diff --git a/assets/recipe_remainder.json b/assets/recipe_remainder.json deleted file mode 100644 index 7b6272959..000000000 --- a/assets/recipe_remainder.json +++ /dev/null @@ -1 +0,0 @@ -{"975":920,"1046":1040,"1150":1149,"1281":920,"1319":920,"1371":920,"1412":1149} \ No newline at end of file diff --git a/assets/spawn_egg.json b/assets/spawn_egg.json deleted file mode 100644 index 7e036bcd2..000000000 --- a/assets/spawn_egg.json +++ /dev/null @@ -1 +0,0 @@ -{"1159":"chicken","1160":"cow","1161":"pig","1162":"sheep","1163":"camel","1164":"donkey","1165":"horse","1166":"mule","1167":"cat","1168":"parrot","1169":"wolf","1170":"armadillo","1171":"bat","1172":"bee","1173":"fox","1174":"goat","1175":"llama","1176":"ocelot","1177":"panda","1178":"polar_bear","1179":"rabbit","1180":"axolotl","1181":"cod","1182":"dolphin","1183":"frog","1184":"glow_squid","1185":"nautilus","1186":"pufferfish","1187":"salmon","1188":"squid","1189":"tadpole","1190":"tropical_fish","1191":"turtle","1192":"allay","1193":"mooshroom","1194":"sniffer","1195":"sulfur_cube","1196":"copper_golem","1197":"iron_golem","1198":"snow_golem","1199":"trader_llama","1200":"villager","1201":"wandering_trader","1202":"bogged","1203":"camel_husk","1204":"drowned","1205":"husk","1206":"parched","1207":"skeleton","1208":"skeleton_horse","1209":"stray","1210":"wither","1211":"wither_skeleton","1212":"zombie","1213":"zombie_horse","1214":"zombie_nautilus","1215":"zombie_villager","1216":"cave_spider","1217":"spider","1218":"breeze","1219":"creaking","1220":"creeper","1221":"elder_guardian","1222":"guardian","1223":"phantom","1224":"silverfish","1225":"slime","1226":"warden","1227":"witch","1228":"evoker","1229":"pillager","1230":"ravager","1231":"vindicator","1232":"vex","1233":"blaze","1234":"ghast","1235":"happy_ghast","1236":"hoglin","1237":"magma_cube","1238":"piglin","1239":"piglin_brute","1240":"strider","1241":"zoglin","1242":"zombified_piglin","1243":"ender_dragon","1244":"enderman","1245":"endermite","1246":"shulker"} \ No newline at end of file diff --git a/crates/pumpkin-data/src/block_rotation.rs b/crates/pumpkin-data/src/block_rotation.rs index 2778d5fdb..638aaeb94 100644 --- a/crates/pumpkin-data/src/block_rotation.rs +++ b/crates/pumpkin-data/src/block_rotation.rs @@ -3,6 +3,8 @@ //! These transformations are used to rotate and mirror blocks //! when placing them in the world, matching vanilla Minecraft behavior. +use crate::BlockDirection; +use crate::block_properties::HorizontalFacing; use pumpkin_util::math::vector3::Vector3; use serde::Deserialize; @@ -195,6 +197,31 @@ impl Rotation { Self::Clockwise90 | Self::CounterClockwise90 => pumpkin_util::math::vector3::Axis::X, } } + + /// Rotates a 3D block direction according to this rotation around the Y axis. + #[must_use] + pub const fn rotate(&self, direction: BlockDirection) -> BlockDirection { + if matches!(direction, BlockDirection::Down | BlockDirection::Up) { + return direction; + } + match self { + Self::None => direction, + Self::Clockwise90 => direction.rotate_clockwise(), + Self::Rotate180 => direction.opposite(), + Self::CounterClockwise90 => direction.rotate_counter_clockwise(), + } + } + + /// Rotates a horizontal facing direction according to this rotation. + #[must_use] + pub const fn rotate_horizontal(&self, facing: HorizontalFacing) -> HorizontalFacing { + match self { + Self::None => facing, + Self::Clockwise90 => facing.rotate_clockwise(), + Self::Rotate180 => facing.opposite(), + Self::CounterClockwise90 => facing.rotate_counter_clockwise(), + } + } } /// Mirror transformation for structure templates. @@ -284,6 +311,76 @@ impl Mirror { }, } } + + /// Mirrors a 3D block direction according to this mirror plane. + #[must_use] + pub const fn mirror(&self, direction: BlockDirection) -> BlockDirection { + match self { + Self::None => direction, + Self::LeftRight => match direction { + BlockDirection::North => BlockDirection::South, + BlockDirection::South => BlockDirection::North, + _ => direction, + }, + Self::FrontBack => match direction { + BlockDirection::East => BlockDirection::West, + BlockDirection::West => BlockDirection::East, + _ => direction, + }, + } + } + + /// Mirrors a horizontal facing direction according to this mirror plane. + #[must_use] + pub const fn mirror_horizontal(&self, facing: HorizontalFacing) -> HorizontalFacing { + match self { + Self::None => facing, + Self::LeftRight => match facing { + HorizontalFacing::North => HorizontalFacing::South, + HorizontalFacing::South => HorizontalFacing::North, + _ => facing, + }, + Self::FrontBack => match facing { + HorizontalFacing::East => HorizontalFacing::West, + HorizontalFacing::West => HorizontalFacing::East, + _ => facing, + }, + } + } + + /// Returns the rotation required for mirroring a direction with this mirror. + #[must_use] + pub const fn get_rotation_for_direction(&self, direction: BlockDirection) -> Rotation { + match self { + Self::LeftRight + if matches!(direction, BlockDirection::North | BlockDirection::South) => + { + Rotation::Rotate180 + } + Self::FrontBack if matches!(direction, BlockDirection::East | BlockDirection::West) => { + Rotation::Rotate180 + } + _ => Rotation::None, + } + } + + /// Returns the rotation required for mirroring a horizontal facing with this mirror. + #[must_use] + pub const fn get_rotation_for_horizontal(&self, facing: HorizontalFacing) -> Rotation { + match self { + Self::LeftRight + if matches!(facing, HorizontalFacing::North | HorizontalFacing::South) => + { + Rotation::Rotate180 + } + Self::FrontBack + if matches!(facing, HorizontalFacing::East | HorizontalFacing::West) => + { + Rotation::Rotate180 + } + _ => Rotation::None, + } + } } /// Leaks a string to get a 'static str. diff --git a/crates/pumpkin-data/src/block_state.rs b/crates/pumpkin-data/src/block_state.rs index 2a2dbac6e..c3d6612dc 100644 --- a/crates/pumpkin-data/src/block_state.rs +++ b/crates/pumpkin-data/src/block_state.rs @@ -217,6 +217,16 @@ impl BlockState { base_shapes.chain(water_shape) } + + #[must_use] + pub const fn rotate(&self, rotation: crate::block_rotation::Rotation) -> &'static Self { + Block::from_state_id(self.id).rotate(self.id, rotation) + } + + #[must_use] + pub const fn mirror(&self, mirror: crate::block_rotation::Mirror) -> &'static Self { + Block::from_state_id(self.id).mirror(self.id, mirror) + } } impl BlockStateId { @@ -266,6 +276,18 @@ impl BlockStateId { pub const fn to_block(self) -> &'static Block { Block::from_state_id(self) } + + #[inline] + #[must_use] + pub const fn rotate(self, rotation: crate::block_rotation::Rotation) -> &'static BlockState { + Block::from_state_id(self).rotate(self, rotation) + } + + #[inline] + #[must_use] + pub const fn mirror(self, mirror: crate::block_rotation::Mirror) -> &'static BlockState { + Block::from_state_id(self).mirror(self, mirror) + } } impl Default for BlockStateId { diff --git a/crates/pumpkin-data/src/generated/biome.rs b/crates/pumpkin-data/src/generated/biome.rs index df9c7534b..30f83168b 100644 --- a/crates/pumpkin-data/src/generated/biome.rs +++ b/crates/pumpkin-data/src/generated/biome.rs @@ -9094,21 +9094,248 @@ impl Taggable for Biome { self.registry_id } } -#[derive(PartialEq)] -pub struct ParameterRange { - min: i64, - max: i64, +pub const QUANTIZATION_FACTOR: f32 = 10000.0; +#[inline] +#[must_use] +pub const fn quantize_coord(coord: f32) -> i64 { + (coord * QUANTIZATION_FACTOR) as i64 } -impl ParameterRange { - pub fn calc_distance(&self, noise: i64) -> i64 { - if noise > self.max { - noise - self.max - } else if noise < self.min { - self.min - noise +#[inline] +#[must_use] +pub const fn unquantize_coord(coord: i64) -> f32 { + coord as f32 / QUANTIZATION_FACTOR +} +#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, serde :: Serialize, serde :: Deserialize)] +pub struct Parameter { + pub min: i64, + pub max: i64, +} +pub type ParameterRange = Parameter; +impl Parameter { + #[must_use] + pub const fn new(min: i64, max: i64) -> Self { + Self { min, max } + } + #[must_use] + pub const fn point(min: f32) -> Self { + Self::span(min, min) + } + #[must_use] + pub const fn span(min: f32, max: f32) -> Self { + assert!(min <= max, "min > max"); + Self { + min: quantize_coord(min), + max: quantize_coord(max), + } + } + #[must_use] + pub const fn span_quantized(min: i64, max: i64) -> Self { + assert!(min <= max, "min > max"); + Self { min, max } + } + #[inline] + #[must_use] + pub const fn calc_distance(&self, noise: i64) -> i64 { + self.distance(noise) + } + #[inline] + #[must_use] + pub const fn distance(&self, target: i64) -> i64 { + let above = target - self.max; + let below = self.min - target; + if above > 0 { + above + } else if below > 0 { + below } else { 0 } } + #[inline] + #[must_use] + pub const fn distance_parameter(&self, target: &Self) -> i64 { + let above = target.min - self.max; + let below = self.min - target.max; + if above > 0 { + above + } else if below > 0 { + below + } else { + 0 + } + } + #[inline] + #[must_use] + pub const fn span_with(&self, other: Option<&Self>) -> Self { + match other { + None => *self, + Some(other) => Self { + min: if self.min < other.min { + self.min + } else { + other.min + }, + max: if self.max > other.max { + self.max + } else { + other.max + }, + }, + } + } +} +impl fmt::Display for Parameter { + fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { + if self.min == self.max { + write!(f, "{}", self.min) + } else { + write!(f, "[{}-{}]", self.min, self.max) + } + } +} +#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, serde :: Serialize, serde :: Deserialize)] +pub struct TargetPoint { + pub temperature: i64, + pub humidity: i64, + pub continentalness: i64, + pub erosion: i64, + pub depth: i64, + pub weirdness: i64, +} +impl TargetPoint { + #[must_use] + pub const fn new( + temperature: i64, + humidity: i64, + continentalness: i64, + erosion: i64, + depth: i64, + weirdness: i64, + ) -> Self { + Self { + temperature, + humidity, + continentalness, + erosion, + depth, + weirdness, + } + } + #[must_use] + pub const fn to_parameter_array(&self) -> [i64; 7] { + [ + self.temperature, + self.humidity, + self.continentalness, + self.erosion, + self.depth, + self.weirdness, + 0, + ] + } + #[must_use] + pub const fn convert_to_list(&self) -> [i64; 7] { + self.to_parameter_array() + } +} +#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, serde :: Serialize, serde :: Deserialize)] +pub struct ParameterPoint { + pub temperature: Parameter, + pub humidity: Parameter, + pub continentalness: Parameter, + pub erosion: Parameter, + pub depth: Parameter, + pub weirdness: Parameter, + pub offset: i64, +} +impl ParameterPoint { + #[must_use] + pub const fn new( + temperature: Parameter, + humidity: Parameter, + continentalness: Parameter, + erosion: Parameter, + depth: Parameter, + weirdness: Parameter, + offset: i64, + ) -> Self { + Self { + temperature, + humidity, + continentalness, + erosion, + depth, + weirdness, + offset, + } + } + #[inline] + #[must_use] + pub const fn fitness(&self, target: &TargetPoint) -> i64 { + let temp_dist = self.temperature.distance(target.temperature); + let hum_dist = self.humidity.distance(target.humidity); + let cont_dist = self.continentalness.distance(target.continentalness); + let ero_dist = self.erosion.distance(target.erosion); + let dep_dist = self.depth.distance(target.depth); + let wei_dist = self.weirdness.distance(target.weirdness); + temp_dist * temp_dist + + hum_dist * hum_dist + + cont_dist * cont_dist + + ero_dist * ero_dist + + dep_dist * dep_dist + + wei_dist * wei_dist + + self.offset * self.offset + } + #[must_use] + pub const fn parameter_space(&self) -> [Parameter; 7] { + [ + self.temperature, + self.humidity, + self.continentalness, + self.erosion, + self.depth, + self.weirdness, + Parameter::new(self.offset, self.offset), + ] + } +} +#[must_use] +pub fn target( + temperature: f32, + humidity: f32, + continentalness: f32, + erosion: f32, + depth: f32, + weirdness: f32, +) -> TargetPoint { + TargetPoint::new( + quantize_coord(temperature), + quantize_coord(humidity), + quantize_coord(continentalness), + quantize_coord(erosion), + quantize_coord(depth), + quantize_coord(weirdness), + ) +} +#[must_use] +pub fn parameters( + temperature: f32, + humidity: f32, + continentalness: f32, + erosion: f32, + depth: f32, + weirdness: f32, + offset: f32, +) -> ParameterPoint { + ParameterPoint::new( + Parameter::point(temperature), + Parameter::point(humidity), + Parameter::point(continentalness), + Parameter::point(erosion), + Parameter::point(depth), + Parameter::point(weirdness), + quantize_coord(offset), + ) } #[derive(PartialEq)] pub enum BiomeTree { @@ -9168,13 +9395,14 @@ impl BiomeTree { Self::Leaf { parameters, .. } => parameters, Self::Branch { parameters, .. } => parameters, }; - params[0].calc_distance(p[0]) - + params[1].calc_distance(p[1]) - + params[2].calc_distance(p[2]) - + params[3].calc_distance(p[3]) - + params[4].calc_distance(p[4]) - + params[5].calc_distance(p[5]) - + params[6].calc_distance(p[6]) + let d0 = params[0].calc_distance(p[0]); + let d1 = params[1].calc_distance(p[1]); + let d2 = params[2].calc_distance(p[2]); + let d3 = params[3].calc_distance(p[3]); + let d4 = params[4].calc_distance(p[4]); + let d5 = params[5].calc_distance(p[5]); + let d6 = params[6].calc_distance(p[6]); + d0 * d0 + d1 * d1 + d2 * d2 + d3 * d3 + d4 * d4 + d5 * d5 + d6 * d6 } } pub const OVERWORLD_BIOME_SOURCE: BiomeTree = BiomeTree::Branch { diff --git a/crates/pumpkin-data/src/generated/chunk_gen_settings.rs b/crates/pumpkin-data/src/generated/chunk_gen_settings.rs index 9306a197a..d0e402e99 100644 --- a/crates/pumpkin-data/src/generated/chunk_gen_settings.rs +++ b/crates/pumpkin-data/src/generated/chunk_gen_settings.rs @@ -1,6 +1,6 @@ /* This file is generated. Do not edit manually. */ use crate::BlockState; -use crate::biome::Biome; +use crate::biome::{Biome, Parameter, ParameterPoint}; use crate::chunk::DoublePerlinNoiseParameters; use crate::dimension::Dimension; use pumpkin_util::random::RandomDeriver; @@ -16,6 +16,7 @@ pub struct GenerationSettings { pub shape: GenerationShapeConfig, pub surface_rule: MaterialRule, pub default_block: &'static BlockState, + pub spawn_target: &'static [ParameterPoint], } pub struct GenerationShapeConfig { pub min_y: i8, @@ -130,8 +131,8 @@ pub enum MaterialCondition { StoneDepth(StoneDepthMaterialCondition), } impl GenerationSettings { - pub const AMPLIFIED : GenerationSettings = GenerationSettings { aquifers_enabled : true , ore_veins_enabled : true , legacy_random_source : false , sea_level : 63i32 , default_fluid : crate :: Block :: WATER . default_state , shape : GenerationShapeConfig { min_y : - 64i8 , height : 384u16 , size_horizontal : 1u8 , size_vertical : 2u8 } , surface_rule : MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 9643035265078589371u64 , random_hi : 10681160692368465092u64 , true_at_and_below : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 0i8 }) , false_at_and_above : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 5i8 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BEDROCK . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: AbovePreliminarySurface (SurfaceMaterialCondition) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 97i16 }) , surface_depth_multiplier : 2i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 62i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 60i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: BADLANDS , & crate :: biome :: Biome :: ERODED_BADLANDS , & crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 256i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: Hole (HoleMaterialCondition) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: AIR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Temperature , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state })] }) }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : 0f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : 0f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.06060606060606061f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: OLD_GROWTH_PINE_TAIGA , & crate :: biome :: Biome :: OLD_GROWTH_SPRUCE_TAIGA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.11515151515151514f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PODZOL . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: ICE_SPIKES] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MUSHROOM_FIELDS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MYCELIUM . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : - 0.5f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : - 0.0625f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 6i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 30i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS , & crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: LUKEWARM_OCEAN , & crate :: biome :: Biome :: DEEP_LUKEWARM_OCEAN] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 14942356127128190352u64 , random_hi : 7163804278201757135u64 , true_at_and_below : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 0i16 }) , false_at_and_above : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 8i16 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DEEPSLATE . default_state }) })] }) , default_block : crate :: Block :: STONE . default_state , } ; - pub const CAVES : GenerationSettings = GenerationSettings { aquifers_enabled : false , ore_veins_enabled : false , legacy_random_source : true , sea_level : 32i32 , default_fluid : crate :: Block :: WATER . default_state , shape : GenerationShapeConfig { min_y : - 64i8 , height : 192u16 , size_horizontal : 1u8 , size_vertical : 2u8 } , surface_rule : MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 14731587824038624654u64 , random_hi : 14134066294236873929u64 , true_at_and_below : YOffset :: BelowTop (pumpkin_util :: y_offset :: BelowTop { below_top : 5i8 }) , false_at_and_above : YOffset :: BelowTop (pumpkin_util :: y_offset :: BelowTop { below_top : 0i8 }) , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BEDROCK . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 9643035265078589371u64 , random_hi : 10681160692368465092u64 , true_at_and_below : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 0i8 }) , false_at_and_above : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 5i8 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BEDROCK . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 97i16 }) , surface_depth_multiplier : 2i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 62i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 60i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: BADLANDS , & crate :: biome :: Biome :: ERODED_BADLANDS , & crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 256i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: Hole (HoleMaterialCondition) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: AIR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Temperature , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state })] }) }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : 0f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : 0f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.06060606060606061f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: OLD_GROWTH_PINE_TAIGA , & crate :: biome :: Biome :: OLD_GROWTH_SPRUCE_TAIGA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.11515151515151514f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PODZOL . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: ICE_SPIKES] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MUSHROOM_FIELDS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MYCELIUM . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : - 0.5f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : - 0.0625f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 6i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 30i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS , & crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: LUKEWARM_OCEAN , & crate :: biome :: Biome :: DEEP_LUKEWARM_OCEAN] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 14942356127128190352u64 , random_hi : 7163804278201757135u64 , true_at_and_below : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 0i16 }) , false_at_and_above : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 8i16 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DEEPSLATE . default_state }) })] }) , default_block : crate :: Block :: STONE . default_state , } ; + pub const AMPLIFIED : GenerationSettings = GenerationSettings { aquifers_enabled : true , ore_veins_enabled : true , legacy_random_source : false , sea_level : 63i32 , default_fluid : crate :: Block :: WATER . default_state , shape : GenerationShapeConfig { min_y : - 64i8 , height : 384u16 , size_horizontal : 1u8 , size_vertical : 2u8 } , surface_rule : MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 9643035265078589371u64 , random_hi : 10681160692368465092u64 , true_at_and_below : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 0i8 }) , false_at_and_above : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 5i8 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BEDROCK . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: AbovePreliminarySurface (SurfaceMaterialCondition) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 97i16 }) , surface_depth_multiplier : 2i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 62i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 60i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: BADLANDS , & crate :: biome :: Biome :: ERODED_BADLANDS , & crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 256i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: Hole (HoleMaterialCondition) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: AIR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Temperature , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state })] }) }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : 0f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : 0f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.06060606060606061f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: OLD_GROWTH_PINE_TAIGA , & crate :: biome :: Biome :: OLD_GROWTH_SPRUCE_TAIGA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.11515151515151514f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PODZOL . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: ICE_SPIKES] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MUSHROOM_FIELDS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MYCELIUM . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : - 0.5f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : - 0.0625f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 6i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 30i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS , & crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: LUKEWARM_OCEAN , & crate :: biome :: Biome :: DEEP_LUKEWARM_OCEAN] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 14942356127128190352u64 , random_hi : 7163804278201757135u64 , true_at_and_below : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 0i16 }) , false_at_and_above : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 8i16 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DEEPSLATE . default_state }) })] }) , default_block : crate :: Block :: STONE . default_state , spawn_target : & [crate :: biome :: ParameterPoint { temperature : crate :: biome :: Parameter :: new (- 10000i64 , 10000i64) , humidity : crate :: biome :: Parameter :: new (- 10000i64 , 10000i64) , continentalness : crate :: biome :: Parameter :: new (- 1100i64 , 10000i64) , erosion : crate :: biome :: Parameter :: new (- 10000i64 , 10000i64) , depth : crate :: biome :: Parameter :: new (0i64 , 0i64) , weirdness : crate :: biome :: Parameter :: new (- 10000i64 , - 1600i64) , offset : 0i64 , } , crate :: biome :: ParameterPoint { temperature : crate :: biome :: Parameter :: new (- 10000i64 , 10000i64) , humidity : crate :: biome :: Parameter :: new (- 10000i64 , 10000i64) , continentalness : crate :: biome :: Parameter :: new (- 1100i64 , 10000i64) , erosion : crate :: biome :: Parameter :: new (- 10000i64 , 10000i64) , depth : crate :: biome :: Parameter :: new (0i64 , 0i64) , weirdness : crate :: biome :: Parameter :: new (1600i64 , 10000i64) , offset : 0i64 , }] , } ; + pub const CAVES : GenerationSettings = GenerationSettings { aquifers_enabled : false , ore_veins_enabled : false , legacy_random_source : true , sea_level : 32i32 , default_fluid : crate :: Block :: WATER . default_state , shape : GenerationShapeConfig { min_y : - 64i8 , height : 192u16 , size_horizontal : 1u8 , size_vertical : 2u8 } , surface_rule : MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 14731587824038624654u64 , random_hi : 14134066294236873929u64 , true_at_and_below : YOffset :: BelowTop (pumpkin_util :: y_offset :: BelowTop { below_top : 5i8 }) , false_at_and_above : YOffset :: BelowTop (pumpkin_util :: y_offset :: BelowTop { below_top : 0i8 }) , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BEDROCK . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 9643035265078589371u64 , random_hi : 10681160692368465092u64 , true_at_and_below : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 0i8 }) , false_at_and_above : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 5i8 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BEDROCK . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 97i16 }) , surface_depth_multiplier : 2i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 62i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 60i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: BADLANDS , & crate :: biome :: Biome :: ERODED_BADLANDS , & crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 256i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: Hole (HoleMaterialCondition) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: AIR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Temperature , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state })] }) }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : 0f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : 0f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.06060606060606061f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: OLD_GROWTH_PINE_TAIGA , & crate :: biome :: Biome :: OLD_GROWTH_SPRUCE_TAIGA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.11515151515151514f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PODZOL . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: ICE_SPIKES] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MUSHROOM_FIELDS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MYCELIUM . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : - 0.5f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : - 0.0625f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 6i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 30i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS , & crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: LUKEWARM_OCEAN , & crate :: biome :: Biome :: DEEP_LUKEWARM_OCEAN] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 14942356127128190352u64 , random_hi : 7163804278201757135u64 , true_at_and_below : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 0i16 }) , false_at_and_above : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 8i16 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DEEPSLATE . default_state }) })] }) , default_block : crate :: Block :: STONE . default_state , spawn_target : & [] , } ; pub const END: GenerationSettings = GenerationSettings { aquifers_enabled: false, ore_veins_enabled: false, @@ -148,11 +149,12 @@ impl GenerationSettings { result_state: crate::Block::END_STONE.default_state, }), default_block: crate::Block::END_STONE.default_state, + spawn_target: &[], }; - pub const FLOATING_ISLANDS : GenerationSettings = GenerationSettings { aquifers_enabled : false , ore_veins_enabled : false , legacy_random_source : true , sea_level : - 64i32 , default_fluid : crate :: Block :: WATER . default_state , shape : GenerationShapeConfig { min_y : 0i8 , height : 256u16 , size_horizontal : 2u8 , size_vertical : 1u8 } , surface_rule : MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 97i16 }) , surface_depth_multiplier : 2i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 62i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 60i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: BADLANDS , & crate :: biome :: Biome :: ERODED_BADLANDS , & crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 256i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: Hole (HoleMaterialCondition) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: AIR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Temperature , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state })] }) }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : 0f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : 0f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.06060606060606061f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: OLD_GROWTH_PINE_TAIGA , & crate :: biome :: Biome :: OLD_GROWTH_SPRUCE_TAIGA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.11515151515151514f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PODZOL . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: ICE_SPIKES] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MUSHROOM_FIELDS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MYCELIUM . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : - 0.5f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : - 0.0625f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 6i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 30i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS , & crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: LUKEWARM_OCEAN , & crate :: biome :: Biome :: DEEP_LUKEWARM_OCEAN] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 14942356127128190352u64 , random_hi : 7163804278201757135u64 , true_at_and_below : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 0i16 }) , false_at_and_above : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 8i16 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DEEPSLATE . default_state }) })] }) , default_block : crate :: Block :: STONE . default_state , } ; - pub const LARGE_BIOMES : GenerationSettings = GenerationSettings { aquifers_enabled : true , ore_veins_enabled : true , legacy_random_source : false , sea_level : 63i32 , default_fluid : crate :: Block :: WATER . default_state , shape : GenerationShapeConfig { min_y : - 64i8 , height : 384u16 , size_horizontal : 1u8 , size_vertical : 2u8 } , surface_rule : MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 9643035265078589371u64 , random_hi : 10681160692368465092u64 , true_at_and_below : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 0i8 }) , false_at_and_above : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 5i8 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BEDROCK . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: AbovePreliminarySurface (SurfaceMaterialCondition) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 97i16 }) , surface_depth_multiplier : 2i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 62i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 60i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: BADLANDS , & crate :: biome :: Biome :: ERODED_BADLANDS , & crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 256i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: Hole (HoleMaterialCondition) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: AIR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Temperature , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state })] }) }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : 0f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : 0f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.06060606060606061f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: OLD_GROWTH_PINE_TAIGA , & crate :: biome :: Biome :: OLD_GROWTH_SPRUCE_TAIGA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.11515151515151514f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PODZOL . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: ICE_SPIKES] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MUSHROOM_FIELDS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MYCELIUM . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : - 0.5f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : - 0.0625f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 6i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 30i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS , & crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: LUKEWARM_OCEAN , & crate :: biome :: Biome :: DEEP_LUKEWARM_OCEAN] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 14942356127128190352u64 , random_hi : 7163804278201757135u64 , true_at_and_below : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 0i16 }) , false_at_and_above : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 8i16 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DEEPSLATE . default_state }) })] }) , default_block : crate :: Block :: STONE . default_state , } ; - pub const NETHER : GenerationSettings = GenerationSettings { aquifers_enabled : false , ore_veins_enabled : false , legacy_random_source : true , sea_level : 32i32 , default_fluid : crate :: Block :: LAVA . default_state , shape : GenerationShapeConfig { min_y : 0i8 , height : 128u16 , size_horizontal : 1u8 , size_vertical : 2u8 } , surface_rule : MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 9643035265078589371u64 , random_hi : 10681160692368465092u64 , true_at_and_below : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 0i8 }) , false_at_and_above : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 5i8 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BEDROCK . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 14731587824038624654u64 , random_hi : 14134066294236873929u64 , true_at_and_below : YOffset :: BelowTop (pumpkin_util :: y_offset :: BelowTop { below_top : 5i8 }) , false_at_and_above : YOffset :: BelowTop (pumpkin_util :: y_offset :: BelowTop { below_top : 0i8 }) , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BEDROCK . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: BelowTop (pumpkin_util :: y_offset :: BelowTop { below_top : 5i8 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: NETHERRACK . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: BASALT_DELTAS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BASALT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PATCH , min_threshold : - 0.012f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 30i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 35i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : true , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: NETHER_STATE_SELECTOR , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BASALT . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BLACKSTONE . default_state })] }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SOUL_SAND_VALLEY] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: NETHER_STATE_SELECTOR , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SOUL_SAND . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SOUL_SOIL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PATCH , min_threshold : - 0.012f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 30i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 35i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : true , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: NETHER_STATE_SELECTOR , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SOUL_SAND . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SOUL_SOIL . default_state })] }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 32i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: LAVA . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARPED_FOREST] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: NETHERRACK , min_threshold : 0.54f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 31i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: NETHER_WART , min_threshold : 1.17f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WARPED_WART_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WARPED_NYLIUM . default_state })] }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: CRIMSON_FOREST] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: NETHERRACK , min_threshold : 0.54f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 31i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: NETHER_WART , min_threshold : 1.17f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: NETHER_WART_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CRIMSON_NYLIUM . default_state })] }) }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: NETHER_WASTES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SOUL_SAND_LAYER , min_threshold : - 0.012f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: Hole (HoleMaterialCondition) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 30i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 35i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : true , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SOUL_SAND . default_state }) }) }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: NETHERRACK . default_state })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 31i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 35i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : true , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL_LAYER , min_threshold : - 0.012f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 32i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: Hole (HoleMaterialCondition) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state }) })] }) }) }) }) })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: NETHERRACK . default_state })] }) , default_block : crate :: Block :: NETHERRACK . default_state , } ; - pub const OVERWORLD : GenerationSettings = GenerationSettings { aquifers_enabled : true , ore_veins_enabled : true , legacy_random_source : false , sea_level : 63i32 , default_fluid : crate :: Block :: WATER . default_state , shape : GenerationShapeConfig { min_y : - 64i8 , height : 384u16 , size_horizontal : 1u8 , size_vertical : 2u8 } , surface_rule : MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 9643035265078589371u64 , random_hi : 10681160692368465092u64 , true_at_and_below : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 0i8 }) , false_at_and_above : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 5i8 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BEDROCK . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: AbovePreliminarySurface (SurfaceMaterialCondition) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 97i16 }) , surface_depth_multiplier : 2i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 62i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 60i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: BADLANDS , & crate :: biome :: Biome :: ERODED_BADLANDS , & crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 256i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: Hole (HoleMaterialCondition) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: AIR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Temperature , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state })] }) }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : 0f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : 0f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.06060606060606061f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: OLD_GROWTH_PINE_TAIGA , & crate :: biome :: Biome :: OLD_GROWTH_SPRUCE_TAIGA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.11515151515151514f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PODZOL . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: ICE_SPIKES] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MUSHROOM_FIELDS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MYCELIUM . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : - 0.5f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : - 0.0625f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 6i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 30i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS , & crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: LUKEWARM_OCEAN , & crate :: biome :: Biome :: DEEP_LUKEWARM_OCEAN] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 14942356127128190352u64 , random_hi : 7163804278201757135u64 , true_at_and_below : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 0i16 }) , false_at_and_above : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 8i16 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DEEPSLATE . default_state }) })] }) , default_block : crate :: Block :: STONE . default_state , } ; + pub const FLOATING_ISLANDS : GenerationSettings = GenerationSettings { aquifers_enabled : false , ore_veins_enabled : false , legacy_random_source : true , sea_level : - 64i32 , default_fluid : crate :: Block :: WATER . default_state , shape : GenerationShapeConfig { min_y : 0i8 , height : 256u16 , size_horizontal : 2u8 , size_vertical : 1u8 } , surface_rule : MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 97i16 }) , surface_depth_multiplier : 2i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 62i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 60i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: BADLANDS , & crate :: biome :: Biome :: ERODED_BADLANDS , & crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 256i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: Hole (HoleMaterialCondition) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: AIR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Temperature , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state })] }) }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : 0f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : 0f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.06060606060606061f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: OLD_GROWTH_PINE_TAIGA , & crate :: biome :: Biome :: OLD_GROWTH_SPRUCE_TAIGA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.11515151515151514f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PODZOL . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: ICE_SPIKES] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MUSHROOM_FIELDS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MYCELIUM . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : - 0.5f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : - 0.0625f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 6i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 30i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS , & crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: LUKEWARM_OCEAN , & crate :: biome :: Biome :: DEEP_LUKEWARM_OCEAN] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 14942356127128190352u64 , random_hi : 7163804278201757135u64 , true_at_and_below : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 0i16 }) , false_at_and_above : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 8i16 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DEEPSLATE . default_state }) })] }) , default_block : crate :: Block :: STONE . default_state , spawn_target : & [] , } ; + pub const LARGE_BIOMES : GenerationSettings = GenerationSettings { aquifers_enabled : true , ore_veins_enabled : true , legacy_random_source : false , sea_level : 63i32 , default_fluid : crate :: Block :: WATER . default_state , shape : GenerationShapeConfig { min_y : - 64i8 , height : 384u16 , size_horizontal : 1u8 , size_vertical : 2u8 } , surface_rule : MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 9643035265078589371u64 , random_hi : 10681160692368465092u64 , true_at_and_below : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 0i8 }) , false_at_and_above : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 5i8 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BEDROCK . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: AbovePreliminarySurface (SurfaceMaterialCondition) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 97i16 }) , surface_depth_multiplier : 2i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 62i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 60i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: BADLANDS , & crate :: biome :: Biome :: ERODED_BADLANDS , & crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 256i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: Hole (HoleMaterialCondition) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: AIR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Temperature , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state })] }) }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : 0f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : 0f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.06060606060606061f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: OLD_GROWTH_PINE_TAIGA , & crate :: biome :: Biome :: OLD_GROWTH_SPRUCE_TAIGA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.11515151515151514f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PODZOL . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: ICE_SPIKES] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MUSHROOM_FIELDS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MYCELIUM . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : - 0.5f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : - 0.0625f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 6i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 30i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS , & crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: LUKEWARM_OCEAN , & crate :: biome :: Biome :: DEEP_LUKEWARM_OCEAN] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 14942356127128190352u64 , random_hi : 7163804278201757135u64 , true_at_and_below : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 0i16 }) , false_at_and_above : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 8i16 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DEEPSLATE . default_state }) })] }) , default_block : crate :: Block :: STONE . default_state , spawn_target : & [crate :: biome :: ParameterPoint { temperature : crate :: biome :: Parameter :: new (- 10000i64 , 10000i64) , humidity : crate :: biome :: Parameter :: new (- 10000i64 , 10000i64) , continentalness : crate :: biome :: Parameter :: new (- 1100i64 , 10000i64) , erosion : crate :: biome :: Parameter :: new (- 10000i64 , 10000i64) , depth : crate :: biome :: Parameter :: new (0i64 , 0i64) , weirdness : crate :: biome :: Parameter :: new (- 10000i64 , - 1600i64) , offset : 0i64 , } , crate :: biome :: ParameterPoint { temperature : crate :: biome :: Parameter :: new (- 10000i64 , 10000i64) , humidity : crate :: biome :: Parameter :: new (- 10000i64 , 10000i64) , continentalness : crate :: biome :: Parameter :: new (- 1100i64 , 10000i64) , erosion : crate :: biome :: Parameter :: new (- 10000i64 , 10000i64) , depth : crate :: biome :: Parameter :: new (0i64 , 0i64) , weirdness : crate :: biome :: Parameter :: new (1600i64 , 10000i64) , offset : 0i64 , }] , } ; + pub const NETHER : GenerationSettings = GenerationSettings { aquifers_enabled : false , ore_veins_enabled : false , legacy_random_source : true , sea_level : 32i32 , default_fluid : crate :: Block :: LAVA . default_state , shape : GenerationShapeConfig { min_y : 0i8 , height : 128u16 , size_horizontal : 1u8 , size_vertical : 2u8 } , surface_rule : MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 9643035265078589371u64 , random_hi : 10681160692368465092u64 , true_at_and_below : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 0i8 }) , false_at_and_above : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 5i8 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BEDROCK . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 14731587824038624654u64 , random_hi : 14134066294236873929u64 , true_at_and_below : YOffset :: BelowTop (pumpkin_util :: y_offset :: BelowTop { below_top : 5i8 }) , false_at_and_above : YOffset :: BelowTop (pumpkin_util :: y_offset :: BelowTop { below_top : 0i8 }) , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BEDROCK . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: BelowTop (pumpkin_util :: y_offset :: BelowTop { below_top : 5i8 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: NETHERRACK . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: BASALT_DELTAS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BASALT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PATCH , min_threshold : - 0.012f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 30i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 35i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : true , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: NETHER_STATE_SELECTOR , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BASALT . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BLACKSTONE . default_state })] }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SOUL_SAND_VALLEY] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: NETHER_STATE_SELECTOR , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SOUL_SAND . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SOUL_SOIL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PATCH , min_threshold : - 0.012f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 30i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 35i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : true , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: NETHER_STATE_SELECTOR , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SOUL_SAND . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SOUL_SOIL . default_state })] }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 32i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: LAVA . