diff --git a/LICENSE b/LICENSE
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+++ b/LICENSE
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+ GNU GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc.
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+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+
+ Copyright (C)
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ Copyright (C)
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+.
diff --git a/README.md b/README.md
new file mode 100644
index 0000000..2d8cd7d
--- /dev/null
+++ b/README.md
@@ -0,0 +1,55 @@
+# Pumpkin Plugin API for Go
+
+This package provides everything needed to write a Pumpkin server plugin compiled to WebAssembly using Go.
+
+## Quick start
+
+1. Initialize your Go module:
+
+```bash
+go mod init github.com/yourname/yourplugin
+go get github.com/Pumpkin-MC/pumpkin-api-go
+```
+
+2. Create your plugin (`main.go`):
+
+```go
+package main
+
+import (
+ "github.com/Pumpkin-MC/pumpkin-api-go/api"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_context"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_logging"
+ _ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/wit_exports"
+)
+
+type MyPlugin struct {
+ api.DefaultPlugin
+}
+
+func (p *MyPlugin) Metadata() api.Metadata {
+ return api.Metadata{
+ Name: "my-go-plugin",
+ Version: "0.1.0",
+ Authors: []string{"you"},
+ }
+}
+
+func (p *MyPlugin) OnLoad(ctx *pumpkin_plugin_context.Context) {
+ pumpkin_plugin_logging.Log(pumpkin_plugin_logging.LevelInfo(), "Go plugin loaded!")
+}
+
+func init() {
+ api.RegisterPlugin(&MyPlugin{})
+}
+
+func main() {}
+```
+
+3. Build your plugin into a WebAssembly component using TinyGo:
+
+```bash
+tinygo build -o my_plugin.wasm -target=wasi main.go
+```
+
+Note: You might need to use `wit-component` to turn the core WASM into a component if your build tool doesn't do it automatically.
diff --git a/example/main.go b/example/main.go
new file mode 100644
index 0000000..e22e115
--- /dev/null
+++ b/example/main.go
@@ -0,0 +1,28 @@
+package main
+
+import (
+ "github.com/Pumpkin-MC/pumpkin-api-go/api"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_context"
+ _ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/wit_exports"
+)
+
+type MyPlugin struct {
+ api.DefaultPlugin
+}
+
+func (p *MyPlugin) Metadata() api.Metadata {
+ return api.Metadata{
+ Name: "GoExamplePlugin",
+ Version: "1.0.0",
+ Authors: []string{"Alex"},
+ }
+}
+
+func (p *MyPlugin) OnLoad(ctx *pumpkin_plugin_context.Context) {
+}
+
+func init() {
+ api.RegisterPlugin(&MyPlugin{})
+}
+
+func main() {}
diff --git a/generate.sh b/generate.sh
new file mode 100644
index 0000000..bf9e919
--- /dev/null
+++ b/generate.sh
@@ -0,0 +1,17 @@
+#!/bin/bash
+
+# Ensure the submodule is initialized
+git submodule update --init
+
+# Generate the Go bindings
+rm -rf pkg
+mkdir -p pkg
+
+# Note: We don't use --generate-stubs here because we have hand-written
+# bridge code in internal/exports that maps the WIT exports to our
+# higher-level Go API in the api/ package.
+wit-bindgen go --pkg-name github.com/Pumpkin-MC/pumpkin-api-go/pkg \
+ --export-pkg-name github.com/Pumpkin-MC/pumpkin-api-go/internal/exports \
+ --out-dir pkg -w plugin wit/repo/pumpkin-plugin-wit/v0.1
+
+echo "Bindings generated successfully in pkg/"
diff --git a/go.mod b/go.mod
new file mode 100644
index 0000000..f6b9ab7
--- /dev/null
+++ b/go.mod
@@ -0,0 +1,5 @@
+module github.com/Pumpkin-MC/pumpkin-api-go
+
+go 1.26.2
+
+require go.bytecodealliance.org/pkg v0.2.1
diff --git a/go.sum b/go.sum
new file mode 100644
index 0000000..a18d6dc
--- /dev/null
+++ b/go.sum
@@ -0,0 +1,2 @@
+go.bytecodealliance.org/pkg v0.2.1 h1:TdRagooIcCW3UmlKqVO4cDR3GNDyfDnbiBzGI6TOvyg=
+go.bytecodealliance.org/pkg v0.2.1/go.mod h1:OjA+V8g3uUFixeCKFfamm6sYhTJdg8fvwEdJ2GO0GSk=
diff --git a/internal/exports/export_pumpkin_plugin_metadata/empty.s b/internal/exports/export_pumpkin_plugin_metadata/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/internal/exports/export_pumpkin_plugin_metadata/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/internal/exports/export_pumpkin_plugin_metadata/wit_bindings.go b/internal/exports/export_pumpkin_plugin_metadata/wit_bindings.go
new file mode 100644
index 0000000..161f42a
--- /dev/null
+++ b/internal/exports/export_pumpkin_plugin_metadata/wit_bindings.go
@@ -0,0 +1,24 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package export_pumpkin_plugin_metadata
+
+import (
+ "github.com/Pumpkin-MC/pumpkin-api-go/api"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_metadata"
+)
+
+func GetMetadata() pumpkin_plugin_metadata.PluginMetadata {
+ if instance := api.GetInstance(); instance != nil {
+ return instance.Metadata()
+ }
+ return pumpkin_plugin_metadata.PluginMetadata{
+ Name: "unknown",
+ Version: "0.0.0",
+ Authors: nil,
+ Description: "No metadata",
+ Dependencies: nil,
+ }
+}
diff --git a/internal/exports/export_wit_world/empty.s b/internal/exports/export_wit_world/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/internal/exports/export_wit_world/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/internal/exports/export_wit_world/wit_bindings.go b/internal/exports/export_wit_world/wit_bindings.go
new file mode 100644
index 0000000..f6940ee
--- /dev/null
+++ b/internal/exports/export_wit_world/wit_bindings.go
@@ -0,0 +1,52 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package export_wit_world
+
+import (
+ "github.com/Pumpkin-MC/pumpkin-api-go/api"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_command"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_context"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_event"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_server"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text"
+ witTypes "go.bytecodealliance.org/pkg/wit/types"
+)
+
+func InitPlugin() {
+}
+
+func OnLoad(ctx *pumpkin_plugin_context.Context) witTypes.Result[witTypes.Unit, string] {
+ if instance := api.GetInstance(); instance != nil {
+ instance.OnLoad(ctx)
+ }
+ return witTypes.Ok[witTypes.Unit, string](witTypes.Unit{})
+}
+
+func OnUnload(ctx *pumpkin_plugin_context.Context) witTypes.Result[witTypes.Unit, string] {
+ if instance := api.GetInstance(); instance != nil {
+ instance.OnUnload(ctx)
+ }
+ return witTypes.Ok[witTypes.Unit, string](witTypes.Unit{})
+}
+
+func HandleEvent(eventId uint32, server *pumpkin_plugin_server.Server, event pumpkin_plugin_event.Event) pumpkin_plugin_event.Event {
+ if instance := api.GetInstance(); instance != nil {
+ return instance.HandleEvent(eventId, server, event)
+ }
+ return event
+}
+
+func HandleCommand(commandId uint32, sender *pumpkin_plugin_command.CommandSender, server *pumpkin_plugin_server.Server, args *pumpkin_plugin_command.ConsumedArgs) witTypes.Result[int32, pumpkin_plugin_command.CommandError] {
+ if instance := api.GetInstance(); instance != nil {
+ result := instance.HandleCommand(commandId, sender, server, args)
+ return witTypes.Ok[int32, pumpkin_plugin_command.CommandError](result)
+ }
+ return witTypes.Err[int32, pumpkin_plugin_command.CommandError](pumpkin_plugin_command.MakeCommandErrorCommandFailed(pumpkin_plugin_text.TextComponentText("Plugin instance not found")))
+}
+
+func HandleTask(handlerId uint32, server *pumpkin_plugin_server.Server) {
+ // Not yet implemented in high-level API
+}
diff --git a/pkg/pumpkin_plugin_block_entity/empty.s b/pkg/pumpkin_plugin_block_entity/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/pkg/pumpkin_plugin_block_entity/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/pkg/pumpkin_plugin_block_entity/wit_bindings.go b/pkg/pumpkin_plugin_block_entity/wit_bindings.go
new file mode 100644
index 0000000..ba651c7
--- /dev/null
+++ b/pkg/pumpkin_plugin_block_entity/wit_bindings.go
@@ -0,0 +1,273 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package pumpkin_plugin_block_entity
+
+import (
+ witRuntime "go.bytecodealliance.org/pkg/wit/runtime"
+ witTypes "go.bytecodealliance.org/pkg/wit/types"
+ "runtime"
+ "unsafe"
+)
+
+type BlockPosition = witTypes.Tuple3[int32, int32, int32]
+
+//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [resource-drop]block-entity
+func resourceDropBlockEntity(handle int32)
+
+type BlockEntity struct {
+ handle *witRuntime.Handle
+}
+
+func (self *BlockEntity) TakeHandle() int32 {
+ return self.handle.Take()
+}
+
+func (self *BlockEntity) SetHandle(handle int32) {
+ self.handle.Set(handle)
+}
+
+func (self *BlockEntity) Handle() int32 {
+ return self.handle.Use()
+}
+
+func (self *BlockEntity) Drop() {
+ handle := self.handle.TakeOrNil()
+ if handle != 0 {
+ resourceDropBlockEntity(handle)
+ }
+}
+
+func BlockEntityFromOwnHandle(handleValue int32) *BlockEntity {
+ handle := witRuntime.MakeHandle(handleValue)
+ value := &BlockEntity{handle}
+ runtime.AddCleanup(value, func(_ int) {
+ handleValue := handle.TakeOrNil()
+ if handleValue != 0 {
+ resourceDropBlockEntity(handleValue)
+ }
+ }, 0)
+ return value
+}
+
+func BlockEntityFromBorrowHandle(handleValue int32) *BlockEntity {
+ handle := witRuntime.MakeHandle(handleValue)
+ return &BlockEntity{handle}
+}
+
+//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [resource-drop]command-block-entity
+func resourceDropCommandBlockEntity(handle int32)
+
+type CommandBlockEntity struct {
+ handle *witRuntime.Handle
+}
+
+func (self *CommandBlockEntity) TakeHandle() int32 {
+ return self.handle.Take()
+}
+
+func (self *CommandBlockEntity) SetHandle(handle int32) {
+ self.handle.Set(handle)
+}
+
+func (self *CommandBlockEntity) Handle() int32 {
+ return self.handle.Use()
+}
+
+func (self *CommandBlockEntity) Drop() {
+ handle := self.handle.TakeOrNil()
+ if handle != 0 {
+ resourceDropCommandBlockEntity(handle)
+ }
+}
+
+func CommandBlockEntityFromOwnHandle(handleValue int32) *CommandBlockEntity {
+ handle := witRuntime.MakeHandle(handleValue)
+ value := &CommandBlockEntity{handle}
+ runtime.AddCleanup(value, func(_ int) {
+ handleValue := handle.TakeOrNil()
+ if handleValue != 0 {
+ resourceDropCommandBlockEntity(handleValue)
+ }
+ }, 0)
+ return value
+}
+
+func CommandBlockEntityFromBorrowHandle(handleValue int32) *CommandBlockEntity {
+ handle := witRuntime.MakeHandle(handleValue)
+ return &CommandBlockEntity{handle}
+}
+
+const (
+ BlockEntityTypeCommandBlockEntity uint8 = 0
+)
+
+type BlockEntityType struct {
+ tag uint8
+ value any
+}
+
+func (self BlockEntityType) Tag() uint8 {
+ return self.tag
+}
+
+func (self BlockEntityType) CommandBlockEntity() *CommandBlockEntity {
+ if self.tag != BlockEntityTypeCommandBlockEntity {
+ panic("tag mismatch")
+ }
+ return self.value.(*CommandBlockEntity)
+}
+
+func MakeBlockEntityTypeCommandBlockEntity(value *CommandBlockEntity) BlockEntityType {
+ return BlockEntityType{BlockEntityTypeCommandBlockEntity, value}
+}
+
+//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]block-entity.resource-location
+func wasm_import_method_block_entity_resource_location(arg0 int32, arg1 uintptr)
+
+func (self *BlockEntity) ResourceLocation() string {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ wasm_import_method_block_entity_resource_location((self).Handle(), returnArea)
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ result := value
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]block-entity.get-position
+func wasm_import_method_block_entity_get_position(arg0 int32, arg1 uintptr)
+
+func (self *BlockEntity) GetPosition() witTypes.Tuple3[int32, int32, int32] {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, 12, 4))
+ wasm_import_method_block_entity_get_position((self).Handle(), returnArea)
+ result := witTypes.Tuple3[int32, int32, int32]{*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 0)), *(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4)), *(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 8))}
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]block-entity.get-id
+func wasm_import_method_block_entity_get_id(arg0 int32) int32
+
+func (self *BlockEntity) GetId() uint32 {
+
+ result := wasm_import_method_block_entity_get_id((self).Handle())
+ return uint32(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]block-entity.is-dirty
+func wasm_import_method_block_entity_is_dirty(arg0 int32) int32
+
+func (self *BlockEntity) IsDirty() bool {
+
+ result := wasm_import_method_block_entity_is_dirty((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]block-entity.clear-dirty
+func wasm_import_method_block_entity_clear_dirty(arg0 int32)
+
+func (self *BlockEntity) ClearDirty() {
+
+ wasm_import_method_block_entity_clear_dirty((self).Handle())
+
+}
+
+//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]command-block-entity.get-block-entity
+func wasm_import_method_command_block_entity_get_block_entity(arg0 int32) int32
+
+func (self *CommandBlockEntity) GetBlockEntity() *BlockEntity {
+
+ result := wasm_import_method_command_block_entity_get_block_entity((self).Handle())
+ return BlockEntityFromOwnHandle(int32(uintptr(result)))
+
+}
+
+//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]command-block-entity.last-output
+func wasm_import_method_command_block_entity_last_output(arg0 int32, arg1 uintptr)
+
+func (self *CommandBlockEntity) LastOutput() string {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ wasm_import_method_command_block_entity_last_output((self).Handle(), returnArea)
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ result := value
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]command-block-entity.track-output
+func wasm_import_method_command_block_entity_track_output(arg0 int32) int32
+
+func (self *CommandBlockEntity) TrackOutput() bool {
+
+ result := wasm_import_method_command_block_entity_track_output((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]command-block-entity.success-count
+func wasm_import_method_command_block_entity_success_count(arg0 int32) int32
+
+func (self *CommandBlockEntity) SuccessCount() uint32 {
+
+ result := wasm_import_method_command_block_entity_success_count((self).Handle())
+ return uint32(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]command-block-entity.command
+func wasm_import_method_command_block_entity_command(arg0 int32, arg1 uintptr)
+
+func (self *CommandBlockEntity) Command() string {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ wasm_import_method_command_block_entity_command((self).Handle(), returnArea)
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ result := value
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]command-block-entity.auto
+func wasm_import_method_command_block_entity_auto(arg0 int32) int32
+
+func (self *CommandBlockEntity) Auto() bool {
+
+ result := wasm_import_method_command_block_entity_auto((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]command-block-entity.condition-met
+func wasm_import_method_command_block_entity_condition_met(arg0 int32) int32
+
+func (self *CommandBlockEntity) ConditionMet() bool {
+
+ result := wasm_import_method_command_block_entity_condition_met((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/block-entity@0.1.0 [method]command-block-entity.powered
+func wasm_import_method_command_block_entity_powered(arg0 int32) int32
+
+func (self *CommandBlockEntity) Powered() bool {
+
+ result := wasm_import_method_command_block_entity_powered((self).Handle())
+ return (result != 0)
+
+}
diff --git a/pkg/pumpkin_plugin_boss_bar/empty.s b/pkg/pumpkin_plugin_boss_bar/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/pkg/pumpkin_plugin_boss_bar/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/pkg/pumpkin_plugin_boss_bar/wit_bindings.go b/pkg/pumpkin_plugin_boss_bar/wit_bindings.go
new file mode 100644
index 0000000..fe5ff61
--- /dev/null
+++ b/pkg/pumpkin_plugin_boss_bar/wit_bindings.go
@@ -0,0 +1,270 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package pumpkin_plugin_boss_bar
+
+import (
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_player"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text"
+ witRuntime "go.bytecodealliance.org/pkg/wit/runtime"
+ "runtime"
+ "unsafe"
+)
+
+type TextComponent = pumpkin_plugin_text.TextComponent
+type Player = pumpkin_plugin_player.Player
+
+const (
+ BossBarColorPink uint8 = 0
+ BossBarColorBlue uint8 = 1
+ BossBarColorRed uint8 = 2
+ BossBarColorGreen uint8 = 3
+ BossBarColorYellow uint8 = 4
+ BossBarColorPurple uint8 = 5
+ BossBarColorWhite uint8 = 6
+)
+
+// Represents the color of a boss bar.
+type BossBarColor = uint8
+
+const (
+ BossBarDivisionNoDivision uint8 = 0
+ BossBarDivisionNotches6 uint8 = 1
+ BossBarDivisionNotches10 uint8 = 2
+ BossBarDivisionNotches12 uint8 = 3
+ BossBarDivisionNotches20 uint8 = 4
+)
+
+// Represents the notches/divisions of a boss bar.
+type BossBarDivision = uint8
+
+// Metadata flags that can be toggled on a boss bar.
+type BossBarMetadata struct {
+ // Darkens the sky for players who see the boss bar.
+ DarkenSky bool
+ // If true, the bar is considered a "dragon bar" (used for Ender Dragon).
+ DragonBar bool
+ // If true, fog is created around the players who see the boss bar.
+ CreateFog bool
+}
+
+//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [resource-drop]boss-bar
+func resourceDropBossBar(handle int32)
+
+// Represents a boss bar that can be shown to players.
+type BossBar struct {
+ handle *witRuntime.Handle
+}
+
+func (self *BossBar) TakeHandle() int32 {
+ return self.handle.Take()
+}
+
+func (self *BossBar) SetHandle(handle int32) {
+ self.handle.Set(handle)
+}
+
+func (self *BossBar) Handle() int32 {
+ return self.handle.Use()
+}
+
+func (self *BossBar) Drop() {
+ handle := self.handle.TakeOrNil()
+ if handle != 0 {
+ resourceDropBossBar(handle)
+ }
+}
+
+func BossBarFromOwnHandle(handleValue int32) *BossBar {
+ handle := witRuntime.MakeHandle(handleValue)
+ value := &BossBar{handle}
+ runtime.AddCleanup(value, func(_ int) {
+ handleValue := handle.TakeOrNil()
+ if handleValue != 0 {
+ resourceDropBossBar(handleValue)
+ }
+ }, 0)
+ return value
+}
+
+func BossBarFromBorrowHandle(handleValue int32) *BossBar {
+ handle := witRuntime.MakeHandle(handleValue)
+ return &BossBar{handle}
+}
+
+//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [constructor]boss-bar
+func wasm_import_constructor_boss_bar(arg0 int32, arg1 int32, arg2 int32) int32
+
+func MakeBossBar(title *pumpkin_plugin_text.TextComponent, color BossBarColor, division BossBarDivision) *BossBar {
+
+ result := wasm_import_constructor_boss_bar((title).TakeHandle(), int32(color), int32(division))
+ return BossBarFromOwnHandle(int32(uintptr(result)))
+
+}
+
+//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.get-title
+func wasm_import_method_boss_bar_get_title(arg0 int32) int32
+
+func (self *BossBar) GetTitle() *pumpkin_plugin_text.TextComponent {
+
+ result := wasm_import_method_boss_bar_get_title((self).Handle())
+ return pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(result)))
+
+}
+
+//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.set-title
+func wasm_import_method_boss_bar_set_title(arg0 int32, arg1 int32)
+
+func (self *BossBar) SetTitle(title *pumpkin_plugin_text.TextComponent) {
+
+ wasm_import_method_boss_bar_set_title((self).Handle(), (title).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.get-health
+func wasm_import_method_boss_bar_get_health(arg0 int32) float32
+
+func (self *BossBar) GetHealth() float32 {
+
+ result := wasm_import_method_boss_bar_get_health((self).Handle())
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.set-health
+func wasm_import_method_boss_bar_set_health(arg0 int32, arg1 float32)
+
+func (self *BossBar) SetHealth(health float32) {
+
+ wasm_import_method_boss_bar_set_health((self).Handle(), health)
+
+}
+
+//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.get-color
+func wasm_import_method_boss_bar_get_color(arg0 int32) int32
+
+func (self *BossBar) GetColor() BossBarColor {
+
+ result := wasm_import_method_boss_bar_get_color((self).Handle())
+ return uint8(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.set-color
+func wasm_import_method_boss_bar_set_color(arg0 int32, arg1 int32)
+
+func (self *BossBar) SetColor(color BossBarColor) {
+
+ wasm_import_method_boss_bar_set_color((self).Handle(), int32(color))
+
+}
+
+//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.get-division
+func wasm_import_method_boss_bar_get_division(arg0 int32) int32
+
+func (self *BossBar) GetDivision() BossBarDivision {
+
+ result := wasm_import_method_boss_bar_get_division((self).Handle())
+ return uint8(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.set-division
+func wasm_import_method_boss_bar_set_division(arg0 int32, arg1 int32)
+
+func (self *BossBar) SetDivision(division BossBarDivision) {
+
+ wasm_import_method_boss_bar_set_division((self).Handle(), int32(division))
+
+}
+
+//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.get-metadata
+func wasm_import_method_boss_bar_get_metadata(arg0 int32, arg1 uintptr)
+
+func (self *BossBar) GetMetadata() BossBarMetadata {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, 3, 1))
+ wasm_import_method_boss_bar_get_metadata((self).Handle(), returnArea)
+ result := BossBarMetadata{(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 1))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 2))) != 0)}
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.set-metadata
+func wasm_import_method_boss_bar_set_metadata(arg0 int32, arg1 int32, arg2 int32, arg3 int32)
+
+func (self *BossBar) SetMetadata(metadata BossBarMetadata) {
+
+ var result int32
+ if (metadata).DarkenSky {
+ result = 1
+ } else {
+ result = 0
+ }
+ var result0 int32
+ if (metadata).DragonBar {
+ result0 = 1
+ } else {
+ result0 = 0
+ }
+ var result1 int32
+ if (metadata).CreateFog {
+ result1 = 1
+ } else {
+ result1 = 0
+ }
+ wasm_import_method_boss_bar_set_metadata((self).Handle(), result, result0, result1)
+
+}
+
+//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.add-player
+func wasm_import_method_boss_bar_add_player(arg0 int32, arg1 int32)
+
+func (self *BossBar) AddPlayer(player *pumpkin_plugin_player.Player) {
+
+ wasm_import_method_boss_bar_add_player((self).Handle(), (player).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.remove-player
+func wasm_import_method_boss_bar_remove_player(arg0 int32, arg1 int32)
+
+func (self *BossBar) RemovePlayer(player *pumpkin_plugin_player.Player) {
+
+ wasm_import_method_boss_bar_remove_player((self).Handle(), (player).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.get-players
+func wasm_import_method_boss_bar_get_players(arg0 int32, arg1 uintptr)
+
+func (self *BossBar) GetPlayers() []*pumpkin_plugin_player.Player {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ wasm_import_method_boss_bar_get_players((self).Handle(), returnArea)
+ result := make([]*pumpkin_plugin_player.Player, 0, *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ for index := 0; index < int(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))); index++ {
+ base := unsafe.Add(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0)))), index*4)
+
+ result = append(result, pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(base), 0))))))
+ }
+
+ result0 := result
+ return result0
+
+}
+
+//go:wasmimport pumpkin:plugin/boss-bar@0.1.0 [method]boss-bar.remove-all
+func wasm_import_method_boss_bar_remove_all(arg0 int32)
+
+func (self *BossBar) RemoveAll() {
+
+ wasm_import_method_boss_bar_remove_all((self).Handle())
+
+}
diff --git a/pkg/pumpkin_plugin_command/empty.s b/pkg/pumpkin_plugin_command/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/pkg/pumpkin_plugin_command/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/pkg/pumpkin_plugin_command/wit_bindings.go b/pkg/pumpkin_plugin_command/wit_bindings.go
new file mode 100644
index 0000000..a9cafb4
--- /dev/null
+++ b/pkg/pumpkin_plugin_command/wit_bindings.go
@@ -0,0 +1,1849 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package pumpkin_plugin_command
+
+import (
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_block_entity"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_player"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_server"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_world"
+ witRuntime "go.bytecodealliance.org/pkg/wit/runtime"
+ witTypes "go.bytecodealliance.org/pkg/wit/types"
+ "math"
+ "runtime"
+ "unsafe"
+)
+
+type World = pumpkin_plugin_world.World
+type Entity = pumpkin_plugin_world.Entity
+type Player = pumpkin_plugin_player.Player
+type CommandBlockEntity = pumpkin_plugin_block_entity.CommandBlockEntity
+type Position = witTypes.Tuple3[float64, float64, float64]
+type BlockPosition = witTypes.Tuple3[int32, int32, int32]
+type Locale = pumpkin_plugin_common.Locale
+type Server = pumpkin_plugin_server.Server
+type Difficulty = pumpkin_plugin_server.Difficulty
+type TextComponent = pumpkin_plugin_text.TextComponent
+
+const (
+ GamemodeSurvival uint8 = 0
+ GamemodeCreative uint8 = 1
+ GamemodeAdventure uint8 = 2
+ GamemodeSpectator uint8 = 3
+)
+
+type Gamemode = uint8
+
+const (
+ BossbarColorPink uint8 = 0
+ BossbarColorBlue uint8 = 1
+ BossbarColorRed uint8 = 2
+ BossbarColorGreen uint8 = 3
+ BossbarColorYellow uint8 = 4
+ BossbarColorPurple uint8 = 5
+ BossbarColorWhite uint8 = 6
+)
+
+type BossbarColor = uint8
+
+const (
+ BossbarStyleNoDivision uint8 = 0
+ BossbarStyleNotches6 uint8 = 1
+ BossbarStyleNotches10 uint8 = 2
+ BossbarStyleNotches12 uint8 = 3
+ BossbarStyleNotches20 uint8 = 4
+)
+
+type BossbarStyle = uint8
+
+const (
+ SoundCategoryMaster uint8 = 0
+ SoundCategoryMusic uint8 = 1
+ SoundCategoryRecords uint8 = 2
+ SoundCategoryWeather uint8 = 3
+ SoundCategoryBlocks uint8 = 4
+ SoundCategoryHostile uint8 = 5
+ SoundCategoryNeutral uint8 = 6
+ SoundCategoryPlayers uint8 = 7
+ SoundCategoryAmbient uint8 = 8
+ SoundCategoryVoice uint8 = 9
+ SoundCategoryUi uint8 = 10
+)
+
+type SoundCategory = uint8
+
+const (
+ EntityAnchorFeet uint8 = 0
+ EntityAnchorEyes uint8 = 1
+)
+
+type EntityAnchor = uint8
+
+const (
+ NumberFloat64 uint8 = 0
+ NumberFloat32 uint8 = 1
+ NumberInt32 uint8 = 2
+ NumberInt64 uint8 = 3
+)
+
+type Number struct {
+ tag uint8
+ value any
+}
+
+func (self Number) Tag() uint8 {
+ return self.tag
+}
+
+func (self Number) Float64() float64 {
+ if self.tag != NumberFloat64 {
+ panic("tag mismatch")
+ }
+ return self.value.(float64)
+}
+func (self Number) Float32() float32 {
+ if self.tag != NumberFloat32 {
+ panic("tag mismatch")
+ }
+ return self.value.(float32)
+}
+func (self Number) Int32() int32 {
+ if self.tag != NumberInt32 {
+ panic("tag mismatch")
+ }
+ return self.value.(int32)
+}
+func (self Number) Int64() int64 {
+ if self.tag != NumberInt64 {
+ panic("tag mismatch")
+ }
+ return self.value.(int64)
+}
+
+func MakeNumberFloat64(value float64) Number {
+ return Number{NumberFloat64, value}
+}
+func MakeNumberFloat32(value float32) Number {
+ return Number{NumberFloat32, value}
+}
+func MakeNumberInt32(value int32) Number {
+ return Number{NumberInt32, value}
+}
+func MakeNumberInt64(value int64) Number {
+ return Number{NumberInt64, value}
+}
+
+const (
+ NotInBoundsLowerBound uint8 = 0
+ NotInBoundsUpperBound uint8 = 1
+)
+
+type NotInBounds struct {
+ tag uint8
+ value any
+}
+
+func (self NotInBounds) Tag() uint8 {
+ return self.tag
+}
+
+func (self NotInBounds) LowerBound() witTypes.Tuple2[Number, Number] {
+ if self.tag != NotInBoundsLowerBound {
+ panic("tag mismatch")
+ }
+ return self.value.(witTypes.Tuple2[Number, Number])
+}
+func (self NotInBounds) UpperBound() witTypes.Tuple2[Number, Number] {
+ if self.tag != NotInBoundsUpperBound {
+ panic("tag mismatch")
+ }
+ return self.value.(witTypes.Tuple2[Number, Number])
+}
+
+func MakeNotInBoundsLowerBound(value witTypes.Tuple2[Number, Number]) NotInBounds {
+ return NotInBounds{NotInBoundsLowerBound, value}
+}
+func MakeNotInBoundsUpperBound(value witTypes.Tuple2[Number, Number]) NotInBounds {
+ return NotInBounds{NotInBoundsUpperBound, value}
+}
+
+const (
+ ArgEntities uint8 = 0
+ ArgEntity uint8 = 1
+ ArgPlayers uint8 = 2
+ ArgBlockPos uint8 = 3
+ ArgPos3d uint8 = 4
+ ArgPos2d uint8 = 5
+ ArgRotation uint8 = 6
+ ArgGameMode uint8 = 7
+ ArgDifficulty uint8 = 8
+ ArgItem uint8 = 9
+ ArgItemPredicate uint8 = 10
+ ArgResourceLocation uint8 = 11
+ ArgBlock uint8 = 12
+ ArgBlockPredicate uint8 = 13
+ ArgBossbarColor uint8 = 14
+ ArgBossbarStyle uint8 = 15
+ ArgParticle uint8 = 16
+ ArgMsg uint8 = 17
+ ArgTextComponent uint8 = 18
+ ArgTime uint8 = 19
+ ArgNum uint8 = 20
+ ArgBool uint8 = 21
+ ArgSimple uint8 = 22
+ ArgSoundCategory uint8 = 23
+ ArgDamageType uint8 = 24
+ ArgEffect uint8 = 25
+ ArgEnchantment uint8 = 26
+ ArgEntityAnchor uint8 = 27
+)
+
+type Arg struct {
+ tag uint8
+ value any
+}
+
+func (self Arg) Tag() uint8 {
+ return self.tag
+}
+
+func (self Arg) Entities() []*pumpkin_plugin_world.Entity {
+ if self.tag != ArgEntities {
+ panic("tag mismatch")
+ }
+ return self.value.([]*pumpkin_plugin_world.Entity)
+}
+func (self Arg) Entity() *pumpkin_plugin_world.Entity {
+ if self.tag != ArgEntity {
+ panic("tag mismatch")
+ }
+ return self.value.(*pumpkin_plugin_world.Entity)
+}
+func (self Arg) Players() []*pumpkin_plugin_player.Player {
+ if self.tag != ArgPlayers {
+ panic("tag mismatch")
+ }
+ return self.value.([]*pumpkin_plugin_player.Player)
+}
+func (self Arg) BlockPos() witTypes.Tuple3[int32, int32, int32] {
+ if self.tag != ArgBlockPos {
+ panic("tag mismatch")
+ }
+ return self.value.(witTypes.Tuple3[int32, int32, int32])
+}
