use crate::enchantments::AttributeModifierSlot; use heck::{ToPascalCase, ToShoutySnakeCase}; use proc_macro2::{Span, TokenStream}; use pumpkin_util::registry::TagType; use pumpkin_util::text::TextContent; use pumpkin_util::{registry::RegistryEntryList, text::TextComponent}; use quote::{ToTokens, format_ident, quote}; use serde::Deserialize; use std::{collections::BTreeMap, fs}; use syn::{Ident, LitBool, LitFloat, LitInt, LitStr}; /// Deserialized item entry from `items.json`. #[derive(Deserialize)] pub struct Item { /// Numeric protocol ID for this item. pub id: u16, /// All data components attached to this item. pub components: ItemComponents, } /// All deserialized data components for a single item as stored in `items.json`. #[derive(Deserialize)] pub struct ItemComponents { /// Display name translation component. #[serde(rename = "minecraft:item_name")] pub item_name: TextComponent, /// Maximum number of items per stack. #[serde(rename = "minecraft:max_stack_size")] pub max_stack_size: u8, /// Jukebox song key if this item is a music disc, otherwise `None`. #[serde(rename = "minecraft:jukebox_playable")] pub jukebox_playable: Option, /// Current damage value of a damageable item, if any. #[serde(rename = "minecraft:damage")] pub damage: Option, /// Maximum durability of a damageable item, if any. #[serde(rename = "minecraft:max_damage")] pub max_damage: Option, /// Attribute modifiers applied when the item is held or worn, if any. #[serde(rename = "minecraft:attribute_modifiers")] pub attribute_modifiers: Option>, /// Tool component containing mining rules, if this item is a tool. #[serde(rename = "minecraft:tool")] pub tool: Option, /// Food component, present if this item is edible. #[serde(rename = "minecraft:food")] pub food: Option, /// Equippable component, present if this item can be worn in an armor slot. #[serde(rename = "minecraft:equippable")] pub equippable: Option, /// Consumable component, present if this item has a custom use animation or duration. #[serde(rename = "minecraft:consumable")] pub consumable: Option, /// Present if this item can block attacks (e.g., shields). #[serde(rename = "minecraft:blocks_attacks")] pub blocks_attacks: Option, /// Present if this item grants death protection (e.g., totem of undying). #[serde(rename = "minecraft:death_protection")] pub death_protection: Option, /// Damage type resistance, if this item is immune to specific damage types. #[serde(rename = "minecraft:damage_resistant")] pub damage_resistant: Option, #[serde(rename = "minecraft:weapon")] pub weapon: Option, #[serde(rename = "minecraft:enchantable")] pub enchantable: Option, } #[derive(Deserialize)] pub struct EnchantableComponent { pub value: i32, } impl ToTokens for ItemComponents { /// Emits a sequence of `(DataComponent, &impl DataComponentImpl)` tuple expressions for code generation. fn to_tokens(&self, tokens: &mut TokenStream) { let max_stack_size = LitInt::new(&self.max_stack_size.to_string(), Span::call_site()); tokens.extend(quote! { (MaxStackSize, &MaxStackSizeImpl { size: #max_stack_size, }), }); if let Some(playable) = &self.jukebox_playable { let song = LitStr::new(playable, Span::call_site()); tokens.extend(quote! { (JukeboxPlayable, &JukeboxPlayableImpl{ song: #song, }), }); } let TextContent::Translate { translate: text, bedrock_translate: _, with: _, } = *self.item_name.clone().0.content else { unreachable!