use crate::wit::pumpkin::plugin::event::{EntityShootBowEventData, Event, EventType}; use super::super::FromIntoEvent; /// Event triggered when an entity shoots a bow. pub struct EntityShootBowEvent; impl FromIntoEvent for EntityShootBowEvent { const EVENT_TYPE: EventType = EventType::EntityShootBowEvent; type Data = EntityShootBowEventData; fn data_from_event(event: Event) -> Self::Data { match event { Event::EntityShootBowEvent(data) => data, _ => panic!("unexpected event"), } } fn data_into_event(data: Self::Data) -> Event { Event::EntityShootBowEvent(data) } }