+func (self Arg) Pos3d() witTypes.Tuple3[float64, float64, float64] {
+ if self.tag != ArgPos3d {
+ panic("tag mismatch")
+ }
+ return self.value.(witTypes.Tuple3[float64, float64, float64])
+}
+func (self Arg) Pos2d() witTypes.Tuple2[float64, float64] {
+ if self.tag != ArgPos2d {
+ panic("tag mismatch")
+ }
+ return self.value.(witTypes.Tuple2[float64, float64])
+}
+func (self Arg) Rotation() witTypes.Tuple4[float32, bool, float32, bool] {
+ if self.tag != ArgRotation {
+ panic("tag mismatch")
+ }
+ return self.value.(witTypes.Tuple4[float32, bool, float32, bool])
+}
+func (self Arg) GameMode() Gamemode {
+ if self.tag != ArgGameMode {
+ panic("tag mismatch")
+ }
+ return self.value.(Gamemode)
+}
+func (self Arg) Difficulty() pumpkin_plugin_server.Difficulty {
+ if self.tag != ArgDifficulty {
+ panic("tag mismatch")
+ }
+ return self.value.(pumpkin_plugin_server.Difficulty)
+}
+func (self Arg) Item() string {
+ if self.tag != ArgItem {
+ panic("tag mismatch")
+ }
+ return self.value.(string)
+}
+func (self Arg) ItemPredicate() string {
+ if self.tag != ArgItemPredicate {
+ panic("tag mismatch")
+ }
+ return self.value.(string)
+}
+func (self Arg) ResourceLocation() string {
+ if self.tag != ArgResourceLocation {
+ panic("tag mismatch")
+ }
+ return self.value.(string)
+}
+func (self Arg) Block() string {
+ if self.tag != ArgBlock {
+ panic("tag mismatch")
+ }
+ return self.value.(string)
+}
+func (self Arg) BlockPredicate() string {
+ if self.tag != ArgBlockPredicate {
+ panic("tag mismatch")
+ }
+ return self.value.(string)
+}
+func (self Arg) BossbarColor() BossbarColor {
+ if self.tag != ArgBossbarColor {
+ panic("tag mismatch")
+ }
+ return self.value.(BossbarColor)
+}
+func (self Arg) BossbarStyle() BossbarStyle {
+ if self.tag != ArgBossbarStyle {
+ panic("tag mismatch")
+ }
+ return self.value.(BossbarStyle)
+}
+func (self Arg) Particle() string {
+ if self.tag != ArgParticle {
+ panic("tag mismatch")
+ }
+ return self.value.(string)
+}
+func (self Arg) Msg() string {
+ if self.tag != ArgMsg {
+ panic("tag mismatch")
+ }
+ return self.value.(string)
+}
+func (self Arg) TextComponent() *pumpkin_plugin_text.TextComponent {
+ if self.tag != ArgTextComponent {
+ panic("tag mismatch")
+ }
+ return self.value.(*pumpkin_plugin_text.TextComponent)
+}
+func (self Arg) Time() int32 {
+ if self.tag != ArgTime {
+ panic("tag mismatch")
+ }
+ return self.value.(int32)
+}
+func (self Arg) Num() witTypes.Result[Number, NotInBounds] {
+ if self.tag != ArgNum {
+ panic("tag mismatch")
+ }
+ return self.value.(witTypes.Result[Number, NotInBounds])
+}
+func (self Arg) Bool() bool {
+ if self.tag != ArgBool {
+ panic("tag mismatch")
+ }
+ return self.value.(bool)
+}
+func (self Arg) Simple() string {
+ if self.tag != ArgSimple {
+ panic("tag mismatch")
+ }
+ return self.value.(string)
+}
+func (self Arg) SoundCategory() SoundCategory {
+ if self.tag != ArgSoundCategory {
+ panic("tag mismatch")
+ }
+ return self.value.(SoundCategory)
+}
+func (self Arg) DamageType() string {
+ if self.tag != ArgDamageType {
+ panic("tag mismatch")
+ }
+ return self.value.(string)
+}
+func (self Arg) Effect() string {
+ if self.tag != ArgEffect {
+ panic("tag mismatch")
+ }
+ return self.value.(string)
+}
+func (self Arg) Enchantment() string {
+ if self.tag != ArgEnchantment {
+ panic("tag mismatch")
+ }
+ return self.value.(string)
+}
+func (self Arg) EntityAnchor() EntityAnchor {
+ if self.tag != ArgEntityAnchor {
+ panic("tag mismatch")
+ }
+ return self.value.(EntityAnchor)
+}
+
+func MakeArgEntities(value []*pumpkin_plugin_world.Entity) Arg {
+ return Arg{ArgEntities, value}
+}
+func MakeArgEntity(value *pumpkin_plugin_world.Entity) Arg {
+ return Arg{ArgEntity, value}
+}
+func MakeArgPlayers(value []*pumpkin_plugin_player.Player) Arg {
+ return Arg{ArgPlayers, value}
+}
+func MakeArgBlockPos(value witTypes.Tuple3[int32, int32, int32]) Arg {
+ return Arg{ArgBlockPos, value}
+}
+func MakeArgPos3d(value witTypes.Tuple3[float64, float64, float64]) Arg {
+ return Arg{ArgPos3d, value}
+}
+func MakeArgPos2d(value witTypes.Tuple2[float64, float64]) Arg {
+ return Arg{ArgPos2d, value}
+}
+func MakeArgRotation(value witTypes.Tuple4[float32, bool, float32, bool]) Arg {
+ return Arg{ArgRotation, value}
+}
+func MakeArgGameMode(value Gamemode) Arg {
+ return Arg{ArgGameMode, value}
+}
+func MakeArgDifficulty(value pumpkin_plugin_server.Difficulty) Arg {
+ return Arg{ArgDifficulty, value}
+}
+func MakeArgItem(value string) Arg {
+ return Arg{ArgItem, value}
+}
+func MakeArgItemPredicate(value string) Arg {
+ return Arg{ArgItemPredicate, value}
+}
+func MakeArgResourceLocation(value string) Arg {
+ return Arg{ArgResourceLocation, value}
+}
+func MakeArgBlock(value string) Arg {
+ return Arg{ArgBlock, value}
+}
+func MakeArgBlockPredicate(value string) Arg {
+ return Arg{ArgBlockPredicate, value}
+}
+func MakeArgBossbarColor(value BossbarColor) Arg {
+ return Arg{ArgBossbarColor, value}
+}
+func MakeArgBossbarStyle(value BossbarStyle) Arg {
+ return Arg{ArgBossbarStyle, value}
+}
+func MakeArgParticle(value string) Arg {
+ return Arg{ArgParticle, value}
+}
+func MakeArgMsg(value string) Arg {
+ return Arg{ArgMsg, value}
+}
+func MakeArgTextComponent(value *pumpkin_plugin_text.TextComponent) Arg {
+ return Arg{ArgTextComponent, value}
+}
+func MakeArgTime(value int32) Arg {
+ return Arg{ArgTime, value}
+}
+func MakeArgNum(value witTypes.Result[Number, NotInBounds]) Arg {
+ return Arg{ArgNum, value}
+}
+func MakeArgBool(value bool) Arg {
+ return Arg{ArgBool, value}
+}
+func MakeArgSimple(value string) Arg {
+ return Arg{ArgSimple, value}
+}
+func MakeArgSoundCategory(value SoundCategory) Arg {
+ return Arg{ArgSoundCategory, value}
+}
+func MakeArgDamageType(value string) Arg {
+ return Arg{ArgDamageType, value}
+}
+func MakeArgEffect(value string) Arg {
+ return Arg{ArgEffect, value}
+}
+func MakeArgEnchantment(value string) Arg {
+ return Arg{ArgEnchantment, value}
+}
+func MakeArgEntityAnchor(value EntityAnchor) Arg {
+ return Arg{ArgEntityAnchor, value}
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [resource-drop]consumed-args
+func resourceDropConsumedArgs(handle int32)
+
+type ConsumedArgs struct {
+ handle *witRuntime.Handle
+}
+
+func (self *ConsumedArgs) TakeHandle() int32 {
+ return self.handle.Take()
+}
+
+func (self *ConsumedArgs) SetHandle(handle int32) {
+ self.handle.Set(handle)
+}
+
+func (self *ConsumedArgs) Handle() int32 {
+ return self.handle.Use()
+}
+
+func (self *ConsumedArgs) Drop() {
+ handle := self.handle.TakeOrNil()
+ if handle != 0 {
+ resourceDropConsumedArgs(handle)
+ }
+}
+
+func ConsumedArgsFromOwnHandle(handleValue int32) *ConsumedArgs {
+ handle := witRuntime.MakeHandle(handleValue)
+ value := &ConsumedArgs{handle}
+ runtime.AddCleanup(value, func(_ int) {
+ handleValue := handle.TakeOrNil()
+ if handleValue != 0 {
+ resourceDropConsumedArgs(handleValue)
+ }
+ }, 0)
+ return value
+}
+
+func ConsumedArgsFromBorrowHandle(handleValue int32) *ConsumedArgs {
+ handle := witRuntime.MakeHandle(handleValue)
+ return &ConsumedArgs{handle}
+}
+
+const (
+ CommandSenderTypeRcon uint8 = 0
+ CommandSenderTypeConsole uint8 = 1
+ CommandSenderTypePlayer uint8 = 2
+ CommandSenderTypeCommandBlock uint8 = 3
+ CommandSenderTypeDummy uint8 = 4
+)
+
+type CommandSenderType struct {
+ tag uint8
+ value any
+}
+
+func (self CommandSenderType) Tag() uint8 {
+ return self.tag
+}
+
+func (self CommandSenderType) Player() *pumpkin_plugin_player.Player {
+ if self.tag != CommandSenderTypePlayer {
+ panic("tag mismatch")
+ }
+ return self.value.(*pumpkin_plugin_player.Player)
+}
+func (self CommandSenderType) CommandBlock() witTypes.Tuple2[*pumpkin_plugin_block_entity.CommandBlockEntity, *pumpkin_plugin_world.World] {
+ if self.tag != CommandSenderTypeCommandBlock {
+ panic("tag mismatch")
+ }
+ return self.value.(witTypes.Tuple2[*pumpkin_plugin_block_entity.CommandBlockEntity, *pumpkin_plugin_world.World])
+}
+
+func MakeCommandSenderTypeRcon() CommandSenderType {
+ return CommandSenderType{CommandSenderTypeRcon, nil}
+}
+func MakeCommandSenderTypeConsole() CommandSenderType {
+ return CommandSenderType{CommandSenderTypeConsole, nil}
+}
+func MakeCommandSenderTypePlayer(value *pumpkin_plugin_player.Player) CommandSenderType {
+ return CommandSenderType{CommandSenderTypePlayer, value}
+}
+func MakeCommandSenderTypeCommandBlock(value witTypes.Tuple2[*pumpkin_plugin_block_entity.CommandBlockEntity, *pumpkin_plugin_world.World]) CommandSenderType {
+ return CommandSenderType{CommandSenderTypeCommandBlock, value}
+}
+func MakeCommandSenderTypeDummy() CommandSenderType {
+ return CommandSenderType{CommandSenderTypeDummy, nil}
+}
+
+const (
+ PermissionLevelZero uint8 = 0
+ PermissionLevelOne uint8 = 1
+ PermissionLevelTwo uint8 = 2
+ PermissionLevelThree uint8 = 3
+ PermissionLevelFour uint8 = 4
+)
+
+type PermissionLevel = uint8
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [resource-drop]command-sender
+func resourceDropCommandSender(handle int32)
+
+type CommandSender struct {
+ handle *witRuntime.Handle
+}
+
+func (self *CommandSender) TakeHandle() int32 {
+ return self.handle.Take()
+}
+
+func (self *CommandSender) SetHandle(handle int32) {
+ self.handle.Set(handle)
+}
+
+func (self *CommandSender) Handle() int32 {
+ return self.handle.Use()
+}
+
+func (self *CommandSender) Drop() {
+ handle := self.handle.TakeOrNil()
+ if handle != 0 {
+ resourceDropCommandSender(handle)
+ }
+}
+
+func CommandSenderFromOwnHandle(handleValue int32) *CommandSender {
+ handle := witRuntime.MakeHandle(handleValue)
+ value := &CommandSender{handle}
+ runtime.AddCleanup(value, func(_ int) {
+ handleValue := handle.TakeOrNil()
+ if handleValue != 0 {
+ resourceDropCommandSender(handleValue)
+ }
+ }, 0)
+ return value
+}
+
+func CommandSenderFromBorrowHandle(handleValue int32) *CommandSender {
+ handle := witRuntime.MakeHandle(handleValue)
+ return &CommandSender{handle}
+}
+
+const (
+ StringTypeSingleWord uint8 = 0
+ StringTypeQuotable uint8 = 1
+ StringTypeGreedy uint8 = 2
+)
+
+type StringType = uint8
+
+const (
+ ArgumentTypeBool uint8 = 0
+ ArgumentTypeFloat uint8 = 1
+ ArgumentTypeDouble uint8 = 2
+ ArgumentTypeInteger uint8 = 3
+ ArgumentTypeLong uint8 = 4
+ ArgumentTypeString uint8 = 5
+ ArgumentTypeEntities uint8 = 6
+ ArgumentTypeEntity uint8 = 7
+ ArgumentTypePlayers uint8 = 8
+ ArgumentTypeGameProfile uint8 = 9
+ ArgumentTypeBlockPos uint8 = 10
+ ArgumentTypePosition3d uint8 = 11
+ ArgumentTypePosition2d uint8 = 12
+ ArgumentTypeBlockState uint8 = 13
+ ArgumentTypeBlockPredicate uint8 = 14
+ ArgumentTypeItem uint8 = 15
+ ArgumentTypeItemPredicate uint8 = 16
+ ArgumentTypeComponent uint8 = 17
+ ArgumentTypeRotation uint8 = 18
+ ArgumentTypeResourceLocation uint8 = 19
+ ArgumentTypeEntityAnchor uint8 = 20
+ ArgumentTypeGamemode uint8 = 21
+ ArgumentTypeDifficulty uint8 = 22
+ ArgumentTypeTime uint8 = 23
+ ArgumentTypeResource uint8 = 24
+)
+
+type ArgumentType struct {
+ tag uint8
+ value any
+}
+
+func (self ArgumentType) Tag() uint8 {
+ return self.tag
+}
+
+func (self ArgumentType) Float() witTypes.Tuple2[witTypes.Option[float32], witTypes.Option[float32]] {
+ if self.tag != ArgumentTypeFloat {
+ panic("tag mismatch")
+ }
+ return self.value.(witTypes.Tuple2[witTypes.Option[float32], witTypes.Option[float32]])
+}
+func (self ArgumentType) Double() witTypes.Tuple2[witTypes.Option[float64], witTypes.Option[float64]] {
+ if self.tag != ArgumentTypeDouble {
+ panic("tag mismatch")
+ }
+ return self.value.(witTypes.Tuple2[witTypes.Option[float64], witTypes.Option[float64]])
+}
+func (self ArgumentType) Integer() witTypes.Tuple2[witTypes.Option[int32], witTypes.Option[int32]] {
+ if self.tag != ArgumentTypeInteger {
+ panic("tag mismatch")
+ }
+ return self.value.(witTypes.Tuple2[witTypes.Option[int32], witTypes.Option[int32]])
+}
+func (self ArgumentType) Long() witTypes.Tuple2[witTypes.Option[int64], witTypes.Option[int64]] {
+ if self.tag != ArgumentTypeLong {
+ panic("tag mismatch")
+ }
+ return self.value.(witTypes.Tuple2[witTypes.Option[int64], witTypes.Option[int64]])
+}
+func (self ArgumentType) String() StringType {
+ if self.tag != ArgumentTypeString {
+ panic("tag mismatch")
+ }
+ return self.value.(StringType)
+}
+func (self ArgumentType) Time() int32 {
+ if self.tag != ArgumentTypeTime {
+ panic("tag mismatch")
+ }
+ return self.value.(int32)
+}
+func (self ArgumentType) Resource() string {
+ if self.tag != ArgumentTypeResource {
+ panic("tag mismatch")
+ }
+ return self.value.(string)
+}
+
+func MakeArgumentTypeBool() ArgumentType {
+ return ArgumentType{ArgumentTypeBool, nil}
+}
+func MakeArgumentTypeFloat(value witTypes.Tuple2[witTypes.Option[float32], witTypes.Option[float32]]) ArgumentType {
+ return ArgumentType{ArgumentTypeFloat, value}
+}
+func MakeArgumentTypeDouble(value witTypes.Tuple2[witTypes.Option[float64], witTypes.Option[float64]]) ArgumentType {
+ return ArgumentType{ArgumentTypeDouble, value}
+}
+func MakeArgumentTypeInteger(value witTypes.Tuple2[witTypes.Option[int32], witTypes.Option[int32]]) ArgumentType {
+ return ArgumentType{ArgumentTypeInteger, value}
+}
+func MakeArgumentTypeLong(value witTypes.Tuple2[witTypes.Option[int64], witTypes.Option[int64]]) ArgumentType {
+ return ArgumentType{ArgumentTypeLong, value}
+}
+func MakeArgumentTypeString(value StringType) ArgumentType {
+ return ArgumentType{ArgumentTypeString, value}
+}
+func MakeArgumentTypeEntities() ArgumentType {
+ return ArgumentType{ArgumentTypeEntities, nil}
+}
+func MakeArgumentTypeEntity() ArgumentType {
+ return ArgumentType{ArgumentTypeEntity, nil}
+}
+func MakeArgumentTypePlayers() ArgumentType {
+ return ArgumentType{ArgumentTypePlayers, nil}
+}
+func MakeArgumentTypeGameProfile() ArgumentType {
+ return ArgumentType{ArgumentTypeGameProfile, nil}
+}
+func MakeArgumentTypeBlockPos() ArgumentType {
+ return ArgumentType{ArgumentTypeBlockPos, nil}
+}
+func MakeArgumentTypePosition3d() ArgumentType {
+ return ArgumentType{ArgumentTypePosition3d, nil}
+}
+func MakeArgumentTypePosition2d() ArgumentType {
+ return ArgumentType{ArgumentTypePosition2d, nil}
+}
+func MakeArgumentTypeBlockState() ArgumentType {
+ return ArgumentType{ArgumentTypeBlockState, nil}
+}
+func MakeArgumentTypeBlockPredicate() ArgumentType {
+ return ArgumentType{ArgumentTypeBlockPredicate, nil}
+}
+func MakeArgumentTypeItem() ArgumentType {
+ return ArgumentType{ArgumentTypeItem, nil}
+}
+func MakeArgumentTypeItemPredicate() ArgumentType {
+ return ArgumentType{ArgumentTypeItemPredicate, nil}
+}
+func MakeArgumentTypeComponent() ArgumentType {
+ return ArgumentType{ArgumentTypeComponent, nil}
+}
+func MakeArgumentTypeRotation() ArgumentType {
+ return ArgumentType{ArgumentTypeRotation, nil}
+}
+func MakeArgumentTypeResourceLocation() ArgumentType {
+ return ArgumentType{ArgumentTypeResourceLocation, nil}
+}
+func MakeArgumentTypeEntityAnchor() ArgumentType {
+ return ArgumentType{ArgumentTypeEntityAnchor, nil}
+}
+func MakeArgumentTypeGamemode() ArgumentType {
+ return ArgumentType{ArgumentTypeGamemode, nil}
+}
+func MakeArgumentTypeDifficulty() ArgumentType {
+ return ArgumentType{ArgumentTypeDifficulty, nil}
+}
+func MakeArgumentTypeTime(value int32) ArgumentType {
+ return ArgumentType{ArgumentTypeTime, value}
+}
+func MakeArgumentTypeResource(value string) ArgumentType {
+ return ArgumentType{ArgumentTypeResource, value}
+}
+
+const (
+ CommandErrorInvalidConsumption uint8 = 0
+ CommandErrorInvalidRequirement uint8 = 1
+ CommandErrorPermissionDenied uint8 = 2
+ CommandErrorCommandFailed uint8 = 3
+)
+
+type CommandError struct {
+ tag uint8
+ value any
+}
+
+func (self CommandError) Tag() uint8 {
+ return self.tag
+}
+
+func (self CommandError) InvalidConsumption() witTypes.Option[string] {
+ if self.tag != CommandErrorInvalidConsumption {
+ panic("tag mismatch")
+ }
+ return self.value.(witTypes.Option[string])
+}
+func (self CommandError) CommandFailed() *pumpkin_plugin_text.TextComponent {
+ if self.tag != CommandErrorCommandFailed {
+ panic("tag mismatch")
+ }
+ return self.value.(*pumpkin_plugin_text.TextComponent)
+}
+
+func MakeCommandErrorInvalidConsumption(value witTypes.Option[string]) CommandError {
+ return CommandError{CommandErrorInvalidConsumption, value}
+}
+func MakeCommandErrorInvalidRequirement() CommandError {
+ return CommandError{CommandErrorInvalidRequirement, nil}
+}
+func MakeCommandErrorPermissionDenied() CommandError {
+ return CommandError{CommandErrorPermissionDenied, nil}
+}
+func MakeCommandErrorCommandFailed(value *pumpkin_plugin_text.TextComponent) CommandError {
+ return CommandError{CommandErrorCommandFailed, value}
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [resource-drop]command-node
+func resourceDropCommandNode(handle int32)
+
+type CommandNode struct {
+ handle *witRuntime.Handle
+}
+
+func (self *CommandNode) TakeHandle() int32 {
+ return self.handle.Take()
+}
+
+func (self *CommandNode) SetHandle(handle int32) {
+ self.handle.Set(handle)
+}
+
+func (self *CommandNode) Handle() int32 {
+ return self.handle.Use()
+}
+
+func (self *CommandNode) Drop() {
+ handle := self.handle.TakeOrNil()
+ if handle != 0 {
+ resourceDropCommandNode(handle)
+ }
+}
+
+func CommandNodeFromOwnHandle(handleValue int32) *CommandNode {
+ handle := witRuntime.MakeHandle(handleValue)
+ value := &CommandNode{handle}
+ runtime.AddCleanup(value, func(_ int) {
+ handleValue := handle.TakeOrNil()
+ if handleValue != 0 {
+ resourceDropCommandNode(handleValue)
+ }
+ }, 0)
+ return value
+}
+
+func CommandNodeFromBorrowHandle(handleValue int32) *CommandNode {
+ handle := witRuntime.MakeHandle(handleValue)
+ return &CommandNode{handle}
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [resource-drop]command
+func resourceDropCommand(handle int32)
+
+type Command struct {
+ handle *witRuntime.Handle
+}
+
+func (self *Command) TakeHandle() int32 {
+ return self.handle.Take()
+}
+
+func (self *Command) SetHandle(handle int32) {
+ self.handle.Set(handle)
+}
+
+func (self *Command) Handle() int32 {
+ return self.handle.Use()
+}
+
+func (self *Command) Drop() {
+ handle := self.handle.TakeOrNil()
+ if handle != 0 {
+ resourceDropCommand(handle)
+ }
+}
+
+func CommandFromOwnHandle(handleValue int32) *Command {
+ handle := witRuntime.MakeHandle(handleValue)
+ value := &Command{handle}
+ runtime.AddCleanup(value, func(_ int) {
+ handleValue := handle.TakeOrNil()
+ if handleValue != 0 {
+ resourceDropCommand(handleValue)
+ }
+ }, 0)
+ return value
+}
+
+func CommandFromBorrowHandle(handleValue int32) *Command {
+ handle := witRuntime.MakeHandle(handleValue)
+ return &Command{handle}
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]consumed-args.get-value
+func wasm_import_method_consumed_args_get_value(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr)
+
+func (self *ConsumedArgs) GetValue(key string) Arg {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, 56, 8))
+ utf8 := unsafe.Pointer(unsafe.StringData(key))
+ pinner.Pin(utf8)
+ wasm_import_method_consumed_args_get_value((self).Handle(), uintptr(utf8), uint32(len(key)), returnArea)
+ var variant17 Arg
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) {
+ case 0:
+ result := make([]*pumpkin_plugin_world.Entity, 0, *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4))))
+ for index := 0; index < int(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4)))); index++ {
+ base := unsafe.Add(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8)))), index*4)
+
+ result = append(result, pumpkin_plugin_world.EntityFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(base), 0))))))
+ }
+
+ variant17 = MakeArgEntities(result)
+
+ case 1:
+
+ variant17 = MakeArgEntity(pumpkin_plugin_world.EntityFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))))
+
+ case 2:
+ result0 := make([]*pumpkin_plugin_player.Player, 0, *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4))))
+ for index := 0; index < int(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4)))); index++ {
+ base := unsafe.Add(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8)))), index*4)
+
+ result0 = append(result0, pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(base), 0))))))
+ }
+
+ variant17 = MakeArgPlayers(result0)
+
+ case 3:
+
+ variant17 = MakeArgBlockPos(witTypes.Tuple3[int32, int32, int32]{*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 8)), *(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 12)), *(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 16))})
+
+ case 4:
+
+ variant17 = MakeArgPos3d(witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 8)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 16)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 24))})
+
+ case 5:
+
+ variant17 = MakeArgPos2d(witTypes.Tuple2[float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 8)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 16))})
+
+ case 6:
+
+ variant17 = MakeArgRotation(witTypes.Tuple4[float32, bool, float32, bool]{*(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 8)), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 12))) != 0), *(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 16)), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 20))) != 0)})
+
+ case 7:
+
+ variant17 = MakeArgGameMode(uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8)))))
+
+ case 8:
+
+ variant17 = MakeArgDifficulty(uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8)))))
+
+ case 9:
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4))))
+
+ variant17 = MakeArgItem(value)
+
+ case 10:
+ value1 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4))))
+
+ variant17 = MakeArgItemPredicate(value1)
+
+ case 11:
+ value2 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4))))
+
+ variant17 = MakeArgResourceLocation(value2)
+
+ case 12:
+ value3 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4))))
+
+ variant17 = MakeArgBlock(value3)
+
+ case 13:
+ value4 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4))))
+
+ variant17 = MakeArgBlockPredicate(value4)
+
+ case 14:
+
+ variant17 = MakeArgBossbarColor(uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8)))))
+
+ case 15:
+
+ variant17 = MakeArgBossbarStyle(uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8)))))
+
+ case 16:
+ value5 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4))))
+
+ variant17 = MakeArgParticle(value5)
+
+ case 17:
+ value6 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4))))
+
+ variant17 = MakeArgMsg(value6)
+
+ case 18:
+
+ variant17 = MakeArgTextComponent(pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))))
+
+ case 19:
+
+ variant17 = MakeArgTime(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 8)))
+
+ case 20:
+ var result12 witTypes.Result[Number, NotInBounds]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))) {
+ case 0:
+ var variant Number
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 16))) {
+ case 0:
+
+ variant = MakeNumberFloat64(*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 24)))
+
+ case 1:
+
+ variant = MakeNumberFloat32(*(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 24)))
+
+ case 2:
+
+ variant = MakeNumberInt32(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 24)))
+
+ case 3:
+
+ variant = MakeNumberInt64(*(*int64)(unsafe.Add(unsafe.Pointer(returnArea), 24)))
+
+ default:
+ panic("unreachable")
+ }
+
+ result12 = witTypes.Ok[Number, NotInBounds](variant)
+ case 1:
+ var variant11 NotInBounds
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 16))) {
+ case 0:
+ var variant7 Number
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 24))) {
+ case 0:
+
+ variant7 = MakeNumberFloat64(*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 32)))
+
+ case 1:
+
+ variant7 = MakeNumberFloat32(*(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 32)))
+
+ case 2:
+
+ variant7 = MakeNumberInt32(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 32)))
+
+ case 3:
+
+ variant7 = MakeNumberInt64(*(*int64)(unsafe.Add(unsafe.Pointer(returnArea), 32)))
+
+ default:
+ panic("unreachable")
+ }
+ var variant8 Number
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 40))) {
+ case 0:
+
+ variant8 = MakeNumberFloat64(*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 48)))
+
+ case 1:
+
+ variant8 = MakeNumberFloat32(*(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 48)))
+
+ case 2:
+
+ variant8 = MakeNumberInt32(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 48)))
+
+ case 3:
+
+ variant8 = MakeNumberInt64(*(*int64)(unsafe.Add(unsafe.Pointer(returnArea), 48)))
+
+ default:
+ panic("unreachable")
+ }
+
+ variant11 = MakeNotInBoundsLowerBound(witTypes.Tuple2[Number, Number]{variant7, variant8})
+
+ case 1:
+ var variant9 Number
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 24))) {
+ case 0:
+
+ variant9 = MakeNumberFloat64(*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 32)))
+
+ case 1:
+
+ variant9 = MakeNumberFloat32(*(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 32)))
+
+ case 2:
+
+ variant9 = MakeNumberInt32(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 32)))
+
+ case 3:
+
+ variant9 = MakeNumberInt64(*(*int64)(unsafe.Add(unsafe.Pointer(returnArea), 32)))
+
+ default:
+ panic("unreachable")
+ }
+ var variant10 Number
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 40))) {
+ case 0:
+
+ variant10 = MakeNumberFloat64(*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 48)))
+
+ case 1:
+
+ variant10 = MakeNumberFloat32(*(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 48)))
+
+ case 2:
+
+ variant10 = MakeNumberInt32(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 48)))
+
+ case 3:
+
+ variant10 = MakeNumberInt64(*(*int64)(unsafe.Add(unsafe.Pointer(returnArea), 48)))
+
+ default:
+ panic("unreachable")
+ }
+
+ variant11 = MakeNotInBoundsUpperBound(witTypes.Tuple2[Number, Number]{variant9, variant10})
+
+ default:
+ panic("unreachable")
+ }
+
+ result12 = witTypes.Err[Number, NotInBounds](variant11)
+ default:
+ panic("unreachable")
+ }
+
+ variant17 = MakeArgNum(result12)
+
+ case 21:
+
+ variant17 = MakeArgBool((uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))) != 0))
+
+ case 22:
+ value13 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4))))
+
+ variant17 = MakeArgSimple(value13)
+
+ case 23:
+
+ variant17 = MakeArgSoundCategory(uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8)))))
+
+ case 24:
+ value14 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4))))
+
+ variant17 = MakeArgDamageType(value14)
+
+ case 25:
+ value15 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4))))
+
+ variant17 = MakeArgEffect(value15)
+
+ case 26:
+ value16 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (8 + 1*4))))
+
+ variant17 = MakeArgEnchantment(value16)
+
+ case 27:
+
+ variant17 = MakeArgEntityAnchor(uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8)))))
+
+ default:
+ panic("unreachable")
+ }
+ result18 := variant17
+ return result18
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.get-command-sender-type
+func wasm_import_method_command_sender_get_command_sender_type(arg0 int32, arg1 uintptr)
+
+func (self *CommandSender) GetCommandSenderType() CommandSenderType {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, 12, 4))
+ wasm_import_method_command_sender_get_command_sender_type((self).Handle(), returnArea)
+ var variant CommandSenderType
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) {
+ case 0:
+
+ variant = MakeCommandSenderTypeRcon()
+
+ case 1:
+
+ variant = MakeCommandSenderTypeConsole()
+
+ case 2:
+
+ variant = MakeCommandSenderTypePlayer(pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4))))))
+
+ case 3:
+
+ variant = MakeCommandSenderTypeCommandBlock(witTypes.Tuple2[*pumpkin_plugin_block_entity.CommandBlockEntity, *pumpkin_plugin_world.World]{pumpkin_plugin_block_entity.CommandBlockEntityFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4))))), pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 8)))))})
+
+ case 4:
+
+ variant = MakeCommandSenderTypeDummy()
+
+ default:
+ panic("unreachable")
+ }
+ result := variant
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.send-message
+func wasm_import_method_command_sender_send_message(arg0 int32, arg1 int32)
+
+func (self *CommandSender) SendMessage(text *pumpkin_plugin_text.TextComponent) {
+
+ wasm_import_method_command_sender_send_message((self).Handle(), (text).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.set-success-count
+func wasm_import_method_command_sender_set_success_count(arg0 int32, arg1 int32)
+
+func (self *CommandSender) SetSuccessCount(count int32) {
+
+ wasm_import_method_command_sender_set_success_count((self).Handle(), count)
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.is-player
+func wasm_import_method_command_sender_is_player(arg0 int32) int32
+
+func (self *CommandSender) IsPlayer() bool {
+
+ result := wasm_import_method_command_sender_is_player((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.is-console
+func wasm_import_method_command_sender_is_console(arg0 int32) int32
+
+func (self *CommandSender) IsConsole() bool {
+
+ result := wasm_import_method_command_sender_is_console((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.as-player
+func wasm_import_method_command_sender_as_player(arg0 int32, arg1 uintptr)
+
+func (self *CommandSender) AsPlayer() witTypes.Option[*pumpkin_plugin_player.Player] {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, 8, 4))
+ wasm_import_method_command_sender_as_player((self).Handle(), returnArea)
