Pumpkin/pumpkin-inventory/src/lib.rs
Alexander Medvedev 4bccba7b20 fix some typos
- also moved tempfile dep to dev-dependencies
- removed the noise crate
- renamed some things
2025-04-10 21:21:43 +02:00

306 lines
9.1 KiB
Rust

use crate::container_click::MouseClick;
use crate::player::PlayerInventory;
use pumpkin_data::screen::WindowType;
use pumpkin_world::item::ItemStack;
pub mod container_click;
mod crafting;
pub mod drag_handler;
mod error;
mod open_container;
pub mod player;
pub mod window_property;
pub use error::InventoryError;
pub use open_container::*;
pub struct ContainerStruct<const SLOTS: usize>([Option<ItemStack>; SLOTS]);
// `Container` needs to be `Sync + Send` to be able to be in the async server.
pub trait Container: Sync + Send {
fn window_type(&self) -> &'static WindowType;
fn window_name(&self) -> &'static str;
fn handle_item_change(
&mut self,
carried_item: &mut Option<ItemStack>,
slot: usize,
mouse_click: MouseClick,
taking_crafted: bool,
) -> Result<(), InventoryError> {
let all_slots = self.all_slots();
if slot > all_slots.len() {
Err(InventoryError::InvalidSlot)?
}
if taking_crafted {
match (all_slots[slot].as_mut(), carried_item.as_mut()) {
(Some(s1), Some(s2)) => {
if s1.item.id == s2.item.id {
handle_item_change(all_slots[slot], carried_item, mouse_click);
}
}
(Some(_), None) => handle_item_change(all_slots[slot], carried_item, mouse_click),
(None, None) | (None, Some(_)) => (),
}
return Ok(());
}
handle_item_change(carried_item, all_slots[slot], mouse_click);
Ok(())
}
fn all_slots(&mut self) -> Box<[&mut Option<ItemStack>]>;
fn all_slots_ref(&self) -> Box<[Option<&ItemStack>]>;
fn clear_all_slots(&mut self) {
let all_slots = self.all_slots();
for stack in all_slots {
*stack = None;
}
}
fn all_combinable_slots(&self) -> Box<[Option<&ItemStack>]> {
self.all_slots_ref()
}
fn all_combinable_slots_mut(&mut self) -> Box<[&mut Option<ItemStack>]> {
self.all_slots()
}
fn internal_pumpkin_id(&self) -> u64 {
0
}
fn craft(&mut self) -> bool {
false
}
fn crafting_output_slot(&self) -> Option<usize> {
None
}
fn slot_in_crafting_input_slots(&self, _slot: &usize) -> bool {
false
}
fn crafted_item_slot(&self) -> Option<&ItemStack> {
*self.all_slots_ref().get(self.crafting_output_slot()?)?
}
fn recipe_used(&mut self) {}
}
pub struct EmptyContainer;
impl Container for EmptyContainer {
fn window_type(&self) -> &'static WindowType {
unreachable!(
"You should never be able to get here because this type is always wrapped in an `Option`."
);
}
fn window_name(&self) -> &'static str {
unreachable!(
"You should never be able to get here because this type is always wrapped in an `Option`."
);
}
fn all_slots(&mut self) -> Box<[&mut Option<ItemStack>]> {
unreachable!(
"You should never be able to get here because this type is always wrapped in an `Option`."
);
}
fn all_slots_ref(&self) -> Box<[Option<&ItemStack>]> {
unreachable!(
"You should never be able to get here because this type is always wrapped in an `Option`."
