use std::sync::atomic::{AtomicBool, AtomicI32, Ordering}; use std::sync::{Arc, Weak}; use pumpkin_data::attributes::Attributes; use pumpkin_data::entity::EntityType; use pumpkin_data::sound::{Sound, SoundCategory}; use pumpkin_nbt::compound::NbtCompound; use pumpkin_util::math::vector3::Vector3; use crate::entity::{ Entity, EntityBase, ai::goal::{ active_target::ActiveTargetGoal, look_around::RandomLookAroundGoal, look_at_entity::LookAtEntityGoal, melee_attack::MeleeAttackGoal, revenge::RevengeGoal, swim::SwimGoal, wander_around::WanderAroundGoal, }, mob::{Mob, MobEntity}, }; use crate::world::World; pub struct HoglinEntity { pub mob_entity: MobEntity, pub immune_to_zombification: AtomicBool, pub time_in_overworld: AtomicI32, pub cannot_be_hunted: AtomicBool, pub is_baby: AtomicBool, } impl HoglinEntity { pub const CONVERSION_TIME: i32 = 300; pub const XP_REWARD: u32 = 5; pub fn new(entity: Entity) -> Arc { let mob_entity = MobEntity::new(entity); { let mut attributes = mob_entity .living_entity .attributes .write() .unwrap_or_else(std::sync::PoisonError::into_inner); if let Some(health) = attributes.get_mut(&Attributes::MAX_HEALTH.id) { health.base_value = 40.0; health.dirty.store(true, Ordering::Relaxed); } if let Some(speed) = attributes.get_mut(&Attributes::MOVEMENT_SPEED.id) { speed.base_value = 0.3; speed.dirty.store(true, Ordering::Relaxed); } if let Some(knockback_res) = attributes.get_mut(&Attributes::KNOCKBACK_RESISTANCE.id) { knockback_res.base_value = 0.6; knockback_res.dirty.store(true, Ordering::Relaxed); } if let Some(attack_kb) = attributes.get_mut(&Attributes::ATTACK_KNOCKBACK.id) { attack_kb.base_value = 1.0; attack_kb.dirty.store(true, Ordering::Relaxed); } if let Some(damage) = attributes.get_mut(&Attributes::ATTACK_DAMAGE.id) { damage.base_value = 6.0; damage.dirty.store(true, Ordering::Relaxed); } } mob_entity.living_entity.health.store(40.0); let hoglin = Self { mob_entity, immune_to_zombification: AtomicBool::new(false), time_in_overworld: AtomicI32::new(0), cannot_be_hunted: AtomicBool::new(false), is_baby: AtomicBool::new(false), }; let mob_arc = Arc::new(hoglin); let mob_weak: Weak = { let mob_arc: Arc = mob_arc.clone(); Arc::downgrade(&mob_arc) }; { let mut goal_selector = mob_arc .mob_entity .goals_selector .lock() .unwrap_or_else(std::sync::PoisonError::into_inner); goal_selector.add_goal(0, Box::new(SwimGoal::default())); goal_selector.add_goal(4, Box::new(MeleeAttackGoal::new(1.0, true))); goal_selector.add_goal(5, Box::new(WanderAroundGoal::new(1.0))); goal_selector.add_goal( 6, LookAtEntityGoal::with_default(mob_weak.clone(), &EntityType::PLAYER, 8.0), ); goal_selector.add_goal(7, Box::new(RandomLookAroundGoal::default())); let mut target_selector = mob_arc .mob_entity .target_selector .lock() .unwrap_or_else(std::sync::PoisonError::into_inner); target_selector.add_goal(1, Box::new(RevengeGoal::new(true))); target_selector.add_goal( 2, ActiveTargetGoal::with_default(&mob_arc.mob_entity, &EntityType::PLAYER, true), ); }; mob_arc } pub fn is_immune_to_zombification(&self) -> bool { self.immune_to_zombification.load(Ordering::Relaxed) } pub fn set_immune_to_zombification(&self, immune: bool) { self.immune_to_zombification .store(immune, Ordering::Relaxed); self.mob_entity.living_entity.entity.set_synced_data( pumpkin_data::tracked_data::hoglin::DATA_IMMUNE_TO_ZOMBIFICATION, immune, ); } pub fn is_converting(&self, world: &World) -> bool { !self.is_immune_to_zombification() && !self.mob_entity.is_no_ai() && world.dimension.piglins_zombify } fn convert_to_zoglin(&self) { let entity = &self.mob_entity.living_entity.entity; let world = entity.world.load(); let pos = entity.pos.load(); if world.level_info.load().difficulty != pumpkin_util::Difficulty::Peaceful { world.play_sound( Sound::EntityHoglinConvertedToZombified, SoundCategory::Hostile, &pos, ); } let zoglin = crate::entity::r#type::from_type( &EntityType::ZOGLIN, pos, &world, uuid::Uuid::new_v4(), ); let zoglin_base = zoglin.get_entity(); zoglin_base.set_rotation(entity.yaw.load(), entity.pitch.load()); zoglin_base.head_yaw.store(entity.head_yaw.load()); zoglin_base.velocity.store(entity.velocity.load()); if let Some(living) = zoglin.get_living_entity() { living.set_health(self.mob_entity.living_entity.health.load()); } if let Some(custom_name) = &**entity.custom_name.load() { zoglin_base.set_custom_name(custom_name.clone()); } world.spawn_entity(zoglin); entity.remove(); } } impl Mob for HoglinEntity { fn get_mob_entity(&self) -> &MobEntity { &self.mob_entity } fn mob_write_nbt(&self, nbt: &mut NbtCompound) { if self.is_immune_to_zombification() { nbt.put_bool("IsImmuneToZombification", true); } let time = self.time_in_overworld.load(Ordering::Relaxed); if time > 0 { nbt.put_int("TimeInOverworld", time); } if self.cannot_be_hunted.load(Ordering::Relaxed) { nbt.put_bool("CannotBeHunted", true); } } fn mob_read_nbt(&self, nbt: &NbtCompound) { if let Some(immune) = nbt.get_bool("IsImmuneToZombification") { self.set_immune_to_zombification(immune); } if let Some(time) = nbt.get_int("TimeInOverworld") { self.time_in_overworld.store(time, Ordering::Relaxed); } if let Some(cannot_hunt) = nbt.get_bool("CannotBeHunted") { self.cannot_be_hunted.store(cannot_hunt, Ordering::Relaxed); } } fn mob_tick(&self, _caller: &dyn EntityBase) { let entity = &self.mob_entity.living_entity.entity; if !entity.is_alive() { return; } let world = entity.world.load(); if self.is_converting(&world) { let time = self.time_in_overworld.fetch_add(1, Ordering::Relaxed) + 1; if time > Self::CONVERSION_TIME { self.convert_to_zoglin(); } } else { self.time_in_overworld.store(0, Ordering::Relaxed); } } fn on_attack(&self, target: &dyn EntityBase) { let my_pos = self.mob_entity.living_entity.entity.pos.load(); let target_pos = target.get_entity().pos.load(); let dx = target_pos.x - my_pos.x; let dz = target_pos.z - my_pos.z; let dist = dx.hypot(dz).max(0.001); let vel = target.get_entity().velocity.load(); target.get_entity().velocity.store(Vector3::new( vel.x + (dx / dist) * 0.5, 0.5, vel.z + (dz / dist) * 0.5, )); } }