25 lines
515 B
Rust
25 lines
515 B
Rust
use std::sync::Arc;
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use crate::entity::{
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Entity,
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mob::{Mob, MobEntity, skeleton::SkeletonEntityBase},
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};
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pub struct ParchedSkeletonEntity {
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entity: Arc<SkeletonEntityBase>,
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}
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impl ParchedSkeletonEntity {
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pub fn new(entity: Entity) -> Arc<Self> {
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let entity = SkeletonEntityBase::new(entity);
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let parched = Self { entity };
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Arc::new(parched)
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}
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}
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impl Mob for ParchedSkeletonEntity {
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fn get_mob_entity(&self) -> &MobEntity {
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&self.entity.mob_entity
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}
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}
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