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If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/README.md b/README.md new file mode 100644 index 0000000..2d8cd7d --- /dev/null +++ b/README.md @@ -0,0 +1,55 @@ +# Pumpkin Plugin API for Go + +This package provides everything needed to write a Pumpkin server plugin compiled to WebAssembly using Go. + +## Quick start + +1. Initialize your Go module: + +```bash +go mod init github.com/yourname/yourplugin +go get github.com/Pumpkin-MC/pumpkin-api-go +``` + +2. Create your plugin (`main.go`): + +```go +package main + +import ( + "github.com/Pumpkin-MC/pumpkin-api-go/api" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_context" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_logging" + _ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/wit_exports" +) + +type MyPlugin struct { + api.DefaultPlugin +} + +func (p *MyPlugin) Metadata() api.Metadata { + return api.Metadata{ + Name: "my-go-plugin", + Version: "0.1.0", + Authors: []string{"you"}, + } +} + +func (p *MyPlugin) OnLoad(ctx *pumpkin_plugin_context.Context) { + pumpkin_plugin_logging.Log(pumpkin_plugin_logging.LevelInfo(), "Go plugin loaded!") +} + +func init() { + api.RegisterPlugin(&MyPlugin{}) +} + +func main() {} +``` + +3. Build your plugin into a WebAssembly component using TinyGo: + +```bash +tinygo build -o my_plugin.wasm -target=wasi main.go +``` + +Note: You might need to use `wit-component` to turn the core WASM into a component if your build tool doesn't do it automatically. diff --git a/example/main.go b/example/main.go new file mode 100644 index 0000000..e22e115 --- /dev/null +++ b/example/main.go @@ -0,0 +1,28 @@ +package main + +import ( + "github.com/Pumpkin-MC/pumpkin-api-go/api" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_context" + _ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/wit_exports" +) + +type MyPlugin struct { + api.DefaultPlugin +} + +func (p *MyPlugin) Metadata() api.Metadata { + return api.Metadata{ + Name: "GoExamplePlugin", + Version: "1.0.0", + Authors: []string{"Alex"}, + } +} + +func (p *MyPlugin) OnLoad(ctx *pumpkin_plugin_context.Context) { +} + +func init() { + api.RegisterPlugin(&MyPlugin{}) +} + +func main() {} diff --git a/generate.sh b/generate.sh new file mode 100644 index 0000000..bf9e919 --- /dev/null +++ b/generate.sh @@ -0,0 +1,17 @@ +#!/bin/bash + +# Ensure the submodule is initialized +git submodule update --init + +# Generate the Go bindings +rm -rf pkg +mkdir -p pkg + +# Note: We don't use --generate-stubs here because we have hand-written +# bridge code in internal/exports that maps the WIT exports to our +# higher-level Go API in the api/ package. +wit-bindgen go --pkg-name github.com/Pumpkin-MC/pumpkin-api-go/pkg \ + --export-pkg-name github.com/Pumpkin-MC/pumpkin-api-go/internal/exports \ + --out-dir pkg -w plugin wit/repo/pumpkin-plugin-wit/v0.1 + +echo "Bindings generated successfully in pkg/" diff --git a/go.mod b/go.mod new file mode 100644 index 0000000..f6b9ab7 --- /dev/null +++ b/go.mod @@ -0,0 +1,5 @@ +module github.com/Pumpkin-MC/pumpkin-api-go + +go 1.26.2 + +require go.bytecodealliance.org/pkg v0.2.1 diff --git a/go.sum b/go.sum new file mode 100644 index 0000000..a18d6dc --- /dev/null +++ b/go.sum @@ -0,0 +1,2 @@ +go.bytecodealliance.org/pkg v0.2.1 h1:TdRagooIcCW3UmlKqVO4cDR3GNDyfDnbiBzGI6TOvyg= +go.bytecodealliance.org/pkg v0.2.1/go.mod h1:OjA+V8g3uUFixeCKFfamm6sYhTJdg8fvwEdJ2GO0GSk= diff --git a/internal/exports/export_pumpkin_plugin_metadata/empty.s b/internal/exports/export_pumpkin_plugin_metadata/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/internal/exports/export_pumpkin_plugin_metadata/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/internal/exports/export_pumpkin_plugin_metadata/wit_bindings.go b/internal/exports/export_pumpkin_plugin_metadata/wit_bindings.go new file mode 100644 index 0000000..161f42a --- /dev/null +++ b/internal/exports/export_pumpkin_plugin_metadata/wit_bindings.go @@ -0,0 +1,24 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package export_pumpkin_plugin_metadata + +import ( + "github.com/Pumpkin-MC/pumpkin-api-go/api" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_metadata" +) + +func GetMetadata() pumpkin_plugin_metadata.PluginMetadata { + if instance := api.GetInstance(); instance != nil { + return instance.Metadata() + } + return pumpkin_plugin_metadata.PluginMetadata{ + Name: "unknown", + Version: "0.0.0", + Authors: nil, + Description: "No metadata", + Dependencies: nil, + } +} diff --git a/internal/exports/export_wit_world/empty.s b/internal/exports/export_wit_world/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/internal/exports/export_wit_world/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/internal/exports/export_wit_world/wit_bindings.go b/internal/exports/export_wit_world/wit_bindings.go new file mode 100644 index 0000000..f6940ee --- /dev/null +++ b/internal/exports/export_wit_world/wit_bindings.go @@ -0,0 +1,52 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package export_wit_world + +import ( + "github.com/Pumpkin-MC/pumpkin-api-go/api" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_command" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_context" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_event" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_server" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text" + witTypes "go.bytecodealliance.org/pkg/wit/types" +) + +func InitPlugin() { +} + +func OnLoad(ctx *pumpkin_plugin_context.Context) witTypes.Result[witTypes.Unit, string] { + if instance := api.GetInstance(); instance != nil { + instance.OnLoad(ctx) + } + return witTypes.Ok[witTypes.Unit, string](witTypes.Unit{}) +} + +func OnUnload(ctx *pumpkin_plugin_context.Context) witTypes.Result[witTypes.Unit, string] { + if instance := api.GetInstance(); instance != nil { + instance.OnUnload(ctx) + } + return witTypes.Ok[witTypes.Unit, string](witTypes.Unit{}) +} + +func HandleEvent(eventId uint32, server *pumpkin_plugin_server.Server, event pumpkin_plugin_event.Event) pumpkin_plugin_event.Event { + if instance := api.GetInstance(); instance != nil { + return instance.HandleEvent(eventId, server, event) + } + return event +} + +func HandleCommand(commandId uint32, sender *pumpkin_plugin_command.CommandSender, server *pumpkin_plugin_server.Server, args *pumpkin_plugin_command.ConsumedArgs) witTypes.Result[int32, pumpkin_plugin_command.CommandError] { + if instance := api.GetInstance(); instance != nil { + result := instance.HandleCommand(commandId, sender, server, args) + return witTypes.Ok[int32, pumpkin_plugin_command.CommandError](result) + } + return witTypes.Err[int32, pumpkin_plugin_command.CommandError](pumpkin_plugin_command.MakeCommandErrorCommandFailed(pumpkin_plugin_text.TextComponentText("Plugin instance not found"))) +} + +func HandleTask(handlerId uint32, server *pumpkin_plugin_server.Server) { + // Not yet implemented in high-level API +} diff --git a/pkg/pumpkin_plugin_block_entity/empty.s b/pkg/pumpkin_plugin_block_entity/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/pkg/pumpkin_plugin_block_entity/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/pkg/pumpkin_plugin_block_entity/wit_bindings.go b/pkg/pumpkin_plugin_block_entity/wit_bindings.go new file mode 100644 index 0000000..ba651c7 --- /dev/null +++ b/pkg/pumpkin_plugin_block_entity/wit_bindings.go @@ -0,0 +1,273 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package pumpkin_plugin_block_entity + +import ( + witRuntime "go.bytecodealliance.org/pkg/wit/runtime" + witTypes "go.bytecodealliance.org/pkg/wit/types" + "runtime" + "unsafe" +) + +type BlockPosition = witTypes.Tuple3[int32, int32, int32] + +//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [resource-drop]block-entity +func resourceDropBlockEntity(handle int32) + +type BlockEntity struct { + handle *witRuntime.Handle +} + +func (self *BlockEntity) TakeHandle() int32 { + return self.handle.Take() +} + +func (self *BlockEntity) SetHandle(handle int32) { + self.handle.Set(handle) +} + +func (self *BlockEntity) Handle() int32 { + return self.handle.Use() +} + +func (self *BlockEntity) Drop() { + handle := self.handle.TakeOrNil() + if handle != 0 { + resourceDropBlockEntity(handle) + } +} + +func BlockEntityFromOwnHandle(handleValue int32) *BlockEntity { + handle := witRuntime.MakeHandle(handleValue) + value := &BlockEntity{handle} + runtime.AddCleanup(value, func(_ int) { + handleValue := handle.TakeOrNil() + if handleValue != 0 { + resourceDropBlockEntity(handleValue) + } + }, 0) + return value +} + +func BlockEntityFromBorrowHandle(handleValue int32) *BlockEntity { + handle := witRuntime.MakeHandle(handleValue) + return &BlockEntity{handle} +} + +//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [resource-drop]command-block-entity +func resourceDropCommandBlockEntity(handle int32) + +type CommandBlockEntity struct { + handle *witRuntime.Handle +} + +func (self *CommandBlockEntity) TakeHandle() int32 { + return self.handle.Take() +} + +func (self *CommandBlockEntity) SetHandle(handle int32) { + self.handle.Set(handle) +} + +func (self *CommandBlockEntity) Handle() int32 { + return self.handle.Use() +} + +func (self *CommandBlockEntity) Drop() { + handle := self.handle.TakeOrNil() + if handle != 0 { + resourceDropCommandBlockEntity(handle) + } +} + +func CommandBlockEntityFromOwnHandle(handleValue int32) *CommandBlockEntity { + handle := witRuntime.MakeHandle(handleValue) + value := &CommandBlockEntity{handle} + runtime.AddCleanup(value, func(_ int) { + handleValue := handle.TakeOrNil() + if handleValue != 0 { + resourceDropCommandBlockEntity(handleValue) + } + }, 0) + return value +} + +func CommandBlockEntityFromBorrowHandle(handleValue int32) *CommandBlockEntity { + handle := witRuntime.MakeHandle(handleValue) + return &CommandBlockEntity{handle} +} + +const ( + BlockEntityTypeCommandBlockEntity uint8 = 0 +) + +type BlockEntityType struct { + tag uint8 + value any +} + +func (self BlockEntityType) Tag() uint8 { + return self.tag +} + +func (self BlockEntityType) CommandBlockEntity() *CommandBlockEntity { + if self.tag != BlockEntityTypeCommandBlockEntity { + panic("tag mismatch") + } + return self.value.(*CommandBlockEntity) +} + +func MakeBlockEntityTypeCommandBlockEntity(value *CommandBlockEntity) BlockEntityType { + return BlockEntityType{BlockEntityTypeCommandBlockEntity, value} +} + +//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]block-entity.resource-location +func wasm_import_method_block_entity_resource_location(arg0 int32, arg1 uintptr) + +func (self *BlockEntity) ResourceLocation() string { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + wasm_import_method_block_entity_resource_location((self).Handle(), returnArea) + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + result := value + return result + +} + +//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]block-entity.get-position +func wasm_import_method_block_entity_get_position(arg0 int32, arg1 uintptr) + +func (self *BlockEntity) GetPosition() witTypes.Tuple3[int32, int32, int32] { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, 12, 4)) + wasm_import_method_block_entity_get_position((self).Handle(), returnArea) + result := witTypes.Tuple3[int32, int32, int32]{*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 0)), *(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4)), *(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 8))} + return result + +} + +//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]block-entity.get-id +func wasm_import_method_block_entity_get_id(arg0 int32) int32 + +func (self *BlockEntity) GetId() uint32 { + + result := wasm_import_method_block_entity_get_id((self).Handle()) + return uint32(result) + +} + +//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]block-entity.is-dirty +func wasm_import_method_block_entity_is_dirty(arg0 int32) int32 + +func (self *BlockEntity) IsDirty() bool { + + result := wasm_import_method_block_entity_is_dirty((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]block-entity.clear-dirty +func wasm_import_method_block_entity_clear_dirty(arg0 int32) + +func (self *BlockEntity) ClearDirty() { + + wasm_import_method_block_entity_clear_dirty((self).Handle()) + +} + +//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]command-block-entity.get-block-entity +func wasm_import_method_command_block_entity_get_block_entity(arg0 int32) int32 + +func (self *CommandBlockEntity) GetBlockEntity() *BlockEntity { + + result := wasm_import_method_command_block_entity_get_block_entity((self).Handle()) + return BlockEntityFromOwnHandle(int32(uintptr(result))) + +} + +//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]command-block-entity.last-output +func wasm_import_method_command_block_entity_last_output(arg0 int32, arg1 uintptr) + +func (self *CommandBlockEntity) LastOutput() string { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + wasm_import_method_command_block_entity_last_output((self).Handle(), returnArea) + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + result := value + return result + +} + +//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]command-block-entity.track-output +func wasm_import_method_command_block_entity_track_output(arg0 int32) int32 + +func (self *CommandBlockEntity) TrackOutput() bool { + + result := wasm_import_method_command_block_entity_track_output((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]command-block-entity.success-count +func wasm_import_method_command_block_entity_success_count(arg0 int32) int32 + +func (self *CommandBlockEntity) SuccessCount() uint32 { + + result := wasm_import_method_command_block_entity_success_count((self).Handle()) + return uint32(result) + +} + +//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]command-block-entity.command +func wasm_import_method_command_block_entity_command(arg0 int32, arg1 uintptr) + +func (self *CommandBlockEntity) Command() string { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + wasm_import_method_command_block_entity_command((self).Handle(), returnArea) + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + result := value + return result + +} + +//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]command-block-entity.auto +func wasm_import_method_command_block_entity_auto(arg0 int32) int32 + +func (self *CommandBlockEntity) Auto() bool { + + result := wasm_import_method_command_block_entity_auto((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]command-block-entity.condition-met +func wasm_import_method_command_block_entity_condition_met(arg0 int32) int32 + +func (self *CommandBlockEntity) ConditionMet() bool { + + result := wasm_import_method_command_block_entity_condition_met((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]command-block-entity.powered +func wasm_import_method_command_block_entity_powered(arg0 int32) int32 + +func (self *CommandBlockEntity) Powered() bool { + + result := wasm_import_method_command_block_entity_powered((self).Handle()) + return (result != 0) + +} diff --git a/pkg/pumpkin_plugin_boss_bar/empty.s b/pkg/pumpkin_plugin_boss_bar/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/pkg/pumpkin_plugin_boss_bar/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/pkg/pumpkin_plugin_boss_bar/wit_bindings.go b/pkg/pumpkin_plugin_boss_bar/wit_bindings.go new file mode 100644 index 0000000..fe5ff61 --- /dev/null +++ b/pkg/pumpkin_plugin_boss_bar/wit_bindings.go @@ -0,0 +1,270 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package pumpkin_plugin_boss_bar + +import ( + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_player" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text" + witRuntime "go.bytecodealliance.org/pkg/wit/runtime" + "runtime" + "unsafe" +) + +type TextComponent = pumpkin_plugin_text.TextComponent +type Player = pumpkin_plugin_player.Player + +const ( + BossBarColorPink uint8 = 0 + BossBarColorBlue uint8 = 1 + BossBarColorRed uint8 = 2 + BossBarColorGreen uint8 = 3 + BossBarColorYellow uint8 = 4 + BossBarColorPurple uint8 = 5 + BossBarColorWhite uint8 = 6 +) + +// Represents the color of a boss bar. +type BossBarColor = uint8 + +const ( + BossBarDivisionNoDivision uint8 = 0 + BossBarDivisionNotches6 uint8 = 1 + BossBarDivisionNotches10 uint8 = 2 + BossBarDivisionNotches12 uint8 = 3 + BossBarDivisionNotches20 uint8 = 4 +) + +// Represents the notches/divisions of a boss bar. +type BossBarDivision = uint8 + +// Metadata flags that can be toggled on a boss bar. +type BossBarMetadata struct { + // Darkens the sky for players who see the boss bar. + DarkenSky bool + // If true, the bar is considered a "dragon bar" (used for Ender Dragon). + DragonBar bool + // If true, fog is created around the players who see the boss bar. + CreateFog bool +} + +//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [resource-drop]boss-bar +func resourceDropBossBar(handle int32) + +// Represents a boss bar that can be shown to players. +type BossBar struct { + handle *witRuntime.Handle +} + +func (self *BossBar) TakeHandle() int32 { + return self.handle.Take() +} + +func (self *BossBar) SetHandle(handle int32) { + self.handle.Set(handle) +} + +func (self *BossBar) Handle() int32 { + return self.handle.Use() +} + +func (self *BossBar) Drop() { + handle := self.handle.TakeOrNil() + if handle != 0 { + resourceDropBossBar(handle) + } +} + +func BossBarFromOwnHandle(handleValue int32) *BossBar { + handle := witRuntime.MakeHandle(handleValue) + value := &BossBar{handle} + runtime.AddCleanup(value, func(_ int) { + handleValue := handle.TakeOrNil() + if handleValue != 0 { + resourceDropBossBar(handleValue) + } + }, 0) + return value +} + +func BossBarFromBorrowHandle(handleValue int32) *BossBar { + handle := witRuntime.MakeHandle(handleValue) + return &BossBar{handle} +} + +//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [constructor]boss-bar +func wasm_import_constructor_boss_bar(arg0 int32, arg1 int32, arg2 int32) int32 + +func MakeBossBar(title *pumpkin_plugin_text.TextComponent, color BossBarColor, division BossBarDivision) *BossBar { + + result := wasm_import_constructor_boss_bar((title).TakeHandle(), int32(color), int32(division)) + return BossBarFromOwnHandle(int32(uintptr(result))) + +} + +//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.get-title +func wasm_import_method_boss_bar_get_title(arg0 int32) int32 + +func (self *BossBar) GetTitle() *pumpkin_plugin_text.TextComponent { + + result := wasm_import_method_boss_bar_get_title((self).Handle()) + return pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(result))) + +} + +//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.set-title +func wasm_import_method_boss_bar_set_title(arg0 int32, arg1 int32) + +func (self *BossBar) SetTitle(title *pumpkin_plugin_text.TextComponent) { + + wasm_import_method_boss_bar_set_title((self).Handle(), (title).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.get-health +func wasm_import_method_boss_bar_get_health(arg0 int32) float32 + +func (self *BossBar) GetHealth() float32 { + + result := wasm_import_method_boss_bar_get_health((self).Handle()) + return result + +} + +//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.set-health +func wasm_import_method_boss_bar_set_health(arg0 int32, arg1 float32) + +func (self *BossBar) SetHealth(health float32) { + + wasm_import_method_boss_bar_set_health((self).Handle(), health) + +} + +//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.get-color +func wasm_import_method_boss_bar_get_color(arg0 int32) int32 + +func (self *BossBar) GetColor() BossBarColor { + + result := wasm_import_method_boss_bar_get_color((self).Handle()) + return uint8(result) + +} + +//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.set-color +func wasm_import_method_boss_bar_set_color(arg0 int32, arg1 int32) + +func (self *BossBar) SetColor(color BossBarColor) { + + wasm_import_method_boss_bar_set_color((self).Handle(), int32(color)) + +} + +//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.get-division +func wasm_import_method_boss_bar_get_division(arg0 int32) int32 + +func (self *BossBar) GetDivision() BossBarDivision { + + result := wasm_import_method_boss_bar_get_division((self).Handle()) + return uint8(result) + +} + +//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.set-division +func wasm_import_method_boss_bar_set_division(arg0 int32, arg1 int32) + +func (self *BossBar) SetDivision(division BossBarDivision) { + + wasm_import_method_boss_bar_set_division((self).Handle(), int32(division)) + +} + +//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.get-metadata +func wasm_import_method_boss_bar_get_metadata(arg0 int32, arg1 uintptr) + +func (self *BossBar) GetMetadata() BossBarMetadata { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, 3, 1)) + wasm_import_method_boss_bar_get_metadata((self).Handle(), returnArea) + result := BossBarMetadata{(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 1))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 2))) != 0)} + return result + +} + +//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.set-metadata +func wasm_import_method_boss_bar_set_metadata(arg0 int32, arg1 int32, arg2 int32, arg3 int32) + +func (self *BossBar) SetMetadata(metadata BossBarMetadata) { + + var result int32 + if (metadata).DarkenSky { + result = 1 + } else { + result = 0 + } + var result0 int32 + if (metadata).DragonBar { + result0 = 1 + } else { + result0 = 0 + } + var result1 int32 + if (metadata).CreateFog { + result1 = 1 + } else { + result1 = 0 + } + wasm_import_method_boss_bar_set_metadata((self).Handle(), result, result0, result1) + +} + +//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.add-player +func wasm_import_method_boss_bar_add_player(arg0 int32, arg1 int32) + +func (self *BossBar) AddPlayer(player *pumpkin_plugin_player.Player) { + + wasm_import_method_boss_bar_add_player((self).Handle(), (player).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.remove-player +func wasm_import_method_boss_bar_remove_player(arg0 int32, arg1 int32) + +func (self *BossBar) RemovePlayer(player *pumpkin_plugin_player.Player) { + + wasm_import_method_boss_bar_remove_player((self).Handle(), (player).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.get-players +func wasm_import_method_boss_bar_get_players(arg0 int32, arg1 uintptr) + +func (self *BossBar) GetPlayers() []*pumpkin_plugin_player.Player { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + wasm_import_method_boss_bar_get_players((self).Handle(), returnArea) + result := make([]*pumpkin_plugin_player.Player, 0, *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + for index := 0; index < int(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))); index++ { + base := unsafe.Add(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0)))), index*4) + + result = append(result, pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(base), 0)))))) + } + + result0 := result + return result0 + +} + +//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.remove-all +func wasm_import_method_boss_bar_remove_all(arg0 int32) + +func (self *BossBar) RemoveAll() { + + wasm_import_method_boss_bar_remove_all((self).Handle()) + +} diff --git a/pkg/pumpkin_plugin_command/empty.s b/pkg/pumpkin_plugin_command/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/pkg/pumpkin_plugin_command/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/pkg/pumpkin_plugin_command/wit_bindings.go b/pkg/pumpkin_plugin_command/wit_bindings.go new file mode 100644 index 0000000..a9cafb4 --- /dev/null +++ b/pkg/pumpkin_plugin_command/wit_bindings.go @@ -0,0 +1,1849 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package pumpkin_plugin_command + +import ( + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_block_entity" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_player" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_server" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_world" + witRuntime "go.bytecodealliance.org/pkg/wit/runtime" + witTypes "go.bytecodealliance.org/pkg/wit/types" + "math" + "runtime" + "unsafe" +) + +type World = pumpkin_plugin_world.World +type Entity = pumpkin_plugin_world.Entity +type Player = pumpkin_plugin_player.Player +type CommandBlockEntity = pumpkin_plugin_block_entity.CommandBlockEntity +type Position = witTypes.Tuple3[float64, float64, float64] +type BlockPosition = witTypes.Tuple3[int32, int32, int32] +type Locale = pumpkin_plugin_common.Locale +type Server = pumpkin_plugin_server.Server +type Difficulty = pumpkin_plugin_server.Difficulty +type TextComponent = pumpkin_plugin_text.TextComponent + +const ( + GamemodeSurvival uint8 = 0 + GamemodeCreative uint8 = 1 + GamemodeAdventure uint8 = 2 + GamemodeSpectator uint8 = 3 +) + +type Gamemode = uint8 + +const ( + BossbarColorPink uint8 = 0 + BossbarColorBlue uint8 = 1 + BossbarColorRed uint8 = 2 + BossbarColorGreen uint8 = 3 + BossbarColorYellow uint8 = 4 + BossbarColorPurple uint8 = 5 + BossbarColorWhite uint8 = 6 +) + +type BossbarColor = uint8 + +const ( + BossbarStyleNoDivision uint8 = 0 + BossbarStyleNotches6 uint8 = 1 + BossbarStyleNotches10 uint8 = 2 + BossbarStyleNotches12 uint8 = 3 + BossbarStyleNotches20 uint8 = 4 +) + +type BossbarStyle = uint8 + +const ( + SoundCategoryMaster uint8 = 0 + SoundCategoryMusic uint8 = 1 + SoundCategoryRecords uint8 = 2 + SoundCategoryWeather uint8 = 3 + SoundCategoryBlocks uint8 = 4 + SoundCategoryHostile uint8 = 5 + SoundCategoryNeutral uint8 = 6 + SoundCategoryPlayers uint8 = 7 + SoundCategoryAmbient uint8 = 8 + SoundCategoryVoice uint8 = 9 + SoundCategoryUi uint8 = 10 +) + +type SoundCategory = uint8 + +const ( + EntityAnchorFeet uint8 = 0 + EntityAnchorEyes uint8 = 1 +) + +type EntityAnchor = uint8 + +const ( + NumberFloat64 uint8 = 0 + NumberFloat32 uint8 = 1 + NumberInt32 uint8 = 2 + NumberInt64 uint8 = 3 +) + +type Number struct { + tag uint8 + value any +} + +func (self Number) Tag() uint8 { + return self.tag +} + +func (self Number) Float64() float64 { + if self.tag != NumberFloat64 { + panic("tag mismatch") + } + return self.value.(float64) +} +func (self Number) Float32() float32 { + if self.tag != NumberFloat32 { + panic("tag mismatch") + } + return self.value.(float32) +} +func (self Number) Int32() int32 { + if self.tag != NumberInt32 { + panic("tag mismatch") + } + return self.value.(int32) +} +func (self Number) Int64() int64 { + if self.tag != NumberInt64 { + panic("tag mismatch") + } + return self.value.(int64) +} + +func MakeNumberFloat64(value float64) Number { + return Number{NumberFloat64, value} +} +func MakeNumberFloat32(value float32) Number { + return Number{NumberFloat32, value} +} +func MakeNumberInt32(value int32) Number { + return Number{NumberInt32, value} +} +func MakeNumberInt64(value int64) Number { + return Number{NumberInt64, value} +} + +const ( + NotInBoundsLowerBound uint8 = 0 + NotInBoundsUpperBound uint8 = 1 +) + +type NotInBounds struct { + tag uint8 + value any +} + +func (self NotInBounds) Tag() uint8 { + return self.tag +} + +func (self NotInBounds) LowerBound() witTypes.Tuple2[Number, Number] { + if self.tag != NotInBoundsLowerBound { + panic("tag mismatch") + } + return self.value.(witTypes.Tuple2[Number, Number]) +} +func (self NotInBounds) UpperBound() witTypes.Tuple2[Number, Number] { + if self.tag != NotInBoundsUpperBound { + panic("tag mismatch") + } + return self.value.(witTypes.Tuple2[Number, Number]) +} + +func MakeNotInBoundsLowerBound(value witTypes.Tuple2[Number, Number]) NotInBounds { + return NotInBounds{NotInBoundsLowerBound, value} +} +func MakeNotInBoundsUpperBound(value witTypes.Tuple2[Number, Number]) NotInBounds { + return NotInBounds{NotInBoundsUpperBound, value} +} + +const ( + ArgEntities uint8 = 0 + ArgEntity uint8 = 1 + ArgPlayers uint8 = 2 + ArgBlockPos uint8 = 3 + ArgPos3d uint8 = 4 + ArgPos2d uint8 = 5 + ArgRotation uint8 = 6 + ArgGameMode uint8 = 7 + ArgDifficulty uint8 = 8 + ArgItem uint8 = 9 + ArgItemPredicate uint8 = 10 + ArgResourceLocation uint8 = 11 + ArgBlock uint8 = 12 + ArgBlockPredicate uint8 = 13 + ArgBossbarColor uint8 = 14 + ArgBossbarStyle uint8 = 15 + ArgParticle uint8 = 16 + ArgMsg uint8 = 17 + ArgTextComponent uint8 = 18 + ArgTime uint8 = 19 + ArgNum uint8 = 20 + ArgBool uint8 = 21 + ArgSimple uint8 = 22 + ArgSoundCategory uint8 = 23 + ArgDamageType uint8 = 24 + ArgEffect uint8 = 25 + ArgEnchantment uint8 = 26 + ArgEntityAnchor uint8 = 27 +) + +type Arg struct { + tag uint8 + value any +} + +func (self Arg) Tag() uint8 { + return self.tag +} + +func (self Arg) Entities() []*pumpkin_plugin_world.Entity { + if self.tag != ArgEntities { + panic("tag mismatch") + } + return self.value.([]*pumpkin_plugin_world.Entity) +} +func (self Arg) Entity() *pumpkin_plugin_world.Entity { + if self.tag != ArgEntity { + panic("tag mismatch") + } + return self.value.(*pumpkin_plugin_world.Entity) +} +func (self Arg) Players() []*pumpkin_plugin_player.Player { + if self.tag != ArgPlayers { + panic("tag mismatch") + } + return self.value.([]*pumpkin_plugin_player.Player) +} +func (self Arg) BlockPos() witTypes.Tuple3[int32, int32, int32] { + if self.tag != ArgBlockPos { + panic("tag mismatch") + } + return self.value.(witTypes.Tuple3[int32, int32, int32]) +} +func (self Arg) Pos3d() witTypes.Tuple3[float64, float64, float64] { + if self.tag != ArgPos3d { + panic("tag mismatch") + } + return self.value.(witTypes.Tuple3[float64, float64, float64]) +} +func (self Arg) Pos2d() witTypes.Tuple2[float64, float64] { + if self.tag != ArgPos2d { + panic("tag mismatch") + } + return self.value.(witTypes.Tuple2[float64, float64]) +} +func (self Arg) Rotation() witTypes.Tuple4[float32, bool, float32, bool] { + if self.tag != ArgRotation { + panic("tag mismatch") + } + return self.value.(witTypes.Tuple4[float32, bool, float32, bool]) +} +func (self Arg) GameMode() Gamemode { + if self.tag != ArgGameMode { + panic("tag mismatch") + } + return self.value.(Gamemode) +} +func (self Arg) Difficulty() pumpkin_plugin_server.Difficulty { + if self.tag != ArgDifficulty { + panic("tag mismatch") + } + return self.value.(pumpkin_plugin_server.Difficulty) +} +func (self Arg) Item() string { + if self.tag != ArgItem { + panic("tag mismatch") + } + return self.value.(string) +} +func (self Arg) ItemPredicate() string { + if self.tag != ArgItemPredicate { + panic("tag mismatch") + } + return self.value.(string) +} +func (self Arg) ResourceLocation() string { + if self.tag != ArgResourceLocation { + panic("tag mismatch") + } + return self.value.(string) +} +func (self Arg) Block() string { + if self.tag != ArgBlock { + panic("tag mismatch") + } + return self.value.(string) +} +func (self Arg) BlockPredicate() string { + if self.tag != ArgBlockPredicate { + panic("tag mismatch") + } + return self.value.(string) +} +func (self Arg) BossbarColor() BossbarColor { + if self.tag != ArgBossbarColor { + panic("tag mismatch") + } + return self.value.(BossbarColor) +} +func (self Arg) BossbarStyle() BossbarStyle { + if self.tag != ArgBossbarStyle { + panic("tag mismatch") + } + return self.value.(BossbarStyle) +} +func (self Arg) Particle() string { + if self.tag != ArgParticle { + panic("tag mismatch") + } + return self.value.(string) +} +func (self Arg) Msg() string { + if self.tag != ArgMsg { + panic("tag mismatch") + } + return self.value.(string) +} +func (self Arg) TextComponent() *pumpkin_plugin_text.TextComponent { + if self.tag != ArgTextComponent { + panic("tag mismatch") + } + return self.value.(*pumpkin_plugin_text.TextComponent) +} +func (self Arg) Time() int32 { + if self.tag != ArgTime { + panic("tag mismatch") + } + return self.value.(int32) +} +func (self Arg) Num() witTypes.Result[Number, NotInBounds] { + if self.tag != ArgNum { + panic("tag mismatch") + } + return self.value.(witTypes.Result[Number, NotInBounds]) +} +func (self Arg) Bool() bool { + if self.tag != ArgBool { + panic("tag mismatch") + } + return self.value.(bool) +} +func (self Arg) Simple() string { + if self.tag != ArgSimple { + panic("tag mismatch") + } + return self.value.(string) +} +func (self Arg) SoundCategory() SoundCategory { + if self.tag != ArgSoundCategory { + panic("tag mismatch") + } + return self.value.(SoundCategory) +} +func (self Arg) DamageType() string { + if self.tag != ArgDamageType { + panic("tag mismatch") + } + return self.value.(string) +} +func (self Arg) Effect() string { + if self.tag != ArgEffect { + panic("tag mismatch") + } + return self.value.(string) +} +func (self Arg) Enchantment() string { + if self.tag != ArgEnchantment { + panic("tag mismatch") + } + return self.value.(string) +} +func (self Arg) EntityAnchor() EntityAnchor { + if self.tag != ArgEntityAnchor { + panic("tag mismatch") + } + return self.value.