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARPED_FOREST] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: NETHERRACK , min_threshold : 0.54f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 31i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: NETHER_WART , min_threshold : 1.17f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WARPED_WART_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WARPED_NYLIUM . default_state })] }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: CRIMSON_FOREST] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: NETHERRACK , min_threshold : 0.54f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 31i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: NETHER_WART , min_threshold : 1.17f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: NETHER_WART_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CRIMSON_NYLIUM . default_state })] }) }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: NETHER_WASTES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SOUL_SAND_LAYER , min_threshold : - 0.012f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: Hole (HoleMaterialCondition) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 30i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 35i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : true , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SOUL_SAND . default_state }) }) }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: NETHERRACK . default_state })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 31i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 35i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : true , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL_LAYER , min_threshold : - 0.012f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 32i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: Hole (HoleMaterialCondition) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state }) })] }) }) }) }) })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: NETHERRACK . default_state })] }) , default_block : crate :: Block :: NETHERRACK . default_state , spawn_target : & [] , } ; + pub const OVERWORLD : GenerationSettings = GenerationSettings { aquifers_enabled : true , ore_veins_enabled : true , legacy_random_source : false , sea_level : 63i32 , default_fluid : crate :: Block :: WATER . default_state , shape : GenerationShapeConfig { min_y : - 64i8 , height : 384u16 , size_horizontal : 1u8 , size_vertical : 2u8 } , surface_rule : MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 9643035265078589371u64 , random_hi : 10681160692368465092u64 , true_at_and_below : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 0i8 }) , false_at_and_above : YOffset :: AboveBottom (pumpkin_util :: y_offset :: AboveBottom { above_bottom : 5i8 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: BEDROCK . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: AbovePreliminarySurface (SurfaceMaterialCondition) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 97i16 }) , surface_depth_multiplier : 2i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 62i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 60i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE_SWAMP , min_threshold : 0f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: BADLANDS , & crate :: biome :: Biome :: ERODED_BADLANDS , & crate :: biome :: Biome :: WOODED_BADLANDS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 256i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.909f64 , max_threshold : - 0.5454f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.1818f64 , max_threshold : 0.1818f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.5454f64 , max_threshold : 0.909f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: TERRACOTTA . default_state }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: RED_SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: Hole (HoleMaterialCondition) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 63i16 }) , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Not (NotMaterialCondition { invert : & MaterialCondition :: YAbove (AboveYMaterialCondition { anchor : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 74i16 }) , surface_depth_multiplier : 1i32 , add_stone_depth : true , }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ORANGE_TERRACOTTA . default_state }) }) }) , MaterialRule :: Badlands (BadLandsMaterialRule)] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WHITE_TERRACOTTA . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 1i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: AIR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Temperature , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state })] }) }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : 0f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : 0f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.35f64 , max_threshold : 0.6f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.06060606060606061f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: OLD_GROWTH_PINE_TAIGA , & crate :: biome :: Biome :: OLD_GROWTH_SPRUCE_TAIGA] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: COARSE_DIRT . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.11515151515151514f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PODZOL . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: ICE_SPIKES] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MUSHROOM_FIELDS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MYCELIUM . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRASS_BLOCK . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] })] })] }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : - 6i32 , surface_depth_multiplier : - 1i32 , add_stone_depth : true , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_OCEAN , & crate :: biome :: Biome :: DEEP_FROZEN_OCEAN] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Hole (HoleMaterialCondition) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: WATER . default_state }) }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: PACKED_ICE , min_threshold : - 0.5f64 , max_threshold : 0.2f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: PACKED_ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: ICE , min_threshold : - 0.0625f64 , max_threshold : 0.025f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: ICE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SNOWY_SLOPES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Steep , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SNOW_BLOCK . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: GROVE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: POWDER_SNOW , min_threshold : 0.45f64 , max_threshold : 0.58f64 , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Water (WaterMaterialCondition { offset : 0i32 , surface_depth_multiplier : 0i32 , add_stone_depth : false , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: POWDER_SNOW . default_state }) }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_PEAKS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: CALCITE , min_threshold : - 0.0125f64 , max_threshold : 0.0125f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CALCITE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: STONY_SHORE] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: GRAVEL , min_threshold : - 0.05f64 , max_threshold : 0.05f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_HILLS] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DRIPSTONE_CAVES] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state })] }) })] }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_SAVANNA] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.21212121212121213f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WINDSWEPT_GRAVELLY_HILLS] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.24242424242424243f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SURFACE , min_threshold : - 0.12121212121212122f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: MANGROVE_SWAMP] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: MUD . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DIRT . default_state })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: BEACH , & crate :: biome :: Biome :: SNOWY_BEACH] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 6i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: DESERT] , }) , then_run : & MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : true , secondary_depth_range : 30i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Floor , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: FROZEN_PEAKS , & crate :: biome :: Biome :: JAGGED_PEAKS] , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: WARM_OCEAN , & crate :: biome :: Biome :: LUKEWARM_OCEAN , & crate :: biome :: Biome :: DEEP_LUKEWARM_OCEAN] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SANDSTONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SAND . default_state })] }) }) , MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: StoneDepth (StoneDepthMaterialCondition { offset : 0i32 , add_surface_depth : false , secondary_depth_range : 0i32 , surface_type : pumpkin_util :: math :: vertical_surface_type :: VerticalSurfaceType :: Ceiling , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: STONE . default_state }) }) , MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: GRAVEL . default_state })] })] }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: Biome (BiomeMaterialCondition { biome_is : & [& crate :: biome :: Biome :: SULFUR_CAVES] , }) , then_run : & MaterialRule :: Sequence (SequenceMaterialRule { sequence : & [MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : - 0.4000000059604645f64 , max_threshold : - 0.10000000149011612f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0f64 , max_threshold : 0.4000000059604645f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: SULFUR . default_state }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: NoiseThreshold (NoiseThresholdMaterialCondition { noise : DoublePerlinNoiseParameters :: SULFUR_CAVE_GRADIENT , min_threshold : 0.4000000059604645f64 , max_threshold : 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000f64 , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: CINNABAR . default_state }) })] }) }) , MaterialRule :: Condition (ConditionMaterialRule { if_true : MaterialCondition :: VerticalGradient (VerticalGradientMaterialCondition { random_lo : 14942356127128190352u64 , random_hi : 7163804278201757135u64 , true_at_and_below : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 0i16 }) , false_at_and_above : YOffset :: Absolute (pumpkin_util :: y_offset :: Absolute { absolute : 8i16 }) , }) , then_run : & MaterialRule :: Block (BlockMaterialRule { result_state : crate :: Block :: DEEPSLATE . default_state }) })] }) , default_block : crate :: Block :: STONE . default_state , spawn_target : & [crate :: biome :: ParameterPoint { temperature : crate :: biome :: Parameter :: new (- 10000i64 , 10000i64) , humidity : crate :: biome :: Parameter :: new (- 10000i64 , 10000i64) , continentalness : crate :: biome :: Parameter :: new (- 1100i64 , 10000i64) , erosion : crate :: biome :: Parameter :: new (- 10000i64 , 10000i64) , depth : crate :: biome :: Parameter :: new (0i64 , 0i64) , weirdness : crate :: biome :: Parameter :: new (- 10000i64 , - 1600i64) , offset : 0i64 , } , crate :: biome :: ParameterPoint { temperature : crate :: biome :: Parameter :: new (- 10000i64 , 10000i64) , humidity : crate :: biome :: Parameter :: new (- 10000i64 , 10000i64) , continentalness : crate :: biome :: Parameter :: new (- 1100i64 , 10000i64) , erosion : crate :: biome :: Parameter :: new (- 10000i64 , 10000i64) , depth : crate :: biome :: Parameter :: new (0i64 , 0i64) , weirdness : crate :: biome :: Parameter :: new (1600i64 , 10000i64) , offset : 0i64 , }] , } ; #[must_use] pub fn from_dimension(dimension: &Dimension) -> &'static Self { if dimension == &Dimension::OVERWORLD { diff --git a/crates/pumpkin-data/src/generated/item.rs b/crates/pumpkin-data/src/generated/item.rs index 1711532e6..d6779950f 100644 --- a/crates/pumpkin-data/src/generated/item.rs +++ b/crates/pumpkin-data/src/generated/item.rs @@ -67641,7 +67641,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const APPLE : Self = Self { id : 878 , registry_key : "minecraft:apple" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x16minecraft:display_name\x08\x05value\x0Fitem.apple.name\0\n\x0Eminecraft:tags\t\x04tags\x08\x02\x11minecraft:is_food\0\n\x0Fitem_properties\x03\x0Bframe_count\x02\x01\rhand_equipped\0\x08\x10enchantable_slot\x04none\x01\x0Eshould_despawn\x01\x01\x0Eallow_off_hand\0\x03\x06damage\0\x03\x11creative_category\x04\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x05apple\0\0\x01\x04foil\0\x01\x12hidden_in_commands\x02\x03\x11enchantable_value\0\x05\x0Cmining_speed\0\0\x80?\x03\x0Cuse_duration@\x01\x0Fstacked_by_data\0\x01\x0Eliquid_clipped\0\x03\ruse_animation\x02\x01\x17can_destroy_in_creative\x01\x08\x0Ecreative_group\0\x03\x0Emax_stack_size\x80\x01\0\t\titem_tags\x08\x02\x11minecraft:is_food\n\x0Eminecraft:food\x01\x0Ecan_always_eat\0\x05\x13saturation_modifier\x9A\x99\x99>\x03\tnutrition\x08\n\x11using_converts_to\0\0\n\x17minecraft:use_animation\x08\x05value\x03eat\0\n\x17minecraft:use_modifiers\x05\x11movement_modifier33\xB3>\x01\x0Femit_vibrations\x01\x05\x0Cuse_duration\xCD\xCC\xCC?\x08\x0Bstart_using\x06always\0\0\0" } ; + pub const APPLE : Self = Self { id : 878 , registry_key : "minecraft:apple" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x0Fitem_properties\x08\x10enchantable_slot\x04none\x01\x0Fstacked_by_data\0\x03\ruse_animation\x02\x03\x0Cuse_duration@\x03\x0Bframe_count\x02\x03\x0Emax_stack_size\x80\x01\x01\x12hidden_in_commands\x02\x01\x0Eallow_off_hand\0\x01\x17can_destroy_in_creative\x01\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x05apple\0\0\x03\x06damage\0\x05\x0Cmining_speed\0\0\x80?\x01\x04foil\0\x01\rhand_equipped\0\x01\x0Eshould_despawn\x01\x03\x11enchantable_value\0\x01\x0Eliquid_clipped\0\x03\x11creative_category\x04\x08\x0Ecreative_group\0\0\n\x0Eminecraft:food\n\x11using_converts_to\0\x01\x0Ecan_always_eat\0\x05\x13saturation_modifier\x9A\x99\x99>\x03\tnutrition\x08\0\t\titem_tags\x08\x02\x11minecraft:is_food\n\x17minecraft:use_animation\x08\x05value\x03eat\0\n\x16minecraft:display_name\x08\x05value\x0Fitem.apple.name\0\n\x0Eminecraft:tags\t\x04tags\x08\x02\x11minecraft:is_food\0\n\x17minecraft:use_modifiers\x01\x0Femit_vibrations\x01\x05\x11movement_modifier33\xB3>\x05\x0Cuse_duration\xCD\xCC\xCC?\x08\x0Bstart_using\x06always\0\0\0" } ; pub const ARCHER_POTTERY_SHERD: Self = Self { id: 671, registry_key: "minecraft:archer_pottery_sherd", @@ -67726,7 +67726,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const BAKED_POTATO : Self = Self { id : 281 , registry_key : "minecraft:baked_potato" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x01\x0Ecan_always_eat\0\x03\ron_use_action\x01\x03\rcooldown_time\0\x08\rcooldown_type\0\x05\x13saturation_modifier\x9A\x99\x19?\x03\tnutrition\n\x08\x11using_converts_to\0\0\x03\x16minecraft:use_duration@\0\0" } ; + pub const BAKED_POTATO : Self = Self { id : 281 , registry_key : "minecraft:baked_potato" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x05\x13saturation_modifier\x9A\x99\x19?\x03\tnutrition\n\x01\x0Ecan_always_eat\0\x03\rcooldown_time\0\x08\rcooldown_type\0\x03\ron_use_action\x01\x08\x11using_converts_to\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\0\0\0" } ; pub const BALLOON: Self = Self { id: 612, registry_key: "minecraft:balloon", @@ -67979,7 +67979,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const BEEF : Self = Self { id : 273 , registry_key : "minecraft:beef" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x03\rcooldown_time\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\x11using_converts_to\0\x01\x0Ecan_always_eat\0\x05\x13saturation_modifier\x9A\x99\x99>\x03\tnutrition\x06\x03\ron_use_action\x01\x08\rcooldown_type\0\0\0\0" } ; + pub const BEEF : Self = Self { id : 273 , registry_key : "minecraft:beef" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x05\x13saturation_modifier\x9A\x99\x99>\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\x11using_converts_to\0\x01\x0Ecan_always_eat\0\x03\tnutrition\x06\x03\rcooldown_time\0\x08\rcooldown_type\0\x03\ron_use_action\x01\0\x03\x16minecraft:use_duration@\0\0" } ; pub const BEEHIVE: Self = Self { id: -219, registry_key: "minecraft:beehive", @@ -67987,9 +67987,9 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const BEETROOT : Self = Self { id : 285 , registry_key : "minecraft:beetroot" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x03\tnutrition\x02\x08\x11using_converts_to\0\x03\rcooldown_time\0\x05\x13saturation_modifier\x9A\x99\x19?\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x01\x0Ecan_always_eat\0\x08\rcooldown_type\0\x03\ron_use_action\x01\0\0\0" } ; - pub const BEETROOT_SEEDS : Self = Self { id : 295 , registry_key : "minecraft:beetroot_seeds" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:seed\x08\x0Bcrop_result\x12minecraft:beetroot\t\x08plant_at\x08\x02\x12minecraft:farmland\x01\x1Aplant_at_any_solid_surface\0\x08\rplant_at_face\x02up\0\0\0" } ; - pub const BEETROOT_SOUP : Self = Self { id : 286 , registry_key : "minecraft:beetroot_soup" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\x03\x18minecraft:max_stack_size\x02\n\x0Eminecraft:food\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x01\x0Ecan_always_eat\0\x05\x13saturation_modifier\x9A\x99\x19?\x03\ron_use_action\x01\x08\x11using_converts_to\x04bowl\x03\tnutrition\x0C\x03\rcooldown_time\0\x08\rcooldown_type\0\0\0\0" } ; + pub const BEETROOT : Self = Self { id : 285 , registry_key : "minecraft:beetroot" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x05\x13saturation_modifier\x9A\x99\x19?\x03\rcooldown_time\0\x08\x11using_converts_to\0\x01\x0Ecan_always_eat\0\x03\ron_use_action\x01\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\rcooldown_type\0\x03\tnutrition\x02\0\x03\x16minecraft:use_duration@\0\0" } ; + pub const BEETROOT_SEEDS : Self = Self { id : 295 , registry_key : "minecraft:beetroot_seeds" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:seed\x08\x0Bcrop_result\x12minecraft:beetroot\x01\x1Aplant_at_any_solid_surface\0\x08\rplant_at_face\x02up\t\x08plant_at\x08\x02\x12minecraft:farmland\0\0\0" } ; + pub const BEETROOT_SOUP : Self = Self { id : 286 , registry_key : "minecraft:beetroot_soup" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x03\tnutrition\x0C\x05\x13saturation_modifier\x9A\x99\x19?\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\ron_use_action\x01\x08\rcooldown_type\0\x03\rcooldown_time\0\x01\x0Ecan_always_eat\0\x08\x11using_converts_to\x04bowl\0\x03\x16minecraft:use_duration@\x03\x18minecraft:max_stack_size\x02\0\0" } ; pub const BELL: Self = Self { id: -206, registry_key: "minecraft:bell", @@ -68151,7 +68151,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const BLACK_BUNDLE : Self = Self { id : 857 , registry_key : "minecraft:black_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x0Fitem_properties\x03\x11enchantable_value\0\x03\x11creative_category\x06\x03\x06damage\0\x01\x0Fstacked_by_data\0\x01\x0Eallow_off_hand\0\n\x0Eminecraft:icon\n\x08textures\x08\x10bundle_open_back\x16bundle_black_open_back\x08\x11bundle_open_front\x17bundle_black_open_front\x08\x07default\x0Cbundle_black\0\0\x08\x10enchantable_slot\x04none\x01\rhand_equipped\0\x08\x0Ecreative_group\0\x01\x17can_destroy_in_creative\x01\x01\x04foil\0\x01\x0Eliquid_clipped\0\x05\x0Cmining_speed\0\0\x80?\x03\ruse_animation\0\x03\x0Cuse_duration\0\x01\x12hidden_in_commands\x02\x03\x0Bframe_count\x02\x03\x0Emax_stack_size\x02\x01\x0Eshould_despawn\x01\0\t\titem_tags\0\0\n\x16minecraft:storage_item\x01\x1Aallow_nested_storage_items\x01\x03\tmax_slots\x80\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\t\rallowed_items\0\0\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\0\0" } ; + pub const BLACK_BUNDLE : Self = Self { id : 857 , registry_key : "minecraft:black_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x0Fitem_properties\x01\x17can_destroy_in_creative\x01\x03\x11enchantable_value\0\x03\x0Cuse_duration\0\x08\x0Ecreative_group\0\x01\x04foil\0\x05\x0Cmining_speed\0\0\x80?\x03\x06damage\0\x01\x12hidden_in_commands\x02\x03\x0Bframe_count\x02\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x0Cbundle_black\x08\x10bundle_open_back\x16bundle_black_open_back\x08\x11bundle_open_front\x17bundle_black_open_front\0\0\x01\rhand_equipped\0\x01\x0Eallow_off_hand\0\x08\x10enchantable_slot\x04none\x03\x11creative_category\x06\x01\x0Fstacked_by_data\0\x01\x0Eliquid_clipped\0\x03\x0Emax_stack_size\x02\x03\ruse_animation\0\x01\x0Eshould_despawn\x01\0\t\titem_tags\0\0\n\x16minecraft:storage_item\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\t\rallowed_items\0\0\x01\x1Aallow_nested_storage_items\x01\x03\tmax_slots\x80\x01\0\0\0" } ; pub const BLACK_CANDLE: Self = Self { id: -428, registry_key: "minecraft:black_candle", @@ -68327,7 +68327,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const BLUE_BUNDLE : Self = Self { id : 858 , registry_key : "minecraft:blue_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x0Fitem_properties\x01\x0Eshould_despawn\x01\x03\x0Bframe_count\x02\n\x0Eminecraft:icon\n\x08textures\x08\x10bundle_open_back\x15bundle_blue_open_back\x08\x11bundle_open_front\x16bundle_blue_open_front\x08\x07default\x0Bbundle_blue\0\0\x08\x10enchantable_slot\x04none\x01\x12hidden_in_commands\x02\x03\x06damage\0\x03\x11enchantable_value\0\x03\x11creative_category\x06\x01\x0Eallow_off_hand\0\x01\rhand_equipped\0\x03\ruse_animation\0\x05\x0Cmining_speed\0\0\x80?\x01\x0Fstacked_by_data\0\x08\x0Ecreative_group\0\x01\x0Eliquid_clipped\0\x03\x0Emax_stack_size\x02\x03\x0Cuse_duration\0\x01\x04foil\0\x01\x17can_destroy_in_creative\x01\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\t\titem_tags\0\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n\x16minecraft:storage_item\t\rallowed_items\0\0\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\x01\x1Aallow_nested_storage_items\x01\x03\tmax_slots\x80\x01\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\0\0" } ; + pub const BLUE_BUNDLE : Self = Self { id : 858 , registry_key : "minecraft:blue_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x0Fitem_properties\x08\x10enchantable_slot\x04none\x01\x0Fstacked_by_data\0\x03\x11enchantable_value\0\x01\x0Eallow_off_hand\0\x01\x17can_destroy_in_creative\x01\x08\x0Ecreative_group\0\x03\x0Bframe_count\x02\x01\x0Eliquid_clipped\0\x01\x12hidden_in_commands\x02\x03\ruse_animation\0\x03\x11creative_category\x06\x01\x0Eshould_despawn\x01\x01\x04foil\0\x03\x06damage\0\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x0Bbundle_blue\x08\x10bundle_open_back\x15bundle_blue_open_back\x08\x11bundle_open_front\x16bundle_blue_open_front\0\0\x03\x0Emax_stack_size\x02\x01\rhand_equipped\0\x05\x0Cmining_speed\0\0\x80?\x03\x0Cuse_duration\0\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\t\titem_tags\0\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x16minecraft:storage_item\x01\x1Aallow_nested_storage_items\x01\t\rallowed_items\0\0\x03\tmax_slots\x80\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\0\0" } ; pub const BLUE_CANDLE: Self = Self { id: -424, registry_key: "minecraft:blue_candle", @@ -68566,8 +68566,8 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const BREAD : Self = Self { id : 261 , registry_key : "minecraft:bread" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x03\ron_use_action\x01\x05\x13saturation_modifier\x9A\x99\x19?\x01\x0Ecan_always_eat\0\x03\rcooldown_time\0\x03\tnutrition\n\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\rcooldown_type\0\x08\x11using_converts_to\0\0\x03\x16minecraft:use_duration@\0\0" } ; - pub const BREEZE_ROD : Self = Self { id : 874 , registry_key : "minecraft:breeze_rod" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\t\titem_tags\0\0\n\x0Fitem_properties\x01\x0Fstacked_by_data\0\n\x0Eminecraft:icon\n\x08textures\x08\x07default\nbreeze_rod\0\0\x01\x0Eliquid_clipped\0\x03\x06damage\0\x01\x17can_destroy_in_creative\x01\x08\x0Ecreative_group\0\x01\rhand_equipped\x01\x03\ruse_animation\0\x03\x11enchantable_value\0\x08\x10enchantable_slot\x04none\x01\x12hidden_in_commands\x02\x01\x0Eshould_despawn\x01\x01\x04foil\0\x03\x0Cuse_duration\0\x01\x0Eallow_off_hand\0\x03\x0Emax_stack_size\x80\x01\x03\x11creative_category\x08\x03\x0Bframe_count\x02\x05\x0Cmining_speed\0\0\x80?\0\n\x16minecraft:display_name\x08\x05value\x14item.breeze_rod.name\0\n\x17minecraft:hand_equipped\x01\x05value\x01\0\0\0" } ; + pub const BREAD : Self = Self { id : 261 , registry_key : "minecraft:bread" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x08\x11using_converts_to\0\x08\rcooldown_type\0\x03\rcooldown_time\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x01\x0Ecan_always_eat\0\x05\x13saturation_modifier\x9A\x99\x19?\x03\tnutrition\n\x03\ron_use_action\x01\0\x03\x16minecraft:use_duration@\0\0" } ; + pub const BREEZE_ROD : Self = Self { id : 874 , registry_key : "minecraft:breeze_rod" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x16minecraft:display_name\x08\x05value\x14item.breeze_rod.name\0\n\x0Fitem_properties\x03\x11enchantable_value\0\x03\x0Bframe_count\x02\x01\x04foil\0\x03\ruse_animation\0\n\x0Eminecraft:icon\n\x08textures\x08\x07default\nbreeze_rod\0\0\x03\x06damage\0\x08\x10enchantable_slot\x04none\x03\x0Cuse_duration\0\x05\x0Cmining_speed\0\0\x80?\x08\x0Ecreative_group\0\x03\x0Emax_stack_size\x80\x01\x01\x0Fstacked_by_data\0\x01\x12hidden_in_commands\x02\x01\x0Eshould_despawn\x01\x01\x0Eallow_off_hand\0\x03\x11creative_category\x08\x01\rhand_equipped\x01\x01\x0Eliquid_clipped\0\x01\x17can_destroy_in_creative\x01\0\t\titem_tags\0\0\n\x17minecraft:hand_equipped\x01\x05value\x01\0\0\0" } ; pub const BREEZE_SPAWN_EGG: Self = Self { id: 506, registry_key: "minecraft:breeze_spawn_egg", @@ -68631,7 +68631,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const BROWN_BUNDLE : Self = Self { id : 859 , registry_key : "minecraft:brown_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x18minecraft:max_stack_size\x01\x05value\x01\0\t\titem_tags\0\0\n\x16minecraft:storage_item\t\rallowed_items\0\0\x01\x1Aallow_nested_storage_items\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\x03\tmax_slots\x80\x01\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x0Fitem_properties\x03\x0Cuse_duration\0\x01\x0Eliquid_clipped\0\x03\x0Bframe_count\x02\x01\x0Eshould_despawn\x01\x01\x0Fstacked_by_data\0\x08\x10enchantable_slot\x04none\x03\ruse_animation\0\x05\x0Cmining_speed\0\0\x80?\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x0Cbundle_brown\x08\x10bundle_open_back\x16bundle_brown_open_back\x08\x11bundle_open_front\x17bundle_brown_open_front\0\0\x08\x0Ecreative_group\0\x03\x0Emax_stack_size\x02\x01\x17can_destroy_in_creative\x01\x03\x11enchantable_value\0\x03\x11creative_category\x06\x01\x04foil\0\x01\x12hidden_in_commands\x02\x03\x06damage\0\x01\x0Eallow_off_hand\0\x01\rhand_equipped\0\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\0\0" } ; + pub const BROWN_BUNDLE : Self = Self { id : 859 , registry_key : "minecraft:brown_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\t\titem_tags\0\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x0Fitem_properties\x03\x0Emax_stack_size\x02\x03\x11creative_category\x06\x01\x0Eliquid_clipped\0\n\x0Eminecraft:icon\n\x08textures\x08\x10bundle_open_back\x16bundle_brown_open_back\x08\x11bundle_open_front\x17bundle_brown_open_front\x08\x07default\x0Cbundle_brown\0\0\x05\x0Cmining_speed\0\0\x80?\x03\ruse_animation\0\x01\rhand_equipped\0\x01\x0Eallow_off_hand\0\x08\x10enchantable_slot\x04none\x03\x06damage\0\x03\x0Bframe_count\x02\x03\x0Cuse_duration\0\x01\x17can_destroy_in_creative\x01\x01\x04foil\0\x01\x0Eshould_despawn\x01\x01\x12hidden_in_commands\x02\x08\x0Ecreative_group\0\x01\x0Fstacked_by_data\0\x03\x11enchantable_value\0\0\n\x16minecraft:storage_item\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\x03\tmax_slots\x80\x01\x01\x1Aallow_nested_storage_items\x01\t\rallowed_items\0\0\0\0\0" } ; pub const BROWN_CANDLE: Self = Self { id: -425, registry_key: "minecraft:brown_candle", @@ -68807,7 +68807,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const BUNDLE : Self = Self { id : 860 , registry_key : "minecraft:bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\t\titem_tags\0\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x16minecraft:storage_item\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\x03\tmax_slots\x80\x01\t\rallowed_items\0\0\x01\x1Aallow_nested_storage_items\x01\0\n\x0Fitem_properties\x03\x0Bframe_count\x02\x01\x0Eshould_despawn\x01\x03\x11enchantable_value\0\x08\x10enchantable_slot\x04none\n\x0Eminecraft:icon\n\x08textures\x08\x10bundle_open_back\x10bundle_open_back\x08\x11bundle_open_front\x11bundle_open_front\x08\x07default\x06bundle\0\0\x03\x0Emax_stack_size\x02\x03\x06damage\0\x03\x0Cuse_duration\0\x03\x11creative_category\x06\x01\rhand_equipped\0\x05\x0Cmining_speed\0\0\x80?\x01\x12hidden_in_commands\x02\x01\x17can_destroy_in_creative\x01\x01\x0Fstacked_by_data\0\x08\x0Ecreative_group\0\x01\x04foil\0\x01\x0Eliquid_clipped\0\x03\ruse_animation\0\x01\x0Eallow_off_hand\0\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\0\0" } ; + pub const BUNDLE : Self = Self { id : 860 , registry_key : "minecraft:bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x16minecraft:storage_item\x03\tmax_slots\x80\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\x01\x1Aallow_nested_storage_items\x01\t\rallowed_items\0\0\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x0Fitem_properties\x03\x11enchantable_value\0\x03\ruse_animation\0\x03\x0Bframe_count\x02\x08\x0Ecreative_group\0\x01\x0Eallow_off_hand\0\x03\x0Cuse_duration\0\x01\x17can_destroy_in_creative\x01\x03\x11creative_category\x06\x05\x0Cmining_speed\0\0\x80?\n\x0Eminecraft:icon\n\x08textures\x08\x11bundle_open_front\x11bundle_open_front\x08\x07default\x06bundle\x08\x10bundle_open_back\x10bundle_open_back\0\0\x01\x0Eshould_despawn\x01\x01\rhand_equipped\0\x03\x06damage\0\x08\x10enchantable_slot\x04none\x01\x12hidden_in_commands\x02\x01\x0Fstacked_by_data\0\x01\x04foil\0\x01\x0Eliquid_clipped\0\x03\x0Emax_stack_size\x02\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\t\titem_tags\0\0\0\0" } ; pub const BURN_POTTERY_SHERD: Self = Self { id: 675, registry_key: "minecraft:burn_pottery_sherd", @@ -68871,7 +68871,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const CAMERA : Self = Self { id : 607 , registry_key : "minecraft:camera" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x08\x0Fminecraft:block\x10minecraft:camera\n\x10minecraft:camera\x05\x14shutter_screen_ratio\0\0\0?\x05\x13slide_away_duration\xCD\xCCL>\x05\x10picture_duration\0\0\x80?\x05\x10shutter_duration\xCD\xCCL>\x05\x13black_bars_duration\xCD\xCCL>\x05\x17black_bars_screen_ratio\n\xD7\xA3=\0\x03\x16minecraft:use_duration\xC0\x9A\x0C\0\0" } ; + pub const CAMERA : Self = Self { id : 607 , registry_key : "minecraft:camera" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x08\x0Fminecraft:block\x10minecraft:camera\x03\x16minecraft:use_duration\xC0\x9A\x0C\n\x10minecraft:camera\x05\x17black_bars_screen_ratio\n\xD7\xA3=\x05\x13slide_away_duration\xCD\xCCL>\x05\x10picture_duration\0\0\x80?\x05\x14shutter_screen_ratio\0\0\0?\x05\x13black_bars_duration\xCD\xCCL>\x05\x10shutter_duration\xCD\xCCL>\0\0\0" } ; pub const CAMPFIRE: Self = Self { id: 601, registry_key: "minecraft:campfire", @@ -68900,7 +68900,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const CARROT : Self = Self { id : 279 , registry_key : "minecraft:carrot" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x03\ron_use_action\x01\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x01\x0Ecan_always_eat\0\x05\x13saturation_modifier\x9A\x99\x19?\x08\x11using_converts_to\0\x03\tnutrition\x06\x08\rcooldown_type\0\x03\rcooldown_time\0\0\n\x0Eminecraft:seed\x08\rplant_at_face\x02up\x08\x0Bcrop_result\x11minecraft:carrots\x01\x1Aplant_at_any_solid_surface\0\t\x08plant_at\x08\x02\x12minecraft:farmland\0\0\0" } ; + pub const CARROT : Self = Self { id : 279 , registry_key : "minecraft:carrot" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:seed\t\x08plant_at\x08\x02\x12minecraft:farmland\x01\x1Aplant_at_any_solid_surface\0\x08\x0Bcrop_result\x11minecraft:carrots\x08\rplant_at_face\x02up\0\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x03\tnutrition\x06\x08\rcooldown_type\0\x05\x13saturation_modifier\x9A\x99\x19?\x08\x11using_converts_to\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\rcooldown_time\0\x03\ron_use_action\x01\x01\x0Ecan_always_eat\0\0\0\0" } ; pub const CARROT_ON_A_STICK: Self = Self { id: 527, registry_key: "minecraft:carrot_on_a_stick", @@ -69202,7 +69202,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const CHICKEN : Self = Self { id : 275 , registry_key : "minecraft:chicken" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x03\tnutrition\x04\x01\x0Ecan_always_eat\0\x03\ron_use_action\x01\x03\rcooldown_time\0\x08\x11using_converts_to\0\t\x07effects\n\x02\x08\x04name\x06hunger\x05\x06chance\x9A\x99\x99>\x03\x02id\"\x08\rdescriptionId\rpotion.hunger\x03\tamplifier\0\x03\x08duration<\0\x05\x13saturation_modifier\x9A\x99\x99>\x08\rcooldown_type\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\0\0\0" } ; + pub const CHICKEN : Self = Self { id : 275 , registry_key : "minecraft:chicken" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x03\tnutrition\x04\x01\x0Ecan_always_eat\0\t\x07effects\n\x02\x03\tamplifier\0\x08\rdescriptionId\rpotion.hunger\x05\x06chance\x9A\x99\x99>\x08\x04name\x06hunger\x03\x08duration<\x03\x02id\"\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\x11using_converts_to\0\x03\rcooldown_time\0\x03\ron_use_action\x01\x08\rcooldown_type\0\x05\x13saturation_modifier\x9A\x99\x99>\0\0\0" } ; pub const CHICKEN_SPAWN_EGG: Self = Self { id: 439, registry_key: "minecraft:chicken_spawn_egg", @@ -69322,7 +69322,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const CHORUS_FRUIT : Self = Self { id : 568 , registry_key : "minecraft:chorus_fruit" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x08\rcooldown_type\x0Bchorusfruit\x08\x11using_converts_to\0\x05\x13saturation_modifier\x9A\x99\x99>\x01\x0Ecan_always_eat\x01\x03\ron_use_action\0\x03\tnutrition\x08\x03\rcooldown_time(\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\0\x03\x16minecraft:use_duration@\0\0" } ; + pub const CHORUS_FRUIT : Self = Self { id : 568 , registry_key : "minecraft:chorus_fruit" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\rcooldown_type\x0Bchorusfruit\x05\x13saturation_modifier\x9A\x99\x99>\x01\x0Ecan_always_eat\x01\x03\ron_use_action\0\x03\rcooldown_time(\x08\x11using_converts_to\0\x03\tnutrition\x08\0\0\0" } ; pub const CHORUS_PLANT: Self = Self { id: 240, registry_key: "minecraft:chorus_plant", @@ -69547,7 +69547,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const COD : Self = Self { id : 264 , registry_key : "minecraft:cod" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x08\rcooldown_type\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\ron_use_action\x01\x08\x11using_converts_to\0\x01\x0Ecan_always_eat\0\x05\x13saturation_modifier\xCD\xCC\xCC=\x03\tnutrition\x04\x03\rcooldown_time\0\0\x01\x19minecraft:stacked_by_data\x01\0\0" } ; + pub const COD : Self = Self { id : 264 , registry_key : "minecraft:cod" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x01\x19minecraft:stacked_by_data\x01\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x03\ron_use_action\x01\x03\rcooldown_time\0\x08\rcooldown_type\0\x05\x13saturation_modifier\xCD\xCC\xCC=\x03\tnutrition\x04\x08\x11using_converts_to\0\x01\x0Ecan_always_eat\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\0\0\0" } ; pub const COD_BUCKET: Self = Self { id: 367, registry_key: "minecraft:cod_bucket", @@ -69674,14 +69674,14 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const COOKED_BEEF : Self = Self { id : 274 , registry_key : "minecraft:cooked_beef" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x05\x13saturation_modifier\xCD\xCCL?\x03\ron_use_action\x01\x08\rcooldown_type\0\x01\x0Ecan_always_eat\0\x03\rcooldown_time\0\x08\x11using_converts_to\0\x03\tnutrition\x10\0\0\0" } ; - pub const COOKED_CHICKEN : Self = Self { id : 276 , registry_key : "minecraft:cooked_chicken" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x05\x13saturation_modifier\x9A\x99\x19?\x08\x11using_converts_to\0\x08\rcooldown_type\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\tnutrition\x0C\x03\rcooldown_time\0\x01\x0Ecan_always_eat\0\x03\ron_use_action\x01\0\x03\x16minecraft:use_duration@\0\0" } ; - pub const COOKED_COD : Self = Self { id : 268 , registry_key : "minecraft:cooked_cod" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x01\x0Ecan_always_eat\0\x03\ron_use_action\x01\x03\rcooldown_time\0\x03\tnutrition\n\x08\rcooldown_type\0\x08\x11using_converts_to\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x05\x13saturation_modifier\x9A\x99\x19?\0\x01\x19minecraft:stacked_by_data\x01\x03\x16minecraft:use_duration@\0\0" } ; - pub const COOKED_MUTTON : Self = Self { id : 561 , registry_key : "minecraft:cooked_mutton" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x08\x11using_converts_to\0\x05\x13saturation_modifier\xCD\xCCL?\x01\x0Ecan_always_eat\0\x03\rcooldown_time\0\x03\tnutrition\x0C\x03\ron_use_action\x01\x08\rcooldown_type\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\0\x03\x16minecraft:use_duration@\0\0" } ; - pub const COOKED_PORKCHOP : Self = Self { id : 263 , registry_key : "minecraft:cooked_porkchop" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x03\ron_use_action\x01\x05\x13saturation_modifier\xCD\xCCL?\x08\x11using_converts_to\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\rcooldown_type\0\x03\tnutrition\x10\x01\x0Ecan_always_eat\0\x03\rcooldown_time\0\0\0\0" } ; - pub const COOKED_RABBIT : Self = Self { id : 289 , registry_key : "minecraft:cooked_rabbit" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x03\rcooldown_time\0\x03\tnutrition\n\x03\ron_use_action\x01\x05\x13saturation_modifier\x9A\x99\x19?\x08\x11using_converts_to\0\x01\x0Ecan_always_eat\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\rcooldown_type\0\0\x03\x16minecraft:use_duration@\0\0" } ; - pub const COOKED_SALMON : Self = Self { id : 269 , registry_key : "minecraft:cooked_salmon" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x03\rcooldown_time\0\x01\x0Ecan_always_eat\0\x03\tnutrition\x0C\x08\rcooldown_type\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x05\x13saturation_modifier\xCD\xCCL?\x03\ron_use_action\x01\x08\x11using_converts_to\0\0\x01\x19minecraft:stacked_by_data\x01\0\0" } ; - pub const COOKIE : Self = Self { id : 271 , registry_key : "minecraft:cookie" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x08\x11using_converts_to\0\x08\rcooldown_type\0\x03\ron_use_action\x01\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\tnutrition\x04\x01\x0Ecan_always_eat\0\x03\rcooldown_time\0\x05\x13saturation_modifier\xCD\xCC\xCC=\0\0\0" } ; + pub const COOKED_BEEF : Self = Self { id : 274 , registry_key : "minecraft:cooked_beef" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x08\rcooldown_type\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x05\x13saturation_modifier\xCD\xCCL?\x08\x11using_converts_to\0\x01\x0Ecan_always_eat\0\x03\rcooldown_time\0\x03\tnutrition\x10\x03\ron_use_action\x01\0\x03\x16minecraft:use_duration@\0\0" } ; + pub const COOKED_CHICKEN : Self = Self { id : 276 , registry_key : "minecraft:cooked_chicken" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x01\x0Ecan_always_eat\0\x08\rcooldown_type\0\x03\tnutrition\x0C\x08\x11using_converts_to\0\x03\ron_use_action\x01\x05\x13saturation_modifier\x9A\x99\x19?\x03\rcooldown_time\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\0\0\0" } ; + pub const COOKED_COD : Self = Self { id : 268 , registry_key : "minecraft:cooked_cod" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x05\x13saturation_modifier\x9A\x99\x19?\x08\x11using_converts_to\0\x03\tnutrition\n\x03\rcooldown_time\0\x08\rcooldown_type\0\x01\x0Ecan_always_eat\0\x03\ron_use_action\x01\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\0\x01\x19minecraft:stacked_by_data\x01\x03\x16minecraft:use_duration@\0\0" } ; + pub const COOKED_MUTTON : Self = Self { id : 561 , registry_key : "minecraft:cooked_mutton" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x03\rcooldown_time\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\tnutrition\x0C\x01\x0Ecan_always_eat\0\x08\rcooldown_type\0\x08\x11using_converts_to\0\x03\ron_use_action\x01\x05\x13saturation_modifier\xCD\xCCL?\0\x03\x16minecraft:use_duration@\0\0" } ; + pub const COOKED_PORKCHOP : Self = Self { id : 263 , registry_key : "minecraft:cooked_porkchop" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x01\x0Ecan_always_eat\0\x03\tnutrition\x10\x03\rcooldown_time\0\x08\rcooldown_type\0\x08\x11using_converts_to\0\x03\ron_use_action\x01\x05\x13saturation_modifier\xCD\xCCL?\0\x03\x16minecraft:use_duration@\0\0" } ; + pub const COOKED_RABBIT : Self = Self { id : 289 , registry_key : "minecraft:cooked_rabbit" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\x11using_converts_to\0\x03\tnutrition\n\x01\x0Ecan_always_eat\0\x03\ron_use_action\x01\x08\rcooldown_type\0\x03\rcooldown_time\0\x05\x13saturation_modifier\x9A\x99\x19?\0\0\0" } ; + pub const COOKED_SALMON : Self = Self { id : 269 , registry_key : "minecraft:cooked_salmon" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x03\tnutrition\x0C\x08\x11using_converts_to\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\rcooldown_time\0\x08\rcooldown_type\0\x05\x13saturation_modifier\xCD\xCCL?\x01\x0Ecan_always_eat\0\x03\ron_use_action\x01\0\x01\x19minecraft:stacked_by_data\x01\x03\x16minecraft:use_duration@\0\0" } ; + pub const COOKIE : Self = Self { id : 271 , registry_key : "minecraft:cookie" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x03\rcooldown_time\0\x05\x13saturation_modifier\xCD\xCC\xCC=\x08\x11using_converts_to\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x01\x0Ecan_always_eat\0\x03\tnutrition\x04\x08\rcooldown_type\0\x03\ron_use_action\x01\0\0\0" } ; pub const COPPER_AXE: Self = Self { id: 750, registry_key: "minecraft:copper_axe", @@ -69843,7 +69843,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const COPPER_SPEAR : Self = Self { id : 850 , registry_key : "minecraft:copper_spear" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x10minecraft:damage\x02\x05value\x02\0\0\n\x16minecraft:display_name\x08\x05value\x16item.copper_spear.name\0\n\x0Eminecraft:tags\t\x04tags\x08\x04\x15minecraft:copper_tier\x12minecraft:is_spear\0\n\x17minecraft:use_modifiers\x08\x0Bstart_using\x06always\x01\x0Femit_vibrations\0\x05\x11movement_modifier\0\0\x80?\x08\x0Bstart_sound\x15item.copper_spear.use\x05\x0Cuse_duration\0\xA0\x8CG\0\n\x14minecraft:durability\x03\x0Emax_durability\xFC\x02\n\rdamage_chance\x03\x03max\xC8\x01\x03\x03min\0\0\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x12minecraft:cooldown\x08\x04type\x06attack\x08\x08category\x05spear\x05\x08duration\x9A\x99Y?\0\n\x15minecraft:enchantable\x01\x05value\r\x08\x04slot\x0Bmelee_spear\0\n\x19minecraft:piercing_weapon\n\x05reach\x05\x03max\0\0\x90@\x05\x03min\0\0\0@\0\x05\rhitbox_margin\0\0\x80>\n\x0Ecreative_reach\x05\x03max\0\0\xF0@\x05\x03min\0\0\0@\0\0\n\x18minecraft:swing_duration\x05\x05value\x9A\x99Y?\0\n\x17minecraft:hand_equipped\x01\x05value\x01\0\n\x0Fitem_properties\x01\x0Eshould_despawn\x01\x01\x0Eallow_off_hand\0\x05\x0Cmining_speed\0\0\x80?\x01\x0Fstacked_by_data\0\x03\x0Emax_stack_size\x02\x03\x06damage\x04\x03\x0Cuse_duration\x80\xE4\xAF\x01\x03\x0Bframe_count\x02\x08\x10enchantable_slot\x0Bmelee_spear\x01\x0Eliquid_clipped\0\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x0Ccopper_spear\0\0\x03\x11creative_category\x06\x08\x0Ecreative_group\0\x01\x12hidden_in_commands\x02\x03\ruse_animation\0\x03\x11enchantable_value\x1A\x01\x17can_destroy_in_creative\x01\x01\x04foil\0\x01\rhand_equipped\x01\0\t\titem_tags\x08\x04\x15minecraft:copper_tier\x12minecraft:is_spear\n\x18minecraft:kinetic_weapon\n\x18minecraft:kinetic_weapon\x05\x0Fdamage_modifier\0\0\0\0\n\x0Ecreative_reach\x05\x03min\0\0\0@\x05\x03max\0\0\xF0@\0\x02\x05delay\r\0\n\x11damage_conditions\x05\x12min_relative_speed33\x93@\x02\x0Cmax_duration\xFA\0\x05\tmin_speed\0\0\0\0\0\n\x14knockback_conditions\x05\x12min_relative_speed\0\0\0\0\x05\tmin_speed33\xA3@\x02\x0Cmax_duration\xA5\0\0\x05\x11damage_multiplier\x85\xEBQ?\n\x05reach\x05\x03max\0\0\x90@\x05\x03min\0\0\0@\0\n\x13dismount_conditions\x02\x0Cmax_durationP\0\x05\x12min_relative_speed\0\0\0\0\x05\tmin_speed\0\0@A\0\x05\rhitbox_margin\0\0\x80>\0\0\n\x16minecraft:swing_sounds\x08\nattack_hit\x1Citem.copper_spear.attack_hit\x08\x0Battack_miss\x1Ditem.copper_spear.attack_miss\0\n\x14minecraft:repairable\t\x0Crepair_items\n\x04\t\x05items\n\x02\x08\x04name\x16minecraft:copper_spear\0\x08\rrepair_amount)context.other->query.remaining_durability\0\t\x05items\n\x02\x08\x04name\x16minecraft:copper_ingot\0\x08\rrepair_amount\x1Bquery.max_durability * 0.25\0\0\0\0" } ; + pub const COPPER_SPEAR : Self = Self { id : 850 , registry_key : "minecraft:copper_spear" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x14minecraft:repairable\t\x0Crepair_items\n\x04\t\x05items\n\x02\x08\x04name\x16minecraft:copper_spear\0\x08\rrepair_amount)context.other->query.remaining_durability\0\t\x05items\n\x02\x08\x04name\x16minecraft:copper_ingot\0\x08\rrepair_amount\x1Bquery.max_durability * 0.25\0\0\n\x17minecraft:use_modifiers\x05\x0Cuse_duration\0\xA0\x8CG\x01\x0Femit_vibrations\0\x05\x11movement_modifier\0\0\x80?\x08\x0Bstart_sound\x15item.copper_spear.use\x08\x0Bstart_using\x06always\0\n\x16minecraft:display_name\x08\x05value\x16item.copper_spear.name\0\n\x19minecraft:piercing_weapon\n\x05reach\x05\x03max\0\0\x90@\x05\x03min\0\0\0@\0\x05\rhitbox_margin\0\0\x80>\n\x0Ecreative_reach\x05\x03max\0\0\xF0@\x05\x03min\0\0\0@\0\0\n\x18minecraft:swing_duration\x05\x05value\x9A\x99Y?\0\n\x16minecraft:swing_sounds\x08\nattack_hit\x1Citem.copper_spear.attack_hit\x08\x0Battack_miss\x1Ditem.copper_spear.attack_miss\0\n\x18minecraft:kinetic_weapon\n\x18minecraft:kinetic_weapon\n\x0Ecreative_reach\x05\x03max\0\0\xF0@\x05\x03min\0\0\0@\0\x05\x0Fdamage_modifier\0\0\0\0\n\x13dismount_conditions\x05\x12min_relative_speed\0\0\0\0\x05\tmin_speed\0\0@A\x02\x0Cmax_durationP\0\0\n\x14knockback_conditions\x05\x12min_relative_speed\0\0\0\0\x05\tmin_speed33\xA3@\x02\x0Cmax_duration\xA5\0\0\x05\x11damage_multiplier\x85\xEBQ?\x02\x05delay\r\0\x05\rhitbox_margin\0\0\x80>\n\x11damage_conditions\x05\x12min_relative_speed33\x93@\x02\x0Cmax_duration\xFA\0\x05\tmin_speed\0\0\0\0\0\n\x05reach\x05\x03max\0\0\x90@\x05\x03min\0\0\0@\0\0\0\n\x15minecraft:enchantable\x08\x04slot\x0Bmelee_spear\x01\x05value\r\0\t\titem_tags\x08\x04\x15minecraft:copper_tier\x12minecraft:is_spear\n\x0Eminecraft:tags\t\x04tags\x08\x04\x15minecraft:copper_tier\x12minecraft:is_spear\0\n\x12minecraft:cooldown\x08\x04type\x06attack\x08\x08category\x05spear\x05\x08duration\x9A\x99Y?\0\n\x10minecraft:damage\x02\x05value\x02\0\0\n\x14minecraft:durability\n\rdamage_chance\x03\x03min\0\x03\x03max\xC8\x01\0\x03\x0Emax_durability\xFC\x02\0\n\x17minecraft:hand_equipped\x01\x05value\x01\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x0Fitem_properties\x03\x06damage\x04\x03\x0Bframe_count\x02\x08\x0Ecreative_group\0\x03\x0Emax_stack_size\x02\x03\x0Cuse_duration\x80\xE4\xAF\x01\x01\x0Eliquid_clipped\0\x08\x10enchantable_slot\x0Bmelee_spear\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x0Ccopper_spear\0\0\x01\x0Eallow_off_hand\0\x03\x11creative_category\x06\x01\x12hidden_in_commands\x02\x01\x0Eshould_despawn\x01\x03\x11enchantable_value\x1A\x05\x0Cmining_speed\0\0\x80?\x01\rhand_equipped\x01\x01\x04foil\0\x01\x0Fstacked_by_data\0\x01\x17can_destroy_in_creative\x01\x03\ruse_animation\0\0\0\0" } ; pub const COPPER_SWORD: Self = Self { id: 747, registry_key: "minecraft:copper_sword", @@ -70208,7 +70208,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const CYAN_BUNDLE : Self = Self { id : 861 , registry_key : "minecraft:cyan_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x16minecraft:storage_item\t\rallowed_items\0\0\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\x01\x1Aallow_nested_storage_items\x01\x03\tmax_slots\x80\x01\0\n\x0Fitem_properties\x01\rhand_equipped\0\x03\x11enchantable_value\0\x05\x0Cmining_speed\0\0\x80?\n\x0Eminecraft:icon\n\x08textures\x08\x10bundle_open_back\x15bundle_cyan_open_back\x08\x07default\x0Bbundle_cyan\x08\x11bundle_open_front\x16bundle_cyan_open_front\0\0\x03\x0Cuse_duration\0\x01\x12hidden_in_commands\x02\x03\ruse_animation\0\x08\x10enchantable_slot\x04none\x01\x17can_destroy_in_creative\x01\x03\x11creative_category\x06\x01\x0Eallow_off_hand\0\x08\x0Ecreative_group\0\x03\x06damage\0\x01\x04foil\0\x03\x0Bframe_count\x02\x01\x0Eliquid_clipped\0\x03\x0Emax_stack_size\x02\x01\x0Eshould_despawn\x01\x01\x0Fstacked_by_data\0\0\t\titem_tags\0\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\0\0" } ; + pub const CYAN_BUNDLE : Self = Self { id : 861 , registry_key : "minecraft:cyan_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x16minecraft:storage_item\t\rallowed_items\0\0\x01\x1Aallow_nested_storage_items\x01\x03\tmax_slots\x80\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\0\t\titem_tags\0\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x0Fitem_properties\x03\x06damage\0\x03\ruse_animation\0\x01\x17can_destroy_in_creative\x01\x05\x0Cmining_speed\0\0\x80?\x03\x0Cuse_duration\0\x01\rhand_equipped\0\x03\x0Emax_stack_size\x02\x01\x12hidden_in_commands\x02\x08\x0Ecreative_group\0\x01\x0Eliquid_clipped\0\x01\x0Fstacked_by_data\0\x03\x11creative_category\x06\n\x0Eminecraft:icon\n\x08textures\x08\x11bundle_open_front\x16bundle_cyan_open_front\x08\x07default\x0Bbundle_cyan\x08\x10bundle_open_back\x15bundle_cyan_open_back\0\0\x01\x0Eshould_despawn\x01\x01\x04foil\0\x03\x11enchantable_value\0\x08\x10enchantable_slot\x04none\x03\x0Bframe_count\x02\x01\x0Eallow_off_hand\0\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\0\0" } ; pub const CYAN_CANDLE: Self = Self { id: -422, registry_key: "minecraft:cyan_candle", @@ -70930,7 +70930,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const DIAMOND_SPEAR : Self = Self { id : 851 , registry_key : "minecraft:diamond_spear" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x10minecraft:damage\x02\x05value\x04\0\0\n\x19minecraft:piercing_weapon\n\x05reach\x05\x03min\0\0\0@\x05\x03max\0\0\x90@\0\x05\rhitbox_margin\0\0\x80>\n\x0Ecreative_reach\x05\x03max\0\0\xF0@\x05\x03min\0\0\0@\0\0\n\x15minecraft:enchantable\x08\x04slot\x0Bmelee_spear\x01\x05value\n\0\n\x18minecraft:swing_duration\x05\x05valueff\x86?\0\n\x16minecraft:display_name\x08\x05value\x17item.diamond_spear.name\0\n\x16minecraft:swing_sounds\x08\nattack_hit\x1Ditem.diamond_spear.attack_hit\x08\x0Battack_miss\x1Eitem.diamond_spear.attack_miss\0\n\x0Fitem_properties\x01\x17can_destroy_in_creative\x01\x01\x0Eshould_despawn\x01\x03\ruse_animation\0\x03\x11enchantable_value\x14\x01\x0Eliquid_clipped\0\x01\x12hidden_in_commands\x02\x01\rhand_equipped\x01\x05\x0Cmining_speed\0\0\x80?\x01\x0Eallow_off_hand\0\x03\x0Cuse_duration\x80\xE4\xAF\x01\x03\x0Emax_stack_size\x02\x03\x06damage\x08\x01\x0Fstacked_by_data\0\x03\x11creative_category\x06\n\x0Eminecraft:icon\n\x08textures\x08\x07default\rdiamond_spear\0\0\x08\x0Ecreative_group\0\x08\x10enchantable_slot\x0Bmelee_spear\x03\x0Bframe_count\x02\x01\x04foil\0\0\n\x12minecraft:cooldown\x05\x08durationff\x86?\x08\x04type\x06attack\x08\x08category\x05spear\0\n\x14minecraft:repairable\t\x0Crepair_items\n\x04\x08\rrepair_amount)context.other->query.remaining_durability\t\x05items\n\x02\x08\x04name\x17minecraft:diamond_spear\0\0\t\x05items\n\x02\x08\x04name\x11minecraft:diamond\0\x08\rrepair_amount\x1Bquery.max_durability * 0.25\0\0\n\x17minecraft:hand_equipped\x01\x05value\x01\0\n\x14minecraft:durability\n\rdamage_chance\x03\x03min\0\x03\x03max\xC8\x01\0\x03\x0Emax_durability\xB0\x18\0\n\x0Eminecraft:tags\t\x04tags\x08\x06\x16minecraft:diamond_tier\x1Dminecraft:transformable_items\x12minecraft:is_spear\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x18minecraft:kinetic_weapon\n\x18minecraft:kinetic_weapon\n\x14knockback_conditions\x05\tmin_speed33\xA3@\x02\x0Cmax_duration\x82\0\x05\x12min_relative_speed\0\0\0\0\0\n\x05reach\x05\x03max\0\0\x90@\x05\x03min\0\0\0@\0\x02\x05delay\n\0\n\x11damage_conditions\x02\x0Cmax_duration\xC8\0\x05\tmin_speed\0\0\0\0\x05\x12min_relative_speed33\x93@\0\x05\x0Fdamage_modifier\0\0\0\0\n\x13dismount_conditions\x05\tmin_speed\0\0 A\x02\x0Cmax_duration<\0\x05\x12min_relative_speed\0\0\0\0\0\n\x0Ecreative_reach\x05\x03max\0\0\xF0@\x05\x03min\0\0\0@\0\x05\rhitbox_margin\0\0\x80>\x05\x11damage_multiplier\x9A\x99\x89?