package pumpkin:plugin@0.1.0; interface game-events { enum game-event { block-activate, block-attach, block-change, block-close, block-deactivate, block-destroy, block-detach, block-open, block-place, bounce, container-close, container-open, drink, eat, elytra-glide, entity-damage, entity-die, entity-dismount, entity-interact, entity-mount, entity-place, entity-action, equip, explode, flap, fluid-pickup, fluid-place, hit-ground, instrument-play, item-interact-finish, item-interact-start, jukebox-play, jukebox-stop-play, lightning-strike, note-block-play, prime-fuse, projectile-land, projectile-shoot, sculk-sensor-tendrils-clicking, shear, shriek, splash, step, swim, teleport, unequip, resonate-1, resonate-2, resonate-3, resonate-4, resonate-5, resonate-6, resonate-7, resonate-8, resonate-9, resonate-10, resonate-11, resonate-12, resonate-13, resonate-14, resonate-15, } }