Pumpkin/pumpkin/src/block/blocks/furnace.rs
2025-12-04 23:50:00 +01:00

111 lines
3.4 KiB
Rust

use std::sync::Arc;
use pumpkin_data::block_properties::{BlockProperties, FurnaceLikeProperties};
use pumpkin_inventory::{
furnace::furnace_screen_handler::FurnaceScreenHandler,
player::player_inventory::PlayerInventory,
screen_handler::{BoxFuture, InventoryPlayer, ScreenHandlerFactory, SharedScreenHandler},
};
use pumpkin_macros::pumpkin_block;
use pumpkin_util::text::TextComponent;
use pumpkin_world::{
BlockStateId,
block::entities::{BlockEntity, furnace::FurnaceBlockEntity},
inventory::Inventory,
};
use tokio::sync::Mutex;
use crate::block::{
BlockBehaviour, BlockFuture, BrokenArgs, NormalUseArgs, OnPlaceArgs, PlacedArgs,
registry::BlockActionResult,
};
struct FurnaceScreenFactory {
inventory: Arc<dyn Inventory>,
block_entity: Arc<dyn BlockEntity>,
}
impl FurnaceScreenFactory {
fn new(inventory: Arc<dyn Inventory>, block_entity: Arc<dyn BlockEntity>) -> Self {
Self {
inventory,
block_entity,
}
}
}
impl ScreenHandlerFactory for FurnaceScreenFactory {
fn create_screen_handler<'a>(
&'a self,
sync_id: u8,
player_inventory: &'a Arc<PlayerInventory>,
_player: &'a dyn InventoryPlayer,
) -> BoxFuture<'a, Option<SharedScreenHandler>> {
Box::pin(async move {
let concrete_handler = FurnaceScreenHandler::new(
sync_id,
player_inventory,
self.inventory.clone(),
self.block_entity.clone(),
)
.await;
let concrete_arc = Arc::new(Mutex::new(concrete_handler));
Some(concrete_arc as SharedScreenHandler)
})
}
fn get_display_name(&self) -> pumpkin_util::text::TextComponent {
TextComponent::translate("container.furnace", &[])
}
}
#[pumpkin_block("minecraft:furnace")]
pub struct FurnaceBlock;
impl BlockBehaviour for FurnaceBlock {
fn normal_use<'a>(&'a self, args: NormalUseArgs<'a>) -> BlockFuture<'a, BlockActionResult> {
Box::pin(async move {
if let Some(block_entity) = args.world.get_block_entity(args.position).await
&& let Some(inventory) = block_entity.clone().get_inventory()
{
let furnace_screen_factory = FurnaceScreenFactory::new(inventory, block_entity);
args.player
.open_handled_screen(&furnace_screen_factory)
.await;
}
crate::block::registry::BlockActionResult::Consume
})
}
fn on_place<'a>(&'a self, args: OnPlaceArgs<'a>) -> BlockFuture<'a, BlockStateId> {
Box::pin(async move {
let mut props = FurnaceLikeProperties::default(args.block);
props.facing = args
.player
.living_entity
.entity
.get_horizontal_facing()
.opposite();
props.to_state_id(args.block)
})
}
fn placed<'a>(&'a self, args: PlacedArgs<'a>) -> BlockFuture<'a, ()> {
Box::pin(async move {
let furnace_block_entity = FurnaceBlockEntity::new(*args.position);
args.world
.add_block_entity(Arc::new(furnace_block_entity))
.await;
})
}
fn broken<'a>(&'a self, args: BrokenArgs<'a>) -> BlockFuture<'a, ()> {
Box::pin(async move {
args.world.remove_block_entity(args.position).await;
})
}
}