+ var option witTypes.Option[*pumpkin_plugin_player.Player]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) {
+ case 0:
+
+ option = witTypes.None[*pumpkin_plugin_player.Player]()
+ case 1:
+
+ option = witTypes.Some[*pumpkin_plugin_player.Player](pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4))))))
+ default:
+ panic("unreachable")
+ }
+ result := option
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.permission-level
+func wasm_import_method_command_sender_permission_level(arg0 int32) int32
+
+func (self *CommandSender) PermissionLevel() PermissionLevel {
+
+ result := wasm_import_method_command_sender_permission_level((self).Handle())
+ return uint8(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.has-permission-level
+func wasm_import_method_command_sender_has_permission_level(arg0 int32, arg1 int32) int32
+
+func (self *CommandSender) HasPermissionLevel(level PermissionLevel) bool {
+
+ result := wasm_import_method_command_sender_has_permission_level((self).Handle(), int32(level))
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.has-permission
+func wasm_import_method_command_sender_has_permission(arg0 int32, arg1 int32, arg2 uintptr, arg3 uint32) int32
+
+func (self *CommandSender) HasPermission(server *pumpkin_plugin_server.Server, node string) bool {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(node))
+ pinner.Pin(utf8)
+ result := wasm_import_method_command_sender_has_permission((self).Handle(), (server).Handle(), uintptr(utf8), uint32(len(node)))
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.position
+func wasm_import_method_command_sender_position(arg0 int32, arg1 uintptr)
+
+func (self *CommandSender) Position() witTypes.Option[witTypes.Tuple3[float64, float64, float64]] {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, 32, 8))
+ wasm_import_method_command_sender_position((self).Handle(), returnArea)
+ var option witTypes.Option[witTypes.Tuple3[float64, float64, float64]]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) {
+ case 0:
+
+ option = witTypes.None[witTypes.Tuple3[float64, float64, float64]]()
+ case 1:
+
+ option = witTypes.Some[witTypes.Tuple3[float64, float64, float64]](witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 8)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 16)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 24))})
+ default:
+ panic("unreachable")
+ }
+ result := option
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.world
+func wasm_import_method_command_sender_world(arg0 int32, arg1 uintptr)
+
+func (self *CommandSender) World() witTypes.Option[*pumpkin_plugin_world.World] {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, 8, 4))
+ wasm_import_method_command_sender_world((self).Handle(), returnArea)
+ var option witTypes.Option[*pumpkin_plugin_world.World]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) {
+ case 0:
+
+ option = witTypes.None[*pumpkin_plugin_world.World]()
+ case 1:
+
+ option = witTypes.Some[*pumpkin_plugin_world.World](pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4))))))
+ default:
+ panic("unreachable")
+ }
+ result := option
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.get-locale
+func wasm_import_method_command_sender_get_locale(arg0 int32) int32
+
+func (self *CommandSender) GetLocale() pumpkin_plugin_common.Locale {
+
+ result := wasm_import_method_command_sender_get_locale((self).Handle())
+ return uint8(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.should-receive-feedback
+func wasm_import_method_command_sender_should_receive_feedback(arg0 int32) int32
+
+func (self *CommandSender) ShouldReceiveFeedback() bool {
+
+ result := wasm_import_method_command_sender_should_receive_feedback((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.should-broadcast-console-to-ops
+func wasm_import_method_command_sender_should_broadcast_console_to_ops(arg0 int32) int32
+
+func (self *CommandSender) ShouldBroadcastConsoleToOps() bool {
+
+ result := wasm_import_method_command_sender_should_broadcast_console_to_ops((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-sender.should-track-output
+func wasm_import_method_command_sender_should_track_output(arg0 int32) int32
+
+func (self *CommandSender) ShouldTrackOutput() bool {
+
+ result := wasm_import_method_command_sender_should_track_output((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [static]command-node.literal
+func wasm_import_static_command_node_literal(arg0 uintptr, arg1 uint32) int32
+
+func CommandNodeLiteral(name string) *CommandNode {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(name))
+ pinner.Pin(utf8)
+ result := wasm_import_static_command_node_literal(uintptr(utf8), uint32(len(name)))
+ return CommandNodeFromOwnHandle(int32(uintptr(result)))
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [static]command-node.argument
+func wasm_import_static_command_node_argument(arg0 uintptr, arg1 uint32, arg2 int32, arg3 uintptr, arg4 int64, arg5 int32, arg6 int64) int32
+
+func CommandNodeArgument(name string, argType ArgumentType) *CommandNode {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(name))
+ pinner.Pin(utf8)
+ var variant int32
+ var variant16 uintptr
+ var variant17 int64
+ var variant18 int32
+ var variant19 int64
+ switch argType.Tag() {
+ case ArgumentTypeBool:
+
+ variant = int32(0)
+ variant16 = 0
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypeFloat:
+ payload := argType.Float()
+ var option int32
+ var option0 float32
+ switch (payload).F0.Tag() {
+ case witTypes.OptionNone:
+
+ option = int32(0)
+ option0 = 0
+ case witTypes.OptionSome:
+ payload := (payload).F0.Some()
+
+ option = int32(1)
+ option0 = payload
+ default:
+ panic("unreachable")
+ }
+ var option1 int32
+ var option2 float32
+ switch (payload).F1.Tag() {
+ case witTypes.OptionNone:
+
+ option1 = int32(0)
+ option2 = 0
+ case witTypes.OptionSome:
+ payload := (payload).F1.Some()
+
+ option1 = int32(1)
+ option2 = payload
+ default:
+ panic("unreachable")
+ }
+
+ variant = int32(1)
+ variant16 = uintptr(option)
+ variant17 = int64(math.Float32bits(option0))
+ variant18 = option1
+ variant19 = int64(math.Float32bits(option2))
+
+ case ArgumentTypeDouble:
+ payload := argType.Double()
+ var option3 int32
+ var option4 float64
+ switch (payload).F0.Tag() {
+ case witTypes.OptionNone:
+
+ option3 = int32(0)
+ option4 = 0
+ case witTypes.OptionSome:
+ payload := (payload).F0.Some()
+
+ option3 = int32(1)
+ option4 = payload
+ default:
+ panic("unreachable")
+ }
+ var option5 int32
+ var option6 float64
+ switch (payload).F1.Tag() {
+ case witTypes.OptionNone:
+
+ option5 = int32(0)
+ option6 = 0
+ case witTypes.OptionSome:
+ payload := (payload).F1.Some()
+
+ option5 = int32(1)
+ option6 = payload
+ default:
+ panic("unreachable")
+ }
+
+ variant = int32(2)
+ variant16 = uintptr(option3)
+ variant17 = int64(math.Float64bits(option4))
+ variant18 = option5
+ variant19 = int64(math.Float64bits(option6))
+
+ case ArgumentTypeInteger:
+ payload := argType.Integer()
+ var option7 int32
+ var option8 int32
+ switch (payload).F0.Tag() {
+ case witTypes.OptionNone:
+
+ option7 = int32(0)
+ option8 = 0
+ case witTypes.OptionSome:
+ payload := (payload).F0.Some()
+
+ option7 = int32(1)
+ option8 = payload
+ default:
+ panic("unreachable")
+ }
+ var option9 int32
+ var option10 int32
+ switch (payload).F1.Tag() {
+ case witTypes.OptionNone:
+
+ option9 = int32(0)
+ option10 = 0
+ case witTypes.OptionSome:
+ payload := (payload).F1.Some()
+
+ option9 = int32(1)
+ option10 = payload
+ default:
+ panic("unreachable")
+ }
+
+ variant = int32(3)
+ variant16 = uintptr(option7)
+ variant17 = int64(option8)
+ variant18 = option9
+ variant19 = int64(option10)
+
+ case ArgumentTypeLong:
+ payload := argType.Long()
+ var option11 int32
+ var option12 int64
+ switch (payload).F0.Tag() {
+ case witTypes.OptionNone:
+
+ option11 = int32(0)
+ option12 = 0
+ case witTypes.OptionSome:
+ payload := (payload).F0.Some()
+
+ option11 = int32(1)
+ option12 = payload
+ default:
+ panic("unreachable")
+ }
+ var option13 int32
+ var option14 int64
+ switch (payload).F1.Tag() {
+ case witTypes.OptionNone:
+
+ option13 = int32(0)
+ option14 = 0
+ case witTypes.OptionSome:
+ payload := (payload).F1.Some()
+
+ option13 = int32(1)
+ option14 = payload
+ default:
+ panic("unreachable")
+ }
+
+ variant = int32(4)
+ variant16 = uintptr(option11)
+ variant17 = option12
+ variant18 = option13
+ variant19 = option14
+
+ case ArgumentTypeString:
+ payload := argType.String()
+
+ variant = int32(5)
+ variant16 = uintptr(int32(payload))
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypeEntities:
+
+ variant = int32(6)
+ variant16 = 0
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypeEntity:
+
+ variant = int32(7)
+ variant16 = 0
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypePlayers:
+
+ variant = int32(8)
+ variant16 = 0
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypeGameProfile:
+
+ variant = int32(9)
+ variant16 = 0
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypeBlockPos:
+
+ variant = int32(10)
+ variant16 = 0
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypePosition3d:
+
+ variant = int32(11)
+ variant16 = 0
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypePosition2d:
+
+ variant = int32(12)
+ variant16 = 0
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypeBlockState:
+
+ variant = int32(13)
+ variant16 = 0
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypeBlockPredicate:
+
+ variant = int32(14)
+ variant16 = 0
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypeItem:
+
+ variant = int32(15)
+ variant16 = 0
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypeItemPredicate:
+
+ variant = int32(16)
+ variant16 = 0
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypeComponent:
+
+ variant = int32(17)
+ variant16 = 0
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypeRotation:
+
+ variant = int32(18)
+ variant16 = 0
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypeResourceLocation:
+
+ variant = int32(19)
+ variant16 = 0
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypeEntityAnchor:
+
+ variant = int32(20)
+ variant16 = 0
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypeGamemode:
+
+ variant = int32(21)
+ variant16 = 0
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypeDifficulty:
+
+ variant = int32(22)
+ variant16 = 0
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypeTime:
+ payload := argType.Time()
+
+ variant = int32(23)
+ variant16 = uintptr(payload)
+ variant17 = 0
+ variant18 = 0
+ variant19 = 0
+
+ case ArgumentTypeResource:
+ payload := argType.Resource()
+ utf815 := unsafe.Pointer(unsafe.StringData(payload))
+ pinner.Pin(utf815)
+
+ variant = int32(24)
+ variant16 = uintptr(utf815)
+ variant17 = int64(uint32(len(payload)))
+ variant18 = 0
+ variant19 = 0
+
+ default:
+ panic("unreachable")
+ }
+ result := wasm_import_static_command_node_argument(uintptr(utf8), uint32(len(name)), variant, variant16, variant17, variant18, variant19)
+ return CommandNodeFromOwnHandle(int32(uintptr(result)))
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-node.then
+func wasm_import_method_command_node_then(arg0 int32, arg1 int32)
+
+func (self *CommandNode) Then(node *CommandNode) {
+
+ wasm_import_method_command_node_then((self).Handle(), (node).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-node.execute-with-handler-id
+func wasm_import_method_command_node_execute_with_handler_id(arg0 int32, arg1 int32)
+
+func (self *CommandNode) ExecuteWithHandlerId(handlerId uint32) {
+
+ wasm_import_method_command_node_execute_with_handler_id((self).Handle(), int32(handlerId))
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command-node.require-with-handler-id
+func wasm_import_method_command_node_require_with_handler_id(arg0 int32, arg1 int32)
+
+func (self *CommandNode) RequireWithHandlerId(handlerId uint32) {
+
+ wasm_import_method_command_node_require_with_handler_id((self).Handle(), int32(handlerId))
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [constructor]command
+func wasm_import_constructor_command(arg0 uintptr, arg1 uint32, arg2 uintptr, arg3 uint32) int32
+
+func MakeCommand(names []string, description string) *Command {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ slice := names
+ length := uint32(len(slice))
+ result := witRuntime.Allocate(pinner, uintptr(length*(2*4)), 4)
+ for index, element := range slice {
+ base := unsafe.Add(result, index*(2*4))
+ utf8 := unsafe.Pointer(unsafe.StringData(element))
+ pinner.Pin(utf8)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(base), 4)) = uint32(uint32(len(element)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(base), 0)) = uint32(uintptr(uintptr(utf8)))
+
+ }
+
+ utf80 := unsafe.Pointer(unsafe.StringData(description))
+ pinner.Pin(utf80)
+ result1 := wasm_import_constructor_command(uintptr(result), length, uintptr(utf80), uint32(len(description)))
+ return CommandFromOwnHandle(int32(uintptr(result1)))
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command.then
+func wasm_import_method_command_then(arg0 int32, arg1 int32)
+
+func (self *Command) Then(node *CommandNode) {
+
+ wasm_import_method_command_then((self).Handle(), (node).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/command@0.1.0 [method]command.execute-with-handler-id
+func wasm_import_method_command_execute_with_handler_id(arg0 int32, arg1 int32)
+
+func (self *Command) ExecuteWithHandlerId(handlerId uint32) {
+
+ wasm_import_method_command_execute_with_handler_id((self).Handle(), int32(handlerId))
+
+}
diff --git a/pkg/pumpkin_plugin_common/empty.s b/pkg/pumpkin_plugin_common/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/pkg/pumpkin_plugin_common/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/pkg/pumpkin_plugin_common/wit_bindings.go b/pkg/pumpkin_plugin_common/wit_bindings.go
new file mode 100644
index 0000000..1404f2d
--- /dev/null
+++ b/pkg/pumpkin_plugin_common/wit_bindings.go
@@ -0,0 +1,257 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package pumpkin_plugin_common
+
+import (
+ witTypes "go.bytecodealliance.org/pkg/wit/types"
+)
+
+// Serialized text component as a postcard byte array.
+// @deprecated Use the text-component resource from the text interface instead.
+type RawTextComponent = []uint8
+
+// A position in the world grid (integers).
+type BlockPosition = witTypes.Tuple3[int32, int32, int32]
+
+// A precise coordinate in the world (floats).
+type Position = witTypes.Tuple3[float64, float64, float64]
+
+const (
+ HandLeft uint8 = 0
+ HandRight uint8 = 1
+)
+
+// Represents the hands of a player.
+type Hand = uint8
+
+const (
+ GameModeSurvival uint8 = 0
+ GameModeCreative uint8 = 1
+ GameModeAdventure uint8 = 2
+ GameModeSpectator uint8 = 3
+)
+
+// Represents the game modes available in Minecraft.
+type GameMode = uint8
+
+const (
+ NamedColorBlack uint8 = 0
+ NamedColorDarkBlue uint8 = 1
+ NamedColorDarkGreen uint8 = 2
+ NamedColorDarkAqua uint8 = 3
+ NamedColorDarkRed uint8 = 4
+ NamedColorDarkPurple uint8 = 5
+ NamedColorGold uint8 = 6
+ NamedColorGray uint8 = 7
+ NamedColorDarkGray uint8 = 8
+ NamedColorBlue uint8 = 9
+ NamedColorGreen uint8 = 10
+ NamedColorAqua uint8 = 11
+ NamedColorRed uint8 = 12
+ NamedColorLightPurple uint8 = 13
+ NamedColorYellow uint8 = 14
+ NamedColorWhite uint8 = 15
+)
+
+// The 16 base Minecraft colors.
+type NamedColor = uint8
+
+// An RGB color represented by its red, green, and blue components.
+type RgbColor struct {
+ R uint8
+ G uint8
+ B uint8
+}
+
+// An ARGB color with alpha (transparency) channel.
+type ArgbColor struct {
+ A uint8
+ R uint8
+ G uint8
+ B uint8
+}
+
+// Represents a stack of items with its type and count.
+type ItemStack struct {
+ // The unique registry key (e.g., "minecraft:diamond").
+ RegistryKey string
+ // The number of items in the stack.
+ Count uint8
+}
+
+const (
+ ClickTypeLeft uint8 = 0
+ ClickTypeRight uint8 = 1
+ ClickTypeShiftLeft uint8 = 2
+ ClickTypeShiftRight uint8 = 3
+ ClickTypeMiddle uint8 = 4
+ ClickTypeDrop uint8 = 5
+ ClickTypeControlDrop uint8 = 6
+ ClickTypeDoubleClick uint8 = 7
+ ClickTypeNumberKey uint8 = 8
+ ClickTypeUnknown uint8 = 9
+)
+
+// Represents the type of click interaction in a GUI.
+type ClickType = uint8
+
+const (
+ EntityPoseStanding uint8 = 0
+ EntityPoseFallFlying uint8 = 1
+ EntityPoseSleeping uint8 = 2
+ EntityPoseSwimming uint8 = 3
+ EntityPoseSpinAttack uint8 = 4
+ EntityPoseCrouching uint8 = 5
+ EntityPoseLongJumping uint8 = 6
+ EntityPoseDying uint8 = 7
+ EntityPoseCroaking uint8 = 8
+ EntityPoseUsingTongue uint8 = 9
+ EntityPoseSitting uint8 = 10
+ EntityPoseRoaring uint8 = 11
+ EntityPoseSniffing uint8 = 12
+ EntityPoseEmerging uint8 = 13
+ EntityPoseDigging uint8 = 14
+ EntityPoseSliding uint8 = 15
+ EntityPoseShooting uint8 = 16
+ EntityPoseInhaling uint8 = 17
+)
+
+// Represents the various poses an entity can be in.
+type EntityPose = uint8
+
+const (
+ LocaleAfZa uint8 = 0
+ LocaleArSa uint8 = 1
+ LocaleAstEs uint8 = 2
+ LocaleAzAz uint8 = 3
+ LocaleBaRu uint8 = 4
+ LocaleBar uint8 = 5
+ LocaleBeBy uint8 = 6
+ LocaleBgBg uint8 = 7
+ LocaleBrFr uint8 = 8
+ LocaleBrb uint8 = 9
+ LocaleBsBa uint8 = 10
+ LocaleCaEs uint8 = 11
+ LocaleCsCz uint8 = 12
+ LocaleCyGb uint8 = 13
+ LocaleDaDk uint8 = 14
+ LocaleDeAt uint8 = 15
+ LocaleDeCh uint8 = 16
+ LocaleDeDe uint8 = 17
+ LocaleElGr uint8 = 18
+ LocaleEnAu uint8 = 19
+ LocaleEnCa uint8 = 20
+ LocaleEnGb uint8 = 21
+ LocaleEnNz uint8 = 22
+ LocaleEnPt uint8 = 23
+ LocaleEnUd uint8 = 24
+ LocaleEnUs uint8 = 25
+ LocaleEnp uint8 = 26
+ LocaleEnws uint8 = 27
+ LocaleEoUy uint8 = 28
+ LocaleEsAr uint8 = 29
+ LocaleEsCl uint8 = 30
+ LocaleEsEc uint8 = 31
+ LocaleEsEs uint8 = 32
+ LocaleEsMx uint8 = 33
+ LocaleEsUy uint8 = 34
+ LocaleEsVe uint8 = 35
+ LocaleEsan uint8 = 36
+ LocaleEtEe uint8 = 37
+ LocaleEuEs uint8 = 38
+ LocaleFaIr uint8 = 39
+ LocaleFiFi uint8 = 40
+ LocaleFilPh uint8 = 41
+ LocaleFoFo uint8 = 42
+ LocaleFrCa uint8 = 43
+ LocaleFrFr uint8 = 44
+ LocaleFraDe uint8 = 45
+ LocaleFurIt uint8 = 46
+ LocaleFyNl uint8 = 47
+ LocaleGaIe uint8 = 48
+ LocaleGdGb uint8 = 49
+ LocaleGlEs uint8 = 50
+ LocaleHawUs uint8 = 51
+ LocaleHeIl uint8 = 52
+ LocaleHiIn uint8 = 53
+ LocaleHrHr uint8 = 54
+ LocaleHuHu uint8 = 55
+ LocaleHyAm uint8 = 56
+ LocaleIdId uint8 = 57
+ LocaleIgNg uint8 = 58
+ LocaleIoEn uint8 = 59
+ LocaleIsIs uint8 = 60
+ LocaleIsv uint8 = 61
+ LocaleItIt uint8 = 62
+ LocaleJaJp uint8 = 63
+ LocaleJboEn uint8 = 64
+ LocaleKaGe uint8 = 65
+ LocaleKkKz uint8 = 66
+ LocaleKnIn uint8 = 67
+ LocaleKoKr uint8 = 68
+ LocaleKsh uint8 = 69
+ LocaleKwGb uint8 = 70
+ LocaleLaLa uint8 = 71
+ LocaleLbLu uint8 = 72
+ LocaleLiLi uint8 = 73
+ LocaleLmo uint8 = 74
+ LocaleLoLa uint8 = 75
+ LocaleLolUs uint8 = 76
+ LocaleLtLt uint8 = 77
+ LocaleLvLv uint8 = 78
+ LocaleLzh uint8 = 79
+ LocaleMkMk uint8 = 80
+ LocaleMnMn uint8 = 81
+ LocaleMsMy uint8 = 82
+ LocaleMtMt uint8 = 83
+ LocaleNah uint8 = 84
+ LocaleNdsDe uint8 = 85
+ LocaleNlBe uint8 = 86
+ LocaleNlNl uint8 = 87
+ LocaleNnNo uint8 = 88
+ LocaleNoNo uint8 = 89
+ LocaleOcFr uint8 = 90
+ LocaleOvd uint8 = 91
+ LocalePlPl uint8 = 92
+ LocalePtBr uint8 = 93
+ LocalePtPt uint8 = 94
+ LocaleQyaAa uint8 = 95
+ LocaleRoRo uint8 = 96
+ LocaleRpr uint8 = 97
+ LocaleRuRu uint8 = 98
+ LocaleRyUa uint8 = 99
+ LocaleSahSah uint8 = 100
+ LocaleSeNo uint8 = 101
+ LocaleSkSk uint8 = 102
+ LocaleSlSi uint8 = 103
+ LocaleSoSo uint8 = 104
+ LocaleSqAl uint8 = 105
+ LocaleSrCs uint8 = 106
+ LocaleSrSp uint8 = 107
+ LocaleSvSe uint8 = 108
+ LocaleSxu uint8 = 109
+ LocaleSzl uint8 = 110
+ LocaleTaIn uint8 = 111
+ LocaleThTh uint8 = 112
+ LocaleTlPh uint8 = 113
+ LocaleTlhAa uint8 = 114
+ LocaleTok uint8 = 115
+ LocaleTrTr uint8 = 116
+ LocaleTtRu uint8 = 117
+ LocaleUkUa uint8 = 118
+ LocaleValEs uint8 = 119
+ LocaleVecIt uint8 = 120
+ LocaleViVn uint8 = 121
+ LocaleYiDe uint8 = 122
+ LocaleYoNg uint8 = 123
+ LocaleZhCn uint8 = 124
+ LocaleZhHk uint8 = 125
+ LocaleZhTw uint8 = 126
+ LocaleZlmArab uint8 = 127
+)
+
+// All Minecraft-supported locales.
+type Locale = uint8
diff --git a/pkg/pumpkin_plugin_context/empty.s b/pkg/pumpkin_plugin_context/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/pkg/pumpkin_plugin_context/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/pkg/pumpkin_plugin_context/wit_bindings.go b/pkg/pumpkin_plugin_context/wit_bindings.go
new file mode 100644
index 0000000..3af7385
--- /dev/null
+++ b/pkg/pumpkin_plugin_context/wit_bindings.go
@@ -0,0 +1,191 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package pumpkin_plugin_context
+
+import (
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_command"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_event"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_permission"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_server"
+ witRuntime "go.bytecodealliance.org/pkg/wit/runtime"
+ witTypes "go.bytecodealliance.org/pkg/wit/types"
+ "runtime"
+ "unsafe"
+)
+
+type Server = pumpkin_plugin_server.Server
+type EventType = pumpkin_plugin_event.EventType
+type EventPriority = pumpkin_plugin_event.EventPriority
+type Command = pumpkin_plugin_command.Command
+type Permission = pumpkin_plugin_permission.Permission
+
+//go:wasmimport pumpkin:plugin/context@0.1.0 [resource-drop]context
+func resourceDropContext(handle int32)
+
+// A contextual handle for plugin-related operations.
+type Context struct {
+ handle *witRuntime.Handle
+}
+
+func (self *Context) TakeHandle() int32 {
+ return self.handle.Take()
+}
+
+func (self *Context) SetHandle(handle int32) {
+ self.handle.Set(handle)
+}
+
+func (self *Context) Handle() int32 {
+ return self.handle.Use()
+}
+
+func (self *Context) Drop() {
+ handle := self.handle.TakeOrNil()
+ if handle != 0 {
+ resourceDropContext(handle)
+ }
+}
+
+func ContextFromOwnHandle(handleValue int32) *Context {
+ handle := witRuntime.MakeHandle(handleValue)
+ value := &Context{handle}
+ runtime.AddCleanup(value, func(_ int) {
+ handleValue := handle.TakeOrNil()
+ if handleValue != 0 {
+ resourceDropContext(handleValue)
+ }
+ }, 0)
+ return value
+}
+
+func ContextFromBorrowHandle(handleValue int32) *Context {
+ handle := witRuntime.MakeHandle(handleValue)
+ return &Context{handle}
+}
+
+//go:wasmimport pumpkin:plugin/context@0.1.0 [method]context.register-event
+func wasm_import_method_context_register_event(arg0 int32, arg1 int32, arg2 int32, arg3 int32, arg4 int32)
+
+func (self *Context) RegisterEvent(handlerId uint32, eventType pumpkin_plugin_event.EventType, eventPriority pumpkin_plugin_event.EventPriority, blocking bool) {
+
+ var result int32
+ if blocking {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_context_register_event((self).Handle(), int32(handlerId), int32(eventType), int32(eventPriority), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/context@0.1.0 [method]context.register-command
+func wasm_import_method_context_register_command(arg0 int32, arg1 int32, arg2 uintptr, arg3 uint32)
+
+func (self *Context) RegisterCommand(command *pumpkin_plugin_command.Command, permission string) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(permission))
+ pinner.Pin(utf8)
+ wasm_import_method_context_register_command((self).Handle(), (command).TakeHandle(), uintptr(utf8), uint32(len(permission)))
+
+}
+
+//go:wasmimport pumpkin:plugin/context@0.1.0 [method]context.register-permission
+func wasm_import_method_context_register_permission(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr, arg4 uint32, arg5 int32, arg6 int32, arg7 uintptr, arg8 uint32, arg9 uintptr)
+
+func (self *Context) RegisterPermission(permission pumpkin_plugin_permission.Permission) witTypes.Result[witTypes.Unit, string] {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (3 * 4), 4))
+ utf8 := unsafe.Pointer(unsafe.StringData((permission).Node))
+ pinner.Pin(utf8)
+ utf80 := unsafe.Pointer(unsafe.StringData((permission).Description))
+ pinner.Pin(utf80)
+ var variant int32
+ var variant1 int32
+ switch (permission).Default.Tag() {
+ case pumpkin_plugin_permission.PermissionDefaultDeny:
+
+ variant = int32(0)
+ variant1 = 0
+
+ case pumpkin_plugin_permission.PermissionDefaultAllow:
+
+ variant = int32(1)
+ variant1 = 0
+
+ case pumpkin_plugin_permission.PermissionDefaultOp:
+ payload := (permission).Default.Op()
+
+ variant = int32(2)
+ variant1 = int32(payload)
+
+ default:
+ panic("unreachable")
+ }
+ slice := (permission).Children
+ length := uint32(len(slice))
+ result3 := witRuntime.Allocate(pinner, uintptr(length*(3*4)), 4)
+ for index, element := range slice {
+ base := unsafe.Add(result3, index*(3*4))
+ utf82 := unsafe.Pointer(unsafe.StringData((element).Node))
+ pinner.Pin(utf82)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(base), 4)) = uint32(uint32(len((element).Node)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(base), 0)) = uint32(uintptr(uintptr(utf82)))
+ var result int32
+ if (element).Value {
+ result = 1
+ } else {
+ result = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(base), (2 * 4))) = int8(result)
+
+ }
+
+ wasm_import_method_context_register_permission((self).Handle(), uintptr(utf8), uint32(len((permission).Node)), uintptr(utf80), uint32(len((permission).Description)), variant, variant1, uintptr(result3), length, returnArea)
+ var result4 witTypes.Result[witTypes.Unit, string]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) {
+ case 0:
+
+ result4 = witTypes.Ok[witTypes.Unit, string](witTypes.Unit{})
+ case 1:
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (2 * 4))))
+
+ result4 = witTypes.Err[witTypes.Unit, string](value)
+ default:
+ panic("unreachable")
+ }
+ result5 := result4
+ return result5
+
+}
+
+//go:wasmimport pumpkin:plugin/context@0.1.0 [method]context.get-data-folder
+func wasm_import_method_context_get_data_folder(arg0 int32, arg1 uintptr)
+
+func (self *Context) GetDataFolder() string {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ wasm_import_method_context_get_data_folder((self).Handle(), returnArea)
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ result := value
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/context@0.1.0 [method]context.get-server
+func wasm_import_method_context_get_server(arg0 int32) int32
+
+func (self *Context) GetServer() *pumpkin_plugin_server.Server {
+
+ result := wasm_import_method_context_get_server((self).Handle())
+ return pumpkin_plugin_server.ServerFromOwnHandle(int32(uintptr(result)))
+
+}
diff --git a/pkg/pumpkin_plugin_entity/empty.s b/pkg/pumpkin_plugin_entity/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/pkg/pumpkin_plugin_entity/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/pkg/pumpkin_plugin_entity/wit_bindings.go b/pkg/pumpkin_plugin_entity/wit_bindings.go
new file mode 100644
index 0000000..69efb49
--- /dev/null
+++ b/pkg/pumpkin_plugin_entity/wit_bindings.go
@@ -0,0 +1,12 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package pumpkin_plugin_entity
+
+import (
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_world"
+)
+
+type Entity = pumpkin_plugin_world.Entity
diff --git a/pkg/pumpkin_plugin_event/empty.s b/pkg/pumpkin_plugin_event/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/pkg/pumpkin_plugin_event/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/pkg/pumpkin_plugin_event/wit_bindings.go b/pkg/pumpkin_plugin_event/wit_bindings.go
new file mode 100644
index 0000000..33b71e5
--- /dev/null
+++ b/pkg/pumpkin_plugin_event/wit_bindings.go
@@ -0,0 +1,667 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package pumpkin_plugin_event
+
+import (
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_player"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_world"
+ witTypes "go.bytecodealliance.org/pkg/wit/types"
+)
+
+type BlockPosition = witTypes.Tuple3[int32, int32, int32]
+type GameMode = pumpkin_plugin_common.GameMode
+type Hand = pumpkin_plugin_common.Hand
+type ItemStack = pumpkin_plugin_common.ItemStack
+type Position = witTypes.Tuple3[float64, float64, float64]
+type ClickType = pumpkin_plugin_common.ClickType
+type Player = pumpkin_plugin_player.Player
+type TextComponent = pumpkin_plugin_text.TextComponent
+type World = pumpkin_plugin_world.World
+
+const (
+ EventPriorityHighest uint8 = 0
+ EventPriorityHigh uint8 = 1
+ EventPriorityNormal uint8 = 2
+ EventPriorityLow uint8 = 3
+ EventPriorityLowest uint8 = 4
+)
+
+type EventPriority = uint8
+
+type PlayerJoinEventData struct {
+ Player *pumpkin_plugin_player.Player
+ JoinMessage *pumpkin_plugin_text.TextComponent
+ Cancelled bool
+}
+
+type PlayerLeaveEventData struct {
+ Player *pumpkin_plugin_player.Player
+ LeaveMessage *pumpkin_plugin_text.TextComponent
+ Cancelled bool
+}
+
+type PlayerLoginEventData struct {
+ Player *pumpkin_plugin_player.Player
+ KickMessage *pumpkin_plugin_text.TextComponent
+ Cancelled bool
+}
+
+type PlayerChatEventData struct {
+ Player *pumpkin_plugin_player.Player
+ Message string
+ Recipients []*pumpkin_plugin_player.Player
+ Cancelled bool
+}
+
+type PlayerCommandSendEventData struct {
+ Player *pumpkin_plugin_player.Player
+ Command string
+ Cancelled bool
+}
+
+type PlayerPermissionCheckEventData struct {
+ Player *pumpkin_plugin_player.Player
+ Permission string
+ PermissionResult bool
+}
+
+type PlayerMoveEventData struct {
+ Player *pumpkin_plugin_player.Player
+ FromPosition witTypes.Tuple3[float64, float64, float64]
+ ToPosition witTypes.Tuple3[float64, float64, float64]
+ Cancelled bool
+}
+