(EntityAnchor) +} + +func MakeArgEntities(value []*pumpkin_plugin_world.Entity) Arg { + return Arg{ArgEntities, value} +} +func MakeArgEntity(value *pumpkin_plugin_world.Entity) Arg { + return Arg{ArgEntity, value} +} +func MakeArgPlayers(value []*pumpkin_plugin_player.Player) Arg { + return Arg{ArgPlayers, value} +} +func MakeArgBlockPos(value witTypes.Tuple3[int32, int32, int32]) Arg { + return Arg{ArgBlockPos, value} +} +func MakeArgPos3d(value witTypes.Tuple3[float64, float64, float64]) Arg { + return Arg{ArgPos3d, value} +} +func MakeArgPos2d(value witTypes.Tuple2[float64, float64]) Arg { + return Arg{ArgPos2d, value} +} +func MakeArgRotation(value witTypes.Tuple4[float32, bool, float32, bool]) Arg { + return Arg{ArgRotation, value} +} +func MakeArgGameMode(value Gamemode) Arg { + return Arg{ArgGameMode, value} +} +func MakeArgDifficulty(value pumpkin_plugin_server.Difficulty) Arg { + return Arg{ArgDifficulty, value} +} +func MakeArgItem(value string) Arg { + return Arg{ArgItem, value} +} +func MakeArgItemPredicate(value string) Arg { + return Arg{ArgItemPredicate, value} +} +func MakeArgResourceLocation(value string) Arg { + return Arg{ArgResourceLocation, value} +} +func MakeArgBlock(value string) Arg { + return Arg{ArgBlock, value} +} +func MakeArgBlockPredicate(value string) Arg { + return Arg{ArgBlockPredicate, value} +} +func MakeArgBossbarColor(value BossbarColor) Arg { + return Arg{ArgBossbarColor, value} +} +func MakeArgBossbarStyle(value BossbarStyle) Arg { + return Arg{ArgBossbarStyle, value} +} +func MakeArgParticle(value string) Arg { + return Arg{ArgParticle, value} +} +func MakeArgMsg(value string) Arg { + return Arg{ArgMsg, value} +} +func MakeArgTextComponent(value *pumpkin_plugin_text.TextComponent) Arg { + return Arg{ArgTextComponent, value} +} +func MakeArgTime(value int32) Arg { + return Arg{ArgTime, value} +} +func MakeArgNum(value witTypes.Result[Number, NotInBounds]) Arg { + return Arg{ArgNum, value} +} +func MakeArgBool(value bool) Arg { + return Arg{ArgBool, value} +} +func MakeArgSimple(value string) Arg { + return Arg{ArgSimple, value} +} +func MakeArgSoundCategory(value SoundCategory) Arg { + return Arg{ArgSoundCategory, value} +} +func MakeArgDamageType(value string) Arg { + return Arg{ArgDamageType, value} +} +func MakeArgEffect(value string) Arg { + return Arg{ArgEffect, value} +} +func MakeArgEnchantment(value string) Arg { + return Arg{ArgEnchantment, value} +} +func MakeArgEntityAnchor(value EntityAnchor) Arg { + return Arg{ArgEntityAnchor, value} +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [resource-drop]consumed-args +func resourceDropConsumedArgs(handle int32) + +type ConsumedArgs struct { + handle *witRuntime.Handle +} + +func (self *ConsumedArgs) TakeHandle() int32 { + return self.handle.Take() +} + +func (self *ConsumedArgs) SetHandle(handle int32) { + self.handle.Set(handle) +} + +func (self *ConsumedArgs) Handle() int32 { + return self.handle.Use() +} + +func (self *ConsumedArgs) Drop() { + handle := self.handle.TakeOrNil() + if handle != 0 { + resourceDropConsumedArgs(handle) + } +} + +func ConsumedArgsFromOwnHandle(handleValue int32) *ConsumedArgs { + handle := witRuntime.MakeHandle(handleValue) + value := &ConsumedArgs{handle} + runtime.AddCleanup(value, func(_ int) { + handleValue := handle.TakeOrNil() + if handleValue != 0 { + resourceDropConsumedArgs(handleValue) + } + }, 0) + return value +} + +func ConsumedArgsFromBorrowHandle(handleValue int32) *ConsumedArgs { + handle := witRuntime.MakeHandle(handleValue) + return &ConsumedArgs{handle} +} + +const ( + CommandSenderTypeRcon uint8 = 0 + CommandSenderTypeConsole uint8 = 1 + CommandSenderTypePlayer uint8 = 2 + CommandSenderTypeCommandBlock uint8 = 3 + CommandSenderTypeDummy uint8 = 4 +) + +type CommandSenderType struct { + tag uint8 + value any +} + +func (self CommandSenderType) Tag() uint8 { + return self.tag +} + +func (self CommandSenderType) Player() *pumpkin_plugin_player.Player { + if self.tag != CommandSenderTypePlayer { + panic("tag mismatch") + } + return self.value.(*pumpkin_plugin_player.Player) +} +func (self CommandSenderType) CommandBlock() witTypes.Tuple2[*pumpkin_plugin_block_entity.CommandBlockEntity, *pumpkin_plugin_world.World] { + if self.tag != CommandSenderTypeCommandBlock { + panic("tag mismatch") + } + return self.value.(witTypes.Tuple2[*pumpkin_plugin_block_entity.CommandBlockEntity, *pumpkin_plugin_world.World]) +} + +func MakeCommandSenderTypeRcon() CommandSenderType { + return CommandSenderType{CommandSenderTypeRcon, nil} +} +func MakeCommandSenderTypeConsole() CommandSenderType { + return CommandSenderType{CommandSenderTypeConsole, nil} +} +func MakeCommandSenderTypePlayer(value *pumpkin_plugin_player.Player) CommandSenderType { + return CommandSenderType{CommandSenderTypePlayer, value} +} +func MakeCommandSenderTypeCommandBlock(value witTypes.Tuple2[*pumpkin_plugin_block_entity.CommandBlockEntity, *pumpkin_plugin_world.World]) CommandSenderType { + return CommandSenderType{CommandSenderTypeCommandBlock, value} +} +func MakeCommandSenderTypeDummy() CommandSenderType { + return CommandSenderType{CommandSenderTypeDummy, nil} +} + +const ( + PermissionLevelZero uint8 = 0 + PermissionLevelOne uint8 = 1 + PermissionLevelTwo uint8 = 2 + PermissionLevelThree uint8 = 3 + PermissionLevelFour uint8 = 4 +) + +type PermissionLevel = uint8 + +//go:wasmimport pumpkin:plugin/command@0.1.0 [resource-drop]command-sender +func resourceDropCommandSender(handle int32) + +type CommandSender struct { + handle *witRuntime.Handle +} + +func (self *CommandSender) TakeHandle() int32 { + return self.handle.Take() +} + +func (self *CommandSender) SetHandle(handle int32) { + self.handle.Set(handle) +} + +func (self *CommandSender) Handle() int32 { + return self.handle.Use() +} + +func (self *CommandSender) Drop() { + handle := self.handle.TakeOrNil() + if handle != 0 { + resourceDropCommandSender(handle) + } +} + +func CommandSenderFromOwnHandle(handleValue int32) *CommandSender { + handle := witRuntime.MakeHandle(handleValue) + value := &CommandSender{handle} + runtime.AddCleanup(value, func(_ int) { + handleValue := handle.TakeOrNil() + if handleValue != 0 { + resourceDropCommandSender(handleValue) + } + }, 0) + return value +} + +func CommandSenderFromBorrowHandle(handleValue int32) *CommandSender { + handle := witRuntime.MakeHandle(handleValue) + return &CommandSender{handle} +} + +const ( + StringTypeSingleWord uint8 = 0 + StringTypeQuotable uint8 = 1 + StringTypeGreedy uint8 = 2 +) + +type StringType = uint8 + +const ( + ArgumentTypeBool uint8 = 0 + ArgumentTypeFloat uint8 = 1 + ArgumentTypeDouble uint8 = 2 + ArgumentTypeInteger uint8 = 3 + ArgumentTypeLong uint8 = 4 + ArgumentTypeString uint8 = 5 + ArgumentTypeEntities uint8 = 6 + ArgumentTypeEntity uint8 = 7 + ArgumentTypePlayers uint8 = 8 + ArgumentTypeGameProfile uint8 = 9 + ArgumentTypeBlockPos uint8 = 10 + ArgumentTypePosition3d uint8 = 11 + ArgumentTypePosition2d uint8 = 12 + ArgumentTypeBlockState uint8 = 13 + ArgumentTypeBlockPredicate uint8 = 14 + ArgumentTypeItem uint8 = 15 + ArgumentTypeItemPredicate uint8 = 16 + ArgumentTypeComponent uint8 = 17 + ArgumentTypeRotation uint8 = 18 + ArgumentTypeResourceLocation uint8 = 19 + ArgumentTypeEntityAnchor uint8 = 20 + ArgumentTypeGamemode uint8 = 21 + ArgumentTypeDifficulty uint8 = 22 + ArgumentTypeTime uint8 = 23 + ArgumentTypeResource uint8 = 24 +) + +type ArgumentType struct { + tag uint8 + value any +} + +func (self ArgumentType) Tag() uint8 { + return self.tag +} + +func (self ArgumentType) Float() witTypes.Tuple2[witTypes.Option[float32], witTypes.Option[float32]] { + if self.tag != ArgumentTypeFloat { + panic("tag mismatch") + } + return self.value.(witTypes.Tuple2[witTypes.Option[float32], witTypes.Option[float32]]) +} +func (self ArgumentType) Double() witTypes.Tuple2[witTypes.Option[float64], witTypes.Option[float64]] { + if self.tag != ArgumentTypeDouble { + panic("tag mismatch") + } + return self.value.(witTypes.Tuple2[witTypes.Option[float64], witTypes.Option[float64]]) +} +func (self ArgumentType) Integer() witTypes.Tuple2[witTypes.Option[int32], witTypes.Option[int32]] { + if self.tag != ArgumentTypeInteger { + panic("tag mismatch") + } + return self.value.(witTypes.Tuple2[witTypes.Option[int32], witTypes.Option[int32]]) +} +func (self ArgumentType) Long() witTypes.Tuple2[witTypes.Option[int64], witTypes.Option[int64]] { + if self.tag != ArgumentTypeLong { + panic("tag mismatch") + } + return self.value.(witTypes.Tuple2[witTypes.Option[int64], witTypes.Option[int64]]) +} +func (self ArgumentType) String() StringType { + if self.tag != ArgumentTypeString { + panic("tag mismatch") + } + return self.value.(StringType) +} +func (self ArgumentType) Time() int32 { + if self.tag != ArgumentTypeTime { + panic("tag mismatch") + } + return self.value.(int32) +} +func (self ArgumentType) Resource() string { + if self.tag != ArgumentTypeResource { + panic("tag mismatch") + } + return self.value.(string) +} + +func MakeArgumentTypeBool() ArgumentType { + return ArgumentType{ArgumentTypeBool, nil} +} +func MakeArgumentTypeFloat(value witTypes.Tuple2[witTypes.Option[float32], witTypes.Option[float32]]) ArgumentType { + return ArgumentType{ArgumentTypeFloat, value} +} +func MakeArgumentTypeDouble(value witTypes.Tuple2[witTypes.Option[float64], witTypes.Option[float64]]) ArgumentType { + return ArgumentType{ArgumentTypeDouble, value} +} +func MakeArgumentTypeInteger(value witTypes.Tuple2[witTypes.Option[int32], witTypes.Option[int32]]) ArgumentType { + return ArgumentType{ArgumentTypeInteger, value} +} +func MakeArgumentTypeLong(value witTypes.Tuple2[witTypes.Option[int64], witTypes.Option[int64]]) ArgumentType { + return ArgumentType{ArgumentTypeLong, value} +} +func MakeArgumentTypeString(value StringType) ArgumentType { + return ArgumentType{ArgumentTypeString, value} +} +func MakeArgumentTypeEntities() ArgumentType { + return ArgumentType{ArgumentTypeEntities, nil} +} +func MakeArgumentTypeEntity() ArgumentType { + return ArgumentType{ArgumentTypeEntity, nil} +} +func MakeArgumentTypePlayers() ArgumentType { + return ArgumentType{ArgumentTypePlayers, nil} +} +func MakeArgumentTypeGameProfile() ArgumentType { + return ArgumentType{ArgumentTypeGameProfile, nil} +} +func MakeArgumentTypeBlockPos() ArgumentType { + return ArgumentType{ArgumentTypeBlockPos, nil} +} +func MakeArgumentTypePosition3d() ArgumentType { + return ArgumentType{ArgumentTypePosition3d, nil} +} +func MakeArgumentTypePosition2d() ArgumentType { + return ArgumentType{ArgumentTypePosition2d, nil} +} +func MakeArgumentTypeBlockState() ArgumentType { + return ArgumentType{ArgumentTypeBlockState, nil} +} +func MakeArgumentTypeBlockPredicate() ArgumentType { + return ArgumentType{ArgumentTypeBlockPredicate, nil} +} +func MakeArgumentTypeItem() ArgumentType { + return ArgumentType{ArgumentTypeItem, nil} +} +func MakeArgumentTypeItemPredicate() ArgumentType { + return ArgumentType{ArgumentTypeItemPredicate, nil} +} +func MakeArgumentTypeComponent() ArgumentType { + return ArgumentType{ArgumentTypeComponent, nil} +} +func MakeArgumentTypeRotation() ArgumentType { + return ArgumentType{ArgumentTypeRotation, nil} +} +func MakeArgumentTypeResourceLocation() ArgumentType { + return ArgumentType{ArgumentTypeResourceLocation, nil} +} +func MakeArgumentTypeEntityAnchor() ArgumentType { + return ArgumentType{ArgumentTypeEntityAnchor, nil} +} +func MakeArgumentTypeGamemode() ArgumentType { + return ArgumentType{ArgumentTypeGamemode, nil} +} +func MakeArgumentTypeDifficulty() ArgumentType { + return ArgumentType{ArgumentTypeDifficulty, nil} +} +func MakeArgumentTypeTime(value int32) ArgumentType { + return ArgumentType{ArgumentTypeTime, value} +} +func MakeArgumentTypeResource(value string) ArgumentType { + return ArgumentType{ArgumentTypeResource, value} +} + +const ( + CommandErrorInvalidConsumption uint8 = 0 + CommandErrorInvalidRequirement uint8 = 1 + CommandErrorPermissionDenied uint8 = 2 + CommandErrorCommandFailed uint8 = 3 +) + +type CommandError struct { + tag uint8 + value any +} + +func (self CommandError) Tag() uint8 { + return self.tag +} + +func (self CommandError) InvalidConsumption() witTypes.Option[string] { + if self.tag != CommandErrorInvalidConsumption { + panic("tag mismatch") + } + return self.value.(witTypes.Option[string]) +} +func (self CommandError) CommandFailed() *pumpkin_plugin_text.TextComponent { + if self.tag != CommandErrorCommandFailed { + panic("tag mismatch") + } + return self.value.(*pumpkin_plugin_text.TextComponent) +} + +func MakeCommandErrorInvalidConsumption(value witTypes.Option[string]) CommandError { + return CommandError{CommandErrorInvalidConsumption, value} +} +func MakeCommandErrorInvalidRequirement() CommandError { + return CommandError{CommandErrorInvalidRequirement, nil} +} +func MakeCommandErrorPermissionDenied() CommandError { + return CommandError{CommandErrorPermissionDenied, nil} +} +func MakeCommandErrorCommandFailed(value *pumpkin_plugin_text.TextComponent) CommandError { + return CommandError{CommandErrorCommandFailed, value} +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [resource-drop]command-node +func resourceDropCommandNode(handle int32) + +type CommandNode struct { + handle *witRuntime.Handle +} + +func (self *CommandNode) TakeHandle() int32 { + return self.handle.Take() +} + +func (self *CommandNode) SetHandle(handle int32) { + self.handle.Set(handle) +} + +func (self *CommandNode) Handle() int32 { + return self.handle.Use() +} + +func (self *CommandNode) Drop() { + handle := self.handle.TakeOrNil() + if handle != 0 { + resourceDropCommandNode(handle) + } +} + +func CommandNodeFromOwnHandle(handleValue int32) *CommandNode { + handle := witRuntime.MakeHandle(handleValue) + value := &CommandNode{handle} + runtime.AddCleanup(value, func(_ int) { + handleValue := handle.TakeOrNil() + if handleValue != 0 { + resourceDropCommandNode(handleValue) + } + }, 0) + return value +} + +func CommandNodeFromBorrowHandle(handleValue int32) *CommandNode { + handle := witRuntime.MakeHandle(handleValue) + return &CommandNode{handle} +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [resource-drop]command +func resourceDropCommand(handle int32) + +type Command struct { + handle *witRuntime.Handle +} + +func (self *Command) TakeHandle() int32 { + return self.handle.Take() +} + +func (self *Command) SetHandle(handle int32) { + self.handle.Set(handle) +} + +func (self *Command) Handle() int32 { + return self.handle.Use() +} + +func (self *Command) Drop() { + handle := self.handle.TakeOrNil() + if handle != 0 { + resourceDropCommand(handle) + } +} + +func CommandFromOwnHandle(handleValue int32) *Command { + handle := witRuntime.MakeHandle(handleValue) + value := &Command{handle} + runtime.AddCleanup(value, func(_ int) { + handleValue := handle.TakeOrNil() + if handleValue != 0 { + resourceDropCommand(handleValue) + } + }, 0) + return value +} + +func CommandFromBorrowHandle(handleValue int32) *Command { + handle := witRuntime.MakeHandle(handleValue) + return &Command{handle} +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]consumed-args.get-value +func wasm_import_method_consumed_args_get_value(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr) + +func (self *ConsumedArgs) GetValue(key string) Arg { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, 56, 8)) + utf8 := unsafe.Pointer(unsafe.StringData(key)) + pinner.Pin(utf8) + wasm_import_method_consumed_args_get_value((self).Handle(), uintptr(utf8), uint32(len(key)), returnArea) + var variant17 Arg + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) { + case 0: + result := make([]*pumpkin_plugin_world.Entity, 0, *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4)))) + for index := 0; index < int(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4)))); index++ { + base := unsafe.Add(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8)))), index*4) + + result = append(result, pumpkin_plugin_world.EntityFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(base), 0)))))) + } + + variant17 = MakeArgEntities(result) + + case 1: + + variant17 = MakeArgEntity(pumpkin_plugin_world.EntityFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 8)))))) + + case 2: + result0 := make([]*pumpkin_plugin_player.Player, 0, *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4)))) + for index := 0; index < int(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4)))); index++ { + base := unsafe.Add(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8)))), index*4) + + result0 = append(result0, pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(base), 0)))))) + } + + variant17 = MakeArgPlayers(result0) + + case 3: + + variant17 = MakeArgBlockPos(witTypes.Tuple3[int32, int32, int32]{*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 8)), *(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 12)), *(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 16))}) + + case 4: + + variant17 = MakeArgPos3d(witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 8)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 16)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 24))}) + + case 5: + + variant17 = MakeArgPos2d(witTypes.Tuple2[float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 8)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 16))}) + + case 6: + + variant17 = MakeArgRotation(witTypes.Tuple4[float32, bool, float32, bool]{*(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 8)), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 12))) != 0), *(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 16)), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 20))) != 0)}) + + case 7: + + variant17 = MakeArgGameMode(uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))) + + case 8: + + variant17 = MakeArgDifficulty(uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))) + + case 9: + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4)))) + + variant17 = MakeArgItem(value) + + case 10: + value1 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4)))) + + variant17 = MakeArgItemPredicate(value1) + + case 11: + value2 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4)))) + + variant17 = MakeArgResourceLocation(value2) + + case 12: + value3 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4)))) + + variant17 = MakeArgBlock(value3) + + case 13: + value4 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4)))) + + variant17 = MakeArgBlockPredicate(value4) + + case 14: + + variant17 = MakeArgBossbarColor(uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))) + + case 15: + + variant17 = MakeArgBossbarStyle(uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))) + + case 16: + value5 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4)))) + + variant17 = MakeArgParticle(value5) + + case 17: + value6 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4)))) + + variant17 = MakeArgMsg(value6) + + case 18: + + variant17 = MakeArgTextComponent(pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 8)))))) + + case 19: + + variant17 = MakeArgTime(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 8))) + + case 20: + var result12 witTypes.Result[Number, NotInBounds] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))) { + case 0: + var variant Number + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 16))) { + case 0: + + variant = MakeNumberFloat64(*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 24))) + + case 1: + + variant = MakeNumberFloat32(*(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 24))) + + case 2: + + variant = MakeNumberInt32(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 24))) + + case 3: + + variant = MakeNumberInt64(*(*int64)(unsafe.Add(unsafe.Pointer(returnArea), 24))) + + default: + panic("unreachable") + } + + result12 = witTypes.Ok[Number, NotInBounds](variant) + case 1: + var variant11 NotInBounds + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 16))) { + case 0: + var variant7 Number + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 24))) { + case 0: + + variant7 = MakeNumberFloat64(*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 32))) + + case 1: + + variant7 = MakeNumberFloat32(*(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 32))) + + case 2: + + variant7 = MakeNumberInt32(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 32))) + + case 3: + + variant7 = MakeNumberInt64(*(*int64)(unsafe.Add(unsafe.Pointer(returnArea), 32))) + + default: + panic("unreachable") + } + var variant8 Number + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 40))) { + case 0: + + variant8 = MakeNumberFloat64(*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 48))) + + case 1: + + variant8 = MakeNumberFloat32(*(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 48))) + + case 2: + + variant8 = MakeNumberInt32(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 48))) + + case 3: + + variant8 = MakeNumberInt64(*(*int64)(unsafe.Add(unsafe.Pointer(returnArea), 48))) + + default: + panic("unreachable") + } + + variant11 = MakeNotInBoundsLowerBound(witTypes.Tuple2[Number, Number]{variant7, variant8}) + + case 1: + var variant9 Number + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 24))) { + case 0: + + variant9 = MakeNumberFloat64(*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 32))) + + case 1: + + variant9 = MakeNumberFloat32(*(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 32))) + + case 2: + + variant9 = MakeNumberInt32(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 32))) + + case 3: + + variant9 = MakeNumberInt64(*(*int64)(unsafe.Add(unsafe.Pointer(returnArea), 32))) + + default: + panic("unreachable") + } + var variant10 Number + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 40))) { + case 0: + + variant10 = MakeNumberFloat64(*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 48))) + + case 1: + + variant10 = MakeNumberFloat32(*(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 48))) + + case 2: + + variant10 = MakeNumberInt32(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 48))) + + case 3: + + variant10 = MakeNumberInt64(*(*int64)(unsafe.Add(unsafe.Pointer(returnArea), 48))) + + default: + panic("unreachable") + } + + variant11 = MakeNotInBoundsUpperBound(witTypes.Tuple2[Number, Number]{variant9, variant10}) + + default: + panic("unreachable") + } + + result12 = witTypes.Err[Number, NotInBounds](variant11) + default: + panic("unreachable") + } + + variant17 = MakeArgNum(result12) + + case 21: + + variant17 = MakeArgBool((uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))) != 0)) + + case 22: + value13 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4)))) + + variant17 = MakeArgSimple(value13) + + case 23: + + variant17 = MakeArgSoundCategory(uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))) + + case 24: + value14 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4)))) + + variant17 = MakeArgDamageType(value14) + + case 25: + value15 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4)))) + + variant17 = MakeArgEffect(value15) + + case 26: + value16 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4)))) + + variant17 = MakeArgEnchantment(value16) + + case 27: + + variant17 = MakeArgEntityAnchor(uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))) + + default: + panic("unreachable") + } + result18 := variant17 + return result18 + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.get-command-sender-type +func wasm_import_method_command_sender_get_command_sender_type(arg0 int32, arg1 uintptr) + +func (self *CommandSender) GetCommandSenderType() CommandSenderType { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, 12, 4)) + wasm_import_method_command_sender_get_command_sender_type((self).Handle(), returnArea) + var variant CommandSenderType + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) { + case 0: + + variant = MakeCommandSenderTypeRcon() + + case 1: + + variant = MakeCommandSenderTypeConsole() + + case 2: + + variant = MakeCommandSenderTypePlayer(pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))))) + + case 3: + + variant = MakeCommandSenderTypeCommandBlock(witTypes.Tuple2[*pumpkin_plugin_block_entity.CommandBlockEntity, *pumpkin_plugin_world.World]{pumpkin_plugin_block_entity.CommandBlockEntityFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4))))), pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 8)))))}) + + case 4: + + variant = MakeCommandSenderTypeDummy() + + default: + panic("unreachable") + } + result := variant + return result + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.send-message +func wasm_import_method_command_sender_send_message(arg0 int32, arg1 int32) + +func (self *CommandSender) SendMessage(text *pumpkin_plugin_text.TextComponent) { + + wasm_import_method_command_sender_send_message((self).Handle(), (text).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.set-success-count +func wasm_import_method_command_sender_set_success_count(arg0 int32, arg1 int32) + +func (self *CommandSender) SetSuccessCount(count int32) { + + wasm_import_method_command_sender_set_success_count((self).Handle(), count) + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.is-player +func wasm_import_method_command_sender_is_player(arg0 int32) int32 + +func (self *CommandSender) IsPlayer() bool { + + result := wasm_import_method_command_sender_is_player((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.is-console +func wasm_import_method_command_sender_is_console(arg0 int32) int32 + +func (self *CommandSender) IsConsole() bool { + + result := wasm_import_method_command_sender_is_console((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.as-player +func wasm_import_method_command_sender_as_player(arg0 int32, arg1 uintptr) + +func (self *CommandSender) AsPlayer() witTypes.Option[*pumpkin_plugin_player.Player] { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, 8, 4)) + wasm_import_method_command_sender_as_player((self).Handle(), returnArea) + var option witTypes.Option[*pumpkin_plugin_player.Player] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) { + case 0: + + option = witTypes.None[*pumpkin_plugin_player.Player]() + case 1: + + option = witTypes.Some[*pumpkin_plugin_player.Player](pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))))) + default: + panic("unreachable") + } + result := option + return result + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.permission-level +func wasm_import_method_command_sender_permission_level(arg0 int32) int32 + +func (self *CommandSender) PermissionLevel() PermissionLevel { + + result := wasm_import_method_command_sender_permission_level((self).Handle()) + return uint8(result) + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.has-permission-level +func wasm_import_method_command_sender_has_permission_level(arg0 int32, arg1 int32) int32 + +func (self *CommandSender) HasPermissionLevel(level PermissionLevel) bool { + + result := wasm_import_method_command_sender_has_permission_level((self).Handle(), int32(level)) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.has-permission +func wasm_import_method_command_sender_has_permission(arg0 int32, arg1 int32, arg2 uintptr, arg3 uint32) int32 + +func (self *CommandSender) HasPermission(server *pumpkin_plugin_server.Server, node string) bool { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(node)) + pinner.Pin(utf8) + result := wasm_import_method_command_sender_has_permission((self).Handle(), (server).Handle(), uintptr(utf8), uint32(len(node))) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.position +func wasm_import_method_command_sender_position(arg0 int32, arg1 uintptr) + +func (self *CommandSender) Position() witTypes.Option[witTypes.Tuple3[float64, float64, float64]] { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, 32, 8)) + wasm_import_method_command_sender_position((self).Handle(), returnArea) + var option witTypes.Option[witTypes.Tuple3[float64, float64, float64]] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) { + case 0: + + option = witTypes.None[witTypes.Tuple3[float64, float64, float64]]() + case 1: + + option = witTypes.Some[witTypes.Tuple3[float64, float64, float64]](witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 8)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 16)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 24))}) + default: + panic("unreachable") + } + result := option + return result + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.world +func wasm_import_method_command_sender_world(arg0 int32, arg1 uintptr) + +func (self *CommandSender) World() witTypes.Option[*pumpkin_plugin_world.World] { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, 8, 4)) + wasm_import_method_command_sender_world((self).Handle(), returnArea) + var option witTypes.Option[*pumpkin_plugin_world.World] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) { + case 0: + + option = witTypes.None[*pumpkin_plugin_world.World]() + case 1: + + option = witTypes.Some[*pumpkin_plugin_world.World](pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))))) + default: + panic("unreachable") + } + result := option + return result + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.get-locale +func wasm_import_method_command_sender_get_locale(arg0 int32) int32 + +func (self *CommandSender) GetLocale() pumpkin_plugin_common.Locale { + + result := wasm_import_method_command_sender_get_locale((self).Handle()) + return uint8(result) + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.should-receive-feedback +func wasm_import_method_command_sender_should_receive_feedback(arg0 int32) int32 + +func (self *CommandSender) ShouldReceiveFeedback() bool { + + result := wasm_import_method_command_sender_should_receive_feedback((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.should-broadcast-console-to-ops +func wasm_import_method_command_sender_should_broadcast_console_to_ops(arg0 int32) int32 + +func (self *CommandSender) ShouldBroadcastConsoleToOps() bool { + + result := wasm_import_method_command_sender_should_broadcast_console_to_ops((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.should-track-output +func wasm_import_method_command_sender_should_track_output(arg0 int32) int32 + +func (self *CommandSender) ShouldTrackOutput() bool { + + result := wasm_import_method_command_sender_should_track_output((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [static]command-node.literal +func wasm_import_static_command_node_literal(arg0 uintptr, arg1 uint32) int32 + +func CommandNodeLiteral(name string) *CommandNode { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(name)) + pinner.Pin(utf8) + result := wasm_import_static_command_node_literal(uintptr(utf8), uint32(len(name))) + return CommandNodeFromOwnHandle(int32(uintptr(result))) + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [static]command-node.argument +func wasm_import_static_command_node_argument(arg0 uintptr, arg1 uint32, arg2 int32, arg3 uintptr, arg4 int64, arg5 int32, arg6 int64) int32 + +func CommandNodeArgument(name string, argType ArgumentType) *CommandNode { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(name)) + pinner.Pin(utf8) + var variant int32 + var variant16 uintptr + var variant17 int64 + var variant18 int32 + var variant19 int64 + switch argType.Tag() { + case ArgumentTypeBool: + + variant = int32(0) + variant16 = 0 + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypeFloat: + payload := argType.Float() + var option int32 + var option0 float32 + switch (payload).F0.Tag() { + case witTypes.OptionNone: + + option = int32(0) + option0 = 0 + case witTypes.OptionSome: + payload := (payload).F0.Some() + + option = int32(1) + option0 = payload + default: + panic("unreachable") + } + var option1 int32 + var option2 float32 + switch (payload).F1.Tag() { + case witTypes.OptionNone: + + option1 = int32(0) + option2 = 0 + case witTypes.OptionSome: + payload := (payload).F1.Some() + + option1 = int32(1) + option2 = payload + default: + panic("unreachable") + } + + variant = int32(1) + variant16 = uintptr(option) + variant17 = int64(math.Float32bits(option0)) + variant18 = option1 + variant19 = int64(math.Float32bits(option2)) + + case ArgumentTypeDouble: + payload := argType.Double() + var option3 int32 + var option4 float64 + switch (payload).F0.Tag() { + case witTypes.OptionNone: + + option3 = int32(0) + option4 = 0 + case witTypes.OptionSome: + payload := (payload).F0.Some() + + option3 = int32(1) + option4 = payload + default: + panic("unreachable") + } + var option5 int32 + var option6 float64 + switch (payload).F1.Tag() { + case witTypes.OptionNone: + + option5 = int32(0) + option6 = 0 + case witTypes.OptionSome: + payload := (payload).F1.Some() + + option5 = int32(1) + option6 = payload + default: + panic("unreachable") + } + + variant = int32(2) + variant16 = uintptr(option3) + variant17 = int64(math.Float64bits(option4)) + variant18 = option5 + variant19 = int64(math.Float64bits(option6)) + + case ArgumentTypeInteger: + payload := argType.Integer() + var option7 int32 + var option8 int32 + switch (payload).F0.Tag() { + case witTypes.OptionNone: + + option7 = int32(0) + option8 = 0 + case witTypes.OptionSome: + payload := (payload).F0.Some() + + option7 = int32(1) + option8 = payload + default: + panic("unreachable") + } + var option9 int32 + var option10 int32 + switch (payload).F1.Tag() { + case witTypes.OptionNone: + + option9 = int32(0) + option10 = 0 + case witTypes.OptionSome: + payload := (payload).F1.Some() + + option9 = int32(1) + option10 = payload + default: + panic("unreachable") + } + + variant = int32(3) + variant16 = uintptr(option7) + variant17 = int64(option8) + variant18 = option9 + variant19 = int64(option10) + + case ArgumentTypeLong: + payload := argType.Long() + var option11 int32 + var option12 int64 + switch (payload).F0.Tag() { + case witTypes.OptionNone: + + option11 = int32(0) + option12 = 0 + case witTypes.OptionSome: + payload := (payload).F0.Some() + + option11 = int32(1) + option12 = payload + default: + panic("unreachable") + } + var option13 int32 + var option14 int64 + switch (payload).F1.Tag() { + case witTypes.OptionNone: + + option13 = int32(0) + option14 = 0 + case witTypes.OptionSome: + payload := (payload).F1.Some() + + option13 = int32(1) + option14 = payload + default: + panic("unreachable") + } + + variant = int32(4) + variant16 = uintptr(option11) + variant17 = option12 + variant18 = option13 + variant19 = option14 + + case ArgumentTypeString: + payload := argType.String() + + variant = int32(5) + variant16 = uintptr(int32(payload)) + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypeEntities: + + variant = int32(6) + variant16 = 0 + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypeEntity: + + variant = int32(7) + variant16 = 0 + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypePlayers: + + variant = int32(8) + variant16 = 0 + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypeGameProfile: + + variant = int32(9) + variant16 = 0 + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypeBlockPos: + + variant = int32(10) + variant16 = 0 + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypePosition3d: + + variant = int32(11) + variant16 = 0 + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypePosition2d: + + variant = int32(12) + variant16 = 0 + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypeBlockState: + + variant = int32(13) + variant16 = 0 + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypeBlockPredicate: + + variant = int32(14) + variant16 = 0 + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypeItem: + + variant = int32(15) + variant16 = 0 + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypeItemPredicate: + + variant = int32(16) + variant16 = 0 + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypeComponent: + + variant = int32(17) + variant16 = 0 + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypeRotation: + + variant = int32(18) + variant16 = 0 + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypeResourceLocation: + + variant = int32(19) + variant16 = 0 + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypeEntityAnchor: + + variant = int32(20) + variant16 = 0 + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypeGamemode: + + variant = int32(21) + variant16 = 0 + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypeDifficulty: + + variant = int32(22) + variant16 = 0 + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypeTime: + payload := argType.Time() + + variant = int32(23) + variant16 = uintptr(payload) + variant17 = 0 + variant18 = 0 + variant19 = 0 + + case ArgumentTypeResource: + payload := argType.Resource() + utf815 := unsafe.Pointer(unsafe.StringData(payload)) + pinner.Pin(utf815) + + variant = int32(24) + variant16 = uintptr(utf815) + variant17 = int64(uint32(len(payload))) + variant18 = 0 + variant19 = 0 + + default: + panic("unreachable") + } + result := wasm_import_static_command_node_argument(uintptr(utf8), uint32(len(name)), variant, variant16, variant17, variant18, variant19) + return CommandNodeFromOwnHandle(int32(uintptr(result))) + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-node.then +func wasm_import_method_command_node_then(arg0 int32, arg1 int32) + +func (self *CommandNode) Then(node *CommandNode) { + + wasm_import_method_command_node_then((self).Handle(), (node).