Pumpkin-Docs/docs/ja_jp/plugin-dev/python/events.md
Alexander Medvedev 5c23b676ed feat: d binding
2026-09-17 09:23:24 +02:00

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# Events
Events allow your plugin to respond to actions occurring on the server, such as players joining or messages being sent.
## Registering an Event
You can register an event handler in the `on_load` method of your plugin using `self.register_event`.
```python
def on_load(self, ctx: context.Context) -> None:
self.register_event(ctx, event.EventType.PLAYER_JOIN_EVENT, self.on_player_join)
```
## Event Handlers
An event handler is a method that receives the server instance and the event data. It should return the (possibly modified) event data.
```python
def on_player_join(self, srv: server.Server, evt: event.PlayerJoinEventData) -> event.PlayerJoinEventData:
print(f"Player {evt.player.get_name()} joined!")
return evt
```
## Event Types
The `event.EventType` enum contains all available events. Some common events include:
- `PLAYER_JOIN_EVENT`
- `PLAYER_QUIT_EVENT`
- `PLAYER_CHAT_EVENT`