+type PlayerTeleportEventData struct {
+ Player *pumpkin_plugin_player.Player
+ FromPosition witTypes.Tuple3[float64, float64, float64]
+ ToPosition witTypes.Tuple3[float64, float64, float64]
+ Cancelled bool
+}
+
+type PlayerChangeWorldEventData struct {
+ Player *pumpkin_plugin_player.Player
+ PreviousWorld *pumpkin_plugin_world.World
+ NewWorld *pumpkin_plugin_world.World
+ Position witTypes.Tuple3[float64, float64, float64]
+ Yaw float32
+ Pitch float32
+ Cancelled bool
+}
+
+type PlayerExpChangeEventData struct {
+ Player *pumpkin_plugin_player.Player
+ Amount int32
+}
+
+type PlayerItemHeldEventData struct {
+ Player *pumpkin_plugin_player.Player
+ PreviousSlot uint8
+ NewSlot uint8
+ Cancelled bool
+}
+
+type PlayerChangedMainHandEventData struct {
+ Player *pumpkin_plugin_player.Player
+ MainHand pumpkin_plugin_common.Hand
+}
+
+type PlayerGamemodeChangeEventData struct {
+ Player *pumpkin_plugin_player.Player
+ PreviousGamemode pumpkin_plugin_common.GameMode
+ NewGamemode pumpkin_plugin_common.GameMode
+ Cancelled bool
+}
+
+type PlayerCustomPayloadEventData struct {
+ Player *pumpkin_plugin_player.Player
+ Channel string
+ Data []uint8
+}
+
+const (
+ PlayerFishStateFishing uint8 = 0
+ PlayerFishStateCaughtFish uint8 = 1
+ PlayerFishStateCaughtEntity uint8 = 2
+ PlayerFishStateInGround uint8 = 3
+ PlayerFishStateFailedAttempt uint8 = 4
+ PlayerFishStateReelIn uint8 = 5
+ PlayerFishStateBite uint8 = 6
+)
+
+type PlayerFishState = uint8
+
+type PlayerFishEventData struct {
+ Player *pumpkin_plugin_player.Player
+ CaughtUuid witTypes.Option[string]
+ CaughtType string
+ HookUuid string
+ State PlayerFishState
+ Hand pumpkin_plugin_common.Hand
+ ExpToDrop int32
+ Cancelled bool
+}
+
+type PlayerEggThrowEventData struct {
+ Player *pumpkin_plugin_player.Player
+ EggUuid string
+ Hatching bool
+ NumHatches uint8
+ HatchingType string
+ Cancelled bool
+}
+
+const (
+ EntityInteractionActionInteract uint8 = 0
+ EntityInteractionActionAttack uint8 = 1
+ EntityInteractionActionInteractAt uint8 = 2
+)
+
+type EntityInteractionAction = uint8
+
+const (
+ InteractActionLeftClickBlock uint8 = 0
+ InteractActionLeftClickAir uint8 = 1
+ InteractActionRightClickAir uint8 = 2
+ InteractActionRightClickBlock uint8 = 3
+)
+
+type InteractAction = uint8
+
+type PlayerInteractEventData struct {
+ Player *pumpkin_plugin_player.Player
+ Action InteractAction
+ ClickedPos witTypes.Option[witTypes.Tuple3[int32, int32, int32]]
+ Block string
+ Cancelled bool
+}
+
+type PlayerToggleSneakEventData struct {
+ Player *pumpkin_plugin_player.Player
+ IsSneaking bool
+ Cancelled bool
+}
+
+type PlayerToggleFlightEventData struct {
+ Player *pumpkin_plugin_player.Player
+ IsFlying bool
+ Cancelled bool
+}
+
+type PlayerToggleSprintEventData struct {
+ Player *pumpkin_plugin_player.Player
+ IsSprinting bool
+ Cancelled bool
+}
+
+type PlayerInteractUnknownEntityEventData struct {
+ Player *pumpkin_plugin_player.Player
+ EntityId int32
+ Action EntityInteractionAction
+ Cancelled bool
+}
+
+type InventoryClickEventData struct {
+ Player *pumpkin_plugin_player.Player
+ WindowType witTypes.Option[string]
+ ClickType pumpkin_plugin_common.ClickType
+ Slot int16
+ RawSlot int16
+ ClickedItem witTypes.Option[pumpkin_plugin_common.ItemStack]
+ Cursor witTypes.Option[pumpkin_plugin_common.ItemStack]
+ HotbarButton int32
+ Cancelled bool
+}
+
+type InventoryCloseEventData struct {
+ Player *pumpkin_plugin_player.Player
+ WindowType witTypes.Option[string]
+}
+
+type BlockRedstoneEventData struct {
+ TargetWorld *pumpkin_plugin_world.World
+ StateId uint16
+ BlockPosition witTypes.Tuple3[int32, int32, int32]
+ OldCurrent int32
+ NewCurrent int32
+ Cancelled bool
+}
+
+type BlockBreakEventData struct {
+ Player witTypes.Option[*pumpkin_plugin_player.Player]
+ Block string
+ BlockPosition witTypes.Tuple3[int32, int32, int32]
+ Exp uint32
+ ShouldDrop bool
+ Cancelled bool
+}
+
+type BlockBurnEventData struct {
+ IgnitingBlock string
+ Block string
+ Cancelled bool
+}
+
+type BlockCanBuildEventData struct {
+ BlockToBuild string
+ Buildable bool
+ Player *pumpkin_plugin_player.Player
+ Block string
+ Cancelled bool
+}
+
+type BlockGrowEventData struct {
+ TargetWorld *pumpkin_plugin_world.World
+ OldBlock string
+ OldStateId uint16
+ NewBlock string
+ NewStateId uint16
+ BlockPosition witTypes.Tuple3[int32, int32, int32]
+ Cancelled bool
+}
+
+type BlockPlaceEventData struct {
+ Player *pumpkin_plugin_player.Player
+ BlockPlaced string
+ BlockPlacedAgainst string
+ BlockPosition witTypes.Tuple3[int32, int32, int32]
+ CanBuild bool
+ Cancelled bool
+}
+
+type ServerCommandEventData struct {
+ Command string
+ Cancelled bool
+}
+
+type SpawnChangeEventData struct {
+ TargetWorld *pumpkin_plugin_world.World
+ PreviousPosition witTypes.Tuple3[int32, int32, int32]
+ PreviousYaw float32
+ PreviousPitch float32
+ NewPosition witTypes.Tuple3[int32, int32, int32]
+ NewYaw float32
+ NewPitch float32
+}
+
+type ServerBroadcastEventData struct {
+ Message *pumpkin_plugin_text.TextComponent
+ Sender *pumpkin_plugin_text.TextComponent
+ Cancelled bool
+}
+
+const (
+ EventTypePlayerJoinEvent uint8 = 0
+ EventTypePlayerLeaveEvent uint8 = 1
+ EventTypePlayerLoginEvent uint8 = 2
+ EventTypePlayerChatEvent uint8 = 3
+ EventTypePlayerCommandSendEvent uint8 = 4
+ EventTypePlayerPermissionCheckEvent uint8 = 5
+ EventTypePlayerMoveEvent uint8 = 6
+ EventTypePlayerTeleportEvent uint8 = 7
+ EventTypePlayerChangeWorldEvent uint8 = 8
+ EventTypePlayerExpChangeEvent uint8 = 9
+ EventTypePlayerItemHeldEvent uint8 = 10
+ EventTypePlayerChangedMainHandEvent uint8 = 11
+ EventTypePlayerGamemodeChangeEvent uint8 = 12
+ EventTypePlayerCustomPayloadEvent uint8 = 13
+ EventTypePlayerFishEvent uint8 = 14
+ EventTypePlayerEggThrowEvent uint8 = 15
+ EventTypePlayerInteractUnknownEntityEvent uint8 = 16
+ EventTypePlayerInteractEvent uint8 = 17
+ EventTypePlayerToggleSneakEvent uint8 = 18
+ EventTypePlayerToggleFlightEvent uint8 = 19
+ EventTypePlayerToggleSprintEvent uint8 = 20
+ EventTypeInventoryClickEvent uint8 = 21
+ EventTypeInventoryCloseEvent uint8 = 22
+ EventTypeBlockRedstoneEvent uint8 = 23
+ EventTypeBlockBreakEvent uint8 = 24
+ EventTypeBlockBurnEvent uint8 = 25
+ EventTypeBlockCanBuildEvent uint8 = 26
+ EventTypeBlockGrowEvent uint8 = 27
+ EventTypeBlockPlaceEvent uint8 = 28
+ EventTypeServerCommandEvent uint8 = 29
+ EventTypeSpawnChangeEvent uint8 = 30
+ EventTypeServerBroadcastEvent uint8 = 31
+)
+
+type EventType = uint8
+
+const (
+ EventPlayerJoinEvent uint8 = 0
+ EventPlayerLeaveEvent uint8 = 1
+ EventPlayerLoginEvent uint8 = 2
+ EventPlayerChatEvent uint8 = 3
+ EventPlayerCommandSendEvent uint8 = 4
+ EventPlayerPermissionCheckEvent uint8 = 5
+ EventPlayerMoveEvent uint8 = 6
+ EventPlayerTeleportEvent uint8 = 7
+ EventPlayerChangeWorldEvent uint8 = 8
+ EventPlayerExpChangeEvent uint8 = 9
+ EventPlayerItemHeldEvent uint8 = 10
+ EventPlayerChangedMainHandEvent uint8 = 11
+ EventPlayerGamemodeChangeEvent uint8 = 12
+ EventPlayerCustomPayloadEvent uint8 = 13
+ EventPlayerFishEvent uint8 = 14
+ EventPlayerEggThrowEvent uint8 = 15
+ EventPlayerInteractUnknownEntityEvent uint8 = 16
+ EventPlayerInteractEvent uint8 = 17
+ EventPlayerToggleSneakEvent uint8 = 18
+ EventPlayerToggleFlightEvent uint8 = 19
+ EventPlayerToggleSprintEvent uint8 = 20
+ EventInventoryClickEvent uint8 = 21
+ EventInventoryCloseEvent uint8 = 22
+ EventBlockRedstoneEvent uint8 = 23
+ EventBlockBreakEvent uint8 = 24
+ EventBlockBurnEvent uint8 = 25
+ EventBlockCanBuildEvent uint8 = 26
+ EventBlockGrowEvent uint8 = 27
+ EventBlockPlaceEvent uint8 = 28
+ EventServerCommandEvent uint8 = 29
+ EventSpawnChangeEvent uint8 = 30
+ EventServerBroadcastEvent uint8 = 31
+)
+
+type Event struct {
+ tag uint8
+ value any
+}
+
+func (self Event) Tag() uint8 {
+ return self.tag
+}
+
+func (self Event) PlayerJoinEvent() PlayerJoinEventData {
+ if self.tag != EventPlayerJoinEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerJoinEventData)
+}
+func (self Event) PlayerLeaveEvent() PlayerLeaveEventData {
+ if self.tag != EventPlayerLeaveEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerLeaveEventData)
+}
+func (self Event) PlayerLoginEvent() PlayerLoginEventData {
+ if self.tag != EventPlayerLoginEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerLoginEventData)
+}
+func (self Event) PlayerChatEvent() PlayerChatEventData {
+ if self.tag != EventPlayerChatEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerChatEventData)
+}
+func (self Event) PlayerCommandSendEvent() PlayerCommandSendEventData {
+ if self.tag != EventPlayerCommandSendEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerCommandSendEventData)
+}
+func (self Event) PlayerPermissionCheckEvent() PlayerPermissionCheckEventData {
+ if self.tag != EventPlayerPermissionCheckEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerPermissionCheckEventData)
+}
+func (self Event) PlayerMoveEvent() PlayerMoveEventData {
+ if self.tag != EventPlayerMoveEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerMoveEventData)
+}
+func (self Event) PlayerTeleportEvent() PlayerTeleportEventData {
+ if self.tag != EventPlayerTeleportEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerTeleportEventData)
+}
+func (self Event) PlayerChangeWorldEvent() PlayerChangeWorldEventData {
+ if self.tag != EventPlayerChangeWorldEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerChangeWorldEventData)
+}
+func (self Event) PlayerExpChangeEvent() PlayerExpChangeEventData {
+ if self.tag != EventPlayerExpChangeEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerExpChangeEventData)
+}
+func (self Event) PlayerItemHeldEvent() PlayerItemHeldEventData {
+ if self.tag != EventPlayerItemHeldEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerItemHeldEventData)
+}
+func (self Event) PlayerChangedMainHandEvent() PlayerChangedMainHandEventData {
+ if self.tag != EventPlayerChangedMainHandEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerChangedMainHandEventData)
+}
+func (self Event) PlayerGamemodeChangeEvent() PlayerGamemodeChangeEventData {
+ if self.tag != EventPlayerGamemodeChangeEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerGamemodeChangeEventData)
+}
+func (self Event) PlayerCustomPayloadEvent() PlayerCustomPayloadEventData {
+ if self.tag != EventPlayerCustomPayloadEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerCustomPayloadEventData)
+}
+func (self Event) PlayerFishEvent() PlayerFishEventData {
+ if self.tag != EventPlayerFishEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerFishEventData)
+}
+func (self Event) PlayerEggThrowEvent() PlayerEggThrowEventData {
+ if self.tag != EventPlayerEggThrowEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerEggThrowEventData)
+}
+func (self Event) PlayerInteractUnknownEntityEvent() PlayerInteractUnknownEntityEventData {
+ if self.tag != EventPlayerInteractUnknownEntityEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerInteractUnknownEntityEventData)
+}
+func (self Event) PlayerInteractEvent() PlayerInteractEventData {
+ if self.tag != EventPlayerInteractEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerInteractEventData)
+}
+func (self Event) PlayerToggleSneakEvent() PlayerToggleSneakEventData {
+ if self.tag != EventPlayerToggleSneakEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerToggleSneakEventData)
+}
+func (self Event) PlayerToggleFlightEvent() PlayerToggleFlightEventData {
+ if self.tag != EventPlayerToggleFlightEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerToggleFlightEventData)
+}
+func (self Event) PlayerToggleSprintEvent() PlayerToggleSprintEventData {
+ if self.tag != EventPlayerToggleSprintEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(PlayerToggleSprintEventData)
+}
+func (self Event) InventoryClickEvent() InventoryClickEventData {
+ if self.tag != EventInventoryClickEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(InventoryClickEventData)
+}
+func (self Event) InventoryCloseEvent() InventoryCloseEventData {
+ if self.tag != EventInventoryCloseEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(InventoryCloseEventData)
+}
+func (self Event) BlockRedstoneEvent() BlockRedstoneEventData {
+ if self.tag != EventBlockRedstoneEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(BlockRedstoneEventData)
+}
+func (self Event) BlockBreakEvent() BlockBreakEventData {
+ if self.tag != EventBlockBreakEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(BlockBreakEventData)
+}
+func (self Event) BlockBurnEvent() BlockBurnEventData {
+ if self.tag != EventBlockBurnEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(BlockBurnEventData)
+}
+func (self Event) BlockCanBuildEvent() BlockCanBuildEventData {
+ if self.tag != EventBlockCanBuildEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(BlockCanBuildEventData)
+}
+func (self Event) BlockGrowEvent() BlockGrowEventData {
+ if self.tag != EventBlockGrowEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(BlockGrowEventData)
+}
+func (self Event) BlockPlaceEvent() BlockPlaceEventData {
+ if self.tag != EventBlockPlaceEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(BlockPlaceEventData)
+}
+func (self Event) ServerCommandEvent() ServerCommandEventData {
+ if self.tag != EventServerCommandEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(ServerCommandEventData)
+}
+func (self Event) SpawnChangeEvent() SpawnChangeEventData {
+ if self.tag != EventSpawnChangeEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(SpawnChangeEventData)
+}
+func (self Event) ServerBroadcastEvent() ServerBroadcastEventData {
+ if self.tag != EventServerBroadcastEvent {
+ panic("tag mismatch")
+ }
+ return self.value.(ServerBroadcastEventData)
+}
+
+func MakeEventPlayerJoinEvent(value PlayerJoinEventData) Event {
+ return Event{EventPlayerJoinEvent, value}
+}
+func MakeEventPlayerLeaveEvent(value PlayerLeaveEventData) Event {
+ return Event{EventPlayerLeaveEvent, value}
+}
+func MakeEventPlayerLoginEvent(value PlayerLoginEventData) Event {
+ return Event{EventPlayerLoginEvent, value}
+}
+func MakeEventPlayerChatEvent(value PlayerChatEventData) Event {
+ return Event{EventPlayerChatEvent, value}
+}
+func MakeEventPlayerCommandSendEvent(value PlayerCommandSendEventData) Event {
+ return Event{EventPlayerCommandSendEvent, value}
+}
+func MakeEventPlayerPermissionCheckEvent(value PlayerPermissionCheckEventData) Event {
+ return Event{EventPlayerPermissionCheckEvent, value}
+}
+func MakeEventPlayerMoveEvent(value PlayerMoveEventData) Event {
+ return Event{EventPlayerMoveEvent, value}
+}
+func MakeEventPlayerTeleportEvent(value PlayerTeleportEventData) Event {
+ return Event{EventPlayerTeleportEvent, value}
+}
+func MakeEventPlayerChangeWorldEvent(value PlayerChangeWorldEventData) Event {
+ return Event{EventPlayerChangeWorldEvent, value}
+}
+func MakeEventPlayerExpChangeEvent(value PlayerExpChangeEventData) Event {
+ return Event{EventPlayerExpChangeEvent, value}
+}
+func MakeEventPlayerItemHeldEvent(value PlayerItemHeldEventData) Event {
+ return Event{EventPlayerItemHeldEvent, value}
+}
+func MakeEventPlayerChangedMainHandEvent(value PlayerChangedMainHandEventData) Event {
+ return Event{EventPlayerChangedMainHandEvent, value}
+}
+func MakeEventPlayerGamemodeChangeEvent(value PlayerGamemodeChangeEventData) Event {
+ return Event{EventPlayerGamemodeChangeEvent, value}
+}
+func MakeEventPlayerCustomPayloadEvent(value PlayerCustomPayloadEventData) Event {
+ return Event{EventPlayerCustomPayloadEvent, value}
+}
+func MakeEventPlayerFishEvent(value PlayerFishEventData) Event {
+ return Event{EventPlayerFishEvent, value}
+}
+func MakeEventPlayerEggThrowEvent(value PlayerEggThrowEventData) Event {
+ return Event{EventPlayerEggThrowEvent, value}
+}
+func MakeEventPlayerInteractUnknownEntityEvent(value PlayerInteractUnknownEntityEventData) Event {
+ return Event{EventPlayerInteractUnknownEntityEvent, value}
+}
+func MakeEventPlayerInteractEvent(value PlayerInteractEventData) Event {
+ return Event{EventPlayerInteractEvent, value}
+}
+func MakeEventPlayerToggleSneakEvent(value PlayerToggleSneakEventData) Event {
+ return Event{EventPlayerToggleSneakEvent, value}
+}
+func MakeEventPlayerToggleFlightEvent(value PlayerToggleFlightEventData) Event {
+ return Event{EventPlayerToggleFlightEvent, value}
+}
+func MakeEventPlayerToggleSprintEvent(value PlayerToggleSprintEventData) Event {
+ return Event{EventPlayerToggleSprintEvent, value}
+}
+func MakeEventInventoryClickEvent(value InventoryClickEventData) Event {
+ return Event{EventInventoryClickEvent, value}
+}
+func MakeEventInventoryCloseEvent(value InventoryCloseEventData) Event {
+ return Event{EventInventoryCloseEvent, value}
+}
+func MakeEventBlockRedstoneEvent(value BlockRedstoneEventData) Event {
+ return Event{EventBlockRedstoneEvent, value}
+}
+func MakeEventBlockBreakEvent(value BlockBreakEventData) Event {
+ return Event{EventBlockBreakEvent, value}
+}
+func MakeEventBlockBurnEvent(value BlockBurnEventData) Event {
+ return Event{EventBlockBurnEvent, value}
+}
+func MakeEventBlockCanBuildEvent(value BlockCanBuildEventData) Event {
+ return Event{EventBlockCanBuildEvent, value}
+}
+func MakeEventBlockGrowEvent(value BlockGrowEventData) Event {
+ return Event{EventBlockGrowEvent, value}
+}
+func MakeEventBlockPlaceEvent(value BlockPlaceEventData) Event {
+ return Event{EventBlockPlaceEvent, value}
+}
+func MakeEventServerCommandEvent(value ServerCommandEventData) Event {
+ return Event{EventServerCommandEvent, value}
+}
+func MakeEventSpawnChangeEvent(value SpawnChangeEventData) Event {
+ return Event{EventSpawnChangeEvent, value}
+}
+func MakeEventServerBroadcastEvent(value ServerBroadcastEventData) Event {
+ return Event{EventServerBroadcastEvent, value}
+}
diff --git a/pkg/pumpkin_plugin_gui/empty.s b/pkg/pumpkin_plugin_gui/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/pkg/pumpkin_plugin_gui/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/pkg/pumpkin_plugin_gui/wit_bindings.go b/pkg/pumpkin_plugin_gui/wit_bindings.go
new file mode 100644
index 0000000..4882fb2
--- /dev/null
+++ b/pkg/pumpkin_plugin_gui/wit_bindings.go
@@ -0,0 +1,240 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package pumpkin_plugin_gui
+
+import (
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common"
+"github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text"
+witRuntime "go.bytecodealliance.org/pkg/wit/runtime"
+witTypes "go.bytecodealliance.org/pkg/wit/types"
+"unsafe"
+"runtime"
+)
+
+type TextComponent = pumpkin_plugin_text.TextComponent
+type ItemStack = pumpkin_plugin_common.ItemStack
+type ClickType = pumpkin_plugin_common.ClickType
+
+const (
+ GuiTypeGeneric9x1 uint8 = 0
+GuiTypeGeneric9x2 uint8 = 1
+GuiTypeGeneric9x3 uint8 = 2
+GuiTypeGeneric9x4 uint8 = 3
+GuiTypeGeneric9x5 uint8 = 4
+GuiTypeGeneric9x6 uint8 = 5
+GuiTypeGeneric3x3 uint8 = 6
+GuiTypeCrafter3x3 uint8 = 7
+GuiTypeAnvil uint8 = 8
+GuiTypeBeacon uint8 = 9
+GuiTypeBlastFurnace uint8 = 10
+GuiTypeBrewingStand uint8 = 11
+GuiTypeCrafting uint8 = 12
+GuiTypeEnchantment uint8 = 13
+GuiTypeFurnace uint8 = 14
+GuiTypeGrindstone uint8 = 15
+GuiTypeHopper uint8 = 16
+GuiTypeLectern uint8 = 17
+GuiTypeLoom uint8 = 18
+GuiTypeMerchant uint8 = 19
+GuiTypeShulkerBox uint8 = 20
+GuiTypeSmithing uint8 = 21
+GuiTypeSmoker uint8 = 22
+GuiTypeCartographyTable uint8 = 23
+GuiTypeStonecutter uint8 = 24
+)
+type GuiType = uint8
+
+//go:wasmimport pumpkin:plugin/gui@0.1.0 [resource-drop]gui
+func resourceDropGui(handle int32)
+
+type Gui struct {
+ handle *witRuntime.Handle
+}
+
+func (self *Gui) TakeHandle() int32 {
+ return self.handle.Take()
+}
+
+func (self *Gui) SetHandle(handle int32) {
+ self.handle.Set(handle)
+}
+
+func (self *Gui) Handle() int32 {
+ return self.handle.Use()
+}
+
+func (self *Gui) Drop() {
+ handle := self.handle.TakeOrNil()
+ if handle != 0 {
+ resourceDropGui(handle)
+ }
+}
+
+func GuiFromOwnHandle(handleValue int32) *Gui {
+ handle := witRuntime.MakeHandle(handleValue)
+ value := &Gui{handle}
+ runtime.AddCleanup(value, func(_ int) {
+ handleValue := handle.TakeOrNil()
+ if handleValue != 0 {
+ resourceDropGui(handleValue)
+ }
+ }, 0)
+ return value
+}
+
+func GuiFromBorrowHandle(handleValue int32) *Gui {
+ handle := witRuntime.MakeHandle(handleValue)
+ return &Gui{handle}
+}
+
+
+//go:wasmimport pumpkin:plugin/gui@0.1.0 [constructor]gui
+func wasm_import_constructor_gui(arg0 int32, arg1 int32) int32
+
+func MakeGui(guiType GuiType, title *pumpkin_plugin_text.TextComponent) *Gui {
+
+
+ result := wasm_import_constructor_gui(int32(guiType), (title).TakeHandle())
+return GuiFromOwnHandle(int32(uintptr(result)))
+
+}
+
+//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.set-item
+func wasm_import_method_gui_set_item(arg0 int32, arg1 int32, arg2 uintptr, arg3 uint32, arg4 int32)
+
+func (self *Gui) SetItem(slot uint32, item pumpkin_plugin_common.ItemStack) {
+ pinner := &runtime.Pinner{}
+defer pinner.Unpin()
+
+
+ utf8 := unsafe.Pointer(unsafe.StringData((item).RegistryKey))
+pinner.Pin(utf8)
+wasm_import_method_gui_set_item((self).Handle(), int32(slot), uintptr(utf8), uint32(len((item).RegistryKey)), int32((item).Count))
+
+}
+
+//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.get-item
+func wasm_import_method_gui_get_item(arg0 int32, arg1 int32, arg2 uintptr)
+
+func (self *Gui) GetItem(slot uint32) witTypes.Option[pumpkin_plugin_common.ItemStack] {
+ pinner := &runtime.Pinner{}
+defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (4*4), 4))
+ wasm_import_method_gui_get_item((self).Handle(), int32(slot), returnArea)
+var option witTypes.Option[pumpkin_plugin_common.ItemStack]
+switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) {
+case 0:
+
+ option = witTypes.None[pumpkin_plugin_common.ItemStack]()
+case 1:
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (2*4))))
+
+ option = witTypes.Some[pumpkin_plugin_common.ItemStack](pumpkin_plugin_common.ItemStack{value, uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (3*4)))))})
+default:
+ panic("unreachable")
+}
+result := option;
+return result
+
+}
+
+//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.get-type
+func wasm_import_method_gui_get_type(arg0 int32) int32
+
+func (self *Gui) GetType() GuiType {
+
+
+ result := wasm_import_method_gui_get_type((self).Handle())
+return uint8(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.get-title
+func wasm_import_method_gui_get_title(arg0 int32) int32
+
+func (self *Gui) GetTitle() *pumpkin_plugin_text.TextComponent {
+
+
+ result := wasm_import_method_gui_get_title((self).Handle())
+return pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(result)))
+
+}
+
+//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.get-size
+func wasm_import_method_gui_get_size(arg0 int32) int32
+
+func (self *Gui) GetSize() uint32 {
+
+
+ result := wasm_import_method_gui_get_size((self).Handle())
+return uint32(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.clear-items
+func wasm_import_method_gui_clear_items(arg0 int32)
+
+func (self *Gui) ClearItems() {
+
+
+ wasm_import_method_gui_clear_items((self).Handle())
+
+}
+
+//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.set-allow-grab-items
+func wasm_import_method_gui_set_allow_grab_items(arg0 int32, arg1 int32)
+
+func (self *Gui) SetAllowGrabItems(allow bool) {
+
+
+ var result int32
+if allow {
+ result = 1
+} else {
+ result = 0
+}
+wasm_import_method_gui_set_allow_grab_items((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.get-allow-grab-items
+func wasm_import_method_gui_get_allow_grab_items(arg0 int32) int32
+
+func (self *Gui) GetAllowGrabItems() bool {
+
+
+ result := wasm_import_method_gui_get_allow_grab_items((self).Handle())
+return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.set-allow-put-items
+func wasm_import_method_gui_set_allow_put_items(arg0 int32, arg1 int32)
+
+func (self *Gui) SetAllowPutItems(allow bool) {
+
+
+ var result int32
+if allow {
+ result = 1
+} else {
+ result = 0
+}
+wasm_import_method_gui_set_allow_put_items((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/gui@0.1.0 [method]gui.get-allow-put-items
+func wasm_import_method_gui_get_allow_put_items(arg0 int32) int32
+
+func (self *Gui) GetAllowPutItems() bool {
+
+
+ result := wasm_import_method_gui_get_allow_put_items((self).Handle())
+return (result != 0)
+
+}
diff --git a/pkg/pumpkin_plugin_i18n/empty.s b/pkg/pumpkin_plugin_i18n/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/pkg/pumpkin_plugin_i18n/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/pkg/pumpkin_plugin_i18n/wit_bindings.go b/pkg/pumpkin_plugin_i18n/wit_bindings.go
new file mode 100644
index 0000000..4f8209c
--- /dev/null
+++ b/pkg/pumpkin_plugin_i18n/wit_bindings.go
@@ -0,0 +1,47 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package pumpkin_plugin_i18n
+
+import (
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common"
+ witRuntime "go.bytecodealliance.org/pkg/wit/runtime"
+ "runtime"
+ "unsafe"
+)
+
+type Locale = pumpkin_plugin_common.Locale
+
+//go:wasmimport pumpkin:plugin/i18n@0.1.0 translate
+func wasm_import_translate(arg0 uintptr, arg1 uint32, arg2 int32, arg3 uintptr)
+
+func Translate(key string, locale pumpkin_plugin_common.Locale) string {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ utf8 := unsafe.Pointer(unsafe.StringData(key))
+ pinner.Pin(utf8)
+ wasm_import_translate(uintptr(utf8), uint32(len(key)), int32(locale), returnArea)
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ result := value
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/i18n@0.1.0 load-translations
+func wasm_import_load_translations(arg0 uintptr, arg1 uint32, arg2 uintptr, arg3 uint32, arg4 int32)
+
+func LoadTranslations(namespace string, json string, locale pumpkin_plugin_common.Locale) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(namespace))
+ pinner.Pin(utf8)
+ utf80 := unsafe.Pointer(unsafe.StringData(json))
+ pinner.Pin(utf80)
+ wasm_import_load_translations(uintptr(utf8), uint32(len(namespace)), uintptr(utf80), uint32(len(json)), int32(locale))
+
+}
diff --git a/pkg/pumpkin_plugin_logging/empty.s b/pkg/pumpkin_plugin_logging/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/pkg/pumpkin_plugin_logging/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/pkg/pumpkin_plugin_logging/wit_bindings.go b/pkg/pumpkin_plugin_logging/wit_bindings.go
new file mode 100644
index 0000000..3de4f57
--- /dev/null
+++ b/pkg/pumpkin_plugin_logging/wit_bindings.go
@@ -0,0 +1,47 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package pumpkin_plugin_logging
+
+import (
+ "runtime"
+ "unsafe"
+)
+
+const (
+ LevelTrace uint8 = 0
+ LevelDebug uint8 = 1
+ LevelInfo uint8 = 2
+ LevelWarn uint8 = 3
+ LevelError uint8 = 4
+)
+
+type Level = uint8
+
+//go:wasmimport pumpkin:plugin/logging@0.1.0 log
+func wasm_import_log(arg0 int32, arg1 uintptr, arg2 uint32)
+
+func Log(level Level, message string) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(message))
+ pinner.Pin(utf8)
+ wasm_import_log(int32(level), uintptr(utf8), uint32(len(message)))
+
+}
+
+//go:wasmimport pumpkin:plugin/logging@0.1.0 log-tracing
+func wasm_import_log_tracing(arg0 uintptr, arg1 uint32)
+
+func LogTracing(event []uint8) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ data := unsafe.Pointer(unsafe.SliceData(event))
+ pinner.Pin(data)
+ wasm_import_log_tracing(uintptr(data), uint32(len(event)))
+
+}
diff --git a/pkg/pumpkin_plugin_metadata/empty.s b/pkg/pumpkin_plugin_metadata/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/pkg/pumpkin_plugin_metadata/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/pkg/pumpkin_plugin_metadata/wit_bindings.go b/pkg/pumpkin_plugin_metadata/wit_bindings.go
new file mode 100644
index 0000000..3a71da2
--- /dev/null
+++ b/pkg/pumpkin_plugin_metadata/wit_bindings.go
@@ -0,0 +1,21 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package pumpkin_plugin_metadata
+
+import ()
+
+type PluginMetadata struct {
+ // Name of the plugin.
+ Name string
+ // Plugin version (semver).
+ Version string
+ // Plugin authors.
+ Authors []string
+ // Short description of the plugin.
+ Description string
+ // Plugin dependencies.
+ Dependencies []string
+}
diff --git a/pkg/pumpkin_plugin_permission/empty.s b/pkg/pumpkin_plugin_permission/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/pkg/pumpkin_plugin_permission/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/pkg/pumpkin_plugin_permission/wit_bindings.go b/pkg/pumpkin_plugin_permission/wit_bindings.go
new file mode 100644
index 0000000..d3888ef
--- /dev/null
+++ b/pkg/pumpkin_plugin_permission/wit_bindings.go
@@ -0,0 +1,81 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package pumpkin_plugin_permission
+
+import ()
+
+const (
+ PermissionLevelZero uint8 = 0
+ PermissionLevelOne uint8 = 1
+ PermissionLevelTwo uint8 = 2
+ PermissionLevelThree uint8 = 3
+ PermissionLevelFour uint8 = 4
+)
+
+// Represents the player's permission level
+//
+// Permission levels determine the player's access to commands and server operations.
+// Each numeric level corresponds to a specific role:
+// - `Zero`: `normal`: Player can use basic commands.
+// - `One`: `moderator`: Player can bypass spawn protection.
+// - `Two`: `gamemaster`: Player or executor can use more commands and player can use command blocks.
+// - `Three`: `admin`: Player or executor can use commands related to multiplayer management.
+// - `Four`: `owner`: Player or executor can use all of the commands, including commands related to server management.