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-node.execute-with-handler-id +func wasm_import_method_command_node_execute_with_handler_id(arg0 int32, arg1 int32) + +func (self *CommandNode) ExecuteWithHandlerId(handlerId uint32) { + + wasm_import_method_command_node_execute_with_handler_id((self).Handle(), int32(handlerId)) + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-node.require-with-handler-id +func wasm_import_method_command_node_require_with_handler_id(arg0 int32, arg1 int32) + +func (self *CommandNode) RequireWithHandlerId(handlerId uint32) { + + wasm_import_method_command_node_require_with_handler_id((self).Handle(), int32(handlerId)) + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [constructor]command +func wasm_import_constructor_command(arg0 uintptr, arg1 uint32, arg2 uintptr, arg3 uint32) int32 + +func MakeCommand(names []string, description string) *Command { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + slice := names + length := uint32(len(slice)) + result := witRuntime.Allocate(pinner, uintptr(length*(2*4)), 4) + for index, element := range slice { + base := unsafe.Add(result, index*(2*4)) + utf8 := unsafe.Pointer(unsafe.StringData(element)) + pinner.Pin(utf8) + *(*uint32)(unsafe.Add(unsafe.Pointer(base), 4)) = uint32(uint32(len(element))) + *(*uint32)(unsafe.Add(unsafe.Pointer(base), 0)) = uint32(uintptr(uintptr(utf8))) + + } + + utf80 := unsafe.Pointer(unsafe.StringData(description)) + pinner.Pin(utf80) + result1 := wasm_import_constructor_command(uintptr(result), length, uintptr(utf80), uint32(len(description))) + return CommandFromOwnHandle(int32(uintptr(result1))) + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command.then +func wasm_import_method_command_then(arg0 int32, arg1 int32) + +func (self *Command) Then(node *CommandNode) { + + wasm_import_method_command_then((self).Handle(), (node).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command.execute-with-handler-id +func wasm_import_method_command_execute_with_handler_id(arg0 int32, arg1 int32) + +func (self *Command) ExecuteWithHandlerId(handlerId uint32) { + + wasm_import_method_command_execute_with_handler_id((self).Handle(), int32(handlerId)) + +} diff --git a/pkg/pumpkin_plugin_common/empty.s b/pkg/pumpkin_plugin_common/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/pkg/pumpkin_plugin_common/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/pkg/pumpkin_plugin_common/wit_bindings.go b/pkg/pumpkin_plugin_common/wit_bindings.go new file mode 100644 index 0000000..1404f2d --- /dev/null +++ b/pkg/pumpkin_plugin_common/wit_bindings.go @@ -0,0 +1,257 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package pumpkin_plugin_common + +import ( + witTypes "go.bytecodealliance.org/pkg/wit/types" +) + +// Serialized text component as a postcard byte array. +// @deprecated Use the text-component resource from the text interface instead. +type RawTextComponent = []uint8 + +// A position in the world grid (integers). +type BlockPosition = witTypes.Tuple3[int32, int32, int32] + +// A precise coordinate in the world (floats). +type Position = witTypes.Tuple3[float64, float64, float64] + +const ( + HandLeft uint8 = 0 + HandRight uint8 = 1 +) + +// Represents the hands of a player. +type Hand = uint8 + +const ( + GameModeSurvival uint8 = 0 + GameModeCreative uint8 = 1 + GameModeAdventure uint8 = 2 + GameModeSpectator uint8 = 3 +) + +// Represents the game modes available in Minecraft. +type GameMode = uint8 + +const ( + NamedColorBlack uint8 = 0 + NamedColorDarkBlue uint8 = 1 + NamedColorDarkGreen uint8 = 2 + NamedColorDarkAqua uint8 = 3 + NamedColorDarkRed uint8 = 4 + NamedColorDarkPurple uint8 = 5 + NamedColorGold uint8 = 6 + NamedColorGray uint8 = 7 + NamedColorDarkGray uint8 = 8 + NamedColorBlue uint8 = 9 + NamedColorGreen uint8 = 10 + NamedColorAqua uint8 = 11 + NamedColorRed uint8 = 12 + NamedColorLightPurple uint8 = 13 + NamedColorYellow uint8 = 14 + NamedColorWhite uint8 = 15 +) + +// The 16 base Minecraft colors. +type NamedColor = uint8 + +// An RGB color represented by its red, green, and blue components. +type RgbColor struct { + R uint8 + G uint8 + B uint8 +} + +// An ARGB color with alpha (transparency) channel. +type ArgbColor struct { + A uint8 + R uint8 + G uint8 + B uint8 +} + +// Represents a stack of items with its type and count. +type ItemStack struct { + // The unique registry key (e.g., "minecraft:diamond"). + RegistryKey string + // The number of items in the stack. + Count uint8 +} + +const ( + ClickTypeLeft uint8 = 0 + ClickTypeRight uint8 = 1 + ClickTypeShiftLeft uint8 = 2 + ClickTypeShiftRight uint8 = 3 + ClickTypeMiddle uint8 = 4 + ClickTypeDrop uint8 = 5 + ClickTypeControlDrop uint8 = 6 + ClickTypeDoubleClick uint8 = 7 + ClickTypeNumberKey uint8 = 8 + ClickTypeUnknown uint8 = 9 +) + +// Represents the type of click interaction in a GUI. +type ClickType = uint8 + +const ( + EntityPoseStanding uint8 = 0 + EntityPoseFallFlying uint8 = 1 + EntityPoseSleeping uint8 = 2 + EntityPoseSwimming uint8 = 3 + EntityPoseSpinAttack uint8 = 4 + EntityPoseCrouching uint8 = 5 + EntityPoseLongJumping uint8 = 6 + EntityPoseDying uint8 = 7 + EntityPoseCroaking uint8 = 8 + EntityPoseUsingTongue uint8 = 9 + EntityPoseSitting uint8 = 10 + EntityPoseRoaring uint8 = 11 + EntityPoseSniffing uint8 = 12 + EntityPoseEmerging uint8 = 13 + EntityPoseDigging uint8 = 14 + EntityPoseSliding uint8 = 15 + EntityPoseShooting uint8 = 16 + EntityPoseInhaling uint8 = 17 +) + +// Represents the various poses an entity can be in. +type EntityPose = uint8 + +const ( + LocaleAfZa uint8 = 0 + LocaleArSa uint8 = 1 + LocaleAstEs uint8 = 2 + LocaleAzAz uint8 = 3 + LocaleBaRu uint8 = 4 + LocaleBar uint8 = 5 + LocaleBeBy uint8 = 6 + LocaleBgBg uint8 = 7 + LocaleBrFr uint8 = 8 + LocaleBrb uint8 = 9 + LocaleBsBa uint8 = 10 + LocaleCaEs uint8 = 11 + LocaleCsCz uint8 = 12 + LocaleCyGb uint8 = 13 + LocaleDaDk uint8 = 14 + LocaleDeAt uint8 = 15 + LocaleDeCh uint8 = 16 + LocaleDeDe uint8 = 17 + LocaleElGr uint8 = 18 + LocaleEnAu uint8 = 19 + LocaleEnCa uint8 = 20 + LocaleEnGb uint8 = 21 + LocaleEnNz uint8 = 22 + LocaleEnPt uint8 = 23 + LocaleEnUd uint8 = 24 + LocaleEnUs uint8 = 25 + LocaleEnp uint8 = 26 + LocaleEnws uint8 = 27 + LocaleEoUy uint8 = 28 + LocaleEsAr uint8 = 29 + LocaleEsCl uint8 = 30 + LocaleEsEc uint8 = 31 + LocaleEsEs uint8 = 32 + LocaleEsMx uint8 = 33 + LocaleEsUy uint8 = 34 + LocaleEsVe uint8 = 35 + LocaleEsan uint8 = 36 + LocaleEtEe uint8 = 37 + LocaleEuEs uint8 = 38 + LocaleFaIr uint8 = 39 + LocaleFiFi uint8 = 40 + LocaleFilPh uint8 = 41 + LocaleFoFo uint8 = 42 + LocaleFrCa uint8 = 43 + LocaleFrFr uint8 = 44 + LocaleFraDe uint8 = 45 + LocaleFurIt uint8 = 46 + LocaleFyNl uint8 = 47 + LocaleGaIe uint8 = 48 + LocaleGdGb uint8 = 49 + LocaleGlEs uint8 = 50 + LocaleHawUs uint8 = 51 + LocaleHeIl uint8 = 52 + LocaleHiIn uint8 = 53 + LocaleHrHr uint8 = 54 + LocaleHuHu uint8 = 55 + LocaleHyAm uint8 = 56 + LocaleIdId uint8 = 57 + LocaleIgNg uint8 = 58 + LocaleIoEn uint8 = 59 + LocaleIsIs uint8 = 60 + LocaleIsv uint8 = 61 + LocaleItIt uint8 = 62 + LocaleJaJp uint8 = 63 + LocaleJboEn uint8 = 64 + LocaleKaGe uint8 = 65 + LocaleKkKz uint8 = 66 + LocaleKnIn uint8 = 67 + LocaleKoKr uint8 = 68 + LocaleKsh uint8 = 69 + LocaleKwGb uint8 = 70 + LocaleLaLa uint8 = 71 + LocaleLbLu uint8 = 72 + LocaleLiLi uint8 = 73 + LocaleLmo uint8 = 74 + LocaleLoLa uint8 = 75 + LocaleLolUs uint8 = 76 + LocaleLtLt uint8 = 77 + LocaleLvLv uint8 = 78 + LocaleLzh uint8 = 79 + LocaleMkMk uint8 = 80 + LocaleMnMn uint8 = 81 + LocaleMsMy uint8 = 82 + LocaleMtMt uint8 = 83 + LocaleNah uint8 = 84 + LocaleNdsDe uint8 = 85 + LocaleNlBe uint8 = 86 + LocaleNlNl uint8 = 87 + LocaleNnNo uint8 = 88 + LocaleNoNo uint8 = 89 + LocaleOcFr uint8 = 90 + LocaleOvd uint8 = 91 + LocalePlPl uint8 = 92 + LocalePtBr uint8 = 93 + LocalePtPt uint8 = 94 + LocaleQyaAa uint8 = 95 + LocaleRoRo uint8 = 96 + LocaleRpr uint8 = 97 + LocaleRuRu uint8 = 98 + LocaleRyUa uint8 = 99 + LocaleSahSah uint8 = 100 + LocaleSeNo uint8 = 101 + LocaleSkSk uint8 = 102 + LocaleSlSi uint8 = 103 + LocaleSoSo uint8 = 104 + LocaleSqAl uint8 = 105 + LocaleSrCs uint8 = 106 + LocaleSrSp uint8 = 107 + LocaleSvSe uint8 = 108 + LocaleSxu uint8 = 109 + LocaleSzl uint8 = 110 + LocaleTaIn uint8 = 111 + LocaleThTh uint8 = 112 + LocaleTlPh uint8 = 113 + LocaleTlhAa uint8 = 114 + LocaleTok uint8 = 115 + LocaleTrTr uint8 = 116 + LocaleTtRu uint8 = 117 + LocaleUkUa uint8 = 118 + LocaleValEs uint8 = 119 + LocaleVecIt uint8 = 120 + LocaleViVn uint8 = 121 + LocaleYiDe uint8 = 122 + LocaleYoNg uint8 = 123 + LocaleZhCn uint8 = 124 + LocaleZhHk uint8 = 125 + LocaleZhTw uint8 = 126 + LocaleZlmArab uint8 = 127 +) + +// All Minecraft-supported locales. +type Locale = uint8 diff --git a/pkg/pumpkin_plugin_context/empty.s b/pkg/pumpkin_plugin_context/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/pkg/pumpkin_plugin_context/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/pkg/pumpkin_plugin_context/wit_bindings.go b/pkg/pumpkin_plugin_context/wit_bindings.go new file mode 100644 index 0000000..3af7385 --- /dev/null +++ b/pkg/pumpkin_plugin_context/wit_bindings.go @@ -0,0 +1,191 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package pumpkin_plugin_context + +import ( + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_command" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_event" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_permission" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_server" + witRuntime "go.bytecodealliance.org/pkg/wit/runtime" + witTypes "go.bytecodealliance.org/pkg/wit/types" + "runtime" + "unsafe" +) + +type Server = pumpkin_plugin_server.Server +type EventType = pumpkin_plugin_event.EventType +type EventPriority = pumpkin_plugin_event.EventPriority +type Command = pumpkin_plugin_command.Command +type Permission = pumpkin_plugin_permission.Permission + +//go:wasmimport pumpkin:plugin/context@0.1.0 [resource-drop]context +func resourceDropContext(handle int32) + +// A contextual handle for plugin-related operations. +type Context struct { + handle *witRuntime.Handle +} + +func (self *Context) TakeHandle() int32 { + return self.handle.Take() +} + +func (self *Context) SetHandle(handle int32) { + self.handle.Set(handle) +} + +func (self *Context) Handle() int32 { + return self.handle.Use() +} + +func (self *Context) Drop() { + handle := self.handle.TakeOrNil() + if handle != 0 { + resourceDropContext(handle) + } +} + +func ContextFromOwnHandle(handleValue int32) *Context { + handle := witRuntime.MakeHandle(handleValue) + value := &Context{handle} + runtime.AddCleanup(value, func(_ int) { + handleValue := handle.TakeOrNil() + if handleValue != 0 { + resourceDropContext(handleValue) + } + }, 0) + return value +} + +func ContextFromBorrowHandle(handleValue int32) *Context { + handle := witRuntime.MakeHandle(handleValue) + return &Context{handle} +} + +//go:wasmimport pumpkin:plugin/context@0.1.0 [method]context.register-event +func wasm_import_method_context_register_event(arg0 int32, arg1 int32, arg2 int32, arg3 int32, arg4 int32) + +func (self *Context) RegisterEvent(handlerId uint32, eventType pumpkin_plugin_event.EventType, eventPriority pumpkin_plugin_event.EventPriority, blocking bool) { + + var result int32 + if blocking { + result = 1 + } else { + result = 0 + } + wasm_import_method_context_register_event((self).Handle(), int32(handlerId), int32(eventType), int32(eventPriority), result) + +} + +//go:wasmimport pumpkin:plugin/context@0.1.0 [method]context.register-command +func wasm_import_method_context_register_command(arg0 int32, arg1 int32, arg2 uintptr, arg3 uint32) + +func (self *Context) RegisterCommand(command *pumpkin_plugin_command.Command, permission string) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(permission)) + pinner.Pin(utf8) + wasm_import_method_context_register_command((self).Handle(), (command).TakeHandle(), uintptr(utf8), uint32(len(permission))) + +} + +//go:wasmimport pumpkin:plugin/context@0.1.0 [method]context.register-permission +func wasm_import_method_context_register_permission(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr, arg4 uint32, arg5 int32, arg6 int32, arg7 uintptr, arg8 uint32, arg9 uintptr) + +func (self *Context) RegisterPermission(permission pumpkin_plugin_permission.Permission) witTypes.Result[witTypes.Unit, string] { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (3 * 4), 4)) + utf8 := unsafe.Pointer(unsafe.StringData((permission).Node)) + pinner.Pin(utf8) + utf80 := unsafe.Pointer(unsafe.StringData((permission).Description)) + pinner.Pin(utf80) + var variant int32 + var variant1 int32 + switch (permission).Default.Tag() { + case pumpkin_plugin_permission.PermissionDefaultDeny: + + variant = int32(0) + variant1 = 0 + + case pumpkin_plugin_permission.PermissionDefaultAllow: + + variant = int32(1) + variant1 = 0 + + case pumpkin_plugin_permission.PermissionDefaultOp: + payload := (permission).Default.Op() + + variant = int32(2) + variant1 = int32(payload) + + default: + panic("unreachable") + } + slice := (permission).Children + length := uint32(len(slice)) + result3 := witRuntime.Allocate(pinner, uintptr(length*(3*4)), 4) + for index, element := range slice { + base := unsafe.Add(result3, index*(3*4)) + utf82 := unsafe.Pointer(unsafe.StringData((element).Node)) + pinner.Pin(utf82) + *(*uint32)(unsafe.Add(unsafe.Pointer(base), 4)) = uint32(uint32(len((element).Node))) + *(*uint32)(unsafe.Add(unsafe.Pointer(base), 0)) = uint32(uintptr(uintptr(utf82))) + var result int32 + if (element).Value { + result = 1 + } else { + result = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(base), (2 * 4))) = int8(result) + + } + + wasm_import_method_context_register_permission((self).Handle(), uintptr(utf8), uint32(len((permission).Node)), uintptr(utf80), uint32(len((permission).Description)), variant, variant1, uintptr(result3), length, returnArea) + var result4 witTypes.Result[witTypes.Unit, string] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) { + case 0: + + result4 = witTypes.Ok[witTypes.Unit, string](witTypes.Unit{}) + case 1: + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (2 * 4)))) + + result4 = witTypes.Err[witTypes.Unit, string](value) + default: + panic("unreachable") + } + result5 := result4 + return result5 + +} + +//go:wasmimport pumpkin:plugin/context@0.1.0 [method]context.get-data-folder +func wasm_import_method_context_get_data_folder(arg0 int32, arg1 uintptr) + +func (self *Context) GetDataFolder() string { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + wasm_import_method_context_get_data_folder((self).Handle(), returnArea) + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + result := value + return result + +} + +//go:wasmimport pumpkin:plugin/context@0.1.0 [method]context.get-server +func wasm_import_method_context_get_server(arg0 int32) int32 + +func (self *Context) GetServer() *pumpkin_plugin_server.Server { + + result := wasm_import_method_context_get_server((self).Handle()) + return pumpkin_plugin_server.ServerFromOwnHandle(int32(uintptr(result))) + +} diff --git a/pkg/pumpkin_plugin_entity/empty.s b/pkg/pumpkin_plugin_entity/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/pkg/pumpkin_plugin_entity/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/pkg/pumpkin_plugin_entity/wit_bindings.go b/pkg/pumpkin_plugin_entity/wit_bindings.go new file mode 100644 index 0000000..69efb49 --- /dev/null +++ b/pkg/pumpkin_plugin_entity/wit_bindings.go @@ -0,0 +1,12 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package pumpkin_plugin_entity + +import ( + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_world" +) + +type Entity = pumpkin_plugin_world.Entity diff --git a/pkg/pumpkin_plugin_event/empty.s b/pkg/pumpkin_plugin_event/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/pkg/pumpkin_plugin_event/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/pkg/pumpkin_plugin_event/wit_bindings.go b/pkg/pumpkin_plugin_event/wit_bindings.go new file mode 100644 index 0000000..33b71e5 --- /dev/null +++ b/pkg/pumpkin_plugin_event/wit_bindings.go @@ -0,0 +1,667 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package pumpkin_plugin_event + +import ( + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_player" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_world" + witTypes "go.bytecodealliance.org/pkg/wit/types" +) + +type BlockPosition = witTypes.Tuple3[int32, int32, int32] +type GameMode = pumpkin_plugin_common.GameMode +type Hand = pumpkin_plugin_common.Hand +type ItemStack = pumpkin_plugin_common.ItemStack +type Position = witTypes.Tuple3[float64, float64, float64] +type ClickType = pumpkin_plugin_common.ClickType +type Player = pumpkin_plugin_player.Player +type TextComponent = pumpkin_plugin_text.TextComponent +type World = pumpkin_plugin_world.World + +const ( + EventPriorityHighest uint8 = 0 + EventPriorityHigh uint8 = 1 + EventPriorityNormal uint8 = 2 + EventPriorityLow uint8 = 3 + EventPriorityLowest uint8 = 4 +) + +type EventPriority = uint8 + +type PlayerJoinEventData struct { + Player *pumpkin_plugin_player.Player + JoinMessage *pumpkin_plugin_text.TextComponent + Cancelled bool +} + +type PlayerLeaveEventData struct { + Player *pumpkin_plugin_player.Player + LeaveMessage *pumpkin_plugin_text.TextComponent + Cancelled bool +} + +type PlayerLoginEventData struct { + Player *pumpkin_plugin_player.Player + KickMessage *pumpkin_plugin_text.TextComponent + Cancelled bool +} + +type PlayerChatEventData struct { + Player *pumpkin_plugin_player.Player + Message string + Recipients []*pumpkin_plugin_player.Player + Cancelled bool +} + +type PlayerCommandSendEventData struct { + Player *pumpkin_plugin_player.Player + Command string + Cancelled bool +} + +type PlayerPermissionCheckEventData struct { + Player *pumpkin_plugin_player.Player + Permission string + PermissionResult bool +} + +type PlayerMoveEventData struct { + Player *pumpkin_plugin_player.Player + FromPosition witTypes.Tuple3[float64, float64, float64] + ToPosition witTypes.Tuple3[float64, float64, float64] + Cancelled bool +} + +type PlayerTeleportEventData struct { + Player *pumpkin_plugin_player.Player + FromPosition witTypes.Tuple3[float64, float64, float64] + ToPosition witTypes.Tuple3[float64, float64, float64] + Cancelled bool +} + +type PlayerChangeWorldEventData struct { + Player *pumpkin_plugin_player.Player + PreviousWorld *pumpkin_plugin_world.World + NewWorld *pumpkin_plugin_world.World + Position witTypes.Tuple3[float64, float64, float64] + Yaw float32 + Pitch float32 + Cancelled bool +} + +type PlayerExpChangeEventData struct { + Player *pumpkin_plugin_player.Player + Amount int32 +} + +type PlayerItemHeldEventData struct { + Player *pumpkin_plugin_player.Player + PreviousSlot uint8 + NewSlot uint8 + Cancelled bool +} + +type PlayerChangedMainHandEventData struct { + Player *pumpkin_plugin_player.Player + MainHand pumpkin_plugin_common.Hand +} + +type PlayerGamemodeChangeEventData struct { + Player *pumpkin_plugin_player.Player + PreviousGamemode pumpkin_plugin_common.GameMode + NewGamemode pumpkin_plugin_common.GameMode + Cancelled bool +} + +type PlayerCustomPayloadEventData struct { + Player *pumpkin_plugin_player.Player + Channel string + Data []uint8 +} + +const ( + PlayerFishStateFishing uint8 = 0 + PlayerFishStateCaughtFish uint8 = 1 + PlayerFishStateCaughtEntity uint8 = 2 + PlayerFishStateInGround uint8 = 3 + PlayerFishStateFailedAttempt uint8 = 4 + PlayerFishStateReelIn uint8 = 5 + PlayerFishStateBite uint8 = 6 +) + +type PlayerFishState = uint8 + +type PlayerFishEventData struct { + Player *pumpkin_plugin_player.Player + CaughtUuid witTypes.Option[string] + CaughtType string + HookUuid string + State PlayerFishState + Hand pumpkin_plugin_common.Hand + ExpToDrop int32 + Cancelled bool +} + +type PlayerEggThrowEventData struct { + Player *pumpkin_plugin_player.Player + EggUuid string + Hatching bool + NumHatches uint8 + HatchingType string + Cancelled bool +} + +const ( + EntityInteractionActionInteract uint8 = 0 + EntityInteractionActionAttack uint8 = 1 + EntityInteractionActionInteractAt uint8 = 2 +) + +type EntityInteractionAction = uint8 + +const ( + InteractActionLeftClickBlock uint8 = 0 + InteractActionLeftClickAir uint8 = 1 + InteractActionRightClickAir uint8 = 2 + InteractActionRightClickBlock uint8 = 3 +) + +type InteractAction = uint8 + +type PlayerInteractEventData struct { + Player *pumpkin_plugin_player.Player + Action InteractAction + ClickedPos witTypes.Option[witTypes.Tuple3[int32, int32, int32]] + Block string + Cancelled bool +} + +type PlayerToggleSneakEventData struct { + Player *pumpkin_plugin_player.Player + IsSneaking bool + Cancelled bool +} + +type PlayerToggleFlightEventData struct { + Player *pumpkin_plugin_player.Player + IsFlying bool + Cancelled bool +} + +type PlayerToggleSprintEventData struct { + Player *pumpkin_plugin_player.Player + IsSprinting bool + Cancelled bool +} + +type PlayerInteractUnknownEntityEventData struct { + Player *pumpkin_plugin_player.Player + EntityId int32 + Action EntityInteractionAction + Cancelled bool +} + +type InventoryClickEventData struct { + Player *pumpkin_plugin_player.Player + WindowType witTypes.Option[string] + ClickType pumpkin_plugin_common.ClickType + Slot int16 + RawSlot int16 + ClickedItem witTypes.Option[pumpkin_plugin_common.ItemStack] + Cursor witTypes.Option[pumpkin_plugin_common.ItemStack] + HotbarButton int32 + Cancelled bool +} + +type InventoryCloseEventData struct { + Player *pumpkin_plugin_player.Player + WindowType witTypes.Option[string] +} + +type BlockRedstoneEventData struct { + TargetWorld *pumpkin_plugin_world.World + StateId uint16 + BlockPosition witTypes.Tuple3[int32, int32, int32] + OldCurrent int32 + NewCurrent int32 + Cancelled bool +} + +type BlockBreakEventData struct { + Player witTypes.Option[*pumpkin_plugin_player.Player] + Block string + BlockPosition witTypes.Tuple3[int32, int32, int32] + Exp uint32 + ShouldDrop bool + Cancelled bool +} + +type BlockBurnEventData struct { + IgnitingBlock string + Block string + Cancelled bool +} + +type BlockCanBuildEventData struct { + BlockToBuild string + Buildable bool + Player *pumpkin_plugin_player.Player + Block string + Cancelled bool +} + +type BlockGrowEventData struct { + TargetWorld *pumpkin_plugin_world.World + OldBlock string + OldStateId uint16 + NewBlock string + NewStateId uint16 + BlockPosition witTypes.Tuple3[int32, int32, int32] + Cancelled bool +} + +type BlockPlaceEventData struct { + Player *pumpkin_plugin_player.Player + BlockPlaced string + BlockPlacedAgainst string + BlockPosition witTypes.Tuple3[int32, int32, int32] + CanBuild bool + Cancelled bool +} + +type ServerCommandEventData struct { + Command string + Cancelled bool +} + +type SpawnChangeEventData struct { + TargetWorld *pumpkin_plugin_world.World + PreviousPosition witTypes.Tuple3[int32, int32, int32] + PreviousYaw float32 + PreviousPitch float32 + NewPosition witTypes.Tuple3[int32, int32, int32] + NewYaw float32 + NewPitch float32 +} + +type ServerBroadcastEventData struct { + Message *pumpkin_plugin_text.TextComponent + Sender *pumpkin_plugin_text.TextComponent + Cancelled bool +} + +const ( + EventTypePlayerJoinEvent uint8 = 0 + EventTypePlayerLeaveEvent uint8 = 1 + EventTypePlayerLoginEvent uint8 = 2 + EventTypePlayerChatEvent uint8 = 3 + EventTypePlayerCommandSendEvent uint8 = 4 + EventTypePlayerPermissionCheckEvent uint8 = 5 + EventTypePlayerMoveEvent uint8 = 6 + EventTypePlayerTeleportEvent uint8 = 7 + EventTypePlayerChangeWorldEvent uint8 = 8 + EventTypePlayerExpChangeEvent uint8 = 9 + EventTypePlayerItemHeldEvent uint8 = 10 + EventTypePlayerChangedMainHandEvent uint8 = 11 + EventTypePlayerGamemodeChangeEvent uint8 = 12 + EventTypePlayerCustomPayloadEvent uint8 = 13 + EventTypePlayerFishEvent uint8 = 14 + EventTypePlayerEggThrowEvent uint8 = 15 + EventTypePlayerInteractUnknownEntityEvent uint8 = 16 + EventTypePlayerInteractEvent uint8 = 17 + EventTypePlayerToggleSneakEvent uint8 = 18 + EventTypePlayerToggleFlightEvent uint8 = 19 + EventTypePlayerToggleSprintEvent uint8 = 20 + EventTypeInventoryClickEvent uint8 = 21 + EventTypeInventoryCloseEvent uint8 = 22 + EventTypeBlockRedstoneEvent uint8 = 23 + EventTypeBlockBreakEvent uint8 = 24 + EventTypeBlockBurnEvent uint8 = 25 + EventTypeBlockCanBuildEvent uint8 = 26 + EventTypeBlockGrowEvent uint8 = 27 + EventTypeBlockPlaceEvent uint8 = 28 + EventTypeServerCommandEvent uint8 = 29 + EventTypeSpawnChangeEvent uint8 = 30 + EventTypeServerBroadcastEvent uint8 = 31 +) + +type EventType = uint8 + +const ( + EventPlayerJoinEvent uint8 = 0 + EventPlayerLeaveEvent uint8 = 1 + EventPlayerLoginEvent uint8 = 2 + EventPlayerChatEvent uint8 = 3 + EventPlayerCommandSendEvent uint8 = 4 + EventPlayerPermissionCheckEvent uint8 = 5 + EventPlayerMoveEvent uint8 = 6 + EventPlayerTeleportEvent uint8 = 7 + EventPlayerChangeWorldEvent uint8 = 8 + EventPlayerExpChangeEvent uint8 = 9 + EventPlayerItemHeldEvent uint8 = 10 + EventPlayerChangedMainHandEvent uint8 = 11 + EventPlayerGamemodeChangeEvent uint8 = 12 + EventPlayerCustomPayloadEvent uint8 = 13 + EventPlayerFishEvent uint8 = 14 + EventPlayerEggThrowEvent uint8 = 15 + EventPlayerInteractUnknownEntityEvent uint8 = 16 + EventPlayerInteractEvent uint8 = 17 + EventPlayerToggleSneakEvent uint8 = 18 + EventPlayerToggleFlightEvent uint8 = 19 + EventPlayerToggleSprintEvent uint8 = 20 + EventInventoryClickEvent uint8 = 21 + EventInventoryCloseEvent uint8 = 22 + EventBlockRedstoneEvent uint8 = 23 + EventBlockBreakEvent uint8 = 24 + EventBlockBurnEvent uint8 = 25 + EventBlockCanBuildEvent uint8 = 26 + EventBlockGrowEvent uint8 = 27 + EventBlockPlaceEvent uint8 = 28 + EventServerCommandEvent uint8 = 29 + EventSpawnChangeEvent uint8 = 30 + EventServerBroadcastEvent uint8 = 31 +) + +type Event struct { + tag uint8 + value any +} + +func (self Event) Tag() uint8 { + return self.tag +} + +func (self Event) PlayerJoinEvent() PlayerJoinEventData { + if self.tag != EventPlayerJoinEvent { + panic("tag mismatch") + } + return self.value.(PlayerJoinEventData) +} +func (self Event) PlayerLeaveEvent() PlayerLeaveEventData { + if self.tag != EventPlayerLeaveEvent { + panic("tag mismatch") + } + return self.value.(PlayerLeaveEventData) +} +func (self Event) PlayerLoginEvent() PlayerLoginEventData { + if self.tag != EventPlayerLoginEvent { + panic("tag mismatch") + } + return self.value.(PlayerLoginEventData) +} +func (self Event) PlayerChatEvent() PlayerChatEventData { + if self.tag != EventPlayerChatEvent { + panic("tag mismatch") + } + return self.value.(PlayerChatEventData) +} +func (self Event) PlayerCommandSendEvent() PlayerCommandSendEventData { + if self.tag != EventPlayerCommandSendEvent { + panic("tag mismatch") + } + return self.value.(PlayerCommandSendEventData) +} +func (self Event) PlayerPermissionCheckEvent() PlayerPermissionCheckEventData { + if self.tag != EventPlayerPermissionCheckEvent { + panic("tag mismatch") + } + return self.value.(PlayerPermissionCheckEventData) +} +func (self Event) PlayerMoveEvent() PlayerMoveEventData { + if self.tag != EventPlayerMoveEvent { + panic("tag mismatch") + } + return self.value.(PlayerMoveEventData) +} +func (self Event) PlayerTeleportEvent() PlayerTeleportEventData { + if self.tag != EventPlayerTeleportEvent { + panic("tag mismatch") + } + return self.value.(PlayerTeleportEventData) +} +func (self Event) PlayerChangeWorldEvent() PlayerChangeWorldEventData { + if self.tag != EventPlayerChangeWorldEvent { + panic("tag mismatch") + } + return self.value.(PlayerChangeWorldEventData) +} +func (self Event) PlayerExpChangeEvent() PlayerExpChangeEventData { + if self.tag != EventPlayerExpChangeEvent { + panic("tag mismatch") + } + return self.value.(PlayerExpChangeEventData) +} +func (self Event) PlayerItemHeldEvent() PlayerItemHeldEventData { + if self.tag != EventPlayerItemHeldEvent { + panic("tag mismatch") + } + return self.value.(PlayerItemHeldEventData) +} +func (self Event) PlayerChangedMainHandEvent() PlayerChangedMainHandEventData { + if self.tag != EventPlayerChangedMainHandEvent { + panic("tag mismatch") + } + return self.value.(PlayerChangedMainHandEventData) +} +func (self Event) PlayerGamemodeChangeEvent() PlayerGamemodeChangeEventData { + if self.tag != EventPlayerGamemodeChangeEvent { + panic("tag mismatch") + } + return self.value.(PlayerGamemodeChangeEventData) +} +func (self Event) PlayerCustomPayloadEvent() PlayerCustomPayloadEventData { + if self.tag != EventPlayerCustomPayloadEvent { + panic("tag mismatch") + } + return self.value.(PlayerCustomPayloadEventData) +} +func (self Event) PlayerFishEvent() PlayerFishEventData { + if self.tag != EventPlayerFishEvent { + panic("tag mismatch") + } + return self.value.(PlayerFishEventData) +} +func (self Event) PlayerEggThrowEvent() PlayerEggThrowEventData { + if self.tag != EventPlayerEggThrowEvent { + panic("tag mismatch") + } + return self.value.(PlayerEggThrowEventData) +} +func (self Event) PlayerInteractUnknownEntityEvent() PlayerInteractUnknownEntityEventData { + if self.tag != EventPlayerInteractUnknownEntityEvent { + panic("tag mismatch") + } + return self.value.(PlayerInteractUnknownEntityEventData) +} +func (self Event) PlayerInteractEvent() PlayerInteractEventData { + if self.tag != EventPlayerInteractEvent { + panic("tag mismatch") + } + return self.value.