this was mostly because of poor naming, While there are two CServerLinks packets, I accidentally send the play CServerLinks in the login state which has a different packet id |
||
|---|---|---|
| .. | ||
| bytebuf | ||
| client | ||
| codec | ||
| server | ||
| lib.rs | ||
| packet_decoder.rs | ||
| packet_encoder.rs | ||
| query.rs | ||