() }; let item_name = LitStr::new(&text, Span::call_site()); tokens.extend(quote! { (ItemName, &ItemNameImpl { name: #item_name, }), }); if let Some(d) = self.damage { let damage_lit = LitInt::new(&d.to_string(), Span::call_site()); tokens.extend(quote! { (Damage, &DamageImpl { damage: #damage_lit, }), }); } if let Some(md) = self.max_damage { let max_damage_lit = LitInt::new(&md.to_string(), Span::call_site()); tokens.extend(quote! { (MaxDamage, &MaxDamageImpl { max_damage: #max_damage_lit, }), }); } if let Some(modifiers) = &self.attribute_modifiers { let modifier_code = modifiers.iter().map(|modifier| { let r#type = format_ident!( "{}", modifier .r#type .strip_prefix("minecraft:") .unwrap() .to_uppercase() ); let id = LitStr::new(&modifier.id, Span::call_site()); let amount = modifier.amount; let operation = Ident::new(&format!("{:?}", modifier.operation), Span::call_site()); let slot = modifier.slot.to_tokens(); quote! { Modifier { r#type: &Attributes::#r#type, id: #id, amount: #amount, operation: Operation::#operation, slot: #slot, } } }); tokens.extend(quote! { (AttributeModifiers, &AttributeModifiersImpl { attribute_modifiers: Cow::Borrowed(&[#(#modifier_code),*]) }), }); } if let Some(tool) = &self.tool { let rules_code = tool.rules.iter().map(|rule| { let block_array; if let RegistryEntryList::Single(t) = &rule.blocks { if let TagType::Item(str) = t { let ident = format_ident!( "{}", str.strip_prefix("minecraft:").unwrap().to_uppercase() ); block_array = quote! { IDs(Cow::Borrowed(&[&Block::#ident])) } } else if let TagType::Tag(str) = t { block_array = quote! { Tag(Cow::Borrowed(#str)) } } else { unreachable!(); } } else if let RegistryEntryList::Many(t) = &rule.blocks { let mut array = vec![]; for i in t { let TagType::Item(str) = i else { unreachable!(); }; let ident = format_ident!( "{}", str.strip_prefix("minecraft:").unwrap().to_uppercase() ); array.push(quote! { &Block::#ident }); } block_array = quote! { IDs(Cow::Borrowed(&[#(#array),*])) } } else { unreachable!(); } let speed = if let Some(speed) = rule.speed { quote! { Some(#speed) } } else { quote! { None } }; let correct_for_drops = if let Some(correct_for_drops) = rule.correct_for_drops { let correct_for_drops = LitBool::new(correct_for_drops, Span::call_site()); quote! { Some(#correct_for_drops) } } else { quote! { None } }; quote! { ToolRule { blocks: #block_array, speed: #speed, correct_for_drops: #correct_for_drops } } }); let damage_per_block = { let speed = LitInt::new(&tool.damage_per_block.to_string(), Span::call_site()); quote! { #speed } }; let default_mining_speed = { let speed = LitFloat::new( &format!("{:.1}", tool.default_mining_speed), Span::call_site(), ); quote! { #speed } }; let can_destroy_blocks_in_creative = LitBool::new(tool.can_destroy_blocks_in_creative, Span::call_site()); tokens.extend(quote! { (Tool, &ToolImpl { rules: Cow::Borrowed(&[#(#rules_code),*]), default_mining_speed: #default_mining_speed, damage_per_block: #damage_per_block, can_destroy_blocks_in_creative: #can_destroy_blocks_in_creative }), }); } if let Some(food) = &self.food { let nutrition = LitInt::new(&food.nutrition.to_string(), Span::call_site()); let saturation = LitFloat::new(&format!("{:.1}", food.saturation), Span::call_site()); let can_always_eat = { let can = LitBool::new(food.can_always_eat, Span::call_site()); quote! { #can } }; tokens.extend(quote! { (Food, &FoodImpl { nutrition: #nutrition, saturation: #saturation, can_always_eat: #can_always_eat, }), }); } if let Some(consumable) = &self.consumable { let consume_seconds = LitFloat::new( &format!("{:.1}", consumable.consume_seconds.unwrap_or(1.6)), Span::call_site(), ); let consume_particles = LitBool::new( consumable.has_consume_particles.unwrap_or(true), Span::call_site(), ); let anim_str = consumable.animation.clone().unwrap_or("eat".to_string()); let animation = format_ident!("{}", anim_str.to_pascal_case()); let sound_id = consumable .sound .clone() .unwrap_or("minecraft:entity.generic.eat".to_string()); let variant_name = format_ident!