(PlayerInteractEventData) +} +func (self Event) PlayerToggleSneakEvent() PlayerToggleSneakEventData { + if self.tag != EventPlayerToggleSneakEvent { + panic("tag mismatch") + } + return self.value.(PlayerToggleSneakEventData) +} +func (self Event) PlayerToggleFlightEvent() PlayerToggleFlightEventData { + if self.tag != EventPlayerToggleFlightEvent { + panic("tag mismatch") + } + return self.value.(PlayerToggleFlightEventData) +} +func (self Event) PlayerToggleSprintEvent() PlayerToggleSprintEventData { + if self.tag != EventPlayerToggleSprintEvent { + panic("tag mismatch") + } + return self.value.(PlayerToggleSprintEventData) +} +func (self Event) InventoryClickEvent() InventoryClickEventData { + if self.tag != EventInventoryClickEvent { + panic("tag mismatch") + } + return self.value.(InventoryClickEventData) +} +func (self Event) InventoryCloseEvent() InventoryCloseEventData { + if self.tag != EventInventoryCloseEvent { + panic("tag mismatch") + } + return self.value.(InventoryCloseEventData) +} +func (self Event) BlockRedstoneEvent() BlockRedstoneEventData { + if self.tag != EventBlockRedstoneEvent { + panic("tag mismatch") + } + return self.value.(BlockRedstoneEventData) +} +func (self Event) BlockBreakEvent() BlockBreakEventData { + if self.tag != EventBlockBreakEvent { + panic("tag mismatch") + } + return self.value.(BlockBreakEventData) +} +func (self Event) BlockBurnEvent() BlockBurnEventData { + if self.tag != EventBlockBurnEvent { + panic("tag mismatch") + } + return self.value.(BlockBurnEventData) +} +func (self Event) BlockCanBuildEvent() BlockCanBuildEventData { + if self.tag != EventBlockCanBuildEvent { + panic("tag mismatch") + } + return self.value.(BlockCanBuildEventData) +} +func (self Event) BlockGrowEvent() BlockGrowEventData { + if self.tag != EventBlockGrowEvent { + panic("tag mismatch") + } + return self.value.(BlockGrowEventData) +} +func (self Event) BlockPlaceEvent() BlockPlaceEventData { + if self.tag != EventBlockPlaceEvent { + panic("tag mismatch") + } + return self.value.(BlockPlaceEventData) +} +func (self Event) ServerCommandEvent() ServerCommandEventData { + if self.tag != EventServerCommandEvent { + panic("tag mismatch") + } + return self.value.(ServerCommandEventData) +} +func (self Event) SpawnChangeEvent() SpawnChangeEventData { + if self.tag != EventSpawnChangeEvent { + panic("tag mismatch") + } + return self.value.(SpawnChangeEventData) +} +func (self Event) ServerBroadcastEvent() ServerBroadcastEventData { + if self.tag != EventServerBroadcastEvent { + panic("tag mismatch") + } + return self.value.(ServerBroadcastEventData) +} + +func MakeEventPlayerJoinEvent(value PlayerJoinEventData) Event { + return Event{EventPlayerJoinEvent, value} +} +func MakeEventPlayerLeaveEvent(value PlayerLeaveEventData) Event { + return Event{EventPlayerLeaveEvent, value} +} +func MakeEventPlayerLoginEvent(value PlayerLoginEventData) Event { + return Event{EventPlayerLoginEvent, value} +} +func MakeEventPlayerChatEvent(value PlayerChatEventData) Event { + return Event{EventPlayerChatEvent, value} +} +func MakeEventPlayerCommandSendEvent(value PlayerCommandSendEventData) Event { + return Event{EventPlayerCommandSendEvent, value} +} +func MakeEventPlayerPermissionCheckEvent(value PlayerPermissionCheckEventData) Event { + return Event{EventPlayerPermissionCheckEvent, value} +} +func MakeEventPlayerMoveEvent(value PlayerMoveEventData) Event { + return Event{EventPlayerMoveEvent, value} +} +func MakeEventPlayerTeleportEvent(value PlayerTeleportEventData) Event { + return Event{EventPlayerTeleportEvent, value} +} +func MakeEventPlayerChangeWorldEvent(value PlayerChangeWorldEventData) Event { + return Event{EventPlayerChangeWorldEvent, value} +} +func MakeEventPlayerExpChangeEvent(value PlayerExpChangeEventData) Event { + return Event{EventPlayerExpChangeEvent, value} +} +func MakeEventPlayerItemHeldEvent(value PlayerItemHeldEventData) Event { + return Event{EventPlayerItemHeldEvent, value} +} +func MakeEventPlayerChangedMainHandEvent(value PlayerChangedMainHandEventData) Event { + return Event{EventPlayerChangedMainHandEvent, value} +} +func MakeEventPlayerGamemodeChangeEvent(value PlayerGamemodeChangeEventData) Event { + return Event{EventPlayerGamemodeChangeEvent, value} +} +func MakeEventPlayerCustomPayloadEvent(value PlayerCustomPayloadEventData) Event { + return Event{EventPlayerCustomPayloadEvent, value} +} +func MakeEventPlayerFishEvent(value PlayerFishEventData) Event { + return Event{EventPlayerFishEvent, value} +} +func MakeEventPlayerEggThrowEvent(value PlayerEggThrowEventData) Event { + return Event{EventPlayerEggThrowEvent, value} +} +func MakeEventPlayerInteractUnknownEntityEvent(value PlayerInteractUnknownEntityEventData) Event { + return Event{EventPlayerInteractUnknownEntityEvent, value} +} +func MakeEventPlayerInteractEvent(value PlayerInteractEventData) Event { + return Event{EventPlayerInteractEvent, value} +} +func MakeEventPlayerToggleSneakEvent(value PlayerToggleSneakEventData) Event { + return Event{EventPlayerToggleSneakEvent, value} +} +func MakeEventPlayerToggleFlightEvent(value PlayerToggleFlightEventData) Event { + return Event{EventPlayerToggleFlightEvent, value} +} +func MakeEventPlayerToggleSprintEvent(value PlayerToggleSprintEventData) Event { + return Event{EventPlayerToggleSprintEvent, value} +} +func MakeEventInventoryClickEvent(value InventoryClickEventData) Event { + return Event{EventInventoryClickEvent, value} +} +func MakeEventInventoryCloseEvent(value InventoryCloseEventData) Event { + return Event{EventInventoryCloseEvent, value} +} +func MakeEventBlockRedstoneEvent(value BlockRedstoneEventData) Event { + return Event{EventBlockRedstoneEvent, value} +} +func MakeEventBlockBreakEvent(value BlockBreakEventData) Event { + return Event{EventBlockBreakEvent, value} +} +func MakeEventBlockBurnEvent(value BlockBurnEventData) Event { + return Event{EventBlockBurnEvent, value} +} +func MakeEventBlockCanBuildEvent(value BlockCanBuildEventData) Event { + return Event{EventBlockCanBuildEvent, value} +} +func MakeEventBlockGrowEvent(value BlockGrowEventData) Event { + return Event{EventBlockGrowEvent, value} +} +func MakeEventBlockPlaceEvent(value BlockPlaceEventData) Event { + return Event{EventBlockPlaceEvent, value} +} +func MakeEventServerCommandEvent(value ServerCommandEventData) Event { + return Event{EventServerCommandEvent, value} +} +func MakeEventSpawnChangeEvent(value SpawnChangeEventData) Event { + return Event{EventSpawnChangeEvent, value} +} +func MakeEventServerBroadcastEvent(value ServerBroadcastEventData) Event { + return Event{EventServerBroadcastEvent, value} +} diff --git a/pkg/pumpkin_plugin_gui/empty.s b/pkg/pumpkin_plugin_gui/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/pkg/pumpkin_plugin_gui/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/pkg/pumpkin_plugin_gui/wit_bindings.go b/pkg/pumpkin_plugin_gui/wit_bindings.go new file mode 100644 index 0000000..4882fb2 --- /dev/null +++ b/pkg/pumpkin_plugin_gui/wit_bindings.go @@ -0,0 +1,240 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package pumpkin_plugin_gui + +import ( + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common" +"github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text" +witRuntime "go.bytecodealliance.org/pkg/wit/runtime" +witTypes "go.bytecodealliance.org/pkg/wit/types" +"unsafe" +"runtime" +) + +type TextComponent = pumpkin_plugin_text.TextComponent +type ItemStack = pumpkin_plugin_common.ItemStack +type ClickType = pumpkin_plugin_common.ClickType + +const ( + GuiTypeGeneric9x1 uint8 = 0 +GuiTypeGeneric9x2 uint8 = 1 +GuiTypeGeneric9x3 uint8 = 2 +GuiTypeGeneric9x4 uint8 = 3 +GuiTypeGeneric9x5 uint8 = 4 +GuiTypeGeneric9x6 uint8 = 5 +GuiTypeGeneric3x3 uint8 = 6 +GuiTypeCrafter3x3 uint8 = 7 +GuiTypeAnvil uint8 = 8 +GuiTypeBeacon uint8 = 9 +GuiTypeBlastFurnace uint8 = 10 +GuiTypeBrewingStand uint8 = 11 +GuiTypeCrafting uint8 = 12 +GuiTypeEnchantment uint8 = 13 +GuiTypeFurnace uint8 = 14 +GuiTypeGrindstone uint8 = 15 +GuiTypeHopper uint8 = 16 +GuiTypeLectern uint8 = 17 +GuiTypeLoom uint8 = 18 +GuiTypeMerchant uint8 = 19 +GuiTypeShulkerBox uint8 = 20 +GuiTypeSmithing uint8 = 21 +GuiTypeSmoker uint8 = 22 +GuiTypeCartographyTable uint8 = 23 +GuiTypeStonecutter uint8 = 24 +) +type GuiType = uint8 + +//go:wasmimport pumpkin:plugin/gui@0.1.0 [resource-drop]gui +func resourceDropGui(handle int32) + +type Gui struct { + handle *witRuntime.Handle +} + +func (self *Gui) TakeHandle() int32 { + return self.handle.Take() +} + +func (self *Gui) SetHandle(handle int32) { + self.handle.Set(handle) +} + +func (self *Gui) Handle() int32 { + return self.handle.Use() +} + +func (self *Gui) Drop() { + handle := self.handle.TakeOrNil() + if handle != 0 { + resourceDropGui(handle) + } +} + +func GuiFromOwnHandle(handleValue int32) *Gui { + handle := witRuntime.MakeHandle(handleValue) + value := &Gui{handle} + runtime.AddCleanup(value, func(_ int) { + handleValue := handle.TakeOrNil() + if handleValue != 0 { + resourceDropGui(handleValue) + } + }, 0) + return value +} + +func GuiFromBorrowHandle(handleValue int32) *Gui { + handle := witRuntime.MakeHandle(handleValue) + return &Gui{handle} +} + + +//go:wasmimport pumpkin:plugin/gui@0.1.0 [constructor]gui +func wasm_import_constructor_gui(arg0 int32, arg1 int32) int32 + +func MakeGui(guiType GuiType, title *pumpkin_plugin_text.TextComponent) *Gui { + + + result := wasm_import_constructor_gui(int32(guiType), (title).TakeHandle()) +return GuiFromOwnHandle(int32(uintptr(result))) + +} + +//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.set-item +func wasm_import_method_gui_set_item(arg0 int32, arg1 int32, arg2 uintptr, arg3 uint32, arg4 int32) + +func (self *Gui) SetItem(slot uint32, item pumpkin_plugin_common.ItemStack) { + pinner := &runtime.Pinner{} +defer pinner.Unpin() + + + utf8 := unsafe.Pointer(unsafe.StringData((item).RegistryKey)) +pinner.Pin(utf8) +wasm_import_method_gui_set_item((self).Handle(), int32(slot), uintptr(utf8), uint32(len((item).RegistryKey)), int32((item).Count)) + +} + +//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.get-item +func wasm_import_method_gui_get_item(arg0 int32, arg1 int32, arg2 uintptr) + +func (self *Gui) GetItem(slot uint32) witTypes.Option[pumpkin_plugin_common.ItemStack] { + pinner := &runtime.Pinner{} +defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (4*4), 4)) + wasm_import_method_gui_get_item((self).Handle(), int32(slot), returnArea) +var option witTypes.Option[pumpkin_plugin_common.ItemStack] +switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) { +case 0: + + option = witTypes.None[pumpkin_plugin_common.ItemStack]() +case 1: + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (2*4)))) + + option = witTypes.Some[pumpkin_plugin_common.ItemStack](pumpkin_plugin_common.ItemStack{value, uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (3*4)))))}) +default: + panic("unreachable") +} +result := option; +return result + +} + +//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.get-type +func wasm_import_method_gui_get_type(arg0 int32) int32 + +func (self *Gui) GetType() GuiType { + + + result := wasm_import_method_gui_get_type((self).Handle()) +return uint8(result) + +} + +//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.get-title +func wasm_import_method_gui_get_title(arg0 int32) int32 + +func (self *Gui) GetTitle() *pumpkin_plugin_text.TextComponent { + + + result := wasm_import_method_gui_get_title((self).Handle()) +return pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(result))) + +} + +//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.get-size +func wasm_import_method_gui_get_size(arg0 int32) int32 + +func (self *Gui) GetSize() uint32 { + + + result := wasm_import_method_gui_get_size((self).Handle()) +return uint32(result) + +} + +//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.clear-items +func wasm_import_method_gui_clear_items(arg0 int32) + +func (self *Gui) ClearItems() { + + + wasm_import_method_gui_clear_items((self).Handle()) + +} + +//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.set-allow-grab-items +func wasm_import_method_gui_set_allow_grab_items(arg0 int32, arg1 int32) + +func (self *Gui) SetAllowGrabItems(allow bool) { + + + var result int32 +if allow { + result = 1 +} else { + result = 0 +} +wasm_import_method_gui_set_allow_grab_items((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.get-allow-grab-items +func wasm_import_method_gui_get_allow_grab_items(arg0 int32) int32 + +func (self *Gui) GetAllowGrabItems() bool { + + + result := wasm_import_method_gui_get_allow_grab_items((self).Handle()) +return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.set-allow-put-items +func wasm_import_method_gui_set_allow_put_items(arg0 int32, arg1 int32) + +func (self *Gui) SetAllowPutItems(allow bool) { + + + var result int32 +if allow { + result = 1 +} else { + result = 0 +} +wasm_import_method_gui_set_allow_put_items((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.get-allow-put-items +func wasm_import_method_gui_get_allow_put_items(arg0 int32) int32 + +func (self *Gui) GetAllowPutItems() bool { + + + result := wasm_import_method_gui_get_allow_put_items((self).Handle()) +return (result != 0) + +} diff --git a/pkg/pumpkin_plugin_i18n/empty.s b/pkg/pumpkin_plugin_i18n/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/pkg/pumpkin_plugin_i18n/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/pkg/pumpkin_plugin_i18n/wit_bindings.go b/pkg/pumpkin_plugin_i18n/wit_bindings.go new file mode 100644 index 0000000..4f8209c --- /dev/null +++ b/pkg/pumpkin_plugin_i18n/wit_bindings.go @@ -0,0 +1,47 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package pumpkin_plugin_i18n + +import ( + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common" + witRuntime "go.bytecodealliance.org/pkg/wit/runtime" + "runtime" + "unsafe" +) + +type Locale = pumpkin_plugin_common.Locale + +//go:wasmimport pumpkin:plugin/i18n@0.1.0 translate +func wasm_import_translate(arg0 uintptr, arg1 uint32, arg2 int32, arg3 uintptr) + +func Translate(key string, locale pumpkin_plugin_common.Locale) string { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + utf8 := unsafe.Pointer(unsafe.StringData(key)) + pinner.Pin(utf8) + wasm_import_translate(uintptr(utf8), uint32(len(key)), int32(locale), returnArea) + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + result := value + return result + +} + +//go:wasmimport pumpkin:plugin/i18n@0.1.0 load-translations +func wasm_import_load_translations(arg0 uintptr, arg1 uint32, arg2 uintptr, arg3 uint32, arg4 int32) + +func LoadTranslations(namespace string, json string, locale pumpkin_plugin_common.Locale) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(namespace)) + pinner.Pin(utf8) + utf80 := unsafe.Pointer(unsafe.StringData(json)) + pinner.Pin(utf80) + wasm_import_load_translations(uintptr(utf8), uint32(len(namespace)), uintptr(utf80), uint32(len(json)), int32(locale)) + +} diff --git a/pkg/pumpkin_plugin_logging/empty.s b/pkg/pumpkin_plugin_logging/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/pkg/pumpkin_plugin_logging/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/pkg/pumpkin_plugin_logging/wit_bindings.go b/pkg/pumpkin_plugin_logging/wit_bindings.go new file mode 100644 index 0000000..3de4f57 --- /dev/null +++ b/pkg/pumpkin_plugin_logging/wit_bindings.go @@ -0,0 +1,47 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package pumpkin_plugin_logging + +import ( + "runtime" + "unsafe" +) + +const ( + LevelTrace uint8 = 0 + LevelDebug uint8 = 1 + LevelInfo uint8 = 2 + LevelWarn uint8 = 3 + LevelError uint8 = 4 +) + +type Level = uint8 + +//go:wasmimport pumpkin:plugin/logging@0.1.0 log +func wasm_import_log(arg0 int32, arg1 uintptr, arg2 uint32) + +func Log(level Level, message string) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(message)) + pinner.Pin(utf8) + wasm_import_log(int32(level), uintptr(utf8), uint32(len(message))) + +} + +//go:wasmimport pumpkin:plugin/logging@0.1.0 log-tracing +func wasm_import_log_tracing(arg0 uintptr, arg1 uint32) + +func LogTracing(event []uint8) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + data := unsafe.Pointer(unsafe.SliceData(event)) + pinner.Pin(data) + wasm_import_log_tracing(uintptr(data), uint32(len(event))) + +} diff --git a/pkg/pumpkin_plugin_metadata/empty.s b/pkg/pumpkin_plugin_metadata/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/pkg/pumpkin_plugin_metadata/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/pkg/pumpkin_plugin_metadata/wit_bindings.go b/pkg/pumpkin_plugin_metadata/wit_bindings.go new file mode 100644 index 0000000..3a71da2 --- /dev/null +++ b/pkg/pumpkin_plugin_metadata/wit_bindings.go @@ -0,0 +1,21 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package pumpkin_plugin_metadata + +import () + +type PluginMetadata struct { + // Name of the plugin. + Name string + // Plugin version (semver). + Version string + // Plugin authors. + Authors []string + // Short description of the plugin. + Description string + // Plugin dependencies. + Dependencies []string +} diff --git a/pkg/pumpkin_plugin_permission/empty.s b/pkg/pumpkin_plugin_permission/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/pkg/pumpkin_plugin_permission/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/pkg/pumpkin_plugin_permission/wit_bindings.go b/pkg/pumpkin_plugin_permission/wit_bindings.go new file mode 100644 index 0000000..d3888ef --- /dev/null +++ b/pkg/pumpkin_plugin_permission/wit_bindings.go @@ -0,0 +1,81 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package pumpkin_plugin_permission + +import () + +const ( + PermissionLevelZero uint8 = 0 + PermissionLevelOne uint8 = 1 + PermissionLevelTwo uint8 = 2 + PermissionLevelThree uint8 = 3 + PermissionLevelFour uint8 = 4 +) + +// Represents the player's permission level +// +// Permission levels determine the player's access to commands and server operations. +// Each numeric level corresponds to a specific role: +// - `Zero`: `normal`: Player can use basic commands. +// - `One`: `moderator`: Player can bypass spawn protection. +// - `Two`: `gamemaster`: Player or executor can use more commands and player can use command blocks. +// - `Three`: `admin`: Player or executor can use commands related to multiplayer management. +// - `Four`: `owner`: Player or executor can use all of the commands, including commands related to server management. +type PermissionLevel = uint8 + +const ( + // Permission is not granted by default + PermissionDefaultDeny uint8 = 0 + // Permission is granted by default + PermissionDefaultAllow uint8 = 1 + // Permission is granted by default to operators + PermissionDefaultOp uint8 = 2 +) + +// Describes the default behavior for permissions +type PermissionDefault struct { + tag uint8 + value any +} + +func (self PermissionDefault) Tag() uint8 { + return self.tag +} + +func (self PermissionDefault) Op() PermissionLevel { + if self.tag != PermissionDefaultOp { + panic("tag mismatch") + } + return self.value.(PermissionLevel) +} + +func MakePermissionDefaultDeny() PermissionDefault { + return PermissionDefault{PermissionDefaultDeny, nil} +} +func MakePermissionDefaultAllow() PermissionDefault { + return PermissionDefault{PermissionDefaultAllow, nil} +} +func MakePermissionDefaultOp(value PermissionLevel) PermissionDefault { + return PermissionDefault{PermissionDefaultOp, value} +} + +// A child permission entry +type PermissionChild struct { + Node string + Value bool +} + +// Defines a permission node in the system +type Permission struct { + // The full node name (e.g., "minecraft:command.gamemode") + Node string + // Description of what this permission does + Description string + // The default value of this permission + Default PermissionDefault + // Children nodes that are affected by this permission + Children []PermissionChild +} diff --git a/pkg/pumpkin_plugin_player/empty.s b/pkg/pumpkin_plugin_player/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/pkg/pumpkin_plugin_player/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/pkg/pumpkin_plugin_player/wit_bindings.go b/pkg/pumpkin_plugin_player/wit_bindings.go new file mode 100644 index 0000000..bdcee67 --- /dev/null +++ b/pkg/pumpkin_plugin_player/wit_bindings.go @@ -0,0 +1,998 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package pumpkin_plugin_player + +import ( + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_gui" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_permission" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_world" + witRuntime "go.bytecodealliance.org/pkg/wit/runtime" + witTypes "go.bytecodealliance.org/pkg/wit/types" + "runtime" + "unsafe" +) + +type Hand = pumpkin_plugin_common.Hand +type ItemStack = pumpkin_plugin_common.ItemStack +type Position = witTypes.Tuple3[float64, float64, float64] +type GameMode = pumpkin_plugin_common.GameMode +type World = pumpkin_plugin_world.World +type Entity = pumpkin_plugin_world.Entity +type PermissionLevel = pumpkin_plugin_permission.PermissionLevel +type TextComponent = pumpkin_plugin_text.TextComponent +type Gui = pumpkin_plugin_gui.Gui + +// Various abilities a player can have. +type PlayerAbilities struct { + // Whether the player is invulnerable to damage. + Invulnerable bool + // Whether the player is currently flying. + Flying bool + // Whether the player is allowed to fly. + AllowFlying bool + // Whether the player is in creative mode. + Creative bool + // Whether the player can modify the world. + AllowModifyWorld bool + // The speed at which the player flies. + FlySpeed float32 + // The speed at which the player walks. + WalkSpeed float32 +} + +// Represents a player's skin textures and metadata. +type PlayerSkin struct { + // The base64-encoded texture data (usually JSON containing skin/cape URLs). + Value string + // The optional signature for the texture data. + Signature witTypes.Option[string] +} + +const ( + SkinPartsCape uint8 = 1 << 0 + SkinPartsJacket uint8 = 1 << 1 + SkinPartsLeftSleeve uint8 = 1 << 2 + SkinPartsRightSleeve uint8 = 1 << 3 + SkinPartsLeftPantsLeg uint8 = 1 << 4 + SkinPartsRightPantsLeg uint8 = 1 << 5 + SkinPartsHat uint8 = 1 << 6 +) + +// Flags representing visible skin parts. +type SkinParts = uint8 + +//go:wasmimport pumpkin:plugin/player@0.1.0 [resource-drop]player +func resourceDropPlayer(handle int32) + +// A handle to a player on the server. +type Player struct { + handle *witRuntime.Handle +} + +func (self *Player) TakeHandle() int32 { + return self.handle.Take() +} + +func (self *Player) SetHandle(handle int32) { + self.handle.Set(handle) +} + +func (self *Player) Handle() int32 { + return self.handle.Use() +} + +func (self *Player) Drop() { + handle := self.handle.TakeOrNil() + if handle != 0 { + resourceDropPlayer(handle) + } +} + +func PlayerFromOwnHandle(handleValue int32) *Player { + handle := witRuntime.MakeHandle(handleValue) + value := &Player{handle} + runtime.AddCleanup(value, func(_ int) { + handleValue := handle.TakeOrNil() + if handleValue != 0 { + resourceDropPlayer(handleValue) + } + }, 0) + return value +} + +func PlayerFromBorrowHandle(handleValue int32) *Player { + handle := witRuntime.MakeHandle(handleValue) + return &Player{handle} +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.as-entity +func wasm_import_method_player_as_entity(arg0 int32) int32 + +func (self *Player) AsEntity() *pumpkin_plugin_world.Entity { + + result := wasm_import_method_player_as_entity((self).Handle()) + return pumpkin_plugin_world.EntityFromOwnHandle(int32(uintptr(result))) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-id +func wasm_import_method_player_get_id(arg0 int32, arg1 uintptr) + +func (self *Player) GetId() string { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + wasm_import_method_player_get_id((self).Handle(), returnArea) + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + result := value + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-name +func wasm_import_method_player_get_name(arg0 int32, arg1 uintptr) + +func (self *Player) GetName() string { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + wasm_import_method_player_get_name((self).Handle(), returnArea) + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + result := value + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-position +func wasm_import_method_player_get_position(arg0 int32, arg1 uintptr) + +func (self *Player) GetPosition() witTypes.Tuple3[float64, float64, float64] { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, 24, 8)) + wasm_import_method_player_get_position((self).Handle(), returnArea) + result := witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 0)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 8)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 16))} + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-yaw +func wasm_import_method_player_get_yaw(arg0 int32) float32 + +func (self *Player) GetYaw() float32 { + + result := wasm_import_method_player_get_yaw((self).Handle()) + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-pitch +func wasm_import_method_player_get_pitch(arg0 int32) float32 + +func (self *Player) GetPitch() float32 { + + result := wasm_import_method_player_get_pitch((self).Handle()) + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-world +func wasm_import_method_player_get_world(arg0 int32) int32 + +func (self *Player) GetWorld() *pumpkin_plugin_world.World { + + result := wasm_import_method_player_get_world((self).Handle()) + return pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(result))) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-gamemode +func wasm_import_method_player_get_gamemode(arg0 int32) int32 + +func (self *Player) GetGamemode() pumpkin_plugin_common.GameMode { + + result := wasm_import_method_player_get_gamemode((self).Handle()) + return uint8(result) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-gamemode +func wasm_import_method_player_set_gamemode(arg0 int32, arg1 int32) int32 + +func (self *Player) SetGamemode(mode pumpkin_plugin_common.GameMode) bool { + + result := wasm_import_method_player_set_gamemode((self).Handle(), int32(mode)) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-locale +func wasm_import_method_player_get_locale(arg0 int32, arg1 uintptr) + +func (self *Player) GetLocale() string { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + wasm_import_method_player_get_locale((self).Handle(), returnArea) + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + result := value + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-ping +func wasm_import_method_player_get_ping(arg0 int32) int32 + +func (self *Player) GetPing() uint32 { + + result := wasm_import_method_player_get_ping((self).Handle()) + return uint32(result) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-permission-level +func wasm_import_method_player_get_permission_level(arg0 int32) int32 + +func (self *Player) GetPermissionLevel() pumpkin_plugin_permission.PermissionLevel { + + result := wasm_import_method_player_get_permission_level((self).Handle()) + return uint8(result) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-permission-level +func wasm_import_method_player_set_permission_level(arg0 int32, arg1 int32) + +func (self *Player) SetPermissionLevel(level pumpkin_plugin_permission.PermissionLevel) { + + wasm_import_method_player_set_permission_level((self).Handle(), int32(level)) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-permission +func wasm_import_method_player_set_permission(arg0 int32, arg1 uintptr, arg2 uint32, arg3 int32) + +func (self *Player) SetPermission(node string, value bool) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(node)) + pinner.Pin(utf8) + var result int32 + if value { + result = 1 + } else { + result = 0 + } + wasm_import_method_player_set_permission((self).Handle(), uintptr(utf8), uint32(len(node)), result) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.unset-permission +func wasm_import_method_player_unset_permission(arg0 int32, arg1 uintptr, arg2 uint32) + +func (self *Player) UnsetPermission(node string) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(node)) + pinner.Pin(utf8) + wasm_import_method_player_unset_permission((self).Handle(), uintptr(utf8), uint32(len(node))) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.has-permission-set +func wasm_import_method_player_has_permission_set(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr) + +func (self *Player) HasPermissionSet(node string) witTypes.Option[bool] { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, 2, 1)) + utf8 := unsafe.Pointer(unsafe.StringData(node)) + pinner.Pin(utf8) + wasm_import_method_player_has_permission_set((self).Handle(), uintptr(utf8), uint32(len(node)), returnArea) + var option witTypes.Option[bool] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) { + case 0: + + option = witTypes.None[bool]() + case 1: + + option = witTypes.Some[bool]((uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 1))) != 0)) + default: + panic("unreachable") + } + result := option + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.has-permission +func wasm_import_method_player_has_permission(arg0 int32, arg1 uintptr, arg2 uint32) int32 + +func (self *Player) HasPermission(node string) bool { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(node)) + pinner.Pin(utf8) + result := wasm_import_method_player_has_permission((self).Handle(), uintptr(utf8), uint32(len(node))) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-display-name +func wasm_import_method_player_get_display_name(arg0 int32) int32 + +func (self *Player) GetDisplayName() *pumpkin_plugin_text.TextComponent { + + result := wasm_import_method_player_get_display_name((self).Handle()) + return pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(result))) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-display-name +func wasm_import_method_player_set_display_name(arg0 int32, arg1 int32) + +func (self *Player) SetDisplayName(displayName *pumpkin_plugin_text.TextComponent) { + + wasm_import_method_player_set_display_name((self).Handle(), (displayName).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.send-system-message +func wasm_import_method_player_send_system_message(arg0 int32, arg1 int32, arg2 int32) + +func (self *Player) SendSystemMessage(text *pumpkin_plugin_text.TextComponent, overlay bool) { + + var result int32 + if overlay { + result = 1 + } else { + result = 0 + } + wasm_import_method_player_send_system_message((self).Handle(), (text).TakeHandle(), result) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-tab-list-header-footer +func wasm_import_method_player_set_tab_list_header_footer(arg0 int32, arg1 int32, arg2 int32) + +func (self *Player) SetTabListHeaderFooter(header *pumpkin_plugin_text.TextComponent, footer *pumpkin_plugin_text.TextComponent) { + + wasm_import_method_player_set_tab_list_header_footer((self).Handle(), (header).TakeHandle(), (footer).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-tab-list-order +func wasm_import_method_player_set_tab_list_order(arg0 int32, arg1 int32) + +func (self *Player) SetTabListOrder(order int32) { + + wasm_import_method_player_set_tab_list_order((self).Handle(), order) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-tab-list-latency +func wasm_import_method_player_set_tab_list_latency(arg0 int32, arg1 int32) + +func (self *Player) SetTabListLatency(latency int32) { + + wasm_import_method_player_set_tab_list_latency((self).Handle(), latency) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-tab-list-listed +func wasm_import_method_player_set_tab_list_listed(arg0 int32, arg1 int32) + +func (self *Player) SetTabListListed(listed bool) { + + var result int32 + if listed { + result = 1 + } else { + result = 0 + } + wasm_import_method_player_set_tab_list_listed((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.show-title +func wasm_import_method_player_show_title(arg0 int32, arg1 int32) + +func (self *Player) ShowTitle(text *pumpkin_plugin_text.TextComponent) { + + wasm_import_method_player_show_title((self).Handle(), (text).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.show-subtitle +func wasm_import_method_player_show_subtitle(arg0 int32, arg1 int32) + +func (self *Player) ShowSubtitle(text *pumpkin_plugin_text.TextComponent) { + + wasm_import_method_player_show_subtitle((self).Handle(), (text).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.show-actionbar +func wasm_import_method_player_show_actionbar(arg0 int32, arg1 int32) + +func (self *Player) ShowActionbar(text *pumpkin_plugin_text.TextComponent) { + + wasm_import_method_player_show_actionbar((self).Handle(), (text).