pub fn wrap_degrees(var: f32) -> f32 { let mut var1 = var % 360.0; if var1 >= 180.0 { var1 -= 360.0; } if var1 < -180.0 { var1 += 360.0; } var1 } pub fn squared_magnitude(a: f64, b: f64, c: f64) -> f64 { a * a + b * b + c * c }