Pumpkin/pumpkin-data/build/biome.rs
Alexander Medvedev 1a736267ba Prepare chunk entity generation
Also switch to strip_prefix instead of replace, much more efficient
2025-06-09 16:04:08 +02:00

452 lines
15 KiB
Rust

use std::{collections::HashMap, fs};
use heck::ToShoutySnakeCase;
use proc_macro2::{Span, TokenStream};
use quote::{format_ident, quote};
use serde::Deserialize;
use syn::LitInt;
#[derive(Deserialize)]
struct Biome {
has_precipitation: bool,
temperature: f32,
downfall: f32,
temperature_modifier: Option<TemperatureModifier>,
//carvers: Vec<String>,
features: Vec<Vec<String>>,
creature_spawn_probability: Option<f32>,
spawners: SpawnGroups,
id: u8,
}
#[derive(Deserialize, PartialEq, Eq, Hash)]
struct SpawnGroups {
monster: Vec<Spawner>,
ambient: Vec<Spawner>,
axolotls: Vec<Spawner>,
creature: Vec<Spawner>,
misc: Vec<Spawner>,
underground_water_creature: Vec<Spawner>,
water_ambient: Vec<Spawner>,
water_creature: Vec<Spawner>,
}
#[derive(Deserialize, Hash, PartialEq, Eq)]
struct Spawner {
r#type: String,
}
impl Spawner {
pub fn to_tokens(&self) -> TokenStream {
let r#type = &self.r#type;
quote! {
Spawner {
r#type: #r#type,
}
}
}
}
#[derive(Deserialize, Clone)]
#[serde(rename_all = "snake_case")]
enum TemperatureModifier {
None,
Frozen,
}
#[derive(Deserialize)]
struct ParameterRange {
min: i64,
max: i64,
}
impl ParameterRange {
fn into_token_stream(self) -> TokenStream {
let min = self.min;
let max = self.max;
quote! {
ParameterRange {
min: #min,
max: #max
}
}
}
}
#[derive(Deserialize)]
#[serde(tag = "_type", rename_all = "lowercase")]
enum BiomeTree {
Leaf {
parameters: [ParameterRange; 7],
biome: String,
},
Branch {
parameters: [ParameterRange; 7],
#[serde(rename = "subTree")]
nodes: Box<[BiomeTree]>,
},
}
impl BiomeTree {
fn into_token_stream(self) -> TokenStream {
match self {
Self::Leaf { parameters, biome } => {
let biome = format_ident!(
"{}",
biome
.strip_prefix("minecraft:")
.unwrap()
.to_shouty_snake_case()
);
let parameters = parameters.map(|range| range.into_token_stream());
quote! {
BiomeTree::Leaf {
parameters: [#(#parameters),*],
biome: &Biome::#biome
}
}
}
Self::Branch { parameters, nodes } => {
let nodes = nodes
.into_iter()
.map(|node| node.into_token_stream())
.collect::<Vec<_>>();
let parameters = parameters.map(|range| range.into_token_stream());
quote! {
BiomeTree::Branch {
parameters: [#(#parameters),*],
nodes: &[#(#nodes),*]
}
}
}
}
}
}
#[derive(Deserialize)]
struct MultiNoiseBiomeSuppliers {
overworld: BiomeTree,
nether: BiomeTree,
}
pub(crate) fn build() -> TokenStream {
println!("cargo:rerun-if-changed=../assets/biome.json");
println!("cargo:rerun-if-changed=../assets/multi_noise_biome_tree.json");
let biomes: HashMap<String, Biome> =
serde_json::from_str(&fs::read_to_string("../assets/biome.json").unwrap())
.expect("Failed to parse biome.json");
let biome_trees: MultiNoiseBiomeSuppliers =
serde_json::from_str(&fs::read_to_string("../assets/multi_noise_biome_tree.json").unwrap())
.expect("Failed to parse multi_noise_biome_tree.json");
let mut variants = TokenStream::new();
let mut name_to_type = TokenStream::new();
let mut id_to_type = TokenStream::new();
for (name, biome) in biomes.iter() {
// let full_name = format!("minecraft:{name}");
let format_name = format_ident!("{}", name.to_shouty_snake_case());
let has_precipitation = biome.has_precipitation;
let temperature = biome.temperature;
let downfall = biome.downfall;
// let carvers = &biome.carvers;
let features = &biome.features;
let creature_spawn_probability = &biome.creature_spawn_probability.unwrap_or(0.1);
let temperature_modifier = biome
.temperature_modifier
.clone()
.unwrap_or(TemperatureModifier::None);
let monster: Vec<_> = biome
.spawners
.monster
.iter()
.map(|s| s.to_tokens())
.collect();
let ambient: Vec<_> = biome
.spawners
.ambient
.iter()
.map(|s| s.to_tokens())
.collect();
let axolotls: Vec<_> = biome
.spawners
.axolotls
.iter()
.map(|s| s.to_tokens())
.collect();
let creature: Vec<_> = biome
.spawners
.creature
.iter()
.map(|s| s.to_tokens())
.collect();
let misc: Vec<_> = biome.spawners.misc.iter().map(|s| s.to_tokens()).collect();
let underground_water_creature: Vec<_> = biome
.spawners
.underground_water_creature
.iter()
.map(|s| s.to_tokens())
.collect();
let water_ambient: Vec<_> = biome
.spawners
.water_ambient
.iter()
.map(|s| s.to_tokens())
.collect();
let water_creature: Vec<_> = biome
.spawners
.water_creature
.iter()
.map(|s| s.to_tokens())
.collect();
let spawners = quote! {
SpawnGroups {
monster: &[#(#monster),*],
ambient: &[#(#ambient),*],
axolotls: &[#(#axolotls),*],
creature: &[#(#creature),*],
misc: &[#(#misc),*],
underground_water_creature: &[#(#underground_water_creature),*],
water_ambient: &[#(#water_ambient),*],
water_creature: &[#(#water_creature),*],
}
};
let temperature_modifier = match temperature_modifier {
