Before only Clientbound Packet IDs where parsed from JSON, Now Serverbound Packet IDs are parsed from JSON as well. This makes porting to new minecraft version much easier
10 lines
211 B
Rust
10 lines
211 B
Rust
mod s_encryption_response;
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mod s_login_response;
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mod s_login_start;
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mod s_plugin_response;
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pub use s_encryption_response::*;
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pub use s_login_response::*;
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pub use s_login_start::*;
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pub use s_plugin_response::*;
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