16 lines
336 B
Rust
16 lines
336 B
Rust
use pumpkin_data::packet::clientbound::PLAY_KEEP_ALIVE;
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use pumpkin_macros::packet;
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use serde::{Deserialize, Serialize};
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#[derive(Serialize, Deserialize)]
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#[packet(PLAY_KEEP_ALIVE)]
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pub struct CKeepAlive {
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keep_alive_id: i64,
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}
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impl CKeepAlive {
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pub fn new(keep_alive_id: i64) -> Self {
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Self { keep_alive_id }
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}
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}
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