#![allow(clippy::await_holding_refcell_ref)] #![allow(clippy::await_holding_lock)] #[cfg(target_os = "wasi")] compile_error!("Compiling for WASI targets is not supported!"); use mio::net::TcpListener; use mio::{Events, Interest, Poll, Token}; use std::io::{self}; use client::Client; use commands::handle_command; use config::AdvancedConfiguration; use std::collections::HashMap; use client::interrupted; use config::BasicConfiguration; use server::Server; // Setup some tokens to allow us to identify which event is for which socket. pub mod client; pub mod commands; pub mod config; pub mod entity; pub mod proxy; pub mod rcon; pub mod server; pub mod util; fn main() -> io::Result<()> { use std::sync::{Arc, Mutex}; use entity::player::Player; use pumpkin_core::text::{color::NamedColor, TextComponent}; use rcon::RCONServer; simple_logger::SimpleLogger::new() .with_level(log::LevelFilter::Info) .init() .unwrap(); let rt = tokio::runtime::Builder::new_multi_thread() .enable_all() .build() .unwrap(); ctrlc::set_handler(|| { log::warn!( "{}", TextComponent::text("Stopping Server") .color_named(NamedColor::Red) .to_pretty_console() ); std::process::exit(0); }) .unwrap(); // ensure rayon is built outside of tokio scope rayon::ThreadPoolBuilder::new().build_global().unwrap(); rt.block_on(async { const SERVER: Token = Token(0); use std::time::Instant; let time = Instant::now(); let basic_config = BasicConfiguration::load("configuration.toml"); let advanced_configuration = AdvancedConfiguration::load("features.toml"); // Create a poll instance. let mut poll = Poll::new()?; // Create storage for events. let mut events = Events::with_capacity(128); // Setup the TCP server socket. let addr = format!( "{}:{}", basic_config.server_address, basic_config.server_port ) .parse() .unwrap(); let mut listener = TcpListener::bind(addr)?; // Register the server with poll we can receive events for it. poll.registry() .register(&mut listener, SERVER, Interest::READABLE)?; // Unique token for each incoming connection. let mut unique_token = Token(SERVER.0 + 1); let use_console = advanced_configuration.commands.use_console; let rcon = advanced_configuration.rcon.clone(); let mut clients: HashMap = HashMap::new(); let mut players: HashMap, Arc>> = HashMap::new(); let server = Arc::new(tokio::sync::Mutex::new(Server::new(( basic_config, advanced_configuration, )))); log::info!("Started Server took {}ms", time.elapsed().as_millis()); log::info!("You now can connect to the server, Listening on {}", addr); let server1 = server.clone(); if use_console { tokio::spawn(async move { let stdin = std::io::stdin(); loop { let mut out = String::new(); stdin .read_line(&mut out) .expect("Failed to read console line"); if !out.is_empty() { let mut server = server1.lock().await; handle_command(&mut commands::CommandSender::Console, &mut server, &out); } } }); } if rcon.enabled { let server = server.clone(); tokio::spawn(async move { RCONServer::new(&rcon, server).await.unwrap(); }); } loop { if let Err(err) = poll.poll(&mut events, None) { if interrupted(&err) { continue; } return Err(err); } for event in events.iter() { match event.token() { SERVER => loop { // Received an event for the TCP server socket, which // indicates we can accept an connection. let (mut connection, address) = match listener.accept() { Ok((connection, address)) => (connection, address), Err(e) if e.kind() == io::ErrorKind::WouldBlock => { // If we get a `WouldBlock` error we know our // listener has no more incoming connections queued, // so we can return to polling and wait for some // more. break; } Err(e) => { // If it was any other kind of error, something went // wrong and we terminate with an error. return Err(e); } }; if let Err(e) = connection.set_nodelay(true) { log::warn!("failed to set TCP_NODELAY {e}"); } log::info!("Accepted connection from: {}", address); let token = next(&mut unique_token); poll.registry().register( &mut connection, token, Interest::READABLE.add(Interest::WRITABLE), )?; let rc_token = Arc::new(token); let client = Client::new(Arc::clone(&rc_token), connection, addr); clients.insert(token, client); }, token => { // Poll Players let done = if let Some(player) = players.get_mut(&token) { let mut player = player.lock().unwrap(); player.client.poll(event).await; let mut server = server.lock().await; player.process_packets(&mut server); player.client.closed } else { false }; if done { if let Some(player) = players.remove(&token) { let mut server = server.lock().await; server.remove_player(&token); let mut player = player.lock().unwrap(); poll.registry().deregister(&mut player.client.connection)?; } } // Poll current Clients (non players) // Maybe received an event for a TCP connection. let (done, make_player) = if let Some(client) = clients.get_mut(&token) { client.poll(event).await; let mut server = server.lock().await; client.process_packets(&mut server).await; (client.closed, client.make_player) } else { // Sporadic events happen, we can safely ignore them. (false, false) }; if done || make_player { if let Some(mut client) = clients.remove(&token) { if done { poll.registry().deregister(&mut client.connection)?; } else if make_player { let token = client.token.clone(); let mut server = server.lock().await; let player = server.add_player(token.clone(), client); players.insert(token, player.clone()); let mut player = player.lock().unwrap(); server.spawn_player(&mut player).await; } } } } } } } }) } fn next(current: &mut Token) -> Token { let next = current.0; current.0 += 1; Token(next) }