( "{}", sound_id .strip_prefix("minecraft:") .unwrap() .to_pascal_case() ); let effects: Vec = consumable.on_consume_effects.clone().unwrap_or(vec![]); let mut effect_tokens = TokenStream::new(); for effect in effects { match effect.r#type.as_str() { "minecraft:clear_all_effects" => { effect_tokens.extend(quote! { ConsumeEffect::ClearAllEffects, }); } "minecraft:teleport_randomly" => { let diameter = effect.diameter.unwrap_or(16.); effect_tokens .extend(quote! { ConsumeEffect::TeleportRandomly(#diameter), }); } "minecraft:play_sound" => { let sound = format_ident!( "{}", effect .sound .unwrap() .strip_prefix("minecraft:") .unwrap() .to_pascal_case() ); effect_tokens .extend(quote! { ConsumeEffect::PlaySound(IdOr::Id(Sound::#sound)), }); } "minecraft:apply_effects" => { let probability = effect.probability.unwrap_or(1.); if let StringOrStatusEffects::Effects(status_effect_instances) = effect.effects.unwrap() { let mut status_tokens = TokenStream::new(); for status in status_effect_instances { let effect_id = status.id; let amplifier = status.amplifier.unwrap_or(0); let duration = status.duration.unwrap_or(1); let ambient = status.ambient.unwrap_or(false); let show_particles = status.show_particles.unwrap_or(true); let show_icon = status.show_icon.unwrap_or(true); status_tokens.extend(quote! { StatusEffectInstance { effect_id: Cow::Borrowed(#effect_id), amplifier: #amplifier, duration: #duration, ambient: #ambient, show_particles: #show_particles, show_icon: #show_icon }, }); } effect_tokens.extend(quote! { ConsumeEffect::ApplyEffects((Cow::Borrowed(&[#status_tokens]), #probability)), }); } } "minecraft:remove_effects" => { if let StringOrStatusEffects::String(id) = effect.effects.unwrap() { let effect_id = format_ident!( "{}", id.strip_prefix("minecraft:") .unwrap() .to_pascal_case() .to_uppercase() ); effect_tokens.extend(quote! { ConsumeEffect::RemoveEffects(IDSet::IDs(Cow::Borrowed(&[&StatusEffect::#effect_id]))), }); } } _ => println!("Unknown CustomEffect type: {}", effect.r#type), } } tokens.extend(quote! { (Consumable, &ConsumableImpl { consume_seconds: #consume_seconds, animation: ConsumeAnimation::#animation, sound_event: IdOr::Id(Sound::#variant_name), consume_particles: #consume_particles, effects: Cow::Borrowed(&[#effect_tokens]) }), }); } if self.blocks_attacks.is_some() { tokens.extend(quote! { (BlocksAttacks, &BlocksAttacksImpl), }); } if self.death_protection.is_some() { tokens.extend(quote! { (DeathProtection, &DeathProtectionImpl), }); } if let Some(weapon) = &self.weapon { let damage = LitInt::new( &weapon.item_damage_per_attack.to_string(), Span::call_site(), ); tokens.extend(quote! { (Weapon, &WeaponImpl { item_damage_per_attack: #damage }), }); } if let Some(damage_resistant) = &self.damage_resistant { let res_type_variant = match damage_resistant.types.as_str() { // Common canonical and shorthand forms mapped to enum variant names "#minecraft:always_hurts_ender_dragons" | "minecraft:always_hurts_ender_dragons" | "always_hurts_ender_dragons" => "AlwaysHurtsEnderDragons", "#minecraft:always_kills_armor_stands" | "minecraft:always_kills_armor_stands" | "always_kills_armor_stands" => "AlwaysKillsArmorStands", "#minecraft:always_most_significant_fall" | "minecraft:always_most_significant_fall" | "always_most_significant_fall" => "AlwaysMostSignificantFall", "#minecraft:always_triggers_silverfish" | "minecraft:always_triggers_silverfish" | "always_triggers_silverfish" => "AlwaysTriggersSilverfish", "#minecraft:avoids_guardian_thorns" | "minecraft:avoids_guardian_thorns" | "avoids_guardian_thorns" => "AvoidsGuardianThorns", "#minecraft:burns_armor_stands" | "minecraft:burns_armor_stands" | "burns_armor_stands" => "BurnsArmorStands", "#minecraft:burn_from_stepping" | "minecraft:burn_from_stepping" | "burn_from_stepping" => "BurnFromStepping", "#minecraft:bypasses_armor" | "minecraft:bypasses_armor" | "bypasses_armor" => { "BypassesArmor" } "#minecraft:bypasses_cooldown" | "minecraft:bypasses_cooldown" | "bypasses_cooldown" => "BypassesCooldown", "#minecraft:bypasses_effects" | "minecraft:bypasses_effects" | "bypasses_effects" => "BypassesEffects", "#minecraft:bypasses_enchantments" | "minecraft:bypasses_enchantments" | "bypasses_enchantments" => "BypassesEnchantments", "#minecraft:bypasses_invulnerability" | "minecraft:bypasses_invulnerability" | "bypasses_invulnerability" => "BypassesInvulnerability", "#minecraft:bypasses_resistance" | "minecraft:bypasses_resistance" | "bypasses_resistance" => "BypassesResistance", "#minecraft:bypasses_shield" | "minecraft:bypasses_shield" | "bypasses_shield" => { "BypassesShield" } "#minecraft:bypasses_wolf_armor" | "minecraft:bypasses_wolf_armor" | "bypasses_wolf_armor" => "BypassesWolfArmor", "#minecraft:can_break_armor_stand" | "minecraft:can_break_armor_stand" | "can_break_armor_stand" => "CanBreakArmorStands", "#minecraft:damages_helmet" | "minecraft:damages_helmet" | "damages_helmet" => { "DamagesHelmet" } "#minecraft:ignites_armor_stands" | "minecraft:ignites_armor_stands" | "ignites_armor_stands" => "IgnitesArmorStands", "#minecraft:is_drowning" | "minecraft:is_drowning" | "is_drowning" => "Drowning", "#minecraft:is_explosion" | "minecraft:is_explosion" | "is_explosion" | "explosion" => "Explosion", "#minecraft:is_fall" | "minecraft:is_fall" | "is_fall" | "fall" => "Fall", "#minecraft:is_fire" | "minecraft:is_fire" | "is_fire" | "fire" | "in_fire" | "minecraft:in_fire" => "Fire", "#minecraft:is_freezing" | "minecraft:is_freezing" | "is_freezing" => "Freezing", "#minecraft:is_lightning" | "minecraft:is_lightning" | "is_lightning" => { "Lightning" } "#minecraft:is_player_attack" | "minecraft:is_player_attack" | "is_player_attack" => "PlayerAttack", "#minecraft:is_projectile" | "minecraft:is_projectile" | "is_projectile" => { "Projectile" } "#minecraft:mace_smash" | "minecraft:mace_smash" | "mace_smash" => "MaceSmash", "#minecraft:no_anger" | "minecraft:no_anger" | "no_anger" => "NoAnger", "#minecraft:no_impact" | "minecraft:no_impact" | "no_impact" => "NoImpact", "#minecraft:no_knockback" | "minecraft:no_knockback" | "no_knockback" => { "NoKnockback" } "#minecraft:panic_causes" | "minecraft:panic_causes" | "panic_causes" => { "PanicCauses" } "#minecraft:panic_environmental_causes" | "minecraft:panic_environmental_causes" | "panic_environmental_causes" => "PanicEnvironmentalCauses", "#minecraft:witch_resistant_to" | "minecraft:witch_resistant_to" | "witch_resistant_to" => "WitchResistantTo", "#minecraft:wither_immune_to" | "minecraft:wither_immune_to" | "wither_immune_to" => "WitherImmuneTo", _ => "Generic", }; let res_type_ident = format_ident!("{}", res_type_variant); tokens.extend(quote! { (DamageResistant, &DamageResistantImpl { res_type: DamageResistantType::#res_type_ident, }), }); } if let Some(equippable) = &self.equippable { let slot = match equippable.slot.as_str() { "mainhand" => quote! { &EquipmentSlot::MAIN_HAND }, "offhand" => quote! { &EquipmentSlot::OFF_HAND }, "head" => quote! { &EquipmentSlot::HEAD }, "chest" => quote! { &EquipmentSlot::CHEST }, "legs" => quote! { &EquipmentSlot::LEGS }, "feet" => quote! { &EquipmentSlot::FEET }, "body" => quote! { &EquipmentSlot::BODY }, "saddle" => quote! { &EquipmentSlot::SADDLE }, _ => panic!("Unknown equippable slot: {}", equippable.slot), }; let equip_sound = equippable .equip_sound .as_ref() .map(|s| { let variant_name = format_ident!