+type PermissionLevel = uint8
+
+const (
+ // Permission is not granted by default
+ PermissionDefaultDeny uint8 = 0
+ // Permission is granted by default
+ PermissionDefaultAllow uint8 = 1
+ // Permission is granted by default to operators
+ PermissionDefaultOp uint8 = 2
+)
+
+// Describes the default behavior for permissions
+type PermissionDefault struct {
+ tag uint8
+ value any
+}
+
+func (self PermissionDefault) Tag() uint8 {
+ return self.tag
+}
+
+func (self PermissionDefault) Op() PermissionLevel {
+ if self.tag != PermissionDefaultOp {
+ panic("tag mismatch")
+ }
+ return self.value.(PermissionLevel)
+}
+
+func MakePermissionDefaultDeny() PermissionDefault {
+ return PermissionDefault{PermissionDefaultDeny, nil}
+}
+func MakePermissionDefaultAllow() PermissionDefault {
+ return PermissionDefault{PermissionDefaultAllow, nil}
+}
+func MakePermissionDefaultOp(value PermissionLevel) PermissionDefault {
+ return PermissionDefault{PermissionDefaultOp, value}
+}
+
+// A child permission entry
+type PermissionChild struct {
+ Node string
+ Value bool
+}
+
+// Defines a permission node in the system
+type Permission struct {
+ // The full node name (e.g., "minecraft:command.gamemode")
+ Node string
+ // Description of what this permission does
+ Description string
+ // The default value of this permission
+ Default PermissionDefault
+ // Children nodes that are affected by this permission
+ Children []PermissionChild
+}
diff --git a/pkg/pumpkin_plugin_player/empty.s b/pkg/pumpkin_plugin_player/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/pkg/pumpkin_plugin_player/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/pkg/pumpkin_plugin_player/wit_bindings.go b/pkg/pumpkin_plugin_player/wit_bindings.go
new file mode 100644
index 0000000..bdcee67
--- /dev/null
+++ b/pkg/pumpkin_plugin_player/wit_bindings.go
@@ -0,0 +1,998 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package pumpkin_plugin_player
+
+import (
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_gui"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_permission"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_world"
+ witRuntime "go.bytecodealliance.org/pkg/wit/runtime"
+ witTypes "go.bytecodealliance.org/pkg/wit/types"
+ "runtime"
+ "unsafe"
+)
+
+type Hand = pumpkin_plugin_common.Hand
+type ItemStack = pumpkin_plugin_common.ItemStack
+type Position = witTypes.Tuple3[float64, float64, float64]
+type GameMode = pumpkin_plugin_common.GameMode
+type World = pumpkin_plugin_world.World
+type Entity = pumpkin_plugin_world.Entity
+type PermissionLevel = pumpkin_plugin_permission.PermissionLevel
+type TextComponent = pumpkin_plugin_text.TextComponent
+type Gui = pumpkin_plugin_gui.Gui
+
+// Various abilities a player can have.
+type PlayerAbilities struct {
+ // Whether the player is invulnerable to damage.
+ Invulnerable bool
+ // Whether the player is currently flying.
+ Flying bool
+ // Whether the player is allowed to fly.
+ AllowFlying bool
+ // Whether the player is in creative mode.
+ Creative bool
+ // Whether the player can modify the world.
+ AllowModifyWorld bool
+ // The speed at which the player flies.
+ FlySpeed float32
+ // The speed at which the player walks.
+ WalkSpeed float32
+}
+
+// Represents a player's skin textures and metadata.
+type PlayerSkin struct {
+ // The base64-encoded texture data (usually JSON containing skin/cape URLs).
+ Value string
+ // The optional signature for the texture data.
+ Signature witTypes.Option[string]
+}
+
+const (
+ SkinPartsCape uint8 = 1 << 0
+ SkinPartsJacket uint8 = 1 << 1
+ SkinPartsLeftSleeve uint8 = 1 << 2
+ SkinPartsRightSleeve uint8 = 1 << 3
+ SkinPartsLeftPantsLeg uint8 = 1 << 4
+ SkinPartsRightPantsLeg uint8 = 1 << 5
+ SkinPartsHat uint8 = 1 << 6
+)
+
+// Flags representing visible skin parts.
+type SkinParts = uint8
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [resource-drop]player
+func resourceDropPlayer(handle int32)
+
+// A handle to a player on the server.
+type Player struct {
+ handle *witRuntime.Handle
+}
+
+func (self *Player) TakeHandle() int32 {
+ return self.handle.Take()
+}
+
+func (self *Player) SetHandle(handle int32) {
+ self.handle.Set(handle)
+}
+
+func (self *Player) Handle() int32 {
+ return self.handle.Use()
+}
+
+func (self *Player) Drop() {
+ handle := self.handle.TakeOrNil()
+ if handle != 0 {
+ resourceDropPlayer(handle)
+ }
+}
+
+func PlayerFromOwnHandle(handleValue int32) *Player {
+ handle := witRuntime.MakeHandle(handleValue)
+ value := &Player{handle}
+ runtime.AddCleanup(value, func(_ int) {
+ handleValue := handle.TakeOrNil()
+ if handleValue != 0 {
+ resourceDropPlayer(handleValue)
+ }
+ }, 0)
+ return value
+}
+
+func PlayerFromBorrowHandle(handleValue int32) *Player {
+ handle := witRuntime.MakeHandle(handleValue)
+ return &Player{handle}
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.as-entity
+func wasm_import_method_player_as_entity(arg0 int32) int32
+
+func (self *Player) AsEntity() *pumpkin_plugin_world.Entity {
+
+ result := wasm_import_method_player_as_entity((self).Handle())
+ return pumpkin_plugin_world.EntityFromOwnHandle(int32(uintptr(result)))
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-id
+func wasm_import_method_player_get_id(arg0 int32, arg1 uintptr)
+
+func (self *Player) GetId() string {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ wasm_import_method_player_get_id((self).Handle(), returnArea)
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ result := value
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-name
+func wasm_import_method_player_get_name(arg0 int32, arg1 uintptr)
+
+func (self *Player) GetName() string {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ wasm_import_method_player_get_name((self).Handle(), returnArea)
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ result := value
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-position
+func wasm_import_method_player_get_position(arg0 int32, arg1 uintptr)
+
+func (self *Player) GetPosition() witTypes.Tuple3[float64, float64, float64] {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, 24, 8))
+ wasm_import_method_player_get_position((self).Handle(), returnArea)
+ result := witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 0)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 8)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 16))}
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-yaw
+func wasm_import_method_player_get_yaw(arg0 int32) float32
+
+func (self *Player) GetYaw() float32 {
+
+ result := wasm_import_method_player_get_yaw((self).Handle())
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-pitch
+func wasm_import_method_player_get_pitch(arg0 int32) float32
+
+func (self *Player) GetPitch() float32 {
+
+ result := wasm_import_method_player_get_pitch((self).Handle())
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-world
+func wasm_import_method_player_get_world(arg0 int32) int32
+
+func (self *Player) GetWorld() *pumpkin_plugin_world.World {
+
+ result := wasm_import_method_player_get_world((self).Handle())
+ return pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(result)))
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-gamemode
+func wasm_import_method_player_get_gamemode(arg0 int32) int32
+
+func (self *Player) GetGamemode() pumpkin_plugin_common.GameMode {
+
+ result := wasm_import_method_player_get_gamemode((self).Handle())
+ return uint8(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-gamemode
+func wasm_import_method_player_set_gamemode(arg0 int32, arg1 int32) int32
+
+func (self *Player) SetGamemode(mode pumpkin_plugin_common.GameMode) bool {
+
+ result := wasm_import_method_player_set_gamemode((self).Handle(), int32(mode))
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-locale
+func wasm_import_method_player_get_locale(arg0 int32, arg1 uintptr)
+
+func (self *Player) GetLocale() string {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ wasm_import_method_player_get_locale((self).Handle(), returnArea)
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ result := value
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-ping
+func wasm_import_method_player_get_ping(arg0 int32) int32
+
+func (self *Player) GetPing() uint32 {
+
+ result := wasm_import_method_player_get_ping((self).Handle())
+ return uint32(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-permission-level
+func wasm_import_method_player_get_permission_level(arg0 int32) int32
+
+func (self *Player) GetPermissionLevel() pumpkin_plugin_permission.PermissionLevel {
+
+ result := wasm_import_method_player_get_permission_level((self).Handle())
+ return uint8(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-permission-level
+func wasm_import_method_player_set_permission_level(arg0 int32, arg1 int32)
+
+func (self *Player) SetPermissionLevel(level pumpkin_plugin_permission.PermissionLevel) {
+
+ wasm_import_method_player_set_permission_level((self).Handle(), int32(level))
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-permission
+func wasm_import_method_player_set_permission(arg0 int32, arg1 uintptr, arg2 uint32, arg3 int32)
+
+func (self *Player) SetPermission(node string, value bool) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(node))
+ pinner.Pin(utf8)
+ var result int32
+ if value {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_player_set_permission((self).Handle(), uintptr(utf8), uint32(len(node)), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.unset-permission
+func wasm_import_method_player_unset_permission(arg0 int32, arg1 uintptr, arg2 uint32)
+
+func (self *Player) UnsetPermission(node string) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(node))
+ pinner.Pin(utf8)
+ wasm_import_method_player_unset_permission((self).Handle(), uintptr(utf8), uint32(len(node)))
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.has-permission-set
+func wasm_import_method_player_has_permission_set(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr)
+
+func (self *Player) HasPermissionSet(node string) witTypes.Option[bool] {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, 2, 1))
+ utf8 := unsafe.Pointer(unsafe.StringData(node))
+ pinner.Pin(utf8)
+ wasm_import_method_player_has_permission_set((self).Handle(), uintptr(utf8), uint32(len(node)), returnArea)
+ var option witTypes.Option[bool]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) {
+ case 0:
+
+ option = witTypes.None[bool]()
+ case 1:
+
+ option = witTypes.Some[bool]((uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 1))) != 0))
+ default:
+ panic("unreachable")
+ }
+ result := option
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.has-permission
+func wasm_import_method_player_has_permission(arg0 int32, arg1 uintptr, arg2 uint32) int32
+
+func (self *Player) HasPermission(node string) bool {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(node))
+ pinner.Pin(utf8)
+ result := wasm_import_method_player_has_permission((self).Handle(), uintptr(utf8), uint32(len(node)))
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-display-name
+func wasm_import_method_player_get_display_name(arg0 int32) int32
+
+func (self *Player) GetDisplayName() *pumpkin_plugin_text.TextComponent {
+
+ result := wasm_import_method_player_get_display_name((self).Handle())
+ return pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(result)))
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-display-name
+func wasm_import_method_player_set_display_name(arg0 int32, arg1 int32)
+
+func (self *Player) SetDisplayName(displayName *pumpkin_plugin_text.TextComponent) {
+
+ wasm_import_method_player_set_display_name((self).Handle(), (displayName).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.send-system-message
+func wasm_import_method_player_send_system_message(arg0 int32, arg1 int32, arg2 int32)
+
+func (self *Player) SendSystemMessage(text *pumpkin_plugin_text.TextComponent, overlay bool) {
+
+ var result int32
+ if overlay {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_player_send_system_message((self).Handle(), (text).TakeHandle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-tab-list-header-footer
+func wasm_import_method_player_set_tab_list_header_footer(arg0 int32, arg1 int32, arg2 int32)
+
+func (self *Player) SetTabListHeaderFooter(header *pumpkin_plugin_text.TextComponent, footer *pumpkin_plugin_text.TextComponent) {
+
+ wasm_import_method_player_set_tab_list_header_footer((self).Handle(), (header).TakeHandle(), (footer).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-tab-list-order
+func wasm_import_method_player_set_tab_list_order(arg0 int32, arg1 int32)
+
+func (self *Player) SetTabListOrder(order int32) {
+
+ wasm_import_method_player_set_tab_list_order((self).Handle(), order)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-tab-list-latency
+func wasm_import_method_player_set_tab_list_latency(arg0 int32, arg1 int32)
+
+func (self *Player) SetTabListLatency(latency int32) {
+
+ wasm_import_method_player_set_tab_list_latency((self).Handle(), latency)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-tab-list-listed
+func wasm_import_method_player_set_tab_list_listed(arg0 int32, arg1 int32)
+
+func (self *Player) SetTabListListed(listed bool) {
+
+ var result int32
+ if listed {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_player_set_tab_list_listed((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.show-title
+func wasm_import_method_player_show_title(arg0 int32, arg1 int32)
+
+func (self *Player) ShowTitle(text *pumpkin_plugin_text.TextComponent) {
+
+ wasm_import_method_player_show_title((self).Handle(), (text).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.show-subtitle
+func wasm_import_method_player_show_subtitle(arg0 int32, arg1 int32)
+
+func (self *Player) ShowSubtitle(text *pumpkin_plugin_text.TextComponent) {
+
+ wasm_import_method_player_show_subtitle((self).Handle(), (text).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.show-actionbar
+func wasm_import_method_player_show_actionbar(arg0 int32, arg1 int32)
+
+func (self *Player) ShowActionbar(text *pumpkin_plugin_text.TextComponent) {
+
+ wasm_import_method_player_show_actionbar((self).Handle(), (text).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.send-title-animation
+func wasm_import_method_player_send_title_animation(arg0 int32, arg1 int32, arg2 int32, arg3 int32)
+
+func (self *Player) SendTitleAnimation(fadeIn int32, stay int32, fadeOut int32) {
+
+ wasm_import_method_player_send_title_animation((self).Handle(), fadeIn, stay, fadeOut)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.teleport
+func wasm_import_method_player_teleport(arg0 int32, arg1 float64, arg2 float64, arg3 float64, arg4 int32, arg5 float32, arg6 int32, arg7 float32, arg8 int32)
+
+func (self *Player) Teleport(position witTypes.Tuple3[float64, float64, float64], yaw witTypes.Option[float32], pitch witTypes.Option[float32], world *pumpkin_plugin_world.World) {
+
+ var option int32
+ var option0 float32
+ switch yaw.Tag() {
+ case witTypes.OptionNone:
+
+ option = int32(0)
+ option0 = 0
+ case witTypes.OptionSome:
+ payload := yaw.Some()
+
+ option = int32(1)
+ option0 = payload
+ default:
+ panic("unreachable")
+ }
+ var option1 int32
+ var option2 float32
+ switch pitch.Tag() {
+ case witTypes.OptionNone:
+
+ option1 = int32(0)
+ option2 = 0
+ case witTypes.OptionSome:
+ payload := pitch.Some()
+
+ option1 = int32(1)
+ option2 = payload
+ default:
+ panic("unreachable")
+ }
+ wasm_import_method_player_teleport((self).Handle(), (position).F0, (position).F1, (position).F2, option, option0, option1, option2, (world).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.teleport-world
+func wasm_import_method_player_teleport_world(arg0 int32, arg1 int32, arg2 float64, arg3 float64, arg4 float64, arg5 int32, arg6 float32, arg7 int32, arg8 float32)
+
+func (self *Player) TeleportWorld(worldRef *pumpkin_plugin_world.World, position witTypes.Tuple3[float64, float64, float64], yaw witTypes.Option[float32], pitch witTypes.Option[float32]) {
+
+ var option int32
+ var option0 float32
+ switch yaw.Tag() {
+ case witTypes.OptionNone:
+
+ option = int32(0)
+ option0 = 0
+ case witTypes.OptionSome:
+ payload := yaw.Some()
+
+ option = int32(1)
+ option0 = payload
+ default:
+ panic("unreachable")
+ }
+ var option1 int32
+ var option2 float32
+ switch pitch.Tag() {
+ case witTypes.OptionNone:
+
+ option1 = int32(0)
+ option2 = 0
+ case witTypes.OptionSome:
+ payload := pitch.Some()
+
+ option1 = int32(1)
+ option2 = payload
+ default:
+ panic("unreachable")
+ }
+ wasm_import_method_player_teleport_world((self).Handle(), (worldRef).TakeHandle(), (position).F0, (position).F1, (position).F2, option, option0, option1, option2)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.kick
+func wasm_import_method_player_kick(arg0 int32, arg1 int32)
+
+func (self *Player) Kick(message *pumpkin_plugin_text.TextComponent) {
+
+ wasm_import_method_player_kick((self).Handle(), (message).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.respawn
+func wasm_import_method_player_respawn(arg0 int32)
+
+func (self *Player) Respawn() {
+
+ wasm_import_method_player_respawn((self).Handle())
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.open-gui
+func wasm_import_method_player_open_gui(arg0 int32, arg1 int32)
+
+func (self *Player) OpenGui(guiRef *pumpkin_plugin_gui.Gui) {
+
+ wasm_import_method_player_open_gui((self).Handle(), (guiRef).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.ban
+func wasm_import_method_player_ban(arg0 int32, arg1 int32, arg2 int32)
+
+func (self *Player) Ban(reason witTypes.Option[*pumpkin_plugin_text.TextComponent]) {
+
+ var option int32
+ var option0 int32
+ switch reason.Tag() {
+ case witTypes.OptionNone:
+
+ option = int32(0)
+ option0 = 0
+ case witTypes.OptionSome:
+ payload := reason.Some()
+
+ option = int32(1)
+ option0 = (payload).TakeHandle()
+ default:
+ panic("unreachable")
+ }
+ wasm_import_method_player_ban((self).Handle(), option, option0)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.ban-ip
+func wasm_import_method_player_ban_ip(arg0 int32, arg1 int32, arg2 int32)
+
+func (self *Player) BanIp(reason witTypes.Option[*pumpkin_plugin_text.TextComponent]) {
+
+ var option int32
+ var option0 int32
+ switch reason.Tag() {
+ case witTypes.OptionNone:
+
+ option = int32(0)
+ option0 = 0
+ case witTypes.OptionSome:
+ payload := reason.Some()
+
+ option = int32(1)
+ option0 = (payload).TakeHandle()
+ default:
+ panic("unreachable")
+ }
+ wasm_import_method_player_ban_ip((self).Handle(), option, option0)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-selected-slot
+func wasm_import_method_player_get_selected_slot(arg0 int32) int32
+
+func (self *Player) GetSelectedSlot() uint8 {
+
+ result := wasm_import_method_player_get_selected_slot((self).Handle())
+ return uint8(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-item-in-hand
+func wasm_import_method_player_get_item_in_hand(arg0 int32, arg1 int32, arg2 uintptr)
+
+func (self *Player) GetItemInHand(hand pumpkin_plugin_common.Hand) witTypes.Option[pumpkin_plugin_common.ItemStack] {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (4 * 4), 4))
+ wasm_import_method_player_get_item_in_hand((self).Handle(), int32(hand), returnArea)
+ var option witTypes.Option[pumpkin_plugin_common.ItemStack]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) {
+ case 0:
+
+ option = witTypes.None[pumpkin_plugin_common.ItemStack]()
+ case 1:
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (2 * 4))))
+
+ option = witTypes.Some[pumpkin_plugin_common.ItemStack](pumpkin_plugin_common.ItemStack{value, uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (3 * 4)))))})
+ default:
+ panic("unreachable")
+ }
+ result := option
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-inventory-item
+func wasm_import_method_player_get_inventory_item(arg0 int32, arg1 int32, arg2 uintptr)
+
+func (self *Player) GetInventoryItem(slot uint8) witTypes.Option[pumpkin_plugin_common.ItemStack] {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (4 * 4), 4))
+ wasm_import_method_player_get_inventory_item((self).Handle(), int32(slot), returnArea)
+ var option witTypes.Option[pumpkin_plugin_common.ItemStack]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) {
+ case 0:
+
+ option = witTypes.None[pumpkin_plugin_common.ItemStack]()
+ case 1:
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (2 * 4))))
+
+ option = witTypes.Some[pumpkin_plugin_common.ItemStack](pumpkin_plugin_common.ItemStack{value, uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (3 * 4)))))})
+ default:
+ panic("unreachable")
+ }
+ result := option
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-health
+func wasm_import_method_player_get_health(arg0 int32) float32
+
+func (self *Player) GetHealth() float32 {
+
+ result := wasm_import_method_player_get_health((self).Handle())
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-health
+func wasm_import_method_player_set_health(arg0 int32, arg1 float32)
+
+func (self *Player) SetHealth(health float32) {
+
+ wasm_import_method_player_set_health((self).Handle(), health)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-max-health
+func wasm_import_method_player_get_max_health(arg0 int32) float32
+
+func (self *Player) GetMaxHealth() float32 {
+
+ result := wasm_import_method_player_get_max_health((self).Handle())
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-max-health
+func wasm_import_method_player_set_max_health(arg0 int32, arg1 float32)
+
+func (self *Player) SetMaxHealth(maxHealth float32) {
+
+ wasm_import_method_player_set_max_health((self).Handle(), maxHealth)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-food-level
+func wasm_import_method_player_get_food_level(arg0 int32) int32
+
+func (self *Player) GetFoodLevel() uint8 {
+
+ result := wasm_import_method_player_get_food_level((self).Handle())
+ return uint8(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-food-level
+func wasm_import_method_player_set_food_level(arg0 int32, arg1 int32)
+
+func (self *Player) SetFoodLevel(foodLevel uint8) {
+
+ wasm_import_method_player_set_food_level((self).Handle(), int32(foodLevel))
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-saturation
+func wasm_import_method_player_get_saturation(arg0 int32) float32
+
+func (self *Player) GetSaturation() float32 {
+
+ result := wasm_import_method_player_get_saturation((self).Handle())
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-saturation
+func wasm_import_method_player_set_saturation(arg0 int32, arg1 float32)
+
+func (self *Player) SetSaturation(saturation float32) {
+
+ wasm_import_method_player_set_saturation((self).Handle(), saturation)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-exhaustion
+func wasm_import_method_player_get_exhaustion(arg0 int32) float32
+
+func (self *Player) GetExhaustion() float32 {
+
+ result := wasm_import_method_player_get_exhaustion((self).Handle())
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-exhaustion
+func wasm_import_method_player_set_exhaustion(arg0 int32, arg1 float32)
+
+func (self *Player) SetExhaustion(exhaustion float32) {
+
+ wasm_import_method_player_set_exhaustion((self).Handle(), exhaustion)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-absorption
+func wasm_import_method_player_get_absorption(arg0 int32) float32
+
+func (self *Player) GetAbsorption() float32 {
+
+ result := wasm_import_method_player_get_absorption((self).Handle())
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-absorption
+func wasm_import_method_player_set_absorption(arg0 int32, arg1 float32)
+
+func (self *Player) SetAbsorption(absorption float32) {
+
+ wasm_import_method_player_set_absorption((self).Handle(), absorption)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-experience-level
+func wasm_import_method_player_get_experience_level(arg0 int32) int32
+
+func (self *Player) GetExperienceLevel() int32 {
+
+ result := wasm_import_method_player_get_experience_level((self).Handle())
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-experience-progress
+func wasm_import_method_player_get_experience_progress(arg0 int32) float32
+
+func (self *Player) GetExperienceProgress() float32 {
+
+ result := wasm_import_method_player_get_experience_progress((self).Handle())
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-experience-points
+func wasm_import_method_player_get_experience_points(arg0 int32) int32
+
+func (self *Player) GetExperiencePoints() int32 {
+
+ result := wasm_import_method_player_get_experience_points((self).Handle())
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-experience-level
+func wasm_import_method_player_set_experience_level(arg0 int32, arg1 int32)
+
+func (self *Player) SetExperienceLevel(level int32) {
+
+ wasm_import_method_player_set_experience_level((self).Handle(), level)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-experience-progress
+func wasm_import_method_player_set_experience_progress(arg0 int32, arg1 float32)
+
+func (self *Player) SetExperienceProgress(progress float32) {
+
+ wasm_import_method_player_set_experience_progress((self).Handle(), progress)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-experience-points
+func wasm_import_method_player_set_experience_points(arg0 int32, arg1 int32)
+
+func (self *Player) SetExperiencePoints(points int32) {
+
+ wasm_import_method_player_set_experience_points((self).Handle(), points)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.add-experience-levels
+func wasm_import_method_player_add_experience_levels(arg0 int32, arg1 int32)
+
+func (self *Player) AddExperienceLevels(levels int32) {
+
+ wasm_import_method_player_add_experience_levels((self).Handle(), levels)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.add-experience-points
+func wasm_import_method_player_add_experience_points(arg0 int32, arg1 int32)
+
+func (self *Player) AddExperiencePoints(points int32) {
+
+ wasm_import_method_player_add_experience_points((self).Handle(), points)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.is-flying
+func wasm_import_method_player_is_flying(arg0 int32) int32
+
+func (self *Player) IsFlying() bool {
+
+ result := wasm_import_method_player_is_flying((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-flying
+func wasm_import_method_player_set_flying(arg0 int32, arg1 int32)
+
+func (self *Player) SetFlying(flying bool) {
+
+ var result int32
+ if flying {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_player_set_flying((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-abilities
+func wasm_import_method_player_get_abilities(arg0 int32, arg1 uintptr)
+
+func (self *Player) GetAbilities() PlayerAbilities {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, 16, 4))
+ wasm_import_method_player_get_abilities((self).Handle(), returnArea)
+ result := PlayerAbilities{(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 1))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 2))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 3))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))) != 0), *(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 8)), *(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 12))}
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-abilities
+func wasm_import_method_player_set_abilities(arg0 int32, arg1 int32, arg2 int32, arg3 int32, arg4 int32, arg5 int32, arg6 float32, arg7 float32)
+
+func (self *Player) SetAbilities(abilities PlayerAbilities) {
+
+ var result int32
+ if (abilities).Invulnerable {
+ result = 1
+ } else {
+ result = 0
+ }
+ var result0 int32
+ if (abilities).Flying {
+ result0 = 1
+ } else {
+ result0 = 0
+ }
+ var result1 int32
+ if (abilities).AllowFlying {
+ result1 = 1
+ } else {
+ result1 = 0
+ }
+ var result2 int32
+ if (abilities).Creative {
+ result2 = 1
+ } else {
+ result2 = 0
+ }
+ var result3 int32
+ if (abilities).AllowModifyWorld {
+ result3 = 1
+ } else {
+ result3 = 0
+ }
+ wasm_import_method_player_set_abilities((self).Handle(), result, result0, result1, result2, result3, (abilities).FlySpeed, (abilities).WalkSpeed)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-ip
+func wasm_import_method_player_get_ip(arg0 int32, arg1 uintptr)
+
+func (self *Player) GetIp() string {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ wasm_import_method_player_get_ip((self).Handle(), returnArea)
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ result := value
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-skin
+func wasm_import_method_player_get_skin(arg0 int32, arg1 uintptr)
+
+func (self *Player) GetSkin() witTypes.Option[PlayerSkin] {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (6 * 4), 4))
+ wasm_import_method_player_get_skin((self).Handle(), returnArea)
+ var option1 witTypes.Option[PlayerSkin]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) {
+ case 0:
+
+ option1 = witTypes.None[PlayerSkin]()
+ case 1:
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (2 * 4))))
+ var option witTypes.Option[string]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (3 * 4)))) {
+ case 0:
+
+ option = witTypes.None[string]()
+ case 1:
+ value0 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (4 * 4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), (5 * 4))))
+
+ option = witTypes.Some[string](value0)
+ default:
+ panic("unreachable")
+ }
+
+ option1 = witTypes.Some[PlayerSkin](PlayerSkin{value, option})
+ default:
+ panic("unreachable")
+ }
+ result := option1
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.get-skin-parts
+func wasm_import_method_player_get_skin_parts(arg0 int32) int32
+
+func (self *Player) GetSkinParts() SkinParts {
+
+ result := wasm_import_method_player_get_skin_parts((self).Handle())
+ return uint8(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/player@0.1.0 [method]player.set-skin-parts
+func wasm_import_method_player_set_skin_parts(arg0 int32, arg1 int32)
+
+func (self *Player) SetSkinParts(parts SkinParts) {
+
+ wasm_import_method_player_set_skin_parts((self).Handle(), int32(parts))
+
+}
diff --git a/pkg/pumpkin_plugin_scheduler/empty.s b/pkg/pumpkin_plugin_scheduler/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/pkg/pumpkin_plugin_scheduler/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/pkg/pumpkin_plugin_scheduler/wit_bindings.go b/pkg/pumpkin_plugin_scheduler/wit_bindings.go
new file mode 100644
index 0000000..640c631
--- /dev/null
+++ b/pkg/pumpkin_plugin_scheduler/wit_bindings.go
@@ -0,0 +1,37 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package pumpkin_plugin_scheduler
+
+import ()
+
+//go:wasmimport pumpkin:plugin/scheduler@0.1.0 schedule-delayed-task
+func wasm_import_schedule_delayed_task(arg0 int32, arg1 int64) int32
+
+func ScheduleDelayedTask(handlerId uint32, delayTicks uint64) uint32 {
+
+ result := wasm_import_schedule_delayed_task(int32(handlerId), int64(delayTicks))
+ return uint32(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/scheduler@0.1.0 schedule-repeating-task
+func wasm_import_schedule_repeating_task(arg0 int32, arg1 int64, arg2 int64) int32
+
+func ScheduleRepeatingTask(handlerId uint32, delayTicks uint64, periodTicks uint64) uint32 {
+
+ result := wasm_import_schedule_repeating_task(int32(handlerId), int64(delayTicks), int64(periodTicks))
+ return uint32(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/scheduler@0.1.0 cancel-task
+func wasm_import_cancel_task(arg0 int32)
+
+func CancelTask(taskId uint32) {
+
+ wasm_import_cancel_task(int32(taskId))
+
+}
diff --git a/pkg/pumpkin_plugin_scoreboard/empty.s b/pkg/pumpkin_plugin_scoreboard/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/pkg/pumpkin_plugin_scoreboard/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/pkg/pumpkin_plugin_scoreboard/wit_bindings.go b/pkg/pumpkin_plugin_scoreboard/wit_bindings.go
new file mode 100644
index 0000000..857d41b
--- /dev/null
+++ b/pkg/pumpkin_plugin_scoreboard/wit_bindings.go
@@ -0,0 +1,282 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package pumpkin_plugin_scoreboard
+
+import (
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text"
+ witRuntime "go.bytecodealliance.org/pkg/wit/runtime"
+ "runtime"
+ "unsafe"
+)
+
+type TextComponent = pumpkin_plugin_text.TextComponent
+type NamedColor = pumpkin_plugin_common.NamedColor
+
+const (
+ RenderTypeInteger uint8 = 0
+ RenderTypeHearts uint8 = 1
+)
+
+type RenderType = uint8
+
+const (
+ DisplaySlotPlayerList uint8 = 0
+ DisplaySlotSidebar uint8 = 1
+ DisplaySlotBelowName uint8 = 2
+ DisplaySlotSidebarTeamBlack uint8 = 3
+ DisplaySlotSidebarTeamDarkBlue uint8 = 4
+ DisplaySlotSidebarTeamDarkGreen uint8 = 5
+ DisplaySlotSidebarTeamDarkAqua uint8 = 6
+ DisplaySlotSidebarTeamDarkRed uint8 = 7
+ DisplaySlotSidebarTeamDarkPurple uint8 = 8
+ DisplaySlotSidebarTeamGold uint8 = 9
+ DisplaySlotSidebarTeamGray uint8 = 10
+ DisplaySlotSidebarTeamDarkGray uint8 = 11
+ DisplaySlotSidebarTeamBlue uint8 = 12
+ DisplaySlotSidebarTeamGreen uint8 = 13
+ DisplaySlotSidebarTeamAqua uint8 = 14
+ DisplaySlotSidebarTeamRed uint8 = 15
+ DisplaySlotSidebarTeamLightPurple uint8 = 16
+ DisplaySlotSidebarTeamYellow uint8 = 17
+ DisplaySlotSidebarTeamWhite uint8 = 18
+)
+
+type DisplaySlot = uint8
+
+const (
+ NametagVisibilityAlways uint8 = 0
+ NametagVisibilityNever uint8 = 1
+ NametagVisibilityHideForOtherTeams uint8 = 2
+ NametagVisibilityHideForOwnTeam uint8 = 3
+)
+
+type NametagVisibility = uint8
+
+const (
+ CollisionRuleAlways uint8 = 0
+ CollisionRuleNever uint8 = 1
+ CollisionRulePushOtherTeams uint8 = 2
+ CollisionRulePushOwnTeam uint8 = 3
+)
+
+type CollisionRule = uint8
+
+type TeamSettings struct {
+ DisplayName *pumpkin_plugin_text.TextComponent
+ FriendlyFire bool
+ SeeFriendlyInvisibles bool
+ NametagVisibility NametagVisibility
+ CollisionRule CollisionRule
+ Color pumpkin_plugin_common.NamedColor
+ Prefix *pumpkin_plugin_text.TextComponent
+ Suffix *pumpkin_plugin_text.TextComponent
+}
+
+//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [resource-drop]scoreboard
+func resourceDropScoreboard(handle int32)
+
+type Scoreboard struct {
+ handle *witRuntime.Handle
+}
+
+func (self *Scoreboard) TakeHandle() int32 {
+ return self.handle.Take()
+}
+
+func (self *Scoreboard) SetHandle(handle int32) {
+ self.handle.Set(handle)
+}
+
+func (self *Scoreboard) Handle() int32 {
+ return self.handle.Use()
+}
+
+func (self *Scoreboard) Drop() {
+ handle := self.handle.TakeOrNil()
+ if handle != 0 {
+ resourceDropScoreboard(handle)
+ }
+}
+
+func ScoreboardFromOwnHandle(handleValue int32) *Scoreboard {
+ handle := witRuntime.MakeHandle(handleValue)
+ value := &Scoreboard{handle}
+ runtime.AddCleanup(value, func(_ int) {
+ handleValue := handle.TakeOrNil()
+ if handleValue != 0 {
+ resourceDropScoreboard(handleValue)
+ }
+ }, 0)
+ return value
+}
+
+func ScoreboardFromBorrowHandle(handleValue int32) *Scoreboard {
+ handle := witRuntime.MakeHandle(handleValue)
+ return &Scoreboard{handle}
+}
+
+//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.add-objective
+func wasm_import_method_scoreboard_add_objective(arg0 int32, arg1 uintptr, arg2 uint32, arg3 int32, arg4 int32)
+
+func (self *Scoreboard) AddObjective(name string, displayName *pumpkin_plugin_text.TextComponent, renderType RenderType) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(name))
+ pinner.Pin(utf8)
+ wasm_import_method_scoreboard_add_objective((self).Handle(), uintptr(utf8), uint32(len(name)), (displayName).TakeHandle(), int32(renderType))
+
+}
+
+//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.remove-objective
+func wasm_import_method_scoreboard_remove_objective(arg0 int32, arg1 uintptr, arg2 uint32)
+
+func (self *Scoreboard) RemoveObjective(name string) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(name))
+ pinner.Pin(utf8)
+ wasm_import_method_scoreboard_remove_objective((self).Handle(), uintptr(utf8), uint32(len(name)))
+
+}
+
+//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.set-display-slot
+func wasm_import_method_scoreboard_set_display_slot(arg0 int32, arg1 int32, arg2 uintptr, arg3 uint32)
+
+func (self *Scoreboard) SetDisplaySlot(slot DisplaySlot, objectiveName string) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(objectiveName))
+ pinner.Pin(utf8)
+ wasm_import_method_scoreboard_set_display_slot((self).Handle(), int32(slot), uintptr(utf8), uint32(len(objectiveName)))
+
+}
+
+//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.update-score
+func wasm_import_method_scoreboard_update_score(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr, arg4 uint32, arg5 int32)
+
+func (self *Scoreboard) UpdateScore(entityName string, objectiveName string, value int32) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(entityName))
+ pinner.Pin(utf8)
+ utf80 := unsafe.Pointer(unsafe.StringData(objectiveName))
+ pinner.Pin(utf80)
+ wasm_import_method_scoreboard_update_score((self).Handle(), uintptr(utf8), uint32(len(entityName)), uintptr(utf80), uint32(len(objectiveName)), value)
+
+}
+
+//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.remove-score
+func wasm_import_method_scoreboard_remove_score(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr, arg4 uint32)
+
+func (self *Scoreboard) RemoveScore(entityName string, objectiveName string) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(entityName))
+ pinner.Pin(utf8)
+ utf80 := unsafe.Pointer(unsafe.StringData(objectiveName))
+ pinner.Pin(utf80)
+ wasm_import_method_scoreboard_remove_score((self).Handle(), uintptr(utf8), uint32(len(entityName)), uintptr(utf80), uint32(len(objectiveName)))
+
+}
+
+//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.create-team
+func wasm_import_method_scoreboard_create_team(arg0 int32, arg1 uintptr, arg2 uint32, arg3 int32, arg4 int32, arg5 int32, arg6 int32, arg7 int32, arg8 int32, arg9 int32, arg10 int32)
+
+func (self *Scoreboard) CreateTeam(name string, settings TeamSettings) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(name))
+ pinner.Pin(utf8)
+ var result int32
+ if (settings).FriendlyFire {
+ result = 1
+ } else {
+ result = 0
+ }
+ var result0 int32
+ if (settings).SeeFriendlyInvisibles {
+ result0 = 1
+ } else {
+ result0 = 0
+ }
+ wasm_import_method_scoreboard_create_team((self).Handle(), uintptr(utf8), uint32(len(name)), ((settings).DisplayName).TakeHandle(), result, result0, int32((settings).NametagVisibility), int32((settings).CollisionRule), int32((settings).Color), ((settings).Prefix).TakeHandle(), ((settings).Suffix).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.remove-team
+func wasm_import_method_scoreboard_remove_team(arg0 int32, arg1 uintptr, arg2 uint32)
+
+func (self *Scoreboard) RemoveTeam(name string) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(name))
+ pinner.Pin(utf8)
+ wasm_import_method_scoreboard_remove_team((self).Handle(), uintptr(utf8), uint32(len(name)))
+
+}
+
+//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.update-team
+func wasm_import_method_scoreboard_update_team(arg0 int32, arg1 uintptr, arg2 uint32, arg3 int32, arg4 int32, arg5 int32, arg6 int32, arg7 int32, arg8 int32, arg9 int32, arg10 int32)
+
+func (self *Scoreboard) UpdateTeam(name string, settings TeamSettings) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(name))
+ pinner.Pin(utf8)
+ var result int32
+ if (settings).FriendlyFire {
+ result = 1
+ } else {
+ result = 0
+ }
+ var result0 int32
+ if (settings).SeeFriendlyInvisibles {
+ result0 = 1
+ } else {
+ result0 = 0
+ }
+ wasm_import_method_scoreboard_update_team((self).Handle(), uintptr(utf8), uint32(len(name)), ((settings).DisplayName).TakeHandle(), result, result0, int32((settings).NametagVisibility), int32((settings).CollisionRule), int32((settings).Color), ((settings).Prefix).TakeHandle(), ((settings).Suffix).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.add-player-to-team
+func wasm_import_method_scoreboard_add_player_to_team(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr, arg4 uint32)
+
+func (self *Scoreboard) AddPlayerToTeam(teamName string, playerName string) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(teamName))
+ pinner.Pin(utf8)
+ utf80 := unsafe.Pointer(unsafe.StringData(playerName))
+ pinner.Pin(utf80)
+ wasm_import_method_scoreboard_add_player_to_team((self).Handle(), uintptr(utf8), uint32(len(teamName)), uintptr(utf80), uint32(len(playerName)))
+
+}
+
+//go:wasmimport pumpkin:plugin/scoreboard@0.1.0 [method]scoreboard.remove-player-from-team
+func wasm_import_method_scoreboard_remove_player_from_team(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr, arg4 uint32)
+
+func (self *Scoreboard) RemovePlayerFromTeam(teamName string, playerName string) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(teamName))
+ pinner.Pin(utf8)
+ utf80 := unsafe.Pointer(unsafe.StringData(playerName))
+ pinner.Pin(utf80)
+ wasm_import_method_scoreboard_remove_player_from_team((self).Handle(), uintptr(utf8), uint32(len(teamName)), uintptr(utf80), uint32(len(playerName)))
+
+}
diff --git a/pkg/pumpkin_plugin_server/empty.s b/pkg/pumpkin_plugin_server/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/pkg/pumpkin_plugin_server/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/pkg/pumpkin_plugin_server/wit_bindings.go b/pkg/pumpkin_plugin_server/wit_bindings.go
new file mode 100644
index 0000000..b24a1c7
--- /dev/null
+++ b/pkg/pumpkin_plugin_server/wit_bindings.go
@@ -0,0 +1,451 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package pumpkin_plugin_server
+
+import (
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_player"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_world"
+ witRuntime "go.bytecodealliance.org/pkg/wit/runtime"
+ witTypes "go.bytecodealliance.org/pkg/wit/types"
+ "runtime"
+ "unsafe"
+)
+
+type Player = pumpkin_plugin_player.Player
+type GameMode = pumpkin_plugin_common.GameMode
+type World = pumpkin_plugin_world.World
+type TextComponent = pumpkin_plugin_text.TextComponent
+
+const (
+ // Hostile mobs do not spawn. Players regain health automatically.