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.send-title-animation +func wasm_import_method_player_send_title_animation(arg0 int32, arg1 int32, arg2 int32, arg3 int32) + +func (self *Player) SendTitleAnimation(fadeIn int32, stay int32, fadeOut int32) { + + wasm_import_method_player_send_title_animation((self).Handle(), fadeIn, stay, fadeOut) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.teleport +func wasm_import_method_player_teleport(arg0 int32, arg1 float64, arg2 float64, arg3 float64, arg4 int32, arg5 float32, arg6 int32, arg7 float32, arg8 int32) + +func (self *Player) Teleport(position witTypes.Tuple3[float64, float64, float64], yaw witTypes.Option[float32], pitch witTypes.Option[float32], world *pumpkin_plugin_world.World) { + + var option int32 + var option0 float32 + switch yaw.Tag() { + case witTypes.OptionNone: + + option = int32(0) + option0 = 0 + case witTypes.OptionSome: + payload := yaw.Some() + + option = int32(1) + option0 = payload + default: + panic("unreachable") + } + var option1 int32 + var option2 float32 + switch pitch.Tag() { + case witTypes.OptionNone: + + option1 = int32(0) + option2 = 0 + case witTypes.OptionSome: + payload := pitch.Some() + + option1 = int32(1) + option2 = payload + default: + panic("unreachable") + } + wasm_import_method_player_teleport((self).Handle(), (position).F0, (position).F1, (position).F2, option, option0, option1, option2, (world).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.teleport-world +func wasm_import_method_player_teleport_world(arg0 int32, arg1 int32, arg2 float64, arg3 float64, arg4 float64, arg5 int32, arg6 float32, arg7 int32, arg8 float32) + +func (self *Player) TeleportWorld(worldRef *pumpkin_plugin_world.World, position witTypes.Tuple3[float64, float64, float64], yaw witTypes.Option[float32], pitch witTypes.Option[float32]) { + + var option int32 + var option0 float32 + switch yaw.Tag() { + case witTypes.OptionNone: + + option = int32(0) + option0 = 0 + case witTypes.OptionSome: + payload := yaw.Some() + + option = int32(1) + option0 = payload + default: + panic("unreachable") + } + var option1 int32 + var option2 float32 + switch pitch.Tag() { + case witTypes.OptionNone: + + option1 = int32(0) + option2 = 0 + case witTypes.OptionSome: + payload := pitch.Some() + + option1 = int32(1) + option2 = payload + default: + panic("unreachable") + } + wasm_import_method_player_teleport_world((self).Handle(), (worldRef).TakeHandle(), (position).F0, (position).F1, (position).F2, option, option0, option1, option2) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.kick +func wasm_import_method_player_kick(arg0 int32, arg1 int32) + +func (self *Player) Kick(message *pumpkin_plugin_text.TextComponent) { + + wasm_import_method_player_kick((self).Handle(), (message).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.respawn +func wasm_import_method_player_respawn(arg0 int32) + +func (self *Player) Respawn() { + + wasm_import_method_player_respawn((self).Handle()) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.open-gui +func wasm_import_method_player_open_gui(arg0 int32, arg1 int32) + +func (self *Player) OpenGui(guiRef *pumpkin_plugin_gui.Gui) { + + wasm_import_method_player_open_gui((self).Handle(), (guiRef).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.ban +func wasm_import_method_player_ban(arg0 int32, arg1 int32, arg2 int32) + +func (self *Player) Ban(reason witTypes.Option[*pumpkin_plugin_text.TextComponent]) { + + var option int32 + var option0 int32 + switch reason.Tag() { + case witTypes.OptionNone: + + option = int32(0) + option0 = 0 + case witTypes.OptionSome: + payload := reason.Some() + + option = int32(1) + option0 = (payload).TakeHandle() + default: + panic("unreachable") + } + wasm_import_method_player_ban((self).Handle(), option, option0) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.ban-ip +func wasm_import_method_player_ban_ip(arg0 int32, arg1 int32, arg2 int32) + +func (self *Player) BanIp(reason witTypes.Option[*pumpkin_plugin_text.TextComponent]) { + + var option int32 + var option0 int32 + switch reason.Tag() { + case witTypes.OptionNone: + + option = int32(0) + option0 = 0 + case witTypes.OptionSome: + payload := reason.Some() + + option = int32(1) + option0 = (payload).TakeHandle() + default: + panic("unreachable") + } + wasm_import_method_player_ban_ip((self).Handle(), option, option0) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-selected-slot +func wasm_import_method_player_get_selected_slot(arg0 int32) int32 + +func (self *Player) GetSelectedSlot() uint8 { + + result := wasm_import_method_player_get_selected_slot((self).Handle()) + return uint8(result) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-item-in-hand +func wasm_import_method_player_get_item_in_hand(arg0 int32, arg1 int32, arg2 uintptr) + +func (self *Player) GetItemInHand(hand pumpkin_plugin_common.Hand) witTypes.Option[pumpkin_plugin_common.ItemStack] { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (4 * 4), 4)) + wasm_import_method_player_get_item_in_hand((self).Handle(), int32(hand), returnArea) + var option witTypes.Option[pumpkin_plugin_common.ItemStack] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) { + case 0: + + option = witTypes.None[pumpkin_plugin_common.ItemStack]() + case 1: + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (2 * 4)))) + + option = witTypes.Some[pumpkin_plugin_common.ItemStack](pumpkin_plugin_common.ItemStack{value, uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (3 * 4)))))}) + default: + panic("unreachable") + } + result := option + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-inventory-item +func wasm_import_method_player_get_inventory_item(arg0 int32, arg1 int32, arg2 uintptr) + +func (self *Player) GetInventoryItem(slot uint8) witTypes.Option[pumpkin_plugin_common.ItemStack] { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (4 * 4), 4)) + wasm_import_method_player_get_inventory_item((self).Handle(), int32(slot), returnArea) + var option witTypes.Option[pumpkin_plugin_common.ItemStack] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) { + case 0: + + option = witTypes.None[pumpkin_plugin_common.ItemStack]() + case 1: + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (2 * 4)))) + + option = witTypes.Some[pumpkin_plugin_common.ItemStack](pumpkin_plugin_common.ItemStack{value, uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (3 * 4)))))}) + default: + panic("unreachable") + } + result := option + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-health +func wasm_import_method_player_get_health(arg0 int32) float32 + +func (self *Player) GetHealth() float32 { + + result := wasm_import_method_player_get_health((self).Handle()) + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-health +func wasm_import_method_player_set_health(arg0 int32, arg1 float32) + +func (self *Player) SetHealth(health float32) { + + wasm_import_method_player_set_health((self).Handle(), health) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-max-health +func wasm_import_method_player_get_max_health(arg0 int32) float32 + +func (self *Player) GetMaxHealth() float32 { + + result := wasm_import_method_player_get_max_health((self).Handle()) + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-max-health +func wasm_import_method_player_set_max_health(arg0 int32, arg1 float32) + +func (self *Player) SetMaxHealth(maxHealth float32) { + + wasm_import_method_player_set_max_health((self).Handle(), maxHealth) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-food-level +func wasm_import_method_player_get_food_level(arg0 int32) int32 + +func (self *Player) GetFoodLevel() uint8 { + + result := wasm_import_method_player_get_food_level((self).Handle()) + return uint8(result) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-food-level +func wasm_import_method_player_set_food_level(arg0 int32, arg1 int32) + +func (self *Player) SetFoodLevel(foodLevel uint8) { + + wasm_import_method_player_set_food_level((self).Handle(), int32(foodLevel)) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-saturation +func wasm_import_method_player_get_saturation(arg0 int32) float32 + +func (self *Player) GetSaturation() float32 { + + result := wasm_import_method_player_get_saturation((self).Handle()) + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-saturation +func wasm_import_method_player_set_saturation(arg0 int32, arg1 float32) + +func (self *Player) SetSaturation(saturation float32) { + + wasm_import_method_player_set_saturation((self).Handle(), saturation) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-exhaustion +func wasm_import_method_player_get_exhaustion(arg0 int32) float32 + +func (self *Player) GetExhaustion() float32 { + + result := wasm_import_method_player_get_exhaustion((self).Handle()) + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-exhaustion +func wasm_import_method_player_set_exhaustion(arg0 int32, arg1 float32) + +func (self *Player) SetExhaustion(exhaustion float32) { + + wasm_import_method_player_set_exhaustion((self).Handle(), exhaustion) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-absorption +func wasm_import_method_player_get_absorption(arg0 int32) float32 + +func (self *Player) GetAbsorption() float32 { + + result := wasm_import_method_player_get_absorption((self).Handle()) + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-absorption +func wasm_import_method_player_set_absorption(arg0 int32, arg1 float32) + +func (self *Player) SetAbsorption(absorption float32) { + + wasm_import_method_player_set_absorption((self).Handle(), absorption) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-experience-level +func wasm_import_method_player_get_experience_level(arg0 int32) int32 + +func (self *Player) GetExperienceLevel() int32 { + + result := wasm_import_method_player_get_experience_level((self).Handle()) + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-experience-progress +func wasm_import_method_player_get_experience_progress(arg0 int32) float32 + +func (self *Player) GetExperienceProgress() float32 { + + result := wasm_import_method_player_get_experience_progress((self).Handle()) + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-experience-points +func wasm_import_method_player_get_experience_points(arg0 int32) int32 + +func (self *Player) GetExperiencePoints() int32 { + + result := wasm_import_method_player_get_experience_points((self).Handle()) + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-experience-level +func wasm_import_method_player_set_experience_level(arg0 int32, arg1 int32) + +func (self *Player) SetExperienceLevel(level int32) { + + wasm_import_method_player_set_experience_level((self).Handle(), level) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-experience-progress +func wasm_import_method_player_set_experience_progress(arg0 int32, arg1 float32) + +func (self *Player) SetExperienceProgress(progress float32) { + + wasm_import_method_player_set_experience_progress((self).Handle(), progress) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-experience-points +func wasm_import_method_player_set_experience_points(arg0 int32, arg1 int32) + +func (self *Player) SetExperiencePoints(points int32) { + + wasm_import_method_player_set_experience_points((self).Handle(), points) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.add-experience-levels +func wasm_import_method_player_add_experience_levels(arg0 int32, arg1 int32) + +func (self *Player) AddExperienceLevels(levels int32) { + + wasm_import_method_player_add_experience_levels((self).Handle(), levels) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.add-experience-points +func wasm_import_method_player_add_experience_points(arg0 int32, arg1 int32) + +func (self *Player) AddExperiencePoints(points int32) { + + wasm_import_method_player_add_experience_points((self).Handle(), points) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.is-flying +func wasm_import_method_player_is_flying(arg0 int32) int32 + +func (self *Player) IsFlying() bool { + + result := wasm_import_method_player_is_flying((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-flying +func wasm_import_method_player_set_flying(arg0 int32, arg1 int32) + +func (self *Player) SetFlying(flying bool) { + + var result int32 + if flying { + result = 1 + } else { + result = 0 + } + wasm_import_method_player_set_flying((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-abilities +func wasm_import_method_player_get_abilities(arg0 int32, arg1 uintptr) + +func (self *Player) GetAbilities() PlayerAbilities { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, 16, 4)) + wasm_import_method_player_get_abilities((self).Handle(), returnArea) + result := PlayerAbilities{(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 1))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 2))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 3))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) != 0), *(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 8)), *(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 12))} + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-abilities +func wasm_import_method_player_set_abilities(arg0 int32, arg1 int32, arg2 int32, arg3 int32, arg4 int32, arg5 int32, arg6 float32, arg7 float32) + +func (self *Player) SetAbilities(abilities PlayerAbilities) { + + var result int32 + if (abilities).Invulnerable { + result = 1 + } else { + result = 0 + } + var result0 int32 + if (abilities).Flying { + result0 = 1 + } else { + result0 = 0 + } + var result1 int32 + if (abilities).AllowFlying { + result1 = 1 + } else { + result1 = 0 + } + var result2 int32 + if (abilities).Creative { + result2 = 1 + } else { + result2 = 0 + } + var result3 int32 + if (abilities).AllowModifyWorld { + result3 = 1 + } else { + result3 = 0 + } + wasm_import_method_player_set_abilities((self).Handle(), result, result0, result1, result2, result3, (abilities).FlySpeed, (abilities).WalkSpeed) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-ip +func wasm_import_method_player_get_ip(arg0 int32, arg1 uintptr) + +func (self *Player) GetIp() string { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + wasm_import_method_player_get_ip((self).Handle(), returnArea) + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + result := value + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-skin +func wasm_import_method_player_get_skin(arg0 int32, arg1 uintptr) + +func (self *Player) GetSkin() witTypes.Option[PlayerSkin] { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (6 * 4), 4)) + wasm_import_method_player_get_skin((self).Handle(), returnArea) + var option1 witTypes.Option[PlayerSkin] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) { + case 0: + + option1 = witTypes.None[PlayerSkin]() + case 1: + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (2 * 4)))) + var option witTypes.Option[string] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (3 * 4)))) { + case 0: + + option = witTypes.None[string]() + case 1: + value0 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (4 * 4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (5 * 4)))) + + option = witTypes.Some[string](value0) + default: + panic("unreachable") + } + + option1 = witTypes.Some[PlayerSkin](PlayerSkin{value, option}) + default: + panic("unreachable") + } + result := option1 + return result + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-skin-parts +func wasm_import_method_player_get_skin_parts(arg0 int32) int32 + +func (self *Player) GetSkinParts() SkinParts { + + result := wasm_import_method_player_get_skin_parts((self).Handle()) + return uint8(result) + +} + +//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-skin-parts +func wasm_import_method_player_set_skin_parts(arg0 int32, arg1 int32) + +func (self *Player) SetSkinParts(parts SkinParts) { + + wasm_import_method_player_set_skin_parts((self).Handle(), int32(parts)) + +} diff --git a/pkg/pumpkin_plugin_scheduler/empty.s b/pkg/pumpkin_plugin_scheduler/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/pkg/pumpkin_plugin_scheduler/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/pkg/pumpkin_plugin_scheduler/wit_bindings.go b/pkg/pumpkin_plugin_scheduler/wit_bindings.go new file mode 100644 index 0000000..640c631 --- /dev/null +++ b/pkg/pumpkin_plugin_scheduler/wit_bindings.go @@ -0,0 +1,37 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package pumpkin_plugin_scheduler + +import () + +//go:wasmimport pumpkin:plugin/scheduler@0.1.0 schedule-delayed-task +func wasm_import_schedule_delayed_task(arg0 int32, arg1 int64) int32 + +func ScheduleDelayedTask(handlerId uint32, delayTicks uint64) uint32 { + + result := wasm_import_schedule_delayed_task(int32(handlerId), int64(delayTicks)) + return uint32(result) + +} + +//go:wasmimport pumpkin:plugin/scheduler@0.1.0 schedule-repeating-task +func wasm_import_schedule_repeating_task(arg0 int32, arg1 int64, arg2 int64) int32 + +func ScheduleRepeatingTask(handlerId uint32, delayTicks uint64, periodTicks uint64) uint32 { + + result := wasm_import_schedule_repeating_task(int32(handlerId), int64(delayTicks), int64(periodTicks)) + return uint32(result) + +} + +//go:wasmimport pumpkin:plugin/scheduler@0.1.0 cancel-task +func wasm_import_cancel_task(arg0 int32) + +func CancelTask(taskId uint32) { + + wasm_import_cancel_task(int32(taskId)) + +} diff --git a/pkg/pumpkin_plugin_scoreboard/empty.s b/pkg/pumpkin_plugin_scoreboard/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/pkg/pumpkin_plugin_scoreboard/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/pkg/pumpkin_plugin_scoreboard/wit_bindings.go b/pkg/pumpkin_plugin_scoreboard/wit_bindings.go new file mode 100644 index 0000000..857d41b --- /dev/null +++ b/pkg/pumpkin_plugin_scoreboard/wit_bindings.go @@ -0,0 +1,282 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package pumpkin_plugin_scoreboard + +import ( + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text" + witRuntime "go.bytecodealliance.org/pkg/wit/runtime" + "runtime" + "unsafe" +) + +type TextComponent = pumpkin_plugin_text.TextComponent +type NamedColor = pumpkin_plugin_common.NamedColor + +const ( + RenderTypeInteger uint8 = 0 + RenderTypeHearts uint8 = 1 +) + +type RenderType = uint8 + +const ( + DisplaySlotPlayerList uint8 = 0 + DisplaySlotSidebar uint8 = 1 + DisplaySlotBelowName uint8 = 2 + DisplaySlotSidebarTeamBlack uint8 = 3 + DisplaySlotSidebarTeamDarkBlue uint8 = 4 + DisplaySlotSidebarTeamDarkGreen uint8 = 5 + DisplaySlotSidebarTeamDarkAqua uint8 = 6 + DisplaySlotSidebarTeamDarkRed uint8 = 7 + DisplaySlotSidebarTeamDarkPurple uint8 = 8 + DisplaySlotSidebarTeamGold uint8 = 9 + DisplaySlotSidebarTeamGray uint8 = 10 + DisplaySlotSidebarTeamDarkGray uint8 = 11 + DisplaySlotSidebarTeamBlue uint8 = 12 + DisplaySlotSidebarTeamGreen uint8 = 13 + DisplaySlotSidebarTeamAqua uint8 = 14 + DisplaySlotSidebarTeamRed uint8 = 15 + DisplaySlotSidebarTeamLightPurple uint8 = 16 + DisplaySlotSidebarTeamYellow uint8 = 17 + DisplaySlotSidebarTeamWhite uint8 = 18 +) + +type DisplaySlot = uint8 + +const ( + NametagVisibilityAlways uint8 = 0 + NametagVisibilityNever uint8 = 1 + NametagVisibilityHideForOtherTeams uint8 = 2 + NametagVisibilityHideForOwnTeam uint8 = 3 +) + +type NametagVisibility = uint8 + +const ( + CollisionRuleAlways uint8 = 0 + CollisionRuleNever uint8 = 1 + CollisionRulePushOtherTeams uint8 = 2 + CollisionRulePushOwnTeam uint8 = 3 +) + +type CollisionRule = uint8 + +type TeamSettings struct { + DisplayName *pumpkin_plugin_text.TextComponent + FriendlyFire bool + SeeFriendlyInvisibles bool + NametagVisibility NametagVisibility + CollisionRule CollisionRule + Color pumpkin_plugin_common.NamedColor + Prefix *pumpkin_plugin_text.TextComponent + Suffix *pumpkin_plugin_text.TextComponent +} + +//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [resource-drop]scoreboard +func resourceDropScoreboard(handle int32) + +type Scoreboard struct { + handle *witRuntime.Handle +} + +func (self *Scoreboard) TakeHandle() int32 { + return self.handle.Take() +} + +func (self *Scoreboard) SetHandle(handle int32) { + self.handle.Set(handle) +} + +func (self *Scoreboard) Handle() int32 { + return self.handle.Use() +} + +func (self *Scoreboard) Drop() { + handle := self.handle.TakeOrNil() + if handle != 0 { + resourceDropScoreboard(handle) + } +} + +func ScoreboardFromOwnHandle(handleValue int32) *Scoreboard { + handle := witRuntime.MakeHandle(handleValue) + value := &Scoreboard{handle} + runtime.AddCleanup(value, func(_ int) { + handleValue := handle.TakeOrNil() + if handleValue != 0 { + resourceDropScoreboard(handleValue) + } + }, 0) + return value +} + +func ScoreboardFromBorrowHandle(handleValue int32) *Scoreboard { + handle := witRuntime.MakeHandle(handleValue) + return &Scoreboard{handle} +} + +//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.add-objective +func wasm_import_method_scoreboard_add_objective(arg0 int32, arg1 uintptr, arg2 uint32, arg3 int32, arg4 int32) + +func (self *Scoreboard) AddObjective(name string, displayName *pumpkin_plugin_text.TextComponent, renderType RenderType) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(name)) + pinner.Pin(utf8) + wasm_import_method_scoreboard_add_objective((self).Handle(), uintptr(utf8), uint32(len(name)), (displayName).TakeHandle(), int32(renderType)) + +} + +//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.remove-objective +func wasm_import_method_scoreboard_remove_objective(arg0 int32, arg1 uintptr, arg2 uint32) + +func (self *Scoreboard) RemoveObjective(name string) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(name)) + pinner.Pin(utf8) + wasm_import_method_scoreboard_remove_objective((self).Handle(), uintptr(utf8), uint32(len(name))) + +} + +//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.set-display-slot +func wasm_import_method_scoreboard_set_display_slot(arg0 int32, arg1 int32, arg2 uintptr, arg3 uint32) + +func (self *Scoreboard) SetDisplaySlot(slot DisplaySlot, objectiveName string) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(objectiveName)) + pinner.Pin(utf8) + wasm_import_method_scoreboard_set_display_slot((self).Handle(), int32(slot), uintptr(utf8), uint32(len(objectiveName))) + +} + +//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.update-score +func wasm_import_method_scoreboard_update_score(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr, arg4 uint32, arg5 int32) + +func (self *Scoreboard) UpdateScore(entityName string, objectiveName string, value int32) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(entityName)) + pinner.Pin(utf8) + utf80 := unsafe.Pointer(unsafe.StringData(objectiveName)) + pinner.Pin(utf80) + wasm_import_method_scoreboard_update_score((self).Handle(), uintptr(utf8), uint32(len(entityName)), uintptr(utf80), uint32(len(objectiveName)), value) + +} + +//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.remove-score +func wasm_import_method_scoreboard_remove_score(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr, arg4 uint32) + +func (self *Scoreboard) RemoveScore(entityName string, objectiveName string) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(entityName)) + pinner.Pin(utf8) + utf80 := unsafe.Pointer(unsafe.StringData(objectiveName)) + pinner.Pin(utf80) + wasm_import_method_scoreboard_remove_score((self).Handle(), uintptr(utf8), uint32(len(entityName)), uintptr(utf80), uint32(len(objectiveName))) + +} + +//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.create-team +func wasm_import_method_scoreboard_create_team(arg0 int32, arg1 uintptr, arg2 uint32, arg3 int32, arg4 int32, arg5 int32, arg6 int32, arg7 int32, arg8 int32, arg9 int32, arg10 int32) + +func (self *Scoreboard) CreateTeam(name string, settings TeamSettings) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(name)) + pinner.Pin(utf8) + var result int32 + if (settings).FriendlyFire { + result = 1 + } else { + result = 0 + } + var result0 int32 + if (settings).SeeFriendlyInvisibles { + result0 = 1 + } else { + result0 = 0 + } + wasm_import_method_scoreboard_create_team((self).Handle(), uintptr(utf8), uint32(len(name)), ((settings).DisplayName).TakeHandle(), result, result0, int32((settings).NametagVisibility), int32((settings).CollisionRule), int32((settings).Color), ((settings).Prefix).TakeHandle(), ((settings).Suffix).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.remove-team +func wasm_import_method_scoreboard_remove_team(arg0 int32, arg1 uintptr, arg2 uint32) + +func (self *Scoreboard) RemoveTeam(name string) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(name)) + pinner.Pin(utf8) + wasm_import_method_scoreboard_remove_team((self).Handle(), uintptr(utf8), uint32(len(name))) + +} + +//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.update-team +func wasm_import_method_scoreboard_update_team(arg0 int32, arg1 uintptr, arg2 uint32, arg3 int32, arg4 int32, arg5 int32, arg6 int32, arg7 int32, arg8 int32, arg9 int32, arg10 int32) + +func (self *Scoreboard) UpdateTeam(name string, settings TeamSettings) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(name)) + pinner.Pin(utf8) + var result int32 + if (settings).FriendlyFire { + result = 1 + } else { + result = 0 + } + var result0 int32 + if (settings).SeeFriendlyInvisibles { + result0 = 1 + } else { + result0 = 0 + } + wasm_import_method_scoreboard_update_team((self).Handle(), uintptr(utf8), uint32(len(name)), ((settings).DisplayName).TakeHandle(), result, result0, int32((settings).NametagVisibility), int32((settings).CollisionRule), int32((settings).Color), ((settings).Prefix).TakeHandle(), ((settings).Suffix).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.add-player-to-team +func wasm_import_method_scoreboard_add_player_to_team(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr, arg4 uint32) + +func (self *Scoreboard) AddPlayerToTeam(teamName string, playerName string) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(teamName)) + pinner.Pin(utf8) + utf80 := unsafe.Pointer(unsafe.StringData(playerName)) + pinner.Pin(utf80) + wasm_import_method_scoreboard_add_player_to_team((self).Handle(), uintptr(utf8), uint32(len(teamName)), uintptr(utf80), uint32(len(playerName))) + +} + +//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.remove-player-from-team +func wasm_import_method_scoreboard_remove_player_from_team(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr, arg4 uint32) + +func (self *Scoreboard) RemovePlayerFromTeam(teamName string, playerName string) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(teamName)) + pinner.Pin(utf8) + utf80 := unsafe.Pointer(unsafe.StringData(playerName)) + pinner.Pin(utf80) + wasm_import_method_scoreboard_remove_player_from_team((self).Handle(), uintptr(utf8), uint32(len(teamName)), uintptr(utf80), uint32(len(playerName))) + +} diff --git a/pkg/pumpkin_plugin_server/empty.s b/pkg/pumpkin_plugin_server/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/pkg/pumpkin_plugin_server/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/pkg/pumpkin_plugin_server/wit_bindings.go b/pkg/pumpkin_plugin_server/wit_bindings.go new file mode 100644 index 0000000..b24a1c7 --- /dev/null +++ b/pkg/pumpkin_plugin_server/wit_bindings.go @@ -0,0 +1,451 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package pumpkin_plugin_server + +import ( + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_player" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_world" + witRuntime "go.bytecodealliance.org/pkg/wit/runtime" + witTypes "go.bytecodealliance.org/pkg/wit/types" + "runtime" + "unsafe" +) + +type Player = pumpkin_plugin_player.Player +type GameMode = pumpkin_plugin_common.GameMode +type World = pumpkin_plugin_world.World +type TextComponent = pumpkin_plugin_text.TextComponent + +const ( + // Hostile mobs do not spawn. Players regain health automatically. + DifficultyPeaceful uint8 = 0 + // Hostile mobs deal less damage. + DifficultyEasy uint8 = 1 + // Standard Minecraft difficulty. + DifficultyNormal uint8 = 2 + // Hostile mobs deal more damage. + DifficultyHard uint8 = 3 +) + +// Represents the difficulty setting of a Minecraft server. +type Difficulty = uint8 + +const ( + DimensionOverworld uint8 = 0 + DimensionNether uint8 = 1 + DimensionEnd uint8 = 2 +) + +// Represents the three main Minecraft dimensions. +type Dimension = uint8 + +const ( + CommandSenderConsole uint8 = 0 + CommandSenderPlayer uint8 = 1 +) + +type CommandSender struct { + tag uint8 + value any +} + +func (self CommandSender) Tag() uint8 { + return self.tag +} + +func (self CommandSender) Player() *pumpkin_plugin_player.Player { + if self.tag != CommandSenderPlayer { + panic("tag mismatch") + } + return self.value.(*pumpkin_plugin_player.Player) +} + +func MakeCommandSenderConsole() CommandSender { + return CommandSender{CommandSenderConsole, nil} +} +func MakeCommandSenderPlayer(value *pumpkin_plugin_player.Player) CommandSender { + return CommandSender{CommandSenderPlayer, value} +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [resource-drop]server +func resourceDropServer(handle int32) + +// Represents the global server instance. +type Server struct { + handle *witRuntime.Handle +} + +func (self *Server) TakeHandle() int32 { + return self.handle.Take() +} + +func (self *Server) SetHandle(handle int32) { + self.handle.Set(handle) +} + +func (self *Server) Handle() int32 { + return self.handle.Use() +} + +func (self *Server) Drop() { + handle := self.handle.TakeOrNil() + if handle != 0 { + resourceDropServer(handle) + } +} + +func ServerFromOwnHandle(handleValue int32) *Server { + handle := witRuntime.MakeHandle(handleValue) + value := &Server{handle} + runtime.AddCleanup(value, func(_ int) { + handleValue := handle.TakeOrNil() + if handleValue != 0 { + resourceDropServer(handleValue) + } + }, 0) + return value +} + +func ServerFromBorrowHandle(handleValue int32) *Server { + handle := witRuntime.MakeHandle(handleValue) + return &Server{handle} +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-difficulty +func wasm_import_method_server_get_difficulty(arg0 int32) int32 + +func (self *Server) GetDifficulty() Difficulty { + + result := wasm_import_method_server_get_difficulty((self).Handle()) + return uint8(result) + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-player-count +func wasm_import_method_server_get_player_count(arg0 int32) int32 + +func (self *Server) GetPlayerCount() uint32 { + + result := wasm_import_method_server_get_player_count((self).Handle()) + return uint32(result) + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-mspt +func wasm_import_method_server_get_mspt(arg0 int32) float64 + +func (self *Server) GetMspt() float64 { + + result := wasm_import_method_server_get_mspt((self).Handle()) + return result + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-tps +func wasm_import_method_server_get_tps(arg0 int32) float64 + +func (self *Server) GetTps() float64 { + + result := wasm_import_method_server_get_tps((self).Handle()) + return result + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-all-players +func wasm_import_method_server_get_all_players(arg0 int32, arg1 uintptr) + +func (self *Server) GetAllPlayers() []*pumpkin_plugin_player.Player { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + wasm_import_method_server_get_all_players((self).Handle(), returnArea) + result := make([]*pumpkin_plugin_player.Player, 0, *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + for index := 0; index < int(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))); index++ { + base := unsafe.Add(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0)))), index*4) + + result = append(result, pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(base), 0)))))) + } + + result0 := result + return result0 + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-player-by-name +func wasm_import_method_server_get_player_by_name(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr) + +func (self *Server) GetPlayerByName(name string) witTypes.Option[*pumpkin_plugin_player.Player] { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, 8, 4)) + utf8 := unsafe.Pointer(unsafe.StringData(name)) + pinner.Pin(utf8) + wasm_import_method_server_get_player_by_name((self).Handle(), uintptr(utf8), uint32(len(name)), returnArea) + var option witTypes.Option[*pumpkin_plugin_player.Player] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) { + case 0: + + option = witTypes.None[*pumpkin_plugin_player.Player]() + case 1: + + option = witTypes.Some[*pumpkin_plugin_player.Player](pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))))) + default: + panic("unreachable") + } + result := option + return result + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-player-by-uuid +func wasm_import_method_server_get_player_by_uuid(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr) + +func (self *Server) GetPlayerByUuid(id string) witTypes.Option[*pumpkin_plugin_player.Player] { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, 8, 4)) + utf8 := unsafe.Pointer(unsafe.StringData(id)) + pinner.Pin(utf8) + wasm_import_method_server_get_player_by_uuid((self).Handle(), uintptr(utf8), uint32(len(id)), returnArea) + var option witTypes.Option[*pumpkin_plugin_player.Player] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) { + case 0: + + option = witTypes.None[*pumpkin_plugin_player.Player]() + case 1: + + option = witTypes.Some[*pumpkin_plugin_player.Player](pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))))) + default: + panic("unreachable") + } + result := option + return result + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-all-worlds +func wasm_import_method_server_get_all_worlds(arg0 int32, arg1 uintptr) + +func (self *Server) GetAllWorlds() []*pumpkin_plugin_world.World { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + wasm_import_method_server_get_all_worlds((self).Handle(), returnArea) + result := make([]*pumpkin_plugin_world.World, 0, *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + for index := 0; index < int(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))); index++ { + base := unsafe.Add(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0)))), index*4) + + result = append(result, pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(base), 0)))))) + } + + result0 := result + return result0 + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-world-by-name +func wasm_import_method_server_get_world_by_name(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr) + +func (self *Server) GetWorldByName(name string) witTypes.Option[*pumpkin_plugin_world.World] { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, 8, 4)) + utf8 := unsafe.Pointer(unsafe.StringData(name)) + pinner.Pin(utf8) + wasm_import_method_server_get_world_by_name((self).Handle(), uintptr(utf8), uint32(len(name)), returnArea) + var option witTypes.Option[*pumpkin_plugin_world.World] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) { + case 0: + + option = witTypes.None[*pumpkin_plugin_world.World]() + case 1: + + option = witTypes.Some[*pumpkin_plugin_world.World](pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))))) + default: + panic("unreachable") + } + result := option + return result + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.execute-command +func wasm_import_method_server_execute_command(arg0 int32, arg1 uintptr, arg2 uint32, arg3 int32, arg4 int32) + +func (self *Server) ExecuteCommand(command string, sender CommandSender) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(command)) + pinner.Pin(utf8) + var variant int32 + var variant0 int32 + switch sender.Tag() { + case CommandSenderConsole: + + variant = int32(0) + variant0 = 0 + + case CommandSenderPlayer: + payload := sender.Player() + + variant = int32(1) + variant0 = (payload).TakeHandle() + + default: + panic("unreachable") + } + wasm_import_method_server_execute_command((self).Handle(), uintptr(utf8), uint32(len(command)), variant, variant0) + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.create-world +func wasm_import_method_server_create_world(arg0 int32, arg1 uintptr, arg2 uint32, arg3 int32) int32 + +func (self *Server) CreateWorld(name string, dimension Dimension) *pumpkin_plugin_world.World { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(name)) + pinner.Pin(utf8) + result := wasm_import_method_server_create_world((self).Handle(), uintptr(utf8), uint32(len(name)), int32(dimension)) + return pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(result))) + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.broadcast +func wasm_import_method_server_broadcast(arg0 int32, arg1 uintptr, arg2 uint32) + +func (self *Server) Broadcast(message string) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(message)) + pinner.Pin(utf8) + wasm_import_method_server_broadcast((self).Handle(), uintptr(utf8), uint32(len(message))) + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.broadcast-tab-list-header-footer +func wasm_import_method_server_broadcast_tab_list_header_footer(arg0 int32, arg1 int32, arg2 int32) + +func (self *Server) BroadcastTabListHeaderFooter(header *pumpkin_plugin_text.TextComponent, footer *pumpkin_plugin_text.TextComponent) { + + wasm_import_method_server_broadcast_tab_list_header_footer((self).Handle(), (header).TakeHandle(), (footer).