33 lines
879 B
Rust
33 lines
879 B
Rust
use pumpkin_data::packet::clientbound::PLAY_PONG_RESPONSE;
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use pumpkin_macros::java_packet;
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use crate::ClientPacket;
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use crate::ser::NetworkWriteExt;
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use pumpkin_util::version::JavaMinecraftVersion;
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/// Responds to a client-initiated ping request to synchronize game state.
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#[java_packet(PLAY_PONG_RESPONSE)]
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pub struct CPingResponse {
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/// The unique identifier sent by the client in the initial Ping packet.
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/// The server must return this exact value.
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pub payload: i64,
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}
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impl CPingResponse {
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#[must_use]
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pub const fn new(payload: i64) -> Self {
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Self { payload }
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}
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}
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impl ClientPacket for CPingResponse {
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fn write_packet_data(
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&self,
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mut write: impl std::io::Write,
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_version: &JavaMinecraftVersion,
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) -> Result<(), crate::ser::WritingError> {
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write.write_i64_be(self.payload)?;
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Ok(())
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}
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}
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