BotMark/README.md
Alexander Medvedev 13ef61727b update to 1.21.11
2026-01-22 20:47:03 +01:00

2.0 KiB

License: MIT Current version)

A tool to stress test Minecraft servers by simulating numerous bot connections, helping identify performance bottlenecks and stability issues. Screenshot_20250223_154536

How to Run

  1. Disable Online Mode & Encryption: Ensure that online-mode=false in your server's server.properties file. This is crucial for Botmark to connect as it simulates offline-mode clients. (Warning: only do this in a test environment).

  2. Run Botmark: Use the following command in your terminal, adjusting the arguments as needed:

    ./botmark --ip <ip:port> --count <bot-count> [OPTIONS]
    

Command-Line Arguments

Here's a detailed breakdown of all available command-line arguments:

  • --ip <ip:port> (Required):

    • The IP address and port of the Minecraft server to stress test.
    • Example: 127.0.0.1:25565 or example.com:25565
  • -c, --count <bot-count> (Optional, Default: 1):

    • The number of bots to simulate connecting to the server.
    • Example: --count 50
  • -d, --delay <delay> (Optional, Default: 200):

    • The delay (in milliseconds) between each bot connection.
    • Example: --delay 100 (100 milliseconds delay)
  • -t, --timeout <delay> (Optional, Default: 5000):

    • The timeout (in milliseconds) for each bot connection.
    • Example: --delay 500 (500 milliseconds delay)
  • --spam_message "<message>" (Optional):

    • Will send a Chat message with the specified spam_message_delay.
    • Example: --spam_message "Hello, I'm a Robot"
  • --spam_message_delay <delay> (Optional, Default: 210):

    • The delay (in milliseconds) between spam message.
    • Example: --spam_message_delay 100 (100 milliseconds delay)