Pumpkin/crates/pumpkin/src/block/blocks/light.rs
2026-09-02 16:46:58 +02:00

66 lines
2.2 KiB
Rust

use pumpkin_data::BlockStateId;
use pumpkin_data::block_properties::LightLikeProperties;
use pumpkin_data::fluid::Fluid;
use pumpkin_macros::pumpkin_block;
use pumpkin_world::tick::TickPriority;
use pumpkin_world::world::BlockFlags;
use crate::block::registry::BlockActionResult;
use crate::block::{
BlockBehaviour, BlockIsReplacing, CanUpdateAtArgs, GetStateForNeighborUpdateArgs,
NormalUseArgs, OnPlaceArgs,
};
#[pumpkin_block("minecraft:light")]
pub struct LightBlock;
impl BlockBehaviour for LightBlock {
fn on_place(&self, args: OnPlaceArgs<'_>) -> BlockStateId {
let mut props = if let BlockIsReplacing::Itself(state_id) = args.replacing {
let mut p = LightLikeProperties::from_state_id(state_id);
p.level = (p.level + 1) % 16;
p
} else {
LightLikeProperties::default(args.block)
};
props.waterlogged = args.replacing.water_source();
props.to_state_id(args.block)
}
fn can_update_at(&self, args: CanUpdateAtArgs<'_>) -> bool {
args.player.gamemode.load() == pumpkin_util::GameMode::Creative
}
fn normal_use(&self, args: NormalUseArgs<'_>) -> BlockActionResult {
if args.player.gamemode.load() == pumpkin_util::GameMode::Creative {
let state_id = args.world.get_block_state_id(args.position);
let mut props = LightLikeProperties::from_state_id(state_id);
props.level = (props.level + 1) % 16;
args.world.set_block_state(
args.position,
props.to_state_id(args.block),
BlockFlags::NOTIFY_ALL,
);
BlockActionResult::SuccessServer
} else {
BlockActionResult::Consume
}
}
fn get_state_for_neighbor_update(
&self,
args: GetStateForNeighborUpdateArgs<'_>,
) -> BlockStateId {
let props = LightLikeProperties::from_state_id(args.state_id);
if props.waterlogged {
args.world.schedule_fluid_tick(
&Fluid::WATER,
*args.position,
Fluid::WATER.flow_speed as u8,
TickPriority::Normal,
);
}
args.state_id
}
}