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-max-players +func wasm_import_method_server_get_max_players(arg0 int32) int32 + +func (self *Server) GetMaxPlayers() uint32 { + + result := wasm_import_method_server_get_max_players((self).Handle()) + return uint32(result) + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.is-hardcore +func wasm_import_method_server_is_hardcore(arg0 int32) int32 + +func (self *Server) IsHardcore() bool { + + result := wasm_import_method_server_is_hardcore((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.is-online-mode +func wasm_import_method_server_is_online_mode(arg0 int32) int32 + +func (self *Server) IsOnlineMode() bool { + + result := wasm_import_method_server_is_online_mode((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-motd +func wasm_import_method_server_get_motd(arg0 int32, arg1 uintptr) + +func (self *Server) GetMotd() string { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + wasm_import_method_server_get_motd((self).Handle(), returnArea) + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + result := value + return result + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.has-whitelist +func wasm_import_method_server_has_whitelist(arg0 int32) int32 + +func (self *Server) HasWhitelist() bool { + + result := wasm_import_method_server_has_whitelist((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-allow-nether +func wasm_import_method_server_get_allow_nether(arg0 int32) int32 + +func (self *Server) GetAllowNether() bool { + + result := wasm_import_method_server_get_allow_nether((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-allow-end +func wasm_import_method_server_get_allow_end(arg0 int32) int32 + +func (self *Server) GetAllowEnd() bool { + + result := wasm_import_method_server_get_allow_end((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-view-distance +func wasm_import_method_server_get_view_distance(arg0 int32) int32 + +func (self *Server) GetViewDistance() uint8 { + + result := wasm_import_method_server_get_view_distance((self).Handle()) + return uint8(result) + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-simulation-distance +func wasm_import_method_server_get_simulation_distance(arg0 int32) int32 + +func (self *Server) GetSimulationDistance() uint8 { + + result := wasm_import_method_server_get_simulation_distance((self).Handle()) + return uint8(result) + +} + +//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-default-gamemode +func wasm_import_method_server_get_default_gamemode(arg0 int32) int32 + +func (self *Server) GetDefaultGamemode() pumpkin_plugin_common.GameMode { + + result := wasm_import_method_server_get_default_gamemode((self).Handle()) + return uint8(result) + +} diff --git a/pkg/pumpkin_plugin_text/empty.s b/pkg/pumpkin_plugin_text/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/pkg/pumpkin_plugin_text/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/pkg/pumpkin_plugin_text/wit_bindings.go b/pkg/pumpkin_plugin_text/wit_bindings.go new file mode 100644 index 0000000..51d1cf8 --- /dev/null +++ b/pkg/pumpkin_plugin_text/wit_bindings.go @@ -0,0 +1,382 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package pumpkin_plugin_text + +import ( + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common" + witRuntime "go.bytecodealliance.org/pkg/wit/runtime" + witTypes "go.bytecodealliance.org/pkg/wit/types" + "runtime" + "unsafe" +) + +type NamedColor = pumpkin_plugin_common.NamedColor +type RgbColor = pumpkin_plugin_common.RgbColor +type ArgbColor = pumpkin_plugin_common.ArgbColor + +//go:wasmimport pumpkin:plugin/text@0.1.0 [resource-drop]text-component +func resourceDropTextComponent(handle int32) + +type TextComponent struct { + handle *witRuntime.Handle +} + +func (self *TextComponent) TakeHandle() int32 { + return self.handle.Take() +} + +func (self *TextComponent) SetHandle(handle int32) { + self.handle.Set(handle) +} + +func (self *TextComponent) Handle() int32 { + return self.handle.Use() +} + +func (self *TextComponent) Drop() { + handle := self.handle.TakeOrNil() + if handle != 0 { + resourceDropTextComponent(handle) + } +} + +func TextComponentFromOwnHandle(handleValue int32) *TextComponent { + handle := witRuntime.MakeHandle(handleValue) + value := &TextComponent{handle} + runtime.AddCleanup(value, func(_ int) { + handleValue := handle.TakeOrNil() + if handleValue != 0 { + resourceDropTextComponent(handleValue) + } + }, 0) + return value +} + +func TextComponentFromBorrowHandle(handleValue int32) *TextComponent { + handle := witRuntime.MakeHandle(handleValue) + return &TextComponent{handle} +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [static]text-component.text +func wasm_import_static_text_component_text(arg0 uintptr, arg1 uint32) int32 + +func TextComponentText(plain string) *TextComponent { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(plain)) + pinner.Pin(utf8) + result := wasm_import_static_text_component_text(uintptr(utf8), uint32(len(plain))) + return TextComponentFromOwnHandle(int32(uintptr(result))) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [static]text-component.translate +func wasm_import_static_text_component_translate(arg0 uintptr, arg1 uint32, arg2 uintptr, arg3 uint32) int32 + +func TextComponentTranslate(key string, with []*TextComponent) *TextComponent { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(key)) + pinner.Pin(utf8) + slice := with + length := uint32(len(slice)) + result := witRuntime.Allocate(pinner, uintptr(length*4), 4) + for index, element := range slice { + base := unsafe.Add(result, index*4) + *(*int32)(unsafe.Add(unsafe.Pointer(base), 0)) = (element).TakeHandle() + + } + + result0 := wasm_import_static_text_component_translate(uintptr(utf8), uint32(len(key)), uintptr(result), length) + return TextComponentFromOwnHandle(int32(uintptr(result0))) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.add-child +func wasm_import_method_text_component_add_child(arg0 int32, arg1 int32) + +func (self *TextComponent) AddChild(child *TextComponent) { + + wasm_import_method_text_component_add_child((self).Handle(), (child).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.add-text +func wasm_import_method_text_component_add_text(arg0 int32, arg1 uintptr, arg2 uint32) + +func (self *TextComponent) AddText(text string) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(text)) + pinner.Pin(utf8) + wasm_import_method_text_component_add_text((self).Handle(), uintptr(utf8), uint32(len(text))) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.get-text +func wasm_import_method_text_component_get_text(arg0 int32, arg1 uintptr) + +func (self *TextComponent) GetText() string { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + wasm_import_method_text_component_get_text((self).Handle(), returnArea) + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + result := value + return result + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.encode +func wasm_import_method_text_component_encode(arg0 int32, arg1 uintptr) + +func (self *TextComponent) Encode() []uint8 { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + wasm_import_method_text_component_encode((self).Handle(), returnArea) + value := unsafe.Slice((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + result := value + return result + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.color-named +func wasm_import_method_text_component_color_named(arg0 int32, arg1 int32) + +func (self *TextComponent) ColorNamed(color pumpkin_plugin_common.NamedColor) { + + wasm_import_method_text_component_color_named((self).Handle(), int32(color)) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.color-rgb +func wasm_import_method_text_component_color_rgb(arg0 int32, arg1 int32, arg2 int32, arg3 int32) + +func (self *TextComponent) ColorRgb(color pumpkin_plugin_common.RgbColor) { + + wasm_import_method_text_component_color_rgb((self).Handle(), int32((color).R), int32((color).G), int32((color).B)) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.bold +func wasm_import_method_text_component_bold(arg0 int32, arg1 int32) + +func (self *TextComponent) Bold(value bool) { + + var result int32 + if value { + result = 1 + } else { + result = 0 + } + wasm_import_method_text_component_bold((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.italic +func wasm_import_method_text_component_italic(arg0 int32, arg1 int32) + +func (self *TextComponent) Italic(value bool) { + + var result int32 + if value { + result = 1 + } else { + result = 0 + } + wasm_import_method_text_component_italic((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.underlined +func wasm_import_method_text_component_underlined(arg0 int32, arg1 int32) + +func (self *TextComponent) Underlined(value bool) { + + var result int32 + if value { + result = 1 + } else { + result = 0 + } + wasm_import_method_text_component_underlined((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.strikethrough +func wasm_import_method_text_component_strikethrough(arg0 int32, arg1 int32) + +func (self *TextComponent) Strikethrough(value bool) { + + var result int32 + if value { + result = 1 + } else { + result = 0 + } + wasm_import_method_text_component_strikethrough((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.obfuscated +func wasm_import_method_text_component_obfuscated(arg0 int32, arg1 int32) + +func (self *TextComponent) Obfuscated(value bool) { + + var result int32 + if value { + result = 1 + } else { + result = 0 + } + wasm_import_method_text_component_obfuscated((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.insertion +func wasm_import_method_text_component_insertion(arg0 int32, arg1 uintptr, arg2 uint32) + +func (self *TextComponent) Insertion(text string) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(text)) + pinner.Pin(utf8) + wasm_import_method_text_component_insertion((self).Handle(), uintptr(utf8), uint32(len(text))) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.font +func wasm_import_method_text_component_font(arg0 int32, arg1 uintptr, arg2 uint32) + +func (self *TextComponent) Font(font string) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(font)) + pinner.Pin(utf8) + wasm_import_method_text_component_font((self).Handle(), uintptr(utf8), uint32(len(font))) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.shadow-color +func wasm_import_method_text_component_shadow_color(arg0 int32, arg1 int32, arg2 int32, arg3 int32, arg4 int32) + +func (self *TextComponent) ShadowColor(color pumpkin_plugin_common.ArgbColor) { + + wasm_import_method_text_component_shadow_color((self).Handle(), int32((color).A), int32((color).R), int32((color).G), int32((color).B)) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.click-open-url +func wasm_import_method_text_component_click_open_url(arg0 int32, arg1 uintptr, arg2 uint32) + +func (self *TextComponent) ClickOpenUrl(url string) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(url)) + pinner.Pin(utf8) + wasm_import_method_text_component_click_open_url((self).Handle(), uintptr(utf8), uint32(len(url))) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.click-run-command +func wasm_import_method_text_component_click_run_command(arg0 int32, arg1 uintptr, arg2 uint32) + +func (self *TextComponent) ClickRunCommand(command string) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(command)) + pinner.Pin(utf8) + wasm_import_method_text_component_click_run_command((self).Handle(), uintptr(utf8), uint32(len(command))) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.click-suggest-command +func wasm_import_method_text_component_click_suggest_command(arg0 int32, arg1 uintptr, arg2 uint32) + +func (self *TextComponent) ClickSuggestCommand(command string) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(command)) + pinner.Pin(utf8) + wasm_import_method_text_component_click_suggest_command((self).Handle(), uintptr(utf8), uint32(len(command))) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.click-copy-to-clipboard +func wasm_import_method_text_component_click_copy_to_clipboard(arg0 int32, arg1 uintptr, arg2 uint32) + +func (self *TextComponent) ClickCopyToClipboard(text string) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(text)) + pinner.Pin(utf8) + wasm_import_method_text_component_click_copy_to_clipboard((self).Handle(), uintptr(utf8), uint32(len(text))) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.hover-show-text +func wasm_import_method_text_component_hover_show_text(arg0 int32, arg1 int32) + +func (self *TextComponent) HoverShowText(text *TextComponent) { + + wasm_import_method_text_component_hover_show_text((self).Handle(), (text).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.hover-show-item +func wasm_import_method_text_component_hover_show_item(arg0 int32, arg1 uintptr, arg2 uint32) + +func (self *TextComponent) HoverShowItem(item string) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(item)) + pinner.Pin(utf8) + wasm_import_method_text_component_hover_show_item((self).Handle(), uintptr(utf8), uint32(len(item))) + +} + +//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.hover-show-entity +func wasm_import_method_text_component_hover_show_entity(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr, arg4 uint32, arg5 int32, arg6 int32) + +func (self *TextComponent) HoverShowEntity(entityType string, id string, name witTypes.Option[*TextComponent]) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(entityType)) + pinner.Pin(utf8) + utf80 := unsafe.Pointer(unsafe.StringData(id)) + pinner.Pin(utf80) + var option int32 + var option1 int32 + switch name.Tag() { + case witTypes.OptionNone: + + option = int32(0) + option1 = 0 + case witTypes.OptionSome: + payload := name.Some() + + option = int32(1) + option1 = (payload).TakeHandle() + default: + panic("unreachable") + } + wasm_import_method_text_component_hover_show_entity((self).Handle(), uintptr(utf8), uint32(len(entityType)), uintptr(utf80), uint32(len(id)), option, option1) + +} diff --git a/pkg/pumpkin_plugin_world/empty.s b/pkg/pumpkin_plugin_world/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/pkg/pumpkin_plugin_world/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/pkg/pumpkin_plugin_world/wit_bindings.go b/pkg/pumpkin_plugin_world/wit_bindings.go new file mode 100644 index 0000000..95af331 --- /dev/null +++ b/pkg/pumpkin_plugin_world/wit_bindings.go @@ -0,0 +1,977 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package pumpkin_plugin_world + +import ( + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_scoreboard" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text" + witRuntime "go.bytecodealliance.org/pkg/wit/runtime" + witTypes "go.bytecodealliance.org/pkg/wit/types" + "runtime" + "unsafe" +) + +type Position = witTypes.Tuple3[float64, float64, float64] +type EntityPose = pumpkin_plugin_common.EntityPose +type TextComponent = pumpkin_plugin_text.TextComponent +type Scoreboard = pumpkin_plugin_scoreboard.Scoreboard + +const ( + // Normal behavior; the block can be pushed and pulled. + PistonBehaviorNormal uint8 = 0 + // The block is destroyed when pushed. + PistonBehaviorDestroy uint8 = 1 + // The block cannot be pushed or pulled. + PistonBehaviorBlock uint8 = 2 + // The block is ignored by pistons. + PistonBehaviorIgnore uint8 = 3 + // The block can only be pushed, not pulled. + PistonBehaviorPushOnly uint8 = 4 +) + +// Defines how a block reacts when pushed by a piston. +type PistonBehavior = uint8 + +const ( + SoundCategoryMaster uint8 = 0 + SoundCategoryMusic uint8 = 1 + SoundCategoryRecords uint8 = 2 + SoundCategoryWeather uint8 = 3 + SoundCategoryBlocks uint8 = 4 + SoundCategoryHostile uint8 = 5 + SoundCategoryNeutral uint8 = 6 + SoundCategoryPlayers uint8 = 7 + SoundCategoryAmbient uint8 = 8 + SoundCategoryVoice uint8 = 9 +) + +// Categories for sounds to control their volume independently. +type SoundCategory = uint8 + +const ( + // No interaction with blocks. + ExplosionInteractionNone uint8 = 0 + // Blocks are destroyed and may drop loot. + ExplosionInteractionBlock uint8 = 1 + // Interaction typical for mob-caused explosions. + ExplosionInteractionMob uint8 = 2 + // Interaction typical for TNT explosions. + ExplosionInteractionTnt uint8 = 3 + // Triggers specific block behaviors. + ExplosionInteractionTrigger uint8 = 4 +) + +// Defines how an explosion interacts with blocks in the world. +type ExplosionInteraction = uint8 + +const ( + // Notifies neighbor blocks of the change. + BlockFlagsNotifyNeighbors uint8 = 1 << 0 + // Notifies client listeners of the change. + BlockFlagsNotifyListeners uint8 = 1 << 1 + // Forces the block state even if it's the same. + BlockFlagsForceState uint8 = 1 << 2 + // Skips dropping items when the block is removed. + BlockFlagsSkipDrops uint8 = 1 << 3 + // Indicates the block was moved (e.g., by a piston). + BlockFlagsMoved uint8 = 1 << 4 + // Skips state replacement for redstone wires. + BlockFlagsSkipRedstoneWireStateReplacement uint8 = 1 << 5 + // Skips the callback when a block entity is replaced. + BlockFlagsSkipBlockEntityReplacedCallback uint8 = 1 << 6 + // Skips the callback when a block is added. + BlockFlagsSkipBlockAddedCallback uint8 = 1 << 7 +) + +// Flags used to control block updates and notifications. +type BlockFlags = uint8 + +// Detailed information about a block's state. +type BlockState struct { + // The internal numerical ID of the block state. + Id uint16 + // The light level emitted by this block (0-15). + Luminance uint8 + // How much light this block blocks. + Opacity uint8 + // The hardness of the block, determining mining speed. + Hardness float32 + // Whether this block is considered air. + IsAir bool + // Whether this block is a liquid. + IsLiquid bool + // Whether this block is a solid. + IsSolid bool + // Whether this block occupies a full cube. + IsFullCube bool + // How this block behaves when pushed by a piston. + PistonBehavior PistonBehavior + // Whether this block receives random ticks. + HasRandomTicks bool +} + +// A simple wrapper for a block state ID. +type BlockStateId struct { + Id uint16 +} + +// A position in the world grid. +type BlockPos struct { + X int32 + Y int32 + Z int32 +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [resource-drop]entity +func resourceDropEntity(handle int32) + +type Entity struct { + handle *witRuntime.Handle +} + +func (self *Entity) TakeHandle() int32 { + return self.handle.Take() +} + +func (self *Entity) SetHandle(handle int32) { + self.handle.Set(handle) +} + +func (self *Entity) Handle() int32 { + return self.handle.Use() +} + +func (self *Entity) Drop() { + handle := self.handle.TakeOrNil() + if handle != 0 { + resourceDropEntity(handle) + } +} + +func EntityFromOwnHandle(handleValue int32) *Entity { + handle := witRuntime.MakeHandle(handleValue) + value := &Entity{handle} + runtime.AddCleanup(value, func(_ int) { + handleValue := handle.TakeOrNil() + if handleValue != 0 { + resourceDropEntity(handleValue) + } + }, 0) + return value +} + +func EntityFromBorrowHandle(handleValue int32) *Entity { + handle := witRuntime.MakeHandle(handleValue) + return &Entity{handle} +} + +const ( + BlockDirectionDown uint8 = 0 + BlockDirectionUp uint8 = 1 + BlockDirectionNorth uint8 = 2 + BlockDirectionSouth uint8 = 3 + BlockDirectionWest uint8 = 4 + BlockDirectionEast uint8 = 5 +) + +// Represents a cardinal direction or block face. +type BlockDirection = uint8 + +// Result of a raycast operation. +type RaycastResult struct { + // The block position that was hit. + Pos BlockPos + // The face of the block that was hit. + Face BlockDirection +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [resource-drop]world +func resourceDropWorld(handle int32) + +// Represents a Minecraft world (dimension). +type World struct { + handle *witRuntime.Handle +} + +func (self *World) TakeHandle() int32 { + return self.handle.Take() +} + +func (self *World) SetHandle(handle int32) { + self.handle.Set(handle) +} + +func (self *World) Handle() int32 { + return self.handle.Use() +} + +func (self *World) Drop() { + handle := self.handle.TakeOrNil() + if handle != 0 { + resourceDropWorld(handle) + } +} + +func WorldFromOwnHandle(handleValue int32) *World { + handle := witRuntime.MakeHandle(handleValue) + value := &World{handle} + runtime.AddCleanup(value, func(_ int) { + handleValue := handle.TakeOrNil() + if handleValue != 0 { + resourceDropWorld(handleValue) + } + }, 0) + return value +} + +func WorldFromBorrowHandle(handleValue int32) *World { + handle := witRuntime.MakeHandle(handleValue) + return &World{handle} +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-id +func wasm_import_method_entity_get_id(arg0 int32) int32 + +func (self *Entity) GetId() uint32 { + + result := wasm_import_method_entity_get_id((self).Handle()) + return uint32(result) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-uuid +func wasm_import_method_entity_get_uuid(arg0 int32, arg1 uintptr) + +func (self *Entity) GetUuid() string { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + wasm_import_method_entity_get_uuid((self).Handle(), returnArea) + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + result := value + return result + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-type +func wasm_import_method_entity_get_type(arg0 int32, arg1 uintptr) + +func (self *Entity) GetType() string { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + wasm_import_method_entity_get_type((self).Handle(), returnArea) + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + result := value + return result + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-position +func wasm_import_method_entity_get_position(arg0 int32, arg1 uintptr) + +func (self *Entity) GetPosition() witTypes.Tuple3[float64, float64, float64] { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, 24, 8)) + wasm_import_method_entity_get_position((self).Handle(), returnArea) + result := witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 0)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 8)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 16))} + return result + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-world +func wasm_import_method_entity_get_world(arg0 int32) int32 + +func (self *Entity) GetWorld() *World { + + result := wasm_import_method_entity_get_world((self).Handle()) + return WorldFromOwnHandle(int32(uintptr(result))) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-yaw +func wasm_import_method_entity_get_yaw(arg0 int32) float32 + +func (self *Entity) GetYaw() float32 { + + result := wasm_import_method_entity_get_yaw((self).Handle()) + return result + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-pitch +func wasm_import_method_entity_get_pitch(arg0 int32) float32 + +func (self *Entity) GetPitch() float32 { + + result := wasm_import_method_entity_get_pitch((self).Handle()) + return result + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-head-yaw +func wasm_import_method_entity_get_head_yaw(arg0 int32) float32 + +func (self *Entity) GetHeadYaw() float32 { + + result := wasm_import_method_entity_get_head_yaw((self).Handle()) + return result + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-on-ground +func wasm_import_method_entity_is_on_ground(arg0 int32) int32 + +func (self *Entity) IsOnGround() bool { + + result := wasm_import_method_entity_is_on_ground((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-sneaking +func wasm_import_method_entity_is_sneaking(arg0 int32) int32 + +func (self *Entity) IsSneaking() bool { + + result := wasm_import_method_entity_is_sneaking((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-sneaking +func wasm_import_method_entity_set_sneaking(arg0 int32, arg1 int32) + +func (self *Entity) SetSneaking(sneaking bool) { + + var result int32 + if sneaking { + result = 1 + } else { + result = 0 + } + wasm_import_method_entity_set_sneaking((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-sprinting +func wasm_import_method_entity_is_sprinting(arg0 int32) int32 + +func (self *Entity) IsSprinting() bool { + + result := wasm_import_method_entity_is_sprinting((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-sprinting +func wasm_import_method_entity_set_sprinting(arg0 int32, arg1 int32) + +func (self *Entity) SetSprinting(sprinting bool) { + + var result int32 + if sprinting { + result = 1 + } else { + result = 0 + } + wasm_import_method_entity_set_sprinting((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-swimming +func wasm_import_method_entity_is_swimming(arg0 int32) int32 + +func (self *Entity) IsSwimming() bool { + + result := wasm_import_method_entity_is_swimming((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-swimming +func wasm_import_method_entity_set_swimming(arg0 int32, arg1 int32) + +func (self *Entity) SetSwimming(swimming bool) { + + var result int32 + if swimming { + result = 1 + } else { + result = 0 + } + wasm_import_method_entity_set_swimming((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-invisible +func wasm_import_method_entity_is_invisible(arg0 int32) int32 + +func (self *Entity) IsInvisible() bool { + + result := wasm_import_method_entity_is_invisible((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-invisible +func wasm_import_method_entity_set_invisible(arg0 int32, arg1 int32) + +func (self *Entity) SetInvisible(invisible bool) { + + var result int32 + if invisible { + result = 1 + } else { + result = 0 + } + wasm_import_method_entity_set_invisible((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-glowing +func wasm_import_method_entity_is_glowing(arg0 int32) int32 + +func (self *Entity) IsGlowing() bool { + + result := wasm_import_method_entity_is_glowing((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-glowing +func wasm_import_method_entity_set_glowing(arg0 int32, arg1 int32) + +func (self *Entity) SetGlowing(glowing bool) { + + var result int32 + if glowing { + result = 1 + } else { + result = 0 + } + wasm_import_method_entity_set_glowing((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-fall-flying +func wasm_import_method_entity_is_fall_flying(arg0 int32) int32 + +func (self *Entity) IsFallFlying() bool { + + result := wasm_import_method_entity_is_fall_flying((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-fall-flying +func wasm_import_method_entity_set_fall_flying(arg0 int32, arg1 int32) + +func (self *Entity) SetFallFlying(fallFlying bool) { + + var result int32 + if fallFlying { + result = 1 + } else { + result = 0 + } + wasm_import_method_entity_set_fall_flying((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-on-fire +func wasm_import_method_entity_is_on_fire(arg0 int32) int32 + +func (self *Entity) IsOnFire() bool { + + result := wasm_import_method_entity_is_on_fire((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-on-fire +func wasm_import_method_entity_set_on_fire(arg0 int32, arg1 int32) + +func (self *Entity) SetOnFire(onFire bool) { + + var result int32 + if onFire { + result = 1 + } else { + result = 0 + } + wasm_import_method_entity_set_on_fire((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.teleport +func wasm_import_method_entity_teleport(arg0 int32, arg1 float64, arg2 float64, arg3 float64, arg4 int32) + +func (self *Entity) Teleport(pos witTypes.Tuple3[float64, float64, float64], worldRef *World) { + + wasm_import_method_entity_teleport((self).Handle(), (pos).F0, (pos).F1, (pos).F2, (worldRef).