);
}
}
pub fn handle_item_take(
carried_item: &mut Option<ItemStack>,
item_slot: &mut Option<ItemStack>,
mouse_click: MouseClick,
) {
let Some(item_stack) = item_slot else {
return;
};
let mut new_item = item_stack.clone();
match mouse_click {
MouseClick::Left => {
*item_slot = None;
}
MouseClick::Right => {
let half = item_stack.item_count / 2;
new_item.item_count = half;
item_stack.item_count -= half;
if item_stack.item_count == 0 {
*item_slot = None;
}
}
}
*carried_item = Some(new_item);
}
pub fn handle_item_change(
carried_slot: &mut Option<ItemStack>,
current_slot: &mut Option<ItemStack>,
mouse_click: MouseClick,
) {
match (current_slot.as_mut(), carried_slot.as_mut()) {
// Swap or combine current and carried
(Some(current), Some(carried)) => {
if current.item.id == carried.item.id {
combine_stacks(carried_slot, current, mouse_click);
} else if mouse_click == MouseClick::Left {
std::mem::swap(carried_slot, current_slot);
}
}
// Put held stack into empty slot
(None, Some(carried_item_stack)) => match mouse_click {
MouseClick::Left => {
std::mem::swap(carried_slot, current_slot);
}
MouseClick::Right => {
let new_stack = ItemStack {
item: carried_item_stack.item.clone(),
item_count: 1,
};
*current_slot = Some(new_stack);
carried_item_stack.item_count -= 1;
if carried_item_stack.item_count == 0 {
*carried_slot = None;
}
}
},
// Take stack into carried
(Some(_current), None) => handle_item_take(carried_slot, current_slot, mouse_click),
(None, None) => (),
}
}
pub fn combine_stacks(
carried_slot: &mut Option<ItemStack>,
slot: &mut ItemStack,
mouse_click: MouseClick,
) {
let Some(carried_item) = carried_slot else {
return;
};
debug_assert!(carried_item.item.id == slot.item.id);
let max_size = carried_item.item.components.max_stack_size;
let carried_change = match mouse_click {
MouseClick::Left => carried_item.item_count,
MouseClick::Right => 1,
};
// TODO: Check for item stack max size here
if slot.item_count + carried_change <= max_size {
slot.item_count += carried_change;
carried_item.item_count -= carried_change;
if carried_item.item_count == 0 {
*carried_slot = None;
}
} else {
let left_over = slot.item_count + carried_change - max_size;
slot.item_count = max_size;
carried_item.item_count = left_over;
}
}
pub struct OptionallyCombinedContainer<'a, 'b> {
container: Option<&'a mut Box<dyn Container>>,
inventory: &'b mut PlayerInventory,
}
impl<'a, 'b> OptionallyCombinedContainer<'a, 'b> {
pub fn new(
player_inventory: &'b mut PlayerInventory,
container: Option<&'a mut Box<dyn Container>>,
) -> Self {
Self {
inventory: player_inventory,
container,
}
}
/// Returns `None` if the slot is in the player's inventory. Returns `Some(Option<&ItemStack>)` if it's inside of the container.
pub fn get_slot_excluding_inventory(&self, slot: usize) -> Option<Option<&ItemStack>> {
self.container.as_ref()?.all_slots_ref().get(slot).copied()
}
}
impl<'a> Container for OptionallyCombinedContainer<'a, 'a> {
fn window_type(&self) -> &'static WindowType {
if let Some(container) = &self.container {
container.window_type()
} else {
&WindowType::Generic9x1
}
}
fn window_name(&self) -> &'static str {
self.container
.as_ref()
.map(|container| container.window_name())
.unwrap_or(self.inventory.window_name())
}
fn all_slots(&mut self) -> Box<[&mut Option<ItemStack>]> {
match &mut self.container {
Some(container) => {
let mut slots = container.all_slots().into_vec();
slots.extend(self.inventory.all_combinable_slots_mut());
slots.into_boxed_slice()
}
None => self.inventory.all_slots(),
}
}
fn all_slots_ref(&self) -> Box<[Option<&ItemStack>]> {
match &self.container {
Some(container) => {
let mut slots = container.all_slots_ref().into_vec();
slots.extend(self.inventory.all_combinable_slots());
slots.into_boxed_slice()
}
None => self.inventory.all_slots_ref(),
}
}
fn craft(&mut self) -> bool {
match &mut self.container {
Some(container) => container.craft(),
None => self.inventory.craft(),
}
}
fn crafting_output_slot(&self) -> Option<usize> {
match &self.container {
Some(container) => container.crafting_output_slot(),
None => self.inventory.crafting_output_slot(),
}
}
fn slot_in_crafting_input_slots(&self, slot: &usize) -> bool {
match &self.container {
Some(container) => {
// We don't have to worry about length due to inventory crafting slots being inaccessible
// while inside container interfaces.
container.slot_in_crafting_input_slots(slot)
}
None => self.inventory.slot_in_crafting_input_slots(slot),
}
}
fn recipe_used(&mut self) {
match &mut self.container {
Some(container) => container.recipe_used(),
None => self.inventory.recipe_used(),
}
}
}