use crate::entity::ai::goal::{look_at_entity::LookAtEntityGoal, target_goal::TargetGoal}; use super::MobEntity; pub struct Zombie; impl Zombie { pub async fn make(mob: &MobEntity) { mob.goal(LookAtEntityGoal::new(8.0)).await; mob.goal(TargetGoal::new(16.0)).await; } }