use serde::{Deserialize, Serialize}; #[derive(Debug, Clone, Serialize, Deserialize)] pub struct WolfVariant { wild_texture: String, tame_texture: String, angry_texture: String, biomes: String, } impl Default for WolfVariant { fn default() -> Self { Self { wild_texture: "minecraft:entity/wolf/wolf_ashen".to_string(), tame_texture: "minecraft:entity/wolf/wolf_ashen_tame".to_string(), angry_texture: "minecraft:entity/wolf/wolf_ashen_angry".to_string(), biomes: "minecraft:snowy_taiga".to_string(), } } }