use std::sync::Arc; use crate::block::{ BlockFuture, GetComparatorOutputArgs, OnPlaceArgs, OnSyncedBlockEventArgs, PlacedArgs, }; use crate::block::{ registry::BlockActionResult, {BlockBehaviour, NormalUseArgs}, }; use crate::block::entities::shulker_box::ShulkerBoxBlockEntity; use pumpkin_data::BlockStateId; use pumpkin_data::block_properties::BlockProperties; use pumpkin_data::translation; use pumpkin_inventory::generic_container_screen_handler::create_generic_9x3; use pumpkin_inventory::player::player_inventory::PlayerInventory; use pumpkin_inventory::screen_handler::{ BoxFuture, InventoryPlayer, ScreenHandlerFactory, SharedScreenHandler, }; use pumpkin_macros::pumpkin_block_from_tag; use pumpkin_util::text::TextComponent; use pumpkin_world::inventory::Inventory; use tokio::sync::Mutex; struct ShulkerBoxScreenFactory(Arc); impl ScreenHandlerFactory for ShulkerBoxScreenFactory { fn create_screen_handler<'a>( &'a self, sync_id: u8, player_inventory: &'a Arc, _player: &'a dyn InventoryPlayer, ) -> BoxFuture<'a, Option> { Box::pin(async move { let handler = create_generic_9x3(sync_id, player_inventory, self.0.clone()).await; let screen_handler_arc = Arc::new(Mutex::new(handler)); Some(screen_handler_arc as SharedScreenHandler) }) } fn get_display_name(&self) -> TextComponent { pumpkin_macros::translate_cross!( translation::java::CONTAINER_SHULKERBOX, translation::bedrock::CONTAINER_SHULKERBOX ) } } #[pumpkin_block_from_tag("minecraft:shulker_boxes")] pub struct ShulkerBoxBlock; type EndRodLikeProperties = pumpkin_data::block_properties::EndRodLikeProperties; impl BlockBehaviour for ShulkerBoxBlock { fn on_place<'a>(&'a self, args: OnPlaceArgs<'a>) -> BlockFuture<'a, BlockStateId> { Box::pin(async move { let mut props = EndRodLikeProperties::default(args.block); props.facing = args.direction.to_facing().opposite(); props.to_state_id(args.block) }) } fn on_synced_block_event<'a>( &'a self, args: OnSyncedBlockEventArgs<'a>, ) -> BlockFuture<'a, bool> { Box::pin(async move { // On the server, we don't need the Animation steps for now, because the client is responsible for that. // TODO: Do not open the shulker box when it is currently closing args.r#type == Self::OPEN_ANIMATION_EVENT_TYPE }) } fn placed<'a>(&'a self, args: PlacedArgs<'a>) -> BlockFuture<'a, ()> { Box::pin(async move { let barrel_block_entity = ShulkerBoxBlockEntity::new(*args.position); args.world.add_block_entity(Arc::new(barrel_block_entity)); }) } fn normal_use<'a>(&'a self, args: NormalUseArgs<'a>) -> BlockFuture<'a, BlockActionResult> { Box::pin(async move { if let Some(block_entity) = args.world.get_block_entity(args.position) && let Some(inventory) = block_entity.get_inventory() { args.player .increment_stat( pumpkin_data::statistic::StatisticCategory::Custom, pumpkin_data::statistic::CustomStatistic::OpenShulkerBox as i32, 1, ) .await; args.player .open_handled_screen(&ShulkerBoxScreenFactory(inventory), Some(*args.position)) .await; } BlockActionResult::Success }) } fn get_comparator_output<'a>( &'a self, args: GetComparatorOutputArgs<'a>, ) -> BlockFuture<'a, Option> { Box::pin(async move { if let Some(block_entity) = args.world.get_block_entity(args.position) && let Some(inventory) = block_entity.get_inventory() { Some(crate::block::calculate_comparator_output(inventory.as_ref()).await) } else { None } }) } } impl ShulkerBoxBlock { pub const OPEN_ANIMATION_EVENT_TYPE: u8 = 1; }