use crate::wit::pumpkin::plugin::event::{DialogClickActionEventData, Event, EventType}; use super::super::FromIntoEvent; /// An event that occurs when a player clicks a custom dialog button. pub struct DialogClickActionEvent; impl FromIntoEvent for DialogClickActionEvent { const EVENT_TYPE: EventType = EventType::DialogClickActionEvent; type Data = DialogClickActionEventData; fn data_from_event(event: Event) -> Self::Data { match event { Event::DialogClickActionEvent(data) => data, _ => panic!("unexpected event"), } } fn data_into_event(data: Self::Data) -> Event { Event::DialogClickActionEvent(data) } }