Pumpkin/pumpkin/src/entity/projectile/egg.rs
2026-07-13 12:53:33 +02:00

184 lines
6.0 KiB
Rust

use std::sync::Arc;
use std::sync::atomic::AtomicBool;
use crate::plugin::player::egg_throw::PlayerEggThrowEvent;
use crate::{
entity::{
Entity, EntityBase, EntityBaseFuture, NBTStorage, projectile::ThrownItemEntity,
r#type::from_type,
},
server::Server,
};
use pumpkin_data::entity::{EntityStatus, EntityType};
use pumpkin_data::item::Item;
use pumpkin_data::item_stack::ItemStack;
use pumpkin_data::meta_data_type::MetaDataType;
use pumpkin_data::tracked_data::TrackedData;
use pumpkin_protocol::codec::item_stack_seralizer::ItemStackSerializer;
use pumpkin_protocol::java::client::play::Metadata;
use pumpkin_util::math::vector3::Vector3;
use tokio::sync::RwLock;
use uuid::Uuid;
const MAX_EGG_HATCH_EVENT_SPAWNS: usize = 16;
const GRAVITY: f64 = 0.03;
pub struct EggEntity {
pub thrown: ThrownItemEntity,
pub item_stack: RwLock<ItemStack>,
}
impl EggEntity {
pub fn new(entity: Entity) -> Self {
// Default velocity slightly upward for thrown egg
entity.set_velocity(Vector3::new(0.0, 0.1, 0.0));
let thrown = ThrownItemEntity {
entity,
owner_id: None,
collides_with_projectiles: false,
has_hit: AtomicBool::new(false),
gravity: GRAVITY,
};
Self {
thrown,
item_stack: RwLock::new(ItemStack::new(1, &Item::EGG)),
}
}
pub fn new_shot(entity: Entity, shooter: &Entity) -> Self {
let thrown = ThrownItemEntity::new(entity, shooter, GRAVITY);
// Default slight upward velocity
thrown.entity.set_velocity(Vector3::new(0.0, 0.1, 0.0));
Self {
thrown,
item_stack: RwLock::new(ItemStack::new(1, &Item::EGG)),
}
}
/// Set the item stack shown by this thrown egg
pub async fn set_item_stack(&self, item_stack: ItemStack) {
let mut write = self.item_stack.write().await;
*write = item_stack;
}
}
impl NBTStorage for EggEntity {}
impl EntityBase for EggEntity {
fn init_data_tracker(&self) -> EntityBaseFuture<'_, ()> {
Box::pin(async move {
let entity = self.get_entity();
let stack = self.item_stack.read().await;
// Sync the item stack so the client renders the correct color/variant
entity.send_meta_data(
&[Metadata::new(
TrackedData::ITEM_STACK,
MetaDataType::ITEM_STACK,
&ItemStackSerializer::from(stack.clone()),
)],
None,
);
})
}
fn tick<'a>(
&'a self,
caller: &'a Arc<dyn EntityBase>,
server: &'a Server,
) -> EntityBaseFuture<'a, ()> {
Box::pin(async move { self.thrown.process_tick(caller, server).await })
}
fn get_entity(&self) -> &Entity {
self.thrown.get_entity()
}
fn get_living_entity(&self) -> Option<&crate::entity::living::LivingEntity> {
None
}
fn as_nbt_storage(&self) -> &dyn NBTStorage {
self
}
fn on_hit(&self, hit: crate::entity::projectile::ProjectileHit) -> EntityBaseFuture<'_, ()> {
Box::pin(async move {
let world = self.get_entity().world.load();
let hit_pos = hit.hit_pos();
let normal = hit.normal();
// Chicken spawn position offset slightly from hit position
let spawn_pos = hit_pos.add(&normal.multiply(0.5, 0.5, 0.5));
// Play egg break particles
world.send_entity_status(self.get_entity(), EntityStatus::Death);
// Decide spawn count per probabilities:
// r == 0 -> spawn 4 (1/256)
// r in 1..31 -> spawn 1 (31/256)
// else -> 0
let r: u8 = rand::random(); // 0..=255
let mut to_spawn = if r == 0 { 4usize } else { usize::from(r < 32) };
let mut hatching = to_spawn > 0;
let mut hatching_type: &'static EntityType = &EntityType::CHICKEN;
if let Some(owner_id) = self.thrown.owner_id
&& let Some(player) = world.get_player_by_id(owner_id)
&& let Some(server) = world.server.upgrade()
{
let event = PlayerEggThrowEvent::new(
player,
self.get_entity().entity_uuid,
hatching,
to_spawn as u8,
hatching_type,
);
let event = server.plugin_manager.fire(event).await;
if event.cancelled {
hatching = false;
} else {
hatching = event.hatching;
to_spawn = (event.num_hatches as usize).min(MAX_EGG_HATCH_EVENT_SPAWNS);
hatching_type = event.hatching_type;
}
}
// Spawn chickens in a separate task to prevent stack overflow
if hatching && to_spawn > 0 {
let world_clone = world.clone();
let spawn_pos_clone = spawn_pos;
let variant_name = {
let stack = self.item_stack.read().await;
stack.get_data_component::<pumpkin_data::data_component_impl::ChickenVariantImpl>()
.map(|comp| comp.value.clone())
};
tokio::spawn(async move {
for _ in 0..to_spawn {
let mob =
from_type(hatching_type, spawn_pos_clone, &world_clone, Uuid::new_v4());
let yaw = rand::random::<f32>() * 360.0;
let new_entity = mob.get_entity();
new_entity.set_rotation(yaw, 0.0);
new_entity.set_age(-24000);
if let Some(name) = &variant_name {
mob.set_variant_name(name);
}
world_clone.spawn_entity(mob).await;
}
});
}
})
}
fn cast_any(&self) -> &dyn std::any::Any {
self
}
}