+ DifficultyPeaceful uint8 = 0
+ // Hostile mobs deal less damage.
+ DifficultyEasy uint8 = 1
+ // Standard Minecraft difficulty.
+ DifficultyNormal uint8 = 2
+ // Hostile mobs deal more damage.
+ DifficultyHard uint8 = 3
+)
+
+// Represents the difficulty setting of a Minecraft server.
+type Difficulty = uint8
+
+const (
+ DimensionOverworld uint8 = 0
+ DimensionNether uint8 = 1
+ DimensionEnd uint8 = 2
+)
+
+// Represents the three main Minecraft dimensions.
+type Dimension = uint8
+
+const (
+ CommandSenderConsole uint8 = 0
+ CommandSenderPlayer uint8 = 1
+)
+
+type CommandSender struct {
+ tag uint8
+ value any
+}
+
+func (self CommandSender) Tag() uint8 {
+ return self.tag
+}
+
+func (self CommandSender) Player() *pumpkin_plugin_player.Player {
+ if self.tag != CommandSenderPlayer {
+ panic("tag mismatch")
+ }
+ return self.value.(*pumpkin_plugin_player.Player)
+}
+
+func MakeCommandSenderConsole() CommandSender {
+ return CommandSender{CommandSenderConsole, nil}
+}
+func MakeCommandSenderPlayer(value *pumpkin_plugin_player.Player) CommandSender {
+ return CommandSender{CommandSenderPlayer, value}
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [resource-drop]server
+func resourceDropServer(handle int32)
+
+// Represents the global server instance.
+type Server struct {
+ handle *witRuntime.Handle
+}
+
+func (self *Server) TakeHandle() int32 {
+ return self.handle.Take()
+}
+
+func (self *Server) SetHandle(handle int32) {
+ self.handle.Set(handle)
+}
+
+func (self *Server) Handle() int32 {
+ return self.handle.Use()
+}
+
+func (self *Server) Drop() {
+ handle := self.handle.TakeOrNil()
+ if handle != 0 {
+ resourceDropServer(handle)
+ }
+}
+
+func ServerFromOwnHandle(handleValue int32) *Server {
+ handle := witRuntime.MakeHandle(handleValue)
+ value := &Server{handle}
+ runtime.AddCleanup(value, func(_ int) {
+ handleValue := handle.TakeOrNil()
+ if handleValue != 0 {
+ resourceDropServer(handleValue)
+ }
+ }, 0)
+ return value
+}
+
+func ServerFromBorrowHandle(handleValue int32) *Server {
+ handle := witRuntime.MakeHandle(handleValue)
+ return &Server{handle}
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-difficulty
+func wasm_import_method_server_get_difficulty(arg0 int32) int32
+
+func (self *Server) GetDifficulty() Difficulty {
+
+ result := wasm_import_method_server_get_difficulty((self).Handle())
+ return uint8(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-player-count
+func wasm_import_method_server_get_player_count(arg0 int32) int32
+
+func (self *Server) GetPlayerCount() uint32 {
+
+ result := wasm_import_method_server_get_player_count((self).Handle())
+ return uint32(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-mspt
+func wasm_import_method_server_get_mspt(arg0 int32) float64
+
+func (self *Server) GetMspt() float64 {
+
+ result := wasm_import_method_server_get_mspt((self).Handle())
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-tps
+func wasm_import_method_server_get_tps(arg0 int32) float64
+
+func (self *Server) GetTps() float64 {
+
+ result := wasm_import_method_server_get_tps((self).Handle())
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-all-players
+func wasm_import_method_server_get_all_players(arg0 int32, arg1 uintptr)
+
+func (self *Server) GetAllPlayers() []*pumpkin_plugin_player.Player {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ wasm_import_method_server_get_all_players((self).Handle(), returnArea)
+ result := make([]*pumpkin_plugin_player.Player, 0, *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ for index := 0; index < int(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))); index++ {
+ base := unsafe.Add(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0)))), index*4)
+
+ result = append(result, pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(base), 0))))))
+ }
+
+ result0 := result
+ return result0
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-player-by-name
+func wasm_import_method_server_get_player_by_name(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr)
+
+func (self *Server) GetPlayerByName(name string) witTypes.Option[*pumpkin_plugin_player.Player] {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, 8, 4))
+ utf8 := unsafe.Pointer(unsafe.StringData(name))
+ pinner.Pin(utf8)
+ wasm_import_method_server_get_player_by_name((self).Handle(), uintptr(utf8), uint32(len(name)), returnArea)
+ var option witTypes.Option[*pumpkin_plugin_player.Player]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) {
+ case 0:
+
+ option = witTypes.None[*pumpkin_plugin_player.Player]()
+ case 1:
+
+ option = witTypes.Some[*pumpkin_plugin_player.Player](pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4))))))
+ default:
+ panic("unreachable")
+ }
+ result := option
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-player-by-uuid
+func wasm_import_method_server_get_player_by_uuid(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr)
+
+func (self *Server) GetPlayerByUuid(id string) witTypes.Option[*pumpkin_plugin_player.Player] {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, 8, 4))
+ utf8 := unsafe.Pointer(unsafe.StringData(id))
+ pinner.Pin(utf8)
+ wasm_import_method_server_get_player_by_uuid((self).Handle(), uintptr(utf8), uint32(len(id)), returnArea)
+ var option witTypes.Option[*pumpkin_plugin_player.Player]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) {
+ case 0:
+
+ option = witTypes.None[*pumpkin_plugin_player.Player]()
+ case 1:
+
+ option = witTypes.Some[*pumpkin_plugin_player.Player](pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4))))))
+ default:
+ panic("unreachable")
+ }
+ result := option
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-all-worlds
+func wasm_import_method_server_get_all_worlds(arg0 int32, arg1 uintptr)
+
+func (self *Server) GetAllWorlds() []*pumpkin_plugin_world.World {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ wasm_import_method_server_get_all_worlds((self).Handle(), returnArea)
+ result := make([]*pumpkin_plugin_world.World, 0, *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ for index := 0; index < int(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))); index++ {
+ base := unsafe.Add(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0)))), index*4)
+
+ result = append(result, pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(base), 0))))))
+ }
+
+ result0 := result
+ return result0
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-world-by-name
+func wasm_import_method_server_get_world_by_name(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr)
+
+func (self *Server) GetWorldByName(name string) witTypes.Option[*pumpkin_plugin_world.World] {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, 8, 4))
+ utf8 := unsafe.Pointer(unsafe.StringData(name))
+ pinner.Pin(utf8)
+ wasm_import_method_server_get_world_by_name((self).Handle(), uintptr(utf8), uint32(len(name)), returnArea)
+ var option witTypes.Option[*pumpkin_plugin_world.World]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) {
+ case 0:
+
+ option = witTypes.None[*pumpkin_plugin_world.World]()
+ case 1:
+
+ option = witTypes.Some[*pumpkin_plugin_world.World](pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4))))))
+ default:
+ panic("unreachable")
+ }
+ result := option
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.execute-command
+func wasm_import_method_server_execute_command(arg0 int32, arg1 uintptr, arg2 uint32, arg3 int32, arg4 int32)
+
+func (self *Server) ExecuteCommand(command string, sender CommandSender) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(command))
+ pinner.Pin(utf8)
+ var variant int32
+ var variant0 int32
+ switch sender.Tag() {
+ case CommandSenderConsole:
+
+ variant = int32(0)
+ variant0 = 0
+
+ case CommandSenderPlayer:
+ payload := sender.Player()
+
+ variant = int32(1)
+ variant0 = (payload).TakeHandle()
+
+ default:
+ panic("unreachable")
+ }
+ wasm_import_method_server_execute_command((self).Handle(), uintptr(utf8), uint32(len(command)), variant, variant0)
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.create-world
+func wasm_import_method_server_create_world(arg0 int32, arg1 uintptr, arg2 uint32, arg3 int32) int32
+
+func (self *Server) CreateWorld(name string, dimension Dimension) *pumpkin_plugin_world.World {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(name))
+ pinner.Pin(utf8)
+ result := wasm_import_method_server_create_world((self).Handle(), uintptr(utf8), uint32(len(name)), int32(dimension))
+ return pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(result)))
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.broadcast
+func wasm_import_method_server_broadcast(arg0 int32, arg1 uintptr, arg2 uint32)
+
+func (self *Server) Broadcast(message string) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(message))
+ pinner.Pin(utf8)
+ wasm_import_method_server_broadcast((self).Handle(), uintptr(utf8), uint32(len(message)))
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.broadcast-tab-list-header-footer
+func wasm_import_method_server_broadcast_tab_list_header_footer(arg0 int32, arg1 int32, arg2 int32)
+
+func (self *Server) BroadcastTabListHeaderFooter(header *pumpkin_plugin_text.TextComponent, footer *pumpkin_plugin_text.TextComponent) {
+
+ wasm_import_method_server_broadcast_tab_list_header_footer((self).Handle(), (header).TakeHandle(), (footer).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-max-players
+func wasm_import_method_server_get_max_players(arg0 int32) int32
+
+func (self *Server) GetMaxPlayers() uint32 {
+
+ result := wasm_import_method_server_get_max_players((self).Handle())
+ return uint32(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.is-hardcore
+func wasm_import_method_server_is_hardcore(arg0 int32) int32
+
+func (self *Server) IsHardcore() bool {
+
+ result := wasm_import_method_server_is_hardcore((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.is-online-mode
+func wasm_import_method_server_is_online_mode(arg0 int32) int32
+
+func (self *Server) IsOnlineMode() bool {
+
+ result := wasm_import_method_server_is_online_mode((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-motd
+func wasm_import_method_server_get_motd(arg0 int32, arg1 uintptr)
+
+func (self *Server) GetMotd() string {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ wasm_import_method_server_get_motd((self).Handle(), returnArea)
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ result := value
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.has-whitelist
+func wasm_import_method_server_has_whitelist(arg0 int32) int32
+
+func (self *Server) HasWhitelist() bool {
+
+ result := wasm_import_method_server_has_whitelist((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-allow-nether
+func wasm_import_method_server_get_allow_nether(arg0 int32) int32
+
+func (self *Server) GetAllowNether() bool {
+
+ result := wasm_import_method_server_get_allow_nether((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-allow-end
+func wasm_import_method_server_get_allow_end(arg0 int32) int32
+
+func (self *Server) GetAllowEnd() bool {
+
+ result := wasm_import_method_server_get_allow_end((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-view-distance
+func wasm_import_method_server_get_view_distance(arg0 int32) int32
+
+func (self *Server) GetViewDistance() uint8 {
+
+ result := wasm_import_method_server_get_view_distance((self).Handle())
+ return uint8(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-simulation-distance
+func wasm_import_method_server_get_simulation_distance(arg0 int32) int32
+
+func (self *Server) GetSimulationDistance() uint8 {
+
+ result := wasm_import_method_server_get_simulation_distance((self).Handle())
+ return uint8(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/server@0.1.0 [method]server.get-default-gamemode
+func wasm_import_method_server_get_default_gamemode(arg0 int32) int32
+
+func (self *Server) GetDefaultGamemode() pumpkin_plugin_common.GameMode {
+
+ result := wasm_import_method_server_get_default_gamemode((self).Handle())
+ return uint8(result)
+
+}
diff --git a/pkg/pumpkin_plugin_text/empty.s b/pkg/pumpkin_plugin_text/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/pkg/pumpkin_plugin_text/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/pkg/pumpkin_plugin_text/wit_bindings.go b/pkg/pumpkin_plugin_text/wit_bindings.go
new file mode 100644
index 0000000..51d1cf8
--- /dev/null
+++ b/pkg/pumpkin_plugin_text/wit_bindings.go
@@ -0,0 +1,382 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package pumpkin_plugin_text
+
+import (
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common"
+ witRuntime "go.bytecodealliance.org/pkg/wit/runtime"
+ witTypes "go.bytecodealliance.org/pkg/wit/types"
+ "runtime"
+ "unsafe"
+)
+
+type NamedColor = pumpkin_plugin_common.NamedColor
+type RgbColor = pumpkin_plugin_common.RgbColor
+type ArgbColor = pumpkin_plugin_common.ArgbColor
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [resource-drop]text-component
+func resourceDropTextComponent(handle int32)
+
+type TextComponent struct {
+ handle *witRuntime.Handle
+}
+
+func (self *TextComponent) TakeHandle() int32 {
+ return self.handle.Take()
+}
+
+func (self *TextComponent) SetHandle(handle int32) {
+ self.handle.Set(handle)
+}
+
+func (self *TextComponent) Handle() int32 {
+ return self.handle.Use()
+}
+
+func (self *TextComponent) Drop() {
+ handle := self.handle.TakeOrNil()
+ if handle != 0 {
+ resourceDropTextComponent(handle)
+ }
+}
+
+func TextComponentFromOwnHandle(handleValue int32) *TextComponent {
+ handle := witRuntime.MakeHandle(handleValue)
+ value := &TextComponent{handle}
+ runtime.AddCleanup(value, func(_ int) {
+ handleValue := handle.TakeOrNil()
+ if handleValue != 0 {
+ resourceDropTextComponent(handleValue)
+ }
+ }, 0)
+ return value
+}
+
+func TextComponentFromBorrowHandle(handleValue int32) *TextComponent {
+ handle := witRuntime.MakeHandle(handleValue)
+ return &TextComponent{handle}
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [static]text-component.text
+func wasm_import_static_text_component_text(arg0 uintptr, arg1 uint32) int32
+
+func TextComponentText(plain string) *TextComponent {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(plain))
+ pinner.Pin(utf8)
+ result := wasm_import_static_text_component_text(uintptr(utf8), uint32(len(plain)))
+ return TextComponentFromOwnHandle(int32(uintptr(result)))
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [static]text-component.translate
+func wasm_import_static_text_component_translate(arg0 uintptr, arg1 uint32, arg2 uintptr, arg3 uint32) int32
+
+func TextComponentTranslate(key string, with []*TextComponent) *TextComponent {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(key))
+ pinner.Pin(utf8)
+ slice := with
+ length := uint32(len(slice))
+ result := witRuntime.Allocate(pinner, uintptr(length*4), 4)
+ for index, element := range slice {
+ base := unsafe.Add(result, index*4)
+ *(*int32)(unsafe.Add(unsafe.Pointer(base), 0)) = (element).TakeHandle()
+
+ }
+
+ result0 := wasm_import_static_text_component_translate(uintptr(utf8), uint32(len(key)), uintptr(result), length)
+ return TextComponentFromOwnHandle(int32(uintptr(result0)))
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.add-child
+func wasm_import_method_text_component_add_child(arg0 int32, arg1 int32)
+
+func (self *TextComponent) AddChild(child *TextComponent) {
+
+ wasm_import_method_text_component_add_child((self).Handle(), (child).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.add-text
+func wasm_import_method_text_component_add_text(arg0 int32, arg1 uintptr, arg2 uint32)
+
+func (self *TextComponent) AddText(text string) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(text))
+ pinner.Pin(utf8)
+ wasm_import_method_text_component_add_text((self).Handle(), uintptr(utf8), uint32(len(text)))
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.get-text
+func wasm_import_method_text_component_get_text(arg0 int32, arg1 uintptr)
+
+func (self *TextComponent) GetText() string {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ wasm_import_method_text_component_get_text((self).Handle(), returnArea)
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ result := value
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.encode
+func wasm_import_method_text_component_encode(arg0 int32, arg1 uintptr)
+
+func (self *TextComponent) Encode() []uint8 {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ wasm_import_method_text_component_encode((self).Handle(), returnArea)
+ value := unsafe.Slice((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ result := value
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.color-named
+func wasm_import_method_text_component_color_named(arg0 int32, arg1 int32)
+
+func (self *TextComponent) ColorNamed(color pumpkin_plugin_common.NamedColor) {
+
+ wasm_import_method_text_component_color_named((self).Handle(), int32(color))
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.color-rgb
+func wasm_import_method_text_component_color_rgb(arg0 int32, arg1 int32, arg2 int32, arg3 int32)
+
+func (self *TextComponent) ColorRgb(color pumpkin_plugin_common.RgbColor) {
+
+ wasm_import_method_text_component_color_rgb((self).Handle(), int32((color).R), int32((color).G), int32((color).B))
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.bold
+func wasm_import_method_text_component_bold(arg0 int32, arg1 int32)
+
+func (self *TextComponent) Bold(value bool) {
+
+ var result int32
+ if value {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_text_component_bold((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.italic
+func wasm_import_method_text_component_italic(arg0 int32, arg1 int32)
+
+func (self *TextComponent) Italic(value bool) {
+
+ var result int32
+ if value {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_text_component_italic((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.underlined
+func wasm_import_method_text_component_underlined(arg0 int32, arg1 int32)
+
+func (self *TextComponent) Underlined(value bool) {
+
+ var result int32
+ if value {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_text_component_underlined((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.strikethrough
+func wasm_import_method_text_component_strikethrough(arg0 int32, arg1 int32)
+
+func (self *TextComponent) Strikethrough(value bool) {
+
+ var result int32
+ if value {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_text_component_strikethrough((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.obfuscated
+func wasm_import_method_text_component_obfuscated(arg0 int32, arg1 int32)
+
+func (self *TextComponent) Obfuscated(value bool) {
+
+ var result int32
+ if value {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_text_component_obfuscated((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.insertion
+func wasm_import_method_text_component_insertion(arg0 int32, arg1 uintptr, arg2 uint32)
+
+func (self *TextComponent) Insertion(text string) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(text))
+ pinner.Pin(utf8)
+ wasm_import_method_text_component_insertion((self).Handle(), uintptr(utf8), uint32(len(text)))
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.font
+func wasm_import_method_text_component_font(arg0 int32, arg1 uintptr, arg2 uint32)
+
+func (self *TextComponent) Font(font string) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(font))
+ pinner.Pin(utf8)
+ wasm_import_method_text_component_font((self).Handle(), uintptr(utf8), uint32(len(font)))
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.shadow-color
+func wasm_import_method_text_component_shadow_color(arg0 int32, arg1 int32, arg2 int32, arg3 int32, arg4 int32)
+
+func (self *TextComponent) ShadowColor(color pumpkin_plugin_common.ArgbColor) {
+
+ wasm_import_method_text_component_shadow_color((self).Handle(), int32((color).A), int32((color).R), int32((color).G), int32((color).B))
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.click-open-url
+func wasm_import_method_text_component_click_open_url(arg0 int32, arg1 uintptr, arg2 uint32)
+
+func (self *TextComponent) ClickOpenUrl(url string) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(url))
+ pinner.Pin(utf8)
+ wasm_import_method_text_component_click_open_url((self).Handle(), uintptr(utf8), uint32(len(url)))
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.click-run-command
+func wasm_import_method_text_component_click_run_command(arg0 int32, arg1 uintptr, arg2 uint32)
+
+func (self *TextComponent) ClickRunCommand(command string) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(command))
+ pinner.Pin(utf8)
+ wasm_import_method_text_component_click_run_command((self).Handle(), uintptr(utf8), uint32(len(command)))
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.click-suggest-command
+func wasm_import_method_text_component_click_suggest_command(arg0 int32, arg1 uintptr, arg2 uint32)
+
+func (self *TextComponent) ClickSuggestCommand(command string) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(command))
+ pinner.Pin(utf8)
+ wasm_import_method_text_component_click_suggest_command((self).Handle(), uintptr(utf8), uint32(len(command)))
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.click-copy-to-clipboard
+func wasm_import_method_text_component_click_copy_to_clipboard(arg0 int32, arg1 uintptr, arg2 uint32)
+
+func (self *TextComponent) ClickCopyToClipboard(text string) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(text))
+ pinner.Pin(utf8)
+ wasm_import_method_text_component_click_copy_to_clipboard((self).Handle(), uintptr(utf8), uint32(len(text)))
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.hover-show-text
+func wasm_import_method_text_component_hover_show_text(arg0 int32, arg1 int32)
+
+func (self *TextComponent) HoverShowText(text *TextComponent) {
+
+ wasm_import_method_text_component_hover_show_text((self).Handle(), (text).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.hover-show-item
+func wasm_import_method_text_component_hover_show_item(arg0 int32, arg1 uintptr, arg2 uint32)
+
+func (self *TextComponent) HoverShowItem(item string) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(item))
+ pinner.Pin(utf8)
+ wasm_import_method_text_component_hover_show_item((self).Handle(), uintptr(utf8), uint32(len(item)))
+
+}
+
+//go:wasmimport pumpkin:plugin/text@0.1.0 [method]text-component.hover-show-entity
+func wasm_import_method_text_component_hover_show_entity(arg0 int32, arg1 uintptr, arg2 uint32, arg3 uintptr, arg4 uint32, arg5 int32, arg6 int32)
+
+func (self *TextComponent) HoverShowEntity(entityType string, id string, name witTypes.Option[*TextComponent]) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(entityType))
+ pinner.Pin(utf8)
+ utf80 := unsafe.Pointer(unsafe.StringData(id))
+ pinner.Pin(utf80)
+ var option int32
+ var option1 int32
+ switch name.Tag() {
+ case witTypes.OptionNone:
+
+ option = int32(0)
+ option1 = 0
+ case witTypes.OptionSome:
+ payload := name.Some()
+
+ option = int32(1)
+ option1 = (payload).TakeHandle()
+ default:
+ panic("unreachable")
+ }
+ wasm_import_method_text_component_hover_show_entity((self).Handle(), uintptr(utf8), uint32(len(entityType)), uintptr(utf80), uint32(len(id)), option, option1)
+
+}
diff --git a/pkg/pumpkin_plugin_world/empty.s b/pkg/pumpkin_plugin_world/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/pkg/pumpkin_plugin_world/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/pkg/pumpkin_plugin_world/wit_bindings.go b/pkg/pumpkin_plugin_world/wit_bindings.go
new file mode 100644
index 0000000..95af331
--- /dev/null
+++ b/pkg/pumpkin_plugin_world/wit_bindings.go
@@ -0,0 +1,977 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package pumpkin_plugin_world
+
+import (
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_scoreboard"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text"
+ witRuntime "go.bytecodealliance.org/pkg/wit/runtime"
+ witTypes "go.bytecodealliance.org/pkg/wit/types"
+ "runtime"
+ "unsafe"
+)
+
+type Position = witTypes.Tuple3[float64, float64, float64]
+type EntityPose = pumpkin_plugin_common.EntityPose
+type TextComponent = pumpkin_plugin_text.TextComponent
+type Scoreboard = pumpkin_plugin_scoreboard.Scoreboard
+
+const (
+ // Normal behavior; the block can be pushed and pulled.
+ PistonBehaviorNormal uint8 = 0
+ // The block is destroyed when pushed.
+ PistonBehaviorDestroy uint8 = 1
+ // The block cannot be pushed or pulled.
+ PistonBehaviorBlock uint8 = 2
+ // The block is ignored by pistons.
+ PistonBehaviorIgnore uint8 = 3
+ // The block can only be pushed, not pulled.
+ PistonBehaviorPushOnly uint8 = 4
+)
+
+// Defines how a block reacts when pushed by a piston.
+type PistonBehavior = uint8
+
+const (
+ SoundCategoryMaster uint8 = 0
+ SoundCategoryMusic uint8 = 1
+ SoundCategoryRecords uint8 = 2
+ SoundCategoryWeather uint8 = 3
+ SoundCategoryBlocks uint8 = 4
+ SoundCategoryHostile uint8 = 5
+ SoundCategoryNeutral uint8 = 6
+ SoundCategoryPlayers uint8 = 7
+ SoundCategoryAmbient uint8 = 8
+ SoundCategoryVoice uint8 = 9
+)
+
+// Categories for sounds to control their volume independently.
+type SoundCategory = uint8
+
+const (
+ // No interaction with blocks.
+ ExplosionInteractionNone uint8 = 0
+ // Blocks are destroyed and may drop loot.
+ ExplosionInteractionBlock uint8 = 1
+ // Interaction typical for mob-caused explosions.
+ ExplosionInteractionMob uint8 = 2
+ // Interaction typical for TNT explosions.
+ ExplosionInteractionTnt uint8 = 3
+ // Triggers specific block behaviors.
+ ExplosionInteractionTrigger uint8 = 4
+)
+
+// Defines how an explosion interacts with blocks in the world.
+type ExplosionInteraction = uint8
+
+const (
+ // Notifies neighbor blocks of the change.
+ BlockFlagsNotifyNeighbors uint8 = 1 << 0
+ // Notifies client listeners of the change.
+ BlockFlagsNotifyListeners uint8 = 1 << 1
+ // Forces the block state even if it's the same.
+ BlockFlagsForceState uint8 = 1 << 2
+ // Skips dropping items when the block is removed.
+ BlockFlagsSkipDrops uint8 = 1 << 3
+ // Indicates the block was moved (e.g., by a piston).
+ BlockFlagsMoved uint8 = 1 << 4
+ // Skips state replacement for redstone wires.
+ BlockFlagsSkipRedstoneWireStateReplacement uint8 = 1 << 5
+ // Skips the callback when a block entity is replaced.
+ BlockFlagsSkipBlockEntityReplacedCallback uint8 = 1 << 6
+ // Skips the callback when a block is added.
+ BlockFlagsSkipBlockAddedCallback uint8 = 1 << 7
+)
+
+// Flags used to control block updates and notifications.
+type BlockFlags = uint8
+
+// Detailed information about a block's state.
+type BlockState struct {
+ // The internal numerical ID of the block state.
+ Id uint16
+ // The light level emitted by this block (0-15).
+ Luminance uint8
+ // How much light this block blocks.
+ Opacity uint8
+ // The hardness of the block, determining mining speed.
+ Hardness float32
+ // Whether this block is considered air.
+ IsAir bool
+ // Whether this block is a liquid.
+ IsLiquid bool
+ // Whether this block is a solid.
+ IsSolid bool
+ // Whether this block occupies a full cube.