\0\0\t\titem_tags\x08\x06\x16minecraft:diamond_tier\x1Dminecraft:transformable_items\x12minecraft:is_spear\n\x17minecraft:use_modifiers\x08\x0Bstart_sound\x16item.diamond_spear.use\x05\x0Cuse_duration\0\xA0\x8CG\x05\x11movement_modifier\0\0\x80?\x01\x0Femit_vibrations\0\x08\x0Bstart_using\x06always\0\0\0" } ; + pub const DIAMOND_SPEAR : Self = Self { id : 851 , registry_key : "minecraft:diamond_spear" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x14minecraft:repairable\t\x0Crepair_items\n\x04\t\x05items\n\x02\x08\x04name\x17minecraft:diamond_spear\0\x08\rrepair_amount)context.other->query.remaining_durability\0\x08\rrepair_amount\x1Bquery.max_durability * 0.25\t\x05items\n\x02\x08\x04name\x11minecraft:diamond\0\0\0\n\x16minecraft:display_name\x08\x05value\x17item.diamond_spear.name\0\n\x15minecraft:enchantable\x01\x05value\n\x08\x04slot\x0Bmelee_spear\0\n\x17minecraft:use_modifiers\x05\x11movement_modifier\0\0\x80?\x08\x0Bstart_using\x06always\x05\x0Cuse_duration\0\xA0\x8CG\x01\x0Femit_vibrations\0\x08\x0Bstart_sound\x16item.diamond_spear.use\0\n\x0Fitem_properties\x01\x0Eallow_off_hand\0\x03\x0Cuse_duration\x80\xE4\xAF\x01\x01\x12hidden_in_commands\x02\x08\x10enchantable_slot\x0Bmelee_spear\x08\x0Ecreative_group\0\x03\x06damage\x08\x03\x0Bframe_count\x02\x03\ruse_animation\0\x01\x0Fstacked_by_data\0\n\x0Eminecraft:icon\n\x08textures\x08\x07default\rdiamond_spear\0\0\x03\x11enchantable_value\x14\x03\x0Emax_stack_size\x02\x03\x11creative_category\x06\x01\x0Eliquid_clipped\0\x01\x17can_destroy_in_creative\x01\x05\x0Cmining_speed\0\0\x80?\x01\x0Eshould_despawn\x01\x01\x04foil\0\x01\rhand_equipped\x01\0\n\x19minecraft:piercing_weapon\n\x05reach\x05\x03min\0\0\0@\x05\x03max\0\0\x90@\0\x05\rhitbox_margin\0\0\x80>\n\x0Ecreative_reach\x05\x03max\0\0\xF0@\x05\x03min\0\0\0@\0\0\n\x18minecraft:swing_duration\x05\x05valueff\x86?\0\n\x14minecraft:durability\n\rdamage_chance\x03\x03min\0\x03\x03max\xC8\x01\0\x03\x0Emax_durability\xB0\x18\0\n\x17minecraft:hand_equipped\x01\x05value\x01\0\n\x10minecraft:damage\x02\x05value\x04\0\0\n\x0Eminecraft:tags\t\x04tags\x08\x06\x16minecraft:diamond_tier\x1Dminecraft:transformable_items\x12minecraft:is_spear\0\n\x16minecraft:swing_sounds\x08\x0Battack_miss\x1Eitem.diamond_spear.attack_miss\x08\nattack_hit\x1Ditem.diamond_spear.attack_hit\0\t\titem_tags\x08\x06\x16minecraft:diamond_tier\x1Dminecraft:transformable_items\x12minecraft:is_spear\n\x12minecraft:cooldown\x08\x08category\x05spear\x05\x08durationff\x86?\x08\x04type\x06attack\0\n\x18minecraft:kinetic_weapon\n\x18minecraft:kinetic_weapon\x05\x11damage_multiplier\x9A\x99\x89?\n\x05reach\x05\x03min\0\0\0@\x05\x03max\0\0\x90@\0\n\x11damage_conditions\x05\tmin_speed\0\0\0\0\x02\x0Cmax_duration\xC8\0\x05\x12min_relative_speed33\x93@\0\x05\x0Fdamage_modifier\0\0\0\0\n\x14knockback_conditions\x02\x0Cmax_duration\x82\0\x05\x12min_relative_speed\0\0\0\0\x05\tmin_speed33\xA3@\0\n\x0Ecreative_reach\x05\x03min\0\0\0@\x05\x03max\0\0\xF0@\0\x02\x05delay\n\0\n\x13dismount_conditions\x05\tmin_speed\0\0 A\x02\x0Cmax_duration<\0\x05\x12min_relative_speed\0\0\0\0\0\x05\rhitbox_margin\0\0\x80>\0\0\0\0" } ; pub const DIAMOND_SWORD: Self = Self { id: 318, registry_key: "minecraft:diamond_sword", @@ -71085,7 +71085,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const DRIED_KELP : Self = Self { id : 270 , registry_key : "minecraft:dried_kelp" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration \n\x0Eminecraft:food\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\rcooldown_type\0\x01\x0Ecan_always_eat\0\x03\rcooldown_time\0\x03\tnutrition\x02\x03\ron_use_action\x01\x08\x11using_converts_to\0\x05\x13saturation_modifier\xCD\xCC\xCC=\0\0\0" } ; + pub const DRIED_KELP : Self = Self { id : 270 , registry_key : "minecraft:dried_kelp" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\tnutrition\x02\x03\ron_use_action\x01\x05\x13saturation_modifier\xCD\xCC\xCC=\x08\x11using_converts_to\0\x01\x0Ecan_always_eat\0\x08\rcooldown_type\0\x03\rcooldown_time\0\0\x03\x16minecraft:use_duration \0\0" } ; pub const DRIED_KELP_BLOCK: Self = Self { id: -139, registry_key: "minecraft:dried_kelp_block", @@ -72031,7 +72031,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const ENCHANTED_GOLDEN_APPLE : Self = Self { id : 259 , registry_key : "minecraft:enchanted_golden_apple" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x01\x0Eminecraft:foil\x01\x01\x19minecraft:stacked_by_data\x01\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x03\rcooldown_time\0\x01\x0Ecan_always_eat\x01\x08\rcooldown_type\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x05\x13saturation_modifier\x9A\x99\x99?\x03\tnutrition\x08\x03\ron_use_action\x01\x08\x11using_converts_to\0\t\x07effects\n\x08\x03\x08duration<\x08\rdescriptionId\x13potion.regeneration\x03\x02id\x14\x05\x06chance\0\0\x80?\x08\x04name\x0Cregeneration\x03\tamplifier\x02\0\x08\x04name\nabsorption\x08\rdescriptionId\x11potion.absorption\x05\x06chance\0\0\x80?\x03\x08duration\xF0\x01\x03\x02id,\x03\tamplifier\x06\0\x03\tamplifier\0\x03\x02id\x16\x08\x04name\nresistance\x03\x08duration\xD8\x04\x08\rdescriptionId\x11potion.resistance\x05\x06chance\0\0\x80?\0\x03\x08duration\xD8\x04\x08\x04name\x0Ffire_resistance\x05\x06chance\0\0\x80?\x03\x02id\x18\x08\rdescriptionId\x15potion.fireResistance\x03\tamplifier\0\0\0\0\0" } ; + pub const ENCHANTED_GOLDEN_APPLE : Self = Self { id : 259 , registry_key : "minecraft:enchanted_golden_apple" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\x01\x19minecraft:stacked_by_data\x01\x01\x0Eminecraft:foil\x01\n\x0Eminecraft:food\x08\rcooldown_type\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x01\x0Ecan_always_eat\x01\x03\ron_use_action\x01\x03\rcooldown_time\0\x05\x13saturation_modifier\x9A\x99\x99?\x08\x11using_converts_to\0\t\x07effects\n\x08\x05\x06chance\0\0\x80?\x03\x08duration<\x03\tamplifier\x02\x08\rdescriptionId\x13potion.regeneration\x03\x02id\x14\x08\x04name\x0Cregeneration\0\x03\x02id,\x03\x08duration\xF0\x01\x08\rdescriptionId\x11potion.absorption\x08\x04name\nabsorption\x05\x06chance\0\0\x80?\x03\tamplifier\x06\0\x03\x02id\x16\x03\x08duration\xD8\x04\x05\x06chance\0\0\x80?\x08\rdescriptionId\x11potion.resistance\x03\tamplifier\0\x08\x04name\nresistance\0\x03\tamplifier\0\x08\rdescriptionId\x15potion.fireResistance\x08\x04name\x0Ffire_resistance\x03\x02id\x18\x03\x08duration\xD8\x04\x05\x06chance\0\0\x80?\0\x03\tnutrition\x08\0\0\0" } ; pub const ENCHANTING_TABLE: Self = Self { id: 116, registry_key: "minecraft:enchanting_table", @@ -72606,7 +72606,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const GLOW_BERRIES : Self = Self { id : 879 , registry_key : "minecraft:glow_berries" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:seed\x08\x0Bcrop_result\x14minecraft:cave_vines\t\x08plant_at\x08\x04\ncave_vines\x1Ccave_vines_head_with_berries\x01\x1Aplant_at_any_solid_surface\x01\x08\rplant_at_face\x04down\0\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x01\x0Ecan_always_eat\0\x05\x13saturation_modifier\x9A\x99\x99>\x03\ron_use_action\x01\x03\rcooldown_time\0\x08\x11using_converts_to\0\x03\tnutrition\x04\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\rcooldown_type\0\0\0\0" } ; + pub const GLOW_BERRIES : Self = Self { id : 879 , registry_key : "minecraft:glow_berries" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x08\x11using_converts_to\0\x05\x13saturation_modifier\x9A\x99\x99>\x03\ron_use_action\x01\x03\tnutrition\x04\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\rcooldown_time\0\x08\rcooldown_type\0\x01\x0Ecan_always_eat\0\0\n\x0Eminecraft:seed\x08\rplant_at_face\x04down\t\x08plant_at\x08\x04\ncave_vines\x1Ccave_vines_head_with_berries\x08\x0Bcrop_result\x14minecraft:cave_vines\x01\x1Aplant_at_any_solid_surface\x01\0\x03\x16minecraft:use_duration@\0\0" } ; pub const GLOW_FRAME: Self = Self { id: 636, registry_key: "minecraft:glow_frame", @@ -72705,7 +72705,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const GOLDEN_APPLE : Self = Self { id : 258 , registry_key : "minecraft:golden_apple" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\x01\x19minecraft:stacked_by_data\x01\n\x0Eminecraft:food\x01\x0Ecan_always_eat\x01\x03\tnutrition\x08\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\rcooldown_time\0\x08\rcooldown_type\0\t\x07effects\n\x04\x08\x04name\x0Cregeneration\x08\rdescriptionId\x13potion.regeneration\x03\tamplifier\x02\x05\x06chance\0\0\x80?\x03\x08duration\n\x03\x02id\x14\0\x05\x06chance\0\0\x80?\x03\x08duration\xF0\x01\x08\x04name\nabsorption\x03\x02id,\x03\tamplifier\0\x08\rdescriptionId\x11potion.absorption\0\x05\x13saturation_modifier\x9A\x99\x99?\x08\x11using_converts_to\0\x03\ron_use_action\x01\0\0\0" } ; + pub const GOLDEN_APPLE : Self = Self { id : 258 , registry_key : "minecraft:golden_apple" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x08\x11using_converts_to\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\rcooldown_time\0\x03\tnutrition\x08\t\x07effects\n\x04\x03\tamplifier\x02\x03\x02id\x14\x05\x06chance\0\0\x80?\x08\x04name\x0Cregeneration\x08\rdescriptionId\x13potion.regeneration\x03\x08duration\n\0\x05\x06chance\0\0\x80?\x08\x04name\nabsorption\x08\rdescriptionId\x11potion.absorption\x03\x02id,\x03\tamplifier\0\x03\x08duration\xF0\x01\0\x01\x0Ecan_always_eat\x01\x03\ron_use_action\x01\x08\rcooldown_type\0\x05\x13saturation_modifier\x9A\x99\x99?\0\x01\x19minecraft:stacked_by_data\x01\x03\x16minecraft:use_duration@\0\0" } ; pub const GOLDEN_AXE: Self = Self { id: 328, registry_key: "minecraft:golden_axe", @@ -72720,7 +72720,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const GOLDEN_CARROT : Self = Self { id : 283 , registry_key : "minecraft:golden_carrot" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x08\rcooldown_type\0\x03\ron_use_action\x01\x08\x11using_converts_to\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\rcooldown_time\0\x05\x13saturation_modifier\x9A\x99\x99?\x01\x0Ecan_always_eat\0\x03\tnutrition\x0C\0\x03\x16minecraft:use_duration@\0\0" } ; + pub const GOLDEN_CARROT : Self = Self { id : 283 , registry_key : "minecraft:golden_carrot" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\tnutrition\x0C\x03\rcooldown_time\0\x08\x11using_converts_to\0\x03\ron_use_action\x01\x08\rcooldown_type\0\x01\x0Ecan_always_eat\0\x05\x13saturation_modifier\x9A\x99\x99?\0\0\0" } ; pub const GOLDEN_CHESTPLATE: Self = Self { id: 355, registry_key: "minecraft:golden_chestplate", @@ -72791,7 +72791,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const GOLDEN_SPEAR : Self = Self { id : 852 , registry_key : "minecraft:golden_spear" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x12minecraft:cooldown\x05\x08duration33s?\x08\x08category\x05spear\x08\x04type\x06attack\0\n\x16minecraft:swing_sounds\x08\x0Battack_miss\x1Ditem.golden_spear.attack_miss\x08\nattack_hit\x1Citem.golden_spear.attack_hit\0\n\x15minecraft:enchantable\x08\x04slot\x0Bmelee_spear\x01\x05value\x16\0\n\x19minecraft:piercing_weapon\n\x0Ecreative_reach\x05\x03min\0\0\0@\x05\x03max\0\0\xF0@\0\x05\rhitbox_margin\0\0\x80>\n\x05reach\x05\x03max\0\0\x90@\x05\x03min\0\0\0@\0\0\n\x0Eminecraft:tags\t\x04tags\x08\x04\x15minecraft:golden_tier\x12minecraft:is_spear\0\n\x0Fitem_properties\x01\x0Eallow_off_hand\0\x08\x10enchantable_slot\x0Bmelee_spear\x03\x06damage\x02\x03\x0Bframe_count\x02\x03\ruse_animation\0\x01\x0Eliquid_clipped\0\x05\x0Cmining_speed\0\0\x80?\x01\x0Fstacked_by_data\0\x03\x0Cuse_duration\x80\xE4\xAF\x01\x03\x0Emax_stack_size\x02\x08\x0Ecreative_group\0\n\x0Eminecraft:icon\n\x08textures\x08\x07default\ngold_spear\0\0\x01\x04foil\0\x01\x12hidden_in_commands\x02\x01\x17can_destroy_in_creative\x01\x03\x11creative_category\x06\x01\rhand_equipped\x01\x03\x11enchantable_value,\x01\x0Eshould_despawn\x01\0\t\titem_tags\x08\x04\x15minecraft:golden_tier\x12minecraft:is_spear\n\x18minecraft:swing_duration\x05\x05value33s?\0\n\x10minecraft:damage\x02\x05value\x01\0\0\n\x14minecraft:durability\x03\x0Emax_durability<\n\rdamage_chance\x03\x03max\xC8\x01\x03\x03min\0\0\0\n\x16minecraft:display_name\x08\x05value\x16item.golden_spear.name\0\n\x18minecraft:kinetic_weapon\n\x18minecraft:kinetic_weapon\x05\x0Fdamage_modifier\0\0\0\0\x05\x11damage_multiplier333?\x05\rhitbox_margin\0\0\x80>\n\x11damage_conditions\x05\x12min_relative_speed33\x93@\x02\x0Cmax_duration\x13\x01\x05\tmin_speed\0\0\0\0\0\n\x14knockback_conditions\x05\x12min_relative_speed\0\0\0\0\x02\x0Cmax_duration\xAA\0\x05\tmin_speed33\xA3@\0\n\x13dismount_conditions\x05\x12min_relative_speed\0\0\0\0\x05\tmin_speed\0\0PA\x02\x0Cmax_durationF\0\0\n\x0Ecreative_reach\x05\x03max\0\0\xF0@\x05\x03min\0\0\0@\0\x02\x05delay\x0E\0\n\x05reach\x05\x03max\0\0\x90@\x05\x03min\0\0\0@\0\0\0\n\x17minecraft:use_modifiers\x08\x0Bstart_using\x06always\x01\x0Femit_vibrations\0\x08\x0Bstart_sound\x15item.golden_spear.use\x05\x0Cuse_duration\0\xA0\x8CG\x05\x11movement_modifier\0\0\x80?\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x17minecraft:hand_equipped\x01\x05value\x01\0\n\x14minecraft:repairable\t\x0Crepair_items\n\x04\t\x05items\n\x02\x08\x04name\x16minecraft:golden_spear\0\x08\rrepair_amount)context.other->query.remaining_durability\0\x08\rrepair_amount\x1Bquery.max_durability * 0.25\t\x05items\n\x02\x08\x04name\x14minecraft:gold_ingot\0\0\0\0\0" } ; + pub const GOLDEN_SPEAR : Self = Self { id : 852 , registry_key : "minecraft:golden_spear" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x16minecraft:swing_sounds\x08\nattack_hit\x1Citem.golden_spear.attack_hit\x08\x0Battack_miss\x1Ditem.golden_spear.attack_miss\0\n\x16minecraft:display_name\x08\x05value\x16item.golden_spear.name\0\n\x18minecraft:kinetic_weapon\n\x18minecraft:kinetic_weapon\x05\rhitbox_margin\0\0\x80>\n\x05reach\x05\x03min\0\0\0@\x05\x03max\0\0\x90@\0\x05\x11damage_multiplier333?\x05\x0Fdamage_modifier\0\0\0\0\n\x14knockback_conditions\x05\x12min_relative_speed\0\0\0\0\x02\x0Cmax_duration\xAA\0\x05\tmin_speed33\xA3@\0\n\x11damage_conditions\x05\x12min_relative_speed33\x93@\x02\x0Cmax_duration\x13\x01\x05\tmin_speed\0\0\0\0\0\n\x0Ecreative_reach\x05\x03min\0\0\0@\x05\x03max\0\0\xF0@\0\n\x13dismount_conditions\x02\x0Cmax_durationF\0\x05\tmin_speed\0\0PA\x05\x12min_relative_speed\0\0\0\0\0\x02\x05delay\x0E\0\0\0\n\x14minecraft:durability\n\rdamage_chance\x03\x03min\0\x03\x03max\xC8\x01\0\x03\x0Emax_durability<\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x0Fitem_properties\x01\x17can_destroy_in_creative\x01\x01\x0Eliquid_clipped\0\x01\x12hidden_in_commands\x02\n\x0Eminecraft:icon\n\x08textures\x08\x07default\ngold_spear\0\0\x03\ruse_animation\0\x01\x0Fstacked_by_data\0\x03\x0Bframe_count\x02\x03\x0Emax_stack_size\x02\x01\rhand_equipped\x01\x03\x0Cuse_duration\x80\xE4\xAF\x01\x01\x0Eallow_off_hand\0\x08\x10enchantable_slot\x0Bmelee_spear\x03\x06damage\x02\x01\x04foil\0\x05\x0Cmining_speed\0\0\x80?\x08\x0Ecreative_group\0\x03\x11enchantable_value,\x01\x0Eshould_despawn\x01\x03\x11creative_category\x06\0\n\x0Eminecraft:tags\t\x04tags\x08\x04\x15minecraft:golden_tier\x12minecraft:is_spear\0\n\x15minecraft:enchantable\x01\x05value\x16\x08\x04slot\x0Bmelee_spear\0\n\x17minecraft:hand_equipped\x01\x05value\x01\0\n\x19minecraft:piercing_weapon\n\x05reach\x05\x03min\0\0\0@\x05\x03max\0\0\x90@\0\n\x0Ecreative_reach\x05\x03max\0\0\xF0@\x05\x03min\0\0\0@\0\x05\rhitbox_margin\0\0\x80>\0\n\x14minecraft:repairable\t\x0Crepair_items\n\x04\x08\rrepair_amount)context.other->query.remaining_durability\t\x05items\n\x02\x08\x04name\x16minecraft:golden_spear\0\0\t\x05items\n\x02\x08\x04name\x14minecraft:gold_ingot\0\x08\rrepair_amount\x1Bquery.max_durability * 0.25\0\0\n\x10minecraft:damage\x02\x05value\x01\0\0\n\x12minecraft:cooldown\x08\x04type\x06attack\x08\x08category\x05spear\x05\x08duration33s?\0\t\titem_tags\x08\x04\x15minecraft:golden_tier\x12minecraft:is_spear\n\x17minecraft:use_modifiers\x05\x11movement_modifier\0\0\x80?\x08\x0Bstart_using\x06always\x08\x0Bstart_sound\x15item.golden_spear.use\x05\x0Cuse_duration\0\xA0\x8CG\x01\x0Femit_vibrations\0\0\n\x18minecraft:swing_duration\x05\x05value33s?\0\0\0" } ; pub const GOLDEN_SWORD: Self = Self { id: 325, registry_key: "minecraft:golden_sword", @@ -72855,7 +72855,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const GRAY_BUNDLE : Self = Self { id : 862 , registry_key : "minecraft:gray_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x0Fitem_properties\x01\x0Eallow_off_hand\0\x03\ruse_animation\0\x03\x11creative_category\x06\x03\x06damage\0\x03\x0Bframe_count\x02\x01\rhand_equipped\0\x08\x10enchantable_slot\x04none\x08\x0Ecreative_group\0\x01\x12hidden_in_commands\x02\x01\x0Eshould_despawn\x01\x01\x0Fstacked_by_data\0\x01\x0Eliquid_clipped\0\x05\x0Cmining_speed\0\0\x80?\x03\x0Cuse_duration\0\x01\x17can_destroy_in_creative\x01\x03\x11enchantable_value\0\x01\x04foil\0\x03\x0Emax_stack_size\x02\n\x0Eminecraft:icon\n\x08textures\x08\x10bundle_open_back\x15bundle_gray_open_back\x08\x11bundle_open_front\x16bundle_gray_open_front\x08\x07default\x0Bbundle_gray\0\0\0\t\titem_tags\0\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x16minecraft:storage_item\x03\tmax_slots\x80\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\t\rallowed_items\0\0\x01\x1Aallow_nested_storage_items\x01\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\0\0" } ; + pub const GRAY_BUNDLE : Self = Self { id : 862 , registry_key : "minecraft:gray_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\t\titem_tags\0\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n\x0Fitem_properties\x08\x10enchantable_slot\x04none\x03\x0Bframe_count\x02\x03\x0Emax_stack_size\x02\x01\x0Eshould_despawn\x01\x03\x11creative_category\x06\x01\x17can_destroy_in_creative\x01\x08\x0Ecreative_group\0\x03\x06damage\0\x01\x04foil\0\x01\rhand_equipped\0\n\x0Eminecraft:icon\n\x08textures\x08\x11bundle_open_front\x16bundle_gray_open_front\x08\x07default\x0Bbundle_gray\x08\x10bundle_open_back\x15bundle_gray_open_back\0\0\x03\x11enchantable_value\0\x01\x12hidden_in_commands\x02\x03\ruse_animation\0\x03\x0Cuse_duration\0\x01\x0Eallow_off_hand\0\x01\x0Fstacked_by_data\0\x01\x0Eliquid_clipped\0\x05\x0Cmining_speed\0\0\x80?\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x16minecraft:storage_item\x01\x1Aallow_nested_storage_items\x01\t\rallowed_items\0\0\x03\tmax_slots\x80\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\0\0" } ; pub const GRAY_CANDLE: Self = Self { id: -420, registry_key: "minecraft:gray_candle", @@ -72954,7 +72954,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const GREEN_BUNDLE : Self = Self { id : 863 , registry_key : "minecraft:green_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x0Fitem_properties\x03\ruse_animation\0\x03\x0Cuse_duration\0\x01\x0Fstacked_by_data\0\x03\x0Bframe_count\x02\n\x0Eminecraft:icon\n\x08textures\x08\x11bundle_open_front\x17bundle_green_open_front\x08\x10bundle_open_back\x16bundle_green_open_back\x08\x07default\x0Cbundle_green\0\0\x08\x0Ecreative_group\0\x03\x0Emax_stack_size\x02\x03\x11creative_category\x06\x03\x11enchantable_value\0\x03\x06damage\0\x01\x17can_destroy_in_creative\x01\x01\x04foil\0\x01\x12hidden_in_commands\x02\x05\x0Cmining_speed\0\0\x80?\x01\x0Eshould_despawn\x01\x01\x0Eallow_off_hand\0\x01\rhand_equipped\0\x01\x0Eliquid_clipped\0\x08\x10enchantable_slot\x04none\0\t\titem_tags\0\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x16minecraft:storage_item\t\rallowed_items\0\0\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\x03\tmax_slots\x80\x01\x01\x1Aallow_nested_storage_items\x01\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\0\0" } ; + pub const GREEN_BUNDLE : Self = Self { id : 863 , registry_key : "minecraft:green_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x0Fitem_properties\x01\x17can_destroy_in_creative\x01\x03\x11enchantable_value\0\x01\x0Eliquid_clipped\0\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x0Cbundle_green\x08\x10bundle_open_back\x16bundle_green_open_back\x08\x11bundle_open_front\x17bundle_green_open_front\0\0\x08\x0Ecreative_group\0\x03\x11creative_category\x06\x03\x0Cuse_duration\0\x01\x0Eshould_despawn\x01\x01\x0Fstacked_by_data\0\x03\x06damage\0\x03\ruse_animation\0\x01\rhand_equipped\0\x01\x04foil\0\x01\x12hidden_in_commands\x02\x01\x0Eallow_off_hand\0\x05\x0Cmining_speed\0\0\x80?\x03\x0Emax_stack_size\x02\x03\x0Bframe_count\x02\x08\x10enchantable_slot\x04none\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n\x16minecraft:storage_item\t\rallowed_items\0\0\x01\x1Aallow_nested_storage_items\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\x03\tmax_slots\x80\x01\0\t\titem_tags\0\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\0\0" } ; pub const GREEN_CANDLE: Self = Self { id: -426, registry_key: "minecraft:green_candle", @@ -73417,7 +73417,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const HONEY_BOTTLE : Self = Self { id : 604 , registry_key : "minecraft:honey_bottle" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x05\x13saturation_modifier\xCD\xCC\xCC=\t\x0Eremove_effects\x03\x02&\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\rcooldown_type\0\x03\ron_use_action\x01\x01\x0Ecan_always_eat\x01\x03\tnutrition\x0C\x08\x11using_converts_to\x0Cglass_bottle\x03\rcooldown_time\0\0\x03\x18minecraft:max_stack_size \x03\x16minecraft:use_durationP\0\0" } ; + pub const HONEY_BOTTLE : Self = Self { id : 604 , registry_key : "minecraft:honey_bottle" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x18minecraft:max_stack_size \n\x0Eminecraft:food\x01\x0Ecan_always_eat\x01\x08\x11using_converts_to\x0Cglass_bottle\x05\x13saturation_modifier\xCD\xCC\xCC=\x03\tnutrition\x0C\x08\rcooldown_type\0\x03\rcooldown_time\0\t\x0Eremove_effects\x03\x02&\x03\ron_use_action\x01\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\0\x03\x16minecraft:use_durationP\0\0" } ; pub const HONEYCOMB: Self = Self { id: 603, registry_key: "minecraft:honeycomb", @@ -73719,7 +73719,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const IRON_SPEAR : Self = Self { id : 853 , registry_key : "minecraft:iron_spear" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\t\titem_tags\x08\x04\x13minecraft:iron_tier\x12minecraft:is_spear\n\x17minecraft:use_modifiers\x08\x0Bstart_using\x06always\x05\x11movement_modifier\0\0\x80?\x05\x0Cuse_duration\0\xA0\x8CG\x08\x0Bstart_sound\x13item.iron_spear.use\x01\x0Femit_vibrations\0\0\n\x0Fitem_properties\x03\x06damage\x06\x01\x0Eallow_off_hand\0\x08\x10enchantable_slot\x0Bmelee_spear\x01\x0Fstacked_by_data\0\n\x0Eminecraft:icon\n\x08textures\x08\x07default\niron_spear\0\0\x03\x0Cuse_duration\x80\xE4\xAF\x01\x01\x04foil\0\x03\ruse_animation\0\x03\x0Bframe_count\x02\x03\x0Emax_stack_size\x02\x01\x0Eshould_despawn\x01\x03\x11creative_category\x06\x01\x0Eliquid_clipped\0\x01\x17can_destroy_in_creative\x01\x05\x0Cmining_speed\0\0\x80?\x08\x0Ecreative_group\0\x03\x11enchantable_value\x1C\x01\rhand_equipped\x01\x01\x12hidden_in_commands\x02\0\n\x10minecraft:damage\x02\x05value\x03\0\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x18minecraft:kinetic_weapon\n\x18minecraft:kinetic_weapon\n\x0Ecreative_reach\x05\x03min\0\0\0@\x05\x03max\0\0\xF0@\0\x02\x05delay\x0C\0\n\x13dismount_conditions\x05\tmin_speed\0\x000A\x02\x0Cmax_duration2\0\x05\x12min_relative_speed\0\0\0\0\0\n\x11damage_conditions\x05\x12min_relative_speed33\x93@\x02\x0Cmax_duration\xE1\0\x05\tmin_speed\0\0\0\0\0\x05\rhitbox_margin\0\0\x80>\x05\x11damage_multiplier33s?\n\x14knockback_conditions\x05\x12min_relative_speed\0\0\0\0\x05\tmin_speed33\xA3@\x02\x0Cmax_duration\x87\0\0\n\x05reach\x05\x03max\0\0\x90@\x05\x03min\0\0\0@\0\x05\x0Fdamage_modifier\0\0\0\0\0\0\n\x18minecraft:swing_duration\x05\x05value33s?\0\n\x19minecraft:piercing_weapon\n\x0Ecreative_reach\x05\x03max\0\0\xF0@\x05\x03min\0\0\0@\0\x05\rhitbox_margin\0\0\x80>\n\x05reach\x05\x03max\0\0\x90@\x05\x03min\0\0\0@\0\0\n\x0Eminecraft:tags\t\x04tags\x08\x04\x13minecraft:iron_tier\x12minecraft:is_spear\0\n\x14minecraft:repairable\t\x0Crepair_items\n\x04\t\x05items\n\x02\x08\x04name\x14minecraft:iron_spear\0\x08\rrepair_amount)context.other->query.remaining_durability\0\t\x05items\n\x02\x08\x04name\x14minecraft:iron_ingot\0\x08\rrepair_amount\x1Bquery.max_durability * 0.25\0\0\n\x17minecraft:hand_equipped\x01\x05value\x01\0\n\x16minecraft:display_name\x08\x05value\x14item.iron_spear.name\0\n\x12minecraft:cooldown\x08\x08category\x05spear\x08\x04type\x06attack\x05\x08duration33s?\0\n\x14minecraft:durability\x03\x0Emax_durability\xF4\x03\n\rdamage_chance\x03\x03min\0\x03\x03max\xC8\x01\0\0\n\x15minecraft:enchantable\x01\x05value\x0E\x08\x04slot\x0Bmelee_spear\0\n\x16minecraft:swing_sounds\x08\nattack_hit\x1Aitem.iron_spear.attack_hit\x08\x0Battack_miss\x1Bitem.iron_spear.attack_miss\0\0\0" } ; + pub const IRON_SPEAR : Self = Self { id : 853 , registry_key : "minecraft:iron_spear" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x19minecraft:piercing_weapon\n\x0Ecreative_reach\x05\x03max\0\0\xF0@\x05\x03min\0\0\0@\0\n\x05reach\x05\x03min\0\0\0@\x05\x03max\0\0\x90@\0\x05\rhitbox_margin\0\0\x80>\0\n\x15minecraft:enchantable\x01\x05value\x0E\x08\x04slot\x0Bmelee_spear\0\n\x0Fitem_properties\x03\x0Emax_stack_size\x02\x01\x0Fstacked_by_data\0\x01\x04foil\0\n\x0Eminecraft:icon\n\x08textures\x08\x07default\niron_spear\0\0\x03\x11creative_category\x06\x03\x06damage\x06\x01\x0Eallow_off_hand\0\x01\x17can_destroy_in_creative\x01\x01\x12hidden_in_commands\x02\x01\x0Eshould_despawn\x01\x03\x0Cuse_duration\x80\xE4\xAF\x01\x08\x10enchantable_slot\x0Bmelee_spear\x05\x0Cmining_speed\0\0\x80?\x01\x0Eliquid_clipped\0\x03\x11enchantable_value\x1C\x03\ruse_animation\0\x08\x0Ecreative_group\0\x03\x0Bframe_count\x02\x01\rhand_equipped\x01\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x14minecraft:repairable\t\x0Crepair_items\n\x04\t\x05items\n\x02\x08\x04name\x14minecraft:iron_spear\0\x08\rrepair_amount)context.other->query.remaining_durability\0\x08\rrepair_amount\x1Bquery.max_durability * 0.25\t\x05items\n\x02\x08\x04name\x14minecraft:iron_ingot\0\0\0\t\titem_tags\x08\x04\x13minecraft:iron_tier\x12minecraft:is_spear\n\x17minecraft:use_modifiers\x08\x0Bstart_using\x06always\x01\x0Femit_vibrations\0\x08\x0Bstart_sound\x13item.iron_spear.use\x05\x11movement_modifier\0\0\x80?\x05\x0Cuse_duration\0\xA0\x8CG\0\n\x0Eminecraft:tags\t\x04tags\x08\x04\x13minecraft:iron_tier\x12minecraft:is_spear\0\n\x12minecraft:cooldown\x05\x08duration33s?\x08\x04type\x06attack\x08\x08category\x05spear\0\n\x16minecraft:swing_sounds\x08\nattack_hit\x1Aitem.iron_spear.attack_hit\x08\x0Battack_miss\x1Bitem.iron_spear.attack_miss\0\n\x17minecraft:hand_equipped\x01\x05value\x01\0\n\x14minecraft:durability\n\rdamage_chance\x03\x03max\xC8\x01\x03\x03min\0\0\x03\x0Emax_durability\xF4\x03\0\n\x16minecraft:display_name\x08\x05value\x14item.iron_spear.name\0\n\x10minecraft:damage\x02\x05value\x03\0\0\n\x18minecraft:swing_duration\x05\x05value33s?\0\n\x18minecraft:kinetic_weapon\n\x18minecraft:kinetic_weapon\x05\x0Fdamage_modifier\0\0\0\0\x05\x11damage_multiplier33s?\n\x14knockback_conditions\x05\x12min_relative_speed\0\0\0\0\x05\tmin_speed33\xA3@\x02\x0Cmax_duration\x87\0\0\n\x05reach\x05\x03max\0\0\x90@\x05\x03min\0\0\0@\0\x05\rhitbox_margin\0\0\x80>\n\x13dismount_conditions\x02\x0Cmax_duration2\0\x05\x12min_relative_speed\0\0\0\0\x05\tmin_speed\0\x000A\0\x02\x05delay\x0C\0\n\x0Ecreative_reach\x05\x03min\0\0\0@\x05\x03max\0\0\xF0@\0\n\x11damage_conditions\x02\x0Cmax_duration\xE1\0\x05\tmin_speed\0\0\0\0\x05\x12min_relative_speed33\x93@\0\0\0\0\0" } ; pub const IRON_SWORD: Self = Self { id: 309, registry_key: "minecraft:iron_sword", @@ -74301,7 +74301,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const LIGHT_BLUE_BUNDLE : Self = Self { id : 864 , registry_key : "minecraft:light_blue_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x0Fitem_properties\x05\x0Cmining_speed\0\0\x80?\x01\x0Fstacked_by_data\0\x01\x17can_destroy_in_creative\x01\x01\x04foil\0\x01\rhand_equipped\0\x03\x11enchantable_value\0\x01\x0Eallow_off_hand\0\x01\x0Eshould_despawn\x01\x08\x0Ecreative_group\0\x01\x0Eliquid_clipped\0\x03\ruse_animation\0\x01\x12hidden_in_commands\x02\x03\x0Bframe_count\x02\x03\x0Cuse_duration\0\x03\x0Emax_stack_size\x02\x03\x11creative_category\x06\x03\x06damage\0\n\x0Eminecraft:icon\n\x08textures\x08\x11bundle_open_front\x1Cbundle_light_blue_open_front\x08\x10bundle_open_back\x1Bbundle_light_blue_open_back\x08\x07default\x11bundle_light_blue\0\0\x08\x10enchantable_slot\x04none\0\t\titem_tags\0\0\n\x16minecraft:storage_item\t\rallowed_items\0\0\x01\x1Aallow_nested_storage_items\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\x03\tmax_slots\x80\x01\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\0\0" } ; + pub const LIGHT_BLUE_BUNDLE : Self = Self { id : 864 , registry_key : "minecraft:light_blue_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\t\titem_tags\0\0\n\x0Fitem_properties\x03\x0Bframe_count\x02\x05\x0Cmining_speed\0\0\x80?\x03\x0Emax_stack_size\x02\x03\ruse_animation\0\x03\x0Cuse_duration\0\x03\x11enchantable_value\0\x01\x0Eliquid_clipped\0\x01\rhand_equipped\0\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x11bundle_light_blue\x08\x10bundle_open_back\x1Bbundle_light_blue_open_back\x08\x11bundle_open_front\x1Cbundle_light_blue_open_front\0\0\x01\x17can_destroy_in_creative\x01\x01\x0Eshould_despawn\x01\x01\x0Fstacked_by_data\0\x08\x0Ecreative_group\0\x01\x04foil\0\x08\x10enchantable_slot\x04none\x03\x11creative_category\x06\x01\x0Eallow_off_hand\0\x01\x12hidden_in_commands\x02\x03\x06damage\0\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x16minecraft:storage_item\x01\x1Aallow_nested_storage_items\x01\x03\tmax_slots\x80\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\t\rallowed_items\0\0\0\0\0" } ; pub const LIGHT_BLUE_CANDLE: Self = Self { id: -416, registry_key: "minecraft:light_blue_candle", @@ -74400,7 +74400,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const LIGHT_GRAY_BUNDLE : Self = Self { id : 865 , registry_key : "minecraft:light_gray_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x0Fitem_properties\x03\x0Emax_stack_size\x02\x03\x0Bframe_count\x02\x03\x0Cuse_duration\0\x01\rhand_equipped\0\x01\x17can_destroy_in_creative\x01\x01\x0Eallow_off_hand\0\x08\x0Ecreative_group\0\x05\x0Cmining_speed\0\0\x80?\x03\x11creative_category\x06\x03\x11enchantable_value\0\x03\x06damage\0\x01\x0Fstacked_by_data\0\x08\x10enchantable_slot\x04none\x03\ruse_animation\0\x01\x0Eshould_despawn\x01\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x11bundle_light_gray\x08\x10bundle_open_back\x1Bbundle_light_gray_open_back\x08\x11bundle_open_front\x1Cbundle_light_gray_open_front\0\0\x01\x0Eliquid_clipped\0\x01\x12hidden_in_commands\x02\x01\x04foil\0\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\t\titem_tags\0\0\n\x16minecraft:storage_item\x03\tmax_slots\x80\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\t\rallowed_items\0\0\x01\x1Aallow_nested_storage_items\x01\0\0\0" } ; + pub const LIGHT_GRAY_BUNDLE : Self = Self { id : 865 , registry_key : "minecraft:light_gray_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x0Fitem_properties\x03\x0Bframe_count\x02\x03\x06damage\0\x03\x11enchantable_value\0\x03\x11creative_category\x06\x08\x10enchantable_slot\x04none\x01\rhand_equipped\0\x03\x0Emax_stack_size\x02\x01\x0Eliquid_clipped\0\x03\x0Cuse_duration\0\x01\x0Eallow_off_hand\0\x03\ruse_animation\0\x01\x12hidden_in_commands\x02\n\x0Eminecraft:icon\n\x08textures\x08\x10bundle_open_back\x1Bbundle_light_gray_open_back\x08\x11bundle_open_front\x1Cbundle_light_gray_open_front\x08\x07default\x11bundle_light_gray\0\0\x08\x0Ecreative_group\0\x05\x0Cmining_speed\0\0\x80?\x01\x17can_destroy_in_creative\x01\x01\x0Eshould_despawn\x01\x01\x0Fstacked_by_data\0\x01\x04foil\0\0\n\x16minecraft:storage_item\x03\tmax_slots\x80\x01\t\rallowed_items\0\0\x01\x1Aallow_nested_storage_items\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\t\titem_tags\0\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\0\0" } ; pub const LIGHT_GRAY_CANDLE: Self = Self { id: -421, registry_key: "minecraft:light_gray_candle", @@ -74520,7 +74520,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const LIME_BUNDLE : Self = Self { id : 866 , registry_key : "minecraft:lime_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x16minecraft:storage_item\t\rallowed_items\0\0\x03\tmax_slots\x80\x01\x01\x1Aallow_nested_storage_items\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\0\n\x0Fitem_properties\x08\x10enchantable_slot\x04none\x01\rhand_equipped\0\x05\x0Cmining_speed\0\0\x80?\x03\x11enchantable_value\0\x03\x0Bframe_count\x02\x01\x0Eshould_despawn\x01\x01\x0Eallow_off_hand\0\x01\x04foil\0\x03\x11creative_category\x06\x03\x06damage\0\x01\x12hidden_in_commands\x02\x08\x0Ecreative_group\0\n\x0Eminecraft:icon\n\x08textures\x08\x10bundle_open_back\x15bundle_lime_open_back\x08\x11bundle_open_front\x16bundle_lime_open_front\x08\x07default\x0Bbundle_lime\0\0\x03\x0Emax_stack_size\x02\x01\x0Fstacked_by_data\0\x01\x17can_destroy_in_creative\x01\x03\ruse_animation\0\x03\x0Cuse_duration\0\x01\x0Eliquid_clipped\0\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\t\titem_tags\0\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\0\0" } ; + pub const LIME_BUNDLE : Self = Self { id : 866 , registry_key : "minecraft:lime_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x16minecraft:storage_item\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\x03\tmax_slots\x80\x01\x01\x1Aallow_nested_storage_items\x01\t\rallowed_items\0\0\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x0Fitem_properties\x01\x04foil\0\x01\x17can_destroy_in_creative\x01\x05\x0Cmining_speed\0\0\x80?\x03\x11creative_category\x06\x03\x11enchantable_value\0\x08\x0Ecreative_group\0\x01\x0Eshould_despawn\x01\x01\x0Eallow_off_hand\0\x03\x06damage\0\x01\rhand_equipped\0\x01\x0Eliquid_clipped\0\x03\x0Bframe_count\x02\x03\ruse_animation\0\x03\x0Emax_stack_size\x02\x08\x10enchantable_slot\x04none\x03\x0Cuse_duration\0\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x0Bbundle_lime\x08\x11bundle_open_front\x16bundle_lime_open_front\x08\x10bundle_open_back\x15bundle_lime_open_back\0\0\x01\x12hidden_in_commands\x02\x01\x0Fstacked_by_data\0\0\t\titem_tags\0\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\0\0" } ; pub const LIME_CANDLE: Self = Self { id: -418, registry_key: "minecraft:lime_candle", @@ -74724,7 +74724,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const MAGENTA_BUNDLE : Self = Self { id : 867 , registry_key : "minecraft:magenta_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\t\titem_tags\0\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x0Fitem_properties\x05\x0Cmining_speed\0\0\x80?\x03\x0Cuse_duration\0\x01\x17can_destroy_in_creative\x01\n\x0Eminecraft:icon\n\x08textures\x08\x10bundle_open_back\x18bundle_magenta_open_back\x08\x11bundle_open_front\x19bundle_magenta_open_front\x08\x07default\x0Ebundle_magenta\0\0\x03\x0Emax_stack_size\x02\x03\x11enchantable_value\0\x03\x11creative_category\x06\x03\x06damage\0\x01\x0Fstacked_by_data\0\x03\ruse_animation\0\x08\x10enchantable_slot\x04none\x01\x12hidden_in_commands\x02\x01\x04foil\0\x01\x0Eliquid_clipped\0\x03\x0Bframe_count\x02\x01\rhand_equipped\0\x01\x0Eallow_off_hand\0\x08\x0Ecreative_group\0\x01\x0Eshould_despawn\x01\0\n\x16minecraft:storage_item\t\rallowed_items\0\0\x03\tmax_slots\x80\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\x01\x1Aallow_nested_storage_items\x01\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\0\0" } ; + pub const MAGENTA_BUNDLE : Self = Self { id : 867 , registry_key : "minecraft:magenta_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x0Fitem_properties\x01\x0Fstacked_by_data\0\x01\x0Eliquid_clipped\0\x03\x0Bframe_count\x02\x01\x04foil\0\x01\x12hidden_in_commands\x02\n\x0Eminecraft:icon\n\x08textures\x08\x10bundle_open_back\x18bundle_magenta_open_back\x08\x07default\x0Ebundle_magenta\x08\x11bundle_open_front\x19bundle_magenta_open_front\0\0\x08\x10enchantable_slot\x04none\x03\x11creative_category\x06\x01\x17can_destroy_in_creative\x01\x05\x0Cmining_speed\0\0\x80?\x03\x11enchantable_value\0\x03\x06damage\0\x03\x0Cuse_duration\0\x01\x0Eallow_off_hand\0\x01\x0Eshould_despawn\x01\x03\ruse_animation\0\x08\x0Ecreative_group\0\x01\rhand_equipped\0\x03\x0Emax_stack_size\x02\0\t\titem_tags\0\0\n\x16minecraft:storage_item\x03\tmax_slots\x80\x01\x01\x1Aallow_nested_storage_items\x01\t\rallowed_items\0\0\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\0\0" } ; pub const MAGENTA_CANDLE: Self = Self { id: -415, registry_key: "minecraft:magenta_candle", @@ -75026,8 +75026,8 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const MELON_SEEDS : Self = Self { id : 293 , registry_key : "minecraft:melon_seeds" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:seed\t\x08plant_at\x08\x02\x12minecraft:farmland\x08\rplant_at_face\x02up\x08\x0Bcrop_result\x14minecraft:melon_stem\x01\x1Aplant_at_any_solid_surface\0\0\0\0" } ; - pub const MELON_SLICE : Self = Self { id : 272 , registry_key : "minecraft:melon_slice" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x03\ron_use_action\x01\x03\tnutrition\x04\x05\x13saturation_modifier\x9A\x99\x99>\x08\x11using_converts_to\0\x01\x0Ecan_always_eat\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\rcooldown_time\0\x08\rcooldown_type\0\0\x03\x16minecraft:use_duration@\0\0" } ; + pub const MELON_SEEDS : Self = Self { id : 293 , registry_key : "minecraft:melon_seeds" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:seed\t\x08plant_at\x08\x02\x12minecraft:farmland\x08\rplant_at_face\x02up\x01\x1Aplant_at_any_solid_surface\0\x08\x0Bcrop_result\x14minecraft:melon_stem\0\0\0" } ; + pub const MELON_SLICE : Self = Self { id : 272 , registry_key : "minecraft:melon_slice" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x03\rcooldown_time\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\tnutrition\x04\x03\ron_use_action\x01\x05\x13saturation_modifier\x9A\x99\x99>\x08\rcooldown_type\0\x08\x11using_converts_to\0\x01\x0Ecan_always_eat\0\0\x03\x16minecraft:use_duration@\0\0" } ; pub const MELON_STEM: Self = Self { id: 105, registry_key: "minecraft:melon_stem", @@ -75245,7 +75245,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const MUSHROOM_STEW : Self = Self { id : 260 , registry_key : "minecraft:mushroom_stew" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x01\x0Ecan_always_eat\0\x03\rcooldown_time\0\x08\rcooldown_type\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\x11using_converts_to\x04bowl\x03\tnutrition\x0C\x05\x13saturation_modifier\x9A\x99\x19?\x03\ron_use_action\x01\0\x03\x18minecraft:max_stack_size\x02\x03\x16minecraft:use_duration@\0\0" } ; + pub const MUSHROOM_STEW : Self = Self { id : 260 , registry_key : "minecraft:mushroom_stew" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x18minecraft:max_stack_size\x02\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x05\x13saturation_modifier\x9A\x99\x19?\x03\ron_use_action\x01\x03\tnutrition\x0C\x08\rcooldown_type\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\x11using_converts_to\x04bowl\x03\rcooldown_time\0\x01\x0Ecan_always_eat\0\0\0\0" } ; pub const MUSIC_DISC_11: Self = Self { id: 554, registry_key: "minecraft:music_disc_11", @@ -75400,7 +75400,7 @@ impl BedrockItem { component_based: true, definition_components: b"\n\0\0", }; - pub const MUTTON : Self = Self { id : 560 , registry_key : "minecraft:mutton" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\rcooldown_type\0\x03\ron_use_action\x01\x03\tnutrition\x04\x01\x0Ecan_always_eat\0\x08\x11using_converts_to\0\x05\x13saturation_modifier\x9A\x99\x99>\x03\rcooldown_time\0\0\x03\x16minecraft:use_duration@\0\0" } ; + pub const MUTTON : Self = Self { id : 560 , registry_key : "minecraft:mutton" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x08\rcooldown_type\0\x03\tnutrition\x04\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x01\x0Ecan_always_eat\0\x08\x11using_converts_to\0\x03\ron_use_action\x01\x05\x13saturation_modifier\x9A\x99\x99>\x03\rcooldown_time\0\0\0\0" } ; pub const MYCELIUM: Self = Self { id: 110, registry_key: "minecraft:mycelium", @@ -75492,7 +75492,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const NETHER_WART : Self = Self { id : 294 , registry_key : "minecraft:nether_wart" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:seed\x08\x0Bcrop_result\x15minecraft:nether_wart\t\x08plant_at\x08\x02\tsoul_sand\x08\rplant_at_face\x02up\x01\x1Aplant_at_any_solid_surface\0\0\0\0" } ; + pub const NETHER_WART : Self = Self { id : 294 , registry_key : "minecraft:nether_wart" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:seed\x08\x0Bcrop_result\x15minecraft:nether_wart\x01\x1Aplant_at_any_solid_surface\0\x08\rplant_at_face\x02up\t\x08plant_at\x08\x02\tsoul_sand\0\0\0" } ; pub const NETHER_WART_BLOCK: Self = Self { id: 214, registry_key: "minecraft:nether_wart_block", @@ -75598,7 +75598,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const NETHERITE_SPEAR : Self = Self { id : 854 , registry_key : "minecraft:netherite_spear" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x12minecraft:cooldown\x05\x08duration33\x93?\x08\x08category\x05spear\x08\x04type\x06attack\0\n\x16minecraft:display_name\x08\x05value\x19item.netherite_spear.name\0\n\x0Eminecraft:tags\t\x04tags\x08\x04\x18minecraft:netherite_tier\x12minecraft:is_spear\0\n\x14minecraft:durability\x03\x0Emax_durability\xDC\x1F\n\rdamage_chance\x03\x03max\xC8\x01\x03\x03min\0\0\0\n\x18minecraft:swing_duration\x05\x05value33\x93?\0\n\x18minecraft:kinetic_weapon\n\x18minecraft:kinetic_weapon\x05\x0Fdamage_modifier\0\0\0\0\n\x13dismount_conditions\x02\x0Cmax_duration2\0\x05\x12min_relative_speed\0\0\0\0\x05\tmin_speed\0\0\x10A\0\n\x14knockback_conditions\x05\x12min_relative_speed\0\0\0\0\x02\x0Cmax_durationn\0\x05\tmin_speed33\xA3@\0\x05\x11damage_multiplier\x9A\x99\x99?\n\x11damage_conditions\x05\tmin_speed\0\0\0\0\x02\x0Cmax_duration\xAF\0\x05\x12min_relative_speed33\x93@\0\n\x0Ecreative_reach\x05\x03min\0\0\0@\x05\x03max\0\0\xF0@\0\n\x05reach\x05\x03max\0\0\x90@\x05\x03min\0\0\0@\0\x02\x05delay\x08\0\x05\rhitbox_margin\0\0\x80>\0\0\n\x17minecraft:use_modifiers\x08\x0Bstart_sound\x18item.netherite_spear.use\x08\x0Bstart_using\x06always\x05\x0Cuse_duration\0\xA0\x8CG\x01\x0Femit_vibrations\0\x05\x11movement_modifier\0\0\x80?\0\n\x18minecraft:fire_resistant\x01\x05value\x01\0\n\x19minecraft:piercing_weapon\x05\rhitbox_margin\0\0\x80>\n\x05reach\x05\x03min\0\0\0@\x05\x03max\0\0\x90@\0\n\x0Ecreative_reach\x05\x03min\0\0\0@\x05\x03max\0\0\xF0@\0\0\n\x16minecraft:swing_sounds\x08\nattack_hit\x1Fitem.netherite_spear.attack_hit\x08\x0Battack_miss item.netherite_spear.attack_miss\0\n\x17minecraft:hand_equipped\x01\x05value\x01\0\n\x0Fitem_properties\x03\x06damage\n\x08\x0Ecreative_group\0\x01\x04foil\0\x01\x0Eshould_despawn\x01\x03\x0Cuse_duration\x80\xE4\xAF\x01\x01\rhand_equipped\x01\x01\x12hidden_in_commands\x02\x03\x11enchantable_value\x1E\x03\ruse_animation\0\x01\x17can_destroy_in_creative\x01\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x0Fnetherite_spear\0\0\x03\x0Bframe_count\x02\x03\x0Emax_stack_size\x02\x05\x0Cmining_speed\0\0\x80?\x01\x0Eallow_off_hand\0\x01\x0Fstacked_by_data\0\x01\x0Eliquid_clipped\0\x08\x10enchantable_slot\x0Bmelee_spear\x03\x11creative_category\x06\0\n\x15minecraft:enchantable\x08\x04slot\x0Bmelee_spear\x01\x05value\x0F\0\t\titem_tags\x08\x04\x18minecraft:netherite_tier\x12minecraft:is_spear\n\x14minecraft:repairable\t\x0Crepair_items\n\x04\t\x05items\n\x02\x08\x04name\x19minecraft:netherite_spear\0\x08\rrepair_amount)context.other->query.remaining_durability\0\x08\rrepair_amount\x1Bquery.max_durability * 0.25\t\x05items\n\x02\x08\x04name\x19minecraft:netherite_ingot\0\0\0\n\x10minecraft:damage\x02\x05value\x05\0\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\0\0" } ; + pub const NETHERITE_SPEAR : Self = Self { id : 854 , registry_key : "minecraft:netherite_spear" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\t\titem_tags\x08\x04\x18minecraft:netherite_tier\x12minecraft:is_spear\n\x0Eminecraft:tags\t\x04tags\x08\x04\x18minecraft:netherite_tier\x12minecraft:is_spear\0\n\x12minecraft:cooldown\x05\x08duration33\x93?\x08\x08category\x05spear\x08\x04type\x06attack\0\n\x18minecraft:fire_resistant\x01\x05value\x01\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x15minecraft:enchantable\x08\x04slot\x0Bmelee_spear\x01\x05value\x0F\0\n\x17minecraft:hand_equipped\x01\x05value\x01\0\n\x18minecraft:swing_duration\x05\x05value33\x93?\0\n\x17minecraft:use_modifiers\x01\x0Femit_vibrations\0\x08\x0Bstart_sound\x18item.netherite_spear.use\x05\x0Cuse_duration\0\xA0\x8CG\x05\x11movement_modifier\0\0\x80?\x08\x0Bstart_using\x06always\0\n\x10minecraft:damage\x02\x05value\x05\0\0\n\x16minecraft:swing_sounds\x08\nattack_hit\x1Fitem.netherite_spear.attack_hit\x08\x0Battack_miss item.netherite_spear.attack_miss\0\n\x0Fitem_properties\x01\x0Eliquid_clipped\0\x03\x0Emax_stack_size\x02\x03\x0Cuse_duration\x80\xE4\xAF\x01\x01\rhand_equipped\x01\x03\x11enchantable_value\x1E\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x0Fnetherite_spear\0\0\x01\x17can_destroy_in_creative\x01\x01\x04foil\0\x08\x10enchantable_slot\x0Bmelee_spear\x01\x0Eshould_despawn\x01\x03\x11creative_category\x06\x03\x0Bframe_count\x02\x03\ruse_animation\0\x08\x0Ecreative_group\0\x01\x12hidden_in_commands\x02\x01\x0Eallow_off_hand\0\x03\x06damage\n\x05\x0Cmining_speed\0\0\x80?\x01\x0Fstacked_by_data\0\0\n\x16minecraft:display_name\x08\x05value\x19item.netherite_spear.name\0\n\x14minecraft:repairable\t\x0Crepair_items\n\x04\x08\rrepair_amount)context.other->query.remaining_durability\t\x05items\n\x02\x08\x04name\x19minecraft:netherite_spear\0\0\x08\rrepair_amount\x1Bquery.max_durability * 0.25\t\x05items\n\x02\x08\x04name\x19minecraft:netherite_ingot\0\0\0\n\x14minecraft:durability\n\rdamage_chance\x03\x03max\xC8\x01\x03\x03min\0\0\x03\x0Emax_durability\xDC\x1F\0\n\x18minecraft:kinetic_weapon\n\x18minecraft:kinetic_weapon\n\x0Ecreative_reach\x05\x03min\0\0\0@\x05\x03max\0\0\xF0@\0\n\x05reach\x05\x03min\0\0\0@\x05\x03max\0\0\x90@\0\x02\x05delay\x08\0\n\x13dismount_conditions\x02\x0Cmax_duration2\0\x05\tmin_speed\0\0\x10A\x05\x12min_relative_speed\0\0\0\0\0\n\x14knockback_conditions\x05\x12min_relative_speed\0\0\0\0\x05\tmin_speed33\xA3@\x02\x0Cmax_durationn\0\0\n\x11damage_conditions\x05\x12min_relative_speed33\x93@\x05\tmin_speed\0\0\0\0\x02\x0Cmax_duration\xAF\0\0\x05\x11damage_multiplier\x9A\x99\x99?\x05\rhitbox_margin\0\0\x80>\x05\x0Fdamage_modifier\0\0\0\0\0\0\n\x19minecraft:piercing_weapon\x05\rhitbox_margin\0\0\x80>\n\x0Ecreative_reach\x05\x03max\0\0\xF0@\x05\x03min\0\0\0@\0\n\x05reach\x05\x03min\0\0\0@\x05\x03max\0\0\x90@\0\0\0\0" } ; pub const NETHERITE_SWORD: Self = Self { id: 617, registry_key: "minecraft:netherite_sword", @@ -75795,7 +75795,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const OMINOUS_TRIAL_KEY : Self = Self { id : 875 , registry_key : "minecraft:ominous_trial_key" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x16minecraft:display_name\x08\x05value\x1Bitem.ominous_trial_key.name\0\n\x0Fitem_properties\x03\x0Cuse_duration\0\x01\x0Fstacked_by_data\0\x01\x04foil\0\x03\x0Emax_stack_size\x80\x01\x08\x0Ecreative_group\0\x01\x0Eliquid_clipped\0\x01\rhand_equipped\0\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x11ominous_trial_key\0\0\x03\x0Bframe_count\x02\x08\x10enchantable_slot\x04none\x01\x0Eshould_despawn\x01\x03\ruse_animation\0\x01\x17can_destroy_in_creative\x01\x03\x06damage\0\x01\x0Eallow_off_hand\0\x03\x11enchantable_value\0\x05\x0Cmining_speed\0\0\x80?\x01\x12hidden_in_commands\x02\x03\x11creative_category\x08\0\t\titem_tags\0\0\0\0" } ; + pub const OMINOUS_TRIAL_KEY : Self = Self { id : 875 , registry_key : "minecraft:ominous_trial_key" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\t\titem_tags\0\0\n\x16minecraft:display_name\x08\x05value\x1Bitem.ominous_trial_key.name\0\n\x0Fitem_properties\x01\x0Eliquid_clipped\0\x01\x17can_destroy_in_creative\x01\x08\x10enchantable_slot\x04none\x01\x0Fstacked_by_data\0\x03\x11creative_category\x08\x03\ruse_animation\0\x08\x0Ecreative_group\0\x03\x0Bframe_count\x02\x03\x0Cuse_duration\0\x01\x04foil\0\x01\rhand_equipped\0\x01\x0Eallow_off_hand\0\x05\x0Cmining_speed\0\0\x80?\x03\x11enchantable_value\0\x01\x0Eshould_despawn\x01\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x11ominous_trial_key\0\0\x01\x12hidden_in_commands\x02\x03\x06damage\0\x03\x0Emax_stack_size\x80\x01\0\0\0" } ; pub const OPEN_EYEBLOSSOM: Self = Self { id: -1018, registry_key: "minecraft:open_eyeblossom", @@ -75803,7 +75803,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const ORANGE_BUNDLE : Self = Self { id : 868 , registry_key : "minecraft:orange_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x0Fitem_properties\x03\x0Cuse_duration\0\x03\ruse_animation\0\x01\x17can_destroy_in_creative\x01\x08\x0Ecreative_group\0\x01\rhand_equipped\0\x01\x0Eliquid_clipped\0\x03\x11enchantable_value\0\x05\x0Cmining_speed\0\0\x80?\x01\x0Eshould_despawn\x01\x01\x12hidden_in_commands\x02\n\x0Eminecraft:icon\n\x08textures\x08\x10bundle_open_back\x17bundle_orange_open_back\x08\x11bundle_open_front\x18bundle_orange_open_front\x08\x07default\rbundle_orange\0\0\x01\x0Fstacked_by_data\0\x01\x0Eallow_off_hand\0\x03\x06damage\0\x03\x0Emax_stack_size\x02\x03\x0Bframe_count\x02\x03\x11creative_category\x06\x08\x10enchantable_slot\x04none\x01\x04foil\0\0\n\x16minecraft:storage_item\x01\x1Aallow_nested_storage_items\x01\x03\tmax_slots\x80\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\t\rallowed_items\0\0\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\t\titem_tags\0\0\0\0" } ; + pub const ORANGE_BUNDLE : Self = Self { id : 868 , registry_key : "minecraft:orange_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\t\titem_tags\0\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x16minecraft:storage_item\x01\x1Aallow_nested_storage_items\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\x03\tmax_slots\x80\x01\t\rallowed_items\0\0\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x0Fitem_properties\x08\x10enchantable_slot\x04none\x08\x0Ecreative_group\0\x03\x11creative_category\x06\x01\x04foil\0\x01\x0Eallow_off_hand\0\n\x0Eminecraft:icon\n\x08textures\x08\x10bundle_open_back\x17bundle_orange_open_back\x08\x11bundle_open_front\x18bundle_orange_open_front\x08\x07default\rbundle_orange\0\0\x05\x0Cmining_speed\0\0\x80?\x03\ruse_animation\0\x03\x06damage\0\x03\x0Emax_stack_size\x02\x01\rhand_equipped\0\x01\x17can_destroy_in_creative\x01\x03\x0Cuse_duration\0\x01\x12hidden_in_commands\x02\x03\x11enchantable_value\0\x01\x0Eliquid_clipped\0\x01\x0Eshould_despawn\x01\x01\x0Fstacked_by_data\0\x03\x0Bframe_count\x02\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\0\0" } ; pub const ORANGE_CANDLE: Self = Self { id: -414, registry_key: "minecraft:orange_candle", @@ -76336,7 +76336,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const PINK_BUNDLE : Self = Self { id : 869 , registry_key : "minecraft:pink_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x0Fitem_properties\x03\x11creative_category\x06\x01\x12hidden_in_commands\x02\x03\x0Emax_stack_size\x02\x03\x06damage\0\x01\x0Eshould_despawn\x01\x01\x0Fstacked_by_data\0\x03\x0Bframe_count\x02\x08\x0Ecreative_group\0\x01\x17can_destroy_in_creative\x01\x01\x0Eallow_off_hand\0\x03\x0Cuse_duration\0\x01\rhand_equipped\0\x01\x0Eliquid_clipped\0\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x0Bbundle_pink\x08\x10bundle_open_back\x15bundle_pink_open_back\x08\x11bundle_open_front\x16bundle_pink_open_front\0\0\x01\x04foil\0\x03\x11enchantable_value\0\x03\ruse_animation\0\x05\x0Cmining_speed\0\0\x80?\x08\x10enchantable_slot\x04none\0\t\titem_tags\0\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x16minecraft:storage_item\t\rallowed_items\0\0\x03\tmax_slots\x80\x01\x01\x1Aallow_nested_storage_items\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\0\0" } ; + pub const PINK_BUNDLE : Self = Self { id : 869 , registry_key : "minecraft:pink_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x16minecraft:storage_item\x01\x1Aallow_nested_storage_items\x01\x03\tmax_slots\x80\x01\t\rallowed_items\0\0\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\t\titem_tags\0\0\n\x0Fitem_properties\x01\x0Eallow_off_hand\0\x01\rhand_equipped\0\x03\x0Emax_stack_size\x02\x01\x0Eshould_despawn\x01\x03\ruse_animation\0\x03\x06damage\0\x03\x0Cuse_duration\0\x01\x0Fstacked_by_data\0\x01\x17can_destroy_in_creative\x01\x01\x12hidden_in_commands\x02\x03\x11creative_category\x06\x03\x11enchantable_value\0\x08\x0Ecreative_group\0\x03\x0Bframe_count\x02\x01\x0Eliquid_clipped\0\x01\x04foil\0\x08\x10enchantable_slot\x04none\n\x0Eminecraft:icon\n\x08textures\x08\x10bundle_open_back\x15bundle_pink_open_back\x08\x11bundle_open_front\x16bundle_pink_open_front\x08\x07default\x0Bbundle_pink\0\0\x05\x0Cmining_speed\0\0\x80?\0\0\0" } ; pub const PINK_CANDLE: Self = Self { id: -419, registry_key: "minecraft:pink_candle", @@ -76477,7 +76477,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const PITCHER_POD : Self = Self { id : 297 , registry_key : "minecraft:pitcher_pod" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:seed\x08\x0Bcrop_result\x16minecraft:pitcher_crop\t\x08plant_at\x08\x02\x12minecraft:farmland\x08\rplant_at_face\x02up\x01\x1Aplant_at_any_solid_surface\0\0\0\0" } ; + pub const PITCHER_POD : Self = Self { id : 297 , registry_key : "minecraft:pitcher_pod" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:seed\x01\x1Aplant_at_any_solid_surface\0\x08\rplant_at_face\x02up\x08\x0Bcrop_result\x16minecraft:pitcher_crop\t\x08plant_at\x08\x02\x12minecraft:farmland\0\0\0" } ; pub const PLANKS: Self = Self { id: 814, registry_key: "minecraft:planks", @@ -76513,7 +76513,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const POISONOUS_POTATO : Self = Self { id : 282 , registry_key : "minecraft:poisonous_potato" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\t\x07effects\n\x02\x03\x08duration\n\x03\tamplifier\0\x03\x02id&\x05\x06chance\x9A\x99\x19?\x08\x04name\x06poison\x08\rdescriptionId\rpotion.poison\0\x08\rcooldown_type\0\x03\tnutrition\x04\x03\ron_use_action\x01\x01\x0Ecan_always_eat\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x05\x13saturation_modifier\x9A\x99\x99>\x03\rcooldown_time\0\x08\x11using_converts_to\0\0\0\0" } ; + pub const POISONOUS_POTATO : Self = Self { id : 282 , registry_key : "minecraft:poisonous_potato" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x03\tnutrition\x04\x08\x11using_converts_to\0\x08\rcooldown_type\0\x03\rcooldown_time\0\t\x07effects\n\x02\x03\x02id&\x05\x06chance\x9A\x99\x19?\x03\x08duration\n\x08\x04name\x06poison\x03\tamplifier\0\x08\rdescriptionId\rpotion.poison\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x01\x0Ecan_always_eat\0\x05\x13saturation_modifier\x9A\x99\x99>\x03\ron_use_action\x01\0\x03\x16minecraft:use_duration@\0\0" } ; pub const POLAR_BEAR_SPAWN_EGG: Self = Self { id: 477, registry_key: "minecraft:polar_bear_spawn_egg", @@ -76990,7 +76990,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const PORKCHOP : Self = Self { id : 262 , registry_key : "minecraft:porkchop" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x08\rcooldown_type\0\x03\ron_use_action\x01\x03\tnutrition\x06\x01\x0Ecan_always_eat\0\x03\rcooldown_time\0\x08\x11using_converts_to\0\x05\x13saturation_modifier\x9A\x99\x99>\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\0\x03\x16minecraft:use_duration@\0\0" } ; + pub const PORKCHOP : Self = Self { id : 262 , registry_key : "minecraft:porkchop" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x05\x13saturation_modifier\x9A\x99\x99>\x03\rcooldown_time\0\x08\x11using_converts_to\0\x01\x0Ecan_always_eat\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\tnutrition\x06\x08\rcooldown_type\0\x03\ron_use_action\x01\0\0\0" } ; pub const PORTAL: Self = Self { id: 90, registry_key: "minecraft:portal", @@ -76998,7 +76998,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const POTATO : Self = Self { id : 280 , registry_key : "minecraft:potato" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x08\rcooldown_type\0\x03\ron_use_action\x01\x08\x11using_converts_to\0\x05\x13saturation_modifier\x9A\x99\x99>\x03\rcooldown_time\0\x03\tnutrition\x02\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x01\x0Ecan_always_eat\0\0\n\x0Eminecraft:seed\x01\x1Aplant_at_any_solid_surface\0\t\x08plant_at\x08\x02\x12minecraft:farmland\x08\rplant_at_face\x02up\x08\x0Bcrop_result\x12minecraft:potatoes\0\0\0" } ; + pub const POTATO : Self = Self { id : 280 , registry_key : "minecraft:potato" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:seed\x08\rplant_at_face\x02up\x08\x0Bcrop_result\x12minecraft:potatoes\x01\x1Aplant_at_any_solid_surface\0\t\x08plant_at\x08\x02\x12minecraft:farmland\0\n\x0Eminecraft:food\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x05\x13saturation_modifier\x9A\x99\x99>\x03\ron_use_action\x01\x08\x11using_converts_to\0\x01\x0Ecan_always_eat\0\x03\rcooldown_time\0\x08\rcooldown_type\0\x03\tnutrition\x02\0\0\0" } ; pub const POTATOES: Self = Self { id: 142, registry_key: "minecraft:potatoes", @@ -77132,7 +77132,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const PUFFERFISH : Self = Self { id : 267 , registry_key : "minecraft:pufferfish" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\x01\x19minecraft:stacked_by_data\x01\n\x0Eminecraft:food\x03\rcooldown_time\0\x08\rcooldown_type\0\x03\ron_use_action\x01\x08\x11using_converts_to\0\x03\tnutrition\x02\t\x07effects\n\x06\x08\x04name\x06poison\x03\x08durationx\x03\tamplifier\x02\x03\x02id&\x08\rdescriptionId\rpotion.poison\x05\x06chance\0\0\x80?\0\x03\x08duration\x1E\x08\rdescriptionId\x10potion.confusion\x03\x02id\x12\x08\x04name\x06nausea\x05\x06chance\0\0\x80?\x03\tamplifier\0\0\x08\x04name\x06hunger\x03\tamplifier\x04\x08\rdescriptionId\rpotion.hunger\x03\x08duration\x1E\x03\x02id\"\x05\x06chance\0\0\x80?\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x05\x13saturation_modifier\xCD\xCC\xCC=\x01\x0Ecan_always_eat\0\0\0\0" } ; + pub const PUFFERFISH : Self = Self { id : 267 , registry_key : "minecraft:pufferfish" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\rcooldown_type\0\x03\tnutrition\x02\x03\rcooldown_time\0\x08\x11using_converts_to\0\x03\ron_use_action\x01\x01\x0Ecan_always_eat\0\t\x07effects\n\x06\x03\tamplifier\x02\x05\x06chance\0\0\x80?\x08\rdescriptionId\rpotion.poison\x03\x02id&\x08\x04name\x06poison\x03\x08durationx\0\x05\x06chance\0\0\x80?\x08\rdescriptionId\x10potion.confusion\x03\x02id\x12\x03\tamplifier\0\x08\x04name\x06nausea\x03\x08duration\x1E\0\x03\x02id\"\x03\x08duration\x1E\x03\tamplifier\x04\x08\x04name\x06hunger\x08\rdescriptionId\rpotion.hunger\x05\x06chance\0\0\x80?\0\x05\x13saturation_modifier\xCD\xCC\xCC=\0\x01\x19minecraft:stacked_by_data\x01\x03\x16minecraft:use_duration@\0\0" } ; pub const PUFFERFISH_BUCKET: Self = Self { id: 370, registry_key: "minecraft:pufferfish_bucket", @@ -77154,8 +77154,8 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const PUMPKIN_PIE : Self = Self { id : 284 , registry_key : "minecraft:pumpkin_pie" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x03\tnutrition\x10\x03\ron_use_action\x01\x01\x0Ecan_always_eat\0\x08\x11using_converts_to\0\x05\x13saturation_modifier\x9A\x99\x99>\x03\rcooldown_time\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\rcooldown_type\0\0\x03\x16minecraft:use_duration@\0\0" } ; - pub const PUMPKIN_SEEDS : Self = Self { id : 292 , registry_key : "minecraft:pumpkin_seeds" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:seed\x08\rplant_at_face\x02up\x01\x1Aplant_at_any_solid_surface\0\t\x08plant_at\x08\x02\x12minecraft:farmland\x08\x0Bcrop_result\x16minecraft:pumpkin_stem\0\0\0" } ; + pub const PUMPKIN_PIE : Self = Self { id : 284 , registry_key : "minecraft:pumpkin_pie" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x05\x13saturation_modifier\x9A\x99\x99>\x08\rcooldown_type\0\x01\x0Ecan_always_eat\0\x03\tnutrition\x10\x03\rcooldown_time\0\x08\x11using_converts_to\0\x03\ron_use_action\x01\0\0\0" } ; + pub const PUMPKIN_SEEDS : Self = Self { id : 292 , registry_key : "minecraft:pumpkin_seeds" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:seed\x08\x0Bcrop_result\x16minecraft:pumpkin_stem\x08\rplant_at_face\x02up\t\x08plant_at\x08\x02\x12minecraft:farmland\x01\x1Aplant_at_any_solid_surface\0\0\0\0" } ; pub const PUMPKIN_STEM: Self = Self { id: 104, registry_key: "minecraft:pumpkin_stem", @@ -77163,7 +77163,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const PURPLE_BUNDLE : Self = Self { id : 870 , registry_key : "minecraft:purple_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x16minecraft:storage_item\x03\tmax_slots\x80\x01\t\rallowed_items\0\0\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\x01\x1Aallow_nested_storage_items\x01\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n\x0Fitem_properties\x01\x04foil\0\x01\x0Eliquid_clipped\0\x01\rhand_equipped\0\x01\x0Fstacked_by_data\0\x05\x0Cmining_speed\0\0\x80?\x03\x11creative_category\x06\x01\x0Eshould_despawn\x01\x03\x06damage\0\x01\x12hidden_in_commands\x02\x03\x0Emax_stack_size\x02\x01\x17can_destroy_in_creative\x01\n\x0Eminecraft:icon\n\x08textures\x08\x07default\rbundle_purple\x08\x10bundle_open_back\x17bundle_purple_open_back\x08\x11bundle_open_front\x18bundle_purple_open_front\0\0\x03\x0Bframe_count\x02\x01\x0Eallow_off_hand\0\x08\x0Ecreative_group\0\x08\x10enchantable_slot\x04none\x03\ruse_animation\0\x03\x11enchantable_value\0\x03\x0Cuse_duration\0\0\t\titem_tags\0\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\0\0" } ; + pub const PURPLE_BUNDLE : Self = Self { id : 870 , registry_key : "minecraft:purple_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\t\titem_tags\0\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n\x16minecraft:storage_item\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\x01\x1Aallow_nested_storage_items\x01\x03\tmax_slots\x80\x01\t\rallowed_items\0\0\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x0Fitem_properties\x08\x10enchantable_slot\x04none\x01\x0Eallow_off_hand\0\x03\ruse_animation\0\x05\x0Cmining_speed\0\0\x80?\x01\x12hidden_in_commands\x02\x03\x0Bframe_count\x02\x01\x0Eliquid_clipped\0\n\x0Eminecraft:icon\n\x08textures\x08\x11bundle_open_front\x18bundle_purple_open_front\x08\x07default\rbundle_purple\x08\x10bundle_open_back\x17bundle_purple_open_back\0\0\x03\x0Emax_stack_size\x02\x03\x0Cuse_duration\0\x01\x17can_destroy_in_creative\x01\x01\x04foil\0\x03\x06damage\0\x03\x11enchantable_value\0\x01\x0Eshould_despawn\x01\x08\x0Ecreative_group\0\x03\x11creative_category\x06\x01\rhand_equipped\0\x01\x0Fstacked_by_data\0\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\0\0" } ; pub const PURPLE_CANDLE: Self = Self { id: -423, registry_key: "minecraft:purple_candle", @@ -77353,7 +77353,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const RABBIT : Self = Self { id : 288 , registry_key : "minecraft:rabbit" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x03\rcooldown_time\0\x03\tnutrition\x06\x03\ron_use_action\x01\x01\x0Ecan_always_eat\0\x08\rcooldown_type\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x05\x13saturation_modifier\x9A\x99\x99>\x08\x11using_converts_to\0\0\0\0" } ; + pub const RABBIT : Self = Self { id : 288 , registry_key : "minecraft:rabbit" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x01\x0Ecan_always_eat\0\x05\x13saturation_modifier\x9A\x99\x99>\x08\x11using_converts_to\0\x03\tnutrition\x06\x08\rcooldown_type\0\x03\rcooldown_time\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\ron_use_action\x01\0\x03\x16minecraft:use_duration@\0\0" } ; pub const RABBIT_FOOT: Self = Self { id: 538, registry_key: "minecraft:rabbit_foot", @@ -77375,7 +77375,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const RABBIT_STEW : Self = Self { id : 290 , registry_key : "minecraft:rabbit_stew" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x18minecraft:max_stack_size\x02\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x08\rcooldown_type\0\x01\x0Ecan_always_eat\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\x11using_converts_to\x04bowl\x05\x13saturation_modifier\x9A\x99\x19?\x03\ron_use_action\x01\x03\rcooldown_time\0\x03\tnutrition\x14\0\0\0" } ; + pub const RABBIT_STEW : Self = Self { id : 290 , registry_key : "minecraft:rabbit_stew" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x05\x13saturation_modifier\x9A\x99\x19?\x01\x0Ecan_always_eat\0\x03\rcooldown_time\0\x03\tnutrition\x14\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\rcooldown_type\0\x03\ron_use_action\x01\x08\x11using_converts_to\x04bowl\0\x03\x16minecraft:use_duration@\x03\x18minecraft:max_stack_size\x02\0\0" } ; pub const RAIL: Self = Self { id: 66, registry_key: "minecraft:rail", @@ -77453,7 +77453,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const RED_BUNDLE : Self = Self { id : 871 , registry_key : "minecraft:red_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n\x0Fitem_properties\x08\x10enchantable_slot\x04none\x01\x17can_destroy_in_creative\x01\x01\x12hidden_in_commands\x02\n\x0Eminecraft:icon\n\x08textures\x08\x10bundle_open_back\x14bundle_red_open_back\x08\x07default\nbundle_red\x08\x11bundle_open_front\x15bundle_red_open_front\0\0\x03\x06damage\0\x01\rhand_equipped\0\x08\x0Ecreative_group\0\x01\x0Fstacked_by_data\0\x05\x0Cmining_speed\0\0\x80?\x03\x0Bframe_count\x02\x03\x11creative_category\x06\x01\x0Eliquid_clipped\0\x01\x04foil\0\x03\x11enchantable_value\0\x03\ruse_animation\0\x03\x0Cuse_duration\0\x01\x0Eallow_off_hand\0\x03\x0Emax_stack_size\x02\x01\x0Eshould_despawn\x01\0\t\titem_tags\0\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x16minecraft:storage_item\t\rallowed_items\0\0\x03\tmax_slots\x80\x01\x01\x1Aallow_nested_storage_items\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\0\0" } ; + pub const RED_BUNDLE : Self = Self { id : 871 , registry_key : "minecraft:red_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\t\titem_tags\0\0\n\x16minecraft:storage_item\x03\tmax_slots\x80\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\t\rallowed_items\0\0\x01\x1Aallow_nested_storage_items\x01\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n\x0Fitem_properties\x08\x10enchantable_slot\x04none\x01\x0Eshould_despawn\x01\x01\x0Eallow_off_hand\0\x08\x0Ecreative_group\0\x01\x17can_destroy_in_creative\x01\x01\x04foil\0\n\x0Eminecraft:icon\n\x08textures\x08\x10bundle_open_back\x14bundle_red_open_back\x08\x11bundle_open_front\x15bundle_red_open_front\x08\x07default\nbundle_red\0\0\x01\x12hidden_in_commands\x02\x03\x11enchantable_value\0\x03\x0Emax_stack_size\x02\x01\rhand_equipped\0\x03\x11creative_category\x06\x03\x0Bframe_count\x02\x03\ruse_animation\0\x03\x0Cuse_duration\0\x01\x0Eliquid_clipped\0\x03\x06damage\0\x01\x0Fstacked_by_data\0\x05\x0Cmining_speed\0\0\x80?\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\0\0" } ; pub const RED_CANDLE: Self = Self { id: -427, registry_key: "minecraft:red_candle", @@ -77811,7 +77811,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const ROTTEN_FLESH : Self = Self { id : 277 , registry_key : "minecraft:rotten_flesh" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x08\rcooldown_type\0\x03\rcooldown_time\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\t\x07effects\n\x02\x08\x04name\x06hunger\x08\rdescriptionId\rpotion.hunger\x03\tamplifier\0\x05\x06chance\xCD\xCCL?\x03\x02id\"\x03\x08duration<\0\x01\x0Ecan_always_eat\0\x03\ron_use_action\x01\x05\x13saturation_modifier\xCD\xCC\xCC=\x03\tnutrition\x08\x08\x11using_converts_to\0\0\0\0" } ; + pub const ROTTEN_FLESH : Self = Self { id : 277 , registry_key : "minecraft:rotten_flesh" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\tnutrition\x08\x03\ron_use_action\x01\x01\x0Ecan_always_eat\0\t\x07effects\n\x02\x08\x04name\x06hunger\x05\x06chance\xCD\xCCL?\x03\x08duration<\x03\x02id\"\x03\tamplifier\0\x08\rdescriptionId\rpotion.hunger\0\x08\rcooldown_type\0\x05\x13saturation_modifier\xCD\xCC\xCC=\x08\x11using_converts_to\0\x03\rcooldown_time\0\0\0\0" } ; pub const SADDLE: Self = Self { id: 374, registry_key: "minecraft:saddle", @@ -77819,7 +77819,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const SALMON : Self = Self { id : 265 , registry_key : "minecraft:salmon" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x03\ron_use_action\x01\x03\rcooldown_time\0\x08\rcooldown_type\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x01\x0Ecan_always_eat\0\x08\x11using_converts_to\0\x05\x13saturation_modifier\xCD\xCC\xCC=\x03\tnutrition\x04\0\x01\x19minecraft:stacked_by_data\x01\x03\x16minecraft:use_duration@\0\0" } ; + pub const SALMON : Self = Self { id : 265 , registry_key : "minecraft:salmon" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x01\x19minecraft:stacked_by_data\x01\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x05\x13saturation_modifier\xCD\xCC\xCC=\x03\tnutrition\x04\x03\ron_use_action\x01\x01\x0Ecan_always_eat\0\x03\rcooldown_time\0\x08\rcooldown_type\0\x08\x11using_converts_to\0\0\0\0" } ; pub const SALMON_BUCKET: Self = Self { id: 368, registry_key: "minecraft:salmon_bucket", @@ -78380,7 +78380,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const SPIDER_EYE : Self = Self { id : 278 , registry_key : "minecraft:spider_eye" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x08\x11using_converts_to\0\x08\rcooldown_type\0\x03\tnutrition\x04\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\ron_use_action\x01\x05\x13saturation_modifier\xCD\xCCL?\x03\rcooldown_time\0\x01\x0Ecan_always_eat\0\t\x07effects\n\x02\x03\tamplifier\0\x08\rdescriptionId\rpotion.poison\x03\x08duration\n\x03\x02id&\x08\x04name\x06poison\x05\x06chance\0\0\x80?\0\0\x03\x16minecraft:use_duration@\0\0" } ; + pub const SPIDER_EYE : Self = Self { id : 278 , registry_key : "minecraft:spider_eye" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x03\ron_use_action\x01\x08\rcooldown_type\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\t\x07effects\n\x02\x03\tamplifier\0\x03\x08duration\n\x03\x02id&\x08\rdescriptionId\rpotion.poison\x08\x04name\x06poison\x05\x06chance\0\0\x80?\0\x05\x13saturation_modifier\xCD\xCCL?\x01\x0Ecan_always_eat\0\x03\tnutrition\x04\x08\x11using_converts_to\0\x03\rcooldown_time\0\0\x03\x16minecraft:use_duration@\0\0" } ; pub const SPIDER_SPAWN_EGG: Self = Self { id: 450, registry_key: "minecraft:spider_spawn_egg", @@ -78745,7 +78745,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const STONE_SPEAR : Self = Self { id : 855 , registry_key : "minecraft:stone_spear" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\t\titem_tags\x08\x04\x14minecraft:stone_tier\x12minecraft:is_spear\n\x18minecraft:swing_duration\x05\x05value\0\0@?\0\n\x16minecraft:display_name\x08\x05value\x15item.stone_spear.name\0\n\x0Eminecraft:tags\t\x04tags\x08\x04\x14minecraft:stone_tier\x12minecraft:is_spear\0\n\x14minecraft:durability\x03\x0Emax_durability\x84\x02\n\rdamage_chance\x03\x03max\xC8\x01\x03\x03min\0\0\0\n\x18minecraft:kinetic_weapon\n\x18minecraft:kinetic_weapon\n\x0Ecreative_reach\x05\x03max\0\0\xF0@\x05\x03min\0\0\0@\0\n\x05reach\x05\x03min\0\0\0@\x05\x03max\0\0\x90@\0\x02\x05delay\x0E\0\n\x13dismount_conditions\x05\x12min_relative_speed\0\0\0\0\x05\tmin_speed\0\0PA\x02\x0Cmax_durationZ\0\0\x05\rhitbox_margin\0\0\x80>\x05\x0Fdamage_modifier\0\0\0\0\n\x11damage_conditions\x05\tmin_speed\0\0\0\0\x02\x0Cmax_duration\x13\x01\x05\x12min_relative_speed33\x93@\0\x05\x11damage_multiplier\x85\xEBQ?\n\x14knockback_conditions\x05\x12min_relative_speed\0\0\0\0\x02\x0Cmax_duration\xB4\0\x05\tmin_speed33\xA3@\0\0\0\n\x16minecraft:swing_sounds\x08\x0Battack_miss\x1Citem.stone_spear.attack_miss\x08\nattack_hit\x1Bitem.stone_spear.attack_hit\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x12minecraft:cooldown\x05\x08duration\0\0@?\x08\x08category\x05spear\x08\x04type\x06attack\0\n\x17minecraft:hand_equipped\x01\x05value\x01\0\n\x17minecraft:use_modifiers\x05\x11movement_modifier\0\0\x80?\x05\x0Cuse_duration\0\xA0\x8CG\x08\x0Bstart_sound\x14item.stone_spear.use\x01\x0Femit_vibrations\0\x08\x0Bstart_using\x06always\0\n\x0Fitem_properties\x03\x0Emax_stack_size\x02\x03\ruse_animation\0\x03\x0Cuse_duration\x80\xE4\xAF\x01\x08\x10enchantable_slot\x0Bmelee_spear\x01\rhand_equipped\x01\x01\x0Fstacked_by_data\0\x01\x17can_destroy_in_creative\x01\x08\x0Ecreative_group\0\x01\x04foil\0\x01\x0Eshould_despawn\x01\x03\x11creative_category\x06\x05\x0Cmining_speed\0\0\x80?\x03\x06damage\x04\x03\x11enchantable_value\n\x01\x0Eallow_off_hand\0\x01\x0Eliquid_clipped\0\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x0Bstone_spear\0\0\x01\x12hidden_in_commands\x02\x03\x0Bframe_count\x02\0\n\x14minecraft:repairable\t\x0Crepair_items\n\x04\x08\rrepair_amount)context.other->query.remaining_durability\t\x05items\n\x02\x08\x04name\x15minecraft:stone_spear\0\0\t\x05items\n\x02\x08\x04tags,q.all_tags('minecraft:stone_tool_materials')\0\x08\rrepair_amount\x1Bquery.max_durability * 0.25\0\0\n\x10minecraft:damage\x02\x05value\x02\0\0\n\x15minecraft:enchantable\x01\x05value\x05\x08\x04slot\x0Bmelee_spear\0\n\x19minecraft:piercing_weapon\n\x05reach\x05\x03max\0\0\x90@\x05\x03min\0\0\0@\0\n\x0Ecreative_reach\x05\x03max\0\0\xF0@\x05\x03min\0\0\0@\0\x05\rhitbox_margin\0\0\x80>\0\0\0" } ; + pub const STONE_SPEAR : Self = Self { id : 855 , registry_key : "minecraft:stone_spear" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x16minecraft:display_name\x08\x05value\x15item.stone_spear.name\0\n\x12minecraft:cooldown\x08\x08category\x05spear\x08\x04type\x06attack\x05\x08duration\0\0@?\0\n\x18minecraft:kinetic_weapon\n\x18minecraft:kinetic_weapon\n\x11damage_conditions\x05\x12min_relative_speed33\x93@\x02\x0Cmax_duration\x13\x01\x05\tmin_speed\0\0\0\0\0\x05\x0Fdamage_modifier\0\0\0\0\x05\rhitbox_margin\0\0\x80>\n\x14knockback_conditions\x05\x12min_relative_speed\0\0\0\0\x05\tmin_speed33\xA3@\x02\x0Cmax_duration\xB4\0\0\n\x05reach\x05\x03max\0\0\x90@\x05\x03min\0\0\0@\0\n\x13dismount_conditions\x05\x12min_relative_speed\0\0\0\0\x02\x0Cmax_durationZ\0\x05\tmin_speed\0\0PA\0\x02\x05delay\x0E\0\x05\x11damage_multiplier\x85\xEBQ?\n\x0Ecreative_reach\x05\x03max\0\0\xF0@\x05\x03min\0\0\0@\0\0\0\n\x0Eminecraft:tags\t\x04tags\x08\x04\x14minecraft:stone_tier\x12minecraft:is_spear\0\n\x19minecraft:piercing_weapon\n\x0Ecreative_reach\x05\x03max\0\0\xF0@\x05\x03min\0\0\0@\0\x05\rhitbox_margin\0\0\x80>\n\x05reach\x05\x03min\0\0\0@\x05\x03max\0\0\x90@\0\0\t\titem_tags\x08\x04\x14minecraft:stone_tier\x12minecraft:is_spear\n\x14minecraft:durability\n\rdamage_chance\x03\x03max\xC8\x01\x03\x03min\0\0\x03\x0Emax_durability\x84\x02\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x14minecraft:repairable\t\x0Crepair_items\n\x04\t\x05items\n\x02\x08\x04name\x15minecraft:stone_spear\0\x08\rrepair_amount)context.other->query.remaining_durability\0\x08\rrepair_amount\x1Bquery.max_durability * 0.25\t\x05items\n\x02\x08\x04tags,q.all_tags('minecraft:stone_tool_materials')\0\0\0\n\x17minecraft:hand_equipped\x01\x05value\x01\0\n\x10minecraft:damage\x02\x05value\x02\0\0\n\x18minecraft:swing_duration\x05\x05value\0\0@?\0\n\x16minecraft:swing_sounds\x08\nattack_hit\x1Bitem.stone_spear.attack_hit\x08\x0Battack_miss\x1Citem.stone_spear.attack_miss\0\n\x15minecraft:enchantable\x08\x04slot\x0Bmelee_spear\x01\x05value\x05\0\n\x0Fitem_properties\x03\x11enchantable_value\n\x01\x04foil\0\x03\x0Bframe_count\x02\x08\x10enchantable_slot\x0Bmelee_spear\x01\rhand_equipped\x01\x03\x0Cuse_duration\x80\xE4\xAF\x01\x01\x0Eshould_despawn\x01\x01\x17can_destroy_in_creative\x01\x05\x0Cmining_speed\0\0\x80?\x01\x0Eallow_off_hand\0\x03\x0Emax_stack_size\x02\x01\x0Eliquid_clipped\0\x03\x06damage\x04\x03\x11creative_category\x06\x08\x0Ecreative_group\0\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x0Bstone_spear\0\0\x01\x0Fstacked_by_data\0\x01\x12hidden_in_commands\x02\x03\ruse_animation\0\0\n\x17minecraft:use_modifiers\x05\x0Cuse_duration\0\xA0\x8CG\x08\x0Bstart_using\x06always\x08\x0Bstart_sound\x14item.stone_spear.use\x01\x0Femit_vibrations\0\x05\x11movement_modifier\0\0\x80?\0\0\0" } ; pub const STONE_STAIRS: Self = Self { id: 67, registry_key: "minecraft:stone_stairs", @@ -79124,8 +79124,8 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const SUSPICIOUS_STEW : Self = Self { id : 602 , registry_key : "minecraft:suspicious_stew" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x05\x13saturation_modifier\x9A\x99\x19?\x08\rcooldown_type\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\tnutrition\x0C\x03\ron_use_action\x02\x01\x0Ecan_always_eat\x01\x03\rcooldown_time\0\x08\x11using_converts_to\x04bowl\0\x03\x18minecraft:max_stack_size\x02\0\0" } ; - pub const SWEET_BERRIES : Self = Self { id : 287 , registry_key : "minecraft:sweet_berries" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:seed\x01\x1Aplant_at_any_solid_surface\0\x08\rplant_at_face\x02up\t\x08plant_at\x08\x14\x08farmland\x05grass\x04dirt\x0Bcoarse_dirt\x06podzol\nmoss_block\x08mycelium\x03mud\x14muddy_mangrove_roots\x0Fdirt_with_roots\x08\x0Bcrop_result\x1Aminecraft:sweet_berry_bush\0\n\x0Eminecraft:food\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\rcooldown_time\0\x03\tnutrition\x04\x05\x13saturation_modifier\x9A\x99\x99>\x08\x11using_converts_to\0\x08\rcooldown_type\0\x01\x0Ecan_always_eat\0\x03\ron_use_action\x01\0\0\0" } ; + pub const SUSPICIOUS_STEW : Self = Self { id : 602 , registry_key : "minecraft:suspicious_stew" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x03\tnutrition\x0C\x08\x11using_converts_to\x04bowl\x08\rcooldown_type\0\x03\ron_use_action\x02\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x03\rcooldown_time\0\x05\x13saturation_modifier\x9A\x99\x19?\x01\x0Ecan_always_eat\x01\0\x03\x18minecraft:max_stack_size\x02\0\0" } ; + pub const SWEET_BERRIES : Self = Self { id : 287 , registry_key : "minecraft:sweet_berries" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x03\tnutrition\x04\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\x11using_converts_to\0\x08\rcooldown_type\0\x03\ron_use_action\x01\x05\x13saturation_modifier\x9A\x99\x99>\x01\x0Ecan_always_eat\0\x03\rcooldown_time\0\0\n\x0Eminecraft:seed\x08\x0Bcrop_result\x1Aminecraft:sweet_berry_bush\x01\x1Aplant_at_any_solid_surface\0\t\x08plant_at\x08\x14\x08farmland\x05grass\x04dirt\x0Bcoarse_dirt\x06podzol\nmoss_block\x08mycelium\x03mud\x14muddy_mangrove_roots\x0Fdirt_with_roots\x08\rplant_at_face\x02up\0\x03\x16minecraft:use_duration@\0\0" } ; pub const SWEET_BERRY_BUSH: Self = Self { id: -207, registry_key: "minecraft:sweet_berry_bush", @@ -79224,7 +79224,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const TORCHFLOWER_SEEDS : Self = Self { id : 296 , registry_key : "minecraft:torchflower_seeds" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:seed\t\x08plant_at\x08\x02\x12minecraft:farmland\x01\x1Aplant_at_any_solid_surface\0\x08\x0Bcrop_result\x1Aminecraft:torchflower_crop\x08\rplant_at_face\x02up\0\0\0" } ; + pub const TORCHFLOWER_SEEDS : Self = Self { id : 296 , registry_key : "minecraft:torchflower_seeds" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:seed\x08\x0Bcrop_result\x1Aminecraft:torchflower_crop\t\x08plant_at\x08\x02\x12minecraft:farmland\x01\x1Aplant_at_any_solid_surface\0\x08\rplant_at_face\x02up\0\0\0" } ; pub const TOTEM_OF_UNDYING: Self = Self { id: 578, registry_key: "minecraft:totem_of_undying", @@ -79253,7 +79253,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const TRIAL_KEY : Self = Self { id : 876 , registry_key : "minecraft:trial_key" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x16minecraft:display_name\x08\x05value\x13item.trial_key.name\0\n\x0Fitem_properties\x08\x10enchantable_slot\x04none\x01\x12hidden_in_commands\x02\x01\x17can_destroy_in_creative\x01\x03\x11enchantable_value\0\x05\x0Cmining_speed\0\0\x80?\x03\x0Cuse_duration\0\x01\x0Fstacked_by_data\0\x01\rhand_equipped\0\x08\x0Ecreative_group\0\x01\x0Eliquid_clipped\0\x03\ruse_animation\0\x03\x0Bframe_count\x02\n\x0Eminecraft:icon\n\x08textures\x08\x07default\ttrial_key\0\0\x01\x0Eshould_despawn\x01\x03\x0Emax_stack_size\x80\x01\x03\x11creative_category\x08\x01\x04foil\0\x01\x0Eallow_off_hand\0\x03\x06damage\0\0\t\titem_tags\0\0\0\0" } ; + pub const TRIAL_KEY : Self = Self { id : 876 , registry_key : "minecraft:trial_key" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x0Fitem_properties\x01\x0Fstacked_by_data\0\x03\x0Cuse_duration\0\x01\x0Eliquid_clipped\0\n\x0Eminecraft:icon\n\x08textures\x08\x07default\ttrial_key\0\0\x03\x0Bframe_count\x02\x01\x0Eallow_off_hand\0\x01\x04foil\0\x03\ruse_animation\0\x01\x0Eshould_despawn\x01\x03\x0Emax_stack_size\x80\x01\x03\x11creative_category\x08\x08\x0Ecreative_group\0\x03\x06damage\0\x01\x17can_destroy_in_creative\x01\x01\x12hidden_in_commands\x02\x03\x11enchantable_value\0\x08\x10enchantable_slot\x04none\x01\rhand_equipped\0\x05\x0Cmining_speed\0\0\x80?\0\n\x16minecraft:display_name\x08\x05value\x13item.trial_key.name\0\t\titem_tags\0\0\0\0" } ; pub const TRIAL_SPAWNER: Self = Self { id: -315, registry_key: "minecraft:trial_spawner", @@ -79282,7 +79282,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const TROPICAL_FISH : Self = Self { id : 266 , registry_key : "minecraft:tropical_fish" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\x01\x19minecraft:stacked_by_data\x01\x03\x16minecraft:use_duration@\n\x0Eminecraft:food\x01\x0Ecan_always_eat\0\x03\rcooldown_time\0\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\x08\x11using_converts_to\0\x03\tnutrition\x02\x05\x13saturation_modifier\xCD\xCC\xCC=\x03\ron_use_action\x01\x08\rcooldown_type\0\0\0\0" } ; + pub const TROPICAL_FISH : Self = Self { id : 266 , registry_key : "minecraft:tropical_fish" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:food\x03\tnutrition\x02\x03\rcooldown_time\0\x08\x11using_converts_to\0\x03\ron_use_action\x01\x08\rcooldown_type\0\x01\x0Ecan_always_eat\0\x05\x13saturation_modifier\xCD\xCC\xCC=\t\x0Con_use_range\x05\x06\0\0\0A\0\0\0A\0\0\0A\0\x01\x19minecraft:stacked_by_data\x01\x03\x16minecraft:use_duration@\0\0" } ; pub const TROPICAL_FISH_BUCKET: Self = Self { id: 369, registry_key: "minecraft:tropical_fish_bucket", @@ -80333,8 +80333,8 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const WHEAT_SEEDS : Self = Self { id : 291 , registry_key : "minecraft:wheat_seeds" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:seed\x01\x1Aplant_at_any_solid_surface\0\t\x08plant_at\x08\x02\x12minecraft:farmland\x08\x0Bcrop_result\x0Fminecraft:wheat\x08\rplant_at_face\x02up\0\0\0" } ; - pub const WHITE_BUNDLE : Self = Self { id : 872 , registry_key : "minecraft:white_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x16minecraft:storage_item\t\rallowed_items\0\0\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\x01\x1Aallow_nested_storage_items\x01\x03\tmax_slots\x80\x01\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n\x0Fitem_properties\x01\x0Fstacked_by_data\0\x03\x06damage\0\x03\x11enchantable_value\0\x03\x0Emax_stack_size\x02\x01\x12hidden_in_commands\x02\x01\rhand_equipped\0\x08\x0Ecreative_group\0\x01\x04foil\0\x03\x0Bframe_count\x02\x01\x0Eliquid_clipped\0\x05\x0Cmining_speed\0\0\x80?\x01\x0Eshould_despawn\x01\x08\x10enchantable_slot\x04none\x03\x0Cuse_duration\0\x03\x11creative_category\x06\x01\x17can_destroy_in_creative\x01\x03\ruse_animation\0\x01\x0Eallow_off_hand\0\n\x0Eminecraft:icon\n\x08textures\x08\x11bundle_open_front\x17bundle_white_open_front\x08\x10bundle_open_back\x16bundle_white_open_back\x08\x07default\x0Cbundle_white\0\0\0\t\titem_tags\0\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\0\0" } ; + pub const WHEAT_SEEDS : Self = Self { id : 291 , registry_key : "minecraft:wheat_seeds" , version : BedrockItemVersion :: Legacy , component_based : false , definition_components : b"\n\0\n\ncomponents\n\x0Eminecraft:seed\x08\rplant_at_face\x02up\x01\x1Aplant_at_any_solid_surface\0\t\x08plant_at\x08\x02\x12minecraft:farmland\x08\x0Bcrop_result\x0Fminecraft:wheat\0\0\0" } ; + pub const WHITE_BUNDLE : Self = Self { id : 872 , registry_key : "minecraft:white_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x0Fitem_properties\x01\x0Eshould_despawn\x01\n\x0Eminecraft:icon\n\x08textures\x08\x11bundle_open_front\x17bundle_white_open_front\x08\x10bundle_open_back\x16bundle_white_open_back\x08\x07default\x0Cbundle_white\0\0\x01\x17can_destroy_in_creative\x01\x01\x04foil\0\x05\x0Cmining_speed\0\0\x80?\x08\x10enchantable_slot\x04none\x01\x0Eliquid_clipped\0\x03\x0Cuse_duration\0\x01\x0Eallow_off_hand\0\x08\x0Ecreative_group\0\x01\x12hidden_in_commands\x02\x03\x06damage\0\x03\x0Bframe_count\x02\x01\x0Fstacked_by_data\0\x03\ruse_animation\0\x03\x11creative_category\x06\x03\x0Emax_stack_size\x02\x01\rhand_equipped\0\x03\x11enchantable_value\0\0\t\titem_tags\0\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x16minecraft:storage_item\x01\x1Aallow_nested_storage_items\x01\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\x03\tmax_slots\x80\x01\t\rallowed_items\0\0\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\0\0" } ; pub const WHITE_CANDLE: Self = Self { id: -413, registry_key: "minecraft:white_candle", @@ -80454,7 +80454,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const WIND_CHARGE : Self = Self { id : 877 , registry_key : "minecraft:wind_charge" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x16minecraft:display_name\x08\x05value\x15item.wind_charge.name\0\n\x12minecraft:cooldown\x05\x08duration\0\0\0?\x08\x04type\x03use\x08\x08category\x0Bwind_charge\0\n\x13minecraft:throwable\x05\x12launch_power_scale\0\0\xC0?\x01\x12do_swing_animation\x01\x05\x11min_draw_duration\0\0\0\0\x05\x10max_launch_power\0\0\xC0?\x01\x1Cscale_power_by_draw_duration\0\x05\x11max_draw_duration\0\0\0\0\0\n\x14minecraft:projectile\x08\x11projectile_entity\"minecraft:wind_charge_projectile<>\x05\x16minimum_critical_power\0\0\0\0\0\n\x0Fitem_properties\x03\x0Cuse_duration\0\x08\x10enchantable_slot\x04none\x01\x17can_destroy_in_creative\x01\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x0Bwind_charge\0\0\x01\x0Eallow_off_hand\0\x03\x0Emax_stack_size\x80\x01\x03\x11creative_category\x06\x01\x12hidden_in_commands\x02\x03\x11enchantable_value\0\x01\x0Eliquid_clipped\0\x01\rhand_equipped\0\x03\x0Bframe_count\x02\x08\x0Ecreative_group\0\x05\x0Cmining_speed\0\0\x80?\x03\x06damage\0\x01\x04foil\0\x01\x0Eshould_despawn\x01\x01\x0Fstacked_by_data\0\x03\ruse_animation\0\0\t\titem_tags\0\0\0\0" } ; + pub const WIND_CHARGE : Self = Self { id : 877 , registry_key : "minecraft:wind_charge" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\t\titem_tags\0\0\n\x16minecraft:display_name\x08\x05value\x15item.wind_charge.name\0\n\x0Fitem_properties\x01\x0Eshould_despawn\x01\x01\rhand_equipped\0\x01\x0Eallow_off_hand\0\x03\x06damage\0\x03\x0Bframe_count\x02\x03\x0Emax_stack_size\x80\x01\n\x0Eminecraft:icon\n\x08textures\x08\x07default\x0Bwind_charge\0\0\x05\x0Cmining_speed\0\0\x80?\x03\ruse_animation\0\x03\x0Cuse_duration\0\x01\x0Eliquid_clipped\0\x08\x10enchantable_slot\x04none\x01\x12hidden_in_commands\x02\x01\x17can_destroy_in_creative\x01\x03\x11creative_category\x06\x01\x0Fstacked_by_data\0\x08\x0Ecreative_group\0\x03\x11enchantable_value\0\x01\x04foil\0\0\n\x12minecraft:cooldown\x08\x08category\x0Bwind_charge\x05\x08duration\0\0\0?\x08\x04type\x03use\0\n\x14minecraft:projectile\x05\x16minimum_critical_power\0\0\0\0\x08\x11projectile_entity\"minecraft:wind_charge_projectile<>\0\n\x13minecraft:throwable\x01\x1Cscale_power_by_draw_duration\0\x01\x12do_swing_animation\x01\x05\x12launch_power_scale\0\0\xC0?\x05\x11min_draw_duration\0\0\0\0\x05\x11max_draw_duration\0\0\0\0\x05\x10max_launch_power\0\0\xC0?\0\0\0" } ; pub const WITCH_SPAWN_EGG: Self = Self { id: 456, registry_key: "minecraft:witch_spawn_egg", @@ -80567,7 +80567,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const WOODEN_SPEAR : Self = Self { id : 856 , registry_key : "minecraft:wooden_spear" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x17minecraft:use_modifiers\x01\x0Femit_vibrations\0\x08\x0Bstart_using\x06always\x08\x0Bstart_sound\x15item.wooden_spear.use\x05\x0Cuse_duration\0\xA0\x8CG\x05\x11movement_modifier\0\0\x80?\0\n\x16minecraft:swing_sounds\x08\nattack_hit\x1Citem.wooden_spear.attack_hit\x08\x0Battack_miss\x1Ditem.wooden_spear.attack_miss\0\n\x16minecraft:display_name\x08\x05value\x16item.wooden_spear.name\0\n\x12minecraft:cooldown\x08\x08category\x05spear\x05\x08durationff&?\x08\x04type\x06attack\0\n\x15minecraft:enchantable\x08\x04slot\x0Bmelee_spear\x01\x05value\x0F\0\n\x0Eminecraft:fuel\x05\x08duration\0\0 A\0\n\x0Fitem_properties\x01\x04foil\0\x01\x0Eliquid_clipped\0\x03\x11enchantable_value\x1E\x03\x0Emax_stack_size\x02\x03\x06damage\x02\x01\x0Eshould_despawn\x01\n\x0Eminecraft:icon\n\x08textures\x08\x07default\nwood_spear\0\0\x05\x0Cmining_speed\0\0\x80?\x01\x12hidden_in_commands\x02\x03\x0Bframe_count\x02\x01\x0Eallow_off_hand\0\x03\ruse_animation\0\x01\x0Fstacked_by_data\0\x08\x10enchantable_slot\x0Bmelee_spear\x01\x17can_destroy_in_creative\x01\x01\rhand_equipped\x01\x03\x0Cuse_duration\x80\xE4\xAF\x01\x03\x11creative_category\x06\x08\x0Ecreative_group\0\0\n\x19minecraft:piercing_weapon\n\x0Ecreative_reach\x05\x03min\0\0\0@\x05\x03max\0\0\xF0@\0\x05\rhitbox_margin\0\0\x80>\n\x05reach\x05\x03min\0\0\0@\x05\x03max\0\0\x90@\0\0\n\x18minecraft:swing_duration\x05\x05valueff&?\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x14minecraft:repairable\t\x0Crepair_items\n\x04\t\x05items\n\x02\x08\x04name\x16minecraft:wooden_spear\0\x08\rrepair_amount)context.other->query.remaining_durability\0\t\x05items\n\x02\x08\x04tags\x1Eq.all_tags('minecraft:planks')\0\x08\rrepair_amount\x1Bquery.max_durability * 0.25\0\0\n\x14minecraft:durability\n\rdamage_chance\x03\x03min\0\x03\x03max\xC8\x01\0\x03\x0Emax_durabilityx\0\n\x18minecraft:kinetic_weapon\n\x18minecraft:kinetic_weapon\n\x11damage_conditions\x05\x12min_relative_speed33\x93@\x02\x0Cmax_duration,\x01\x05\tmin_speed\0\0\0\0\0\x05\x0Fdamage_modifier\0\0\0\0\x02\x05delay\x0F\0\x05\rhitbox_margin\0\0\x80>\x05\x11damage_multiplier333?\n\x05reach\x05\x03max\0\0\x90@\x05\x03min\0\0\0@\0\n\x13dismount_conditions\x05\tmin_speed\0\0`A\x02\x0Cmax_durationd\0\x05\x12min_relative_speed\0\0\0\0\0\n\x0Ecreative_reach\x05\x03min\0\0\0@\x05\x03max\0\0\xF0@\0\n\x14knockback_conditions\x05\tmin_speed33\xA3@\x02\x0Cmax_duration\xC8\0\x05\x12min_relative_speed\0\0\0\0\0\0\0\t\titem_tags\x08\x04\x15minecraft:wooden_tier\x12minecraft:is_spear\n\x10minecraft:damage\x02\x05value\x01\0\0\n\x17minecraft:hand_equipped\x01\x05value\x01\0\n\x0Eminecraft:tags\t\x04tags\x08\x04\x15minecraft:wooden_tier\x12minecraft:is_spear\0\0\0" } ; + pub const WOODEN_SPEAR : Self = Self { id : 856 , registry_key : "minecraft:wooden_spear" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x12minecraft:cooldown\x08\x04type\x06attack\x08\x08category\x05spear\x05\x08durationff&?\0\n\x10minecraft:damage\x02\x05value\x01\0\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x0Eminecraft:tags\t\x04tags\x08\x04\x15minecraft:wooden_tier\x12minecraft:is_spear\0\n\x17minecraft:use_modifiers\x05\x0Cuse_duration\0\xA0\x8CG\x01\x0Femit_vibrations\0\x05\x11movement_modifier\0\0\x80?\x08\x0Bstart_using\x06always\x08\x0Bstart_sound\x15item.wooden_spear.use\0\n\x0Eminecraft:fuel\x05\x08duration\0\0 A\0\t\titem_tags\x08\x04\x15minecraft:wooden_tier\x12minecraft:is_spear\n\x18minecraft:swing_duration\x05\x05valueff&?\0\n\x0Fitem_properties\x05\x0Cmining_speed\0\0\x80?\x03\x0Bframe_count\x02\x01\x0Fstacked_by_data\0\x01\x12hidden_in_commands\x02\x08\x10enchantable_slot\x0Bmelee_spear\x03\x11creative_category\x06\x03\x0Emax_stack_size\x02\x01\rhand_equipped\x01\x08\x0Ecreative_group\0\x03\x06damage\x02\x03\x11enchantable_value\x1E\x01\x17can_destroy_in_creative\x01\x01\x0Eallow_off_hand\0\x01\x0Eshould_despawn\x01\x03\ruse_animation\0\x01\x0Eliquid_clipped\0\x03\x0Cuse_duration\x80\xE4\xAF\x01\n\x0Eminecraft:icon\n\x08textures\x08\x07default\nwood_spear\0\0\x01\x04foil\0\0\n\x15minecraft:enchantable\x08\x04slot\x0Bmelee_spear\x01\x05value\x0F\0\n\x16minecraft:display_name\x08\x05value\x16item.wooden_spear.name\0\n\x14minecraft:repairable\t\x0Crepair_items\n\x04\t\x05items\n\x02\x08\x04name\x16minecraft:wooden_spear\0\x08\rrepair_amount)context.other->query.remaining_durability\0\x08\rrepair_amount\x1Bquery.max_durability * 0.25\t\x05items\n\x02\x08\x04tags\x1Eq.all_tags('minecraft:planks')\0\0\0\n\x19minecraft:piercing_weapon\n\x0Ecreative_reach\x05\x03max\0\0\xF0@\x05\x03min\0\0\0@\0\x05\rhitbox_margin\0\0\x80>\n\x05reach\x05\x03max\0\0\x90@\x05\x03min\0\0\0@\0\0\n\x17minecraft:hand_equipped\x01\x05value\x01\0\n\x14minecraft:durability\n\rdamage_chance\x03\x03min\0\x03\x03max\xC8\x01\0\x03\x0Emax_durabilityx\0\n\x18minecraft:kinetic_weapon\n\x18minecraft:kinetic_weapon\x05\x11damage_multiplier333?\n\x14knockback_conditions\x05\x12min_relative_speed\0\0\0\0\x02\x0Cmax_duration\xC8\0\x05\tmin_speed33\xA3@\0\x02\x05delay\x0F\0\n\x13dismount_conditions\x05\tmin_speed\0\0`A\x02\x0Cmax_durationd\0\x05\x12min_relative_speed\0\0\0\0\0\n\x11damage_conditions\x05\x12min_relative_speed33\x93@\x05\tmin_speed\0\0\0\0\x02\x0Cmax_duration,\x01\0\n\x05reach\x05\x03min\0\0\0@\x05\x03max\0\0\x90@\0\x05\rhitbox_margin\0\0\x80>\n\x0Ecreative_reach\x05\x03max\0\0\xF0@\x05\x03min\0\0\0@\0\x05\x0Fdamage_modifier\0\0\0\0\0\0\n\x16minecraft:swing_sounds\x08\x0Battack_miss\x1Ditem.wooden_spear.attack_miss\x08\nattack_hit\x1Citem.wooden_spear.attack_hit\0\0\0" } ; pub const WOODEN_SWORD: Self = Self { id: 310, registry_key: "minecraft:wooden_sword", @@ -80596,7 +80596,7 @@ impl BedrockItem { component_based: false, definition_components: b"\n\0\0", }; - pub const YELLOW_BUNDLE : Self = Self { id : 873 , registry_key : "minecraft:yellow_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n\x16minecraft:storage_item\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\x03\tmax_slots\x80\x01\x01\x1Aallow_nested_storage_items\x01\t\rallowed_items\0\0\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n\x0Fitem_properties\x01\x0Eliquid_clipped\0\x01\x0Fstacked_by_data\0\x01\x17can_destroy_in_creative\x01\x05\x0Cmining_speed\0\0\x80?\x01\x04foil\0\x03\ruse_animation\0\x03\x0Cuse_duration\0\x03\x11creative_category\x06\x03\x0Emax_stack_size\x02\x08\x10enchantable_slot\x04none\x03\x11enchantable_value\0\x08\x0Ecreative_group\0\x01\rhand_equipped\0\x01\x0Eallow_off_hand\0\x01\x12hidden_in_commands\x02\n\x0Eminecraft:icon\n\x08textures\x08\x10bundle_open_back\x17bundle_yellow_open_back\x08\x11bundle_open_front\x18bundle_yellow_open_front\x08\x07default\rbundle_yellow\0\0\x03\x0Bframe_count\x02\x03\x06damage\0\x01\x0Eshould_despawn\x01\0\t\titem_tags\0\0\0\0" } ; + pub const YELLOW_BUNDLE : Self = Self { id : 873 , registry_key : "minecraft:yellow_bundle" , version : BedrockItemVersion :: DataDriven , component_based : true , definition_components : b"\n\0\n\ncomponents\n\x18minecraft:max_stack_size\x01\x05value\x01\0\n\x16minecraft:storage_item\x01\x1Aallow_nested_storage_items\x01\t\rallowed_items\0\0\t\x0Cbanned_items\n\x04\x08\x04name\x15minecraft:shulker_box\0\x08\x04name\x1Cminecraft:undyed_shulker_box\0\x03\tmax_slots\x80\x01\0\n\x1Eminecraft:storage_weight_limit\x03\x10max_weight_limit\x80\x01\0\n\x1Cminecraft:bundle_interaction\x03\x12num_viewable_slots\x18\0\n!minecraft:storage_weight_modifier\x03\x16weight_in_storage_item\x08\0\n\x0Fitem_properties\x08\x0Ecreative_group\0\x03\x0Cuse_duration\0\x01\x0Eliquid_clipped\0\x08\x10enchantable_slot\x04none\x01\x04foil\0\x01\x0Fstacked_by_data\0\x03\x11enchantable_value\0\x03\x0Bframe_count\x02\x05\x0Cmining_speed\0\0\x80?\x03\x11creative_category\x06\x01\x0Eshould_despawn\x01\x03\ruse_animation\0\x01\x17can_destroy_in_creative\x01\x01\x12hidden_in_commands\x02\n\x0Eminecraft:icon\n\x08textures\x08\x10bundle_open_back\x17bundle_yellow_open_back\x08\x11bundle_open_front\x18bundle_yellow_open_front\x08\x07default\rbundle_yellow\0\0\x03\x06damage\0\x01\rhand_equipped\0\x03\x0Emax_stack_size\x02\x01\x0Eallow_off_hand\0\0\t\titem_tags\0\0\0\0" } ; pub const YELLOW_CANDLE: Self = Self { id: -417, registry_key: "minecraft:yellow_candle", diff --git a/crates/pumpkin-data/src/generated/registry.rs b/crates/pumpkin-data/src/generated/registry.rs index 95eddc655..a39ff1707 100644 --- a/crates/pumpkin-data/src/generated/registry.rs +++ b/crates/pumpkin-data/src/generated/registry.rs @@ -17,23 +17,23 @@ pub struct Registry { pub registry_id: ResourceLocation, pub registry_entries: Vec, } -pub static REGISTRY_V_1_16 : & [StaticRegistry] = & [StaticRegistry { registry_id : "dimension_type" , entries : & [StaticRegistryEntry { name : "overworld" , data : b"\n\x08\0\ninfiniburn\0\x1Eminecraft:infiniburn_overworld\x03\0\x07natural\0\0\0\x01\x03\0\x14respawn_anchor_works\0\0\0\0\x03\0\x0Chas_skylight\0\0\0\x01\x03\0\x0Bpiglin_safe\0\0\0\0\x03\0\x0Elogical_height\0\0\x01\0\x03\0\tultrawarm\0\0\0\0\x03\0\x0Bhas_ceiling\0\0\0\0\x03\0\tbed_works\0\0\0\x01\x03\0\thas_raids\0\0\0\x01\x03\0\x06shrunk\0\0\0\0\x06\0\rambient_light\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "overworld_caves" , data : b"\n\x06\0\rambient_light\0\0\0\0\0\0\0\0\x03\0\tbed_works\0\0\0\x01\x03\0\x07natural\0\0\0\x01\x03\0\x0Elogical_height\0\0\x01\0\x03\0\x0Bhas_ceiling\0\0\0\x01\x03\0\thas_raids\0\0\0\x01\x08\0\ninfiniburn\0\x1Eminecraft:infiniburn_overworld\x03\0\x0Chas_skylight\0\0\0\x01\x03\0\tultrawarm\0\0\0\0\x03\0\x14respawn_anchor_works\0\0\0\0\x03\0\x0Bpiglin_safe\0\0\0\0\x03\0\x06shrunk\0\0\0\0\0" } , StaticRegistryEntry { name : "the_end" , data : b"\n\x03\0\x07natural\0\0\0\0\x03\0\nfixed_time\0\0\x17p\x08\0\ninfiniburn\0\x18minecraft:infiniburn_end\x03\0\x14respawn_anchor_works\0\0\0\0\x03\0\x0Bpiglin_safe\0\0\0\0\x03\0\x0Chas_skylight\0\0\0\0\x03\0\x0Elogical_height\0\0\x01\0\x03\0\tultrawarm\0\0\0\0\x03\0\x0Bhas_ceiling\0\0\0\0\x03\0\x06shrunk\0\0\0\0\x03\0\tbed_works\0\0\0\0\x06\0\rambient_light\0\0\0\0\0\0\0\0\x03\0\thas_raids\0\0\0\x01\0" } , StaticRegistryEntry { name : "the_nether" , data : b"\n\x03\0\x0Elogical_height\0\0\0\x80\x08\0\ninfiniburn\0\x1Bminecraft:infiniburn_nether\x03\0\x06shrunk\0\0\0\x01\x03\0\x0Bpiglin_safe\0\0\0\x01\x03\0\thas_raids\0\0\0\0\x03\0\tbed_works\0\0\0\0\x03\0\x07natural\0\0\0\0\x03\0\x0Chas_skylight\0\0\0\0\x03\0\nfixed_time\0\0FP\x06\0\rambient_light?\xB9\x99\x99\xA0\0\0\0\x03\0\tultrawarm\0\0\0\x01\x03\0\x0Bhas_ceiling\0\0\0\x01\x03\0\x14respawn_anchor_works\0\0\0\x01\0" }] , }] ; -pub static REGISTRY_V_1_16_2 : & [StaticRegistry] = & [StaticRegistry { registry_id : "worldgen/biome" , entries : & [StaticRegistryEntry { name : "badlands" , data : b"\n\x06\0\x08downfall\0\0\0\0\0\0\0\0\x06\0\x05depth?\xB9\x99\x99\xA0\0\0\0\x08\0\rprecipitation\0\x04none\x06\0\x05scale?\xC9\x99\x99\xA0\0\0\0\x08\0\x08category\0\x04mesa\n\0\x07effects\x03\0\rfoliage_color\0\x9E\x81M\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bgrass_color\0\x90\x81M\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\0\x03\0\x0Bwater_color\0?v\xE4\x03\0\tsky_color\0n\xB1\xFF\x03\0\tfog_color\0\xC0\xD8\xFF\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "badlands_plateau" , data : b"\n\x08\0\rprecipitation\0\x04none\x06\0\x05depth?\xF8\0\0\0\0\0\0\n\0\x07effects\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0?v\xE4\x03\0\x0Bgrass_color\0\x90\x81M\x03\0\tfog_color\0\xC0\xD8\xFF\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\0\x03\0\tsky_color\0n\xB1\xFF\x03\0\rfoliage_color\0\x9E\x81M\0\x08\0\x08category\0\x04mesa\x06\0\x05scale?\x99\x99\x99\xA0\0\0\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "bamboo_jungle" , data : b"\n\x06\0\x0Btemperature?\xEEff`\0\0\0\x06\0\x05depth?\xB9\x99\x99\xA0\0\0\0\n\0\x07effects\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0?v\xE4\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\0\x03\0\tsky_color\0w\xA8\xFF\0\x08\0\rprecipitation\0\x04rain\x06\0\x05scale?\xC9\x99\x99\xA0\0\0\0\x06\0\x08downfall?\xEC\xCC\xCC\xC0\0\0\0\x08\0\x08category\0\x06jungle\0" } , StaticRegistryEntry { name : "bamboo_jungle_hills" , data : 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} , StaticRegistryEntry { name : "dark_forest" , data : b"\n\x08\0\x08category\0\x06forest\n\0\x07effects\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\0\x03\0\tsky_color\0y\xA6\xFF\x08\0\x14grass_color_modifier\0\x0Bdark_forest\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0?v\xE4\0\x06\0\x05depth?\xB9\x99\x99\xA0\0\0\0\x06\0\x05scale?\xC9\x99\x99\xA0\0\0\0\x08\0\rprecipitation\0\x04rain\x06\0\x08downfall?\xE9\x99\x99\xA0\0\0\0\x06\0\x0Btemperature?\xE6ff`\0\0\0\0" } , StaticRegistryEntry { name : "dark_forest_hills" , data : 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b"\n\n\0\x04chat\0\n\0\tnarration\x08\0\x08priority\0\x04chat\0\0" } , StaticRegistryEntry { name : "raw" , data : b"\n\n\0\x04chat\x08\0\x0Ftranslation_key\0\x02%s\t\0\nparameters\x08\0\0\0\x01\0\x07content\0\n\0\tnarration\x08\0\x0Ftranslation_key\0\n%s says %s\t\0\nparameters\x08\0\0\0\x02\0\x06sender\0\x07content\0\0" }] , } , StaticRegistry { registry_id : "dimension_type" , entries : & [StaticRegistryEntry { name : "overworld" , data : 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b"\n\x08\0\nmessage_id\0\nsonic_boom\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\x07scaling\0\x06always\0" } , StaticRegistryEntry { name : "stalagmite" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\nstalagmite\x06\0\nexhaustion\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "starve" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\nmessage_id\0\x06starve\0" } , StaticRegistryEntry { name : "sting" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\x05sting\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "sweet_berry_bush" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x0EsweetBerryBush\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07effects\0\x06poking\0" } , StaticRegistryEntry { name : "thorns" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x06thorns\x08\0\x07effects\0\x06thorns\0" } , StaticRegistryEntry { name : "thrown" , data : b"\n\x08\0\nmessage_id\0\x06thrown\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "trident" , data : b"\n\x08\0\nmessage_id\0\x07trident\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "unattributed_fireball" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x06onFire\x08\0\x07effects\0\x07burning\0" } , StaticRegistryEntry { name : "wither" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\nmessage_id\0\x06wither\0" } , StaticRegistryEntry { name : "wither_skull" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x0BwitherSkull\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" }] , }] ; -pub static REGISTRY_V_1_20_2 : & [StaticRegistry] = & [StaticRegistry { registry_id : "worldgen/biome" , entries : & [StaticRegistryEntry { name : "badlands" , data : b"\n\x06\0\x08downfall\0\0\0\0\0\0\0\0\n\0\x07effects\n\0\x05music\x08\0\x05sound\0\"minecraft:music.overworld.badlands\x03\0\x15replace_current_music\0\0\0\0\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\0\x03\0\x0Bgrass_color\0\x90\x81M\x03\0\tsky_color\0n\xB1\xFF\x03\0\x0Bwater_color\0?v\xE4\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\rfoliage_color\0\x9E\x81M\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\0\0\x03\0\x11has_precipitation\0\0\0\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "bamboo_jungle" , data : b"\n\x06\0\x0Btemperature?\xEEff`\0\0\0\x03\0\x11has_precipitation\0\0\0\x01\x06\0\x08downfall?