Pumpkin/pumpkin-protocol/src/java/client/play/spawn_entity.rs
Alexander Medvedev 186ad2edea feat: 1.21.7-1.21.11 support
Its works, but block state ids are currently not mapped, meaning that when using the current default world gen the client mostly will disconnect due to a not found block state id, vanilla version compatible worlds should work
2026-01-25 23:08:28 +01:00

88 lines
2.3 KiB
Rust

use std::io::Write;
use pumpkin_data::packet::clientbound::PLAY_ADD_ENTITY;
use pumpkin_macros::java_packet;
use pumpkin_util::{math::vector3::Vector3, version::MinecraftVersion};
use crate::{
ClientPacket, VarInt,
codec::velocity::Velocity,
ser::{NetworkWriteExt, WritingError},
};
#[java_packet(PLAY_ADD_ENTITY)]
pub struct CSpawnEntity {
pub entity_id: VarInt,
pub entity_uuid: uuid::Uuid,
pub r#type: VarInt,
pub position: Vector3<f64>,
pub velocity: Velocity,
pub pitch: u8, // angle
pub yaw: u8, // angle
pub head_yaw: u8, // angle
pub data: VarInt,
}
impl CSpawnEntity {
#[expect(clippy::too_many_arguments)]
pub fn new(
entity_id: VarInt,
entity_uuid: uuid::Uuid,
r#type: VarInt,
position: Vector3<f64>,
pitch: f32, // angle
yaw: f32, // angle
head_yaw: f32, // angle
data: VarInt,
velocity: Vector3<f64>,
) -> Self {
Self {
entity_id,
entity_uuid,
r#type,
position,
pitch: (pitch * 256.0 / 360.0).floor() as u8,
yaw: (yaw.rem_euclid(360.0) * 256.0 / 360.0).floor() as u8,
head_yaw: (head_yaw.rem_euclid(360.0) * 256.0 / 360.0).floor() as u8,
data,
velocity: Velocity(velocity),
}
}
}
impl ClientPacket for CSpawnEntity {
fn write_packet_data(
&self,
write: impl Write,
version: &MinecraftVersion,
) -> Result<(), WritingError> {
let mut write = write;
write.write_var_int(&self.entity_id)?;
write.write_uuid(&self.entity_uuid)?;
write.write_var_int(&self.r#type)?;
write.write_f64_be(self.position.x)?;
write.write_f64_be(self.position.y)?;
write.write_f64_be(self.position.z)?;
// Angles
if version >= &MinecraftVersion::V_1_21_9 {
self.velocity.write(&mut write)?;
}
write.write_u8(self.pitch)?;
write.write_u8(self.yaw)?;
write.write_u8(self.head_yaw)?;
write.write_var_int(&self.data)?;
if version <= &MinecraftVersion::V_1_21_7 {
write.write_i16_be(self.velocity.0.x as i16)?;
write.write_i16_be(self.velocity.0.y as i16)?;
write.write_i16_be(self.velocity.0.z as i16)?;
}
Ok(())
}
}