("{}", s.strip_prefix("minecraft:").unwrap().to_pascal_case()); quote! { IdOr::Id(Sound::#variant_name) } }) .unwrap_or(quote! { IdOr::Id(Sound::ItemArmorEquipGeneric) }); let asset_id = equippable .asset_id .as_ref() .map(|s| { let asset_id = LitStr::new(s, Span::call_site()); quote! { Some(Cow::Borrowed(#asset_id)) } }) .unwrap_or(quote! { None }); let camera_overlay = equippable .camera_overlay .as_ref() .map(|s| { let camera_overlay = LitStr::new(s, Span::call_site()); quote! { Some(Cow::Borrowed(#camera_overlay)) } }) .unwrap_or(quote! { None }); let mut entities_option = TokenStream::new(); if let Some(entities) = equippable.allowed_entities.clone() { let mut allowed_entities = TokenStream::new(); match entities { StringOrList::String(str) => { if str.starts_with("#") { let formatted = str.strip_prefix("#minecraft:").unwrap(); allowed_entities.extend(quote! { IDSet::Tag(Cow::Borrowed(#formatted)) }); } else { let ident = format_ident!( "{}", str.strip_prefix("minecraft:").unwrap().to_uppercase() ); allowed_entities.extend(quote! { IDSet::IDs(Cow::Borrowed(&[&crate::entity_type::EntityType::#ident])) }); } } StringOrList::List(items) => { let mut ids = TokenStream::new(); for x in items { let entity = format_ident!( "{}", x.strip_prefix("minecraft:").unwrap().to_uppercase() ); ids.extend(quote! { &crate::entity_type::EntityType::#entity, }); } allowed_entities.extend(quote! { IDSet::IDs(Cow::Borrowed(&[#ids])) }); } } entities_option.extend(quote! { Some(#allowed_entities) }); } else { entities_option.extend(quote! { None }); } let dispensable = LitBool::new(equippable.dispensable, Span::call_site()); let swappable = LitBool::new(equippable.swappable, Span::call_site()); let damage_on_hurt = LitBool::new(equippable.damage_on_hurt, Span::call_site()); let equip_on_interact = LitBool::new(equippable.equip_on_interact, Span::call_site()); let can_be_sheared = LitBool::new(equippable.can_be_sheared, Span::call_site()); let shearing_sound = equippable .shearing_sound .as_ref() .map(|s| { let variant_name = format_ident!("{}", s.strip_prefix("minecraft:").unwrap().to_pascal_case()); quote! { IdOr::Id(Sound::#variant_name) } }) .unwrap_or(quote! { IdOr::Id(Sound::ItemShearsSnip) }); tokens.extend(quote! { (Equippable, &EquippableImpl { slot: #slot, equip_sound: #equip_sound, asset_id: #asset_id, camera_overlay: #camera_overlay, allowed_entities: #entities_option, dispensable: #dispensable, swappable: #swappable, damage_on_hurt: #damage_on_hurt, equip_on_interact: #equip_on_interact, can_be_sheared: #can_be_sheared, shearing_sound: #shearing_sound }), }); } if let Some(enchantable) = &self.enchantable { let value = LitInt::new(&enchantable.value.to_string(), Span::call_site()); tokens.extend(quote! { (Enchantable, &EnchantableImpl { value: #value }), }); } } } /// Serde default helper returning `1f32`. const fn return_1f32() -> f32 { 1. } /// Serde default helper returning `true`. const fn return_true() -> bool { true } /// Deserialized tool component containing mining rules and default speed. const fn default_item_damage() -> u32 { 1 } #[derive(Deserialize)] pub struct ToolComponent { /// Ordered list of mining rules applied per block or block tag. rules: Vec, /// Default mining speed when no rule matches, defaults to `1.0`. #[serde(default = "return_1f32")] default_mining_speed: f32, /// Durability consumed per block broken, defaults to `1`. #[serde(default = "default_item_damage")] damage_per_block: u32, /// Whether the tool can destroy blocks in creative mode, defaults to `true`. #[serde(default = "return_true")] can_destroy_blocks_in_creative: bool, } /// Serde default helper returning `false`. const fn