use std::net::SocketAddr; use packet::{ClientboundPacket, Packet, PacketError, ServerboundPacket}; use pumpkin_config::{RCONConfig, ADVANCED_CONFIG}; use std::sync::Arc; use tokio::io::{AsyncReadExt, AsyncWriteExt}; use crate::server::Server; mod packet; pub struct RCONServer; impl RCONServer { pub async fn new(config: &RCONConfig, server: Arc) -> Result { let listener = tokio::net::TcpListener::bind(config.address).await.unwrap(); let password = Arc::new(config.password.clone()); let mut connections = 0; loop { // Asynchronously wait for an inbound socket. let (connection, address) = listener.accept().await?; if config.max_connections != 0 && connections >= config.max_connections { continue; } connections += 1; let mut client = RCONClient::new(connection, address); let password = password.clone(); let server = server.clone(); tokio::spawn(async move { while !client.handle(&server, &password).await {} }); log::debug!("closed RCON connection"); connections -= 1; } } } pub struct RCONClient { connection: tokio::net::TcpStream, address: SocketAddr, logged_in: bool, incoming: Vec, closed: bool, } impl RCONClient { #[must_use] pub const fn new(connection: tokio::net::TcpStream, address: SocketAddr) -> Self { Self { connection, address, logged_in: false, incoming: Vec::new(), closed: false, } } /// Returns if client is closed or not pub async fn handle(&mut self, server: &Arc, password: &str) -> bool { if !self.closed { match self.read_bytes().await { // Stream closed, so we can't reply, so we just close everything. Ok(true) => return true, Ok(false) => {} Err(e) => { log::error!("could not read packet: {e}"); return true; } } // If we get a close here, we might have a reply, which we still want to write. let _ = self.poll(server, password).await.map_err(|e| { log::error!("RCON error: {e}"); self.closed = true; }); } self.closed } async fn poll(&mut self, server: &Arc, password: &str) -> Result<(), PacketError> { let Some(packet) = self.receive_packet().await? else { return Ok(()); }; let config = &ADVANCED_CONFIG.rcon; match packet.get_type() { ServerboundPacket::Auth => { if packet.get_body() == password { self.send(ClientboundPacket::AuthResponse, packet.get_id(), "") .await?; if config.logging.log_logged_successfully { log::info!("RCON ({}): Client logged in successfully", self.address); } self.logged_in = true; } else { if config.logging.log_wrong_password { log::info!("RCON ({}): Client has tried wrong password", self.address); } self.send(ClientboundPacket::AuthResponse, -1, "").await?; self.closed = true; } } ServerboundPacket::ExecCommand => { if self.logged_in { let output = tokio::sync::Mutex::new(Vec::new()); let dispatcher = server.command_dispatcher.clone(); dispatcher .handle_command( &mut crate::command::CommandSender::Rcon(&output), server, packet.get_body(), ) .await; let output = output.lock().await; for line in output.iter() { if config.logging.log_commands { log::info!("RCON ({}): {}", self.address, line); } self.send(ClientboundPacket::Output, packet.get_id(), line) .await?; } } } } Ok(()) } async fn read_bytes(&mut self) -> std::io::Result { let mut buf = [0; 1460]; let n = self.connection.read(&mut buf).await?; if n == 0 { return Ok(true); } self.incoming.extend_from_slice(&buf[..n]); Ok(false) } async fn send( &mut self, packet: ClientboundPacket, id: i32, body: &str, ) -> Result<(), PacketError> { let buf = packet.write_buf(id, body); self.connection .write(&buf) .await .map_err(PacketError::FailedSend)?; Ok(()) } async fn receive_packet(&mut self) -> Result, PacketError> { Packet::deserialize(&mut self.incoming).await } }