Pumpkin/crates/pumpkin-protocol/src/java/client/play/entity_status.rs
2026-08-20 22:39:16 +02:00

44 lines
1.2 KiB
Rust

use pumpkin_data::packet::clientbound::play::ENTITY_EVENT;
use pumpkin_macros::java_packet;
use crate::ClientPacket;
use crate::ser::NetworkWriteExt;
use pumpkin_util::version::JavaMinecraftVersion;
/// Sends a status update for a specific entity.
///
/// This packet is a "catch-all" for various entity triggers that don't
/// warrant a complex packet of their own. It primarily handles visual
/// and logical state triggers, such as tool breaking, totem usage,
/// or sheep shearing.
#[java_packet(ENTITY_EVENT)]
pub struct CEntityStatus {
/// The Entity ID of the entity affected by the status change.
pub entity_id: i32,
/// The ID of the status/event to trigger.
/// See the table below for common entity statuses.
pub entity_status: i8,
}
impl CEntityStatus {
#[must_use]
pub const fn new(entity_id: i32, entity_status: i8) -> Self {
Self {
entity_id,
entity_status,
}
}
}
impl ClientPacket for CEntityStatus {
fn write_packet_data(
&self,
mut write: impl std::io::Write,
_version: &JavaMinecraftVersion,
) -> Result<(), crate::ser::WritingError> {
write.write_i32_be(self.entity_id)?;
write.write_i8(self.entity_status)?;
Ok(())
}
}