\xEC\xCC\xCC\xC0\0\0\0\n\0\x07effects\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0?v\xE4\x03\0\tsky_color\0w\xA8\xFF\x03\0\tfog_color\0\xC0\xD8\xFF\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\0\n\0\x05music\x03\0\x15replace_current_music\0\0\0\0\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0'minecraft:music.overworld.bamboo_jungle\x03\0\tmax_delay\0\0]\xC0\0\0\0" } , StaticRegistryEntry { name : "basalt_deltas" , data : b"\n\x06\0\x08downfall\0\0\0\0\0\0\0\0\x03\0\x11has_precipitation\0\0\0\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\n\0\x07effects\x03\0\tsky_color\0n\xB1\xFF\n\0\x08particle\x06\0\x0Bprobability?\xBE;]`\0\0\0\n\0\x07options\x08\0\x04type\0\x13minecraft:white_ash\0\0\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tfog_color\0h_p\x08\0\rambient_sound\0$minecraft:ambient.basalt_deltas.loop\x03\0\x0Bwater_color\0?v\xE4\n\0\x05music\x03\0\tmin_delay\0\0.\xE0\x03\0\x15replace_current_music\0\0\0\0\x08\0\x05sound\0$minecraft:music.nether.basalt_deltas\x03\0\tmax_delay\0\0]\xC0\0\n\0\x0Fadditions_sound\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\x08\0\x05sound\0)minecraft:ambient.basalt_deltas.additions\0\n\0\nmood_sound\x08\0\x05sound\0$minecraft:ambient.basalt_deltas.mood\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\0\0\0" } , StaticRegistryEntry { name : "beach" , data : b"\n\n\0\x07effects\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\tsky_color\0x\xA7\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0?v\xE4\x03\0\tfog_color\0\xC0\xD8\xFF\0\x06\0\x0Btemperature?\xE9\x99\x99\xA0\0\0\0\x03\0\x11has_precipitation\0\0\0\x01\x06\0\x08downfall?\xD9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "birch_forest" , data : b"\n\x06\0\x0Btemperature?\xE333@\0\0\0\x06\0\x08downfall?\xE333@\0\0\0\n\0\x07effects\x03\0\tsky_color\0z\xA5\xFF\n\0\x05music\x08\0\x05sound\0 minecraft:music.overworld.forest\x03\0\x15replace_current_music\0\0\0\0\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\0\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0?v\xE4\x03\0\tfog_color\0\xC0\xD8\xFF\0\x03\0\x11has_precipitation\0\0\0\x01\0" } , StaticRegistryEntry { name : "cherry_grove" , data : b"\n\x03\0\x11has_precipitation\0\0\0\x01\x06\0\x08downfall?\xE9\x99\x99\xA0\0\0\0\n\0\x07effects\x03\0\x0Fwater_fog_color\0]\xB7\xEF\x03\0\x0Bwater_color\0]\xB7\xEF\x03\0\tsky_color\0{\xA4\xFF\x03\0\tfog_color\0\xC0\xD8\xFF\n\0\x05music\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0&minecraft:music.overworld.cherry_grove\x03\0\tmin_delay\0\0.\xE0\x03\0\x15replace_current_music\0\0\0\0\0\x03\0\x0Bgrass_color\0\xB6\xDBa\x03\0\rfoliage_color\0\xB6\xDBa\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\0\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "cold_ocean" , data : b"\n\x03\0\x11has_precipitation\0\0\0\x01\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x06\0\x08downfall?\xE0\0\0\0\0\0\0\n\0\x07effects\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\tsky_color\0{\xA4\xFF\x03\0\x0Bwater_color\0=W\xD6\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\0\0\0" } , StaticRegistryEntry { name : "crimson_forest" , data : b"\n\x06\0\x08downfall\0\0\0\0\0\0\0\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\n\0\x07effects\x03\0\x0Bwater_color\0?v\xE4\x03\0\tsky_color\0n\xB1\xFF\x08\0\rambient_sound\0%minecraft:ambient.crimson_forest.loop\n\0\x05music\x03\0\tmax_delay\0\0]\xC0\x03\0\x15replace_current_music\0\0\0\0\x08\0\x05sound\0%minecraft:music.nether.crimson_forest\x03\0\tmin_delay\0\0.\xE0\0\n\0\nmood_sound\x08\0\x05sound\0%minecraft:ambient.crimson_forest.mood\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\0\x03\0\tfog_color\x003\x03\x03\n\0\x0Fadditions_sound\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\x08\0\x05sound\0*minecraft:ambient.crimson_forest.additions\0\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\x08particle\x06\0\x0Bprobability?\x99\x99\x99\xA0\0\0\0\n\0\x07options\x08\0\x04type\0\x17minecraft:crimson_spore\0\0\0\x03\0\x11has_precipitation\0\0\0\0\0" } , StaticRegistryEntry { name : "dark_forest" , data : b"\n\x06\0\x0Btemperature?\xE6ff`\0\0\0\x03\0\x11has_precipitation\0\0\0\x01\x06\0\x08downfall?\xE9\x99\x99\xA0\0\0\0\n\0\x07effects\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0?v\xE4\x08\0\x14grass_color_modifier\0\x0Bdark_forest\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\0\x03\0\tsky_color\0y\xA6\xFF\n\0\x05music\x03\0\x15replace_current_music\0\0\0\0\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0 minecraft:music.overworld.forest\0\0\0" } , StaticRegistryEntry { name : "deep_cold_ocean" , data : b"\n\x06\0\x08downfall?\xE0\0\0\0\0\0\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x03\0\x11has_precipitation\0\0\0\x01\n\0\x07effects\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0=W\xD6\x03\0\tsky_color\0{\xA4\xFF\x03\0\tfog_color\0\xC0\xD8\xFF\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\0\0\0" } , StaticRegistryEntry { name : "deep_dark" , data : b"\n\x06\0\x08downfall?\xD9\x99\x99\xA0\0\0\0\x03\0\x11has_precipitation\0\0\0\x01\x06\0\x0Btemperature?\xE9\x99\x99\xA0\0\0\0\n\0\x07effects\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\tsky_color\0x\xA7\xFF\n\0\x05music\x03\0\x15replace_current_music\0\0\0\0\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0#minecraft:music.overworld.deep_dark\x03\0\tmax_delay\0\0]\xC0\0\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0?v\xE4\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "deep_frozen_ocean" , data : b"\n\n\0\x07effects\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\098\xC9\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\tsky_color\0{\xA4\xFF\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x03\0\x11has_precipitation\0\0\0\x01\x06\0\x08downfall?\xE0\0\0\0\0\0\0\x08\0\x14temperature_modifier\0\x06frozen\0" } , StaticRegistryEntry { name : "deep_lukewarm_ocean" , data : b"\n\x03\0\x11has_precipitation\0\0\0\x01\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\n\0\x07effects\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\0\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0E\xAD\xF2\x03\0\x0Fwater_fog_color\0\x04\x163\x03\0\tsky_color\0{\xA4\xFF\0\x06\0\x08downfall?\xE0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "deep_ocean" , data : b"\n\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x06\0\x08downfall?\xE0\0\0\0\0\0\0\n\0\x07effects\x03\0\tsky_color\0{\xA4\xFF\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\0\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0?v\xE4\x03\0\x0Fwater_fog_color\0\x05\x053\0\x03\0\x11has_precipitation\0\0\0\x01\0" } , StaticRegistryEntry { name : "desert" , data : b"\n\n\0\x07effects\x03\0\x0Bwater_color\0?v\xE4\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tsky_color\0n\xB1\xFF\n\0\x05music\x08\0\x05sound\0 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b"\n\x06\0\rambient_light\0\0\0\0\0\0\0\0\x03\0\nfixed_time\0\0\x17p\x03\0\tbed_works\0\0\0\0\x03\0\x0Bhas_ceiling\0\0\0\0\x03\0\x06height\0\0\x01\0\x03\0\tultrawarm\0\0\0\0\x08\0\ninfiniburn\0\x19#minecraft:infiniburn_end\x08\0\x07effects\0\x11minecraft:the_end\x03\0\x07natural\0\0\0\0\x03\0\x14respawn_anchor_works\0\0\0\0\x03\0\x0Bpiglin_safe\0\0\0\0\x03\0\thas_raids\0\0\0\x01\x06\0\x10coordinate_scale?\xF0\0\0\0\0\0\0\x03\0\x0Elogical_height\0\0\x01\0\n\0\x19monster_spawn_light_level\n\0\x05value\x03\0\rmin_inclusive\0\0\0\0\x03\0\rmax_inclusive\0\0\0\x07\0\x08\0\x04type\0\x11minecraft:uniform\0\x03\0\x05min_y\0\0\0\0\x03\0\x1Fmonster_spawn_block_light_limit\0\0\0\0\x03\0\x0Chas_skylight\0\0\0\0\0" } , StaticRegistryEntry { name : "the_nether" , data : b"\n\x03\0\x14respawn_anchor_works\0\0\0\x01\x08\0\x07effects\0\x14minecraft:the_nether\x03\0\x0Elogical_height\0\0\0\x80\x08\0\ninfiniburn\0\x1C#minecraft:infiniburn_nether\x06\0\x10coordinate_scale@ 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b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x06cactus\0" } , StaticRegistryEntry { name : "cramming" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x08cramming\x06\0\nexhaustion\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "dragon_breath" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\nmessage_id\0\x0CdragonBreath\0" } , StaticRegistryEntry { name : "drown" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\nmessage_id\0\x05drown\x08\0\x07effects\0\x08drowning\0" } , StaticRegistryEntry { name : "dry_out" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\x06dryout\0" } , StaticRegistryEntry { name : "explosion" , data : b"\n\x08\0\nmessage_id\0\texplosion\x08\0\x07scaling\0\x06always\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "fall" , data : b"\n\x08\0\x12death_message_type\0\rfall_variants\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x04fall\x06\0\nexhaustion\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "falling_anvil" , data : b"\n\x08\0\nmessage_id\0\x05anvil\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "falling_block" , data : b"\n\x08\0\nmessage_id\0\x0CfallingBlock\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "falling_stalactite" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x11fallingStalactite\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "fireball" , data : b"\n\x08\0\x07effects\0\x07burning\x08\0\nmessage_id\0\x08fireball\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "fireworks" , data : b"\n\x08\0\nmessage_id\0\tfireworks\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "fly_into_wall" , data : b"\n\x08\0\nmessage_id\0\x0BflyIntoWall\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "freeze" , data : b"\n\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\x07effects\0\x08freezing\x08\0\nmessage_id\0\x06freeze\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "generic" , data : b"\n\x08\0\nmessage_id\0\x07generic\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "generic_kill" , data : b"\n\x08\0\nmessage_id\0\x0BgenericKill\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "hot_floor" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\x07effects\0\x07burning\x08\0\nmessage_id\0\x08hotFloor\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "in_fire" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07effects\0\x07burning\x08\0\nmessage_id\0\x06inFire\0" } , StaticRegistryEntry { name : "in_wall" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\nmessage_id\0\x06inWall\0" } , StaticRegistryEntry { name : "indirect_magic" , data : b"\n\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\rindirectMagic\0" } , StaticRegistryEntry { name : "lava" , data : b"\n\x08\0\x07effects\0\x07burning\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\x04lava\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "lightning_bolt" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\rlightningBolt\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "magic" , data : b"\n\x08\0\nmessage_id\0\x05magic\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "mob_attack" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\x03mob\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "mob_attack_no_aggro" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\x03mob\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "mob_projectile" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\x03mob\0" } , StaticRegistryEntry { name : "on_fire" , data : b"\n\x08\0\x07effects\0\x07burning\x08\0\nmessage_id\0\x06onFire\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "out_of_world" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\nmessage_id\0\noutOfWorld\0" } , StaticRegistryEntry { name : "outside_border" , data : b"\n\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\nmessage_id\0\routsideBorder\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "player_attack" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\x06player\0" } , StaticRegistryEntry { name : "player_explosion" , data : b"\n\x08\0\nmessage_id\0\x10explosion.player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0\x06always\0" } , StaticRegistryEntry { name : "sonic_boom" , data : b"\n\x08\0\x07scaling\0\x06always\x08\0\nmessage_id\0\nsonic_boom\x06\0\nexhaustion\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "stalagmite" , data : b"\n\x08\0\nmessage_id\0\nstalagmite\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "starve" , data : b"\n\x08\0\nmessage_id\0\x06starve\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "sting" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x05sting\0" } , StaticRegistryEntry { name : "sweet_berry_bush" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\x07effects\0\x06poking\x08\0\nmessage_id\0\x0EsweetBerryBush\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "thorns" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07effects\0\x06thorns\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x06thorns\0" } , StaticRegistryEntry { name : "thrown" , data : b"\n\x08\0\nmessage_id\0\x06thrown\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "trident" , data : b"\n\x08\0\nmessage_id\0\x07trident\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "unattributed_fireball" , data : b"\n\x08\0\x07effects\0\x07burning\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x06onFire\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "wither" , data : b"\n\x08\0\nmessage_id\0\x06wither\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "wither_skull" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x0BwitherSkull\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" }] , }] ; -pub static REGISTRY_V_1_21 : & [StaticRegistry] = & [StaticRegistry { registry_id : "worldgen/biome" , entries : & [StaticRegistryEntry { name : "badlands" , data : b"\n\x06\0\x08downfall\0\0\0\0\0\0\0\0\n\0\x07effects\x03\0\x0Bgrass_color\0\x90\x81M\x03\0\x0Bwater_color\0?v\xE4\x03\0\tsky_color\0n\xB1\xFF\n\0\x05music\x03\0\tmax_delay\0\0]\xC0\x01\0\x15replace_current_music\0\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0\"minecraft:music.overworld.badlands\0\x03\0\rfoliage_color\0\x9E\x81M\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x01\0\x11has_precipitation\0\0" } , StaticRegistryEntry { name : "bamboo_jungle" , data : b"\n\x06\0\x0Btemperature?\xEEffffff\x06\0\x08downfall?\xEC\xCC\xCC\xCC\xCC\xCC\xCD\x01\0\x11has_precipitation\x01\n\0\x07effects\n\0\x05music\x08\0\x05sound\0'minecraft:music.overworld.bamboo_jungle\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x01\0\x15replace_current_music\0\0\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tsky_color\0w\xA8\xFF\x03\0\x0Bwater_color\0?v\xE4\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\0\0\0" } , StaticRegistryEntry { name : "basalt_deltas" , data : 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b"\n\t\0\x05slots\x08\0\0\0\x01\0\x04legs\n\0\x0Bdescription\x08\0\ttranslate\0!enchantment.minecraft.swift_sneak\0\x03\0\nanvil_cost\0\0\0\x08\n\0\x07effects\t\0\x14minecraft:attributes\n\0\0\0\x01\x08\0\tattribute\0\x1Fminecraft:player.sneaking_speed\x08\0\toperation\0\tadd_value\n\0\x06amount\x06\0\x15per_level_above_first?\xC3333333\x06\0\x04base?\xC3333333\x08\0\x04type\0\x10minecraft:linear\0\x08\0\x02id\0!minecraft:enchantment.swift_sneak\0\0\x03\0\x06weight\0\0\0\x01\n\0\x08max_cost\x03\0\x04base\0\0\0K\x03\0\x15per_level_above_first\0\0\0\x19\0\x03\0\tmax_level\0\0\0\x03\x08\0\x0Fsupported_items\0 #minecraft:enchantable/leg_armor\n\0\x08min_cost\x03\0\x15per_level_above_first\0\0\0\x19\x03\0\x04base\0\0\0\x19\0\0" } , StaticRegistryEntry { name : "thorns" , data : 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}] , }] ; -pub static REGISTRY_V_1_21_2 : & [StaticRegistry] = & [StaticRegistry { registry_id : "worldgen/biome" , entries : & [StaticRegistryEntry { name : "badlands" , data : b"\n\n\0\x07effects\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\tsky_color\0n\xB1\xFF\x03\0\rfoliage_color\0\x9E\x81M\x03\0\x0Bgrass_color\0\x90\x81M\x03\0\x0Bwater_color\0?v\xE4\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\x05music\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\x01\0\x15replace_current_music\0\x08\0\x05sound\0\"minecraft:music.overworld.badlands\0\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x01\0\x11has_precipitation\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "bamboo_jungle" , data : 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b"\n\n\0\x07effects\x03\0\x0Bwater_color\0?v\xE4\n\0\x05music\x08\0\x05sound\0 minecraft:music.overworld.forest\x01\0\x15replace_current_music\0\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\0\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\0\x08\0\x14grass_color_modifier\0\x0Bdark_forest\x03\0\tsky_color\0y\xA6\xFF\x03\0\tfog_color\0\xC0\xD8\xFF\0\x06\0\x08downfall?\xE9\x99\x99\x99\x99\x99\x9A\x06\0\x0Btemperature?\xE6ffffff\x01\0\x11has_precipitation\x01\0" } , StaticRegistryEntry { name : "deep_cold_ocean" , data : 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} , StaticRegistryEntry { name : "vanishing_curse" , data : b"\n\n\0\x08min_cost\x03\0\x04base\0\0\0\x19\x03\0\x15per_level_above_first\0\0\0\0\0\n\0\x0Bdescription\x08\0\ttranslate\0%enchantment.minecraft.vanishing_curse\0\x03\0\nanvil_cost\0\0\0\x08\t\0\x05slots\x08\0\0\0\x01\0\x03any\x08\0\x0Fsupported_items\0 #minecraft:enchantable/vanishing\x03\0\tmax_level\0\0\0\x01\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\0\x03\0\x04base\0\0\x002\0\n\0\x07effects\n\0 minecraft:prevent_equipment_drop\0\0\x03\0\x06weight\0\0\0\x01\0" } , StaticRegistryEntry { name : "wind_burst" , data : 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} , StaticRegistryEntry { name : "unbreaking" , data : 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minecraft:entity.wolf_cute.death\x08\0\npant_sound\0\x1Fminecraft:entity.wolf_cute.pant\x08\0\rambient_sound\0\"minecraft:entity.wolf_cute.ambient\x08\0\nhurt_sound\0\x1Fminecraft:entity.wolf_cute.hurt\x08\0\x0Bwhine_sound\0 minecraft:entity.wolf_cute.whine\0" } , StaticRegistryEntry { name : "grumpy" , data : b"\n\x08\0\rambient_sound\0$minecraft:entity.wolf_grumpy.ambient\x08\0\npant_sound\0!minecraft:entity.wolf_grumpy.pant\x08\0\nhurt_sound\0!minecraft:entity.wolf_grumpy.hurt\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_grumpy.death\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_grumpy.growl\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_grumpy.whine\0" } , StaticRegistryEntry { name : "puglin" , data : b"\n\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_puglin.growl\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_puglin.death\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_puglin.whine\x08\0\nhurt_sound\0!minecraft:entity.wolf_puglin.hurt\x08\0\npant_sound\0!minecraft:entity.wolf_puglin.pant\x08\0\rambient_sound\0$minecraft:entity.wolf_puglin.ambient\0" } , StaticRegistryEntry { name : "sad" , data : b"\n\x08\0\rambient_sound\0!minecraft:entity.wolf_sad.ambient\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_sad.whine\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_sad.death\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_sad.growl\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_sad.hurt\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_sad.pant\0" }] , } , StaticRegistry { registry_id : "pig_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/cold_pig\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/pig/temperate_pig\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/warm_pig\0" }] , } , StaticRegistry { registry_id : "frog_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/cold_frog\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0$minecraft:entity/frog/temperate_frog\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/warm_frog\0" }] , } , StaticRegistry { registry_id : "cat_variant" , entries : & [StaticRegistryEntry { name : "all_black" , data : b"\n\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/all_black\0" } , StaticRegistryEntry { name : "black" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/black\0" } , StaticRegistryEntry { name : "british_shorthair" , data : b"\n\x08\0\x08asset_id\0&minecraft:entity/cat/british_shorthair\0" } , StaticRegistryEntry { name : "calico" , data : b"\n\x08\0\x08asset_id\0\x1Bminecraft:entity/cat/calico\0" } , StaticRegistryEntry { name : "jellie" , data : b"\n\x08\0\x08asset_id\0\x1Bminecraft:entity/cat/jellie\0" } , StaticRegistryEntry { name : "persian" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/persian\0" } , StaticRegistryEntry { name : "ragdoll" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/ragdoll\0" } , StaticRegistryEntry { name : "red" , data : b"\n\x08\0\x08asset_id\0\x18minecraft:entity/cat/red\0" } , StaticRegistryEntry { name : "siamese" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/siamese\0" } , StaticRegistryEntry { name : "tabby" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/tabby\0" } , StaticRegistryEntry { name : "white" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/white\0" }] , } , StaticRegistry { registry_id : "cow_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/cold_cow\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/cow/temperate_cow\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x05model\0\x04warm\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/warm_cow\0" }] , } , StaticRegistry { registry_id : "chicken_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0%minecraft:entity/chicken/cold_chicken\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0*minecraft:entity/chicken/temperate_chicken\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0%minecraft:entity/chicken/warm_chicken\0" }] , } , StaticRegistry { registry_id : "painting_variant" , entries : & [StaticRegistryEntry { name : "alban" , data : b"\n\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\x1Fpainting.minecraft.alban.author\0\x03\0\x05width\0\0\0\x01\n\0\x05title\x08\0\ttranslate\0\x1Epainting.minecraft.alban.title\x08\0\x05color\0\x06yellow\0\x03\0\x06height\0\0\0\x01\x08\0\x08asset_id\0\x0Fminecraft:alban\0" } , StaticRegistryEntry { name : "aztec" , data : b"\n\n\0\x06author\x08\0\ttranslate\0\x1Fpainting.minecraft.aztec.author\x08\0\x05color\0\x04gray\0\x03\0\x06height\0\0\0\x01\x03\0\x05width\0\0\0\x01\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Epainting.minecraft.aztec.title\0\x08\0\x08asset_id\0\x0Fminecraft:aztec\0" } , StaticRegistryEntry { name : "aztec2" , data : b"\n\n\0\x06author\x08\0\ttranslate\0 painting.minecraft.aztec2.author\x08\0\x05color\0\x04gray\0\x08\0\x08asset_id\0\x10minecraft:aztec2\x03\0\x05width\0\0\0\x01\n\0\x05title\x08\0\ttranslate\0\x1Fpainting.minecraft.aztec2.title\x08\0\x05color\0\x06yellow\0\x03\0\x06height\0\0\0\x01\0" } , StaticRegistryEntry { name : 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StaticRegistryEntry { name : "bouquet" , data : b"\n\x03\0\x06height\0\0\0\x03\n\0\x06author\x08\0\ttranslate\0!painting.minecraft.bouquet.author\x08\0\x05color\0\x04gray\0\x08\0\x08asset_id\0\x11minecraft:bouquet\x03\0\x05width\0\0\0\x03\n\0\x05title\x08\0\ttranslate\0 painting.minecraft.bouquet.title\x08\0\x05color\0\x06yellow\0\0" } , StaticRegistryEntry { name : "burning_skull" , data : b"\n\x03\0\x06height\0\0\0\x04\x08\0\x08asset_id\0\x17minecraft:burning_skull\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0&painting.minecraft.burning_skull.title\0\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0'painting.minecraft.burning_skull.author\0\x03\0\x05width\0\0\0\x04\0" } , StaticRegistryEntry { name : "bust" , data : b"\n\x08\0\x08asset_id\0\x0Eminecraft:bust\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\x1Epainting.minecraft.bust.author\0\x03\0\x05width\0\0\0\x02\x03\0\x06height\0\0\0\x02\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Dpainting.minecraft.bust.title\0\0" } , StaticRegistryEntry { name : "cavebird" , data : b"\n\n\0\x06author\x08\0\ttranslate\0\"painting.minecraft.cavebird.author\x08\0\x05color\0\x04gray\0\x03\0\x05width\0\0\0\x03\x03\0\x06height\0\0\0\x03\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0!painting.minecraft.cavebird.title\0\x08\0\x08asset_id\0\x12minecraft:cavebird\0" } , StaticRegistryEntry { name : "changing" , data : b"\n\x03\0\x06height\0\0\0\x02\x08\0\x08asset_id\0\x12minecraft:changing\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0!painting.minecraft.changing.title\0\n\0\x06author\x08\0\ttranslate\0\"painting.minecraft.changing.author\x08\0\x05color\0\x04gray\0\x03\0\x05width\0\0\0\x04\0" } , StaticRegistryEntry { name : "cotan" , data : b"\n\x08\0\x08asset_id\0\x0Fminecraft:cotan\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Epainting.minecraft.cotan.title\0\x03\0\x06height\0\0\0\x03\n\0\x06author\x08\0\ttranslate\0\x1Fpainting.minecraft.cotan.author\x08\0\x05color\0\x04gray\0\x03\0\x05width\0\0\0\x03\0" } , StaticRegistryEntry { name : "courbet" , data : b"\n\n\0\x05title\x08\0\ttranslate\0 painting.minecraft.courbet.title\x08\0\x05color\0\x06yellow\0\x08\0\x08asset_id\0\x11minecraft:courbet\x03\0\x05width\0\0\0\x02\x03\0\x06height\0\0\0\x01\n\0\x06author\x08\0\ttranslate\0!painting.minecraft.courbet.author\x08\0\x05color\0\x04gray\0\0" } , StaticRegistryEntry { name : "creebet" , data : b"\n\x08\0\x08asset_id\0\x11minecraft:creebet\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0 painting.minecraft.creebet.title\0\x03\0\x05width\0\0\0\x02\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0!painting.minecraft.creebet.author\0\x03\0\x06height\0\0\0\x01\0" } , StaticRegistryEntry { name : "donkey_kong" , data : b"\n\n\0\x06author\x08\0\ttranslate\0%painting.minecraft.donkey_kong.author\x08\0\x05color\0\x04gray\0\n\0\x05title\x08\0\ttranslate\0$painting.minecraft.donkey_kong.title\x08\0\x05color\0\x06yellow\0\x03\0\x06height\0\0\0\x03\x03\0\x05width\0\0\0\x04\x08\0\x08asset_id\0\x15minecraft:donkey_kong\0" } , StaticRegistryEntry { name : "earth" , data : b"\n\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Epainting.minecraft.earth.title\0\x03\0\x05width\0\0\0\x02\x03\0\x06height\0\0\0\x02\x08\0\x08asset_id\0\x0Fminecraft:earth\0" } , StaticRegistryEntry { name : "endboss" , data : b"\n\n\0\x05title\x08\0\ttranslate\0 painting.minecraft.endboss.title\x08\0\x05color\0\x06yellow\0\n\0\x06author\x08\0\ttranslate\0!painting.minecraft.endboss.author\x08\0\x05color\0\x04gray\0\x08\0\x08asset_id\0\x11minecraft:endboss\x03\0\x05width\0\0\0\x03\x03\0\x06height\0\0\0\x03\0" } , StaticRegistryEntry { name : "fern" , data : 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: "fire" , data : b"\n\x08\0\x08asset_id\0\x0Eminecraft:fire\x03\0\x05width\0\0\0\x02\x03\0\x06height\0\0\0\x02\n\0\x05title\x08\0\ttranslate\0\x1Dpainting.minecraft.fire.title\x08\0\x05color\0\x06yellow\0\0" } , StaticRegistryEntry { name : "graham" , data : b"\n\x03\0\x05width\0\0\0\x01\x08\0\x08asset_id\0\x10minecraft:graham\n\0\x05title\x08\0\ttranslate\0\x1Fpainting.minecraft.graham.title\x08\0\x05color\0\x06yellow\0\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0 painting.minecraft.graham.author\0\x03\0\x06height\0\0\0\x02\0" } , StaticRegistryEntry { name : "humble" , data : b"\n\x03\0\x06height\0\0\0\x02\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0 painting.minecraft.humble.author\0\x03\0\x05width\0\0\0\x02\n\0\x05title\x08\0\ttranslate\0\x1Fpainting.minecraft.humble.title\x08\0\x05color\0\x06yellow\0\x08\0\x08asset_id\0\x10minecraft:humble\0" } , StaticRegistryEntry { name : "kebab" , data : 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b"\n\x03\0\nanvil_cost\0\0\0\x02\x08\0\rprimary_items\0\x1C#minecraft:enchantable/sword\x08\0\x0Fsupported_items\0\x1D#minecraft:enchantable/weapon\t\0\x05slots\x08\0\0\0\x01\0\x08mainhand\x08\0\rexclusive_set\0\x1F#minecraft:exclusive_set/damage\n\0\x08max_cost\x03\0\x04base\0\0\0\x19\x03\0\x15per_level_above_first\0\0\0\x08\0\n\0\x0Bdescription\x08\0\ttranslate\0\x1Benchantment.minecraft.smite\0\x03\0\tmax_level\0\0\0\x05\n\0\x07effects\t\0\x10minecraft:damage\n\0\0\0\x01\n\0\x06effect\n\0\x05value\x08\0\x04type\0\x10minecraft:linear\x06\0\x15per_level_above_first@\x04\0\0\0\0\0\0\x06\0\x04base@\x04\0\0\0\0\0\0\0\x08\0\x04type\0\rminecraft:add\0\n\0\x0Crequirements\n\0\tpredicate\x08\0\x04type\0\x1D#minecraft:sensitive_to_smite\0\x08\0\x06entity\0\x04this\x08\0\tcondition\0\x1Bminecraft:entity_properties\0\0\0\n\0\x08min_cost\x03\0\x15per_level_above_first\0\0\0\x08\x03\0\x04base\0\0\0\x05\0\x03\0\x06weight\0\0\0\x05\0" } , StaticRegistryEntry { name : "soul_speed" , data : b"\n\x08\0\x0Fsupported_items\0!#minecraft:enchantable/foot_armor\x03\0\x06weight\0\0\0\x01\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\n\x03\0\x04base\0\0\0\x19\0\n\0\x08min_cost\x03\0\x04base\0\0\0\n\x03\0\x15per_level_above_first\0\0\0\n\0\n\0\x07effects\t\0\x0Eminecraft:tick\n\0\0\0\x02\n\0\x06effect\n\0\x08particle\x08\0\x04type\0\x0Eminecraft:soul\0\n\0\x13horizontal_position\x08\0\x04type\0\x0Fin_bounding_box\0\x06\0\x05speed?\xF0\0\0\0\0\0\0\n\0\x13horizontal_velocity\x06\0\x0Emovement_scale\xBF\xC9\x99\x99\x99\x99\x99\x9A\0\n\0\x11vertical_position\x06\0\x06offset?\xB9\x99\x99\x99\x99\x99\x9A\x08\0\x04type\0\x0Fentity_position\0\x08\0\x04type\0\x19minecraft:spawn_particles\n\0\x11vertical_velocity\x06\0\x04base?\xB9\x99\x99\x99\x99\x99\x9A\0\0\n\0\x0Crequirements\n\0\tpredicate\n\0\x05flags\x01\0\tis_flying\0\x01\0\x0Cis_on_ground\x01\0\x03\0\rperiodic_tick\0\0\0\x05\n\0\x14movement_affected_by\n\0\x05block\x08\0\x06blocks\0\x1C#minecraft:soul_speed_blocks\0\0\n\0\x08movement\n\0\x10horizontal_speed\x06\0\x03min>\xE4\xF8\xB5\x80\0\0\0\0\0\0\x08\0\x06entity\0\x04this\x08\0\tcondition\0\x1Bminecraft:entity_properties\0\0\n\0\x0Crequirements\x08\0\tcondition\0\x10minecraft:all_of\t\0\x05terms\n\0\0\0\x02\x06\0\x06chance?\xD6ffffff\x08\0\tcondition\0\x17minecraft:random_chance\0\n\0\tpredicate\n\0\x14movement_affected_by\n\0\x05block\x08\0\x06blocks\0\x1C#minecraft:soul_speed_blocks\0\0\n\0\x05flags\x01\0\tis_flying\0\x01\0\x0Cis_on_ground\x01\0\n\0\x08movement\n\0\x10horizontal_speed\x06\0\x03min>\xE4\xF8\xB5\x80\0\0\0\0\0\x03\0\rperiodic_tick\0\0\0\x05\0\x08\0\tcondition\0\x1Bminecraft:entity_properties\x08\0\x06entity\0\x04this\0\0\n\0\x06effect\x06\0\x06volume?\xE3333333\n\0\x05pitch\x06\0\rmin_inclusive?\xE3333333\x06\0\rmax_exclusive?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x11minecraft:uniform\0\x08\0\x04type\0\x14minecraft:play_sound\x08\0\x05sound\0\x1Eminecraft:particle.soul_escape\0\0\t\0\x1Aminecraft:location_changed\n\0\0\0\x02\n\0\x06effect\x08\0\x04type\0\x10minecraft:all_of\t\0\x07effects\n\0\0\0\x02\x08\0\x02id\0 minecraft:enchantment.soul_speed\x08\0\toperation\0\tadd_value\x08\0\tattribute\0\x18minecraft:movement_speed\n\0\x06amount\x06\0\x04base?\xA4\xBCj~\xF9\xDB#\x06\0\x15per_level_above_first?\x85\x81\x06$\xDD/\x1B\x08\0\x04type\0\x10minecraft:linear\0\x08\0\x04type\0\x13minecraft:attribute\0\x08\0\toperation\0\tadd_value\x08\0\x04type\0\x13minecraft:attribute\x08\0\x02id\0 minecraft:enchantment.soul_speed\x08\0\tattribute\0\x1Dminecraft:movement_efficiency\x06\0\x06amount?\xF0\0\0\0\0\0\0\0\0\n\0\x0Crequirements\t\0\x05terms\n\0\0\0\x02\x08\0\tcondition\0\x12minecraft:inverted\n\0\x04term\x08\0\tcondition\0\x1Bminecraft:entity_properties\x08\0\x06entity\0\x04this\n\0\tpredicate\n\0\x07vehicle\0\0\0\0\x08\0\tcondition\0\x10minecraft:any_of\t\0\x05terms\n\0\0\0\x02\t\0\x05terms\n\0\0\0\x03\x08\0\tcondition\0\"minecraft:enchantment_active_check\x01\0\x06active\x01\0\x08\0\x06entity\0\x04this\x08\0\tcondition\0\x1Bminecraft:entity_properties\n\0\tpredicate\n\0\x05flags\x01\0\tis_flying\0\0\0\0\x08\0\tcondition\0\x10minecraft:any_of\t\0\x05terms\n\0\0\0\x02\n\0\tpredicate\n\0\x14movement_affected_by\n\0\x05block\x08\0\x06blocks\0\x1C#minecraft:soul_speed_blocks\0\0\0\x08\0\tcondition\0\x1Bminecraft:entity_properties\x08\0\x06entity\0\x04this\0\x08\0\x06entity\0\x04this\n\0\tpredicate\n\0\x05flags\x01\0\x0Cis_on_ground\0\0\0\x08\0\tcondition\0\x1Bminecraft:entity_properties\0\0\x08\0\tcondition\0\x10minecraft:all_of\0\t\0\x05terms\n\0\0\0\x02\x01\0\x06active\0\x08\0\tcondition\0\"minecraft:enchantment_active_check\0\n\0\tpredicate\n\0\x05flags\x01\0\tis_flying\0\0\n\0\x14movement_affected_by\n\0\x05block\x08\0\x06blocks\0\x1C#minecraft:soul_speed_blocks\0\0\0\x08\0\tcondition\0\x1Bminecraft:entity_properties\x08\0\x06entity\0\x04this\0\x08\0\tcondition\0\x10minecraft:all_of\0\0\x08\0\tcondition\0\x10minecraft:all_of\0\0\n\0\x0Crequirements\x08\0\tcondition\0\x10minecraft:all_of\t\0\x05terms\n\0\0\0\x02\x08\0\tcondition\0\x17minecraft:random_chance\n\0\x06chance\x08\0\x04type\0\x1Bminecraft:enchantment_level\x06\0\x06amount?\xA4z\xE1G\xAE\x14{\0\0\x08\0\x06entity\0\x04this\x08\0\tcondition\0\x1Bminecraft:entity_properties\n\0\tpredicate\n\0\x05flags\x01\0\x0Cis_on_ground\x01\0\n\0\x14movement_affected_by\n\0\x05block\x08\0\x06blocks\0\x1C#minecraft:soul_speed_blocks\0\0\0\0\0\n\0\x06effect\x06\0\x06amount?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x1Cminecraft:change_item_damage\0\0\0\x03\0\tmax_level\0\0\0\x03\t\0\x05slots\x08\0\0\0\x01\0\x04feet\x03\0\nanvil_cost\0\0\0\x08\n\0\x0Bdescription\x08\0\ttranslate\0 enchantment.minecraft.soul_speed\0\0" } , StaticRegistryEntry { name : "sweeping_edge" , data : b"\n\t\0\x05slots\x08\0\0\0\x01\0\x08mainhand\x03\0\tmax_level\0\0\0\x03\x03\0\x06weight\0\0\0\x02\n\0\x0Bdescription\x08\0\ttranslate\0#enchantment.minecraft.sweeping_edge\0\n\0\x08max_cost\x03\0\x04base\0\0\0\x14\x03\0\x15per_level_above_first\0\0\0\t\0\n\0\x08min_cost\x03\0\x15per_level_above_first\0\0\0\t\x03\0\x04base\0\0\0\x05\0\n\0\x07effects\t\0\x14minecraft:attributes\n\0\0\0\x01\x08\0\toperation\0\tadd_value\x08\0\tattribute\0\x1Fminecraft:sweeping_damage_ratio\x08\0\x02id\0#minecraft:enchantment.sweeping_edge\n\0\x06amount\x08\0\x04type\0\x12minecraft:fraction\n\0\x0Bdenominator\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\x06\0\x04base@\0\0\0\0\0\0\0\0\n\0\tnumerator\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x06\0\x04base?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\0\0\0\0\x03\0\nanvil_cost\0\0\0\x04\x08\0\x0Fsupported_items\0\x1C#minecraft:enchantable/sword\0" } , StaticRegistryEntry { name : "swift_sneak" , data : b"\n\n\0\x08min_cost\x03\0\x15per_level_above_first\0\0\0\x19\x03\0\x04base\0\0\0\x19\0\n\0\x0Bdescription\x08\0\ttranslate\0!enchantment.minecraft.swift_sneak\0\x03\0\tmax_level\0\0\0\x03\x08\0\x0Fsupported_items\0 #minecraft:enchantable/leg_armor\n\0\x07effects\t\0\x14minecraft:attributes\n\0\0\0\x01\n\0\x06amount\x06\0\x04base?\xC3333333\x06\0\x15per_level_above_first?\xC3333333\x08\0\x04type\0\x10minecraft:linear\0\x08\0\tattribute\0\x18minecraft:sneaking_speed\x08\0\x02id\0!minecraft:enchantment.swift_sneak\x08\0\toperation\0\tadd_value\0\0\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\x19\x03\0\x04base\0\0\0K\0\t\0\x05slots\x08\0\0\0\x01\0\x04legs\x03\0\x06weight\0\0\0\x01\x03\0\nanvil_cost\0\0\0\x08\0" } , StaticRegistryEntry { name : "thorns" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0\x1Cenchantment.minecraft.thorns\0\t\0\x05slots\x08\0\0\0\x01\0\x03any\x03\0\x06weight\0\0\0\x01\x08\0\x0Fsupported_items\0\x1C#minecraft:enchantable/armor\x03\0\nanvil_cost\0\0\0\x08\n\0\x07effects\t\0\x15minecraft:post_attack\n\0\0\0\x01\x08\0\x08affected\0\x08attacker\n\0\x0Crequirements\x08\0\tcondition\0\x17minecraft:random_chance\n\0\x06chance\x08\0\x04type\0\x1Bminecraft:enchantment_level\n\0\x06amount\x06\0\x04base?\xC3333333\x08\0\x04type\0\x10minecraft:linear\x06\0\x15per_level_above_first?\xC3333333\0\0\0\n\0\x06effect\x08\0\x04type\0\x10minecraft:all_of\t\0\x07effects\n\0\0\0\x02\x08\0\x0Bdamage_type\0\x10minecraft:thorns\x06\0\nmax_damage@\x14\0\0\0\0\0\0\x08\0\x04type\0\x17minecraft:damage_entity\x06\0\nmin_damage?\xF0\0\0\0\0\0\0\0\x06\0\x06amount@\0\0\0\0\0\0\0\x08\0\x04type\0\x1Cminecraft:change_item_damage\0\0\x08\0\tenchanted\0\x06victim\0\0\x03\0\tmax_level\0\0\0\x03\n\0\x08min_cost\x03\0\x15per_level_above_first\0\0\0\x14\x03\0\x04base\0\0\0\n\0\x08\0\rprimary_items\0\"#minecraft:enchantable/chest_armor\n\0\x08max_cost\x03\0\x04base\0\0\0<\x03\0\x15per_level_above_first\0\0\0\x14\0\0" } , StaticRegistryEntry { name : "unbreaking" , data : b"\n\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\x08\x03\0\x04base\0\0\x007\0\x03\0\tmax_level\0\0\0\x03\x03\0\x06weight\0\0\0\x05\x08\0\x0Fsupported_items\0!#minecraft:enchantable/durability\x03\0\nanvil_cost\0\0\0\x02\n\0\x08min_cost\x03\0\x15per_level_above_first\0\0\0\x08\x03\0\x04base\0\0\0\x05\0\n\0\x0Bdescription\x08\0\ttranslate\0 enchantment.minecraft.unbreaking\0\n\0\x07effects\t\0\x15minecraft:item_damage\n\0\0\0\x02\n\0\x06effect\n\0\x06chance\n\0\tnumerator\x06\0\x15per_level_above_first@\0\0\0\0\0\0\0\x06\0\x04base@\0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\0\n\0\x0Bdenominator\x08\0\x04type\0\x10minecraft:linear\x06\0\x04base@$\0\0\0\0\0\0\x06\0\x15per_level_above_first@\x14\0\0\0\0\0\0\0\x08\0\x04type\0\x12minecraft:fraction\0\x08\0\x04type\0\x19minecraft:remove_binomial\0\n\0\x0Crequirements\x08\0\tcondition\0\x14minecraft:match_tool\n\0\tpredicate\x08\0\x05items\0\x1C#minecraft:enchantable/armor\0\0\0\n\0\x0Crequirements\n\0\x04term\x08\0\tcondition\0\x14minecraft:match_tool\n\0\tpredicate\x08\0\x05items\0\x1C#minecraft:enchantable/armor\0\0\x08\0\tcondition\0\x12minecraft:inverted\0\n\0\x06effect\n\0\x06chance\n\0\x0Bdenominator\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x06\0\x04base@\0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\0\x08\0\x04type\0\x12minecraft:fraction\n\0\tnumerator\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\x06\0\x04base?\xF0\0\0\0\0\0\0\0\0\x08\0\x04type\0\x19minecraft:remove_binomial\0\0\0\t\0\x05slots\x08\0\0\0\x01\0\x03any\0" } , StaticRegistryEntry { name : "vanishing_curse" , data : b"\n\x03\0\nanvil_cost\0\0\0\x08\n\0\x08min_cost\x03\0\x15per_level_above_first\0\0\0\0\x03\0\x04base\0\0\0\x19\0\x08\0\x0Fsupported_items\0 #minecraft:enchantable/vanishing\n\0\x0Bdescription\x08\0\ttranslate\0%enchantment.minecraft.vanishing_curse\0\x03\0\x06weight\0\0\0\x01\x03\0\tmax_level\0\0\0\x01\n\0\x08max_cost\x03\0\x04base\0\0\x002\x03\0\x15per_level_above_first\0\0\0\0\0\n\0\x07effects\n\0 minecraft:prevent_equipment_drop\0\0\t\0\x05slots\x08\0\0\0\x01\0\x03any\0" } , StaticRegistryEntry { name : "wind_burst" , data : b"\n\n\0\x08min_cost\x03\0\x04base\0\0\0\x0F\x03\0\x15per_level_above_first\0\0\0\t\0\x03\0\x06weight\0\0\0\x02\n\0\x0Bdescription\x08\0\ttranslate\0 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}] , } , StaticRegistry { registry_id : "test_environment" , entries : & [StaticRegistryEntry { name : "default" , data : b"\n\t\0\x0Bdefinitions\0\0\0\0\0\x08\0\x04type\0\x10minecraft:all_of\0" }] , } , StaticRegistry { registry_id : "test_instance" , entries : & [StaticRegistryEntry { name : "always_pass" , data : b"\n\x08\0\tstructure\0\x0Fminecraft:empty\x08\0\x0Benvironment\0\x11minecraft:default\x08\0\x04type\0\x12minecraft:function\x08\0\x08function\0\x15minecraft:always_pass\x01\0\x08required\0\x03\0\x0Bsetup_ticks\0\0\0\x01\x03\0\tmax_ticks\0\0\0\x01\0" }] , }] ; -pub static REGISTRY_V_1_21_6 : & [StaticRegistry] = & [StaticRegistry { registry_id : "worldgen/biome" , entries : & [StaticRegistryEntry { name : "badlands" , data : b"\n\x06\0\x0Btemperature@\0\0\0\0\0\0\0\n\0\x07effects\x03\0\x0Bwater_color\0?v\xE4\t\0\x05music\n\0\0\0\x01\x03\0\x06weight\0\0\0\x01\n\0\x04data\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0\"minecraft:music.overworld.badlands\x01\0\x15replace_current_music\0\0\0\x03\0\tsky_color\0n\xB1\xFF\x03\0\rfoliage_color\0\x9E\x81M\x03\0\tfog_color\0\xC0\xD8\xFF\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\0\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\x03\0\x0Bgrass_color\0\x90\x81M\x03\0\x0Fwater_fog_color\0\x05\x053\0\x01\0\x11has_precipitation\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "bamboo_jungle" , data : 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StaticRegistryEntry { name : "dark_forest" , data : b"\n\x01\0\x11has_precipitation\x01\n\0\x07effects\x03\0\tsky_color\0y\xA6\xFF\x03\0\x0Bwater_color\0?v\xE4\t\0\x05music\n\0\0\0\x01\n\0\x04data\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0 minecraft:music.overworld.forest\x03\0\tmax_delay\0\0]\xC0\x01\0\x15replace_current_music\0\0\x03\0\x06weight\0\0\0\x01\0\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\x11dry_foliage_color\0{S4\x08\0\x14grass_color_modifier\0\x0Bdark_forest\x03\0\x0Fwater_fog_color\0\x05\x053\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\x03\0\tfog_color\0\xC0\xD8\xFF\0\x06\0\x08downfall?\xE9\x99\x99\x99\x99\x99\x9A\x06\0\x0Btemperature?\xE6ffffff\0" } , StaticRegistryEntry { name : "deep_cold_ocean" , data : 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b"\n\n\0\x0Bdescription\x08\0\ttranslate\0\x1Ctrim_pattern.minecraft.spire\0\x01\0\x05decal\0\x08\0\x08asset_id\0\x0Fminecraft:spire\0" } , StaticRegistryEntry { name : "tide" , data : b"\n\x01\0\x05decal\0\n\0\x0Bdescription\x08\0\ttranslate\0\x1Btrim_pattern.minecraft.tide\0\x08\0\x08asset_id\0\x0Eminecraft:tide\0" } , StaticRegistryEntry { name : "vex" , data : b"\n\x01\0\x05decal\0\x08\0\x08asset_id\0\rminecraft:vex\n\0\x0Bdescription\x08\0\ttranslate\0\x1Atrim_pattern.minecraft.vex\0\0" } , StaticRegistryEntry { name : "ward" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0\x1Btrim_pattern.minecraft.ward\0\x01\0\x05decal\0\x08\0\x08asset_id\0\x0Eminecraft:ward\0" } , StaticRegistryEntry { name : "wayfinder" , data : b"\n\x08\0\x08asset_id\0\x13minecraft:wayfinder\n\0\x0Bdescription\x08\0\ttranslate\0 trim_pattern.minecraft.wayfinder\0\x01\0\x05decal\0\0" } , StaticRegistryEntry { name : "wild" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0\x1Btrim_pattern.minecraft.wild\0\x08\0\x08asset_id\0\x0Eminecraft:wild\x01\0\x05decal\0\0" }] , } , StaticRegistry { registry_id : "trim_material" , entries : & [StaticRegistryEntry { name : "amethyst" , data : b"\n\n\0\x0Bdescription\x08\0\x05color\0\x07#9A5CC6\x08\0\ttranslate\0 trim_material.minecraft.amethyst\0\x08\0\nasset_name\0\x08amethyst\0" } , StaticRegistryEntry { name : "copper" , data : b"\n\x08\0\nasset_name\0\x06copper\n\0\x0Bdescription\x08\0\x05color\0\x07#B4684D\x08\0\ttranslate\0\x1Etrim_material.minecraft.copper\0\0" } , StaticRegistryEntry { name : "diamond" , data : b"\n\x08\0\nasset_name\0\x07diamond\n\0\x15override_armor_assets\x08\0\x11minecraft:diamond\0\x0Ediamond_darker\0\n\0\x0Bdescription\x08\0\ttranslate\0\x1Ftrim_material.minecraft.diamond\x08\0\x05color\0\x07#6EECD2\0\0" } , StaticRegistryEntry { name : "emerald" , data : b"\n\n\0\x0Bdescription\x08\0\x05color\0\x07#11A036\x08\0\ttranslate\0\x1Ftrim_material.minecraft.emerald\0\x08\0\nasset_name\0\x07emerald\0" } , StaticRegistryEntry { name : "gold" , data : b"\n\x08\0\nasset_name\0\x04gold\n\0\x0Bdescription\x08\0\x05color\0\x07#DEB12D\x08\0\ttranslate\0\x1Ctrim_material.minecraft.gold\0\n\0\x15override_armor_assets\x08\0\x0Eminecraft:gold\0\x0Bgold_darker\0\0" } , StaticRegistryEntry { name : "iron" , data : b"\n\n\0\x0Bdescription\x08\0\x05color\0\x07#ECECEC\x08\0\ttranslate\0\x1Ctrim_material.minecraft.iron\0\x08\0\nasset_name\0\x04iron\n\0\x15override_armor_assets\x08\0\x0Eminecraft:iron\0\x0Biron_darker\0\0" } , StaticRegistryEntry { name : "lapis" , data : b"\n\x08\0\nasset_name\0\x05lapis\n\0\x0Bdescription\x08\0\ttranslate\0\x1Dtrim_material.minecraft.lapis\x08\0\x05color\0\x07#416E97\0\0" } , StaticRegistryEntry { name : "netherite" , data : b"\n\x08\0\nasset_name\0\tnetherite\n\0\x15override_armor_assets\x08\0\x13minecraft:netherite\0\x10netherite_darker\0\n\0\x0Bdescription\x08\0\x05color\0\x07#625859\x08\0\ttranslate\0!trim_material.minecraft.netherite\0\0" } , StaticRegistryEntry { name : "quartz" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0\x1Etrim_material.minecraft.quartz\x08\0\x05color\0\x07#E3D4C4\0\x08\0\nasset_name\0\x06quartz\0" } , StaticRegistryEntry { name : "redstone" , data : b"\n\x08\0\nasset_name\0\x08redstone\n\0\x0Bdescription\x08\0\x05color\0\x07#971607\x08\0\ttranslate\0 trim_material.minecraft.redstone\0\0" } , StaticRegistryEntry { name : "resin" , data : b"\n\n\0\x0Bdescription\x08\0\x05color\0\x07#FC7812\x08\0\ttranslate\0\x1Dtrim_material.minecraft.resin\0\x08\0\nasset_name\0\x05resin\0" }] , } , StaticRegistry { registry_id : "wolf_variant" , entries : & [StaticRegistryEntry { name : "ashen" , data : b"\n\n\0\x06assets\x08\0\x05angry\0&minecraft:entity/wolf/wolf_ashen_angry\x08\0\x04tame\0%minecraft:entity/wolf/wolf_ashen_tame\x08\0\x04wild\0 minecraft:entity/wolf/wolf_ashen\0\0" } , StaticRegistryEntry { name : "black" , data : b"\n\n\0\x06assets\x08\0\x05angry\0&minecraft:entity/wolf/wolf_black_angry\x08\0\x04tame\0%minecraft:entity/wolf/wolf_black_tame\x08\0\x04wild\0 minecraft:entity/wolf/wolf_black\0\0" } , StaticRegistryEntry { name : "chestnut" , data : b"\n\n\0\x06assets\x08\0\x05angry\0)minecraft:entity/wolf/wolf_chestnut_angry\x08\0\x04tame\0(minecraft:entity/wolf/wolf_chestnut_tame\x08\0\x04wild\0#minecraft:entity/wolf/wolf_chestnut\0\0" } , StaticRegistryEntry { name : "pale" , data : b"\n\n\0\x06assets\x08\0\x05angry\0 minecraft:entity/wolf/wolf_angry\x08\0\x04wild\0\x1Aminecraft:entity/wolf/wolf\x08\0\x04tame\0\x1Fminecraft:entity/wolf/wolf_tame\0\0" } , StaticRegistryEntry { name : "rusty" , data : b"\n\n\0\x06assets\x08\0\x04wild\0 minecraft:entity/wolf/wolf_rusty\x08\0\x05angry\0&minecraft:entity/wolf/wolf_rusty_angry\x08\0\x04tame\0%minecraft:entity/wolf/wolf_rusty_tame\0\0" } , StaticRegistryEntry { name : "snowy" , data : b"\n\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_snowy_tame\x08\0\x04wild\0 minecraft:entity/wolf/wolf_snowy\x08\0\x05angry\0&minecraft:entity/wolf/wolf_snowy_angry\0\0" } , StaticRegistryEntry { name : "spotted" , data : b"\n\n\0\x06assets\x08\0\x04wild\0\"minecraft:entity/wolf/wolf_spotted\x08\0\x05angry\0(minecraft:entity/wolf/wolf_spotted_angry\x08\0\x04tame\0'minecraft:entity/wolf/wolf_spotted_tame\0\0" } , StaticRegistryEntry { name : "striped" , data : b"\n\n\0\x06assets\x08\0\x05angry\0(minecraft:entity/wolf/wolf_striped_angry\x08\0\x04wild\0\"minecraft:entity/wolf/wolf_striped\x08\0\x04tame\0'minecraft:entity/wolf/wolf_striped_tame\0\0" } , StaticRegistryEntry { name : "woods" , data : b"\n\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_woods_tame\x08\0\x05angry\0&minecraft:entity/wolf/wolf_woods_angry\x08\0\x04wild\0 minecraft:entity/wolf/wolf_woods\0\0" }] , } , StaticRegistry { registry_id : "wolf_sound_variant" , entries : & [StaticRegistryEntry { name : "angry" , data : b"\n\x08\0\x0Bwhine_sound\0!minecraft:entity.wolf_angry.whine\x08\0\x0Bgrowl_sound\0!minecraft:entity.wolf_angry.growl\x08\0\rambient_sound\0#minecraft:entity.wolf_angry.ambient\x08\0\nhurt_sound\0 minecraft:entity.wolf_angry.hurt\x08\0\npant_sound\0 minecraft:entity.wolf_angry.pant\x08\0\x0Bdeath_sound\0!minecraft:entity.wolf_angry.death\0" } , StaticRegistryEntry { name : "big" , data : b"\n\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_big.whine\x08\0\rambient_sound\0!minecraft:entity.wolf_big.ambient\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_big.hurt\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_big.death\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_big.pant\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_big.growl\0" } , StaticRegistryEntry { name : "classic" , data : b"\n\x08\0\rambient_sound\0\x1Dminecraft:entity.wolf.ambient\x08\0\x0Bgrowl_sound\0\x1Bminecraft:entity.wolf.growl\x08\0\npant_sound\0\x1Aminecraft:entity.wolf.pant\x08\0\nhurt_sound\0\x1Aminecraft:entity.wolf.hurt\x08\0\x0Bdeath_sound\0\x1Bminecraft:entity.wolf.death\x08\0\x0Bwhine_sound\0\x1Bminecraft:entity.wolf.whine\0" } , StaticRegistryEntry { name : "cute" , data : b"\n\x08\0\x0Bdeath_sound\0 minecraft:entity.wolf_cute.death\x08\0\x0Bgrowl_sound\0 minecraft:entity.wolf_cute.growl\x08\0\nhurt_sound\0\x1Fminecraft:entity.wolf_cute.hurt\x08\0\npant_sound\0\x1Fminecraft:entity.wolf_cute.pant\x08\0\x0Bwhine_sound\0 minecraft:entity.wolf_cute.whine\x08\0\rambient_sound\0\"minecraft:entity.wolf_cute.ambient\0" } , StaticRegistryEntry { name : "grumpy" , data : b"\n\x08\0\nhurt_sound\0!minecraft:entity.wolf_grumpy.hurt\x08\0\rambient_sound\0$minecraft:entity.wolf_grumpy.ambient\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_grumpy.whine\x08\0\npant_sound\0!minecraft:entity.wolf_grumpy.pant\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_grumpy.death\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_grumpy.growl\0" } , StaticRegistryEntry { name : "puglin" , data : b"\n\x08\0\npant_sound\0!minecraft:entity.wolf_puglin.pant\x08\0\rambient_sound\0$minecraft:entity.wolf_puglin.ambient\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_puglin.growl\x08\0\nhurt_sound\0!minecraft:entity.wolf_puglin.hurt\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_puglin.death\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_puglin.whine\0" } , StaticRegistryEntry { name : "sad" , data : b"\n\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_sad.hurt\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_sad.pant\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_sad.whine\x08\0\rambient_sound\0!minecraft:entity.wolf_sad.ambient\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_sad.growl\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_sad.death\0" }] , } , StaticRegistry { registry_id : "pig_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/cold_pig\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/pig/temperate_pig\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/warm_pig\0" }] , } , StaticRegistry { registry_id : "frog_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/cold_frog\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0$minecraft:entity/frog/temperate_frog\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/warm_frog\0" }] , } , StaticRegistry { registry_id : "cat_variant" , entries : & [StaticRegistryEntry { name : "all_black" , data : b"\n\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/all_black\0" } , StaticRegistryEntry { name : "black" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/black\0" } , StaticRegistryEntry { name : "british_shorthair" , data : b"\n\x08\0\x08asset_id\0&minecraft:entity/cat/british_shorthair\0" } , StaticRegistryEntry { name : "calico" , data : b"\n\x08\0\x08asset_id\0\x1Bminecraft:entity/cat/calico\0" } , StaticRegistryEntry { name : "jellie" , data : b"\n\x08\0\x08asset_id\0\x1Bminecraft:entity/cat/jellie\0" } , StaticRegistryEntry { name : "persian" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/persian\0" } , StaticRegistryEntry { name : "ragdoll" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/ragdoll\0" } , StaticRegistryEntry { name : "red" , data : b"\n\x08\0\x08asset_id\0\x18minecraft:entity/cat/red\0" } , StaticRegistryEntry { name : "siamese" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/siamese\0" } , StaticRegistryEntry { name : "tabby" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/tabby\0" } , StaticRegistryEntry { name : "white" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/white\0" }] , } , StaticRegistry { registry_id : "cow_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/cold_cow\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/cow/temperate_cow\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/warm_cow\x08\0\x05model\0\x04warm\0" }] , } , StaticRegistry { registry_id : "chicken_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0%minecraft:entity/chicken/cold_chicken\x08\0\x05model\0\x04cold\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0*minecraft:entity/chicken/temperate_chicken\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0%minecraft:entity/chicken/warm_chicken\0" }] , } , StaticRegistry { registry_id : "painting_variant" , entries : & [StaticRegistryEntry { name : "alban" , data : b"\n\x08\0\x08asset_id\0\x0Fminecraft:alban\x03\0\x06height\0\0\0\x01\x03\0\x05width\0\0\0\x01\n\0\x06author\x08\0\ttranslate\0\x1Fpainting.minecraft.alban.author\x08\0\x05color\0\x04gray\0\n\0\x05title\x08\0\ttranslate\0\x1Epainting.minecraft.alban.title\x08\0\x05color\0\x06yellow\0\0" } , StaticRegistryEntry { name : "aztec" , data : b"\n\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Epainting.minecraft.aztec.title\0\x08\0\x08asset_id\0\x0Fminecraft:aztec\n\0\x06author\x08\0\ttranslate\0\x1Fpainting.minecraft.aztec.author\x08\0\x05color\0\x04gray\0\x03\0\x06height\0\0\0\x01\x03\0\x05width\0\0\0\x01\0" } , StaticRegistryEntry { name : "aztec2" , data : b"\n\x03\0\x06height\0\0\0\x01\x08\0\x08asset_id\0\x10minecraft:aztec2\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Fpainting.minecraft.aztec2.title\0\x03\0\x05width\0\0\0\x01\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0 painting.minecraft.aztec2.author\0\0" } , StaticRegistryEntry { name : "backyard" , data : b"\n\n\0\x06author\x08\0\ttranslate\0\"painting.minecraft.backyard.author\x08\0\x05color\0\x04gray\0\x03\0\x05width\0\0\0\x03\x03\0\x06height\0\0\0\x04\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0!painting.minecraft.backyard.title\0\x08\0\x08asset_id\0\x12minecraft:backyard\0" } , StaticRegistryEntry { name : "baroque" , data : b"\n\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0 painting.minecraft.baroque.title\0\x08\0\x08asset_id\0\x11minecraft:baroque\x03\0\x05width\0\0\0\x02\x03\0\x06height\0\0\0\x02\n\0\x06author\x08\0\ttranslate\0!painting.minecraft.baroque.author\x08\0\x05color\0\x04gray\0\0" } , StaticRegistryEntry { name : "bomb" , data : b"\n\x03\0\x06height\0\0\0\x01\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Dpainting.minecraft.bomb.title\0\x03\0\x05width\0\0\0\x01\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\x1Epainting.minecraft.bomb.author\0\x08\0\x08asset_id\0\x0Eminecraft:bomb\0" } , 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} , StaticRegistryEntry { name : "sweeping_edge" , data : b"\n\x08\0\x0Fsupported_items\0\x1C#minecraft:enchantable/sword\x03\0\tmax_level\0\0\0\x03\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\t\x03\0\x04base\0\0\0\x14\0\n\0\x08min_cost\x03\0\x04base\0\0\0\x05\x03\0\x15per_level_above_first\0\0\0\t\0\n\0\x07effects\t\0\x14minecraft:attributes\n\0\0\0\x01\x08\0\toperation\0\tadd_value\n\0\x06amount\n\0\tnumerator\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x06\0\x04base?