return_false() -> bool { false } /// Deserialized food component describing nutrition and saturation values. #[derive(Deserialize, Copy, Clone)] pub struct FoodComponent { /// Hunger points restored when eaten. nutrition: u8, /// Saturation modifier applied on eating. saturation: f32, /// Whether the item can be eaten even at full hunger, defaults to `false`. #[serde(default = "return_false")] can_always_eat: bool, } /// A single tool mining rule that maps a block set to an optional speed override. #[derive(Deserialize, Clone)] pub struct ToolRule { /// The block or block-tag set this rule applies to. blocks: RegistryEntryList, /// Optional speed override when mining matching blocks. speed: Option, /// Whether the tool yields drops for matching blocks, if specified. correct_for_drops: Option, } /// A single attribute modifier applied when the item is held or worn. #[derive(Deserialize, Clone)] pub struct Modifier { /// Namespaced attribute key (e.g., `"minecraft:attack_damage"`). pub r#type: String, /// Unique identifier for this modifier instance. pub id: String, /// Numeric value added or multiplied depending on `operation`. pub amount: f64, /// How `amount` is combined with the base attribute value. pub operation: Operation, // TODO: Make this an enum /// Equipment slot in which this modifier is active. pub slot: AttributeModifierSlot, } /// Serde default helper returning `true`. const fn _true() -> bool { true } /// Deserialized consumable component describing use duration. #[derive(Deserialize, Clone)] pub struct Consumable { consume_seconds: Option, has_consume_particles: Option, animation: Option, sound: Option, on_consume_effects: Option>, } #[derive(Deserialize, Clone)] pub struct ConsumeEffect { r#type: String, probability: Option, diameter: Option, sound: Option, effects: Option, } #[derive(Deserialize, Clone)] pub struct StatusEffectInstance { pub id: String, pub amplifier: Option, pub duration: Option, pub ambient: Option, pub show_particles: Option, pub show_icon: Option, } #[derive(Deserialize, Clone)] #[serde(untagged)] pub enum StringOrStatusEffects { String(String), Effects(Vec), } /// Deserialized death-protection component (e.g., totem of undying); fields are unimplemented. #[derive(Deserialize, Clone)] pub struct DeathProtection { // TODO } /// Deserialized attack-blocking component (e.g., shield); fields are unimplemented. #[derive(Deserialize, Clone)] pub struct WeaponComponent { #[serde(default = "default_item_damage")] pub item_damage_per_attack: u32, // TODO: Add disable_blocking_for_seconds parsing when shield-disable mechanic is implemented. // This preserves round-trip fidelity for vanilla items and datapacks. } #[derive(Deserialize, Clone)] pub struct BlocksAttacks { // TODO } /// Deserialized damage-resistance component indicating which damage types the item resists. #[derive(Deserialize, Clone)] pub struct DamageResistantComponent { /// Namespaced damage type tag the item is immune to. pub types: String, } #[derive(Deserialize, Clone)] #[serde(untagged)] pub enum StringOrList { String(String), List(Vec), } /// Deserialized equippable component describing how an item is worn or equipped. #[derive(Deserialize, Clone)] pub struct EquippableComponent { /// Equipment slot the item occupies (e.g., `"head"`, `"chest"`). pub slot: String, /// Sound event played when the item is equipped; uses a generic fallback if absent. pub equip_sound: Option, /// Texture asset identifier for the equipped model, if any. pub asset_id: Option, /// Screen overlay texture shown while equipped, if any. pub camera_overlay: Option, pub allowed_entities: Option, #[serde(default = "_true")] pub dispensable: bool, /// Whether shift-clicking