Pumpkin/pumpkin/src/main.rs

226 lines
8.4 KiB
Rust

#![allow(clippy::await_holding_refcell_ref)]
#![allow(clippy::await_holding_lock)]
#[cfg(target_os = "wasi")]
compile_error!("Compiling for WASI targets is not supported!");
use mio::net::TcpListener;
use mio::{Events, Interest, Poll, Token};
use std::io::{self};
use client::Client;
use commands::handle_command;
use config::AdvancedConfiguration;
use std::collections::HashMap;
use client::interrupted;
use config::BasicConfiguration;
use server::Server;
// Setup some tokens to allow us to identify which event is for which socket.
pub mod client;
pub mod commands;
pub mod config;
pub mod entity;
pub mod proxy;
pub mod rcon;
pub mod server;
pub mod util;
pub mod world;
fn main() -> io::Result<()> {
use std::sync::{Arc, Mutex};
use entity::player::Player;
use pumpkin_core::text::{color::NamedColor, TextComponent};
use rcon::RCONServer;
simple_logger::SimpleLogger::new()
.with_level(log::LevelFilter::Info)
.init()
.unwrap();
let rt = tokio::runtime::Builder::new_multi_thread()
.enable_all()
.build()
.unwrap();
ctrlc::set_handler(|| {
log::warn!(
"{}",
TextComponent::text("Stopping Server")
.color_named(NamedColor::Red)
.to_pretty_console()
);
std::process::exit(0);
})
.unwrap();
// ensure rayon is built outside of tokio scope
rayon::ThreadPoolBuilder::new().build_global().unwrap();
rt.block_on(async {
const SERVER: Token = Token(0);
use std::time::Instant;
let time = Instant::now();
let basic_config = BasicConfiguration::load("configuration.toml");
let advanced_configuration = AdvancedConfiguration::load("features.toml");
// Create a poll instance.
let mut poll = Poll::new()?;
// Create storage for events.
let mut events = Events::with_capacity(128);
// Setup the TCP server socket.
let addr = basic_config.server_address;
let mut listener = TcpListener::bind(addr)?;
// Register the server with poll we can receive events for it.
poll.registry()
.register(&mut listener, SERVER, Interest::READABLE)?;
// Unique token for each incoming connection.
let mut unique_token = Token(SERVER.0 + 1);
let use_console = advanced_configuration.commands.use_console;
let rcon = advanced_configuration.rcon.clone();
let mut clients: HashMap<Token, Client> = HashMap::new();
let mut players: HashMap<Arc<Token>, Arc<Mutex<Player>>> = HashMap::new();
let server = Arc::new(tokio::sync::Mutex::new(Server::new((
basic_config,
advanced_configuration,
))));
log::info!("Started Server took {}ms", time.elapsed().as_millis());
log::info!("You now can connect to the server, Listening on {}", addr);
let server1 = server.clone();
if use_console {
tokio::spawn(async move {
let stdin = std::io::stdin();
loop {
let mut out = String::new();
stdin
.read_line(&mut out)
.expect("Failed to read console line");
if !out.is_empty() {
let mut server = server1.lock().await;
handle_command(&mut commands::CommandSender::Console, &mut server, &out);
}
}
});
}
if rcon.enabled {
let server = server.clone();
tokio::spawn(async move {
RCONServer::new(&rcon, server).await.unwrap();
});
}
loop {
if let Err(err) = poll.poll(&mut events, None) {
if interrupted(&err) {
continue;
}
return Err(err);
}
for event in events.iter() {
match event.token() {
SERVER => loop {
// Received an event for the TCP server socket, which
// indicates we can accept an connection.
let (mut connection, address) = match listener.accept() {
Ok((connection, address)) => (connection, address),
Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
// If we get a `WouldBlock` error we know our
// listener has no more incoming connections queued,
// so we can return to polling and wait for some
// more.
break;
}
Err(e) => {
// If it was any other kind of error, something went
// wrong and we terminate with an error.
return Err(e);
}
};
if let Err(e) = connection.set_nodelay(true) {
log::warn!("failed to set TCP_NODELAY {e}");
}
log::info!("Accepted connection from: {}", address);
let token = next(&mut unique_token);
poll.registry().register(
&mut connection,
token,
Interest::READABLE.add(Interest::WRITABLE),
)?;
let rc_token = Arc::new(token);
let client = Client::new(Arc::clone(&rc_token), connection, addr);
clients.insert(token, client);
},
token => {
// Poll Players
let done = if let Some(player) = players.get_mut(&token) {
let mut player = player.lock().unwrap();
player.client.poll(event).await;
let mut server = server.lock().await;
player.process_packets(&mut server).await;
player.client.closed
} else {
false
};
if done {
if let Some(player) = players.remove(&token) {
let mut player = player.lock().unwrap();
player.remove().await;
poll.registry().deregister(&mut player.client.connection)?;
}
}
// Poll current Clients (non players)
// Maybe received an event for a TCP connection.
let (done, make_player) = if let Some(client) = clients.get_mut(&token) {
client.poll(event).await;
let mut server = server.lock().await;
client.process_packets(&mut server).await;
(client.closed, client.make_player)
} else {
// Sporadic events happen, we can safely ignore them.
(false, false)
};
if done || make_player {
if let Some(mut client) = clients.remove(&token) {
if done {
poll.registry().deregister(&mut client.connection)?;
} else if make_player {
let token = client.token.clone();
let mut server = server.lock().await;
let (player, world) =
server.add_player(token.clone(), client).await;
players.insert(token, player.clone());
let mut world = world.lock().await;
world.spawn_player(&server.base_config, player).await;
}
}
}
}
}
}
}
})
}
fn next(current: &mut Token) -> Token {
let next = current.0;
current.0 += 1;
Token(next)
}