+ IsFullCube bool
+ // How this block behaves when pushed by a piston.
+ PistonBehavior PistonBehavior
+ // Whether this block receives random ticks.
+ HasRandomTicks bool
+}
+
+// A simple wrapper for a block state ID.
+type BlockStateId struct {
+ Id uint16
+}
+
+// A position in the world grid.
+type BlockPos struct {
+ X int32
+ Y int32
+ Z int32
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [resource-drop]entity
+func resourceDropEntity(handle int32)
+
+type Entity struct {
+ handle *witRuntime.Handle
+}
+
+func (self *Entity) TakeHandle() int32 {
+ return self.handle.Take()
+}
+
+func (self *Entity) SetHandle(handle int32) {
+ self.handle.Set(handle)
+}
+
+func (self *Entity) Handle() int32 {
+ return self.handle.Use()
+}
+
+func (self *Entity) Drop() {
+ handle := self.handle.TakeOrNil()
+ if handle != 0 {
+ resourceDropEntity(handle)
+ }
+}
+
+func EntityFromOwnHandle(handleValue int32) *Entity {
+ handle := witRuntime.MakeHandle(handleValue)
+ value := &Entity{handle}
+ runtime.AddCleanup(value, func(_ int) {
+ handleValue := handle.TakeOrNil()
+ if handleValue != 0 {
+ resourceDropEntity(handleValue)
+ }
+ }, 0)
+ return value
+}
+
+func EntityFromBorrowHandle(handleValue int32) *Entity {
+ handle := witRuntime.MakeHandle(handleValue)
+ return &Entity{handle}
+}
+
+const (
+ BlockDirectionDown uint8 = 0
+ BlockDirectionUp uint8 = 1
+ BlockDirectionNorth uint8 = 2
+ BlockDirectionSouth uint8 = 3
+ BlockDirectionWest uint8 = 4
+ BlockDirectionEast uint8 = 5
+)
+
+// Represents a cardinal direction or block face.
+type BlockDirection = uint8
+
+// Result of a raycast operation.
+type RaycastResult struct {
+ // The block position that was hit.
+ Pos BlockPos
+ // The face of the block that was hit.
+ Face BlockDirection
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [resource-drop]world
+func resourceDropWorld(handle int32)
+
+// Represents a Minecraft world (dimension).
+type World struct {
+ handle *witRuntime.Handle
+}
+
+func (self *World) TakeHandle() int32 {
+ return self.handle.Take()
+}
+
+func (self *World) SetHandle(handle int32) {
+ self.handle.Set(handle)
+}
+
+func (self *World) Handle() int32 {
+ return self.handle.Use()
+}
+
+func (self *World) Drop() {
+ handle := self.handle.TakeOrNil()
+ if handle != 0 {
+ resourceDropWorld(handle)
+ }
+}
+
+func WorldFromOwnHandle(handleValue int32) *World {
+ handle := witRuntime.MakeHandle(handleValue)
+ value := &World{handle}
+ runtime.AddCleanup(value, func(_ int) {
+ handleValue := handle.TakeOrNil()
+ if handleValue != 0 {
+ resourceDropWorld(handleValue)
+ }
+ }, 0)
+ return value
+}
+
+func WorldFromBorrowHandle(handleValue int32) *World {
+ handle := witRuntime.MakeHandle(handleValue)
+ return &World{handle}
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-id
+func wasm_import_method_entity_get_id(arg0 int32) int32
+
+func (self *Entity) GetId() uint32 {
+
+ result := wasm_import_method_entity_get_id((self).Handle())
+ return uint32(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-uuid
+func wasm_import_method_entity_get_uuid(arg0 int32, arg1 uintptr)
+
+func (self *Entity) GetUuid() string {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ wasm_import_method_entity_get_uuid((self).Handle(), returnArea)
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ result := value
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-type
+func wasm_import_method_entity_get_type(arg0 int32, arg1 uintptr)
+
+func (self *Entity) GetType() string {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ wasm_import_method_entity_get_type((self).Handle(), returnArea)
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ result := value
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-position
+func wasm_import_method_entity_get_position(arg0 int32, arg1 uintptr)
+
+func (self *Entity) GetPosition() witTypes.Tuple3[float64, float64, float64] {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, 24, 8))
+ wasm_import_method_entity_get_position((self).Handle(), returnArea)
+ result := witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 0)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 8)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 16))}
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-world
+func wasm_import_method_entity_get_world(arg0 int32) int32
+
+func (self *Entity) GetWorld() *World {
+
+ result := wasm_import_method_entity_get_world((self).Handle())
+ return WorldFromOwnHandle(int32(uintptr(result)))
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-yaw
+func wasm_import_method_entity_get_yaw(arg0 int32) float32
+
+func (self *Entity) GetYaw() float32 {
+
+ result := wasm_import_method_entity_get_yaw((self).Handle())
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-pitch
+func wasm_import_method_entity_get_pitch(arg0 int32) float32
+
+func (self *Entity) GetPitch() float32 {
+
+ result := wasm_import_method_entity_get_pitch((self).Handle())
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-head-yaw
+func wasm_import_method_entity_get_head_yaw(arg0 int32) float32
+
+func (self *Entity) GetHeadYaw() float32 {
+
+ result := wasm_import_method_entity_get_head_yaw((self).Handle())
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-on-ground
+func wasm_import_method_entity_is_on_ground(arg0 int32) int32
+
+func (self *Entity) IsOnGround() bool {
+
+ result := wasm_import_method_entity_is_on_ground((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-sneaking
+func wasm_import_method_entity_is_sneaking(arg0 int32) int32
+
+func (self *Entity) IsSneaking() bool {
+
+ result := wasm_import_method_entity_is_sneaking((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-sneaking
+func wasm_import_method_entity_set_sneaking(arg0 int32, arg1 int32)
+
+func (self *Entity) SetSneaking(sneaking bool) {
+
+ var result int32
+ if sneaking {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_entity_set_sneaking((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-sprinting
+func wasm_import_method_entity_is_sprinting(arg0 int32) int32
+
+func (self *Entity) IsSprinting() bool {
+
+ result := wasm_import_method_entity_is_sprinting((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-sprinting
+func wasm_import_method_entity_set_sprinting(arg0 int32, arg1 int32)
+
+func (self *Entity) SetSprinting(sprinting bool) {
+
+ var result int32
+ if sprinting {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_entity_set_sprinting((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-swimming
+func wasm_import_method_entity_is_swimming(arg0 int32) int32
+
+func (self *Entity) IsSwimming() bool {
+
+ result := wasm_import_method_entity_is_swimming((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-swimming
+func wasm_import_method_entity_set_swimming(arg0 int32, arg1 int32)
+
+func (self *Entity) SetSwimming(swimming bool) {
+
+ var result int32
+ if swimming {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_entity_set_swimming((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-invisible
+func wasm_import_method_entity_is_invisible(arg0 int32) int32
+
+func (self *Entity) IsInvisible() bool {
+
+ result := wasm_import_method_entity_is_invisible((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-invisible
+func wasm_import_method_entity_set_invisible(arg0 int32, arg1 int32)
+
+func (self *Entity) SetInvisible(invisible bool) {
+
+ var result int32
+ if invisible {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_entity_set_invisible((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-glowing
+func wasm_import_method_entity_is_glowing(arg0 int32) int32
+
+func (self *Entity) IsGlowing() bool {
+
+ result := wasm_import_method_entity_is_glowing((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-glowing
+func wasm_import_method_entity_set_glowing(arg0 int32, arg1 int32)
+
+func (self *Entity) SetGlowing(glowing bool) {
+
+ var result int32
+ if glowing {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_entity_set_glowing((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-fall-flying
+func wasm_import_method_entity_is_fall_flying(arg0 int32) int32
+
+func (self *Entity) IsFallFlying() bool {
+
+ result := wasm_import_method_entity_is_fall_flying((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-fall-flying
+func wasm_import_method_entity_set_fall_flying(arg0 int32, arg1 int32)
+
+func (self *Entity) SetFallFlying(fallFlying bool) {
+
+ var result int32
+ if fallFlying {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_entity_set_fall_flying((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-on-fire
+func wasm_import_method_entity_is_on_fire(arg0 int32) int32
+
+func (self *Entity) IsOnFire() bool {
+
+ result := wasm_import_method_entity_is_on_fire((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-on-fire
+func wasm_import_method_entity_set_on_fire(arg0 int32, arg1 int32)
+
+func (self *Entity) SetOnFire(onFire bool) {
+
+ var result int32
+ if onFire {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_entity_set_on_fire((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.teleport
+func wasm_import_method_entity_teleport(arg0 int32, arg1 float64, arg2 float64, arg3 float64, arg4 int32)
+
+func (self *Entity) Teleport(pos witTypes.Tuple3[float64, float64, float64], worldRef *World) {
+
+ wasm_import_method_entity_teleport((self).Handle(), (pos).F0, (pos).F1, (pos).F2, (worldRef).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-velocity
+func wasm_import_method_entity_set_velocity(arg0 int32, arg1 float64, arg2 float64, arg3 float64)
+
+func (self *Entity) SetVelocity(velocity witTypes.Tuple3[float64, float64, float64]) {
+
+ wasm_import_method_entity_set_velocity((self).Handle(), (velocity).F0, (velocity).F1, (velocity).F2)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-velocity
+func wasm_import_method_entity_get_velocity(arg0 int32, arg1 uintptr)
+
+func (self *Entity) GetVelocity() witTypes.Tuple3[float64, float64, float64] {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, 24, 8))
+ wasm_import_method_entity_get_velocity((self).Handle(), returnArea)
+ result := witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 0)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 8)), *(*float64)(unsafe.Add(unsafe.Pointer(returnArea), 16))}
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-pose
+func wasm_import_method_entity_get_pose(arg0 int32) int32
+
+func (self *Entity) GetPose() pumpkin_plugin_common.EntityPose {
+
+ result := wasm_import_method_entity_get_pose((self).Handle())
+ return uint8(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-name
+func wasm_import_method_entity_get_name(arg0 int32) int32
+
+func (self *Entity) GetName() *pumpkin_plugin_text.TextComponent {
+
+ result := wasm_import_method_entity_get_name((self).Handle())
+ return pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(result)))
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-custom-name
+func wasm_import_method_entity_set_custom_name(arg0 int32, arg1 int32)
+
+func (self *Entity) SetCustomName(name *pumpkin_plugin_text.TextComponent) {
+
+ wasm_import_method_entity_set_custom_name((self).Handle(), (name).TakeHandle())
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-custom-name
+func wasm_import_method_entity_get_custom_name(arg0 int32, arg1 uintptr)
+
+func (self *Entity) GetCustomName() witTypes.Option[*pumpkin_plugin_text.TextComponent] {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, 8, 4))
+ wasm_import_method_entity_get_custom_name((self).Handle(), returnArea)
+ var option witTypes.Option[*pumpkin_plugin_text.TextComponent]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) {
+ case 0:
+
+ option = witTypes.None[*pumpkin_plugin_text.TextComponent]()
+ case 1:
+
+ option = witTypes.Some[*pumpkin_plugin_text.TextComponent](pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4))))))
+ default:
+ panic("unreachable")
+ }
+ result := option
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-custom-name-visible
+func wasm_import_method_entity_set_custom_name_visible(arg0 int32, arg1 int32)
+
+func (self *Entity) SetCustomNameVisible(visible bool) {
+
+ var result int32
+ if visible {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_entity_set_custom_name_visible((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-custom-name-visible
+func wasm_import_method_entity_is_custom_name_visible(arg0 int32) int32
+
+func (self *Entity) IsCustomNameVisible() bool {
+
+ result := wasm_import_method_entity_is_custom_name_visible((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.is-invulnerable
+func wasm_import_method_entity_is_invulnerable(arg0 int32) int32
+
+func (self *Entity) IsInvulnerable() bool {
+
+ result := wasm_import_method_entity_is_invulnerable((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-invulnerable
+func wasm_import_method_entity_set_invulnerable(arg0 int32, arg1 int32)
+
+func (self *Entity) SetInvulnerable(invulnerable bool) {
+
+ var result int32
+ if invulnerable {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_entity_set_invulnerable((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.get-fire-ticks
+func wasm_import_method_entity_get_fire_ticks(arg0 int32) int32
+
+func (self *Entity) GetFireTicks() int32 {
+
+ result := wasm_import_method_entity_get_fire_ticks((self).Handle())
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.set-fire-ticks
+func wasm_import_method_entity_set_fire_ticks(arg0 int32, arg1 int32)
+
+func (self *Entity) SetFireTicks(ticks int32) {
+
+ wasm_import_method_entity_set_fire_ticks((self).Handle(), ticks)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.remove
+func wasm_import_method_entity_remove(arg0 int32)
+
+func (self *Entity) Remove() {
+
+ wasm_import_method_entity_remove((self).Handle())
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]entity.raycast
+func wasm_import_method_entity_raycast(arg0 int32, arg1 float64, arg2 int32, arg3 uintptr)
+
+func (self *Entity) Raycast(maxDistance float64, fluidHandling bool) witTypes.Option[RaycastResult] {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, 20, 4))
+ var result int32
+ if fluidHandling {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_entity_raycast((self).Handle(), maxDistance, result, returnArea)
+ var option witTypes.Option[RaycastResult]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))) {
+ case 0:
+
+ option = witTypes.None[RaycastResult]()
+ case 1:
+
+ option = witTypes.Some[RaycastResult](RaycastResult{BlockPos{*(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 4)), *(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 8)), *(*int32)(unsafe.Add(unsafe.Pointer(returnArea), 12))}, uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 16))))})
+ default:
+ panic("unreachable")
+ }
+ result0 := option
+ return result0
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-id
+func wasm_import_method_world_get_id(arg0 int32, arg1 uintptr)
+
+func (self *World) GetId() string {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ wasm_import_method_world_get_id((self).Handle(), returnArea)
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ result := value
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-block-state-id
+func wasm_import_method_world_get_block_state_id(arg0 int32, arg1 int32, arg2 int32, arg3 int32) int32
+
+func (self *World) GetBlockStateId(pos BlockPos) uint16 {
+
+ result := wasm_import_method_world_get_block_state_id((self).Handle(), (pos).X, (pos).Y, (pos).Z)
+ return uint16(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-block-state
+func wasm_import_method_world_get_block_state(arg0 int32, arg1 int32, arg2 int32, arg3 int32, arg4 uintptr)
+
+func (self *World) GetBlockState(pos BlockPos) BlockState {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, 16, 4))
+ wasm_import_method_world_get_block_state((self).Handle(), (pos).X, (pos).Y, (pos).Z, returnArea)
+ result := BlockState{uint16(uint16(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0)))), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 2)))), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 3)))), *(*float32)(unsafe.Add(unsafe.Pointer(returnArea), 4)), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 8))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 9))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 10))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 11))) != 0), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 12)))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 13))) != 0)}
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.set-block-state
+func wasm_import_method_world_set_block_state(arg0 int32, arg1 int32, arg2 int32, arg3 int32, arg4 int32, arg5 int32)
+
+func (self *World) SetBlockState(pos BlockPos, state uint16, updateFlags BlockFlags) {
+
+ wasm_import_method_world_set_block_state((self).Handle(), (pos).X, (pos).Y, (pos).Z, int32(state), int32(updateFlags))
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-time-of-day
+func wasm_import_method_world_get_time_of_day(arg0 int32) int64
+
+func (self *World) GetTimeOfDay() uint64 {
+
+ result := wasm_import_method_world_get_time_of_day((self).Handle())
+ return uint64(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.set-time-of-day
+func wasm_import_method_world_set_time_of_day(arg0 int32, arg1 int64)
+
+func (self *World) SetTimeOfDay(time uint64) {
+
+ wasm_import_method_world_set_time_of_day((self).Handle(), int64(time))
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-world-age
+func wasm_import_method_world_get_world_age(arg0 int32) int64
+
+func (self *World) GetWorldAge() uint64 {
+
+ result := wasm_import_method_world_get_world_age((self).Handle())
+ return uint64(result)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-dimension
+func wasm_import_method_world_get_dimension(arg0 int32, arg1 uintptr)
+
+func (self *World) GetDimension() string {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ wasm_import_method_world_get_dimension((self).Handle(), returnArea)
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0))))), *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ result := value
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-top-block-y
+func wasm_import_method_world_get_top_block_y(arg0 int32, arg1 int32, arg2 int32) int32
+
+func (self *World) GetTopBlockY(x int32, z int32) int32 {
+
+ result := wasm_import_method_world_get_top_block_y((self).Handle(), x, z)
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-motion-blocking-height
+func wasm_import_method_world_get_motion_blocking_height(arg0 int32, arg1 int32, arg2 int32) int32
+
+func (self *World) GetMotionBlockingHeight(x int32, z int32) int32 {
+
+ result := wasm_import_method_world_get_motion_blocking_height((self).Handle(), x, z)
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.is-raining
+func wasm_import_method_world_is_raining(arg0 int32) int32
+
+func (self *World) IsRaining() bool {
+
+ result := wasm_import_method_world_is_raining((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.set-raining
+func wasm_import_method_world_set_raining(arg0 int32, arg1 int32)
+
+func (self *World) SetRaining(raining bool) {
+
+ var result int32
+ if raining {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_world_set_raining((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.is-thundering
+func wasm_import_method_world_is_thundering(arg0 int32) int32
+
+func (self *World) IsThundering() bool {
+
+ result := wasm_import_method_world_is_thundering((self).Handle())
+ return (result != 0)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.set-thundering
+func wasm_import_method_world_set_thundering(arg0 int32, arg1 int32)
+
+func (self *World) SetThundering(thundering bool) {
+
+ var result int32
+ if thundering {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_world_set_thundering((self).Handle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.broadcast-system-message
+func wasm_import_method_world_broadcast_system_message(arg0 int32, arg1 int32, arg2 int32)
+
+func (self *World) BroadcastSystemMessage(message *pumpkin_plugin_text.TextComponent, overlay bool) {
+
+ var result int32
+ if overlay {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_world_broadcast_system_message((self).Handle(), (message).TakeHandle(), result)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-scoreboard
+func wasm_import_method_world_get_scoreboard(arg0 int32) int32
+
+func (self *World) GetScoreboard() *pumpkin_plugin_scoreboard.Scoreboard {
+
+ result := wasm_import_method_world_get_scoreboard((self).Handle())
+ return pumpkin_plugin_scoreboard.ScoreboardFromOwnHandle(int32(uintptr(result)))
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.play-sound
+func wasm_import_method_world_play_sound(arg0 int32, arg1 uintptr, arg2 uint32, arg3 int32, arg4 float64, arg5 float64, arg6 float64, arg7 float32, arg8 float32)
+
+func (self *World) PlaySound(sound string, category SoundCategory, pos witTypes.Tuple3[float64, float64, float64], volume float32, pitch float32) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(sound))
+ pinner.Pin(utf8)
+ wasm_import_method_world_play_sound((self).Handle(), uintptr(utf8), uint32(len(sound)), int32(category), (pos).F0, (pos).F1, (pos).F2, volume, pitch)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.spawn-particle
+func wasm_import_method_world_spawn_particle(arg0 int32, arg1 uintptr, arg2 uint32, arg3 float64, arg4 float64, arg5 float64, arg6 float64, arg7 float64, arg8 float64, arg9 float32, arg10 int32)
+
+func (self *World) SpawnParticle(particle string, pos witTypes.Tuple3[float64, float64, float64], offset witTypes.Tuple3[float64, float64, float64], maxSpeed float32, count int32) {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ utf8 := unsafe.Pointer(unsafe.StringData(particle))
+ pinner.Pin(utf8)
+ wasm_import_method_world_spawn_particle((self).Handle(), uintptr(utf8), uint32(len(particle)), (pos).F0, (pos).F1, (pos).F2, (offset).F0, (offset).F1, (offset).F2, maxSpeed, count)
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.create-explosion
+func wasm_import_method_world_create_explosion(arg0 int32, arg1 float64, arg2 float64, arg3 float64, arg4 float32, arg5 int32, arg6 int32)
+
+func (self *World) CreateExplosion(pos witTypes.Tuple3[float64, float64, float64], power float32, createFire bool, interaction ExplosionInteraction) {
+
+ var result int32
+ if createFire {
+ result = 1
+ } else {
+ result = 0
+ }
+ wasm_import_method_world_create_explosion((self).Handle(), (pos).F0, (pos).F1, (pos).F2, power, result, int32(interaction))
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-sea-level
+func wasm_import_method_world_get_sea_level(arg0 int32) int32
+
+func (self *World) GetSeaLevel() int32 {
+
+ result := wasm_import_method_world_get_sea_level((self).Handle())
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-min-y
+func wasm_import_method_world_get_min_y(arg0 int32) int32
+
+func (self *World) GetMinY() int32 {
+
+ result := wasm_import_method_world_get_min_y((self).Handle())
+ return result
+
+}
+
+//go:wasmimport pumpkin:plugin/world@0.1.0 [method]world.get-entities
+func wasm_import_method_world_get_entities(arg0 int32, arg1 uintptr)
+
+func (self *World) GetEntities() []*Entity {
+ pinner := &runtime.Pinner{}
+ defer pinner.Unpin()
+
+ returnArea := uintptr(witRuntime.Allocate(pinner, (2 * 4), 4))
+ wasm_import_method_world_get_entities((self).Handle(), returnArea)
+ result := make([]*Entity, 0, *(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4)))
+ for index := 0; index < int(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 4))); index++ {
+ base := unsafe.Add(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(returnArea), 0)))), index*4)
+
+ result = append(result, EntityFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(base), 0))))))
+ }
+
+ result0 := result
+ return result0
+
+}
diff --git a/pkg/wit_exports/wit_exports.go b/pkg/wit_exports/wit_exports.go
new file mode 100644
index 0000000..0a0fb84
--- /dev/null
+++ b/pkg/wit_exports/wit_exports.go
@@ -0,0 +1,1148 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package wit_exports
+
+import (
+ "github.com/Pumpkin-MC/pumpkin-api-go/internal/exports/export_pumpkin_plugin_metadata"
+ "github.com/Pumpkin-MC/pumpkin-api-go/internal/exports/export_wit_world"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_command"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_common"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_context"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_event"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_player"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_server"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_text"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_world"
+ witRuntime "go.bytecodealliance.org/pkg/wit/runtime"
+ witTypes "go.bytecodealliance.org/pkg/wit/types"
+ "runtime"
+ "unsafe"
+)
+
+var staticPinner = runtime.Pinner{}
+var exportReturnArea = uintptr(witRuntime.Allocate(&staticPinner, (24 + 12*4), 8))
+var syncExportPinner = runtime.Pinner{}
+
+//go:wasmexport init-plugin
+func wasm_export_wit_world_init_plugin() {
+
+ export_wit_world.InitPlugin()
+
+}
+
+//go:wasmexport on-load
+func wasm_export_wit_world_on_load(arg0 int32) uintptr {
+
+ pinner := &syncExportPinner
+ result := export_wit_world.OnLoad(pumpkin_plugin_context.ContextFromOwnHandle(int32(uintptr(arg0))))
+
+ switch result.Tag() {
+ case witTypes.ResultOk:
+
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(0))
+
+ case witTypes.ResultErr:
+ payload := result.Err()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(1))
+ utf8 := unsafe.Pointer(unsafe.StringData(payload))
+ pinner.Pin(utf8)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (2 * 4))) = uint32(uint32(len(payload)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 4)) = uint32(uintptr(uintptr(utf8)))
+
+ default:
+ panic("unreachable")
+ }
+ return exportReturnArea
+
+}
+
+//go:wasmexport cabi_post_on-load
+func wasm_export_post_return_wit_world_on_load(result uintptr) {
+ syncExportPinner.Unpin()
+}
+
+//go:wasmexport on-unload
+func wasm_export_wit_world_on_unload(arg0 int32) uintptr {
+
+ pinner := &syncExportPinner
+ result := export_wit_world.OnUnload(pumpkin_plugin_context.ContextFromOwnHandle(int32(uintptr(arg0))))
+
+ switch result.Tag() {
+ case witTypes.ResultOk:
+
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(0))
+
+ case witTypes.ResultErr:
+ payload := result.Err()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(1))
+ utf8 := unsafe.Pointer(unsafe.StringData(payload))
+ pinner.Pin(utf8)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (2 * 4))) = uint32(uint32(len(payload)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 4)) = uint32(uintptr(uintptr(utf8)))
+
+ default:
+ panic("unreachable")
+ }
+ return exportReturnArea
+
+}
+
+//go:wasmexport cabi_post_on-unload
+func wasm_export_post_return_wit_world_on_unload(result uintptr) {
+ syncExportPinner.Unpin()
+}
+
+//go:wasmexport handle-event
+func wasm_export_wit_world_handle_event(arg0 uintptr) uintptr {
+
+ pinner := &syncExportPinner
+ var variant pumpkin_plugin_event.Event
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 8))) {
+ case 0:
+
+ variant = pumpkin_plugin_event.MakeEventPlayerJoinEvent(pumpkin_plugin_event.PlayerJoinEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 20))))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 24))) != 0)})
+
+ case 1:
+
+ variant = pumpkin_plugin_event.MakeEventPlayerLeaveEvent(pumpkin_plugin_event.PlayerLeaveEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 20))))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 24))) != 0)})
+
+ case 2:
+
+ variant = pumpkin_plugin_event.MakeEventPlayerLoginEvent(pumpkin_plugin_event.PlayerLoginEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 20))))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 24))) != 0)})
+
+ case 3:
+ value := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4))))
+ result := make([]*pumpkin_plugin_player.Player, 0, *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 4*4))))
+ for index := 0; index < int(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 4*4)))); index++ {
+ base := unsafe.Add(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4))))), index*4)
+
+ result = append(result, pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(base), 0))))))
+ }
+
+ variant = pumpkin_plugin_event.MakeEventPlayerChatEvent(pumpkin_plugin_event.PlayerChatEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), value, result, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 5*4)))) != 0)})
+
+ case 4:
+ value0 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4))))
+
+ variant = pumpkin_plugin_event.MakeEventPlayerCommandSendEvent(pumpkin_plugin_event.PlayerCommandSendEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), value0, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4)))) != 0)})
+
+ case 5:
+ value1 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4))))
+
+ variant = pumpkin_plugin_event.MakeEventPlayerPermissionCheckEvent(pumpkin_plugin_event.PlayerPermissionCheckEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), value1, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4)))) != 0)})
+
+ case 6:
+
+ variant = pumpkin_plugin_event.MakeEventPlayerMoveEvent(pumpkin_plugin_event.PlayerMoveEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(arg0), 24)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 32)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 40))}, witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(arg0), 48)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 56)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 64))}, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 72))) != 0)})
+
+ case 7:
+
+ variant = pumpkin_plugin_event.MakeEventPlayerTeleportEvent(pumpkin_plugin_event.PlayerTeleportEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(arg0), 24)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 32)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 40))}, witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(arg0), 48)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 56)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 64))}, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 72))) != 0)})
+
+ case 8:
+
+ variant = pumpkin_plugin_event.MakeEventPlayerChangeWorldEvent(pumpkin_plugin_event.PlayerChangeWorldEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 20))))), pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 24))))), witTypes.Tuple3[float64, float64, float64]{*(*float64)(unsafe.Add(unsafe.Pointer(arg0), 32)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 40)), *(*float64)(unsafe.Add(unsafe.Pointer(arg0), 48))}, *(*float32)(unsafe.Add(unsafe.Pointer(arg0), 56)), *(*float32)(unsafe.Add(unsafe.Pointer(arg0), 60)), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 64))) != 0)})
+
+ case 9:
+
+ variant = pumpkin_plugin_event.MakeEventPlayerExpChangeEvent(pumpkin_plugin_event.PlayerExpChangeEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 20))})
+
+ case 10:
+
+ variant = pumpkin_plugin_event.MakeEventPlayerItemHeldEvent(pumpkin_plugin_event.PlayerItemHeldEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 20)))), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 21)))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 22))) != 0)})
+
+ case 11:
+
+ variant = pumpkin_plugin_event.MakeEventPlayerChangedMainHandEvent(pumpkin_plugin_event.PlayerChangedMainHandEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 20))))})
+
+ case 12:
+
+ variant = pumpkin_plugin_event.MakeEventPlayerGamemodeChangeEvent(pumpkin_plugin_event.PlayerGamemodeChangeEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 20)))), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 21)))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 22))) != 0)})
+
+ case 13:
+ value2 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4))))
+ value3 := unsafe.Slice((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 4*4))))
+
+ variant = pumpkin_plugin_event.MakeEventPlayerCustomPayloadEvent(pumpkin_plugin_event.PlayerCustomPayloadEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), value2, value3})
+
+ case 14:
+ var option witTypes.Option[string]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))) {
+ case 0:
+
+ option = witTypes.None[string]()
+ case 1:
+ value4 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4))))
+
+ option = witTypes.Some[string](value4)
+ default:
+ panic("unreachable")
+ }
+ value5 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 4*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 5*4))))
+ value6 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 6*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 7*4))))
+
+ variant = pumpkin_plugin_event.MakeEventPlayerFishEvent(pumpkin_plugin_event.PlayerFishEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), option, value5, value6, uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 8*4))))), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (17 + 8*4))))), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), (20 + 8*4))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 8*4)))) != 0)})
+
+ case 15:
+ value7 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4))))
+ value8 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 4*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 5*4))))
+
+ variant = pumpkin_plugin_event.MakeEventPlayerEggThrowEvent(pumpkin_plugin_event.PlayerEggThrowEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), value7, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4)))) != 0), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (17 + 3*4))))), value8, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 6*4)))) != 0)})
+
+ case 16:
+
+ variant = pumpkin_plugin_event.MakeEventPlayerInteractUnknownEntityEvent(pumpkin_plugin_event.PlayerInteractUnknownEntityEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 20)), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 24)))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 25))) != 0)})
+
+ case 17:
+ var option9 witTypes.Option[witTypes.Tuple3[int32, int32, int32]]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 24))) {
+ case 0:
+
+ option9 = witTypes.None[witTypes.Tuple3[int32, int32, int32]]()
+ case 1:
+
+ option9 = witTypes.Some[witTypes.Tuple3[int32, int32, int32]](witTypes.Tuple3[int32, int32, int32]{*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 28)), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 32)), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 36))})
+ default:
+ panic("unreachable")
+ }
+ value10 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 40))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (40 + 1*4))))
+
+ variant = pumpkin_plugin_event.MakeEventPlayerInteractEvent(pumpkin_plugin_event.PlayerInteractEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 20)))), option9, value10, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (40 + 2*4)))) != 0)})
+
+ case 18:
+
+ variant = pumpkin_plugin_event.MakeEventPlayerToggleSneakEvent(pumpkin_plugin_event.PlayerToggleSneakEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 20))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 21))) != 0)})
+
+ case 19:
+
+ variant = pumpkin_plugin_event.MakeEventPlayerToggleFlightEvent(pumpkin_plugin_event.PlayerToggleFlightEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 20))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 21))) != 0)})
+
+ case 20:
+
+ variant = pumpkin_plugin_event.MakeEventPlayerToggleSprintEvent(pumpkin_plugin_event.PlayerToggleSprintEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 20))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 21))) != 0)})
+
+ case 21:
+ var option12 witTypes.Option[string]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))) {
+ case 0:
+
+ option12 = witTypes.None[string]()
+ case 1:
+ value11 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4))))
+
+ option12 = witTypes.Some[string](value11)
+ default:
+ panic("unreachable")
+ }
+ var option14 witTypes.Option[pumpkin_plugin_common.ItemStack]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 4*4)))) {
+ case 0:
+
+ option14 = witTypes.None[pumpkin_plugin_common.ItemStack]()
+ case 1:
+ value13 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 5*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 6*4))))
+
+ option14 = witTypes.Some[pumpkin_plugin_common.ItemStack](pumpkin_plugin_common.ItemStack{value13, uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 7*4)))))})
+ default:
+ panic("unreachable")
+ }
+ var option16 witTypes.Option[pumpkin_plugin_common.ItemStack]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 8*4)))) {
+ case 0:
+
+ option16 = witTypes.None[pumpkin_plugin_common.ItemStack]()
+ case 1:
+ value15 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 9*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 10*4))))
+
+ option16 = witTypes.Some[pumpkin_plugin_common.ItemStack](pumpkin_plugin_common.ItemStack{value15, uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 11*4)))))})
+ default:
+ panic("unreachable")
+ }
+
+ variant = pumpkin_plugin_event.MakeEventInventoryClickEvent(pumpkin_plugin_event.InventoryClickEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), option12, uint8(uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 4*4))))), int16(int16(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (18 + 4*4))))), int16(int16(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (20 + 4*4))))), option14, option16, *(*int32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 12*4))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (28 + 12*4)))) != 0)})
+
+ case 22:
+ var option18 witTypes.Option[string]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))) {
+ case 0:
+
+ option18 = witTypes.None[string]()
+ case 1:
+ value17 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4))))
+
+ option18 = witTypes.Some[string](value17)
+ default:
+ panic("unreachable")
+ }
+
+ variant = pumpkin_plugin_event.MakeEventInventoryCloseEvent(pumpkin_plugin_event.InventoryCloseEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), option18})
+
+ case 23:
+
+ variant = pumpkin_plugin_event.MakeEventBlockRedstoneEvent(pumpkin_plugin_event.BlockRedstoneEventData{pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), uint16(uint16(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 20)))), witTypes.Tuple3[int32, int32, int32]{*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 24)), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 28)), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 32))}, *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 36)), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 40)), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 44))) != 0)})
+
+ case 24:
+ var option19 witTypes.Option[*pumpkin_plugin_player.Player]
+ switch uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 16))) {
+ case 0:
+