swaps the item into the equipment slot, defaults to `true`. #[serde(default = "_true")] pub swappable: bool, /// Whether the item takes damage when the wearer is hurt, defaults to `true`. #[serde(default = "_true")] pub damage_on_hurt: bool, /// Whether right-clicking an entity equips the item, defaults to `false`. #[serde(default)] pub equip_on_interact: bool, /// Whether shears can remove this item from an entity, defaults to `false`. #[serde(default)] pub can_be_sheared: bool, /// Sound event played when sheared off, if any. pub shearing_sound: Option, } /// Arithmetic operation applied when combining an attribute modifier's amount with the base value. #[derive(Deserialize, Clone, Debug, PartialEq, Eq)] #[serde(rename_all = "snake_case")] #[expect(clippy::enum_variant_names)] pub enum Operation { /// Adds the modifier amount directly to the base value. AddValue, /// Adds `amount * base` to the running total. AddMultipliedBase, /// Multiplies the running total by `1 + amount`. AddMultipliedTotal, } /// Reads `items.json` and generates the complete item registry `TokenStream`. pub fn build() -> TokenStream { let items: BTreeMap = serde_json::from_str(&fs::read_to_string("../assets/items.json").unwrap()) .expect("Failed to parse items.json"); let mut type_from_raw_id_arms = TokenStream::new(); let mut type_from_name = TokenStream::new(); let mut constants = TokenStream::new(); for (name, item) in items { let const_ident = format_ident!("{}", name.to_shouty_snake_case()); let components = &item.components; let components_tokens = components.to_token_stream(); let id_lit = LitInt::new(&item.id.to_string(), Span::call_site()); constants.extend(quote! { pub const #const_ident: Self = Self { id: #id_lit, registry_key: #name, components: &[#components_tokens], }; }); type_from_raw_id_arms.extend(quote! { #id_lit => Some(&Self::#const_ident), }); type_from_name.extend(quote! { #name => Some(&Self::#const_ident), }); } quote! { #[allow(clippy::wildcard_imports, clippy::enum_glob_use, clippy::too_many_lines)] use crate::data_component::DataComponent::*; use crate::data_component_impl::*; use crate::tag::{RegistryKey, Taggable}; use pumpkin_util::text::TextComponent; use std::borrow::Cow; use std::hash::{Hash, Hasher}; use crate::{tag, AttributeModifierSlot}; use crate::attributes::Attributes; use crate::data_component_impl::IDSet::{IDs, Tag}; use crate::data_component::DataComponent; use crate::effect::StatusEffect; use crate::Block; use crate::sound::Sound; #[derive(Clone)] pub struct Item { pub id: u16, pub registry_key: &'static str, pub components: &'static [(DataComponent, &'static dyn DataComponentImpl)], } impl PartialEq for Item { fn eq(&self, other: &Self) -> bool { self.id == other.id } } impl Eq for Item {} impl Hash for Item { fn hash(&self, state: &mut H) { self.id.hash(state); } } impl Item { #constants #[must_use] pub fn translated_name(&self) -> TextComponent { TextComponent::translate( self.components .iter() .find_map(|(id, data)| (id == &ItemName).then(|| data.as_any().downcast_ref::().unwrap().name)).unwrap(), &[], ) } #[doc = "Try to parse an item from a resource location string."] #[must_use] pub fn from_registry_key(name: &str) -> Option<&'static Self> { let name = name.strip_prefix("minecraft:").unwrap_or(name); match name { #type_from_name _ => None } } #[doc = "Try to parse an item from a raw id."] #[must_use] pub const fn from_id(id: u16) -> Option<&'static Self> { match id { #type_from_raw_id_arms _ => None } } } impl Taggable for Item { #[inline] fn tag_key() -> RegistryKey { RegistryKey::Item } #[inline] fn registry_key(&self) -> &str { self.registry_key } #[inline] fn registry_id(&self) -> u16 { self.id } } } }