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\0\n\0\x0Bdenominator\x06\0\x04base@\0\0\0\0\0\0\0\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\0\x08\0\x04type\0\x12minecraft:fraction\0\x08\0\x02id\0#minecraft:enchantment.sweeping_edge\x08\0\tattribute\0\x1Fminecraft:sweeping_damage_ratio\0\0\n\0\x0Bdescription\x08\0\ttranslate\0#enchantment.minecraft.sweeping_edge\0\x03\0\x06weight\0\0\0\x02\x03\0\nanvil_cost\0\0\0\x04\t\0\x05slots\x08\0\0\0\x01\0\x08mainhand\0" } , StaticRegistryEntry { name : "swift_sneak" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0!enchantment.minecraft.swift_sneak\0\x03\0\tmax_level\0\0\0\x03\x03\0\nanvil_cost\0\0\0\x08\n\0\x07effects\t\0\x14minecraft:attributes\n\0\0\0\x01\x08\0\toperation\0\tadd_value\x08\0\tattribute\0\x18minecraft:sneaking_speed\x08\0\x02id\0!minecraft:enchantment.swift_sneak\n\0\x06amount\x06\0\x04base?\xC3333333\x08\0\x04type\0\x10minecraft:linear\x06\0\x15per_level_above_first?\xC3333333\0\0\0\t\0\x05slots\x08\0\0\0\x01\0\x04legs\x08\0\x0Fsupported_items\0 #minecraft:enchantable/leg_armor\n\0\x08min_cost\x03\0\x15per_level_above_first\0\0\0\x19\x03\0\x04base\0\0\0\x19\0\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\x19\x03\0\x04base\0\0\0K\0\x03\0\x06weight\0\0\0\x01\0" } , StaticRegistryEntry { name : "thorns" , data : b"\n\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\x14\x03\0\x04base\0\0\0<\0\t\0\x05slots\x08\0\0\0\x01\0\x03any\x03\0\nanvil_cost\0\0\0\x08\n\0\x0Bdescription\x08\0\ttranslate\0\x1Cenchantment.minecraft.thorns\0\x03\0\x06weight\0\0\0\x01\n\0\x08min_cost\x03\0\x04base\0\0\0\n\x03\0\x15per_level_above_first\0\0\0\x14\0\x08\0\x0Fsupported_items\0\x1C#minecraft:enchantable/armor\x08\0\rprimary_items\0\"#minecraft:enchantable/chest_armor\x03\0\tmax_level\0\0\0\x03\n\0\x07effects\t\0\x15minecraft:post_attack\n\0\0\0\x01\x08\0\tenchanted\0\x06victim\n\0\x0Crequirements\n\0\x06chance\n\0\x06amount\x06\0\x15per_level_above_first?\xC3333333\x08\0\x04type\0\x10minecraft:linear\x06\0\x04base?\xC3333333\0\x08\0\x04type\0\x1Bminecraft:enchantment_level\0\x08\0\tcondition\0\x17minecraft:random_chance\0\x08\0\x08affected\0\x08attacker\n\0\x06effect\t\0\x07effects\n\0\0\0\x02\x06\0\nmin_damage?\xF0\0\0\0\0\0\0\x08\0\x0Bdamage_type\0\x10minecraft:thorns\x06\0\nmax_damage@\x14\0\0\0\0\0\0\x08\0\x04type\0\x17minecraft:damage_entity\0\x08\0\x04type\0\x1Cminecraft:change_item_damage\x06\0\x06amount@\0\0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:all_of\0\0\0\0" } , StaticRegistryEntry { name : "unbreaking" , data : b"\n\n\0\x07effects\t\0\x15minecraft:item_damage\n\0\0\0\x02\n\0\x06effect\x08\0\x04type\0\x19minecraft:remove_binomial\n\0\x06chance\x08\0\x04type\0\x12minecraft:fraction\n\0\tnumerator\x08\0\x04type\0\x10minecraft:linear\x06\0\x15per_level_above_first@\0\0\0\0\0\0\0\x06\0\x04base@\0\0\0\0\0\0\0\0\n\0\x0Bdenominator\x06\0\x15per_level_above_first@\x14\0\0\0\0\0\0\x06\0\x04base@$\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\0\0\0\n\0\x0Crequirements\n\0\tpredicate\x08\0\x05items\0\x1C#minecraft:enchantable/armor\0\x08\0\tcondition\0\x14minecraft:match_tool\0\0\n\0\x0Crequirements\x08\0\tcondition\0\x12minecraft:inverted\n\0\x04term\x08\0\tcondition\0\x14minecraft:match_tool\n\0\tpredicate\x08\0\x05items\0\x1C#minecraft:enchantable/armor\0\0\0\n\0\x06effect\x08\0\x04type\0\x19minecraft:remove_binomial\n\0\x06chance\n\0\x0Bdenominator\x08\0\x04type\0\x10minecraft:linear\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x06\0\x04base@\0\0\0\0\0\0\0\0\n\0\tnumerator\x08\0\x04type\0\x10minecraft:linear\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x06\0\x04base?\xF0\0\0\0\0\0\0\0\x08\0\x04type\0\x12minecraft:fraction\0\0\0\0\x03\0\tmax_level\0\0\0\x03\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\x08\x03\0\x04base\0\0\x007\0\t\0\x05slots\x08\0\0\0\x01\0\x03any\x08\0\x0Fsupported_items\0!#minecraft:enchantable/durability\n\0\x08min_cost\x03\0\x04base\0\0\0\x05\x03\0\x15per_level_above_first\0\0\0\x08\0\x03\0\nanvil_cost\0\0\0\x02\x03\0\x06weight\0\0\0\x05\n\0\x0Bdescription\x08\0\ttranslate\0 enchantment.minecraft.unbreaking\0\0" } , StaticRegistryEntry { name : "vanishing_curse" , data : b"\n\x03\0\nanvil_cost\0\0\0\x08\n\0\x08min_cost\x03\0\x04base\0\0\0\x19\x03\0\x15per_level_above_first\0\0\0\0\0\t\0\x05slots\x08\0\0\0\x01\0\x03any\x03\0\tmax_level\0\0\0\x01\n\0\x07effects\n\0 minecraft:prevent_equipment_drop\0\0\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\0\x03\0\x04base\0\0\x002\0\x03\0\x06weight\0\0\0\x01\x08\0\x0Fsupported_items\0 #minecraft:enchantable/vanishing\n\0\x0Bdescription\x08\0\ttranslate\0%enchantment.minecraft.vanishing_curse\0\0" } , StaticRegistryEntry { name : "wind_burst" , data : b"\n\x03\0\tmax_level\0\0\0\x03\x03\0\x06weight\0\0\0\x02\n\0\x07effects\t\0\x15minecraft:post_attack\n\0\0\0\x01\x08\0\x08affected\0\x08attacker\n\0\x0Crequirements\x08\0\x06entity\0\x0Fdirect_attacker\n\0\tpredicate\n\0\x08movement\n\0\rfall_distance\x06\0\x03min?\xF8\0\0\0\0\0\0\0\0\n\0\x05flags\x01\0\tis_flying\0\0\0\x08\0\tcondition\0\x1Bminecraft:entity_properties\0\n\0\x06effect\x08\0\x04type\0\x11minecraft:explode\n\0\x0Elarge_particle\x08\0\x04type\0\x1Cminecraft:gust_emitter_large\0\n\0\x0Esmall_particle\x08\0\x04type\0\x1Cminecraft:gust_emitter_small\0\n\0\x14knockback_multiplier\t\0\x06values\x06\0\0\0\x03?\xF3333333?\xFC\0\0\0\0\0\0@\x01\x99\x99\x99\x99\x99\x9A\n\0\x08fallback\x06\0\x15per_level_above_first?\xD6ffffff\x08\0\x04type\0\x10minecraft:linear\x06\0\x04base?\xF8\0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:lookup\0\x06\0\x06radius@\x0C\0\0\0\0\0\0\x08\0\x11block_interaction\0\x07trigger\x08\0\rimmune_blocks\0(#minecraft:blocks_wind_charge_explosions\x08\0\x05sound\0'minecraft:entity.wind_charge.wind_burst\0\x08\0\tenchanted\0\x08attacker\0\0\t\0\x05slots\x08\0\0\0\x01\0\x08mainhand\n\0\x08min_cost\x03\0\x04base\0\0\0\x0F\x03\0\x15per_level_above_first\0\0\0\t\0\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\t\x03\0\x04base\0\0\0A\0\x08\0\x0Fsupported_items\0\x1B#minecraft:enchantable/mace\n\0\x0Bdescription\x08\0\ttranslate\0 enchantment.minecraft.wind_burst\0\x03\0\nanvil_cost\0\0\0\x04\0" }] , } , StaticRegistry { registry_id : "dialog" , entries : & [StaticRegistryEntry { name : "custom_options" , data : b"\n\n\0\x0Bexit_action\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\x03\0\x05width\0\0\0\xC8\0\x03\0\x07columns\0\0\0\x01\x03\0\x0Cbutton_width\0\0\x016\n\0\x05title\x08\0\ttranslate\0\x19menu.custom_options.title\0\x08\0\x07dialogs\0!#minecraft:pause_screen_additions\n\0\x0Eexternal_title\x08\0\ttranslate\0\x13menu.custom_options\0\x08\0\x04type\0\x15minecraft:dialog_list\0" } , StaticRegistryEntry { name : "quick_actions" , data : b"\n\n\0\x05title\x08\0\ttranslate\0\x18menu.quick_actions.title\0\x08\0\x04type\0\x15minecraft:dialog_list\x08\0\x07dialogs\0\x18#minecraft:quick_actions\x03\0\x07columns\0\0\0\x01\n\0\x0Bexit_action\x03\0\x05width\0\0\0\xC8\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\0\n\0\x0Eexternal_title\x08\0\ttranslate\0\x12menu.quick_actions\0\x03\0\x0Cbutton_width\0\0\x016\0" } , StaticRegistryEntry { name : "server_links" , data : b"\n\n\0\x05title\x08\0\ttranslate\0\x17menu.server_links.title\0\n\0\x0Bexit_action\x03\0\x05width\0\0\0\xC8\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\0\x03\0\x07columns\0\0\0\x01\x03\0\x0Cbutton_width\0\0\x016\x08\0\x04type\0\x16minecraft:server_links\n\0\x0Eexternal_title\x08\0\ttranslate\0\x11menu.server_links\0\0" }] , } , StaticRegistry { registry_id : "test_environment" , entries : & [StaticRegistryEntry { name : "default" , data : b"\n\t\0\x0Bdefinitions\0\0\0\0\0\x08\0\x04type\0\x10minecraft:all_of\0" }] , } , StaticRegistry { registry_id : "test_instance" , entries : & [StaticRegistryEntry { name : "always_pass" , data : b"\n\x08\0\x0Benvironment\0\x11minecraft:default\x01\0\x08required\0\x08\0\tstructure\0\x0Fminecraft:empty\x03\0\x0Bsetup_ticks\0\0\0\x01\x03\0\tmax_ticks\0\0\0\x01\x08\0\x08function\0\x15minecraft:always_pass\x08\0\x04type\0\x12minecraft:function\0" }] , }] ; -pub static REGISTRY_V_1_21_7 : & [StaticRegistry] = & [StaticRegistry { registry_id : "worldgen/biome" , entries : & [StaticRegistryEntry { name : "badlands" , data : b"\n\x06\0\x0Btemperature@\0\0\0\0\0\0\0\n\0\x07effects\x03\0\tsky_color\0n\xB1\xFF\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\0\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\rfoliage_color\0\x9E\x81M\x03\0\x0Bgrass_color\0\x90\x81M\x03\0\x0Bwater_color\0?v\xE4\t\0\x05music\n\0\0\0\x01\x03\0\x06weight\0\0\0\x01\n\0\x04data\x08\0\x05sound\0\"minecraft:music.overworld.badlands\x03\0\tmax_delay\0\0]\xC0\x01\0\x15replace_current_music\0\x03\0\tmin_delay\0\0.\xE0\0\0\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\x03\0\tfog_color\0\xC0\xD8\xFF\0\x01\0\x11has_precipitation\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "bamboo_jungle" , data : b"\n\x01\0\x11has_precipitation\x01\n\0\x07effects\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\0\x03\0\tsky_color\0w\xA8\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\t\0\x05music\n\0\0\0\x01\x03\0\x06weight\0\0\0\x01\n\0\x04data\x08\0\x05sound\0'minecraft:music.overworld.bamboo_jungle\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x01\0\x15replace_current_music\0\0\0\x03\0\x0Bwater_color\0?v\xE4\x03\0\tfog_color\0\xC0\xD8\xFF\0\x06\0\x08downfall?\xEC\xCC\xCC\xCC\xCC\xCC\xCD\x06\0\x0Btemperature?\xEEffffff\0" } , StaticRegistryEntry { name : "basalt_deltas" , data : b"\n\x06\0\x0Btemperature@\0\0\0\0\0\0\0\n\0\x07effects\x03\0\x0Bwater_color\0?v\xE4\n\0\x0Fadditions_sound\x08\0\x05sound\0)minecraft:ambient.basalt_deltas.additions\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\0\x03\0\tfog_color\0h_p\x03\0\x0Fwater_fog_color\0\x05\x053\t\0\x05music\n\0\0\0\x01\n\0\x04data\x03\0\tmax_delay\0\0]\xC0\x01\0\x15replace_current_music\0\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0$minecraft:music.nether.basalt_deltas\0\x03\0\x06weight\0\0\0\x01\0\n\0\x08particle\x06\0\x0Bprobability?\xBE;]_g\xD5\xB8\n\0\x07options\x08\0\x04type\0\x13minecraft:white_ash\0\0\n\0\nmood_sound\x08\0\x05sound\0$minecraft:ambient.basalt_deltas.mood\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\0\x08\0\rambient_sound\0$minecraft:ambient.basalt_deltas.loop\x03\0\tsky_color\0n\xB1\xFF\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\x01\0\x11has_precipitation\0\0" } , StaticRegistryEntry { name : "beach" , 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b"\n\x01\0\x11has_precipitation\x01\n\0\x07effects\x03\0\x0Bgrass_color\0\xB6\xDBa\x03\0\x0Bwater_color\0]\xB7\xEF\x03\0\tfog_color\0\xC0\xD8\xFF\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\0\x03\0\rfoliage_color\0\xB6\xDBa\x03\0\x0Fwater_fog_color\0]\xB7\xEF\t\0\x05music\n\0\0\0\x01\n\0\x04data\x08\0\x05sound\0&minecraft:music.overworld.cherry_grove\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x01\0\x15replace_current_music\0\0\x03\0\x06weight\0\0\0\x01\0\x03\0\tsky_color\0{\xA4\xFF\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x06\0\x08downfall?\xE9\x99\x99\x99\x99\x99\x9A\0" } , StaticRegistryEntry { name : "cold_ocean" , data : b"\n\n\0\x07effects\x03\0\tsky_color\0{\xA4\xFF\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\x03\0\x0Bwater_color\0=W\xD6\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\0\x03\0\tfog_color\0\xC0\xD8\xFF\0\x01\0\x11has_precipitation\x01\x06\0\x08downfall?\xE0\0\0\0\0\0\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "crimson_forest" , data : b"\n\x01\0\x11has_precipitation\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\n\0\x07effects\n\0\x0Fadditions_sound\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\x08\0\x05sound\0*minecraft:ambient.crimson_forest.additions\0\x03\0\tsky_color\0n\xB1\xFF\x03\0\x0Bwater_color\0?v\xE4\n\0\x08particle\n\0\x07options\x08\0\x04type\0\x17minecraft:crimson_spore\0\x06\0\x0Bprobability?\x99\x99\x99\x99\x99\x99\x9A\0\t\0\x05music\n\0\0\0\x01\x03\0\x06weight\0\0\0\x01\n\0\x04data\x01\0\x15replace_current_music\0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0%minecraft:music.nether.crimson_forest\x03\0\tmin_delay\0\0.\xE0\0\0\n\0\nmood_sound\x08\0\x05sound\0%minecraft:ambient.crimson_forest.mood\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\0\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\x03\0\tfog_color\x003\x03\x03\x03\0\x0Fwater_fog_color\0\x05\x053\x08\0\rambient_sound\0%minecraft:ambient.crimson_forest.loop\0\0" } , StaticRegistryEntry { name : "dark_forest" , data : b"\n\x06\0\x08downfall?\xE9\x99\x99\x99\x99\x99\x9A\n\0\x07effects\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tsky_color\0y\xA6\xFF\x03\0\x0Bwater_color\0?v\xE4\x03\0\tfog_color\0\xC0\xD8\xFF\t\0\x05music\n\0\0\0\x01\n\0\x04data\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0 minecraft:music.overworld.forest\x03\0\tmin_delay\0\0.\xE0\x01\0\x15replace_current_music\0\0\x03\0\x06weight\0\0\0\x01\0\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\0\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\x08\0\x14grass_color_modifier\0\x0Bdark_forest\x03\0\x11dry_foliage_color\0{S4\0\x06\0\x0Btemperature?\xE6ffffff\x01\0\x11has_precipitation\x01\0" } , StaticRegistryEntry { name : "deep_cold_ocean" , data : b"\n\x01\0\x11has_precipitation\x01\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x06\0\x08downfall?\xE0\0\0\0\0\0\0\n\0\x07effects\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\tsky_color\0{\xA4\xFF\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\0\x03\0\x0Bwater_color\0=W\xD6\x03\0\x0Fwater_fog_color\0\x05\x053\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "deep_dark" , data : b"\n\x06\0\x08downfall?\xD9\x99\x99\x99\x99\x99\x9A\x01\0\x11has_precipitation\x01\x06\0\x0Btemperature?\xE9\x99\x99\x99\x99\x99\x9A\n\0\x07effects\t\0\x05music\n\0\0\0\x01\x03\0\x06weight\0\0\0\x01\n\0\x04data\x01\0\x15replace_current_music\0\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0#minecraft:music.overworld.deep_dark\0\0\x03\0\x0Bwater_color\0?v\xE4\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tsky_color\0x\xA7\xFF\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "deep_frozen_ocean" , data : b"\n\n\0\x07effects\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\0\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\x03\0\tsky_color\0{\xA4\xFF\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\098\xC9\0\x08\0\x14temperature_modifier\0\x06frozen\x06\0\x08downfall?\xE0\0\0\0\0\0\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x01\0\x11has_precipitation\x01\0" } , StaticRegistryEntry { name : "deep_lukewarm_ocean" , data : 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b"\n\n\0\x0Bdescription\x08\0\x05color\0\x07#11A036\x08\0\ttranslate\0\x1Ftrim_material.minecraft.emerald\0\x08\0\nasset_name\0\x07emerald\0" } , StaticRegistryEntry { name : "gold" , data : b"\n\x08\0\nasset_name\0\x04gold\n\0\x0Bdescription\x08\0\x05color\0\x07#DEB12D\x08\0\ttranslate\0\x1Ctrim_material.minecraft.gold\0\n\0\x15override_armor_assets\x08\0\x0Eminecraft:gold\0\x0Bgold_darker\0\0" } , StaticRegistryEntry { name : "iron" , data : b"\n\n\0\x15override_armor_assets\x08\0\x0Eminecraft:iron\0\x0Biron_darker\0\n\0\x0Bdescription\x08\0\ttranslate\0\x1Ctrim_material.minecraft.iron\x08\0\x05color\0\x07#ECECEC\0\x08\0\nasset_name\0\x04iron\0" } , StaticRegistryEntry { name : "lapis" , data : b"\n\x08\0\nasset_name\0\x05lapis\n\0\x0Bdescription\x08\0\ttranslate\0\x1Dtrim_material.minecraft.lapis\x08\0\x05color\0\x07#416E97\0\0" } , StaticRegistryEntry { name : "netherite" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0!trim_material.minecraft.netherite\x08\0\x05color\0\x07#625859\0\x08\0\nasset_name\0\tnetherite\n\0\x15override_armor_assets\x08\0\x13minecraft:netherite\0\x10netherite_darker\0\0" } , StaticRegistryEntry { name : "quartz" , data : b"\n\n\0\x0Bdescription\x08\0\x05color\0\x07#E3D4C4\x08\0\ttranslate\0\x1Etrim_material.minecraft.quartz\0\x08\0\nasset_name\0\x06quartz\0" } , StaticRegistryEntry { name : "redstone" , data : b"\n\x08\0\nasset_name\0\x08redstone\n\0\x0Bdescription\x08\0\ttranslate\0 trim_material.minecraft.redstone\x08\0\x05color\0\x07#971607\0\0" } , StaticRegistryEntry { name : "resin" , data : b"\n\n\0\x0Bdescription\x08\0\x05color\0\x07#FC7812\x08\0\ttranslate\0\x1Dtrim_material.minecraft.resin\0\x08\0\nasset_name\0\x05resin\0" }] , } , StaticRegistry { registry_id : "wolf_variant" , entries : & [StaticRegistryEntry { name : "ashen" , data : b"\n\n\0\x06assets\x08\0\x05angry\0&minecraft:entity/wolf/wolf_ashen_angry\x08\0\x04tame\0%minecraft:entity/wolf/wolf_ashen_tame\x08\0\x04wild\0 minecraft:entity/wolf/wolf_ashen\0\0" } , StaticRegistryEntry { name : "black" , data : b"\n\n\0\x06assets\x08\0\x04wild\0 minecraft:entity/wolf/wolf_black\x08\0\x04tame\0%minecraft:entity/wolf/wolf_black_tame\x08\0\x05angry\0&minecraft:entity/wolf/wolf_black_angry\0\0" } , StaticRegistryEntry { name : "chestnut" , data : b"\n\n\0\x06assets\x08\0\x04wild\0#minecraft:entity/wolf/wolf_chestnut\x08\0\x05angry\0)minecraft:entity/wolf/wolf_chestnut_angry\x08\0\x04tame\0(minecraft:entity/wolf/wolf_chestnut_tame\0\0" } , StaticRegistryEntry { name : "pale" , data : b"\n\n\0\x06assets\x08\0\x04tame\0\x1Fminecraft:entity/wolf/wolf_tame\x08\0\x05angry\0 minecraft:entity/wolf/wolf_angry\x08\0\x04wild\0\x1Aminecraft:entity/wolf/wolf\0\0" } , StaticRegistryEntry { name : "rusty" , data : b"\n\n\0\x06assets\x08\0\x04wild\0 minecraft:entity/wolf/wolf_rusty\x08\0\x04tame\0%minecraft:entity/wolf/wolf_rusty_tame\x08\0\x05angry\0&minecraft:entity/wolf/wolf_rusty_angry\0\0" } , StaticRegistryEntry { name : "snowy" , data : b"\n\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_snowy_tame\x08\0\x04wild\0 minecraft:entity/wolf/wolf_snowy\x08\0\x05angry\0&minecraft:entity/wolf/wolf_snowy_angry\0\0" } , StaticRegistryEntry { name : "spotted" , data : b"\n\n\0\x06assets\x08\0\x05angry\0(minecraft:entity/wolf/wolf_spotted_angry\x08\0\x04wild\0\"minecraft:entity/wolf/wolf_spotted\x08\0\x04tame\0'minecraft:entity/wolf/wolf_spotted_tame\0\0" } , StaticRegistryEntry { name : "striped" , data : b"\n\n\0\x06assets\x08\0\x04wild\0\"minecraft:entity/wolf/wolf_striped\x08\0\x05angry\0(minecraft:entity/wolf/wolf_striped_angry\x08\0\x04tame\0'minecraft:entity/wolf/wolf_striped_tame\0\0" } , StaticRegistryEntry { name : "woods" , data : b"\n\n\0\x06assets\x08\0\x05angry\0&minecraft:entity/wolf/wolf_woods_angry\x08\0\x04tame\0%minecraft:entity/wolf/wolf_woods_tame\x08\0\x04wild\0 minecraft:entity/wolf/wolf_woods\0\0" }] , } , StaticRegistry { registry_id : "wolf_sound_variant" , entries : & [StaticRegistryEntry { name : "angry" , data : b"\n\x08\0\npant_sound\0 minecraft:entity.wolf_angry.pant\x08\0\nhurt_sound\0 minecraft:entity.wolf_angry.hurt\x08\0\rambient_sound\0#minecraft:entity.wolf_angry.ambient\x08\0\x0Bdeath_sound\0!minecraft:entity.wolf_angry.death\x08\0\x0Bwhine_sound\0!minecraft:entity.wolf_angry.whine\x08\0\x0Bgrowl_sound\0!minecraft:entity.wolf_angry.growl\0" } , StaticRegistryEntry { name : "big" , data : b"\n\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_big.pant\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_big.death\x08\0\rambient_sound\0!minecraft:entity.wolf_big.ambient\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_big.growl\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_big.hurt\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_big.whine\0" } , StaticRegistryEntry { name : "classic" , data : b"\n\x08\0\nhurt_sound\0\x1Aminecraft:entity.wolf.hurt\x08\0\rambient_sound\0\x1Dminecraft:entity.wolf.ambient\x08\0\x0Bgrowl_sound\0\x1Bminecraft:entity.wolf.growl\x08\0\npant_sound\0\x1Aminecraft:entity.wolf.pant\x08\0\x0Bwhine_sound\0\x1Bminecraft:entity.wolf.whine\x08\0\x0Bdeath_sound\0\x1Bminecraft:entity.wolf.death\0" } , StaticRegistryEntry { name : "cute" , data : b"\n\x08\0\rambient_sound\0\"minecraft:entity.wolf_cute.ambient\x08\0\npant_sound\0\x1Fminecraft:entity.wolf_cute.pant\x08\0\x0Bdeath_sound\0 minecraft:entity.wolf_cute.death\x08\0\x0Bgrowl_sound\0 minecraft:entity.wolf_cute.growl\x08\0\nhurt_sound\0\x1Fminecraft:entity.wolf_cute.hurt\x08\0\x0Bwhine_sound\0 minecraft:entity.wolf_cute.whine\0" } , StaticRegistryEntry { name : "grumpy" , data : b"\n\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_grumpy.whine\x08\0\rambient_sound\0$minecraft:entity.wolf_grumpy.ambient\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_grumpy.death\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_grumpy.growl\x08\0\nhurt_sound\0!minecraft:entity.wolf_grumpy.hurt\x08\0\npant_sound\0!minecraft:entity.wolf_grumpy.pant\0" } , StaticRegistryEntry { name : "puglin" , data : b"\n\x08\0\npant_sound\0!minecraft:entity.wolf_puglin.pant\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_puglin.whine\x08\0\nhurt_sound\0!minecraft:entity.wolf_puglin.hurt\x08\0\rambient_sound\0$minecraft:entity.wolf_puglin.ambient\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_puglin.death\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_puglin.growl\0" } , StaticRegistryEntry { name : "sad" , data : b"\n\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_sad.pant\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_sad.death\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_sad.growl\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_sad.hurt\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_sad.whine\x08\0\rambient_sound\0!minecraft:entity.wolf_sad.ambient\0" }] , } , StaticRegistry { registry_id : "pig_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/cold_pig\x08\0\x05model\0\x04cold\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/pig/temperate_pig\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/warm_pig\0" }] , } , StaticRegistry { registry_id : "frog_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/cold_frog\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0$minecraft:entity/frog/temperate_frog\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/warm_frog\0" }] , } , StaticRegistry { registry_id : "cat_variant" , entries : & [StaticRegistryEntry { name : "all_black" , data : b"\n\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/all_black\0" } , StaticRegistryEntry { name : "black" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/black\0" } , StaticRegistryEntry { name : "british_shorthair" , data : b"\n\x08\0\x08asset_id\0&minecraft:entity/cat/british_shorthair\0" } , StaticRegistryEntry { name : "calico" , data : b"\n\x08\0\x08asset_id\0\x1Bminecraft:entity/cat/calico\0" } , StaticRegistryEntry { name : "jellie" , data : b"\n\x08\0\x08asset_id\0\x1Bminecraft:entity/cat/jellie\0" } , StaticRegistryEntry { name : "persian" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/persian\0" } , StaticRegistryEntry { name : "ragdoll" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/ragdoll\0" } , StaticRegistryEntry { name : "red" , data : b"\n\x08\0\x08asset_id\0\x18minecraft:entity/cat/red\0" } , StaticRegistryEntry { name : "siamese" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/siamese\0" } , StaticRegistryEntry { name : "tabby" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/tabby\0" } , StaticRegistryEntry { name : "white" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/white\0" }] , } , StaticRegistry { registry_id : "cow_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/cold_cow\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/cow/temperate_cow\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/warm_cow\x08\0\x05model\0\x04warm\0" }] , } , StaticRegistry { registry_id : "chicken_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0%minecraft:entity/chicken/cold_chicken\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0*minecraft:entity/chicken/temperate_chicken\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0%minecraft:entity/chicken/warm_chicken\0" }] , } , StaticRegistry { registry_id : "painting_variant" , entries : & [StaticRegistryEntry { name : "alban" , data : b"\n\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\x1Fpainting.minecraft.alban.author\0\n\0\x05title\x08\0\ttranslate\0\x1Epainting.minecraft.alban.title\x08\0\x05color\0\x06yellow\0\x08\0\x08asset_id\0\x0Fminecraft:alban\x03\0\x06height\0\0\0\x01\x03\0\x05width\0\0\0\x01\0" } , StaticRegistryEntry { name : "aztec" , data : b"\n\x03\0\x05width\0\0\0\x01\x08\0\x08asset_id\0\x0Fminecraft:aztec\x03\0\x06height\0\0\0\x01\n\0\x06author\x08\0\ttranslate\0\x1Fpainting.minecraft.aztec.author\x08\0\x05color\0\x04gray\0\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Epainting.minecraft.aztec.title\0\0" } , StaticRegistryEntry { name : "aztec2" , data : b"\n\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Fpainting.minecraft.aztec2.title\0\x03\0\x06height\0\0\0\x01\x08\0\x08asset_id\0\x10minecraft:aztec2\n\0\x06author\x08\0\ttranslate\0 painting.minecraft.aztec2.author\x08\0\x05color\0\x04gray\0\x03\0\x05width\0\0\0\x01\0" } , StaticRegistryEntry { name : "backyard" , data : b"\n\n\0\x06author\x08\0\ttranslate\0\"painting.minecraft.backyard.author\x08\0\x05color\0\x04gray\0\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0!painting.minecraft.backyard.title\0\x03\0\x06height\0\0\0\x04\x08\0\x08asset_id\0\x12minecraft:backyard\x03\0\x05width\0\0\0\x03\0" } , StaticRegistryEntry { name : "baroque" , data : b"\n\x03\0\x06height\0\0\0\x02\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0!painting.minecraft.baroque.author\0\x08\0\x08asset_id\0\x11minecraft:baroque\x03\0\x05width\0\0\0\x02\n\0\x05title\x08\0\ttranslate\0 painting.minecraft.baroque.title\x08\0\x05color\0\x06yellow\0\0" } , StaticRegistryEntry { name : "bomb" , data : b"\n\x03\0\x06height\0\0\0\x01\x08\0\x08asset_id\0\x0Eminecraft:bomb\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Dpainting.minecraft.bomb.title\0\n\0\x06author\x08\0\ttranslate\0\x1Epainting.minecraft.bomb.author\x08\0\x05color\0\x04gray\0\x03\0\x05width\0\0\0\x01\0" } , StaticRegistryEntry { name : "bouquet" , data : b"\n\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0 painting.minecraft.bouquet.title\0\x03\0\x05width\0\0\0\x03\x03\0\x06height\0\0\0\x03\x08\0\x08asset_id\0\x11minecraft:bouquet\n\0\x06author\x08\0\ttranslate\0!painting.minecraft.bouquet.author\x08\0\x05color\0\x04gray\0\0" } , StaticRegistryEntry { name : "burning_skull" , data : b"\n\n\0\x06author\x08\0\ttranslate\0'painting.minecraft.burning_skull.author\x08\0\x05color\0\x04gray\0\n\0\x05title\x08\0\ttranslate\0&painting.minecraft.burning_skull.title\x08\0\x05color\0\x06yellow\0\x03\0\x06height\0\0\0\x04\x08\0\x08asset_id\0\x17minecraft:burning_skull\x03\0\x05width\0\0\0\x04\0" } , StaticRegistryEntry { name : "bust" , data : b"\n\x03\0\x06height\0\0\0\x02\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\x1Epainting.minecraft.bust.author\0\x08\0\x08asset_id\0\x0Eminecraft:bust\n\0\x05title\x08\0\ttranslate\0\x1Dpainting.minecraft.bust.title\x08\0\x05color\0\x06yellow\0\x03\0\x05width\0\0\0\x02\0" } , StaticRegistryEntry { name : "cavebird" , data : 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} , StaticRegistryEntry { name : "sweeping_edge" , data : b"\n\x03\0\tmax_level\0\0\0\x03\x03\0\x06weight\0\0\0\x02\t\0\x05slots\x08\0\0\0\x01\0\x08mainhand\n\0\x08min_cost\x03\0\x04base\0\0\0\x05\x03\0\x15per_level_above_first\0\0\0\t\0\n\0\x08max_cost\x03\0\x04base\0\0\0\x14\x03\0\x15per_level_above_first\0\0\0\t\0\x03\0\nanvil_cost\0\0\0\x04\n\0\x0Bdescription\x08\0\ttranslate\0#enchantment.minecraft.sweeping_edge\0\x08\0\x0Fsupported_items\0\x1C#minecraft:enchantable/sword\n\0\x07effects\t\0\x14minecraft:attributes\n\0\0\0\x01\x08\0\x02id\0#minecraft:enchantment.sweeping_edge\x08\0\tattribute\0\x1Fminecraft:sweeping_damage_ratio\x08\0\toperation\0\tadd_value\n\0\x06amount\x08\0\x04type\0\x12minecraft:fraction\n\0\tnumerator\x08\0\x04type\0\x10minecraft:linear\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x06\0\x04base?\xF0\0\0\0\0\0\0\0\n\0\x0Bdenominator\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\x06\0\x04base@\0\0\0\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "swift_sneak" , data : b"\n\x03\0\nanvil_cost\0\0\0\x08\t\0\x05slots\x08\0\0\0\x01\0\x04legs\n\0\x08max_cost\x03\0\x04base\0\0\0K\x03\0\x15per_level_above_first\0\0\0\x19\0\n\0\x0Bdescription\x08\0\ttranslate\0!enchantment.minecraft.swift_sneak\0\n\0\x08min_cost\x03\0\x15per_level_above_first\0\0\0\x19\x03\0\x04base\0\0\0\x19\0\n\0\x07effects\t\0\x14minecraft:attributes\n\0\0\0\x01\x08\0\x02id\0!minecraft:enchantment.swift_sneak\x08\0\tattribute\0\x18minecraft:sneaking_speed\n\0\x06amount\x06\0\x15per_level_above_first?\xC3333333\x06\0\x04base?\xC3333333\x08\0\x04type\0\x10minecraft:linear\0\x08\0\toperation\0\tadd_value\0\0\x03\0\tmax_level\0\0\0\x03\x08\0\x0Fsupported_items\0 #minecraft:enchantable/leg_armor\x03\0\x06weight\0\0\0\x01\0" } , StaticRegistryEntry { name : "thorns" , data : b"\n\n\0\x08min_cost\x03\0\x04base\0\0\0\n\x03\0\x15per_level_above_first\0\0\0\x14\0\n\0\x0Bdescription\x08\0\ttranslate\0\x1Cenchantment.minecraft.thorns\0\n\0\x07effects\t\0\x15minecraft:post_attack\n\0\0\0\x01\x08\0\tenchanted\0\x06victim\x08\0\x08affected\0\x08attacker\n\0\x0Crequirements\n\0\x06chance\n\0\x06amount\x08\0\x04type\0\x10minecraft:linear\x06\0\x04base?\xC3333333\x06\0\x15per_level_above_first?\xC3333333\0\x08\0\x04type\0\x1Bminecraft:enchantment_level\0\x08\0\tcondition\0\x17minecraft:random_chance\0\n\0\x06effect\t\0\x07effects\n\0\0\0\x02\x06\0\nmin_damage?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x17minecraft:damage_entity\x08\0\x0Bdamage_type\0\x10minecraft:thorns\x06\0\nmax_damage@\x14\0\0\0\0\0\0\0\x08\0\x04type\0\x1Cminecraft:change_item_damage\x06\0\x06amount@\0\0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:all_of\0\0\0\n\0\x08max_cost\x03\0\x04base\0\0\0<\x03\0\x15per_level_above_first\0\0\0\x14\0\x03\0\nanvil_cost\0\0\0\x08\t\0\x05slots\x08\0\0\0\x01\0\x03any\x08\0\x0Fsupported_items\0\x1C#minecraft:enchantable/armor\x08\0\rprimary_items\0\"#minecraft:enchantable/chest_armor\x03\0\x06weight\0\0\0\x01\x03\0\tmax_level\0\0\0\x03\0" } , StaticRegistryEntry { name : "unbreaking" , data : b"\n\x03\0\nanvil_cost\0\0\0\x02\n\0\x08min_cost\x03\0\x04base\0\0\0\x05\x03\0\x15per_level_above_first\0\0\0\x08\0\x03\0\tmax_level\0\0\0\x03\n\0\x0Bdescription\x08\0\ttranslate\0 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} , StaticRegistryEntry { name : "vanishing_curse" , data : b"\n\n\0\x08min_cost\x03\0\x04base\0\0\0\x19\x03\0\x15per_level_above_first\0\0\0\0\0\n\0\x08max_cost\x03\0\x04base\0\0\x002\x03\0\x15per_level_above_first\0\0\0\0\0\x03\0\nanvil_cost\0\0\0\x08\x03\0\tmax_level\0\0\0\x01\x08\0\x0Fsupported_items\0 #minecraft:enchantable/vanishing\t\0\x05slots\x08\0\0\0\x01\0\x03any\n\0\x0Bdescription\x08\0\ttranslate\0%enchantment.minecraft.vanishing_curse\0\x03\0\x06weight\0\0\0\x01\n\0\x07effects\n\0 minecraft:prevent_equipment_drop\0\0\0" } , StaticRegistryEntry { name : "wind_burst" , data : b"\n\x03\0\nanvil_cost\0\0\0\x04\n\0\x0Bdescription\x08\0\ttranslate\0 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}] , } , StaticRegistry { registry_id : "dialog" , entries : & [StaticRegistryEntry { name : "custom_options" , data : b"\n\n\0\x0Bexit_action\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\x03\0\x05width\0\0\0\xC8\0\x08\0\x04type\0\x15minecraft:dialog_list\x03\0\x0Cbutton_width\0\0\x016\n\0\x0Eexternal_title\x08\0\ttranslate\0\x13menu.custom_options\0\x08\0\x07dialogs\0!#minecraft:pause_screen_additions\x03\0\x07columns\0\0\0\x01\n\0\x05title\x08\0\ttranslate\0\x19menu.custom_options.title\0\0" } , StaticRegistryEntry { name : "quick_actions" , data : b"\n\x03\0\x0Cbutton_width\0\0\x016\n\0\x0Eexternal_title\x08\0\ttranslate\0\x12menu.quick_actions\0\n\0\x05title\x08\0\ttranslate\0\x18menu.quick_actions.title\0\n\0\x0Bexit_action\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\x03\0\x05width\0\0\0\xC8\0\x08\0\x04type\0\x15minecraft:dialog_list\x08\0\x07dialogs\0\x18#minecraft:quick_actions\x03\0\x07columns\0\0\0\x01\0" } , StaticRegistryEntry { name : "server_links" , data : b"\n\n\0\x0Eexternal_title\x08\0\ttranslate\0\x11menu.server_links\0\n\0\x05title\x08\0\ttranslate\0\x17menu.server_links.title\0\x03\0\x07columns\0\0\0\x01\x03\0\x0Cbutton_width\0\0\x016\n\0\x0Bexit_action\x03\0\x05width\0\0\0\xC8\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\0\x08\0\x04type\0\x16minecraft:server_links\0" }] , } , StaticRegistry { registry_id : "test_environment" , entries : & [StaticRegistryEntry { name : "default" , data : b"\n\x08\0\x04type\0\x10minecraft:all_of\t\0\x0Bdefinitions\0\0\0\0\0\0" }] , } , StaticRegistry { registry_id : "test_instance" , entries : & [StaticRegistryEntry { name : "always_pass" , data : b"\n\x08\0\x04type\0\x12minecraft:function\x08\0\x08function\0\x15minecraft:always_pass\x03\0\x0Bsetup_ticks\0\0\0\x01\x03\0\tmax_ticks\0\0\0\x01\x01\0\x08required\0\x08\0\tstructure\0\x0Fminecraft:empty\x08\0\x0Benvironment\0\x11minecraft:default\0" }] , }] ; -pub static REGISTRY_V_1_21_9 : & [StaticRegistry] = & [StaticRegistry { registry_id : "worldgen/biome" , entries : & [StaticRegistryEntry { name : "badlands" , data : b"\n\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\n\0\x07effects\x03\0\tfog_color\0\xC0\xD8\xFF\t\0\x05music\n\0\0\0\x01\n\0\x04data\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0\"minecraft:music.overworld.badlands\x01\0\x15replace_current_music\0\0\x03\0\x06weight\0\0\0\x01\0\x03\0\rfoliage_color\0\x9E\x81M\x03\0\x0Fwater_fog_color\0\x05\x053\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\x0Bwater_color\0?v\xE4\x03\0\tsky_color\0n\xB1\xFF\x03\0\x0Bgrass_color\0\x90\x81M\0\x01\0\x11has_precipitation\0\0" } , StaticRegistryEntry { name : "bamboo_jungle" , data : b"\n\x01\0\x11has_precipitation\x01\x06\0\x0Btemperature?\xEEffffff\n\0\x07effects\t\0\x05music\n\0\0\0\x01\x03\0\x06weight\0\0\0\x01\n\0\x04data\x01\0\x15replace_current_music\0\x08\0\x05sound\0'minecraft:music.overworld.bamboo_jungle\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\0\0\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0?v\xE4\x03\0\tsky_color\0w\xA8\xFF\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\0\0\x06\0\x08downfall?\xEC\xCC\xCC\xCC\xCC\xCC\xCD\0" } , StaticRegistryEntry { name : "basalt_deltas" , data : 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b"\n\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_woods_tame\x08\0\x04wild\0 minecraft:entity/wolf/wolf_woods\x08\0\x05angry\0&minecraft:entity/wolf/wolf_woods_angry\0\0" }] , } , StaticRegistry { registry_id : "wolf_sound_variant" , entries : & [StaticRegistryEntry { name : "angry" , data : b"\n\x08\0\x0Bgrowl_sound\0!minecraft:entity.wolf_angry.growl\x08\0\x0Bdeath_sound\0!minecraft:entity.wolf_angry.death\x08\0\nhurt_sound\0 minecraft:entity.wolf_angry.hurt\x08\0\x0Bwhine_sound\0!minecraft:entity.wolf_angry.whine\x08\0\npant_sound\0 minecraft:entity.wolf_angry.pant\x08\0\rambient_sound\0#minecraft:entity.wolf_angry.ambient\0" } , StaticRegistryEntry { name : "big" , data : b"\n\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_big.whine\x08\0\rambient_sound\0!minecraft:entity.wolf_big.ambient\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_big.death\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_big.hurt\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_big.growl\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_big.pant\0" } , StaticRegistryEntry { name : "classic" , data : b"\n\x08\0\x0Bgrowl_sound\0\x1Bminecraft:entity.wolf.growl\x08\0\x0Bdeath_sound\0\x1Bminecraft:entity.wolf.death\x08\0\nhurt_sound\0\x1Aminecraft:entity.wolf.hurt\x08\0\npant_sound\0\x1Aminecraft:entity.wolf.pant\x08\0\rambient_sound\0\x1Dminecraft:entity.wolf.ambient\x08\0\x0Bwhine_sound\0\x1Bminecraft:entity.wolf.whine\0" } , StaticRegistryEntry { name : "cute" , data : b"\n\x08\0\nhurt_sound\0\x1Fminecraft:entity.wolf_cute.hurt\x08\0\x0Bwhine_sound\0 minecraft:entity.wolf_cute.whine\x08\0\npant_sound\0\x1Fminecraft:entity.wolf_cute.pant\x08\0\rambient_sound\0\"minecraft:entity.wolf_cute.ambient\x08\0\x0Bgrowl_sound\0 minecraft:entity.wolf_cute.growl\x08\0\x0Bdeath_sound\0 minecraft:entity.wolf_cute.death\0" } , StaticRegistryEntry { name : "grumpy" , data : b"\n\x08\0\rambient_sound\0$minecraft:entity.wolf_grumpy.ambient\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_grumpy.growl\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_grumpy.whine\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_grumpy.death\x08\0\npant_sound\0!minecraft:entity.wolf_grumpy.pant\x08\0\nhurt_sound\0!minecraft:entity.wolf_grumpy.hurt\0" } , StaticRegistryEntry { name : "puglin" , data : b"\n\x08\0\rambient_sound\0$minecraft:entity.wolf_puglin.ambient\x08\0\nhurt_sound\0!minecraft:entity.wolf_puglin.hurt\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_puglin.growl\x08\0\npant_sound\0!minecraft:entity.wolf_puglin.pant\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_puglin.whine\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_puglin.death\0" } , StaticRegistryEntry { name : "sad" , data : b"\n\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_sad.death\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_sad.hurt\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_sad.pant\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_sad.whine\x08\0\rambient_sound\0!minecraft:entity.wolf_sad.ambient\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_sad.growl\0" }] , } , StaticRegistry { registry_id : "pig_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/cold_pig\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/pig/temperate_pig\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/warm_pig\0" }] , } , StaticRegistry { registry_id : "frog_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/cold_frog\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0$minecraft:entity/frog/temperate_frog\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/warm_frog\0" }] , } , StaticRegistry { registry_id : "cat_variant" , entries : & [StaticRegistryEntry { name : "all_black" , data : b"\n\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/all_black\0" } , StaticRegistryEntry { name : "black" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/black\0" } , StaticRegistryEntry { name : "british_shorthair" , data : b"\n\x08\0\x08asset_id\0&minecraft:entity/cat/british_shorthair\0" } , StaticRegistryEntry { name : "calico" , data : b"\n\x08\0\x08asset_id\0\x1Bminecraft:entity/cat/calico\0" } , StaticRegistryEntry { name : "jellie" , data : b"\n\x08\0\x08asset_id\0\x1Bminecraft:entity/cat/jellie\0" } , StaticRegistryEntry { name : "persian" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/persian\0" } , StaticRegistryEntry { name : "ragdoll" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/ragdoll\0" } , StaticRegistryEntry { name : "red" , data : b"\n\x08\0\x08asset_id\0\x18minecraft:entity/cat/red\0" } , StaticRegistryEntry { name : "siamese" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/siamese\0" } , StaticRegistryEntry { name : "tabby" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/tabby\0" } , StaticRegistryEntry { name : "white" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/white\0" }] , } , StaticRegistry { registry_id : "cow_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/cold_cow\x08\0\x05model\0\x04cold\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/cow/temperate_cow\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x05model\0\x04warm\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/warm_cow\0" }] , } , StaticRegistry { registry_id : "chicken_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0%minecraft:entity/chicken/cold_chicken\x08\0\x05model\0\x04cold\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0*minecraft:entity/chicken/temperate_chicken\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0%minecraft:entity/chicken/warm_chicken\0" }] , } , StaticRegistry { registry_id : "painting_variant" , entries : & [StaticRegistryEntry { name : "alban" , data : b"\n\x03\0\x06height\0\0\0\x01\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Epainting.minecraft.alban.title\0\n\0\x06author\x08\0\ttranslate\0\x1Fpainting.minecraft.alban.author\x08\0\x05color\0\x04gray\0\x08\0\x08asset_id\0\x0Fminecraft:alban\x03\0\x05width\0\0\0\x01\0" } , StaticRegistryEntry { name : "aztec" , data : b"\n\x03\0\x05width\0\0\0\x01\x03\0\x06height\0\0\0\x01\n\0\x05title\x08\0\ttranslate\0\x1Epainting.minecraft.aztec.title\x08\0\x05color\0\x06yellow\0\n\0\x06author\x08\0\ttranslate\0\x1Fpainting.minecraft.aztec.author\x08\0\x05color\0\x04gray\0\x08\0\x08asset_id\0\x0Fminecraft:aztec\0" } , StaticRegistryEntry { name : "aztec2" , data : b"\n\x03\0\x05width\0\0\0\x01\x08\0\x08asset_id\0\x10minecraft:aztec2\n\0\x05title\x08\0\ttranslate\0\x1Fpainting.minecraft.aztec2.title\x08\0\x05color\0\x06yellow\0\x03\0\x06height\0\0\0\x01\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0 painting.minecraft.aztec2.author\0\0" } , StaticRegistryEntry { name : "backyard" , data : b"\n\x08\0\x08asset_id\0\x12minecraft:backyard\x03\0\x06height\0\0\0\x04\x03\0\x05width\0\0\0\x03\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0!painting.minecraft.backyard.title\0\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\"painting.minecraft.backyard.author\0\0" } , StaticRegistryEntry { name : "baroque" , data : b"\n\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0!painting.minecraft.baroque.author\0\n\0\x05title\x08\0\ttranslate\0 painting.minecraft.baroque.title\x08\0\x05color\0\x06yellow\0\x03\0\x05width\0\0\0\x02\x03\0\x06height\0\0\0\x02\x08\0\x08asset_id\0\x11minecraft:baroque\0" } , StaticRegistryEntry { name : "bomb" , data : b"\n\x03\0\x06height\0\0\0\x01\n\0\x05title\x08\0\ttranslate\0\x1Dpainting.minecraft.bomb.title\x08\0\x05color\0\x06yellow\0\x08\0\x08asset_id\0\x0Eminecraft:bomb\n\0\x06author\x08\0\ttranslate\0\x1Epainting.minecraft.bomb.author\x08\0\x05color\0\x04gray\0\x03\0\x05width\0\0\0\x01\0" } , StaticRegistryEntry { name : "bouquet" , data : b"\n\x08\0\x08asset_id\0\x11minecraft:bouquet\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0!painting.minecraft.bouquet.author\0\x03\0\x06height\0\0\0\x03\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0 painting.minecraft.bouquet.title\0\x03\0\x05width\0\0\0\x03\0" } , StaticRegistryEntry { name : "burning_skull" , data : b"\n\x08\0\x08asset_id\0\x17minecraft:burning_skull\x03\0\x06height\0\0\0\x04\x03\0\x05width\0\0\0\x04\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0&painting.minecraft.burning_skull.title\0\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0'painting.minecraft.burning_skull.author\0\0" } , StaticRegistryEntry { name : "bust" , data : b"\n\n\0\x06author\x08\0\ttranslate\0\x1Epainting.minecraft.bust.author\x08\0\x05color\0\x04gray\0\x08\0\x08asset_id\0\x0Eminecraft:bust\x03\0\x05width\0\0\0\x02\x03\0\x06height\0\0\0\x02\n\0\x05title\x08\0\ttranslate\0\x1Dpainting.minecraft.bust.title\x08\0\x05color\0\x06yellow\0\0" } , StaticRegistryEntry { name : "cavebird" , data : b"\n\x03\0\x06height\0\0\0\x03\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0!painting.minecraft.cavebird.title\0\x03\0\x05width\0\0\0\x03\n\0\x06author\x08\0\ttranslate\0\"painting.minecraft.cavebird.author\x08\0\x05color\0\x04gray\0\x08\0\x08asset_id\0\x12minecraft:cavebird\0" } , StaticRegistryEntry { name : "changing" , data : b"\n\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0!painting.minecraft.changing.title\0\n\0\x06author\x08\0\ttranslate\0\"painting.minecraft.changing.author\x08\0\x05color\0\x04gray\0\x08\0\x08asset_id\0\x12minecraft:changing\x03\0\x05width\0\0\0\x04\x03\0\x06height\0\0\0\x02\0" } , StaticRegistryEntry { name : "cotan" , data : b"\n\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\x1Fpainting.minecraft.cotan.author\0\x03\0\x05width\0\0\0\x03\x08\0\x08asset_id\0\x0Fminecraft:cotan\x03\0\x06height\0\0\0\x03\n\0\x05title\x08\0\ttranslate\0\x1Epainting.minecraft.cotan.title\x08\0\x05color\0\x06yellow\0\0" } , StaticRegistryEntry { name : "courbet" , data : b"\n\x08\0\x08asset_id\0\x11minecraft:courbet\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0 painting.minecraft.courbet.title\0\x03\0\x06height\0\0\0\x01\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0!painting.minecraft.courbet.author\0\x03\0\x05width\0\0\0\x02\0" } , StaticRegistryEntry { name : "creebet" , data : b"\n\x03\0\x05width\0\0\0\x02\x03\0\x06height\0\0\0\x01\n\0\x06author\x08\0\ttranslate\0!painting.minecraft.creebet.author\x08\0\x05color\0\x04gray\0\x08\0\x08asset_id\0\x11minecraft:creebet\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0 painting.minecraft.creebet.title\0\0" } , StaticRegistryEntry { name : "dennis" , data : b"\n\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Fpainting.minecraft.dennis.title\0\x08\0\x08asset_id\0\x10minecraft:dennis\x03\0\x05width\0\0\0\x03\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0 painting.minecraft.dennis.author\0\x03\0\x06height\0\0\0\x03\0" } , StaticRegistryEntry { name : "donkey_kong" , data : b"\n\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0$painting.minecraft.donkey_kong.title\0\x03\0\x06height\0\0\0\x03\x03\0\x05width\0\0\0\x04\x08\0\x08asset_id\0\x15minecraft:donkey_kong\n\0\x06author\x08\0\ttranslate\0%painting.minecraft.donkey_kong.author\x08\0\x05color\0\x04gray\0\0" } , StaticRegistryEntry { name : "earth" , data : b"\n\x03\0\x05width\0\0\0\x02\x08\0\x08asset_id\0\x0Fminecraft:earth\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Epainting.minecraft.earth.title\0\x03\0\x06height\0\0\0\x02\0" } , StaticRegistryEntry { name : "endboss" , data : b"\n\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0!painting.minecraft.endboss.author\0\x08\0\x08asset_id\0\x11minecraft:endboss\n\0\x05title\x08\0\ttranslate\0 painting.minecraft.endboss.title\x08\0\x05color\0\x06yellow\0\x03\0\x05width\0\0\0\x03\x03\0\x06height\0\0\0\x03\0" } , StaticRegistryEntry { name : "fern" , data : b"\n\x08\0\x08asset_id\0\x0Eminecraft:fern\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\x1Epainting.minecraft.fern.author\0\x03\0\x06height\0\0\0\x03\x03\0\x05width\0\0\0\x03\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Dpainting.minecraft.fern.title\0\0" } , StaticRegistryEntry { name : "fighters" , data : b"\n\x08\0\x08asset_id\0\x12minecraft:fighters\n\0\x05title\x08\0\ttranslate\0!painting.minecraft.fighters.title\x08\0\x05color\0\x06yellow\0\n\0\x06author\x08\0\ttranslate\0\"painting.minecraft.fighters.author\x08\0\x05color\0\x04gray\0\x03\0\x05width\0\0\0\x04\x03\0\x06height\0\0\0\x02\0" } , StaticRegistryEntry { name : 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} , StaticRegistryEntry { name : "sweeping_edge" , data : b"\n\n\0\x08min_cost\x03\0\x15per_level_above_first\0\0\0\t\x03\0\x04base\0\0\0\x05\0\x03\0\nanvil_cost\0\0\0\x04\x03\0\tmax_level\0\0\0\x03\n\0\x07effects\t\0\x14minecraft:attributes\n\0\0\0\x01\x08\0\toperation\0\tadd_value\x08\0\x02id\0#minecraft:enchantment.sweeping_edge\x08\0\tattribute\0\x1Fminecraft:sweeping_damage_ratio\n\0\x06amount\n\0\x0Bdenominator\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x06\0\x04base@\0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\0\x08\0\x04type\0\x12minecraft:fraction\n\0\tnumerator\x08\0\x04type\0\x10minecraft:linear\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x06\0\x04base?\xF0\0\0\0\0\0\0\0\0\0\0\n\0\x0Bdescription\x08\0\ttranslate\0#enchantment.minecraft.sweeping_edge\0\x08\0\x0Fsupported_items\0\x1C#minecraft:enchantable/sword\t\0\x05slots\x08\0\0\0\x01\0\x08mainhand\x03\0\x06weight\0\0\0\x02\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\t\x03\0\x04base\0\0\0\x14\0\0" } , StaticRegistryEntry { name : "swift_sneak" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0!enchantment.minecraft.swift_sneak\0\n\0\x07effects\t\0\x14minecraft:attributes\n\0\0\0\x01\x08\0\tattribute\0\x18minecraft:sneaking_speed\x08\0\x02id\0!minecraft:enchantment.swift_sneak\n\0\x06amount\x06\0\x15per_level_above_first?\xC3333333\x06\0\x04base?\xC3333333\x08\0\x04type\0\x10minecraft:linear\0\x08\0\toperation\0\tadd_value\0\0\x03\0\x06weight\0\0\0\x01\x08\0\x0Fsupported_items\0 #minecraft:enchantable/leg_armor\x03\0\nanvil_cost\0\0\0\x08\x03\0\tmax_level\0\0\0\x03\t\0\x05slots\x08\0\0\0\x01\0\x04legs\n\0\x08min_cost\x03\0\x15per_level_above_first\0\0\0\x19\x03\0\x04base\0\0\0\x19\0\n\0\x08max_cost\x03\0\x04base\0\0\0K\x03\0\x15per_level_above_first\0\0\0\x19\0\0" } , StaticRegistryEntry { name : "thorns" , data : b"\n\x03\0\nanvil_cost\0\0\0\x08\n\0\x08min_cost\x03\0\x15per_level_above_first\0\0\0\x14\x03\0\x04base\0\0\0\n\0\x03\0\x06weight\0\0\0\x01\n\0\x0Bdescription\x08\0\ttranslate\0\x1Cenchantment.minecraft.thorns\0\t\0\x05slots\x08\0\0\0\x01\0\x03any\x03\0\tmax_level\0\0\0\x03\n\0\x07effects\t\0\x15minecraft:post_attack\n\0\0\0\x01\n\0\x0Crequirements\n\0\x06chance\x08\0\x04type\0\x1Bminecraft:enchantment_level\n\0\x06amount\x06\0\x15per_level_above_first?