// Generated by tools/gen.zig, do not edit. pub const Biome = enum(u8) { badlands, bamboo_jungle, basalt_deltas, beach, birch_forest, cherry_grove, cold_ocean, crimson_forest, dark_forest, deep_cold_ocean, deep_dark, deep_frozen_ocean, deep_lukewarm_ocean, deep_ocean, desert, dripstone_caves, end_barrens, end_highlands, end_midlands, eroded_badlands, flower_forest, forest, frozen_ocean, frozen_peaks, frozen_river, grove, ice_spikes, jagged_peaks, jungle, lukewarm_ocean, lush_caves, mangrove_swamp, meadow, mushroom_fields, nether_wastes, ocean, old_growth_birch_forest, old_growth_pine_taiga, old_growth_spruce_taiga, pale_garden, plains, river, savanna, savanna_plateau, small_end_islands, snowy_beach, snowy_plains, snowy_slopes, snowy_taiga, soul_sand_valley, sparse_jungle, stony_peaks, stony_shore, sulfur_caves, sunflower_plains, swamp, taiga, the_end, the_void, warm_ocean, warped_forest, windswept_forest, windswept_gravelly_hills, windswept_hills, windswept_savanna, wooded_badlands, };