use heck::ToPascalCase; use proc_macro2::TokenStream; use quote::{format_ident, quote}; use std::{fs, io::Write, path::Path, process::Command}; mod biome; mod block; mod chunk_status; mod composter_increase_chance; mod damage_type; mod enchantments; mod entity_pose; mod entity_status; mod entity_type; mod flower_pot_transformations; mod fluid; mod game_event; mod game_rules; mod item; pub mod loot; mod message_type; mod noise_parameter; mod noise_router; mod packet; mod particle; mod recipes; mod scoreboard_slot; mod screen; mod sound; mod sound_category; mod spawn_egg; mod status_effect; mod tag; mod world_event; pub const OUT_DIR: &str = "src/generated"; pub fn main() { let path = Path::new(OUT_DIR); if !path.exists() { let _ = fs::create_dir(OUT_DIR); } write_generated_file(packet::build(), "packet.rs"); write_generated_file(screen::build(), "screen.rs"); write_generated_file(particle::build(), "particle.rs"); write_generated_file(sound::build(), "sound.rs"); write_generated_file(chunk_status::build(), "chunk_status.rs"); write_generated_file(game_event::build(), "game_event.rs"); write_generated_file(game_rules::build(), "game_rules.rs"); write_generated_file(sound_category::build(), "sound_category.rs"); write_generated_file(entity_pose::build(), "entity_pose.rs"); write_generated_file(scoreboard_slot::build(), "scoreboard_slot.rs"); write_generated_file(world_event::build(), "world_event.rs"); write_generated_file(entity_type::build(), "entity_type.rs"); write_generated_file(noise_parameter::build(), "noise_parameter.rs"); write_generated_file(biome::build(), "biome.rs"); write_generated_file(damage_type::build(), "damage_type.rs"); write_generated_file(message_type::build(), "message_type.rs"); write_generated_file(spawn_egg::build(), "spawn_egg.rs"); write_generated_file(item::build(), "item.rs"); write_generated_file(fluid::build(), "fluid.rs"); write_generated_file(status_effect::build(), "status_effect.rs"); write_generated_file(entity_status::build(), "entity_status.rs"); write_generated_file(block::build(), "block.rs"); write_generated_file(tag::build(), "tag.rs"); write_generated_file(noise_router::build(), "noise_router.rs"); write_generated_file( flower_pot_transformations::build(), "flower_pot_transformations.rs", ); write_generated_file( composter_increase_chance::build(), "composter_increase_chance.rs", ); write_generated_file(recipes::build(), "recipes.rs"); write_generated_file(enchantments::build(), "enchantment.rs"); } pub fn array_to_tokenstream(array: &[String]) -> TokenStream { let mut variants = TokenStream::new(); for item in array.iter() { let name = format_ident!("{}", item.to_pascal_case()); variants.extend([quote! { #name, }]); } variants } pub fn write_generated_file(content: TokenStream, out_file: &str) { let path = Path::new(OUT_DIR).join(out_file); let code = content.to_string(); let mut file = fs::File::create(&path).unwrap(); if let Err(e) = file.write_all(code.as_bytes()) { println!("cargo::error={e}"); } // Try to format the output for debugging purposes. // Doesn't matter if rustfmt is unavailable. let _ = Command::new("rustfmt").arg(&path).output(); // Try to auto optimize using clippy. let _ = Command::new("cargo clippy --fix --allow-dirty") .arg(&path) .output(); }