+ option19 = witTypes.None[*pumpkin_plugin_player.Player]()
+ case 1:
+
+ option19 = witTypes.Some[*pumpkin_plugin_player.Player](pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 20))))))
+ default:
+ panic("unreachable")
+ }
+ value20 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 24))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 1*4))))
+
+ variant = pumpkin_plugin_event.MakeEventBlockBreakEvent(pumpkin_plugin_event.BlockBreakEventData{option19, value20, witTypes.Tuple3[int32, int32, int32]{*(*int32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 2*4))), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), (28 + 2*4))), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), (32 + 2*4)))}, uint32(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), (36 + 2*4)))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (40 + 2*4)))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (41 + 2*4)))) != 0)})
+
+ case 25:
+ value21 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4))))
+ value22 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4))))
+
+ variant = pumpkin_plugin_event.MakeEventBlockBurnEvent(pumpkin_plugin_event.BlockBurnEventData{value21, value22, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 4*4)))) != 0)})
+
+ case 26:
+ value23 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4))))
+ value24 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 2*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 3*4))))
+
+ variant = pumpkin_plugin_event.MakeEventBlockCanBuildEvent(pumpkin_plugin_event.BlockCanBuildEventData{value23, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4)))) != 0), pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), (20 + 2*4)))))), value24, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 4*4)))) != 0)})
+
+ case 27:
+ value25 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4))))
+ value26 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 4*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 5*4))))
+
+ variant = pumpkin_plugin_event.MakeEventBlockGrowEvent(pumpkin_plugin_event.BlockGrowEventData{pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), value25, uint16(uint16(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4))))), value26, uint16(uint16(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 6*4))))), witTypes.Tuple3[int32, int32, int32]{*(*int32)(unsafe.Add(unsafe.Pointer(arg0), (20 + 6*4))), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 6*4))), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), (28 + 6*4)))}, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (32 + 6*4)))) != 0)})
+
+ case 28:
+ value27 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4))))
+ value28 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 3*4)))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 4*4))))
+
+ variant = pumpkin_plugin_event.MakeEventBlockPlaceEvent(pumpkin_plugin_event.BlockPlaceEventData{pumpkin_plugin_player.PlayerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), value27, value28, witTypes.Tuple3[int32, int32, int32]{*(*int32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 5*4))), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), (20 + 5*4))), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), (24 + 5*4)))}, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (28 + 5*4)))) != 0), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (29 + 5*4)))) != 0)})
+
+ case 29:
+ value29 := unsafe.String((*uint8)(unsafe.Pointer(uintptr(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), *(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 1*4))))
+
+ variant = pumpkin_plugin_event.MakeEventServerCommandEvent(pumpkin_plugin_event.ServerCommandEventData{value29, (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), (16 + 2*4)))) != 0)})
+
+ case 30:
+
+ variant = pumpkin_plugin_event.MakeEventSpawnChangeEvent(pumpkin_plugin_event.SpawnChangeEventData{pumpkin_plugin_world.WorldFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), witTypes.Tuple3[int32, int32, int32]{*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 20)), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 24)), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 28))}, *(*float32)(unsafe.Add(unsafe.Pointer(arg0), 32)), *(*float32)(unsafe.Add(unsafe.Pointer(arg0), 36)), witTypes.Tuple3[int32, int32, int32]{*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 40)), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 44)), *(*int32)(unsafe.Add(unsafe.Pointer(arg0), 48))}, *(*float32)(unsafe.Add(unsafe.Pointer(arg0), 52)), *(*float32)(unsafe.Add(unsafe.Pointer(arg0), 56))})
+
+ case 31:
+
+ variant = pumpkin_plugin_event.MakeEventServerBroadcastEvent(pumpkin_plugin_event.ServerBroadcastEventData{pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 16))))), pumpkin_plugin_text.TextComponentFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 20))))), (uint8(*(*uint32)(unsafe.Add(unsafe.Pointer(arg0), 24))) != 0)})
+
+ default:
+ panic("unreachable")
+ }
+ witRuntime.Unpin()
+ result30 := export_wit_world.HandleEvent(uint32(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 0))), pumpkin_plugin_server.ServerFromOwnHandle(int32(uintptr(*(*int32)(unsafe.Add(unsafe.Pointer(arg0), 4))))), variant)
+
+ switch result30.Tag() {
+ case pumpkin_plugin_event.EventPlayerJoinEvent:
+ payload := result30.PlayerJoinEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(0))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = ((payload).JoinMessage).TakeHandle()
+ var result31 int32
+ if (payload).Cancelled {
+ result31 = 1
+ } else {
+ result31 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = int8(result31)
+
+ case pumpkin_plugin_event.EventPlayerLeaveEvent:
+ payload := result30.PlayerLeaveEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(1))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = ((payload).LeaveMessage).TakeHandle()
+ var result32 int32
+ if (payload).Cancelled {
+ result32 = 1
+ } else {
+ result32 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = int8(result32)
+
+ case pumpkin_plugin_event.EventPlayerLoginEvent:
+ payload := result30.PlayerLoginEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(2))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = ((payload).KickMessage).TakeHandle()
+ var result33 int32
+ if (payload).Cancelled {
+ result33 = 1
+ } else {
+ result33 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = int8(result33)
+
+ case pumpkin_plugin_event.EventPlayerChatEvent:
+ payload := result30.PlayerChatEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(3))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ utf8 := unsafe.Pointer(unsafe.StringData((payload).Message))
+ pinner.Pin(utf8)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uint32(len((payload).Message)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uintptr(uintptr(utf8)))
+ slice := (payload).Recipients
+ length := uint32(len(slice))
+ result34 := witRuntime.Allocate(pinner, uintptr(length*4), 4)
+ for index, element := range slice {
+ base := unsafe.Add(result34, index*4)
+ *(*int32)(unsafe.Add(unsafe.Pointer(base), 0)) = (element).TakeHandle()
+
+ }
+
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 4*4))) = uint32(length)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = uint32(uintptr(uintptr(result34)))
+ var result35 int32
+ if (payload).Cancelled {
+ result35 = 1
+ } else {
+ result35 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 5*4))) = int8(result35)
+
+ case pumpkin_plugin_event.EventPlayerCommandSendEvent:
+ payload := result30.PlayerCommandSendEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(4))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ utf836 := unsafe.Pointer(unsafe.StringData((payload).Command))
+ pinner.Pin(utf836)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uint32(len((payload).Command)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uintptr(uintptr(utf836)))
+ var result37 int32
+ if (payload).Cancelled {
+ result37 = 1
+ } else {
+ result37 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = int8(result37)
+
+ case pumpkin_plugin_event.EventPlayerPermissionCheckEvent:
+ payload := result30.PlayerPermissionCheckEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(5))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ utf838 := unsafe.Pointer(unsafe.StringData((payload).Permission))
+ pinner.Pin(utf838)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uint32(len((payload).Permission)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uintptr(uintptr(utf838)))
+ var result39 int32
+ if (payload).PermissionResult {
+ result39 = 1
+ } else {
+ result39 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = int8(result39)
+
+ case pumpkin_plugin_event.EventPlayerMoveEvent:
+ payload := result30.PlayerMoveEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(6))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = ((payload).FromPosition).F0
+ *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 24)) = ((payload).FromPosition).F1
+ *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 32)) = ((payload).FromPosition).F2
+ *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 40)) = ((payload).ToPosition).F0
+ *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 48)) = ((payload).ToPosition).F1
+ *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 56)) = ((payload).ToPosition).F2
+ var result40 int32
+ if (payload).Cancelled {
+ result40 = 1
+ } else {
+ result40 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 64)) = int8(result40)
+
+ case pumpkin_plugin_event.EventPlayerTeleportEvent:
+ payload := result30.PlayerTeleportEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(7))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = ((payload).FromPosition).F0
+ *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 24)) = ((payload).FromPosition).F1
+ *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 32)) = ((payload).FromPosition).F2
+ *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 40)) = ((payload).ToPosition).F0
+ *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 48)) = ((payload).ToPosition).F1
+ *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 56)) = ((payload).ToPosition).F2
+ var result41 int32
+ if (payload).Cancelled {
+ result41 = 1
+ } else {
+ result41 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 64)) = int8(result41)
+
+ case pumpkin_plugin_event.EventPlayerChangeWorldEvent:
+ payload := result30.PlayerChangeWorldEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(8))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = ((payload).PreviousWorld).TakeHandle()
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = ((payload).NewWorld).TakeHandle()
+ *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 24)) = ((payload).Position).F0
+ *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 32)) = ((payload).Position).F1
+ *(*float64)(unsafe.Add(unsafe.Pointer(exportReturnArea), 40)) = ((payload).Position).F2
+ *(*float32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 48)) = (payload).Yaw
+ *(*float32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 52)) = (payload).Pitch
+ var result42 int32
+ if (payload).Cancelled {
+ result42 = 1
+ } else {
+ result42 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 56)) = int8(result42)
+
+ case pumpkin_plugin_event.EventPlayerExpChangeEvent:
+ payload := result30.PlayerExpChangeEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(9))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = (payload).Amount
+
+ case pumpkin_plugin_event.EventPlayerItemHeldEvent:
+ payload := result30.PlayerItemHeldEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(10))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = int8(int32((payload).PreviousSlot))
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 13)) = int8(int32((payload).NewSlot))
+ var result43 int32
+ if (payload).Cancelled {
+ result43 = 1
+ } else {
+ result43 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 14)) = int8(result43)
+
+ case pumpkin_plugin_event.EventPlayerChangedMainHandEvent:
+ payload := result30.PlayerChangedMainHandEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(11))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = int8(int32((payload).MainHand))
+
+ case pumpkin_plugin_event.EventPlayerGamemodeChangeEvent:
+ payload := result30.PlayerGamemodeChangeEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(12))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = int8(int32((payload).PreviousGamemode))
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 13)) = int8(int32((payload).NewGamemode))
+ var result44 int32
+ if (payload).Cancelled {
+ result44 = 1
+ } else {
+ result44 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 14)) = int8(result44)
+
+ case pumpkin_plugin_event.EventPlayerCustomPayloadEvent:
+ payload := result30.PlayerCustomPayloadEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(13))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ utf845 := unsafe.Pointer(unsafe.StringData((payload).Channel))
+ pinner.Pin(utf845)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uint32(len((payload).Channel)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uintptr(uintptr(utf845)))
+ data := unsafe.Pointer(unsafe.SliceData((payload).Data))
+ pinner.Pin(data)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 4*4))) = uint32(uint32(len((payload).Data)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = uint32(uintptr(uintptr(data)))
+
+ case pumpkin_plugin_event.EventPlayerFishEvent:
+ payload := result30.PlayerFishEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(14))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+
+ switch (payload).CaughtUuid.Tag() {
+ case witTypes.OptionNone:
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = int8(int32(0))
+
+ case witTypes.OptionSome:
+ payload := (payload).CaughtUuid.Some()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = int8(int32(1))
+ utf846 := unsafe.Pointer(unsafe.StringData(payload))
+ pinner.Pin(utf846)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = uint32(uint32(len(payload)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uintptr(uintptr(utf846)))
+
+ default:
+ panic("unreachable")
+ }
+ utf847 := unsafe.Pointer(unsafe.StringData((payload).CaughtType))
+ pinner.Pin(utf847)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 5*4))) = uint32(uint32(len((payload).CaughtType)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 4*4))) = uint32(uintptr(uintptr(utf847)))
+ utf848 := unsafe.Pointer(unsafe.StringData((payload).HookUuid))
+ pinner.Pin(utf848)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 7*4))) = uint32(uint32(len((payload).HookUuid)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 6*4))) = uint32(uintptr(uintptr(utf848)))
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 8*4))) = int8(int32((payload).State))
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (9 + 8*4))) = int8(int32((payload).Hand))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (12 + 8*4))) = (payload).ExpToDrop
+ var result49 int32
+ if (payload).Cancelled {
+ result49 = 1
+ } else {
+ result49 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 8*4))) = int8(result49)
+
+ case pumpkin_plugin_event.EventPlayerEggThrowEvent:
+ payload := result30.PlayerEggThrowEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(15))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ utf850 := unsafe.Pointer(unsafe.StringData((payload).EggUuid))
+ pinner.Pin(utf850)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uint32(len((payload).EggUuid)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uintptr(uintptr(utf850)))
+ var result51 int32
+ if (payload).Hatching {
+ result51 = 1
+ } else {
+ result51 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = int8(result51)
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (9 + 3*4))) = int8(int32((payload).NumHatches))
+ utf852 := unsafe.Pointer(unsafe.StringData((payload).HatchingType))
+ pinner.Pin(utf852)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 5*4))) = uint32(uint32(len((payload).HatchingType)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 4*4))) = uint32(uintptr(uintptr(utf852)))
+ var result53 int32
+ if (payload).Cancelled {
+ result53 = 1
+ } else {
+ result53 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 6*4))) = int8(result53)
+
+ case pumpkin_plugin_event.EventPlayerInteractUnknownEntityEvent:
+ payload := result30.PlayerInteractUnknownEntityEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(16))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = (payload).EntityId
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = int8(int32((payload).Action))
+ var result54 int32
+ if (payload).Cancelled {
+ result54 = 1
+ } else {
+ result54 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 17)) = int8(result54)
+
+ case pumpkin_plugin_event.EventPlayerInteractEvent:
+ payload := result30.PlayerInteractEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(17))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = int8(int32((payload).Action))
+
+ switch (payload).ClickedPos.Tag() {
+ case witTypes.OptionNone:
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = int8(int32(0))
+
+ case witTypes.OptionSome:
+ payload := (payload).ClickedPos.Some()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = int8(int32(1))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 20)) = (payload).F0
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 24)) = (payload).F1
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 28)) = (payload).F2
+
+ default:
+ panic("unreachable")
+ }
+ utf855 := unsafe.Pointer(unsafe.StringData((payload).Block))
+ pinner.Pin(utf855)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (32 + 1*4))) = uint32(uint32(len((payload).Block)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 32)) = uint32(uintptr(uintptr(utf855)))
+ var result56 int32
+ if (payload).Cancelled {
+ result56 = 1
+ } else {
+ result56 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (32 + 2*4))) = int8(result56)
+
+ case pumpkin_plugin_event.EventPlayerToggleSneakEvent:
+ payload := result30.PlayerToggleSneakEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(18))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ var result57 int32
+ if (payload).IsSneaking {
+ result57 = 1
+ } else {
+ result57 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = int8(result57)
+ var result58 int32
+ if (payload).Cancelled {
+ result58 = 1
+ } else {
+ result58 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 13)) = int8(result58)
+
+ case pumpkin_plugin_event.EventPlayerToggleFlightEvent:
+ payload := result30.PlayerToggleFlightEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(19))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ var result59 int32
+ if (payload).IsFlying {
+ result59 = 1
+ } else {
+ result59 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = int8(result59)
+ var result60 int32
+ if (payload).Cancelled {
+ result60 = 1
+ } else {
+ result60 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 13)) = int8(result60)
+
+ case pumpkin_plugin_event.EventPlayerToggleSprintEvent:
+ payload := result30.PlayerToggleSprintEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(20))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ var result61 int32
+ if (payload).IsSprinting {
+ result61 = 1
+ } else {
+ result61 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = int8(result61)
+ var result62 int32
+ if (payload).Cancelled {
+ result62 = 1
+ } else {
+ result62 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 13)) = int8(result62)
+
+ case pumpkin_plugin_event.EventInventoryClickEvent:
+ payload := result30.InventoryClickEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(21))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+
+ switch (payload).WindowType.Tag() {
+ case witTypes.OptionNone:
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = int8(int32(0))
+
+ case witTypes.OptionSome:
+ payload := (payload).WindowType.Some()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = int8(int32(1))
+ utf863 := unsafe.Pointer(unsafe.StringData(payload))
+ pinner.Pin(utf863)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = uint32(uint32(len(payload)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uintptr(uintptr(utf863)))
+
+ default:
+ panic("unreachable")
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 4*4))) = int8(int32((payload).ClickType))
+ *(*int16)(unsafe.Add(unsafe.Pointer(exportReturnArea), (10 + 4*4))) = int16(int32((payload).Slot))
+ *(*int16)(unsafe.Add(unsafe.Pointer(exportReturnArea), (12 + 4*4))) = int16(int32((payload).RawSlot))
+
+ switch (payload).ClickedItem.Tag() {
+ case witTypes.OptionNone:
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 4*4))) = int8(int32(0))
+
+ case witTypes.OptionSome:
+ payload := (payload).ClickedItem.Some()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 4*4))) = int8(int32(1))
+ utf864 := unsafe.Pointer(unsafe.StringData((payload).RegistryKey))
+ pinner.Pin(utf864)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 6*4))) = uint32(uint32(len((payload).RegistryKey)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 5*4))) = uint32(uintptr(uintptr(utf864)))
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 7*4))) = int8(int32((payload).Count))
+
+ default:
+ panic("unreachable")
+ }
+
+ switch (payload).Cursor.Tag() {
+ case witTypes.OptionNone:
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 8*4))) = int8(int32(0))
+
+ case witTypes.OptionSome:
+ payload := (payload).Cursor.Some()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 8*4))) = int8(int32(1))
+ utf865 := unsafe.Pointer(unsafe.StringData((payload).RegistryKey))
+ pinner.Pin(utf865)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 10*4))) = uint32(uint32(len((payload).RegistryKey)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 9*4))) = uint32(uintptr(uintptr(utf865)))
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 11*4))) = int8(int32((payload).Count))
+
+ default:
+ panic("unreachable")
+ }
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 12*4))) = (payload).HotbarButton
+ var result66 int32
+ if (payload).Cancelled {
+ result66 = 1
+ } else {
+ result66 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (20 + 12*4))) = int8(result66)
+
+ case pumpkin_plugin_event.EventInventoryCloseEvent:
+ payload := result30.InventoryCloseEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(22))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+
+ switch (payload).WindowType.Tag() {
+ case witTypes.OptionNone:
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = int8(int32(0))
+
+ case witTypes.OptionSome:
+ payload := (payload).WindowType.Some()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = int8(int32(1))
+ utf867 := unsafe.Pointer(unsafe.StringData(payload))
+ pinner.Pin(utf867)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = uint32(uint32(len(payload)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uintptr(uintptr(utf867)))
+
+ default:
+ panic("unreachable")
+ }
+
+ case pumpkin_plugin_event.EventBlockRedstoneEvent:
+ payload := result30.BlockRedstoneEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(23))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).TargetWorld).TakeHandle()
+ *(*int16)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = int16(int32((payload).StateId))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = ((payload).BlockPosition).F0
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 20)) = ((payload).BlockPosition).F1
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 24)) = ((payload).BlockPosition).F2
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 28)) = (payload).OldCurrent
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 32)) = (payload).NewCurrent
+ var result68 int32
+ if (payload).Cancelled {
+ result68 = 1
+ } else {
+ result68 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 36)) = int8(result68)
+
+ case pumpkin_plugin_event.EventBlockBreakEvent:
+ payload := result30.BlockBreakEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(24))
+
+ switch (payload).Player.Tag() {
+ case witTypes.OptionNone:
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = int8(int32(0))
+
+ case witTypes.OptionSome:
+ payload := (payload).Player.Some()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = int8(int32(1))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = (payload).TakeHandle()
+
+ default:
+ panic("unreachable")
+ }
+ utf869 := unsafe.Pointer(unsafe.StringData((payload).Block))
+ pinner.Pin(utf869)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 1*4))) = uint32(uint32(len((payload).Block)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = uint32(uintptr(uintptr(utf869)))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 2*4))) = ((payload).BlockPosition).F0
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (20 + 2*4))) = ((payload).BlockPosition).F1
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (24 + 2*4))) = ((payload).BlockPosition).F2
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (28 + 2*4))) = int32((payload).Exp)
+ var result70 int32
+ if (payload).ShouldDrop {
+ result70 = 1
+ } else {
+ result70 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (32 + 2*4))) = int8(result70)
+ var result71 int32
+ if (payload).Cancelled {
+ result71 = 1
+ } else {
+ result71 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (33 + 2*4))) = int8(result71)
+
+ case pumpkin_plugin_event.EventBlockBurnEvent:
+ payload := result30.BlockBurnEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(25))
+ utf872 := unsafe.Pointer(unsafe.StringData((payload).IgnitingBlock))
+ pinner.Pin(utf872)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uint32(len((payload).IgnitingBlock)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = uint32(uintptr(uintptr(utf872)))
+ utf873 := unsafe.Pointer(unsafe.StringData((payload).Block))
+ pinner.Pin(utf873)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = uint32(uint32(len((payload).Block)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uintptr(uintptr(utf873)))
+ var result74 int32
+ if (payload).Cancelled {
+ result74 = 1
+ } else {
+ result74 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 4*4))) = int8(result74)
+
+ case pumpkin_plugin_event.EventBlockCanBuildEvent:
+ payload := result30.BlockCanBuildEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(26))
+ utf875 := unsafe.Pointer(unsafe.StringData((payload).BlockToBuild))
+ pinner.Pin(utf875)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uint32(len((payload).BlockToBuild)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = uint32(uintptr(uintptr(utf875)))
+ var result76 int32
+ if (payload).Buildable {
+ result76 = 1
+ } else {
+ result76 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = int8(result76)
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (12 + 2*4))) = ((payload).Player).TakeHandle()
+ utf877 := unsafe.Pointer(unsafe.StringData((payload).Block))
+ pinner.Pin(utf877)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 3*4))) = uint32(uint32(len((payload).Block)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 2*4))) = uint32(uintptr(uintptr(utf877)))
+ var result78 int32
+ if (payload).Cancelled {
+ result78 = 1
+ } else {
+ result78 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 4*4))) = int8(result78)
+
+ case pumpkin_plugin_event.EventBlockGrowEvent:
+ payload := result30.BlockGrowEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(27))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).TargetWorld).TakeHandle()
+ utf879 := unsafe.Pointer(unsafe.StringData((payload).OldBlock))
+ pinner.Pin(utf879)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uint32(len((payload).OldBlock)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uintptr(uintptr(utf879)))
+ *(*int16)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = int16(int32((payload).OldStateId))
+ utf880 := unsafe.Pointer(unsafe.StringData((payload).NewBlock))
+ pinner.Pin(utf880)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 5*4))) = uint32(uint32(len((payload).NewBlock)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 4*4))) = uint32(uintptr(uintptr(utf880)))
+ *(*int16)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 6*4))) = int16(int32((payload).NewStateId))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (12 + 6*4))) = ((payload).BlockPosition).F0
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 6*4))) = ((payload).BlockPosition).F1
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (20 + 6*4))) = ((payload).BlockPosition).F2
+ var result81 int32
+ if (payload).Cancelled {
+ result81 = 1
+ } else {
+ result81 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (24 + 6*4))) = int8(result81)
+
+ case pumpkin_plugin_event.EventBlockPlaceEvent:
+ payload := result30.BlockPlaceEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(28))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Player).TakeHandle()
+ utf882 := unsafe.Pointer(unsafe.StringData((payload).BlockPlaced))
+ pinner.Pin(utf882)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = uint32(uint32(len((payload).BlockPlaced)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uintptr(uintptr(utf882)))
+ utf883 := unsafe.Pointer(unsafe.StringData((payload).BlockPlacedAgainst))
+ pinner.Pin(utf883)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 4*4))) = uint32(uint32(len((payload).BlockPlacedAgainst)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 3*4))) = uint32(uintptr(uintptr(utf883)))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 5*4))) = ((payload).BlockPosition).F0
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (12 + 5*4))) = ((payload).BlockPosition).F1
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (16 + 5*4))) = ((payload).BlockPosition).F2
+ var result84 int32
+ if (payload).CanBuild {
+ result84 = 1
+ } else {
+ result84 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (20 + 5*4))) = int8(result84)
+ var result85 int32
+ if (payload).Cancelled {
+ result85 = 1
+ } else {
+ result85 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (21 + 5*4))) = int8(result85)
+
+ case pumpkin_plugin_event.EventServerCommandEvent:
+ payload := result30.ServerCommandEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(29))
+ utf886 := unsafe.Pointer(unsafe.StringData((payload).Command))
+ pinner.Pin(utf886)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 1*4))) = uint32(uint32(len((payload).Command)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = uint32(uintptr(uintptr(utf886)))
+ var result87 int32
+ if (payload).Cancelled {
+ result87 = 1
+ } else {
+ result87 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 + 2*4))) = int8(result87)
+
+ case pumpkin_plugin_event.EventSpawnChangeEvent:
+ payload := result30.SpawnChangeEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(30))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).TargetWorld).TakeHandle()
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = ((payload).PreviousPosition).F0
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = ((payload).PreviousPosition).F1
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 20)) = ((payload).PreviousPosition).F2
+ *(*float32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 24)) = (payload).PreviousYaw
+ *(*float32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 28)) = (payload).PreviousPitch
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 32)) = ((payload).NewPosition).F0
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 36)) = ((payload).NewPosition).F1
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 40)) = ((payload).NewPosition).F2
+ *(*float32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 44)) = (payload).NewYaw
+ *(*float32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 48)) = (payload).NewPitch
+
+ case pumpkin_plugin_event.EventServerBroadcastEvent:
+ payload := result30.ServerBroadcastEvent()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(31))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 8)) = ((payload).Message).TakeHandle()
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 12)) = ((payload).Sender).TakeHandle()
+ var result88 int32
+ if (payload).Cancelled {
+ result88 = 1
+ } else {
+ result88 = 0
+ }
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 16)) = int8(result88)
+
+ default:
+ panic("unreachable")
+ }
+ return exportReturnArea
+
+}
+
+//go:wasmexport cabi_post_handle-event
+func wasm_export_post_return_wit_world_handle_event(result uintptr) {
+ syncExportPinner.Unpin()
+}
+
+//go:wasmexport handle-command
+func wasm_export_wit_world_handle_command(arg0 int32, arg1 int32, arg2 int32, arg3 int32) uintptr {
+
+ pinner := &syncExportPinner
+ result := export_wit_world.HandleCommand(uint32(arg0), pumpkin_plugin_command.CommandSenderFromOwnHandle(int32(uintptr(arg1))), pumpkin_plugin_server.ServerFromOwnHandle(int32(uintptr(arg2))), pumpkin_plugin_command.ConsumedArgsFromOwnHandle(int32(uintptr(arg3))))
+
+ switch result.Tag() {
+ case witTypes.ResultOk:
+ payload := result.Ok()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(0))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 4)) = payload
+
+ case witTypes.ResultErr:
+ payload := result.Err()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = int8(int32(1))
+
+ switch payload.Tag() {
+ case pumpkin_plugin_command.CommandErrorInvalidConsumption:
+ payload := payload.InvalidConsumption()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 4)) = int8(int32(0))
+
+ switch payload.Tag() {
+ case witTypes.OptionNone:
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (2 * 4))) = int8(int32(0))
+
+ case witTypes.OptionSome:
+ payload := payload.Some()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), (2 * 4))) = int8(int32(1))
+ utf8 := unsafe.Pointer(unsafe.StringData(payload))
+ pinner.Pin(utf8)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (4 * 4))) = uint32(uint32(len(payload)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (3 * 4))) = uint32(uintptr(uintptr(utf8)))
+
+ default:
+ panic("unreachable")
+ }
+
+ case pumpkin_plugin_command.CommandErrorInvalidRequirement:
+
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 4)) = int8(int32(1))
+
+ case pumpkin_plugin_command.CommandErrorPermissionDenied:
+
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 4)) = int8(int32(2))
+
+ case pumpkin_plugin_command.CommandErrorCommandFailed:
+ payload := payload.CommandFailed()
+ *(*int8)(unsafe.Add(unsafe.Pointer(exportReturnArea), 4)) = int8(int32(3))
+ *(*int32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (2 * 4))) = (payload).TakeHandle()
+
+ default:
+ panic("unreachable")
+ }
+
+ default:
+ panic("unreachable")
+ }
+ return exportReturnArea
+
+}
+
+//go:wasmexport cabi_post_handle-command
+func wasm_export_post_return_wit_world_handle_command(result uintptr) {
+ syncExportPinner.Unpin()
+}
+
+//go:wasmexport handle-task
+func wasm_export_wit_world_handle_task(arg0 int32, arg1 int32) {
+
+ export_wit_world.HandleTask(uint32(arg0), pumpkin_plugin_server.ServerFromOwnHandle(int32(uintptr(arg1))))
+
+}
+
+//go:wasmexport pumpkin:plugin/metadata@0.1.0#get-metadata
+func wasm_export_pumpkin_plugin_metadata_get_metadata() uintptr {
+
+ pinner := &syncExportPinner
+ result := export_pumpkin_plugin_metadata.GetMetadata()
+ utf8 := unsafe.Pointer(unsafe.StringData((result).Name))
+ pinner.Pin(utf8)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 4)) = uint32(uint32(len((result).Name)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), 0)) = uint32(uintptr(uintptr(utf8)))
+ utf80 := unsafe.Pointer(unsafe.StringData((result).Version))
+ pinner.Pin(utf80)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (3 * 4))) = uint32(uint32(len((result).Version)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (2 * 4))) = uint32(uintptr(uintptr(utf80)))
+ slice := (result).Authors
+ length := uint32(len(slice))
+ result2 := witRuntime.Allocate(pinner, uintptr(length*(2*4)), 4)
+ for index, element := range slice {
+ base := unsafe.Add(result2, index*(2*4))
+ utf81 := unsafe.Pointer(unsafe.StringData(element))
+ pinner.Pin(utf81)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(base), 4)) = uint32(uint32(len(element)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(base), 0)) = uint32(uintptr(uintptr(utf81)))
+
+ }
+
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (5 * 4))) = uint32(length)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (4 * 4))) = uint32(uintptr(uintptr(result2)))
+ utf83 := unsafe.Pointer(unsafe.StringData((result).Description))
+ pinner.Pin(utf83)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (7 * 4))) = uint32(uint32(len((result).Description)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (6 * 4))) = uint32(uintptr(uintptr(utf83)))
+ slice5 := (result).Dependencies
+ length7 := uint32(len(slice5))
+ result6 := witRuntime.Allocate(pinner, uintptr(length7*(2*4)), 4)
+ for index, element := range slice5 {
+ base := unsafe.Add(result6, index*(2*4))
+ utf84 := unsafe.Pointer(unsafe.StringData(element))
+ pinner.Pin(utf84)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(base), 4)) = uint32(uint32(len(element)))
+ *(*uint32)(unsafe.Add(unsafe.Pointer(base), 0)) = uint32(uintptr(uintptr(utf84)))
+
+ }
+
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (9 * 4))) = uint32(length7)
+ *(*uint32)(unsafe.Add(unsafe.Pointer(exportReturnArea), (8 * 4))) = uint32(uintptr(uintptr(result6)))
+ return exportReturnArea
+
+}
+
+//go:wasmexport cabi_post_pumpkin:plugin/metadata@0.1.0#get-metadata
+func wasm_export_post_return_pumpkin_plugin_metadata_get_metadata(result uintptr) {
+ syncExportPinner.Unpin()
+}
diff --git a/pkg/wit_world/empty.s b/pkg/wit_world/empty.s
new file mode 100644
index 0000000..308ab60
--- /dev/null
+++ b/pkg/wit_world/empty.s
@@ -0,0 +1,3 @@
+// This file exists for testing this package without WebAssembly,
+// allowing empty function bodies with a //go:wasmimport directive.
+// See https://pkg.go.dev/cmd/compile for more information.
\ No newline at end of file
diff --git a/pkg/wit_world/wit_bindings.go b/pkg/wit_world/wit_bindings.go
new file mode 100644
index 0000000..938485b
--- /dev/null
+++ b/pkg/wit_world/wit_bindings.go
@@ -0,0 +1,20 @@
+// Generated by `wit-bindgen` 0.57.1. DO NOT EDIT!
+//
+// This code was generated from the following packages:
+// pumpkin:plugin@0.1.0
+
+package wit_world
+
+import (
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_command"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_context"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_event"
+ "github.com/Pumpkin-MC/pumpkin-api-go/pkg/pumpkin_plugin_server"
+)
+
+type Context = pumpkin_plugin_context.Context
+type Event = pumpkin_plugin_event.Event
+type ServerInstance = pumpkin_plugin_server.Server
+type CommandSender = pumpkin_plugin_command.CommandSender
+type ConsumedArgs = pumpkin_plugin_command.ConsumedArgs
+type CommandError = pumpkin_plugin_command.CommandError