TemperatureModifier::Frozen => quote! { TemperatureModifier::Frozen },
TemperatureModifier::None => quote! { TemperatureModifier::None },
};
let index = LitInt::new(&biome.id.to_string(), Span::call_site());
variants.extend([quote! {
pub const #format_name: Biome = Biome {
id: #index,
registry_id: #name,
weather: Weather::new(
#has_precipitation,
#temperature,
#temperature_modifier,
#downfall
),
features: &[#(&[#(#features),*]),*],
creature_spawn_probability: #creature_spawn_probability,
spawners: #spawners,
};
}]);
name_to_type.extend(quote! { #name => Some(&Self::#format_name), });
id_to_type.extend(quote! { #index => Some(&Self::#format_name), });
}
let overworld_tree = biome_trees.overworld.into_token_stream();
let nether_tree = biome_trees.nether.into_token_stream();
quote! {
use pumpkin_util::biome::{TemperatureModifier, Weather};
use serde::{Deserializer, de};
use crate::biome::de::Deserialize;
use std::{fmt, hash::{Hasher, Hash}};
#[derive(Debug)]
pub struct Biome {
pub id: u8,
pub registry_id: &'static str,
pub weather: Weather,
// carvers: &'static [&str],
pub features: &'static [&'static [&'static str]],
pub creature_spawn_probability: f32,
pub spawners: SpawnGroups,
}
#[derive(Debug)]
pub struct SpawnGroups {
pub monster: &'static [Spawner],
pub ambient: &'static [Spawner],
pub axolotls: &'static [Spawner],
pub creature: &'static [Spawner],
pub misc: &'static [Spawner],
pub underground_water_creature: &'static [Spawner],
pub water_ambient: &'static [Spawner],
pub water_creature: &'static [Spawner],
}
#[derive(Debug)]
pub struct Spawner {
pub r#type: &'static str,
}
impl PartialEq for Biome {
fn eq(&self, other: &Biome) -> bool {
self.id == other.id
}
}
impl Eq for Biome {}
impl Hash for Biome {
fn hash<H>(&self, state: &mut H) where H: Hasher {
self.id.hash(state);
}
}
impl<'de> Deserialize<'de> for &'static Biome {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: Deserializer<'de>,
{
struct BiomeVisitor;
impl de::Visitor<'_> for BiomeVisitor {
type Value = &'static Biome;
fn expecting(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
formatter.write_str("a biome name as a string")
}
fn visit_string<E>(self, v: String) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
self.visit_str(&v)
}
fn visit_str<E>(self, value: &str) -> Result<Self::Value, E>
where
E: de::Error,
{
let biome = Biome::from_name(value.strip_prefix("minecraft:").unwrap_or(value));
biome.ok_or_else(|| E::unknown_variant(value, &["unknown biome"]))
}
}
deserializer.deserialize_str(BiomeVisitor)
}
}
impl Biome {
#variants
pub fn from_name(name: &str) -> Option<&'static Self> {
match name {
#name_to_type
_ => None
}
}
pub const fn from_id(id: u8) -> Option<&'static Self> {
match id {
#id_to_type
_ => None
}
}
}
#[derive(PartialEq)]
pub struct ParameterRange {
min: i64,
max: i64,
}
impl ParameterRange {
fn calc_distance(&self, noise: i64) -> i64 {
if noise > self.max {
noise - self.max
} else if noise < self.min {
self.min - noise
} else {
0
}
}
}
#[derive(PartialEq)]
pub enum BiomeTree {
Leaf {
parameters: [ParameterRange; 7],
biome: &'static Biome,
},
Branch {
parameters: [ParameterRange; 7],
nodes: &'static [BiomeTree],
},
}
impl BiomeTree {
pub fn get(
&'static self,
point_list: &[i64; 7],
previous_result_node: &mut Option<&'static BiomeTree>,
) -> &'static Biome {
let result_node = self.get_resulting_node(point_list, *previous_result_node);
match result_node {
BiomeTree::Leaf { biome, .. } => {
*previous_result_node = Some(result_node);
biome
}
_ => unreachable!(),
}
}
fn get_resulting_node(
&'static self,
point_list: &[i64; 7],
previous_result_node: Option<&'static BiomeTree>,
) -> &'static BiomeTree {
match self {
Self::Leaf { .. } => self,
Self::Branch { nodes, .. } => {
let mut distance = previous_result_node
.map(|node| node.get_squared_distance(point_list))
.unwrap_or(i64::MAX);
let mut best_node = previous_result_node;
for node in *nodes {
let node_distance = node.get_squared_distance(point_list);
if distance > node_distance {
let node2 = node.get_resulting_node(point_list, best_node);
let node2_distance = if node == node2 {
node_distance
} else {
node2.get_squared_distance(point_list)
};
if distance > node2_distance {
distance = node2_distance;
best_node = Some(node2);
}
}
}
best_node.expect("This should be populated after traversing the tree")
}
}
}
fn get_squared_distance(&self, point_list: &[i64; 7]) -> i64 {
let parameters = match self {
Self::Leaf { parameters, .. } => parameters,
Self::Branch { parameters, .. } => parameters,
};
parameters
.iter()
.zip(point_list)
.map(|(bound, value)| {
let distance = bound.calc_distance(*value);
distance * distance
})
.sum()
}
}
pub const OVERWORLD_BIOME_SOURCE: BiomeTree = #overworld_tree;
pub const NETHER_BIOME_SOURCE: BiomeTree = #nether_tree;
}
}