Pumpkin/crates/pumpkin/src/entity/mob/vindicator.rs
2026-08-24 16:24:23 +02:00

130 lines
4.1 KiB
Rust

use std::sync::{Arc, Weak};
use pumpkin_data::entity::EntityType;
use pumpkin_data::sound::Sound;
use pumpkin_nbt::compound::NbtCompound;
use crate::entity::{
Entity, NbtFuture,
ai::goal::{
active_target::ActiveTargetGoal, look_around::RandomLookAroundGoal,
look_at_entity::LookAtEntityGoal, melee_attack::MeleeAttackGoal, open_door::OpenDoorGoal,
swim::SwimGoal, wander_around::WanderAroundGoal,
},
mob::{
Mob, MobEntity,
patrol::{LongDistancePatrolGoal, PatrolData, PatrollingMonster},
raider::{
HoldGroundAttackGoal, ObtainRaidLeaderBannerGoal, PathfindToRaidGoal, Raider,
RaiderCelebrationGoal, RaiderData, RaiderMoveThroughVillageGoal,
},
},
};
pub struct VindicatorEntity {
pub mob_entity: MobEntity,
pub raider_data: RaiderData,
}
impl VindicatorEntity {
#[must_use]
pub fn new(entity: Entity) -> Arc<Self> {
let mob_entity = MobEntity::new(entity);
let vindicator = Self {
mob_entity,
raider_data: RaiderData::default(),
};
let mob_arc = Arc::new(vindicator);
let mob_weak: Weak<dyn Mob> = {
let mob_arc: Arc<dyn Mob> = mob_arc.clone();
Arc::downgrade(&mob_arc)
};
{
let mut goal_selector = mob_arc
.mob_entity
.goals_selector
.lock()
.unwrap_or_else(std::sync::PoisonError::into_inner);
goal_selector.add_goal(0, Box::new(SwimGoal::default()));
goal_selector.add_goal(1, Box::new(OpenDoorGoal::new(true)));
goal_selector.add_goal(1, Box::new(ObtainRaidLeaderBannerGoal));
goal_selector.add_goal(2, Box::new(HoldGroundAttackGoal::new(10.0)));
goal_selector.add_goal(3, Box::new(MeleeAttackGoal::new(1.0, true)));
goal_selector.add_goal(4, Box::new(LongDistancePatrolGoal::new(0.7, 0.595)));
goal_selector.add_goal(4, Box::new(RaiderMoveThroughVillageGoal::new(1.05)));
goal_selector.add_goal(4, Box::new(PathfindToRaidGoal::default()));
goal_selector.add_goal(5, Box::new(RaiderCelebrationGoal));
goal_selector.add_goal(5, Box::new(WanderAroundGoal::new(1.0)));
goal_selector.add_goal(
6,
LookAtEntityGoal::with_default(mob_weak, &EntityType::PLAYER, 8.0),
);
goal_selector.add_goal(7, Box::new(RandomLookAroundGoal::default()));
let mut target_selector = mob_arc
.mob_entity
.target_selector
.lock()
.unwrap_or_else(std::sync::PoisonError::into_inner);
target_selector.add_goal(
1,
ActiveTargetGoal::with_default(&mob_arc.mob_entity, &EntityType::PLAYER, true),
);
target_selector.add_goal(
2,
ActiveTargetGoal::with_default(&mob_arc.mob_entity, &EntityType::VILLAGER, true),
);
target_selector.add_goal(
3,
ActiveTargetGoal::with_default(&mob_arc.mob_entity, &EntityType::IRON_GOLEM, true),
);
};
mob_arc
}
}
impl Mob for VindicatorEntity {
fn get_mob_entity(&self) -> &MobEntity {
&self.mob_entity
}
fn as_patrolling_monster(&self) -> Option<&dyn PatrollingMonster> {
Some(self)
}
fn as_raider(&self) -> Option<&dyn Raider> {
Some(self)
}
fn mob_write_nbt<'a>(&'a self, nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
Box::pin(async move {
self.write_raider_nbt(nbt);
})
}
fn mob_read_nbt<'a>(&'a self, nbt: &'a NbtCompound) -> NbtFuture<'a, ()> {
Box::pin(async move {
self.read_raider_nbt(nbt);
})
}
}
impl PatrollingMonster for VindicatorEntity {
fn get_patrol_data(&self) -> &PatrolData {
&self.raider_data.patrol_data
}
}
impl Raider for VindicatorEntity {
fn get_raider_data(&self) -> &RaiderData {
&self.raider_data
}
fn get_celebrate_sound(&self) -> Sound {
Sound::EntityVindicatorCelebrate
}
}