48 lines
1.2 KiB
Rust
48 lines
1.2 KiB
Rust
use crate::{
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bytebuf::{packet_id::Packet, ByteBuffer},
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ClientPacket, Property, VarInt,
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};
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pub struct CLoginSuccess<'a> {
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pub uuid: uuid::Uuid,
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pub username: String, // 16
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pub properties: &'a [Property],
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pub strict_error_handling: bool,
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}
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impl<'a> CLoginSuccess<'a> {
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pub fn new(
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uuid: uuid::Uuid,
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username: String,
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properties: &'a [Property],
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strict_error_handling: bool,
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) -> Self {
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Self {
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uuid,
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username,
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properties,
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strict_error_handling,
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}
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}
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}
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impl<'a> Packet for CLoginSuccess<'a> {
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const PACKET_ID: VarInt = 0x02;
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}
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impl<'a> ClientPacket for CLoginSuccess<'a> {
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fn write(&self, bytebuf: &mut ByteBuffer) {
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bytebuf.put_uuid(self.uuid);
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bytebuf.put_string(&self.username);
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bytebuf.put_list::<Property>(self.properties, |p, v| {
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p.put_string(&v.name);
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p.put_string(&v.value);
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// has signature ?
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// todo: for some reason we get "got too many bytes error when using a signature"
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p.put_bool(false);
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// p.put_option(&v.signature, |p,v| p.put_string(v));
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});
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bytebuf.put_bool(self.strict_error_handling);
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}
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}
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