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-velocity +func wasm_import_method_entity_set_velocity(arg0 int32, arg1 float64, arg2 float64, arg3 float64) + +func (self *Entity) SetVelocity(velocity witTypes.Tuple3[float64, float64, float64]) { + + wasm_import_method_entity_set_velocity((self).Handle(), (velocity).F0, (velocity).F1, (velocity).F2) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-velocity +func wasm_import_method_entity_get_velocity(arg0 int32, arg1 uintptr) + +func (self *Entity) GetVelocity() witTypes.Tuple3[float64, float64, float64] { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, 24, 8)) + wasm_import_method_entity_get_velocity((self).Handle(), returnArea) + result := witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 0)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 8)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 16))} + return result + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-pose +func wasm_import_method_entity_get_pose(arg0 int32) int32 + +func (self *Entity) GetPose() pumpkin_plugin_common.EntityPose { + + result := wasm_import_method_entity_get_pose((self).Handle()) + return uint8(result) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-name +func wasm_import_method_entity_get_name(arg0 int32) int32 + +func (self *Entity) GetName() *pumpkin_plugin_text.TextComponent { + + result := wasm_import_method_entity_get_name((self).Handle()) + return pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(result))) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-custom-name +func wasm_import_method_entity_set_custom_name(arg0 int32, arg1 int32) + +func (self *Entity) SetCustomName(name *pumpkin_plugin_text.TextComponent) { + + wasm_import_method_entity_set_custom_name((self).Handle(), (name).TakeHandle()) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-custom-name +func wasm_import_method_entity_get_custom_name(arg0 int32, arg1 uintptr) + +func (self *Entity) GetCustomName() witTypes.Option[*pumpkin_plugin_text.TextComponent] { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, 8, 4)) + wasm_import_method_entity_get_custom_name((self).Handle(), returnArea) + var option witTypes.Option[*pumpkin_plugin_text.TextComponent] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) { + case 0: + + option = witTypes.None[*pumpkin_plugin_text.TextComponent]() + case 1: + + option = witTypes.Some[*pumpkin_plugin_text.TextComponent](pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))))) + default: + panic("unreachable") + } + result := option + return result + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-custom-name-visible +func wasm_import_method_entity_set_custom_name_visible(arg0 int32, arg1 int32) + +func (self *Entity) SetCustomNameVisible(visible bool) { + + var result int32 + if visible { + result = 1 + } else { + result = 0 + } + wasm_import_method_entity_set_custom_name_visible((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-custom-name-visible +func wasm_import_method_entity_is_custom_name_visible(arg0 int32) int32 + +func (self *Entity) IsCustomNameVisible() bool { + + result := wasm_import_method_entity_is_custom_name_visible((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-invulnerable +func wasm_import_method_entity_is_invulnerable(arg0 int32) int32 + +func (self *Entity) IsInvulnerable() bool { + + result := wasm_import_method_entity_is_invulnerable((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-invulnerable +func wasm_import_method_entity_set_invulnerable(arg0 int32, arg1 int32) + +func (self *Entity) SetInvulnerable(invulnerable bool) { + + var result int32 + if invulnerable { + result = 1 + } else { + result = 0 + } + wasm_import_method_entity_set_invulnerable((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-fire-ticks +func wasm_import_method_entity_get_fire_ticks(arg0 int32) int32 + +func (self *Entity) GetFireTicks() int32 { + + result := wasm_import_method_entity_get_fire_ticks((self).Handle()) + return result + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-fire-ticks +func wasm_import_method_entity_set_fire_ticks(arg0 int32, arg1 int32) + +func (self *Entity) SetFireTicks(ticks int32) { + + wasm_import_method_entity_set_fire_ticks((self).Handle(), ticks) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.remove +func wasm_import_method_entity_remove(arg0 int32) + +func (self *Entity) Remove() { + + wasm_import_method_entity_remove((self).Handle()) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.raycast +func wasm_import_method_entity_raycast(arg0 int32, arg1 float64, arg2 int32, arg3 uintptr) + +func (self *Entity) Raycast(maxDistance float64, fluidHandling bool) witTypes.Option[RaycastResult] { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, 20, 4)) + var result int32 + if fluidHandling { + result = 1 + } else { + result = 0 + } + wasm_import_method_entity_raycast((self).Handle(), maxDistance, result, returnArea) + var option witTypes.Option[RaycastResult] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) { + case 0: + + option = witTypes.None[RaycastResult]() + case 1: + + option = witTypes.Some[RaycastResult](RaycastResult{BlockPos{*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4)), *(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 8)), *(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 12))}, uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 16))))}) + default: + panic("unreachable") + } + result0 := option + return result0 + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-id +func wasm_import_method_world_get_id(arg0 int32, arg1 uintptr) + +func (self *World) GetId() string { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + wasm_import_method_world_get_id((self).Handle(), returnArea) + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + result := value + return result + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-block-state-id +func wasm_import_method_world_get_block_state_id(arg0 int32, arg1 int32, arg2 int32, arg3 int32) int32 + +func (self *World) GetBlockStateId(pos BlockPos) uint16 { + + result := wasm_import_method_world_get_block_state_id((self).Handle(), (pos).X, (pos).Y, (pos).Z) + return uint16(result) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-block-state +func wasm_import_method_world_get_block_state(arg0 int32, arg1 int32, arg2 int32, arg3 int32, arg4 uintptr) + +func (self *World) GetBlockState(pos BlockPos) BlockState { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, 16, 4)) + wasm_import_method_world_get_block_state((self).Handle(), (pos).X, (pos).Y, (pos).Z, returnArea) + result := BlockState{uint16(uint16(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0)))), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 2)))), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 3)))), *(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 4)), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 9))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 10))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 11))) != 0), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 12)))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 13))) != 0)} + return result + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.set-block-state +func wasm_import_method_world_set_block_state(arg0 int32, arg1 int32, arg2 int32, arg3 int32, arg4 int32, arg5 int32) + +func (self *World) SetBlockState(pos BlockPos, state uint16, updateFlags BlockFlags) { + + wasm_import_method_world_set_block_state((self).Handle(), (pos).X, (pos).Y, (pos).Z, int32(state), int32(updateFlags)) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-time-of-day +func wasm_import_method_world_get_time_of_day(arg0 int32) int64 + +func (self *World) GetTimeOfDay() uint64 { + + result := wasm_import_method_world_get_time_of_day((self).Handle()) + return uint64(result) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.set-time-of-day +func wasm_import_method_world_set_time_of_day(arg0 int32, arg1 int64) + +func (self *World) SetTimeOfDay(time uint64) { + + wasm_import_method_world_set_time_of_day((self).Handle(), int64(time)) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-world-age +func wasm_import_method_world_get_world_age(arg0 int32) int64 + +func (self *World) GetWorldAge() uint64 { + + result := wasm_import_method_world_get_world_age((self).Handle()) + return uint64(result) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-dimension +func wasm_import_method_world_get_dimension(arg0 int32, arg1 uintptr) + +func (self *World) GetDimension() string { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + wasm_import_method_world_get_dimension((self).Handle(), returnArea) + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + result := value + return result + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-top-block-y +func wasm_import_method_world_get_top_block_y(arg0 int32, arg1 int32, arg2 int32) int32 + +func (self *World) GetTopBlockY(x int32, z int32) int32 { + + result := wasm_import_method_world_get_top_block_y((self).Handle(), x, z) + return result + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-motion-blocking-height +func wasm_import_method_world_get_motion_blocking_height(arg0 int32, arg1 int32, arg2 int32) int32 + +func (self *World) GetMotionBlockingHeight(x int32, z int32) int32 { + + result := wasm_import_method_world_get_motion_blocking_height((self).Handle(), x, z) + return result + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.is-raining +func wasm_import_method_world_is_raining(arg0 int32) int32 + +func (self *World) IsRaining() bool { + + result := wasm_import_method_world_is_raining((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.set-raining +func wasm_import_method_world_set_raining(arg0 int32, arg1 int32) + +func (self *World) SetRaining(raining bool) { + + var result int32 + if raining { + result = 1 + } else { + result = 0 + } + wasm_import_method_world_set_raining((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.is-thundering +func wasm_import_method_world_is_thundering(arg0 int32) int32 + +func (self *World) IsThundering() bool { + + result := wasm_import_method_world_is_thundering((self).Handle()) + return (result != 0) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.set-thundering +func wasm_import_method_world_set_thundering(arg0 int32, arg1 int32) + +func (self *World) SetThundering(thundering bool) { + + var result int32 + if thundering { + result = 1 + } else { + result = 0 + } + wasm_import_method_world_set_thundering((self).Handle(), result) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.broadcast-system-message +func wasm_import_method_world_broadcast_system_message(arg0 int32, arg1 int32, arg2 int32) + +func (self *World) BroadcastSystemMessage(message *pumpkin_plugin_text.TextComponent, overlay bool) { + + var result int32 + if overlay { + result = 1 + } else { + result = 0 + } + wasm_import_method_world_broadcast_system_message((self).Handle(), (message).TakeHandle(), result) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-scoreboard +func wasm_import_method_world_get_scoreboard(arg0 int32) int32 + +func (self *World) GetScoreboard() *pumpkin_plugin_scoreboard.Scoreboard { + + result := wasm_import_method_world_get_scoreboard((self).Handle()) + return pumpkin_plugin_scoreboard.ScoreboardFromOwnHandle(int32(uintptr(result))) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.play-sound +func wasm_import_method_world_play_sound(arg0 int32, arg1 uintptr, arg2 uint32, arg3 int32, arg4 float64, arg5 float64, arg6 float64, arg7 float32, arg8 float32) + +func (self *World) PlaySound(sound string, category SoundCategory, pos witTypes.Tuple3[float64, float64, float64], volume float32, pitch float32) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(sound)) + pinner.Pin(utf8) + wasm_import_method_world_play_sound((self).Handle(), uintptr(utf8), uint32(len(sound)), int32(category), (pos).F0, (pos).F1, (pos).F2, volume, pitch) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.spawn-particle +func wasm_import_method_world_spawn_particle(arg0 int32, arg1 uintptr, arg2 uint32, arg3 float64, arg4 float64, arg5 float64, arg6 float64, arg7 float64, arg8 float64, arg9 float32, arg10 int32) + +func (self *World) SpawnParticle(particle string, pos witTypes.Tuple3[float64, float64, float64], offset witTypes.Tuple3[float64, float64, float64], maxSpeed float32, count int32) { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + utf8 := unsafe.Pointer(unsafe.StringData(particle)) + pinner.Pin(utf8) + wasm_import_method_world_spawn_particle((self).Handle(), uintptr(utf8), uint32(len(particle)), (pos).F0, (pos).F1, (pos).F2, (offset).F0, (offset).F1, (offset).F2, maxSpeed, count) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.create-explosion +func wasm_import_method_world_create_explosion(arg0 int32, arg1 float64, arg2 float64, arg3 float64, arg4 float32, arg5 int32, arg6 int32) + +func (self *World) CreateExplosion(pos witTypes.Tuple3[float64, float64, float64], power float32, createFire bool, interaction ExplosionInteraction) { + + var result int32 + if createFire { + result = 1 + } else { + result = 0 + } + wasm_import_method_world_create_explosion((self).Handle(), (pos).F0, (pos).F1, (pos).F2, power, result, int32(interaction)) + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-sea-level +func wasm_import_method_world_get_sea_level(arg0 int32) int32 + +func (self *World) GetSeaLevel() int32 { + + result := wasm_import_method_world_get_sea_level((self).Handle()) + return result + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-min-y +func wasm_import_method_world_get_min_y(arg0 int32) int32 + +func (self *World) GetMinY() int32 { + + result := wasm_import_method_world_get_min_y((self).Handle()) + return result + +} + +//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-entities +func wasm_import_method_world_get_entities(arg0 int32, arg1 uintptr) + +func (self *World) GetEntities() []*Entity { + pinner := &runtime.Pinner{} + defer pinner.Unpin() + + returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4)) + wasm_import_method_world_get_entities((self).Handle(), returnArea) + result := make([]*Entity, 0, *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) + for index := 0; index < int(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))); index++ { + base := unsafe.Add(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0)))), index*4) + + result = append(result, EntityFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(base), 0)))))) + } + + result0 := result + return result0 + +} diff --git a/pkg/wit_exports/wit_exports.go b/pkg/wit_exports/wit_exports.go new file mode 100644 index 0000000..0a0fb84 --- /dev/null +++ b/pkg/wit_exports/wit_exports.go @@ -0,0 +1,1148 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package wit_exports + +import ( + "github.com/Pumpkin-MC/pumpkin-api-go/internal/exports/export_pumpkin_plugin_metadata" + "github.com/Pumpkin-MC/pumpkin-api-go/internal/exports/export_wit_world" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_command" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_context" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_event" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_player" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_server" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_world" + witRuntime "go.bytecodealliance.org/pkg/wit/runtime" + witTypes "go.bytecodealliance.org/pkg/wit/types" + "runtime" + "unsafe" +) + +var staticPinner = runtime.Pinner{} +var exportReturnArea = uintptr(witRuntime.Allocate(&staticPinner, (24 + 12*4), 8)) +var syncExportPinner = runtime.Pinner{} + +//go:wasmexport init-plugin +func wasm_export_wit_world_init_plugin() { + + export_wit_world.InitPlugin() + +} + +//go:wasmexport on-load +func wasm_export_wit_world_on_load(arg0 int32) uintptr { + + pinner := &syncExportPinner + result := export_wit_world.OnLoad(pumpkin_plugin_context.ContextFromOwnHandle(int32(uintptr(arg0)))) + + switch result.Tag() { + case witTypes.ResultOk: + + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(0)) + + case witTypes.ResultErr: + payload := result.Err() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(1)) + utf8 := unsafe.Pointer(unsafe.StringData(payload)) + pinner.Pin(utf8) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (2 * 4))) = uint32(uint32(len(payload))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 4)) = uint32(uintptr(uintptr(utf8))) + + default: + panic("unreachable") + } + return exportReturnArea + +} + +//go:wasmexport cabi_post_on-load +func wasm_export_post_return_wit_world_on_load(result uintptr) { + syncExportPinner.Unpin() +} + +//go:wasmexport on-unload +func wasm_export_wit_world_on_unload(arg0 int32) uintptr { + + pinner := &syncExportPinner + result := export_wit_world.OnUnload(pumpkin_plugin_context.ContextFromOwnHandle(int32(uintptr(arg0)))) + + switch result.Tag() { + case witTypes.ResultOk: + + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(0)) + + case witTypes.ResultErr: + payload := result.Err() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(1)) + utf8 := unsafe.Pointer(unsafe.StringData(payload)) + pinner.Pin(utf8) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (2 * 4))) = uint32(uint32(len(payload))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 4)) = uint32(uintptr(uintptr(utf8))) + + default: + panic("unreachable") + } + return exportReturnArea + +} + +//go:wasmexport cabi_post_on-unload +func wasm_export_post_return_wit_world_on_unload(result uintptr) { + syncExportPinner.Unpin() +} + +//go:wasmexport handle-event +func wasm_export_wit_world_handle_event(arg0 uintptr) uintptr { + + pinner := &syncExportPinner + var variant pumpkin_plugin_event.Event + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 8))) { + case 0: + + variant = pumpkin_plugin_event.MakeEventPlayerJoinEvent(pumpkin_plugin_event.PlayerJoinEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 20))))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 24))) != 0)}) + + case 1: + + variant = pumpkin_plugin_event.MakeEventPlayerLeaveEvent(pumpkin_plugin_event.PlayerLeaveEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 20))))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 24))) != 0)}) + + case 2: + + variant = pumpkin_plugin_event.MakeEventPlayerLoginEvent(pumpkin_plugin_event.PlayerLoginEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 20))))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 24))) != 0)}) + + case 3: + value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4)))) + result := make([]*pumpkin_plugin_player.Player, 0, *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 4*4)))) + for index := 0; index < int(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 4*4)))); index++ { + base := unsafe.Add(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4))))), index*4) + + result = append(result, pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(base), 0)))))) + } + + variant = pumpkin_plugin_event.MakeEventPlayerChatEvent(pumpkin_plugin_event.PlayerChatEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), value, result, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 5*4)))) != 0)}) + + case 4: + value0 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4)))) + + variant = pumpkin_plugin_event.MakeEventPlayerCommandSendEvent(pumpkin_plugin_event.PlayerCommandSendEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), value0, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4)))) != 0)}) + + case 5: + value1 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4)))) + + variant = pumpkin_plugin_event.MakeEventPlayerPermissionCheckEvent(pumpkin_plugin_event.PlayerPermissionCheckEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), value1, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4)))) != 0)}) + + case 6: + + variant = pumpkin_plugin_event.MakeEventPlayerMoveEvent(pumpkin_plugin_event.PlayerMoveEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(arg0), 24)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 32)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 40))}, witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(arg0), 48)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 56)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 64))}, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 72))) != 0)}) + + case 7: + + variant = pumpkin_plugin_event.MakeEventPlayerTeleportEvent(pumpkin_plugin_event.PlayerTeleportEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(arg0), 24)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 32)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 40))}, witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(arg0), 48)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 56)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 64))}, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 72))) != 0)}) + + case 8: + + variant = pumpkin_plugin_event.MakeEventPlayerChangeWorldEvent(pumpkin_plugin_event.PlayerChangeWorldEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 20))))), pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 24))))), witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(arg0), 32)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 40)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 48))}, *(*float32)(unsafe.Add(unsafe.Pointer(arg0), 56)), *(*float32)(unsafe.Add(unsafe.Pointer(arg0), 60)), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 64))) != 0)}) + + case 9: + + variant = pumpkin_plugin_event.MakeEventPlayerExpChangeEvent(pumpkin_plugin_event.PlayerExpChangeEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 20))}) + + case 10: + + variant = pumpkin_plugin_event.MakeEventPlayerItemHeldEvent(pumpkin_plugin_event.PlayerItemHeldEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 20)))), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 21)))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 22))) != 0)}) + + case 11: + + variant = pumpkin_plugin_event.MakeEventPlayerChangedMainHandEvent(pumpkin_plugin_event.PlayerChangedMainHandEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 20))))}) + + case 12: + + variant = pumpkin_plugin_event.MakeEventPlayerGamemodeChangeEvent(pumpkin_plugin_event.PlayerGamemodeChangeEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 20)))), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 21)))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 22))) != 0)}) + + case 13: + value2 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4)))) + value3 := unsafe.Slice((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 4*4)))) + + variant = pumpkin_plugin_event.MakeEventPlayerCustomPayloadEvent(pumpkin_plugin_event.PlayerCustomPayloadEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), value2, value3}) + + case 14: + var option witTypes.Option[string] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))) { + case 0: + + option = witTypes.None[string]() + case 1: + value4 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4)))) + + option = witTypes.Some[string](value4) + default: + panic("unreachable") + } + value5 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 4*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 5*4)))) + value6 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 6*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 7*4)))) + + variant = pumpkin_plugin_event.MakeEventPlayerFishEvent(pumpkin_plugin_event.PlayerFishEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), option, value5, value6, uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 8*4))))), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (17 + 8*4))))), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), (20 + 8*4))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 8*4)))) != 0)}) + + case 15: + value7 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4)))) + value8 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 4*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 5*4)))) + + variant = pumpkin_plugin_event.MakeEventPlayerEggThrowEvent(pumpkin_plugin_event.PlayerEggThrowEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), value7, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4)))) != 0), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (17 + 3*4))))), value8, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 6*4)))) != 0)}) + + case 16: + + variant = pumpkin_plugin_event.MakeEventPlayerInteractUnknownEntityEvent(pumpkin_plugin_event.PlayerInteractUnknownEntityEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 20)), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 24)))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 25))) != 0)}) + + case 17: + var option9 witTypes.Option[witTypes.Tuple3[int32, int32, int32]] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 24))) { + case 0: + + option9 = witTypes.None[witTypes.Tuple3[int32, int32, int32]]() + case 1: + + option9 = witTypes.Some[witTypes.Tuple3[int32, int32, int32]](witTypes.Tuple3[int32, int32, int32]{*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 28)), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 32)), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 36))}) + default: + panic("unreachable") + } + value10 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 40))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (40 + 1*4)))) + + variant = pumpkin_plugin_event.MakeEventPlayerInteractEvent(pumpkin_plugin_event.PlayerInteractEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 20)))), option9, value10, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (40 + 2*4)))) != 0)}) + + case 18: + + variant = pumpkin_plugin_event.MakeEventPlayerToggleSneakEvent(pumpkin_plugin_event.PlayerToggleSneakEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 20))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 21))) != 0)}) + + case 19: + + variant = pumpkin_plugin_event.MakeEventPlayerToggleFlightEvent(pumpkin_plugin_event.PlayerToggleFlightEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 20))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 21))) != 0)}) + + case 20: + + variant = pumpkin_plugin_event.MakeEventPlayerToggleSprintEvent(pumpkin_plugin_event.PlayerToggleSprintEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 20))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 21))) != 0)}) + + case 21: + var option12 witTypes.Option[string] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))) { + case 0: + + option12 = witTypes.None[string]() + case 1: + value11 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4)))) + + option12 = witTypes.Some[string](value11) + default: + panic("unreachable") + } + var option14 witTypes.Option[pumpkin_plugin_common.ItemStack] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 4*4)))) { + case 0: + + option14 = witTypes.None[pumpkin_plugin_common.ItemStack]() + case 1: + value13 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 5*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 6*4)))) + + option14 = witTypes.Some[pumpkin_plugin_common.ItemStack](pumpkin_plugin_common.ItemStack{value13, uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 7*4)))))}) + default: + panic("unreachable") + } + var option16 witTypes.Option[pumpkin_plugin_common.ItemStack] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 8*4)))) { + case 0: + + option16 = witTypes.None[pumpkin_plugin_common.ItemStack]() + case 1: + value15 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 9*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 10*4)))) + + option16 = witTypes.Some[pumpkin_plugin_common.ItemStack](pumpkin_plugin_common.ItemStack{value15, uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 11*4)))))}) + default: + panic("unreachable") + } + + variant = pumpkin_plugin_event.MakeEventInventoryClickEvent(pumpkin_plugin_event.InventoryClickEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), option12, uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 4*4))))), int16(int16(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (18 + 4*4))))), int16(int16(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (20 + 4*4))))), option14, option16, *(*int32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 12*4))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (28 + 12*4)))) != 0)}) + + case 22: + var option18 witTypes.Option[string] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))) { + case 0: + + option18 = witTypes.None[string]() + case 1: + value17 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4)))) + + option18 = witTypes.Some[string](value17) + default: + panic("unreachable") + } + + variant = pumpkin_plugin_event.MakeEventInventoryCloseEvent(pumpkin_plugin_event.InventoryCloseEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), option18}) + + case 23: + + variant = pumpkin_plugin_event.MakeEventBlockRedstoneEvent(pumpkin_plugin_event.BlockRedstoneEventData{pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), uint16(uint16(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 20)))), witTypes.Tuple3[int32, int32, int32]{*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 24)), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 28)), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 32))}, *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 36)), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 40)), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 44))) != 0)}) + + case 24: + var option19 witTypes.Option[*pumpkin_plugin_player.Player] + switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 16))) { + case 0: + + option19 = witTypes.None[*pumpkin_plugin_player.Player]() + case 1: + + option19 = witTypes.Some[*pumpkin_plugin_player.Player](pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 20)))))) + default: + panic("unreachable") + } + value20 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 24))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 1*4)))) + + variant = pumpkin_plugin_event.MakeEventBlockBreakEvent(pumpkin_plugin_event.BlockBreakEventData{option19, value20, witTypes.Tuple3[int32, int32, int32]{*(*int32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 2*4))), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), (28 + 2*4))), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), (32 + 2*4)))}, uint32(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), (36 + 2*4)))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (40 + 2*4)))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (41 + 2*4)))) != 0)}) + + case 25: + value21 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))) + value22 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4)))) + + variant = pumpkin_plugin_event.MakeEventBlockBurnEvent(pumpkin_plugin_event.BlockBurnEventData{value21, value22, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 4*4)))) != 0)}) + + case 26: + value23 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))) + value24 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 2*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 3*4)))) + + variant = pumpkin_plugin_event.MakeEventBlockCanBuildEvent(pumpkin_plugin_event.BlockCanBuildEventData{value23, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4)))) != 0), pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), (20 + 2*4)))))), value24, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 4*4)))) != 0)}) + + case 27: + value25 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4)))) + value26 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 4*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 5*4)))) + + variant = pumpkin_plugin_event.MakeEventBlockGrowEvent(pumpkin_plugin_event.BlockGrowEventData{pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), value25, uint16(uint16(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4))))), value26, uint16(uint16(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 6*4))))), witTypes.Tuple3[int32, int32, int32]{*(*int32)(unsafe.Add(unsafe.Pointer(arg0), (20 + 6*4))), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 6*4))), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), (28 + 6*4)))}, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (32 + 6*4)))) != 0)}) + + case 28: + value27 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4)))) + value28 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 4*4)))) + + variant = pumpkin_plugin_event.MakeEventBlockPlaceEvent(pumpkin_plugin_event.BlockPlaceEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), value27, value28, witTypes.Tuple3[int32, int32, int32]{*(*int32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 5*4))), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), (20 + 5*4))), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 5*4)))}, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (28 + 5*4)))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (29 + 5*4)))) != 0)}) + + case 29: + value29 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))) + + variant = pumpkin_plugin_event.MakeEventServerCommandEvent(pumpkin_plugin_event.ServerCommandEventData{value29, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4)))) != 0)}) + + case 30: + + variant = pumpkin_plugin_event.MakeEventSpawnChangeEvent(pumpkin_plugin_event.SpawnChangeEventData{pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), witTypes.Tuple3[int32, int32, int32]{*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 20)), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 24)), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 28))}, *(*float32)(unsafe.Add(unsafe.Pointer(arg0), 32)), *(*float32)(unsafe.Add(unsafe.Pointer(arg0), 36)), witTypes.Tuple3[int32, int32, int32]{*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 40)), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 44)), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 48))}, *(*float32)(unsafe.Add(unsafe.Pointer(arg0), 52)), *(*float32)(unsafe.Add(unsafe.Pointer(arg0), 56))}) + + case 31: + + variant = pumpkin_plugin_event.MakeEventServerBroadcastEvent(pumpkin_plugin_event.ServerBroadcastEventData{pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 20))))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 24))) != 0)}) + + default: + panic("unreachable") + } + witRuntime.Unpin() + result30 := export_wit_world.HandleEvent(uint32(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 0))), pumpkin_plugin_server.ServerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 4))))), variant) + + switch result30.Tag() { + case pumpkin_plugin_event.EventPlayerJoinEvent: + payload := result30.PlayerJoinEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(0)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = ((payload).JoinMessage).TakeHandle() + var result31 int32 + if (payload).Cancelled { + result31 = 1 + } else { + result31 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = int8(result31) + + case pumpkin_plugin_event.EventPlayerLeaveEvent: + payload := result30.PlayerLeaveEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(1)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = ((payload).LeaveMessage).TakeHandle() + var result32 int32 + if (payload).Cancelled { + result32 = 1 + } else { + result32 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = int8(result32) + + case pumpkin_plugin_event.EventPlayerLoginEvent: + payload := result30.PlayerLoginEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(2)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = ((payload).KickMessage).TakeHandle() + var result33 int32 + if (payload).Cancelled { + result33 = 1 + } else { + result33 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = int8(result33) + + case pumpkin_plugin_event.EventPlayerChatEvent: + payload := result30.PlayerChatEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(3)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + utf8 := unsafe.Pointer(unsafe.StringData((payload).Message)) + pinner.Pin(utf8) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uint32(len((payload).Message))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uintptr(uintptr(utf8))) + slice := (payload).Recipients + length := uint32(len(slice)) + result34 := witRuntime.Allocate(pinner, uintptr(length*4), 4) + for index, element := range slice { + base := unsafe.Add(result34, index*4) + *(*int32)(unsafe.Add(unsafe.Pointer(base), 0)) = (element).TakeHandle() + + } + + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 4*4))) = uint32(length) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = uint32(uintptr(uintptr(result34))) + var result35 int32 + if (payload).Cancelled { + result35 = 1 + } else { + result35 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 5*4))) = int8(result35) + + case pumpkin_plugin_event.EventPlayerCommandSendEvent: + payload := result30.PlayerCommandSendEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(4)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + utf836 := unsafe.Pointer(unsafe.StringData((payload).Command)) + pinner.Pin(utf836) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uint32(len((payload).Command))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uintptr(uintptr(utf836))) + var result37 int32 + if (payload).Cancelled { + result37 = 1 + } else { + result37 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = int8(result37) + + case pumpkin_plugin_event.EventPlayerPermissionCheckEvent: + payload := result30.PlayerPermissionCheckEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(5)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + utf838 := unsafe.Pointer(unsafe.StringData((payload).Permission)) + pinner.Pin(utf838) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uint32(len((payload).Permission))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uintptr(uintptr(utf838))) + var result39 int32 + if (payload).PermissionResult { + result39 = 1 + } else { + result39 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = int8(result39) + + case pumpkin_plugin_event.EventPlayerMoveEvent: + payload := result30.PlayerMoveEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(6)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = ((payload).FromPosition).F0 + *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 24)) = ((payload).FromPosition).F1 + *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 32)) = ((payload).FromPosition).F2 + *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 40)) = ((payload).ToPosition).F0 + *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 48)) = ((payload).ToPosition).F1 + *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 56)) = ((payload).ToPosition).F2 + var result40 int32 + if (payload).Cancelled { + result40 = 1 + } else { + result40 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 64)) = int8(result40) + + case pumpkin_plugin_event.EventPlayerTeleportEvent: + payload := result30.PlayerTeleportEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(7)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = ((payload).FromPosition).F0 + *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 24)) = ((payload).FromPosition).F1 + *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 32)) = ((payload).FromPosition).F2 + *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 40)) = ((payload).ToPosition).F0 + *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 48)) = ((payload).ToPosition).F1 + *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 56)) = ((payload).ToPosition).F2 + var result41 int32 + if (payload).Cancelled { + result41 = 1 + } else { + result41 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 64)) = int8(result41) + + case pumpkin_plugin_event.EventPlayerChangeWorldEvent: + payload := result30.PlayerChangeWorldEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(8)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = ((payload).PreviousWorld).TakeHandle() + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = ((payload).NewWorld).TakeHandle() + *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 24)) = ((payload).Position).F0 + *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 32)) = ((payload).Position).F1 + *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 40)) = ((payload).Position).F2 + *(*float32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 48)) = (payload).Yaw + *(*float32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 52)) = (payload).Pitch + var result42 int32 + if (payload).Cancelled { + result42 = 1 + } else { + result42 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 56)) = int8(result42) + + case pumpkin_plugin_event.EventPlayerExpChangeEvent: + payload := result30.PlayerExpChangeEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(9)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = (payload).Amount + + case pumpkin_plugin_event.EventPlayerItemHeldEvent: + payload := result30.PlayerItemHeldEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(10)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = int8(int32((payload).PreviousSlot)) + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 13)) = int8(int32((payload).NewSlot)) + var result43 int32 + if (payload).Cancelled { + result43 = 1 + } else { + result43 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 14)) = int8(result43) + + case pumpkin_plugin_event.EventPlayerChangedMainHandEvent: + payload := result30.PlayerChangedMainHandEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(11)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = int8(int32((payload).MainHand)) + + case pumpkin_plugin_event.EventPlayerGamemodeChangeEvent: + payload := result30.PlayerGamemodeChangeEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(12)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = int8(int32((payload).PreviousGamemode)) + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 13)) = int8(int32((payload).NewGamemode)) + var result44 int32 + if (payload).Cancelled { + result44 = 1 + } else { + result44 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 14)) = int8(result44) + + case pumpkin_plugin_event.EventPlayerCustomPayloadEvent: + payload := result30.PlayerCustomPayloadEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(13)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + utf845 := unsafe.Pointer(unsafe.StringData((payload).Channel)) + pinner.Pin(utf845) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uint32(len((payload).Channel))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uintptr(uintptr(utf845))) + data := unsafe.Pointer(unsafe.SliceData((payload).Data)) + pinner.Pin(data) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 4*4))) = uint32(uint32(len((payload).Data))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = uint32(uintptr(uintptr(data))) + + case pumpkin_plugin_event.EventPlayerFishEvent: + payload := result30.PlayerFishEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(14)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + + switch (payload).CaughtUuid.Tag() { + case witTypes.OptionNone: + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = int8(int32(0)) + + case witTypes.OptionSome: + payload := (payload).CaughtUuid.Some() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = int8(int32(1)) + utf846 := unsafe.Pointer(unsafe.StringData(payload)) + pinner.Pin(utf846) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = uint32(uint32(len(payload))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uintptr(uintptr(utf846))) + + default: + panic("unreachable") + } + utf847 := unsafe.Pointer(unsafe.StringData((payload).CaughtType)) + pinner.Pin(utf847) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 5*4))) = uint32(uint32(len((payload).CaughtType))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 4*4))) = uint32(uintptr(uintptr(utf847))) + utf848 := unsafe.Pointer(unsafe.StringData((payload).HookUuid)) + pinner.Pin(utf848) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 7*4))) = uint32(uint32(len((payload).HookUuid))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 6*4))) = uint32(uintptr(uintptr(utf848))) + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 8*4))) = int8(int32((payload).State)) + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (9 + 8*4))) = int8(int32((payload).Hand)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (12 + 8*4))) = (payload).ExpToDrop + var result49 int32 + if (payload).Cancelled { + result49 = 1 + } else { + result49 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 8*4))) = int8(result49) + + case pumpkin_plugin_event.EventPlayerEggThrowEvent: + payload := result30.PlayerEggThrowEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(15)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + utf850 := unsafe.Pointer(unsafe.StringData((payload).EggUuid)) + pinner.Pin(utf850) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uint32(len((payload).EggUuid))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uintptr(uintptr(utf850))) + var result51 int32 + if (payload).Hatching { + result51 = 1 + } else { + result51 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = int8(result51) + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (9 + 3*4))) = int8(int32((payload).NumHatches)) + utf852 := unsafe.Pointer(unsafe.StringData((payload).HatchingType)) + pinner.Pin(utf852) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 5*4))) = uint32(uint32(len((payload).HatchingType))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 4*4))) = uint32(uintptr(uintptr(utf852))) + var result53 int32 + if (payload).Cancelled { + result53 = 1 + } else { + result53 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 6*4))) = int8(result53) + + case pumpkin_plugin_event.EventPlayerInteractUnknownEntityEvent: + payload := result30.PlayerInteractUnknownEntityEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(16)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = (payload).EntityId + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = int8(int32((payload).Action)) + var result54 int32 + if (payload).Cancelled { + result54 = 1 + } else { + result54 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 17)) = int8(result54) + + case pumpkin_plugin_event.EventPlayerInteractEvent: + payload := result30.PlayerInteractEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(17)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = int8(int32((payload).Action)) + + switch (payload).ClickedPos.Tag() { + case witTypes.OptionNone: + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = int8(int32(0)) + + case witTypes.OptionSome: + payload := (payload).ClickedPos.Some() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = int8(int32(1)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 20)) = (payload).F0 + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 24)) = (payload).F1 + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 28)) = (payload).F2 + + default: + panic("unreachable") + } + utf855 := unsafe.Pointer(unsafe.StringData((payload).Block)) + pinner.Pin(utf855) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (32 + 1*4))) = uint32(uint32(len((payload).Block))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 32)) = uint32(uintptr(uintptr(utf855))) + var result56 int32 + if (payload).Cancelled { + result56 = 1 + } else { + result56 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (32 + 2*4))) = int8(result56) + + case pumpkin_plugin_event.EventPlayerToggleSneakEvent: + payload := result30.PlayerToggleSneakEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(18)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + var result57 int32 + if (payload).IsSneaking { + result57 = 1 + } else { + result57 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = int8(result57) + var result58 int32 + if (payload).Cancelled { + result58 = 1 + } else { + result58 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 13)) = int8(result58) + + case pumpkin_plugin_event.EventPlayerToggleFlightEvent: + payload := result30.PlayerToggleFlightEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(19)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + var result59 int32 + if (payload).IsFlying { + result59 = 1 + } else { + result59 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = int8(result59) + var result60 int32 + if (payload).Cancelled { + result60 = 1 + } else { + result60 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 13)) = int8(result60) + + case pumpkin_plugin_event.EventPlayerToggleSprintEvent: + payload := result30.PlayerToggleSprintEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(20)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + var result61 int32 + if (payload).IsSprinting { + result61 = 1 + } else { + result61 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = int8(result61) + var result62 int32 + if (payload).Cancelled { + result62 = 1 + } else { + result62 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 13)) = int8(result62) + + case pumpkin_plugin_event.EventInventoryClickEvent: + payload := result30.InventoryClickEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(21)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + + switch (payload).WindowType.Tag() { + case witTypes.OptionNone: + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = int8(int32(0)) + + case witTypes.OptionSome: + payload := (payload).WindowType.Some() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = int8(int32(1)) + utf863 := unsafe.Pointer(unsafe.StringData(payload)) + pinner.Pin(utf863) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = uint32(uint32(len(payload))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uintptr(uintptr(utf863))) + + default: + panic("unreachable") + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 4*4))) = int8(int32((payload).ClickType)) + *(*int16)(unsafe.Add(unsafe.Pointer(exportReturnArea), (10 + 4*4))) = int16(int32((payload).Slot)) + *(*int16)(unsafe.Add(unsafe.Pointer(exportReturnArea), (12 + 4*4))) = int16(int32((payload).RawSlot)) + + switch (payload).ClickedItem.Tag() { + case witTypes.OptionNone: + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 4*4))) = int8(int32(0)) + + case witTypes.OptionSome: + payload := (payload).ClickedItem.Some() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 4*4))) = int8(int32(1)) + utf864 := unsafe.Pointer(unsafe.StringData((payload).RegistryKey)) + pinner.Pin(utf864) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 6*4))) = uint32(uint32(len((payload).RegistryKey))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 5*4))) = uint32(uintptr(uintptr(utf864))) + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 7*4))) = int8(int32((payload).Count)) + + default: + panic("unreachable") + } + + switch (payload).Cursor.Tag() { + case witTypes.OptionNone: + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 8*4))) = int8(int32(0)) + + case witTypes.OptionSome: + payload := (payload).Cursor.Some() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 8*4))) = int8(int32(1)) + utf865 := unsafe.Pointer(unsafe.StringData((payload).RegistryKey)) + pinner.Pin(utf865) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 10*4))) = uint32(uint32(len((payload).RegistryKey))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 9*4))) = uint32(uintptr(uintptr(utf865))) + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 11*4))) = int8(int32((payload).Count)) + + default: + panic("unreachable") + } + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 12*4))) = (payload).HotbarButton + var result66 int32 + if (payload).Cancelled { + result66 = 1 + } else { + result66 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (20 + 12*4))) = int8(result66) + + case pumpkin_plugin_event.EventInventoryCloseEvent: + payload := result30.InventoryCloseEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(22)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + + switch (payload).WindowType.Tag() { + case witTypes.OptionNone: + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = int8(int32(0)) + + case witTypes.OptionSome: + payload := (payload).WindowType.Some() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = int8(int32(1)) + utf867 := unsafe.Pointer(unsafe.StringData(payload)) + pinner.Pin(utf867) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = uint32(uint32(len(payload))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uintptr(uintptr(utf867))) + + default: + panic("unreachable") + } + + case pumpkin_plugin_event.EventBlockRedstoneEvent: + payload := result30.BlockRedstoneEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(23)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).TargetWorld).TakeHandle() + *(*int16)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = int16(int32((payload).StateId)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = ((payload).BlockPosition).F0 + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 20)) = ((payload).BlockPosition).F1 + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 24)) = ((payload).BlockPosition).F2 + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 28)) = (payload).OldCurrent + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 32)) = (payload).NewCurrent + var result68 int32 + if (payload).Cancelled { + result68 = 1 + } else { + result68 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 36)) = int8(result68) + + case pumpkin_plugin_event.EventBlockBreakEvent: + payload := result30.BlockBreakEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(24)) + + switch (payload).Player.Tag() { + case witTypes.OptionNone: + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = int8(int32(0)) + + case witTypes.OptionSome: + payload := (payload).Player.Some() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = int8(int32(1)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = (payload).TakeHandle() + + default: + panic("unreachable") + } + utf869 := unsafe.Pointer(unsafe.StringData((payload).Block)) + pinner.Pin(utf869) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 1*4))) = uint32(uint32(len((payload).Block))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = uint32(uintptr(uintptr(utf869))) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 2*4))) = ((payload).BlockPosition).F0 + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (20 + 2*4))) = ((payload).BlockPosition).F1 + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (24 + 2*4))) = ((payload).BlockPosition).F2 + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (28 + 2*4))) = int32((payload).Exp) + var result70 int32 + if (payload).ShouldDrop { + result70 = 1 + } else { + result70 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (32 + 2*4))) = int8(result70) + var result71 int32 + if (payload).Cancelled { + result71 = 1 + } else { + result71 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (33 + 2*4))) = int8(result71) + + case pumpkin_plugin_event.EventBlockBurnEvent: + payload := result30.BlockBurnEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(25)) + utf872 := unsafe.Pointer(unsafe.StringData((payload).IgnitingBlock)) + pinner.Pin(utf872) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uint32(len((payload).IgnitingBlock))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = uint32(uintptr(uintptr(utf872))) + utf873 := unsafe.Pointer(unsafe.StringData((payload).Block)) + pinner.Pin(utf873) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = uint32(uint32(len((payload).Block))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uintptr(uintptr(utf873))) + var result74 int32 + if (payload).Cancelled { + result74 = 1 + } else { + result74 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 4*4))) = int8(result74) + + case pumpkin_plugin_event.EventBlockCanBuildEvent: + payload := result30.BlockCanBuildEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(26)) + utf875 := unsafe.Pointer(unsafe.StringData((payload).BlockToBuild)) + pinner.Pin(utf875) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uint32(len((payload).BlockToBuild))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = uint32(uintptr(uintptr(utf875))) + var result76 int32 + if (payload).Buildable { + result76 = 1 + } else { + result76 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = int8(result76) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (12 + 2*4))) = ((payload).Player).TakeHandle() + utf877 := unsafe.Pointer(unsafe.StringData((payload).Block)) + pinner.Pin(utf877) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 3*4))) = uint32(uint32(len((payload).Block))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 2*4))) = uint32(uintptr(uintptr(utf877))) + var result78 int32 + if (payload).Cancelled { + result78 = 1 + } else { + result78 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 4*4))) = int8(result78) + + case pumpkin_plugin_event.EventBlockGrowEvent: + payload := result30.BlockGrowEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(27)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).TargetWorld).TakeHandle() + utf879 := unsafe.Pointer(unsafe.StringData((payload).OldBlock)) + pinner.Pin(utf879) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uint32(len((payload).OldBlock))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uintptr(uintptr(utf879))) + *(*int16)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = int16(int32((payload).OldStateId)) + utf880 := unsafe.Pointer(unsafe.StringData((payload).NewBlock)) + pinner.Pin(utf880) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 5*4))) = uint32(uint32(len((payload).NewBlock))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 4*4))) = uint32(uintptr(uintptr(utf880))) + *(*int16)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 6*4))) = int16(int32((payload).NewStateId)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (12 + 6*4))) = ((payload).BlockPosition).F0 + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 6*4))) = ((payload).BlockPosition).F1 + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (20 + 6*4))) = ((payload).BlockPosition).F2 + var result81 int32 + if (payload).Cancelled { + result81 = 1 + } else { + result81 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (24 + 6*4))) = int8(result81) + + case pumpkin_plugin_event.EventBlockPlaceEvent: + payload := result30.BlockPlaceEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(28)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle() + utf882 := unsafe.Pointer(unsafe.StringData((payload).BlockPlaced)) + pinner.Pin(utf882) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uint32(len((payload).BlockPlaced))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uintptr(uintptr(utf882))) + utf883 := unsafe.Pointer(unsafe.StringData((payload).BlockPlacedAgainst)) + pinner.Pin(utf883) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 4*4))) = uint32(uint32(len((payload).BlockPlacedAgainst))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = uint32(uintptr(uintptr(utf883))) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 5*4))) = ((payload).BlockPosition).F0 + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (12 + 5*4))) = ((payload).BlockPosition).F1 + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 5*4))) = ((payload).BlockPosition).F2 + var result84 int32 + if (payload).CanBuild { + result84 = 1 + } else { + result84 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (20 + 5*4))) = int8(result84) + var result85 int32 + if (payload).Cancelled { + result85 = 1 + } else { + result85 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (21 + 5*4))) = int8(result85) + + case pumpkin_plugin_event.EventServerCommandEvent: + payload := result30.ServerCommandEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(29)) + utf886 := unsafe.Pointer(unsafe.StringData((payload).Command)) + pinner.Pin(utf886) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uint32(len((payload).Command))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = uint32(uintptr(uintptr(utf886))) + var result87 int32 + if (payload).Cancelled { + result87 = 1 + } else { + result87 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = int8(result87) + + case pumpkin_plugin_event.EventSpawnChangeEvent: + payload := result30.SpawnChangeEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(30)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).TargetWorld).TakeHandle() + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = ((payload).PreviousPosition).F0 + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = ((payload).PreviousPosition).F1 + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 20)) = ((payload).PreviousPosition).F2 + *(*float32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 24)) = (payload).PreviousYaw + *(*float32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 28)) = (payload).PreviousPitch + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 32)) = ((payload).NewPosition).F0 + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 36)) = ((payload).NewPosition).F1 + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 40)) = ((payload).NewPosition).F2 + *(*float32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 44)) = (payload).NewYaw + *(*float32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 48)) = (payload).NewPitch + + case pumpkin_plugin_event.EventServerBroadcastEvent: + payload := result30.ServerBroadcastEvent() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(31)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Message).TakeHandle() + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = ((payload).Sender).TakeHandle() + var result88 int32 + if (payload).Cancelled { + result88 = 1 + } else { + result88 = 0 + } + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = int8(result88) + + default: + panic("unreachable") + } + return exportReturnArea + +} + +//go:wasmexport cabi_post_handle-event +func wasm_export_post_return_wit_world_handle_event(result uintptr) { + syncExportPinner.Unpin() +} + +//go:wasmexport handle-command +func wasm_export_wit_world_handle_command(arg0 int32, arg1 int32, arg2 int32, arg3 int32) uintptr { + + pinner := &syncExportPinner + result := export_wit_world.HandleCommand(uint32(arg0), pumpkin_plugin_command.CommandSenderFromOwnHandle(int32(uintptr(arg1))), pumpkin_plugin_server.ServerFromOwnHandle(int32(uintptr(arg2))), pumpkin_plugin_command.ConsumedArgsFromOwnHandle(int32(uintptr(arg3)))) + + switch result.Tag() { + case witTypes.ResultOk: + payload := result.Ok() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(0)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 4)) = payload + + case witTypes.ResultErr: + payload := result.Err() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(1)) + + switch payload.Tag() { + case pumpkin_plugin_command.CommandErrorInvalidConsumption: + payload := payload.InvalidConsumption() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 4)) = int8(int32(0)) + + switch payload.Tag() { + case witTypes.OptionNone: + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (2 * 4))) = int8(int32(0)) + + case witTypes.OptionSome: + payload := payload.Some() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (2 * 4))) = int8(int32(1)) + utf8 := unsafe.Pointer(unsafe.StringData(payload)) + pinner.Pin(utf8) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (4 * 4))) = uint32(uint32(len(payload))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (3 * 4))) = uint32(uintptr(uintptr(utf8))) + + default: + panic("unreachable") + } + + case pumpkin_plugin_command.CommandErrorInvalidRequirement: + + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 4)) = int8(int32(1)) + + case pumpkin_plugin_command.CommandErrorPermissionDenied: + + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 4)) = int8(int32(2)) + + case pumpkin_plugin_command.CommandErrorCommandFailed: + payload := payload.CommandFailed() + *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 4)) = int8(int32(3)) + *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (2 * 4))) = (payload).TakeHandle() + + default: + panic("unreachable") + } + + default: + panic("unreachable") + } + return exportReturnArea + +} + +//go:wasmexport cabi_post_handle-command +func wasm_export_post_return_wit_world_handle_command(result uintptr) { + syncExportPinner.Unpin() +} + +//go:wasmexport handle-task +func wasm_export_wit_world_handle_task(arg0 int32, arg1 int32) { + + export_wit_world.HandleTask(uint32(arg0), pumpkin_plugin_server.ServerFromOwnHandle(int32(uintptr(arg1)))) + +} + +//go:wasmexport pumpkin:plugin/metadata@0.1.0#get-metadata +func wasm_export_pumpkin_plugin_metadata_get_metadata() uintptr { + + pinner := &syncExportPinner + result := export_pumpkin_plugin_metadata.GetMetadata() + utf8 := unsafe.Pointer(unsafe.StringData((result).Name)) + pinner.Pin(utf8) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 4)) = uint32(uint32(len((result).Name))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = uint32(uintptr(uintptr(utf8))) + utf80 := unsafe.Pointer(unsafe.StringData((result).Version)) + pinner.Pin(utf80) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (3 * 4))) = uint32(uint32(len((result).Version))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (2 * 4))) = uint32(uintptr(uintptr(utf80))) + slice := (result).Authors + length := uint32(len(slice)) + result2 := witRuntime.Allocate(pinner, uintptr(length*(2*4)), 4) + for index, element := range slice { + base := unsafe.Add(result2, index*(2*4)) + utf81 := unsafe.Pointer(unsafe.StringData(element)) + pinner.Pin(utf81) + *(*uint32)(unsafe.Add(unsafe.Pointer(base), 4)) = uint32(uint32(len(element))) + *(*uint32)(unsafe.Add(unsafe.Pointer(base), 0)) = uint32(uintptr(uintptr(utf81))) + + } + + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (5 * 4))) = uint32(length) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (4 * 4))) = uint32(uintptr(uintptr(result2))) + utf83 := unsafe.Pointer(unsafe.StringData((result).Description)) + pinner.Pin(utf83) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (7 * 4))) = uint32(uint32(len((result).Description))) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (6 * 4))) = uint32(uintptr(uintptr(utf83))) + slice5 := (result).Dependencies + length7 := uint32(len(slice5)) + result6 := witRuntime.Allocate(pinner, uintptr(length7*(2*4)), 4) + for index, element := range slice5 { + base := unsafe.Add(result6, index*(2*4)) + utf84 := unsafe.Pointer(unsafe.StringData(element)) + pinner.Pin(utf84) + *(*uint32)(unsafe.Add(unsafe.Pointer(base), 4)) = uint32(uint32(len(element))) + *(*uint32)(unsafe.Add(unsafe.Pointer(base), 0)) = uint32(uintptr(uintptr(utf84))) + + } + + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (9 * 4))) = uint32(length7) + *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 * 4))) = uint32(uintptr(uintptr(result6))) + return exportReturnArea + +} + +//go:wasmexport cabi_post_pumpkin:plugin/metadata@0.1.0#get-metadata +func wasm_export_post_return_pumpkin_plugin_metadata_get_metadata(result uintptr) { + syncExportPinner.Unpin() +} diff --git a/pkg/wit_world/empty.s b/pkg/wit_world/empty.s new file mode 100644 index 0000000..308ab60 --- /dev/null +++ b/pkg/wit_world/empty.s @@ -0,0 +1,3 @@ +// This file exists for testing this package without WebAssembly, +// allowing empty function bodies with a //go:wasmimport directive. +// See https://pkg.go.dev/cmd/compile for more information. \ No newline at end of file diff --git a/pkg/wit_world/wit_bindings.go b/pkg/wit_world/wit_bindings.go new file mode 100644 index 0000000..938485b --- /dev/null +++ b/pkg/wit_world/wit_bindings.go @@ -0,0 +1,20 @@ +// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT! +// +// This code was generated from the following packages: +// pumpkin:plugin@0.1.0 + +package wit_world + +import ( + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_command" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_context" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_event" + "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_server" +) + +type Context = pumpkin_plugin_context.Context +type Event = pumpkin_plugin_event.Event +type ServerInstance = pumpkin_plugin_server.Server +type CommandSender = pumpkin_plugin_command.CommandSender +type ConsumedArgs = pumpkin_plugin_command.ConsumedArgs +type CommandError = pumpkin_plugin_command.CommandError