\xC3333333\x08\0\x04type\0\x10minecraft:linear\x06\0\x04base?\xC3333333\0\0\x08\0\tcondition\0\x17minecraft:random_chance\0\n\0\x06effect\x08\0\x04type\0\x10minecraft:all_of\t\0\x07effects\n\0\0\0\x02\x06\0\nmin_damage?\xF0\0\0\0\0\0\0\x06\0\nmax_damage@\x14\0\0\0\0\0\0\x08\0\x0Bdamage_type\0\x10minecraft:thorns\x08\0\x04type\0\x17minecraft:damage_entity\0\x06\0\x06amount@\0\0\0\0\0\0\0\x08\0\x04type\0\x1Cminecraft:change_item_damage\0\0\x08\0\tenchanted\0\x06victim\x08\0\x08affected\0\x08attacker\0\0\n\0\x08max_cost\x03\0\x04base\0\0\0<\x03\0\x15per_level_above_first\0\0\0\x14\0\x08\0\x0Fsupported_items\0\x1C#minecraft:enchantable/armor\x08\0\rprimary_items\0\"#minecraft:enchantable/chest_armor\0" } , StaticRegistryEntry { name : "unbreaking" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0 enchantment.minecraft.unbreaking\0\n\0\x08min_cost\x03\0\x04base\0\0\0\x05\x03\0\x15per_level_above_first\0\0\0\x08\0\x03\0\x06weight\0\0\0\x05\x03\0\nanvil_cost\0\0\0\x02\x03\0\tmax_level\0\0\0\x03\n\0\x07effects\t\0\x15minecraft:item_damage\n\0\0\0\x02\n\0\x06effect\n\0\x06chance\n\0\tnumerator\x08\0\x04type\0\x10minecraft:linear\x06\0\x04base@\0\0\0\0\0\0\0\x06\0\x15per_level_above_first@\0\0\0\0\0\0\0\0\n\0\x0Bdenominator\x06\0\x15per_level_above_first@\x14\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\x06\0\x04base@$\0\0\0\0\0\0\0\x08\0\x04type\0\x12minecraft:fraction\0\x08\0\x04type\0\x19minecraft:remove_binomial\0\n\0\x0Crequirements\n\0\tpredicate\x08\0\x05items\0\x1C#minecraft:enchantable/armor\0\x08\0\tcondition\0\x14minecraft:match_tool\0\0\n\0\x06effect\x08\0\x04type\0\x19minecraft:remove_binomial\n\0\x06chance\n\0\x0Bdenominator\x06\0\x04base@\0\0\0\0\0\0\0\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\0\n\0\tnumerator\x06\0\x04base?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\0\x08\0\x04type\0\x12minecraft:fraction\0\0\n\0\x0Crequirements\x08\0\tcondition\0\x12minecraft:inverted\n\0\x04term\n\0\tpredicate\x08\0\x05items\0\x1C#minecraft:enchantable/armor\0\x08\0\tcondition\0\x14minecraft:match_tool\0\0\0\0\n\0\x08max_cost\x03\0\x04base\0\0\x007\x03\0\x15per_level_above_first\0\0\0\x08\0\t\0\x05slots\x08\0\0\0\x01\0\x03any\x08\0\x0Fsupported_items\0!#minecraft:enchantable/durability\0" } , StaticRegistryEntry { name : "vanishing_curse" , data : b"\n\n\0\x08min_cost\x03\0\x15per_level_above_first\0\0\0\0\x03\0\x04base\0\0\0\x19\0\n\0\x0Bdescription\x08\0\ttranslate\0%enchantment.minecraft.vanishing_curse\0\x03\0\x06weight\0\0\0\x01\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\0\x03\0\x04base\0\0\x002\0\x08\0\x0Fsupported_items\0 #minecraft:enchantable/vanishing\x03\0\tmax_level\0\0\0\x01\x03\0\nanvil_cost\0\0\0\x08\t\0\x05slots\x08\0\0\0\x01\0\x03any\n\0\x07effects\n\0 minecraft:prevent_equipment_drop\0\0\0" } , StaticRegistryEntry { name : "wind_burst" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0 enchantment.minecraft.wind_burst\0\n\0\x07effects\t\0\x15minecraft:post_attack\n\0\0\0\x01\n\0\x0Crequirements\n\0\tpredicate\n\0\x05flags\x01\0\tis_flying\0\0\n\0\x08movement\n\0\rfall_distance\x06\0\x03min?\xF8\0\0\0\0\0\0\0\0\0\x08\0\tcondition\0\x1Bminecraft:entity_properties\x08\0\x06entity\0\x0Fdirect_attacker\0\n\0\x06effect\n\0\x14knockback_multiplier\x08\0\x04type\0\x10minecraft:lookup\t\0\x06values\x06\0\0\0\x03?\xF3333333?\xFC\0\0\0\0\0\0@\x01\x99\x99\x99\x99\x99\x9A\n\0\x08fallback\x06\0\x15per_level_above_first?\xD6ffffff\x08\0\x04type\0\x10minecraft:linear\x06\0\x04base?\xF8\0\0\0\0\0\0\0\0\x08\0\x11block_interaction\0\x07trigger\n\0\x0Elarge_particle\x08\0\x04type\0\x1Cminecraft:gust_emitter_large\0\x08\0\x05sound\0'minecraft:entity.wind_charge.wind_burst\n\0\x0Esmall_particle\x08\0\x04type\0\x1Cminecraft:gust_emitter_small\0\x06\0\x06radius@\x0C\0\0\0\0\0\0\x08\0\rimmune_blocks\0(#minecraft:blocks_wind_charge_explosions\x08\0\x04type\0\x11minecraft:explode\0\x08\0\tenchanted\0\x08attacker\x08\0\x08affected\0\x08attacker\0\0\x03\0\x06weight\0\0\0\x02\t\0\x05slots\x08\0\0\0\x01\0\x08mainhand\x08\0\x0Fsupported_items\0\x1B#minecraft:enchantable/mace\x03\0\tmax_level\0\0\0\x03\x03\0\nanvil_cost\0\0\0\x04\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\t\x03\0\x04base\0\0\0A\0\n\0\x08min_cost\x03\0\x04base\0\0\0\x0F\x03\0\x15per_level_above_first\0\0\0\t\0\0" }] , } , StaticRegistry { registry_id : "dialog" , entries : & [StaticRegistryEntry { name : "custom_options" , data : b"\n\n\0\x0Eexternal_title\x08\0\ttranslate\0\x13menu.custom_options\0\n\0\x05title\x08\0\ttranslate\0\x19menu.custom_options.title\0\n\0\x0Bexit_action\x03\0\x05width\0\0\0\xC8\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\0\x08\0\x07dialogs\0!#minecraft:pause_screen_additions\x03\0\x07columns\0\0\0\x01\x03\0\x0Cbutton_width\0\0\x016\x08\0\x04type\0\x15minecraft:dialog_list\0" } , StaticRegistryEntry { name : "quick_actions" , data : b"\n\x08\0\x07dialogs\0\x18#minecraft:quick_actions\x08\0\x04type\0\x15minecraft:dialog_list\n\0\x0Bexit_action\x03\0\x05width\0\0\0\xC8\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\0\x03\0\x07columns\0\0\0\x01\x03\0\x0Cbutton_width\0\0\x016\n\0\x0Eexternal_title\x08\0\ttranslate\0\x12menu.quick_actions\0\n\0\x05title\x08\0\ttranslate\0\x18menu.quick_actions.title\0\0" } , StaticRegistryEntry { name : "server_links" , data : b"\n\n\0\x0Eexternal_title\x08\0\ttranslate\0\x11menu.server_links\0\x08\0\x04type\0\x16minecraft:server_links\n\0\x0Bexit_action\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\x03\0\x05width\0\0\0\xC8\0\x03\0\x0Cbutton_width\0\0\x016\x03\0\x07columns\0\0\0\x01\n\0\x05title\x08\0\ttranslate\0\x17menu.server_links.title\0\0" }] , } , StaticRegistry { registry_id : "test_environment" , entries : & [StaticRegistryEntry { name : "default" , data : b"\n\t\0\x0Bdefinitions\0\0\0\0\0\x08\0\x04type\0\x10minecraft:all_of\0" }] , } , StaticRegistry { registry_id : "test_instance" , entries : & [StaticRegistryEntry { name : "always_pass" , data : b"\n\x08\0\x04type\0\x12minecraft:function\x03\0\x0Bsetup_ticks\0\0\0\x01\x01\0\x08required\0\x03\0\tmax_ticks\0\0\0\x01\x08\0\x08function\0\x15minecraft:always_pass\x08\0\x0Benvironment\0\x11minecraft:default\x08\0\tstructure\0\x0Fminecraft:empty\0" }] , }] ; -pub static REGISTRY_V_1_21_11 : & [StaticRegistry] = & [StaticRegistry { registry_id : "worldgen/biome" , entries : & [StaticRegistryEntry { name : "badlands" , data : b"\n\x01\0\x11has_precipitation\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#6eb1ff\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0\"minecraft:music.overworld.badlands\0\0\0\n\0\x07effects\x08\0\rfoliage_color\0\x07#9e814d\x08\0\x0Bgrass_color\0\x07#90814d\x08\0\x0Bwater_color\0\x07#3f76e4\0\0" } , StaticRegistryEntry { name : "bamboo_jungle" , data : b"\n\x06\0\x0Btemperature?\xEEffffff\x01\0\x11has_precipitation\x01\n\0\nattributes\n\0 minecraft:audio/background_music\n\0\x07default\x08\0\x05sound\0'minecraft:music.overworld.bamboo_jungle\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\0\0\x08\0\x1Aminecraft:visual/sky_color\0\x07#77a8ff\0\x06\0\x08downfall?\xEC\xCC\xCC\xCC\xCC\xCC\xCD\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\0" } , StaticRegistryEntry { name : "basalt_deltas" , data : b"\n\n\0\nattributes\n\0\x1Eminecraft:audio/ambient_sounds\n\0\x04mood\x08\0\x05sound\0$minecraft:ambient.basalt_deltas.mood\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\0\n\0\tadditions\x08\0\x05sound\0)minecraft:ambient.basalt_deltas.additions\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\0\x08\0\x04loop\0$minecraft:ambient.basalt_deltas.loop\0\x08\0\x1Aminecraft:visual/fog_color\0\x07#685f70\n\0 minecraft:audio/background_music\n\0\x07default\x08\0\x05sound\0$minecraft:music.nether.basalt_deltas\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\0\0\t\0\"minecraft:visual/ambient_particles\n\0\0\0\x01\n\0\x08particle\x08\0\x04type\0\x13minecraft:white_ash\0\x06\0\x0Bprobability?\xBE;]_g\xD5\xB8\0\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x01\0\x11has_precipitation\0\0" } , StaticRegistryEntry { name : "beach" , data : b"\n\x06\0\x0Btemperature?\xE9\x99\x99\x99\x99\x99\x9A\x06\0\x08downfall?\xD9\x99\x99\x99\x99\x99\x9A\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\x01\0\x11has_precipitation\x01\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#78a7ff\0\0" } , StaticRegistryEntry { name : "birch_forest" , data : b"\n\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\x06\0\x08downfall?\xE3333333\n\0\nattributes\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0 minecraft:music.overworld.forest\x03\0\tmin_delay\0\0.\xE0\0\0\x08\0\x1Aminecraft:visual/sky_color\0\x07#7aa5ff\0\x01\0\x11has_precipitation\x01\x06\0\x0Btemperature?\xE3333333\0" } , StaticRegistryEntry { name : "cherry_grove" , data : b"\n\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\n\0\x07effects\x08\0\x0Bwater_color\0\x07#5db7ef\x08\0\rfoliage_color\0\x07#b6db61\x08\0\x0Bgrass_color\0\x07#b6db61\0\x01\0\x11has_precipitation\x01\x06\0\x08downfall?\xE9\x99\x99\x99\x99\x99\x9A\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#7ba4ff\x08\0 minecraft:visual/water_fog_color\0\x07#5db7ef\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0&minecraft:music.overworld.cherry_grove\x03\0\tmin_delay\0\0.\xE0\0\0\0\0" } , StaticRegistryEntry { name : "cold_ocean" , data : b"\n\x01\0\x11has_precipitation\x01\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3d57d6\0\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#7ba4ff\n\0 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minecraft:entity/wolf/wolf_woods\x08\0\x04tame\0%minecraft:entity/wolf/wolf_woods_tame\0\0" }] , } , StaticRegistry { registry_id : "wolf_sound_variant" , entries : & [StaticRegistryEntry { name : "angry" , data : b"\n\x08\0\x0Bdeath_sound\0!minecraft:entity.wolf_angry.death\x08\0\npant_sound\0 minecraft:entity.wolf_angry.pant\x08\0\x0Bgrowl_sound\0!minecraft:entity.wolf_angry.growl\x08\0\rambient_sound\0#minecraft:entity.wolf_angry.ambient\x08\0\nhurt_sound\0 minecraft:entity.wolf_angry.hurt\x08\0\x0Bwhine_sound\0!minecraft:entity.wolf_angry.whine\0" } , StaticRegistryEntry { name : "big" , data : b"\n\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_big.whine\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_big.pant\x08\0\rambient_sound\0!minecraft:entity.wolf_big.ambient\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_big.hurt\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_big.growl\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_big.death\0" } , StaticRegistryEntry { name : "classic" , data : b"\n\x08\0\rambient_sound\0\x1Dminecraft:entity.wolf.ambient\x08\0\x0Bdeath_sound\0\x1Bminecraft:entity.wolf.death\x08\0\nhurt_sound\0\x1Aminecraft:entity.wolf.hurt\x08\0\x0Bwhine_sound\0\x1Bminecraft:entity.wolf.whine\x08\0\x0Bgrowl_sound\0\x1Bminecraft:entity.wolf.growl\x08\0\npant_sound\0\x1Aminecraft:entity.wolf.pant\0" } , StaticRegistryEntry { name : "cute" , data : b"\n\x08\0\x0Bdeath_sound\0 minecraft:entity.wolf_cute.death\x08\0\rambient_sound\0\"minecraft:entity.wolf_cute.ambient\x08\0\x0Bgrowl_sound\0 minecraft:entity.wolf_cute.growl\x08\0\npant_sound\0\x1Fminecraft:entity.wolf_cute.pant\x08\0\x0Bwhine_sound\0 minecraft:entity.wolf_cute.whine\x08\0\nhurt_sound\0\x1Fminecraft:entity.wolf_cute.hurt\0" } , StaticRegistryEntry { name : "grumpy" , data : 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b"\n\x08\0\rambient_sound\0!minecraft:entity.wolf_sad.ambient\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_sad.growl\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_sad.death\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_sad.pant\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_sad.hurt\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_sad.whine\0" }] , } , StaticRegistry { registry_id : "pig_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/cold_pig\x08\0\x05model\0\x04cold\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/pig/temperate_pig\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/warm_pig\0" }] , } , StaticRegistry { registry_id : "frog_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/cold_frog\0" } , StaticRegistryEntry { name : "temperate" , 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b"\n\n\0\x05title\x08\0\ttranslate\0\x17menu.server_links.title\0\x03\0\x07columns\0\0\0\x01\n\0\x0Bexit_action\x03\0\x05width\0\0\0\xC8\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\0\n\0\x0Eexternal_title\x08\0\ttranslate\0\x11menu.server_links\0\x03\0\x0Cbutton_width\0\0\x016\x08\0\x04type\0\x16minecraft:server_links\0" }] , } , StaticRegistry { registry_id : "test_environment" , entries : & [StaticRegistryEntry { name : "default" , data : b"\n\t\0\x0Bdefinitions\0\0\0\0\0\x08\0\x04type\0\x10minecraft:all_of\0" }] , } , StaticRegistry { registry_id : "test_instance" , entries : & [StaticRegistryEntry { name : "always_pass" , data : b"\n\x08\0\x08function\0\x15minecraft:always_pass\x03\0\tmax_ticks\0\0\0\x01\x08\0\tstructure\0\x0Fminecraft:empty\x08\0\x04type\0\x12minecraft:function\x03\0\x0Bsetup_ticks\0\0\0\x01\x01\0\x08required\0\x08\0\x0Benvironment\0\x11minecraft:default\0" }] , }] ; -pub static REGISTRY_V_26_1 : & [StaticRegistry] = & [StaticRegistry { registry_id : "worldgen/biome" , entries : & [StaticRegistryEntry { name : "badlands" , data : b"\n\x06\0\x08downfall\0\0\0\0\0\0\0\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\n\0\nattributes\n\0 minecraft:audio/background_music\n\0\x07default\x08\0\x05sound\0\"minecraft:music.overworld.badlands\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\0\0\x08\0\x1Aminecraft:visual/sky_color\0\x07#6eb1ff\0\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\x08\0\rfoliage_color\0\x07#9e814d\x08\0\x0Bgrass_color\0\x07#90814d\0\x01\0\x11has_precipitation\0\0" } , StaticRegistryEntry { name : "bamboo_jungle" , data : b"\n\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#77a8ff\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0'minecraft:music.overworld.bamboo_jungle\x03\0\tmax_delay\0\0]\xC0\0\0\0\x06\0\x0Btemperature?\xEEffffff\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\x01\0\x11has_precipitation\x01\x06\0\x08downfall?\xEC\xCC\xCC\xCC\xCC\xCC\xCD\0" } , StaticRegistryEntry { name : "basalt_deltas" , data : b"\n\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\x01\0\x11has_precipitation\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\n\0\nattributes\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0$minecraft:music.nether.basalt_deltas\0\0\x08\0\x1Aminecraft:visual/fog_color\0\x07#685f70\t\0\"minecraft:visual/ambient_particles\n\0\0\0\x01\x06\0\x0Bprobability?\xBE;]_g\xD5\xB8\n\0\x08particle\x08\0\x04type\0\x13minecraft:white_ash\0\0\n\0\x1Eminecraft:audio/ambient_sounds\n\0\x04mood\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0$minecraft:ambient.basalt_deltas.mood\0\n\0\tadditions\x08\0\x05sound\0)minecraft:ambient.basalt_deltas.additions\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\0\x08\0\x04loop\0$minecraft:ambient.basalt_deltas.loop\0\0\0" } , StaticRegistryEntry { name : "beach" , data : b"\n\x06\0\x0Btemperature?\xE9\x99\x99\x99\x99\x99\x9A\x01\0\x11has_precipitation\x01\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#78a7ff\0\x06\0\x08downfall?\xD9\x99\x99\x99\x99\x99\x9A\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\0" } , StaticRegistryEntry { name : "birch_forest" , data : b"\n\x01\0\x11has_precipitation\x01\x06\0\x08downfall?\xE3333333\x06\0\x0Btemperature?\xE3333333\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#7aa5ff\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0 minecraft:music.overworld.forest\0\0\0\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\0" } , StaticRegistryEntry { name : "cherry_grove" , data : b"\n\x01\0\x11has_precipitation\x01\x06\0\x08downfall?\xE9\x99\x99\x99\x99\x99\x9A\n\0\x07effects\x08\0\rfoliage_color\0\x07#b6db61\x08\0\x0Bwater_color\0\x07#5db7ef\x08\0\x0Bgrass_color\0\x07#b6db61\0\n\0\nattributes\x08\0 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: "crimson_forest" , data : b"\n\x01\0\x11has_precipitation\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\n\0\nattributes\t\0\"minecraft:visual/ambient_particles\n\0\0\0\x01\n\0\x08particle\x08\0\x04type\0\x17minecraft:crimson_spore\0\x06\0\x0Bprobability?\x99\x99\x99\x99\x99\x99\x9A\0\x08\0\x1Aminecraft:visual/fog_color\0\x07#330303\n\0 minecraft:audio/background_music\n\0\x07default\x08\0\x05sound\0%minecraft:music.nether.crimson_forest\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\0\0\n\0\x1Eminecraft:audio/ambient_sounds\x08\0\x04loop\0%minecraft:ambient.crimson_forest.loop\n\0\x04mood\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0%minecraft:ambient.crimson_forest.mood\0\n\0\tadditions\x08\0\x05sound\0*minecraft:ambient.crimson_forest.additions\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\0\0\0\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\0" } , StaticRegistryEntry { name : "dark_forest" , data : b"\n\x01\0\x11has_precipitation\x01\x06\0\x0Btemperature?\xE6ffffff\n\0\x07effects\x08\0\x14grass_color_modifier\0\x0Bdark_forest\x08\0\x0Bwater_color\0\x07#3f76e4\x08\0\x11dry_foliage_color\0\x07#7b5334\0\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#79a6ff\n\0 minecraft:audio/background_music\n\0\x07default\x08\0\x05sound\0 minecraft:music.overworld.forest\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\0\0\0\x06\0\x08downfall?\xE9\x99\x99\x99\x99\x99\x9A\0" } , StaticRegistryEntry { name : "deep_cold_ocean" , data : b"\n\x06\0\x08downfall?\xE0\0\0\0\0\0\0\x01\0\x11has_precipitation\x01\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3d57d6\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\n\0\nattributes\n\0 minecraft:audio/background_music\n\0\x08creative\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0\x18minecraft:music.creative\x03\0\tmin_delay\0\0.\xE0\0\n\0\nunderwater\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0\x1Bminecraft:music.under_water\x03\0\tmin_delay\0\0.\xE0\0\n\0\x07default\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0\x14minecraft:music.game\0\0\x08\0\x1Aminecraft:visual/sky_color\0\x07#7ba4ff\0\0" } , StaticRegistryEntry { name : "deep_dark" , data : b"\n\x01\0\x11has_precipitation\x01\n\0\nattributes\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0#minecraft:music.overworld.deep_dark\x03\0\tmax_delay\0\0]\xC0\0\0\x08\0\x1Aminecraft:visual/sky_color\0\x07#78a7ff\0\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\x06\0\x0Btemperature?\xE9\x99\x99\x99\x99\x99\x9A\x06\0\x08downfall?\xD9\x99\x99\x99\x99\x99\x9A\0" } , StaticRegistryEntry { name : "deep_frozen_ocean" , data : b"\n\x08\0\x14temperature_modifier\0\x06frozen\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x01\0\x11has_precipitation\x01\x06\0\x08downfall?\xE0\0\0\0\0\0\0\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#7ba4ff\0\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3938c9\0\0" } , StaticRegistryEntry { name : "deep_lukewarm_ocean" , data : b"\n\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x01\0\x11has_precipitation\x01\x06\0\x08downfall?\xE0\0\0\0\0\0\0\n\0\x07effects\x08\0\x0Bwater_color\0\x07#45adf2\0\n\0\nattributes\x08\0 minecraft:visual/water_fog_color\0\x07#041633\n\0 minecraft:audio/background_music\n\0\x08creative\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0\x18minecraft:music.creative\0\n\0\x07default\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0\x14minecraft:music.game\0\n\0\nunderwater\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0\x1Bminecraft:music.under_water\x03\0\tmin_delay\0\0.\xE0\0\0\x08\0\x1Aminecraft:visual/sky_color\0\x07#7ba4ff\0\0" } , StaticRegistryEntry { name : "deep_ocean" , data : b"\n\x01\0\x11has_precipitation\x01\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x06\0\x08downfall?\xE0\0\0\0\0\0\0\n\0\nattributes\n\0 minecraft:audio/background_music\n\0\x08creative\x08\0\x05sound\0\x18minecraft:music.creative\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\0\n\0\x07default\x08\0\x05sound\0\x14minecraft:music.game\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\0\n\0\nunderwater\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0\x1Bminecraft:music.under_water\x03\0\tmax_delay\0\0]\xC0\0\0\x08\0\x1Aminecraft:visual/sky_color\0\x07#7ba4ff\0\0" } , StaticRegistryEntry { name : "desert" , data : b"\n\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\x01\0\x11has_precipitation\0\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#6eb1ff\n\0 minecraft:audio/background_music\n\0\x07default\x08\0\x05sound\0 minecraft:music.overworld.desert\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\0\0\0\0" } , StaticRegistryEntry { name : "dripstone_caves" , data : b"\n\x01\0\x11has_precipitation\x01\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#78a7ff\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0)minecraft:music.overworld.dripstone_caves\0\0\0\x06\0\x08downfall?\xD9\x99\x99\x99\x99\x99\x9A\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\x06\0\x0Btemperature?\xE9\x99\x99\x99\x99\x99\x9A\0" } , StaticRegistryEntry { name : "end_barrens" , data : b"\n\x01\0\x11has_precipitation\0\x06\0\x08downfall?\xE0\0\0\0\0\0\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\0" } , StaticRegistryEntry { name : "end_highlands" , data : b"\n\x06\0\x08downfall?\xE0\0\0\0\0\0\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\x01\0\x11has_precipitation\0\0" } , StaticRegistryEntry { name : "end_midlands" , data : b"\n\x06\0\x08downfall?\xE0\0\0\0\0\0\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x01\0\x11has_precipitation\0\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\0" } , StaticRegistryEntry { name : "eroded_badlands" , data : b"\n\x01\0\x11has_precipitation\0\n\0\x07effects\x08\0\x0Bgrass_color\0\x07#90814d\x08\0\rfoliage_color\0\x07#9e814d\x08\0\x0Bwater_color\0\x07#3f76e4\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#6eb1ff\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0\"minecraft:music.overworld.badlands\0\0\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "flower_forest" , data : 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b"\n\n\0\x0Bdescription\x08\0\x05color\0\x07#11A036\x08\0\ttranslate\0\x1Ftrim_material.minecraft.emerald\0\x08\0\nasset_name\0\x07emerald\0" } , StaticRegistryEntry { name : "gold" , data : b"\n\x08\0\nasset_name\0\x04gold\n\0\x15override_armor_assets\x08\0\x0Eminecraft:gold\0\x0Bgold_darker\0\n\0\x0Bdescription\x08\0\ttranslate\0\x1Ctrim_material.minecraft.gold\x08\0\x05color\0\x07#DEB12D\0\0" } , StaticRegistryEntry { name : "iron" , data : b"\n\x08\0\nasset_name\0\x04iron\n\0\x15override_armor_assets\x08\0\x0Eminecraft:iron\0\x0Biron_darker\0\n\0\x0Bdescription\x08\0\x05color\0\x07#ECECEC\x08\0\ttranslate\0\x1Ctrim_material.minecraft.iron\0\0" } , StaticRegistryEntry { name : "lapis" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0\x1Dtrim_material.minecraft.lapis\x08\0\x05color\0\x07#416E97\0\x08\0\nasset_name\0\x05lapis\0" } , StaticRegistryEntry { name : "netherite" , data : b"\n\x08\0\nasset_name\0\tnetherite\n\0\x15override_armor_assets\x08\0\x13minecraft:netherite\0\x10netherite_darker\0\n\0\x0Bdescription\x08\0\ttranslate\0!trim_material.minecraft.netherite\x08\0\x05color\0\x07#625859\0\0" } , StaticRegistryEntry { name : "quartz" , data : b"\n\n\0\x0Bdescription\x08\0\x05color\0\x07#E3D4C4\x08\0\ttranslate\0\x1Etrim_material.minecraft.quartz\0\x08\0\nasset_name\0\x06quartz\0" } , StaticRegistryEntry { name : "redstone" , data : b"\n\x08\0\nasset_name\0\x08redstone\n\0\x0Bdescription\x08\0\x05color\0\x07#971607\x08\0\ttranslate\0 trim_material.minecraft.redstone\0\0" } , StaticRegistryEntry { name : "resin" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0\x1Dtrim_material.minecraft.resin\x08\0\x05color\0\x07#FC7812\0\x08\0\nasset_name\0\x05resin\0" }] , } , StaticRegistry { registry_id : "wolf_variant" , entries : & [StaticRegistryEntry { name : "ashen" , data : b"\n\n\0\x06assets\x08\0\x04wild\0 minecraft:entity/wolf/wolf_ashen\x08\0\x04tame\0%minecraft:entity/wolf/wolf_ashen_tame\x08\0\x05angry\0&minecraft:entity/wolf/wolf_ashen_angry\0\n\0\x0Bbaby_assets\x08\0\x04tame\0*minecraft:entity/wolf/wolf_ashen_tame_baby\x08\0\x04wild\0%minecraft:entity/wolf/wolf_ashen_baby\x08\0\x05angry\0+minecraft:entity/wolf/wolf_ashen_angry_baby\0\0" } , StaticRegistryEntry { name : "black" , data : b"\n\n\0\x0Bbaby_assets\x08\0\x05angry\0+minecraft:entity/wolf/wolf_black_angry_baby\x08\0\x04wild\0%minecraft:entity/wolf/wolf_black_baby\x08\0\x04tame\0*minecraft:entity/wolf/wolf_black_tame_baby\0\n\0\x06assets\x08\0\x04wild\0 minecraft:entity/wolf/wolf_black\x08\0\x05angry\0&minecraft:entity/wolf/wolf_black_angry\x08\0\x04tame\0%minecraft:entity/wolf/wolf_black_tame\0\0" } , StaticRegistryEntry { name : "chestnut" , data : b"\n\n\0\x06assets\x08\0\x04wild\0#minecraft:entity/wolf/wolf_chestnut\x08\0\x05angry\0)minecraft:entity/wolf/wolf_chestnut_angry\x08\0\x04tame\0(minecraft:entity/wolf/wolf_chestnut_tame\0\n\0\x0Bbaby_assets\x08\0\x04wild\0(minecraft:entity/wolf/wolf_chestnut_baby\x08\0\x05angry\0.minecraft:entity/wolf/wolf_chestnut_angry_baby\x08\0\x04tame\0-minecraft:entity/wolf/wolf_chestnut_tame_baby\0\0" } , StaticRegistryEntry { name : "pale" , data : b"\n\n\0\x06assets\x08\0\x04wild\0\x1Aminecraft:entity/wolf/wolf\x08\0\x04tame\0\x1Fminecraft:entity/wolf/wolf_tame\x08\0\x05angry\0 minecraft:entity/wolf/wolf_angry\0\n\0\x0Bbaby_assets\x08\0\x05angry\0%minecraft:entity/wolf/wolf_angry_baby\x08\0\x04tame\0$minecraft:entity/wolf/wolf_tame_baby\x08\0\x04wild\0\x1Fminecraft:entity/wolf/wolf_baby\0\0" } , StaticRegistryEntry { name : "rusty" , data : b"\n\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_rusty_tame\x08\0\x05angry\0&minecraft:entity/wolf/wolf_rusty_angry\x08\0\x04wild\0 minecraft:entity/wolf/wolf_rusty\0\n\0\x0Bbaby_assets\x08\0\x04wild\0%minecraft:entity/wolf/wolf_rusty_baby\x08\0\x05angry\0+minecraft:entity/wolf/wolf_rusty_angry_baby\x08\0\x04tame\0*minecraft:entity/wolf/wolf_rusty_tame_baby\0\0" } , StaticRegistryEntry { name : "snowy" , data : b"\n\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_snowy_tame\x08\0\x04wild\0 minecraft:entity/wolf/wolf_snowy\x08\0\x05angry\0&minecraft:entity/wolf/wolf_snowy_angry\0\n\0\x0Bbaby_assets\x08\0\x04tame\0*minecraft:entity/wolf/wolf_snowy_tame_baby\x08\0\x04wild\0%minecraft:entity/wolf/wolf_snowy_baby\x08\0\x05angry\0+minecraft:entity/wolf/wolf_snowy_angry_baby\0\0" } , StaticRegistryEntry { name : "spotted" , data : b"\n\n\0\x06assets\x08\0\x04tame\0'minecraft:entity/wolf/wolf_spotted_tame\x08\0\x04wild\0\"minecraft:entity/wolf/wolf_spotted\x08\0\x05angry\0(minecraft:entity/wolf/wolf_spotted_angry\0\n\0\x0Bbaby_assets\x08\0\x04wild\0'minecraft:entity/wolf/wolf_spotted_baby\x08\0\x04tame\0,minecraft:entity/wolf/wolf_spotted_tame_baby\x08\0\x05angry\0-minecraft:entity/wolf/wolf_spotted_angry_baby\0\0" } , StaticRegistryEntry { name : "striped" , data : b"\n\n\0\x06assets\x08\0\x05angry\0(minecraft:entity/wolf/wolf_striped_angry\x08\0\x04wild\0\"minecraft:entity/wolf/wolf_striped\x08\0\x04tame\0'minecraft:entity/wolf/wolf_striped_tame\0\n\0\x0Bbaby_assets\x08\0\x04tame\0,minecraft:entity/wolf/wolf_striped_tame_baby\x08\0\x05angry\0-minecraft:entity/wolf/wolf_striped_angry_baby\x08\0\x04wild\0'minecraft:entity/wolf/wolf_striped_baby\0\0" } , StaticRegistryEntry { name : "woods" , data : b"\n\n\0\x06assets\x08\0\x05angry\0&minecraft:entity/wolf/wolf_woods_angry\x08\0\x04wild\0 minecraft:entity/wolf/wolf_woods\x08\0\x04tame\0%minecraft:entity/wolf/wolf_woods_tame\0\n\0\x0Bbaby_assets\x08\0\x05angry\0+minecraft:entity/wolf/wolf_woods_angry_baby\x08\0\x04tame\0*minecraft:entity/wolf/wolf_woods_tame_baby\x08\0\x04wild\0%minecraft:entity/wolf/wolf_woods_baby\0\0" }] , } , StaticRegistry { registry_id : "wolf_sound_variant" , entries : & [StaticRegistryEntry { name : "angry" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\0\n\0\x0Cadult_sounds\x08\0\rambient_sound\0#minecraft:entity.wolf_angry.ambient\x08\0\npant_sound\0 minecraft:entity.wolf_angry.pant\x08\0\x0Bdeath_sound\0!minecraft:entity.wolf_angry.death\x08\0\nhurt_sound\0 minecraft:entity.wolf_angry.hurt\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\x0Bgrowl_sound\0!minecraft:entity.wolf_angry.growl\x08\0\x0Bwhine_sound\0!minecraft:entity.wolf_angry.whine\0\0" } , StaticRegistryEntry { name : "big" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\0\n\0\x0Cadult_sounds\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_big.growl\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_big.death\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_big.hurt\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\rambient_sound\0!minecraft:entity.wolf_big.ambient\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_big.pant\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_big.whine\0\0" } , StaticRegistryEntry { name : "classic" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\0\n\0\x0Cadult_sounds\x08\0\nhurt_sound\0\x1Aminecraft:entity.wolf.hurt\x08\0\x0Bwhine_sound\0\x1Bminecraft:entity.wolf.whine\x08\0\rambient_sound\0\x1Dminecraft:entity.wolf.ambient\x08\0\npant_sound\0\x1Aminecraft:entity.wolf.pant\x08\0\x0Bgrowl_sound\0\x1Bminecraft:entity.wolf.growl\x08\0\x0Bdeath_sound\0\x1Bminecraft:entity.wolf.death\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\0\0" } , StaticRegistryEntry { name : "cute" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\0\n\0\x0Cadult_sounds\x08\0\npant_sound\0\x1Fminecraft:entity.wolf_cute.pant\x08\0\x0Bgrowl_sound\0 minecraft:entity.wolf_cute.growl\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\x0Bwhine_sound\0 minecraft:entity.wolf_cute.whine\x08\0\nhurt_sound\0\x1Fminecraft:entity.wolf_cute.hurt\x08\0\rambient_sound\0\"minecraft:entity.wolf_cute.ambient\x08\0\x0Bdeath_sound\0 minecraft:entity.wolf_cute.death\0\0" } , StaticRegistryEntry { name : "grumpy" , data : b"\n\n\0\x0Cadult_sounds\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_grumpy.death\x08\0\nhurt_sound\0!minecraft:entity.wolf_grumpy.hurt\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_grumpy.whine\x08\0\rambient_sound\0$minecraft:entity.wolf_grumpy.ambient\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_grumpy.growl\x08\0\npant_sound\0!minecraft:entity.wolf_grumpy.pant\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\0\n\0\x0Bbaby_sounds\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\0\0" } , StaticRegistryEntry { name : "puglin" , data : b"\n\n\0\x0Cadult_sounds\x08\0\rambient_sound\0$minecraft:entity.wolf_puglin.ambient\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_puglin.whine\x08\0\nhurt_sound\0!minecraft:entity.wolf_puglin.hurt\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_puglin.growl\x08\0\npant_sound\0!minecraft:entity.wolf_puglin.pant\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_puglin.death\0\n\0\x0Bbaby_sounds\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\0\0" } , StaticRegistryEntry { name : "sad" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\0\n\0\x0Cadult_sounds\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_sad.hurt\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_sad.whine\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_sad.growl\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_sad.death\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_sad.pant\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\rambient_sound\0!minecraft:entity.wolf_sad.ambient\0\0" }] , } , StaticRegistry { registry_id : "pig_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/pig_cold\x08\0\rbaby_asset_id\0\"minecraft:entity/pig/pig_cold_baby\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/pig/pig_temperate\x08\0\rbaby_asset_id\0'minecraft:entity/pig/pig_temperate_baby\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\rbaby_asset_id\0\"minecraft:entity/pig/pig_warm_baby\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/pig_warm\0" }] , } , StaticRegistry { registry_id : "pig_sound_variant" , entries : & [StaticRegistryEntry { name : "big" , data : b"\n\n\0\x0Cadult_sounds\x08\0\x0Bdeath_sound\0\x1Eminecraft:entity.pig_big.death\x08\0\nhurt_sound\0\x1Dminecraft:entity.pig_big.hurt\x08\0\nstep_sound\0\x19minecraft:entity.pig.step\x08\0\teat_sound\0\x1Cminecraft:entity.pig_big.eat\x08\0\rambient_sound\0 minecraft:entity.pig_big.ambient\0\n\0\x0Bbaby_sounds\x08\0\teat_sound\0\x1Dminecraft:entity.baby_pig.eat\x08\0\rambient_sound\0!minecraft:entity.baby_pig.ambient\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_pig.death\x08\0\nstep_sound\0\x1Eminecraft:entity.baby_pig.step\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_pig.hurt\0\0" } , StaticRegistryEntry { name : "classic" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_pig.death\x08\0\rambient_sound\0!minecraft:entity.baby_pig.ambient\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_pig.hurt\x08\0\nstep_sound\0\x1Eminecraft:entity.baby_pig.step\x08\0\teat_sound\0\x1Dminecraft:entity.baby_pig.eat\0\n\0\x0Cadult_sounds\x08\0\x0Bdeath_sound\0\x1Aminecraft:entity.pig.death\x08\0\teat_sound\0\x18minecraft:entity.pig.eat\x08\0\nhurt_sound\0\x19minecraft:entity.pig.hurt\x08\0\rambient_sound\0\x1Cminecraft:entity.pig.ambient\x08\0\nstep_sound\0\x19minecraft:entity.pig.step\0\0" } , StaticRegistryEntry { name : "mini" , data : b"\n\n\0\x0Cadult_sounds\x08\0\rambient_sound\0!minecraft:entity.pig_mini.ambient\x08\0\nhurt_sound\0\x1Eminecraft:entity.pig_mini.hurt\x08\0\teat_sound\0\x1Dminecraft:entity.pig_mini.eat\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.pig_mini.death\x08\0\nstep_sound\0\x19minecraft:entity.pig.step\0\n\0\x0Bbaby_sounds\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_pig.hurt\x08\0\teat_sound\0\x1Dminecraft:entity.baby_pig.eat\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_pig.death\x08\0\nstep_sound\0\x1Eminecraft:entity.baby_pig.step\x08\0\rambient_sound\0!minecraft:entity.baby_pig.ambient\0\0" }] , } , StaticRegistry { registry_id : "frog_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/frog_cold\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0$minecraft:entity/frog/frog_temperate\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/frog_warm\0" }] , } , StaticRegistry { registry_id : "cat_variant" , entries : & [StaticRegistryEntry { name : "all_black" , data : b"\n\x08\0\rbaby_asset_id\0'minecraft:entity/cat/cat_all_black_baby\x08\0\x08asset_id\0\"minecraft:entity/cat/cat_all_black\0" } , StaticRegistryEntry { name : "black" , data : b"\n\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/cat_black\x08\0\rbaby_asset_id\0#minecraft:entity/cat/cat_black_baby\0" } , StaticRegistryEntry { name : "british_shorthair" , data : b"\n\x08\0\rbaby_asset_id\0/minecraft:entity/cat/cat_british_shorthair_baby\x08\0\x08asset_id\0*minecraft:entity/cat/cat_british_shorthair\0" } , StaticRegistryEntry { name : "calico" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/cat/cat_calico\x08\0\rbaby_asset_id\0$minecraft:entity/cat/cat_calico_baby\0" } , StaticRegistryEntry { name : "jellie" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/cat/cat_jellie\x08\0\rbaby_asset_id\0$minecraft:entity/cat/cat_jellie_baby\0" } , StaticRegistryEntry { name : "persian" , data : b"\n\x08\0\rbaby_asset_id\0%minecraft:entity/cat/cat_persian_baby\x08\0\x08asset_id\0 minecraft:entity/cat/cat_persian\0" } , StaticRegistryEntry { name : "ragdoll" , data : b"\n\x08\0\x08asset_id\0 minecraft:entity/cat/cat_ragdoll\x08\0\rbaby_asset_id\0%minecraft:entity/cat/cat_ragdoll_baby\0" } , StaticRegistryEntry { name : "red" , data : b"\n\x08\0\rbaby_asset_id\0!minecraft:entity/cat/cat_red_baby\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/cat_red\0" } , StaticRegistryEntry { name : "siamese" , data : b"\n\x08\0\x08asset_id\0 minecraft:entity/cat/cat_siamese\x08\0\rbaby_asset_id\0%minecraft:entity/cat/cat_siamese_baby\0" } , StaticRegistryEntry { name : "tabby" , data : b"\n\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/cat_tabby\x08\0\rbaby_asset_id\0#minecraft:entity/cat/cat_tabby_baby\0" } , StaticRegistryEntry { name : "white" , data : b"\n\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/cat_white\x08\0\rbaby_asset_id\0#minecraft:entity/cat/cat_white_baby\0" }] , } , StaticRegistry { registry_id : "cat_sound_variant" , entries : & [StaticRegistryEntry { name : "classic" , data : b"\n\n\0\x0Cadult_sounds\x08\0\rambient_sound\0\x1Cminecraft:entity.cat.ambient\x08\0\x13stray_ambient_sound\0\"minecraft:entity.cat.stray_ambient\x08\0\teat_sound\0\x18minecraft:entity.cat.eat\x08\0\x12beg_for_food_sound\0!minecraft:entity.cat.beg_for_food\x08\0\npurr_sound\0\x19minecraft:entity.cat.purr\x08\0\x0Bdeath_sound\0\x1Aminecraft:entity.cat.death\x08\0\rpurreow_sound\0\x1Cminecraft:entity.cat.purreow\x08\0\nhiss_sound\0\x19minecraft:entity.cat.hiss\x08\0\nhurt_sound\0\x19minecraft:entity.cat.hurt\0\n\0\x0Bbaby_sounds\x08\0\nhiss_sound\0\x1Eminecraft:entity.baby_cat.hiss\x08\0\npurr_sound\0\x1Eminecraft:entity.baby_cat.purr\x08\0\rpurreow_sound\0!minecraft:entity.baby_cat.purreow\x08\0\x13stray_ambient_sound\0'minecraft:entity.baby_cat.stray_ambient\x08\0\x12beg_for_food_sound\0&minecraft:entity.baby_cat.beg_for_food\x08\0\rambient_sound\0!minecraft:entity.baby_cat.ambient\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_cat.hurt\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_cat.death\x08\0\teat_sound\0\x1Dminecraft:entity.baby_cat.eat\0\0" } , StaticRegistryEntry { name : "royal" , data : b"\n\n\0\x0Cadult_sounds\x08\0\nhiss_sound\0\x1Fminecraft:entity.cat_royal.hiss\x08\0\x13stray_ambient_sound\0(minecraft:entity.cat_royal.stray_ambient\x08\0\npurr_sound\0\x1Fminecraft:entity.cat_royal.purr\x08\0\x0Bdeath_sound\0 minecraft:entity.cat_royal.death\x08\0\rpurreow_sound\0\"minecraft:entity.cat_royal.purreow\x08\0\rambient_sound\0\"minecraft:entity.cat_royal.ambient\x08\0\teat_sound\0\x1Eminecraft:entity.cat_royal.eat\x08\0\x12beg_for_food_sound\0'minecraft:entity.cat_royal.beg_for_food\x08\0\nhurt_sound\0\x1Fminecraft:entity.cat_royal.hurt\0\n\0\x0Bbaby_sounds\x08\0\x13stray_ambient_sound\0'minecraft:entity.baby_cat.stray_ambient\x08\0\nhiss_sound\0\x1Eminecraft:entity.baby_cat.hiss\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_cat.hurt\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_cat.death\x08\0\rpurreow_sound\0!minecraft:entity.baby_cat.purreow\x08\0\rambient_sound\0!minecraft:entity.baby_cat.ambient\x08\0\npurr_sound\0\x1Eminecraft:entity.baby_cat.purr\x08\0\teat_sound\0\x1Dminecraft:entity.baby_cat.eat\x08\0\x12beg_for_food_sound\0&minecraft:entity.baby_cat.beg_for_food\0\0" }] , } , StaticRegistry { registry_id : "cow_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\rbaby_asset_id\0\"minecraft:entity/cow/cow_cold_baby\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/cow_cold\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/cow/cow_temperate\x08\0\rbaby_asset_id\0'minecraft:entity/cow/cow_temperate_baby\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/cow_warm\x08\0\x05model\0\x04warm\x08\0\rbaby_asset_id\0\"minecraft:entity/cow/cow_warm_baby\0" }] , } , StaticRegistry { registry_id : "cow_sound_variant" , entries : & [StaticRegistryEntry { name : "classic" , data : b"\n\x08\0\rambient_sound\0\x1Cminecraft:entity.cow.ambient\x08\0\nhurt_sound\0\x19minecraft:entity.cow.hurt\x08\0\x0Bdeath_sound\0\x1Aminecraft:entity.cow.death\x08\0\nstep_sound\0\x19minecraft:entity.cow.step\0" } , StaticRegistryEntry { name : "moody" , data : b"\n\x08\0\nhurt_sound\0\x1Fminecraft:entity.cow_moody.hurt\x08\0\rambient_sound\0\"minecraft:entity.cow_moody.ambient\x08\0\nstep_sound\0\x1Fminecraft:entity.cow_moody.step\x08\0\x0Bdeath_sound\0 minecraft:entity.cow_moody.death\0" }] , } , StaticRegistry { registry_id : "chicken_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0%minecraft:entity/chicken/chicken_cold\x08\0\rbaby_asset_id\0*minecraft:entity/chicken/chicken_cold_baby\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\rbaby_asset_id\0/minecraft:entity/chicken/chicken_temperate_baby\x08\0\x08asset_id\0*minecraft:entity/chicken/chicken_temperate\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\rbaby_asset_id\0*minecraft:entity/chicken/chicken_warm_baby\x08\0\x08asset_id\0%minecraft:entity/chicken/chicken_warm\0" }] , } , StaticRegistry { registry_id : "chicken_sound_variant" , entries : & [StaticRegistryEntry { name : "classic" , data : b"\n\n\0\x0Cadult_sounds\x08\0\rambient_sound\0 minecraft:entity.chicken.ambient\x08\0\x0Bdeath_sound\0\x1Eminecraft:entity.chicken.death\x08\0\nhurt_sound\0\x1Dminecraft:entity.chicken.hurt\x08\0\nstep_sound\0\x1Dminecraft:entity.chicken.step\0\n\0\x0Bbaby_sounds\x08\0\nstep_sound\0\"minecraft:entity.baby_chicken.step\x08\0\rambient_sound\0%minecraft:entity.baby_chicken.ambient\x08\0\x0Bdeath_sound\0#minecraft:entity.baby_chicken.death\x08\0\nhurt_sound\0\"minecraft:entity.baby_chicken.hurt\0\0" } , StaticRegistryEntry { name : "picky" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\nstep_sound\0\"minecraft:entity.baby_chicken.step\x08\0\x0Bdeath_sound\0#minecraft:entity.baby_chicken.death\x08\0\rambient_sound\0%minecraft:entity.baby_chicken.ambient\x08\0\nhurt_sound\0\"minecraft:entity.baby_chicken.hurt\0\n\0\x0Cadult_sounds\x08\0\nhurt_sound\0#minecraft:entity.chicken_picky.hurt\x08\0\nstep_sound\0\x1Dminecraft:entity.chicken.step\x08\0\x0Bdeath_sound\0$minecraft:entity.chicken_picky.death\x08\0\rambient_sound\0&minecraft:entity.chicken_picky.ambient\0\0" }] , } , StaticRegistry { registry_id : "zombie_nautilus_variant" , entries : & [StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0)minecraft:entity/nautilus/zombie_nautilus\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x05model\0\x04warm\x08\0\x08asset_id\0/minecraft:entity/nautilus/zombie_nautilus_coral\0" }] , } , StaticRegistry { registry_id : "painting_variant" , entries : & [StaticRegistryEntry { name : "alban" , data : b"\n\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Epainting.minecraft.alban.title\0\n\0\x06author\x08\0\ttranslate\0\x1Fpainting.minecraft.alban.author\x08\0\x05color\0\x04gray\0\x03\0\x05width\0\0\0\x01\x03\0\x06height\0\0\0\x01\x08\0\x08asset_id\0\x0Fminecraft:alban\0" } , StaticRegistryEntry { name : "aztec" , data : b"\n\x08\0\x08asset_id\0\x0Fminecraft:aztec\x03\0\x06height\0\0\0\x01\x03\0\x05width\0\0\0\x01\n\0\x06author\x08\0\ttranslate\0\x1Fpainting.minecraft.aztec.author\x08\0\x05color\0\x04gray\0\n\0\x05title\x08\0\ttranslate\0\x1Epainting.minecraft.aztec.title\x08\0\x05color\0\x06yellow\0\0" } , StaticRegistryEntry { name : "aztec2" , data : b"\n\n\0\x05title\x08\0\ttranslate\0\x1Fpainting.minecraft.aztec2.title\x08\0\x05color\0\x06yellow\0\x08\0\x08asset_id\0\x10minecraft:aztec2\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0 painting.minecraft.aztec2.author\0\x03\0\x06height\0\0\0\x01\x03\0\x05width\0\0\0\x01\0" } , StaticRegistryEntry { name : "backyard" , data : b"\n\x03\0\x06height\0\0\0\x04\n\0\x05title\x08\0\ttranslate\0!painting.minecraft.backyard.title\x08\0\x05color\0\x06yellow\0\n\0\x06author\x08\0\ttranslate\0\"painting.minecraft.backyard.author\x08\0\x05color\0\x04gray\0\x03\0\x05width\0\0\0\x03\x08\0\x08asset_id\0\x12minecraft:backyard\0" } , StaticRegistryEntry { name : "baroque" , data : b"\n\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0 painting.minecraft.baroque.title\0\n\0\x06author\x08\0\ttranslate\0!painting.minecraft.baroque.author\x08\0\x05color\0\x04gray\0\x03\0\x05width\0\0\0\x02\x08\0\x08asset_id\0\x11minecraft:baroque\x03\0\x06height\0\0\0\x02\0" } , StaticRegistryEntry { name : "bomb" , data : b"\n\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\x1Epainting.minecraft.bomb.author\0\n\0\x05title\x08\0\ttranslate\0\x1Dpainting.minecraft.bomb.title\x08\0\x05color\0\x06yellow\0\x03\0\x05width\0\0\0\x01\x03\0\x06height\0\0\0\x01\x08\0\x08asset_id\0\x0Eminecraft:bomb\0" } , StaticRegistryEntry { name : "bouquet" , data : b"\n\n\0\x06author\x08\0\ttranslate\0!painting.minecraft.bouquet.author\x08\0\x05color\0\x04gray\0\x08\0\x08asset_id\0\x11minecraft:bouquet\x03\0\x06height\0\0\0\x03\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0 painting.minecraft.bouquet.title\0\x03\0\x05width\0\0\0\x03\0" } , StaticRegistryEntry { name : "burning_skull" , data : b"\n\x08\0\x08asset_id\0\x17minecraft:burning_skull\x03\0\x05width\0\0\0\x04\n\0\x05title\x08\0\ttranslate\0&painting.minecraft.burning_skull.title\x08\0\x05color\0\x06yellow\0\x03\0\x06height\0\0\0\x04\n\0\x06author\x08\0\ttranslate\0'painting.minecraft.burning_skull.author\x08\0\x05color\0\x04gray\0\0" } , StaticRegistryEntry { name : "bust" , data : b"\n\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\x1Epainting.minecraft.bust.author\0\x03\0\x05width\0\0\0\x02\x03\0\x06height\0\0\0\x02\x08\0\x08asset_id\0\x0Eminecraft:bust\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Dpainting.minecraft.bust.title\0\0" } , StaticRegistryEntry { name : "cavebird" , data : b"\n\x08\0\x08asset_id\0\x12minecraft:cavebird\n\0\x05title\x08\0\ttranslate\0!painting.minecraft.cavebird.title\x08\0\x05color\0\x06yellow\0\x03\0\x06height\0\0\0\x03\x03\0\x05width\0\0\0\x03\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\"painting.minecraft.cavebird.author\0\0" } , StaticRegistryEntry { name : "changing" , data : b"\n\x03\0\x05width\0\0\0\x04\x08\0\x08asset_id\0\x12minecraft:changing\x03\0\x06height\0\0\0\x02\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\"painting.minecraft.changing.author\0\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0!painting.minecraft.changing.title\0\0" } , StaticRegistryEntry { name : "cotan" , data : b"\n\n\0\x06author\x08\0\ttranslate\0\x1Fpainting.minecraft.cotan.author\x08\0\x05color\0\x04gray\0\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Epainting.minecraft.cotan.title\0\x03\0\x06height\0\0\0\x03\x08\0\x08asset_id\0\x0Fminecraft:cotan\x03\0\x05width\0\0\0\x03\0" } , StaticRegistryEntry { name : "courbet" , data : b"\n\x08\0\x08asset_id\0\x11minecraft:courbet\n\0\x06author\x08\0\ttranslate\0!painting.minecraft.courbet.author\x08\0\x05color\0\x04gray\0\x03\0\x05width\0\0\0\x02\n\0\x05title\x08\0\ttranslate\0 painting.minecraft.courbet.title\x08\0\x05color\0\x06yellow\0\x03\0\x06height\0\0\0\x01\0" } , StaticRegistryEntry { name : "creebet" , data : b"\n\n\0\x06author\x08\0\ttranslate\0!painting.minecraft.creebet.author\x08\0\x05color\0\x04gray\0\x03\0\x05width\0\0\0\x02\x03\0\x06height\0\0\0\x01\x08\0\x08asset_id\0\x11minecraft:creebet\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0 painting.minecraft.creebet.title\0\0" } , StaticRegistryEntry { name : "dennis" , data : b"\n\x03\0\x05width\0\0\0\x03\x08\0\x08asset_id\0\x10minecraft:dennis\x03\0\x06height\0\0\0\x03\n\0\x05title\x08\0\ttranslate\0\x1Fpainting.minecraft.dennis.title\x08\0\x05color\0\x06yellow\0\n\0\x06author\x08\0\ttranslate\0 painting.minecraft.dennis.author\x08\0\x05color\0\x04gray\0\0" } , StaticRegistryEntry { name : "donkey_kong" , data : b"\n\n\0\x05title\x08\0\ttranslate\0$painting.minecraft.donkey_kong.title\x08\0\x05color\0\x06yellow\0\x03\0\x06height\0\0\0\x03\x08\0\x08asset_id\0\x15minecraft:donkey_kong\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0%painting.minecraft.donkey_kong.author\0\x03\0\x05width\0\0\0\x04\0" } , StaticRegistryEntry { name : "earth" , data : b"\n\n\0\x05title\x08\0\ttranslate\0\x1Epainting.minecraft.earth.title\x08\0\x05color\0\x06yellow\0\x03\0\x06height\0\0\0\x02\x08\0\x08asset_id\0\x0Fminecraft:earth\x03\0\x05width\0\0\0\x02\0" } , StaticRegistryEntry { name : "endboss" , data : 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} , StaticRegistryEntry { name : "early_game" , data : b"\n\x08\0\x05clock\0\x13minecraft:overworld\0" } , StaticRegistryEntry { name : "moon" , data : b"\n\x08\0\x05clock\0\x13minecraft:overworld\x03\0\x0Cperiod_ticks\0\x02\xEE\0\n\0\x06tracks\n\0\x1Bminecraft:visual/moon_phase\t\0\tkeyframes\n\0\0\0\x08\x03\0\x05ticks\0\0\0\0\x08\0\x05value\0\tfull_moon\0\x03\0\x05ticks\0\0]\xC0\x08\0\x05value\0\x0Ewaning_gibbous\0\x03\0\x05ticks\0\0\xBB\x80\x08\0\x05value\0\rthird_quarter\0\x03\0\x05ticks\0\x01\x19@\x08\0\x05value\0\x0Fwaning_crescent\0\x08\0\x05value\0\x08new_moon\x03\0\x05ticks\0\x01w\0\0\x03\0\x05ticks\0\x01\xD4\xC0\x08\0\x05value\0\x0Fwaxing_crescent\0\x03\0\x05ticks\0\x022\x80\x08\0\x05value\0\rfirst_quarter\0\x08\0\x05value\0\x0Ewaxing_gibbous\x03\0\x05ticks\0\x02\x90@\0\0\0\0" } , StaticRegistryEntry { name : "villager_schedule" , data : b"\n\x03\0\x0Cperiod_ticks\0\0]\xC0\x08\0\x05clock\0\x13minecraft:overworld\0" }] , } , StaticRegistry { registry_id : "dialog" , entries : 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b"\n\x08\0\x04type\0\x16minecraft:server_links\x03\0\x0Cbutton_width\0\0\x016\n\0\x0Eexternal_title\x08\0\ttranslate\0\x11menu.server_links\0\x03\0\x07columns\0\0\0\x01\n\0\x0Bexit_action\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\x03\0\x05width\0\0\0\xC8\0\n\0\x05title\x08\0\ttranslate\0\x17menu.server_links.title\0\0" }] , } , StaticRegistry { registry_id : "world_clock" , entries : & [StaticRegistryEntry { name : "overworld" , data : b"\n\0" } , StaticRegistryEntry { name : "the_end" , data : b"\n\0" }] , } , StaticRegistry { registry_id : "test_environment" , entries : & [StaticRegistryEntry { name : "default" , data : b"\n\x08\0\x04type\0\x10minecraft:all_of\t\0\x0Bdefinitions\0\0\0\0\0\0" }] , } , StaticRegistry { registry_id : "test_instance" , entries : & [StaticRegistryEntry { name : "always_pass" , data : 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b"\n\n\0\x0Bdescription\x08\0\ttranslate\0 trim_material.minecraft.amethyst\x08\0\x05color\0\x07#9A5CC6\0\x08\0\nasset_name\0\x08amethyst\0" } , StaticRegistryEntry { name : "copper" , data : b"\n\n\0\x0Bdescription\x08\0\x05color\0\x07#B4684D\x08\0\ttranslate\0\x1Etrim_material.minecraft.copper\0\x08\0\nasset_name\0\x06copper\n\0\x15override_armor_assets\x08\0\x10minecraft:copper\0\rcopper_darker\0\0" } , StaticRegistryEntry { name : "diamond" , data : b"\n\x08\0\nasset_name\0\x07diamond\n\0\x0Bdescription\x08\0\x05color\0\x07#6EECD2\x08\0\ttranslate\0\x1Ftrim_material.minecraft.diamond\0\n\0\x15override_armor_assets\x08\0\x11minecraft:diamond\0\x0Ediamond_darker\0\0" } , StaticRegistryEntry { name : "emerald" , data : b"\n\x08\0\nasset_name\0\x07emerald\n\0\x0Bdescription\x08\0\x05color\0\x07#11A036\x08\0\ttranslate\0\x1Ftrim_material.minecraft.emerald\0\0" } , StaticRegistryEntry { name : "gold" , data : b"\n\x08\0\nasset_name\0\x04gold\n\0\x0Bdescription\x08\0\x05color\0\x07#DEB12D\x08\0\ttranslate\0\x1Ctrim_material.minecraft.gold\0\n\0\x15override_armor_assets\x08\0\x0Eminecraft:gold\0\x0Bgold_darker\0\0" } , StaticRegistryEntry { name : "iron" , data : b"\n\n\0\x15override_armor_assets\x08\0\x0Eminecraft:iron\0\x0Biron_darker\0\n\0\x0Bdescription\x08\0\ttranslate\0\x1Ctrim_material.minecraft.iron\x08\0\x05color\0\x07#ECECEC\0\x08\0\nasset_name\0\x04iron\0" } , StaticRegistryEntry { name : "lapis" , data : b"\n\x08\0\nasset_name\0\x05lapis\n\0\x0Bdescription\x08\0\x05color\0\x07#416E97\x08\0\ttranslate\0\x1Dtrim_material.minecraft.lapis\0\0" } , StaticRegistryEntry { name : "netherite" , data : b"\n\x08\0\nasset_name\0\tnetherite\n\0\x15override_armor_assets\x08\0\x13minecraft:netherite\0\x10netherite_darker\0\n\0\x0Bdescription\x08\0\x05color\0\x07#625859\x08\0\ttranslate\0!trim_material.minecraft.netherite\0\0" } , StaticRegistryEntry { name : "quartz" , data : b"\n\x08\0\nasset_name\0\x06quartz\n\0\x0Bdescription\x08\0\x05color\0\x07#E3D4C4\x08\0\ttranslate\0\x1Etrim_material.minecraft.quartz\0\0" } , StaticRegistryEntry { name : "redstone" , data : b"\n\x08\0\nasset_name\0\x08redstone\n\0\x0Bdescription\x08\0\ttranslate\0 trim_material.minecraft.redstone\x08\0\x05color\0\x07#971607\0\0" } , StaticRegistryEntry { name : "resin" , data : b"\n\x08\0\nasset_name\0\x05resin\n\0\x0Bdescription\x08\0\x05color\0\x07#FC7812\x08\0\ttranslate\0\x1Dtrim_material.minecraft.resin\0\0" }] , } , StaticRegistry { registry_id : "wolf_variant" , entries : & [StaticRegistryEntry { name : "ashen" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\n\0\tcondition\x08\0\x06biomes\0\x15minecraft:snowy_taiga\x08\0\x04type\0\x0Fminecraft:biome\0\x03\0\x08priority\0\0\0\x01\0\n\0\x0Bbaby_assets\x08\0\x05angry\0+minecraft:entity/wolf/wolf_ashen_angry_baby\x08\0\x04tame\0*minecraft:entity/wolf/wolf_ashen_tame_baby\x08\0\x04wild\0%minecraft:entity/wolf/wolf_ashen_baby\0\n\0\x06assets\x08\0\x04wild\0 minecraft:entity/wolf/wolf_ashen\x08\0\x05angry\0&minecraft:entity/wolf/wolf_ashen_angry\x08\0\x04tame\0%minecraft:entity/wolf/wolf_ashen_tame\0\0" } , StaticRegistryEntry { name : "black" , data : b"\n\n\0\x06assets\x08\0\x04wild\0 minecraft:entity/wolf/wolf_black\x08\0\x04tame\0%minecraft:entity/wolf/wolf_black_tame\x08\0\x05angry\0&minecraft:entity/wolf/wolf_black_angry\0\n\0\x0Bbaby_assets\x08\0\x04tame\0*minecraft:entity/wolf/wolf_black_tame_baby\x08\0\x04wild\0%minecraft:entity/wolf/wolf_black_baby\x08\0\x05angry\0+minecraft:entity/wolf/wolf_black_angry_baby\0\t\0\x10spawn_conditions\n\0\0\0\x01\n\0\tcondition\x08\0\x04type\0\x0Fminecraft:biome\x08\0\x06biomes\0\x1Fminecraft:old_growth_pine_taiga\0\x03\0\x08priority\0\0\0\x01\0\0" } , StaticRegistryEntry { name : "chestnut" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\n\0\tcondition\x08\0\x06biomes\0!minecraft:old_growth_spruce_taiga\x08\0\x04type\0\x0Fminecraft:biome\0\x03\0\x08priority\0\0\0\x01\0\n\0\x0Bbaby_assets\x08\0\x05angry\0.minecraft:entity/wolf/wolf_chestnut_angry_baby\x08\0\x04tame\0-minecraft:entity/wolf/wolf_chestnut_tame_baby\x08\0\x04wild\0(minecraft:entity/wolf/wolf_chestnut_baby\0\n\0\x06assets\x08\0\x04wild\0#minecraft:entity/wolf/wolf_chestnut\x08\0\x04tame\0(minecraft:entity/wolf/wolf_chestnut_tame\x08\0\x05angry\0)minecraft:entity/wolf/wolf_chestnut_angry\0\0" } , StaticRegistryEntry { name : "pale" , data : b"\n\n\0\x0Bbaby_assets\x08\0\x04tame\0$minecraft:entity/wolf/wolf_tame_baby\x08\0\x04wild\0\x1Fminecraft:entity/wolf/wolf_baby\x08\0\x05angry\0%minecraft:entity/wolf/wolf_angry_baby\0\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\n\0\x06assets\x08\0\x05angry\0 minecraft:entity/wolf/wolf_angry\x08\0\x04wild\0\x1Aminecraft:entity/wolf/wolf\x08\0\x04tame\0\x1Fminecraft:entity/wolf/wolf_tame\0\0" } , StaticRegistryEntry { name : "rusty" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\x01\n\0\tcondition\x08\0\x06biomes\0\x14#minecraft:is_jungle\x08\0\x04type\0\x0Fminecraft:biome\0\0\n\0\x06assets\x08\0\x05angry\0&minecraft:entity/wolf/wolf_rusty_angry\x08\0\x04wild\0 minecraft:entity/wolf/wolf_rusty\x08\0\x04tame\0%minecraft:entity/wolf/wolf_rusty_tame\0\n\0\x0Bbaby_assets\x08\0\x05angry\0+minecraft:entity/wolf/wolf_rusty_angry_baby\x08\0\x04wild\0%minecraft:entity/wolf/wolf_rusty_baby\x08\0\x04tame\0*minecraft:entity/wolf/wolf_rusty_tame_baby\0\0" } , StaticRegistryEntry { name : "snowy" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\x01\n\0\tcondition\x08\0\x06biomes\0\x0Fminecraft:grove\x08\0\x04type\0\x0Fminecraft:biome\0\0\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_snowy_tame\x08\0\x05angry\0&minecraft:entity/wolf/wolf_snowy_angry\x08\0\x04wild\0 minecraft:entity/wolf/wolf_snowy\0\n\0\x0Bbaby_assets\x08\0\x05angry\0+minecraft:entity/wolf/wolf_snowy_angry_baby\x08\0\x04wild\0%minecraft:entity/wolf/wolf_snowy_baby\x08\0\x04tame\0*minecraft:entity/wolf/wolf_snowy_tame_baby\0\0" } , StaticRegistryEntry { name : "spotted" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\n\0\tcondition\x08\0\x06biomes\0\x15#minecraft:is_savanna\x08\0\x04type\0\x0Fminecraft:biome\0\x03\0\x08priority\0\0\0\x01\0\n\0\x06assets\x08\0\x05angry\0(minecraft:entity/wolf/wolf_spotted_angry\x08\0\x04tame\0'minecraft:entity/wolf/wolf_spotted_tame\x08\0\x04wild\0\"minecraft:entity/wolf/wolf_spotted\0\n\0\x0Bbaby_assets\x08\0\x04tame\0,minecraft:entity/wolf/wolf_spotted_tame_baby\x08\0\x04wild\0'minecraft:entity/wolf/wolf_spotted_baby\x08\0\x05angry\0-minecraft:entity/wolf/wolf_spotted_angry_baby\0\0" } , StaticRegistryEntry { name : "striped" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\x01\n\0\tcondition\x08\0\x04type\0\x0Fminecraft:biome\x08\0\x06biomes\0\x16#minecraft:is_badlands\0\0\n\0\x06assets\x08\0\x05angry\0(minecraft:entity/wolf/wolf_striped_angry\x08\0\x04tame\0'minecraft:entity/wolf/wolf_striped_tame\x08\0\x04wild\0\"minecraft:entity/wolf/wolf_striped\0\n\0\x0Bbaby_assets\x08\0\x04tame\0,minecraft:entity/wolf/wolf_striped_tame_baby\x08\0\x04wild\0'minecraft:entity/wolf/wolf_striped_baby\x08\0\x05angry\0-minecraft:entity/wolf/wolf_striped_angry_baby\0\0" } , StaticRegistryEntry { name : "woods" , data : b"\n\n\0\x0Bbaby_assets\x08\0\x05angry\0+minecraft:entity/wolf/wolf_woods_angry_baby\x08\0\x04tame\0*minecraft:entity/wolf/wolf_woods_tame_baby\x08\0\x04wild\0%minecraft:entity/wolf/wolf_woods_baby\0\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\x01\n\0\tcondition\x08\0\x06biomes\0\x10minecraft:forest\x08\0\x04type\0\x0Fminecraft:biome\0\0\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_woods_tame\x08\0\x04wild\0 minecraft:entity/wolf/wolf_woods\x08\0\x05angry\0&minecraft:entity/wolf/wolf_woods_angry\0\0" }] , } , StaticRegistry { registry_id : "wolf_sound_variant" , entries : & [StaticRegistryEntry { name : "angry" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\0\n\0\x0Cadult_sounds\x08\0\rambient_sound\0#minecraft:entity.wolf_angry.ambient\x08\0\nhurt_sound\0 minecraft:entity.wolf_angry.hurt\x08\0\npant_sound\0 minecraft:entity.wolf_angry.pant\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\x0Bwhine_sound\0!minecraft:entity.wolf_angry.whine\x08\0\x0Bdeath_sound\0!minecraft:entity.wolf_angry.death\x08\0\x0Bgrowl_sound\0!minecraft:entity.wolf_angry.growl\0\0" } , StaticRegistryEntry { name : "big" , data : b"\n\n\0\x0Cadult_sounds\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_big.pant\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\rambient_sound\0!minecraft:entity.wolf_big.ambient\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_big.whine\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_big.death\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_big.growl\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_big.hurt\0\n\0\x0Bbaby_sounds\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\0\0" } , StaticRegistryEntry { name : "classic" , data : b"\n\n\0\x0Cadult_sounds\x08\0\rambient_sound\0\x1Dminecraft:entity.wolf.ambient\x08\0\nhurt_sound\0\x1Aminecraft:entity.wolf.hurt\x08\0\x0Bdeath_sound\0\x1Bminecraft:entity.wolf.death\x08\0\npant_sound\0\x1Aminecraft:entity.wolf.pant\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\x0Bgrowl_sound\0\x1Bminecraft:entity.wolf.growl\x08\0\x0Bwhine_sound\0\x1Bminecraft:entity.wolf.whine\0\n\0\x0Bbaby_sounds\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\0\0" } , StaticRegistryEntry { name : "cute" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\0\n\0\x0Cadult_sounds\x08\0\x0Bdeath_sound\0 minecraft:entity.wolf_cute.death\x08\0\x0Bwhine_sound\0 minecraft:entity.wolf_cute.whine\x08\0\x0Bgrowl_sound\0 minecraft:entity.wolf_cute.growl\x08\0\nhurt_sound\0\x1Fminecraft:entity.wolf_cute.hurt\x08\0\rambient_sound\0\"minecraft:entity.wolf_cute.ambient\x08\0\npant_sound\0\x1Fminecraft:entity.wolf_cute.pant\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\0\0" } , StaticRegistryEntry { name : "grumpy" , data : b"\n\n\0\x0Cadult_sounds\x08\0\rambient_sound\0$minecraft:entity.wolf_grumpy.ambient\x08\0\npant_sound\0!minecraft:entity.wolf_grumpy.pant\x08\0\nhurt_sound\0!minecraft:entity.wolf_grumpy.hurt\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_grumpy.death\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_grumpy.whine\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_grumpy.growl\0\n\0\x0Bbaby_sounds\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\0\0" } , StaticRegistryEntry { name : "puglin" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\0\n\0\x0Cadult_sounds\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_puglin.whine\x08\0\rambient_sound\0$minecraft:entity.wolf_puglin.ambient\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_puglin.death\x08\0\npant_sound\0!minecraft:entity.wolf_puglin.pant\x08\0\nhurt_sound\0!minecraft:entity.wolf_puglin.hurt\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_puglin.growl\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\0\0" } , StaticRegistryEntry { name : "sad" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\0\n\0\x0Cadult_sounds\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_sad.growl\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\rambient_sound\0!minecraft:entity.wolf_sad.ambient\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_sad.death\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_sad.hurt\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_sad.whine\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_sad.pant\0\0" }] , } , StaticRegistry { registry_id : "pig_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\n\0\tcondition\x08\0\x06biomes\0+#minecraft:spawns_cold_variant_farm_animals\x08\0\x04type\0\x0Fminecraft:biome\0\x03\0\x08priority\0\0\0\x01\0\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/pig_cold\x08\0\rbaby_asset_id\0\"minecraft:entity/pig/pig_cold_baby\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/pig/pig_temperate\x08\0\rbaby_asset_id\0'minecraft:entity/pig/pig_temperate_baby\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/pig_warm\x08\0\rbaby_asset_id\0\"minecraft:entity/pig/pig_warm_baby\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\x01\n\0\tcondition\x08\0\x06biomes\0+#minecraft:spawns_warm_variant_farm_animals\x08\0\x04type\0\x0Fminecraft:biome\0\0\0" }] , } , StaticRegistry { registry_id : "pig_sound_variant" , entries : & [StaticRegistryEntry { name : "big" , data : b"\n\n\0\x0Cadult_sounds\x08\0\nstep_sound\0\x19minecraft:entity.pig.step\x08\0\x0Bdeath_sound\0\x1Eminecraft:entity.pig_big.death\x08\0\nhurt_sound\0\x1Dminecraft:entity.pig_big.hurt\x08\0\rambient_sound\0 minecraft:entity.pig_big.ambient\x08\0\teat_sound\0\x1Cminecraft:entity.pig_big.eat\0\n\0\x0Bbaby_sounds\x08\0\rambient_sound\0!minecraft:entity.baby_pig.ambient\x08\0\teat_sound\0\x1Dminecraft:entity.baby_pig.eat\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_pig.death\x08\0\nstep_sound\0\x1Eminecraft:entity.baby_pig.step\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_pig.hurt\0\0" } , StaticRegistryEntry { name : "classic" , data : b"\n\n\0\x0Cadult_sounds\x08\0\x0Bdeath_sound\0\x1Aminecraft:entity.pig.death\x08\0\nhurt_sound\0\x19minecraft:entity.pig.hurt\x08\0\nstep_sound\0\x19minecraft:entity.pig.step\x08\0\rambient_sound\0\x1Cminecraft:entity.pig.ambient\x08\0\teat_sound\0\x18minecraft:entity.pig.eat\0\n\0\x0Bbaby_sounds\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_pig.hurt\x08\0\nstep_sound\0\x1Eminecraft:entity.baby_pig.step\x08\0\rambient_sound\0!minecraft:entity.baby_pig.ambient\x08\0\teat_sound\0\x1Dminecraft:entity.baby_pig.eat\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_pig.death\0\0" } , StaticRegistryEntry { name : "mini" , data : b"\n\n\0\x0Cadult_sounds\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.pig_mini.death\x08\0\teat_sound\0\x1Dminecraft:entity.pig_mini.eat\x08\0\nhurt_sound\0\x1Eminecraft:entity.pig_mini.hurt\x08\0\nstep_sound\0\x19minecraft:entity.pig.step\x08\0\rambient_sound\0!minecraft:entity.pig_mini.ambient\0\n\0\x0Bbaby_sounds\x08\0\nstep_sound\0\x1Eminecraft:entity.baby_pig.step\x08\0\rambient_sound\0!minecraft:entity.baby_pig.ambient\x08\0\teat_sound\0\x1Dminecraft:entity.baby_pig.eat\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_pig.death\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_pig.hurt\0\0" }] , } , StaticRegistry { registry_id : "frog_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\x01\n\0\tcondition\x08\0\x06biomes\0$#minecraft:spawns_cold_variant_frogs\x08\0\x04type\0\x0Fminecraft:biome\0\0\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/frog_cold\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\x08\0\x08asset_id\0$minecraft:entity/frog/frog_temperate\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/frog_warm\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\x01\n\0\tcondition\x08\0\x04type\0\x0Fminecraft:biome\x08\0\x06biomes\0$#minecraft:spawns_warm_variant_frogs\0\0\0" }] , } , StaticRegistry { registry_id : "cat_variant" , entries : & [StaticRegistryEntry { name : "all_black" , data : b"\n\x08\0\rbaby_asset_id\0'minecraft:entity/cat/cat_all_black_baby\x08\0\x08asset_id\0\"minecraft:entity/cat/cat_all_black\t\0\x10spawn_conditions\n\0\0\0\x02\n\0\tcondition\x08\0\x04type\0\x13minecraft:structure\x08\0\nstructures\0\x1E#minecraft:cats_spawn_as_black\0\x03\0\x08priority\0\0\0\x01\0\n\0\tcondition\x08\0\x04type\0\x19minecraft:moon_brightness\n\0\x05range\x06\0\x03min?\xEC\xCC\xCC\xCC\xCC\xCC\xCD\0\0\x03\0\x08priority\0\0\0\0\0\0" } , StaticRegistryEntry { name : "black" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/cat_black\x08\0\rbaby_asset_id\0#minecraft:entity/cat/cat_black_baby\0" } , StaticRegistryEntry { name : "british_shorthair" , data : b"\n\x08\0\x08asset_id\0*minecraft:entity/cat/cat_british_shorthair\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\x08\0\rbaby_asset_id\0/minecraft:entity/cat/cat_british_shorthair_baby\0" } , StaticRegistryEntry { name : "calico" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/cat/cat_calico\x08\0\rbaby_asset_id\0$minecraft:entity/cat/cat_calico_baby\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\0" } , StaticRegistryEntry { name : "jellie" , data : b"\n\x08\0\rbaby_asset_id\0$minecraft:entity/cat/cat_jellie_baby\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\x08\0\x08asset_id\0\x1Fminecraft:entity/cat/cat_jellie\0" } , StaticRegistryEntry { name : "persian" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\x08\0\x08asset_id\0 minecraft:entity/cat/cat_persian\x08\0\rbaby_asset_id\0%minecraft:entity/cat/cat_persian_baby\0" } , StaticRegistryEntry { name : "ragdoll" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\x08\0\x08asset_id\0 minecraft:entity/cat/cat_ragdoll\x08\0\rbaby_asset_id\0%minecraft:entity/cat/cat_ragdoll_baby\0" } , StaticRegistryEntry { name : "red" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/cat_red\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\x08\0\rbaby_asset_id\0!minecraft:entity/cat/cat_red_baby\0" } , StaticRegistryEntry { name : "siamese" , data : b"\n\x08\0\rbaby_asset_id\0%minecraft:entity/cat/cat_siamese_baby\x08\0\x08asset_id\0 minecraft:entity/cat/cat_siamese\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\0" } , StaticRegistryEntry { name : "tabby" , data : b"\n\x08\0\rbaby_asset_id\0#minecraft:entity/cat/cat_tabby_baby\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/cat_tabby\0" } , StaticRegistryEntry { name : "white" , data : b"\n\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/cat_white\x08\0\rbaby_asset_id\0#minecraft:entity/cat/cat_white_baby\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\0" }] , } , StaticRegistry { registry_id : "cat_sound_variant" , entries : & [StaticRegistryEntry { name : "classic" , data : b"\n\n\0\x0Cadult_sounds\x08\0\nhurt_sound\0\x19minecraft:entity.cat.hurt\x08\0\x13stray_ambient_sound\0\"minecraft:entity.cat.stray_ambient\x08\0\nhiss_sound\0\x19minecraft:entity.cat.hiss\x08\0\teat_sound\0\x18minecraft:entity.cat.eat\x08\0\x12beg_for_food_sound\0!minecraft:entity.cat.beg_for_food\x08\0\x0Bdeath_sound\0\x1Aminecraft:entity.cat.death\x08\0\rpurreow_sound\0\x1Cminecraft:entity.cat.purreow\x08\0\rambient_sound\0\x1Cminecraft:entity.cat.ambient\x08\0\npurr_sound\0\x19minecraft:entity.cat.purr\0\n\0\x0Bbaby_sounds\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_cat.death\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_cat.hurt\x08\0\rpurreow_sound\0!minecraft:entity.baby_cat.purreow\x08\0\x13stray_ambient_sound\0'minecraft:entity.baby_cat.stray_ambient\x08\0\x12beg_for_food_sound\0&minecraft:entity.baby_cat.beg_for_food\x08\0\teat_sound\0\x1Dminecraft:entity.baby_cat.eat\x08\0\nhiss_sound\0\x1Eminecraft:entity.baby_cat.hiss\x08\0\npurr_sound\0\x1Eminecraft:entity.baby_cat.purr\x08\0\rambient_sound\0!minecraft:entity.baby_cat.ambient\0\0" } , StaticRegistryEntry { name : "royal" , data : b"\n\n\0\x0Cadult_sounds\x08\0\x12beg_for_food_sound\0'minecraft:entity.cat_royal.beg_for_food\x08\0\npurr_sound\0\x1Fminecraft:entity.cat_royal.purr\x08\0\x0Bdeath_sound\0 minecraft:entity.cat_royal.death\x08\0\teat_sound\0\x1Eminecraft:entity.cat_royal.eat\x08\0\rambient_sound\0\"minecraft:entity.cat_royal.ambient\x08\0\nhiss_sound\0\x1Fminecraft:entity.cat_royal.hiss\x08\0\nhurt_sound\0\x1Fminecraft:entity.cat_royal.hurt\x08\0\rpurreow_sound\0\"minecraft:entity.cat_royal.purreow\x08\0\x13stray_ambient_sound\0(minecraft:entity.cat_royal.stray_ambient\0\n\0\x0Bbaby_sounds\x08\0\rpurreow_sound\0!minecraft:entity.baby_cat.purreow\x08\0\teat_sound\0\x1Dminecraft:entity.baby_cat.eat\x08\0\x13stray_ambient_sound\0'minecraft:entity.baby_cat.stray_ambient\x08\0\rambient_sound\0!minecraft:entity.baby_cat.ambient\x08\0\npurr_sound\0\x1Eminecraft:entity.baby_cat.purr\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_cat.hurt\x08\0\x12beg_for_food_sound\0&minecraft:entity.baby_cat.beg_for_food\x08\0\nhiss_sound\0\x1Eminecraft:entity.baby_cat.hiss\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_cat.death\0\0" }] , } , StaticRegistry { registry_id : "cow_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/cow_cold\x08\0\rbaby_asset_id\0\"minecraft:entity/cow/cow_cold_baby\x08\0\x05model\0\x04cold\t\0\x10spawn_conditions\n\0\0\0\x01\n\0\tcondition\x08\0\x04type\0\x0Fminecraft:biome\x08\0\x06biomes\0+#minecraft:spawns_cold_variant_farm_animals\0\x03\0\x08priority\0\0\0\x01\0\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/cow/cow_temperate\x08\0\rbaby_asset_id\0'minecraft:entity/cow/cow_temperate_baby\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\rbaby_asset_id\0\"minecraft:entity/cow/cow_warm_baby\x08\0\x05model\0\x04warm\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\x01\n\0\tcondition\x08\0\x06biomes\0+#minecraft:spawns_warm_variant_farm_animals\x08\0\x04type\0\x0Fminecraft:biome\0\0\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/cow_warm\0" }] , } , StaticRegistry { registry_id : "cow_sound_variant" , entries : & [StaticRegistryEntry { name : "classic" , data : b"\n\x08\0\rambient_sound\0\x1Cminecraft:entity.cow.ambient\x08\0\nhurt_sound\0\x19minecraft:entity.cow.hurt\x08\0\x0Bdeath_sound\0\x1Aminecraft:entity.cow.death\x08\0\nstep_sound\0\x19minecraft:entity.cow.step\0" } , StaticRegistryEntry { name : "moody" , data : b"\n\x08\0\rambient_sound\0\"minecraft:entity.cow_moody.ambient\x08\0\nhurt_sound\0\x1Fminecraft:entity.cow_moody.hurt\x08\0\nstep_sound\0\x1Fminecraft:entity.cow_moody.step\x08\0\x0Bdeath_sound\0 minecraft:entity.cow_moody.death\0" }] , } , StaticRegistry { registry_id : "chicken_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\rbaby_asset_id\0*minecraft:entity/chicken/chicken_cold_baby\x08\0\x08asset_id\0%minecraft:entity/chicken/chicken_cold\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\x01\n\0\tcondition\x08\0\x04type\0\x0Fminecraft:biome\x08\0\x06biomes\0+#minecraft:spawns_cold_variant_farm_animals\0\0\x08\0\x05model\0\x04cold\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0*minecraft:entity/chicken/chicken_temperate\x08\0\rbaby_asset_id\0/minecraft:entity/chicken/chicken_temperate_baby\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0%minecraft:entity/chicken/chicken_warm\x08\0\rbaby_asset_id\0*minecraft:entity/chicken/chicken_warm_baby\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\x01\n\0\tcondition\x08\0\x04type\0\x0Fminecraft:biome\x08\0\x06biomes\0+#minecraft:spawns_warm_variant_farm_animals\0\0\0" }] , } , StaticRegistry { registry_id : "chicken_sound_variant" , entries : & [StaticRegistryEntry { name : "classic" , data : b"\n\n\0\x0Cadult_sounds\x08\0\x0Bdeath_sound\0\x1Eminecraft:entity.chicken.death\x08\0\nstep_sound\0\x1Dminecraft:entity.chicken.step\x08\0\nhurt_sound\0\x1Dminecraft:entity.chicken.hurt\x08\0\rambient_sound\0 minecraft:entity.chicken.ambient\0\n\0\x0Bbaby_sounds\x08\0\nhurt_sound\0\"minecraft:entity.baby_chicken.hurt\x08\0\rambient_sound\0%minecraft:entity.baby_chicken.ambient\x08\0\x0Bdeath_sound\0#minecraft:entity.baby_chicken.death\x08\0\nstep_sound\0\"minecraft:entity.baby_chicken.step\0\0" } , StaticRegistryEntry { name : "picky" , data : b"\n\n\0\x0Cadult_sounds\x08\0\nstep_sound\0\x1Dminecraft:entity.chicken.step\x08\0\rambient_sound\0&minecraft:entity.chicken_picky.ambient\x08\0\nhurt_sound\0#minecraft:entity.chicken_picky.hurt\x08\0\x0Bdeath_sound\0$minecraft:entity.chicken_picky.death\0\n\0\x0Bbaby_sounds\x08\0\rambient_sound\0%minecraft:entity.baby_chicken.ambient\x08\0\nhurt_sound\0\"minecraft:entity.baby_chicken.hurt\x08\0\nstep_sound\0\"minecraft:entity.baby_chicken.step\x08\0\x0Bdeath_sound\0#minecraft:entity.baby_chicken.death\0\0" }] , } , StaticRegistry { registry_id : "zombie_nautilus_variant" , entries : & [StaticRegistryEntry { name : "temperate" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\x08\0\x08asset_id\0)minecraft:entity/nautilus/zombie_nautilus\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0/minecraft:entity/nautilus/zombie_nautilus_coral\x08\0\x05model\0\x04warm\t\0\x10spawn_conditions\n\0\0\0\x01\n\0\tcondition\x08\0\x04type\0\x0Fminecraft:biome\x08\0\x06biomes\0/#minecraft:spawns_coral_variant_zombie_nautilus\0\x03\0\x08priority\0\0\0\x01\0\0" }] , } , StaticRegistry { registry_id : "painting_variant" , entries : & [StaticRegistryEntry { name : "alban" , data : b"\n\x03\0\x05width\0\0\0\x01\x08\0\x08asset_id\0\x0Fminecraft:alban\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\x1Fpainting.minecraft.alban.author\0\x03\0\x06height\0\0\0\x01\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Epainting.minecraft.alban.title\0\0" } , StaticRegistryEntry { name : "aztec" , data : 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b"\n\x08\0\x08category\0\x06forest\x06\0\x08downfall?\xE333@\0\0\0\n\0\x07effects\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0?v\xE4\x03\0\tsky_color\0z\xA5\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\0\0\x06\0\x05scale?\xE0\0\0\0\0\0\0\x08\0\rprecipitation\0\x04rain\x06\0\x0Btemperature?\xE333@\0\0\0\x06\0\x05depth?\xE1\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "the_end" , data : 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StaticRegistryEntry { name : "wooded_badlands_plateau" , data : b"\n\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\x06\0\x05depth?\xF8\0\0\0\0\0\0\x06\0\x05scale?\x99\x99\x99\xA0\0\0\0\x08\0\x08category\0\x04mesa\n\0\x07effects\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\0\x03\0\tsky_color\0n\xB1\xFF\x03\0\x0Bgrass_color\0\x90\x81M\x03\0\x0Bwater_color\0?v\xE4\x03\0\rfoliage_color\0\x9E\x81M\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\0\x08\0\rprecipitation\0\x04none\0" } , StaticRegistryEntry { name : "wooded_hills" , data : 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b"\n\n\0\x07effects\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0?v\xE4\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\0\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tsky_color\0}\xA2\xFF\0\x08\0\rprecipitation\0\x04rain\x08\0\x08category\0\rextreme_hills\x06\0\x05depth?\xF0\0\0\0\0\0\0\x06\0\x08downfall?\xD333@\0\0\0\x06\0\x0Btemperature?\xC9\x99\x99\xA0\0\0\0\x06\0\x05scale?\xE0\0\0\0\0\0\0\0" }] , } , StaticRegistry { registry_id : "dimension_type" , entries : & [StaticRegistryEntry { name : "overworld" , data : 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b"\n\x03\0\x0Bpiglin_safe\0\0\0\0\x08\0\x07effects\0\x11minecraft:the_end\x03\0\x07natural\0\0\0\0\x03\0\x06height\0\0\x01\0\x03\0\nfixed_time\0\0\x17p\x03\0\x05min_y\0\0\0\0\x03\0\tultrawarm\0\0\0\0\x06\0\rambient_light\0\0\0\0\0\0\0\0\x08\0\ninfiniburn\0\x18minecraft:infiniburn_end\x03\0\thas_raids\0\0\0\x01\x03\0\x0Chas_skylight\0\0\0\0\x03\0\x14respawn_anchor_works\0\0\0\0\x06\0\x10coordinate_scale?\xF0\0\0\0\0\0\0\x03\0\x0Bhas_ceiling\0\0\0\0\x03\0\tbed_works\0\0\0\0\x03\0\x0Elogical_height\0\0\x01\0\0" } , StaticRegistryEntry { name : "the_nether" , data : b"\n\x03\0\tultrawarm\0\0\0\x01\x03\0\tbed_works\0\0\0\0\x06\0\x10coordinate_scale@ 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b"\n\x06\0\x08downfall\0\0\0\0\0\0\0\0\x08\0\x08category\0\x04mesa\x08\0\rprecipitation\0\x04none\n\0\x07effects\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0?v\xE4\x03\0\tsky_color\0n\xB1\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\0\x03\0\rfoliage_color\0\x9E\x81M\x03\0\x0Bgrass_color\0\x90\x81M\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "bamboo_jungle" , data : b"\n\x08\0\x08category\0\x06jungle\x06\0\x08downfall?\xEC\xCC\xCC\xC0\0\0\0\x08\0\rprecipitation\0\x04rain\n\0\x07effects\x03\0\tsky_color\0w\xA8\xFF\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0?v\xE4\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\0\0\x06\0\x0Btemperature?\xEEff`\0\0\0\0" } , StaticRegistryEntry { name : "basalt_deltas" , data : b"\n\n\0\x07effects\x08\0\rambient_sound\0$minecraft:ambient.basalt_deltas.loop\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0$minecraft:ambient.basalt_deltas.mood\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\0\x03\0\tsky_color\0n\xB1\xFF\x03\0\tfog_color\0h_p\n\0\x0Fadditions_sound\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\x08\0\x05sound\0)minecraft:ambient.basalt_deltas.additions\0\n\0\x05music\x03\0\x15replace_current_music\0\0\0\0\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0$minecraft:music.nether.basalt_deltas\x03\0\tmax_delay\0\0]\xC0\0\x03\0\x0Bwater_color\0?v\xE4\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\x08particle\x06\0\x0Bprobability?\xBE;]`\0\0\0\n\0\x07options\x08\0\x04type\0\x13minecraft:white_ash\0\0\0\x08\0\x08category\0\x06nether\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\x08\0\rprecipitation\0\x04none\0" } , StaticRegistryEntry { name : "beach" , data : b"\n\x08\0\rprecipitation\0\x04rain\n\0\x07effects\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\0\x03\0\x0Bwater_color\0?v\xE4\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\tsky_color\0x\xA7\xFF\0\x06\0\x0Btemperature?\xE9\x99\x99\xA0\0\0\0\x06\0\x08downfall?\xD9\x99\x99\xA0\0\0\0\x08\0\x08category\0\x05beach\0" } , StaticRegistryEntry { name : "birch_forest" , data : b"\n\n\0\x07effects\x03\0\x0Bwater_color\0?v\xE4\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\0\x03\0\tsky_color\0z\xA5\xFF\x03\0\tfog_color\0\xC0\xD8\xFF\0\x06\0\x08downfall?\xE333@\0\0\0\x08\0\rprecipitation\0\x04rain\x08\0\x08category\0\x06forest\x06\0\x0Btemperature?\xE333@\0\0\0\0" } , StaticRegistryEntry { name : "cold_ocean" , data : b"\n\x06\0\x08downfall?\xE0\0\0\0\0\0\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x08\0\x08category\0\x05ocean\x08\0\rprecipitation\0\x04rain\n\0\x07effects\x03\0\tsky_color\0{\xA4\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0=W\xD6\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\0\0\0" } , StaticRegistryEntry { name : "crimson_forest" , data : b"\n\x08\0\rprecipitation\0\x04none\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\n\0\x07effects\n\0\x08particle\x06\0\x0Bprobability?\x99\x99\x99\xA0\0\0\0\n\0\x07options\x08\0\x04type\0\x17minecraft:crimson_spore\0\0\n\0\x05music\x03\0\tmax_delay\0\0]\xC0\x03\0\x15replace_current_music\0\0\0\0\x08\0\x05sound\0%minecraft:music.nether.crimson_forest\x03\0\tmin_delay\0\0.\xE0\0\x03\0\tfog_color\x003\x03\x03\x03\0\tsky_color\0n\xB1\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0?v\xE4\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0%minecraft:ambient.crimson_forest.mood\x06\0\x06offset@\0\0\0\0\0\0\0\0\n\0\x0Fadditions_sound\x08\0\x05sound\0*minecraft:ambient.crimson_forest.additions\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\0\x08\0\rambient_sound\0%minecraft:ambient.crimson_forest.loop\0\x08\0\x08category\0\x06nether\0" } , StaticRegistryEntry { name : "dark_forest" , data : b"\n\x06\0\x0Btemperature?\xE6ff`\0\0\0\n\0\x07effects\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\0\x08\0\x14grass_color_modifier\0\x0Bdark_forest\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tsky_color\0y\xA6\xFF\x03\0\x0Bwater_color\0?v\xE4\0\x06\0\x08downfall?\xE9\x99\x99\xA0\0\0\0\x08\0\x08category\0\x06forest\x08\0\rprecipitation\0\x04rain\0" } , StaticRegistryEntry { name : "deep_cold_ocean" , data : b"\n\x08\0\rprecipitation\0\x04rain\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\n\0\x07effects\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tsky_color\0{\xA4\xFF\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0=W\xD6\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\0\0\x08\0\x08category\0\x05ocean\x06\0\x08downfall?\xE0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "deep_frozen_ocean" , data : b"\n\x08\0\rprecipitation\0\x04rain\x06\0\x08downfall?\xE0\0\0\0\0\0\0\x08\0\x08category\0\x05ocean\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x08\0\x14temperature_modifier\0\x06frozen\n\0\x07effects\x03\0\tsky_color\0{\xA4\xFF\x03\0\x0Bwater_color\098\xC9\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\0\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\0\0" } , StaticRegistryEntry { name : "deep_lukewarm_ocean" , data : b"\n\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\n\0\x07effects\x03\0\tsky_color\0{\xA4\xFF\x03\0\x0Fwater_fog_color\0\x04\x163\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\0\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0E\xAD\xF2\0\x08\0\rprecipitation\0\x04rain\x06\0\x08downfall?\xE0\0\0\0\0\0\0\x08\0\x08category\0\x05ocean\0" } , StaticRegistryEntry { name : "deep_ocean" , data : b"\n\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x08\0\rprecipitation\0\x04rain\x08\0\x08category\0\x05ocean\n\0\x07effects\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0?v\xE4\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\0\x03\0\tsky_color\0{\xA4\xFF\0\x06\0\x08downfall?\xE0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "desert" , data : b"\n\n\0\x07effects\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0?v\xE4\x03\0\tsky_color\0n\xB1\xFF\x03\0\tfog_color\0\xC0\xD8\xFF\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\0\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x08\0\x08category\0\x06desert\x08\0\rprecipitation\0\x04none\x06\0\x08downfall\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "dripstone_caves" , data : b"\n\x06\0\x08downfall?\xD9\x99\x99\xA0\0\0\0\x06\0\x0Btemperature?\xE9\x99\x99\xA0\0\0\0\x08\0\x08category\0\x0Bunderground\x08\0\rprecipitation\0\x04rain\n\0\x07effects\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\tsky_color\0x\xA7\xFF\n\0\x05music\x03\0\x15replace_current_music\0\0\0\0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0)minecraft:music.overworld.dripstone_caves\x03\0\tmin_delay\0\0.\xE0\0\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\0\x03\0\x0Bwater_color\0?v\xE4\0\0" } , StaticRegistryEntry { name : "end_barrens" , data : b"\n\x08\0\x08category\0\x07the_end\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\n\0\x07effects\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tsky_color\0\0\0\0\x03\0\tfog_color\0\xA0\x80\xA0\x03\0\x0Bwater_color\0?v\xE4\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\0\0\x08\0\rprecipitation\0\x04none\x06\0\x08downfall?\xE0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "end_highlands" , data : b"\n\x08\0\rprecipitation\0\x04none\n\0\x07effects\x03\0\x0Bwater_color\0?v\xE4\x03\0\tfog_color\0\xA0\x80\xA0\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\0\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tsky_color\0\0\0\0\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x08\0\x08category\0\x07the_end\x06\0\x08downfall?\xE0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "end_midlands" , data : 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{ name : "wooded_badlands" , data : b"\n\x08\0\rprecipitation\0\x04none\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\n\0\x07effects\x03\0\x0Bgrass_color\0\x90\x81M\x03\0\rfoliage_color\0\x9E\x81M\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tsky_color\0n\xB1\xFF\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0?v\xE4\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\0\0\x08\0\x08category\0\x04mesa\0" }] , } , StaticRegistry { registry_id : "dimension_type" , entries : & [StaticRegistryEntry { name : "overworld" , data : 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b"\n\x06\0\x08downfall?\xEC\xCC\xCC\xC0\0\0\0\x08\0\rprecipitation\0\x04rain\n\0\x07effects\x03\0\tsky_color\0w\xA8\xFF\x03\0\x0Bwater_color\0?v\xE4\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\0\n\0\x05music\x03\0\x15replace_current_music\0\0\0\0\x08\0\x05sound\0+minecraft:music.overworld.jungle_and_forest\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\0\x03\0\tfog_color\0\xC0\xD8\xFF\0\x06\0\x0Btemperature?\xEEff`\0\0\0\0" } , StaticRegistryEntry { name : "basalt_deltas" , data : b"\n\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x08\0\rprecipitation\0\x04none\x06\0\x08downfall\0\0\0\0\0\0\0\0\n\0\x07effects\x03\0\tsky_color\0n\xB1\xFF\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0$minecraft:ambient.basalt_deltas.mood\0\x03\0\x0Bwater_color\0?v\xE4\n\0\x0Fadditions_sound\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\x08\0\x05sound\0)minecraft:ambient.basalt_deltas.additions\0\x03\0\tfog_color\0h_p\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\x05music\x03\0\x15replace_current_music\0\0\0\0\x08\0\x05sound\0$minecraft:music.nether.basalt_deltas\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\0\x08\0\rambient_sound\0$minecraft:ambient.basalt_deltas.loop\n\0\x08particle\n\0\x07options\x08\0\x04type\0\x13minecraft:white_ash\0\x06\0\x0Bprobability?\xBE;]`\0\0\0\0\0\0" } , StaticRegistryEntry { name : "beach" , data : 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b"\n\x08\0\rprecipitation\0\x04rain\n\0\x07effects\x03\0\tfog_color\0\xC0\xD8\xFF\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\0\x03\0\tsky_color\0{\xA4\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0=W\xD6\0\x06\0\x08downfall?\xE0\0\0\0\0\0\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "crimson_forest" , data : b"\n\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x08\0\rprecipitation\0\x04none\x06\0\x08downfall\0\0\0\0\0\0\0\0\n\0\x07effects\x03\0\tfog_color\x003\x03\x03\n\0\x05music\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0%minecraft:music.nether.crimson_forest\x03\0\x15replace_current_music\0\0\0\0\0\x08\0\rambient_sound\0%minecraft:ambient.crimson_forest.loop\n\0\x0Fadditions_sound\x08\0\x05sound\0*minecraft:ambient.crimson_forest.additions\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\0\x03\0\x0Bwater_color\0?v\xE4\x03\0\tsky_color\0n\xB1\xFF\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0%minecraft:ambient.crimson_forest.mood\0\n\0\x08particle\n\0\x07options\x08\0\x04type\0\x17minecraft:crimson_spore\0\x06\0\x0Bprobability?\x99\x99\x99\xA0\0\0\0\0\x03\0\x0Fwater_fog_color\0\x05\x053\0\0" } , StaticRegistryEntry { name : "dark_forest" , data : b"\n\n\0\x07effects\n\0\x05music\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0+minecraft:music.overworld.jungle_and_forest\x03\0\x15replace_current_music\0\0\0\0\0\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\0\x08\0\x14grass_color_modifier\0\x0Bdark_forest\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0?v\xE4\x03\0\tsky_color\0y\xA6\xFF\0\x06\0\x0Btemperature?\xE6ff`\0\0\0\x08\0\rprecipitation\0\x04rain\x06\0\x08downfall?\xE9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "deep_cold_ocean" , data : b"\n\x08\0\rprecipitation\0\x04rain\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\n\0\x07effects\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0=W\xD6\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\0\x03\0\tsky_color\0{\xA4\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\0\x06\0\x08downfall?\xE0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "deep_dark" , data : b"\n\n\0\x07effects\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\x05music\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0#minecraft:music.overworld.deep_dark\x03\0\x15replace_current_music\0\0\0\0\0\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\tsky_color\0x\xA7\xFF\x03\0\x0Bwater_color\0?v\xE4\0\x08\0\rprecipitation\0\x04rain\x06\0\x0Btemperature?\xE9\x99\x99\xA0\0\0\0\x06\0\x08downfall?\xD9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "deep_frozen_ocean" , data : 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b"\n\x06\0\x08downfall?\xD333@\0\0\0\x06\0\x0Btemperature?\xC9\x99\x99\xA0\0\0\0\x08\0\rprecipitation\0\x04rain\n\0\x07effects\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tfog_color\0\xC0\xD8\xFF\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\0\x03\0\tsky_color\0}\xA2\xFF\x03\0\x0Bwater_color\0?v\xE4\0\0" } , StaticRegistryEntry { name : "windswept_gravelly_hills" , data : b"\n\n\0\x07effects\x03\0\tsky_color\0}\xA2\xFF\x03\0\x0Bwater_color\0?v\xE4\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\0\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tfog_color\0\xC0\xD8\xFF\0\x08\0\rprecipitation\0\x04rain\x06\0\x0Btemperature?\xC9\x99\x99\xA0\0\0\0\x06\0\x08downfall?\xD333@\0\0\0\0" } , StaticRegistryEntry { name : "windswept_hills" , data : b"\n\n\0\x07effects\x03\0\tsky_color\0}\xA2\xFF\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0?v\xE4\0\x08\0\rprecipitation\0\x04rain\x06\0\x08downfall?\xD333@\0\0\0\x06\0\x0Btemperature?\xC9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "windswept_savanna" , data : b"\n\x06\0\x08downfall\0\0\0\0\0\0\0\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x08\0\rprecipitation\0\x04none\n\0\x07effects\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\tsky_color\0n\xB1\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0?v\xE4\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "wooded_badlands" , data : b"\n\n\0\x07effects\x03\0\tsky_color\0n\xB1\xFF\x03\0\x0Bgrass_color\0\x90\x81M\x03\0\x0Bwater_color\0?v\xE4\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\0\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\rfoliage_color\0\x9E\x81M\x03\0\tfog_color\0\xC0\xD8\xFF\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x08\0\rprecipitation\0\x04none\0" }] , } , StaticRegistry { registry_id : "chat_type" , entries : & [StaticRegistryEntry { name : "chat" , data : b"\n\n\0\x04chat\n\0\ndecoration\x08\0\x0Ftranslation_key\0\x0Echat.type.text\t\0\nparameters\x08\0\0\0\x02\0\x06sender\0\x07content\n\0\x05style\0\0\0\n\0\tnarration\x08\0\x08priority\0\x04chat\n\0\ndecoration\t\0\nparameters\x08\0\0\0\x02\0\x06sender\0\x07content\n\0\x05style\0\x08\0\x0Ftranslation_key\0\x16chat.type.text.narrate\0\0\0" } , StaticRegistryEntry { name : "emote_command" , data : 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b"\n\n\0\tnarration\x08\0\x08priority\0\x04chat\0\n\0\x04chat\0\0" } , StaticRegistryEntry { name : "raw" , data : b"\n\n\0\x04chat\t\0\nparameters\x08\0\0\0\x01\0\x07content\x08\0\x0Ftranslation_key\0\x02%s\0\n\0\tnarration\x08\0\x0Ftranslation_key\0\n%s says %s\t\0\nparameters\x08\0\0\0\x02\0\x06sender\0\x07content\0\0" }] , } , StaticRegistry { registry_id : "dimension_type" , entries : & [StaticRegistryEntry { name : "overworld" , data : 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b"\n\x08\0\x07effects\0\x13minecraft:overworld\x03\0\thas_raids\0\0\0\x01\x03\0\x07natural\0\0\0\x01\x03\0\x0Chas_skylight\0\0\0\x01\n\0\x19monster_spawn_light_level\x08\0\x04type\0\x11minecraft:uniform\n\0\x05value\x03\0\rmax_inclusive\0\0\0\x07\x03\0\rmin_inclusive\0\0\0\0\0\0\x06\0\rambient_light\0\0\0\0\0\0\0\0\x03\0\x05min_y\xFF\xFF\xFF\xC0\x03\0\x0Elogical_height\0\0\x01\x80\x03\0\x0Bhas_ceiling\0\0\0\x01\x03\0\x06height\0\0\x01\x80\x08\0\ninfiniburn\0\x1F#minecraft:infiniburn_overworld\x03\0\tbed_works\0\0\0\x01\x03\0\x0Bpiglin_safe\0\0\0\0\x03\0\x14respawn_anchor_works\0\0\0\0\x03\0\tultrawarm\0\0\0\0\x06\0\x10coordinate_scale?\xF0\0\0\0\0\0\0\x03\0\x1Fmonster_spawn_block_light_limit\0\0\0\0\0" } , StaticRegistryEntry { name : "the_end" , data : b"\n\x03\0\thas_raids\0\0\0\x01\x03\0\nfixed_time\0\0\x17p\x03\0\x14respawn_anchor_works\0\0\0\0\n\0\x19monster_spawn_light_level\x08\0\x04type\0\x11minecraft:uniform\n\0\x05value\x03\0\rmin_inclusive\0\0\0\0\x03\0\rmax_inclusive\0\0\0\x07\0\0\x03\0\x0Elogical_height\0\0\x01\0\x03\0\x05min_y\0\0\0\0\x03\0\x0Chas_skylight\0\0\0\0\x06\0\x10coordinate_scale?\xF0\0\0\0\0\0\0\x03\0\x0Bpiglin_safe\0\0\0\0\x03\0\tbed_works\0\0\0\0\x03\0\x1Fmonster_spawn_block_light_limit\0\0\0\0\x06\0\rambient_light\0\0\0\0\0\0\0\0\x03\0\x0Bhas_ceiling\0\0\0\0\x03\0\x06height\0\0\x01\0\x08\0\x07effects\0\x11minecraft:the_end\x03\0\x07natural\0\0\0\0\x03\0\tultrawarm\0\0\0\0\x08\0\ninfiniburn\0\x19#minecraft:infiniburn_end\0" } , StaticRegistryEntry { name : "the_nether" , data : b"\n\x03\0\x07natural\0\0\0\0\x08\0\ninfiniburn\0\x1C#minecraft:infiniburn_nether\x03\0\x0Elogical_height\0\0\0\x80\x08\0\x07effects\0\x14minecraft:the_nether\x06\0\rambient_light?\xB9\x99\x99\xA0\0\0\0\x03\0\tultrawarm\0\0\0\x01\x03\0\x1Fmonster_spawn_block_light_limit\0\0\0\x0F\x03\0\x19monster_spawn_light_level\0\0\0\x07\x03\0\tbed_works\0\0\0\0\x06\0\x10coordinate_scale@ \0\0\0\0\0\0\x03\0\x0Chas_skylight\0\0\0\0\x03\0\nfixed_time\0\0FP\x03\0\x0Bhas_ceiling\0\0\0\x01\x03\0\x06height\0\0\x01\0\x03\0\thas_raids\0\0\0\0\x03\0\x0Bpiglin_safe\0\0\0\x01\x03\0\x05min_y\0\0\0\0\x03\0\x14respawn_anchor_works\0\0\0\x01\0" }] , } , StaticRegistry { registry_id : "damage_type" , entries : & [StaticRegistryEntry { name : "arrow" , data : b"\n\x08\0\nmessage_id\0\x05arrow\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "bad_respawn_point" , data : b"\n\x08\0\x12death_message_type\0\x17intentional_game_design\x08\0\x07scaling\0\x06always\x08\0\nmessage_id\0\x0FbadRespawnPoint\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "cactus" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x06cactus\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "cramming" , data : b"\n\x08\0\nmessage_id\0\x08cramming\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "dragon_breath" , data : b"\n\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x0CdragonBreath\0" } , StaticRegistryEntry { name : "drown" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\nmessage_id\0\x05drown\x08\0\x07effects\0\x08drowning\0" } , StaticRegistryEntry { name : "dry_out" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\x06dryout\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "explosion" , data : b"\n\x08\0\x07scaling\0\x06always\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\texplosion\0" } , StaticRegistryEntry { name : "fall" , data : b"\n\x08\0\nmessage_id\0\x04fall\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\x12death_message_type\0\rfall_variants\0" } , StaticRegistryEntry { name : "falling_anvil" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x05anvil\0" } , StaticRegistryEntry { name : "falling_block" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\x0CfallingBlock\0" } , StaticRegistryEntry { name : "falling_stalactite" , data : b"\n\x08\0\nmessage_id\0\x11fallingStalactite\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "fireball" , data : b"\n\x08\0\x07effects\0\x07burning\x08\0\nmessage_id\0\x08fireball\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "fireworks" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\tfireworks\0" } , StaticRegistryEntry { name : "fly_into_wall" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\nmessage_id\0\x0BflyIntoWall\0" } , StaticRegistryEntry { name : "freeze" , data : b"\n\x08\0\x07effects\0\x08freezing\x08\0\nmessage_id\0\x06freeze\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "generic" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x07generic\x06\0\nexhaustion\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "hot_floor" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07effects\0\x07burning\x08\0\nmessage_id\0\x08hotFloor\0" } , StaticRegistryEntry { name : "in_fire" , data : b"\n\x08\0\nmessage_id\0\x06inFire\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07effects\0\x07burning\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "in_wall" , data : b"\n\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\nmessage_id\0\x06inWall\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "indirect_magic" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\rindirectMagic\x06\0\nexhaustion\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "lava" , data : b"\n\x08\0\nmessage_id\0\x04lava\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07effects\0\x07burning\0" } , StaticRegistryEntry { name : "lightning_bolt" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\rlightningBolt\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "magic" , data : b"\n\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x05magic\0" } , StaticRegistryEntry { name : "mob_attack" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x03mob\0" } , StaticRegistryEntry { name : "mob_attack_no_aggro" , data : b"\n\x08\0\nmessage_id\0\x03mob\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "mob_projectile" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\x03mob\0" } , StaticRegistryEntry { name : "on_fire" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\x07effects\0\x07burning\x08\0\nmessage_id\0\x06onFire\x06\0\nexhaustion\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "out_of_world" , data : b"\n\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\nmessage_id\0\noutOfWorld\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "player_attack" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\x06player\0" } , StaticRegistryEntry { name : "player_explosion" , data : b"\n\x08\0\nmessage_id\0\x10explosion.player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0\x06always\0" } , StaticRegistryEntry { name : "sonic_boom" , data : b"\n\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\nmessage_id\0\nsonic_boom\x08\0\x07scaling\0\x06always\0" } , StaticRegistryEntry { name : "stalagmite" , data : b"\n\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\nstalagmite\0" } , StaticRegistryEntry { name : "starve" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\nmessage_id\0\x06starve\0" } , StaticRegistryEntry { name : "sting" , data : b"\n\x08\0\nmessage_id\0\x05sting\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "sweet_berry_bush" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x0EsweetBerryBush\x08\0\x07effects\0\x06poking\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "thorns" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x06thorns\x08\0\x07effects\0\x06thorns\0" } , StaticRegistryEntry { name : "thrown" , data : b"\n\x08\0\nmessage_id\0\x06thrown\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "trident" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\x07trident\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "unattributed_fireball" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\x07effects\0\x07burning\x08\0\nmessage_id\0\x06onFire\0" } , StaticRegistryEntry { name : "wither" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x06wither\x06\0\nexhaustion\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "wither_skull" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\x0BwitherSkull\0" }] , }] ; +pub static REGISTRY_V_1_20_2 : & [StaticRegistry] = & [StaticRegistry { registry_id : "worldgen/biome" , entries : & [StaticRegistryEntry { name : "badlands" , data : b"\n\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x03\0\x11has_precipitation\0\0\0\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\n\0\x07effects\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tsky_color\0n\xB1\xFF\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\0\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bgrass_color\0\x90\x81M\x03\0\rfoliage_color\0\x9E\x81M\x03\0\x0Bwater_color\0?v\xE4\n\0\x05music\x03\0\x15replace_current_music\0\0\0\0\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0\"minecraft:music.overworld.badlands\0\0\0" } , StaticRegistryEntry { name : "bamboo_jungle" , data : b"\n\x06\0\x08downfall?\xEC\xCC\xCC\xC0\0\0\0\x06\0\x0Btemperature?\xEEff`\0\0\0\n\0\x07effects\n\0\x05music\x08\0\x05sound\0'minecraft:music.overworld.bamboo_jungle\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\x03\0\x15replace_current_music\0\0\0\0\0\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\0\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0?v\xE4\x03\0\tsky_color\0w\xA8\xFF\x03\0\tfog_color\0\xC0\xD8\xFF\0\x03\0\x11has_precipitation\0\0\0\x01\0" } , StaticRegistryEntry { name : "basalt_deltas" , data : b"\n\n\0\x07effects\n\0\x08particle\x06\0\x0Bprobability?\xBE;]`\0\0\0\n\0\x07options\x08\0\x04type\0\x13minecraft:white_ash\0\0\x03\0\tsky_color\0n\xB1\xFF\x03\0\tfog_color\0h_p\x03\0\x0Bwater_color\0?v\xE4\n\0\x05music\x03\0\tmin_delay\0\0.\xE0\x03\0\x15replace_current_music\0\0\0\0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0$minecraft:music.nether.basalt_deltas\0\n\0\x0Fadditions_sound\x08\0\x05sound\0)minecraft:ambient.basalt_deltas.additions\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\0\x03\0\x0Fwater_fog_color\0\x05\x053\x08\0\rambient_sound\0$minecraft:ambient.basalt_deltas.loop\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0$minecraft:ambient.basalt_deltas.mood\x03\0\x13block_search_extent\0\0\0\x08\0\0\x03\0\x11has_precipitation\0\0\0\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "beach" , data : 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when_caused_by_living_non_player\x08\0\nmessage_id\0\rindirectMagic\x06\0\nexhaustion\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "lava" , data : b"\n\x08\0\x07effects\0\x07burning\x08\0\nmessage_id\0\x04lava\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "lightning_bolt" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\rlightningBolt\0" } , StaticRegistryEntry { name : "magic" , data : b"\n\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\nmessage_id\0\x05magic\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "mob_attack" , data : b"\n\x08\0\nmessage_id\0\x03mob\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "mob_attack_no_aggro" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x03mob\0" } , StaticRegistryEntry { name : "mob_projectile" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\x03mob\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "on_fire" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\x07effects\0\x07burning\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\nmessage_id\0\x06onFire\0" } , StaticRegistryEntry { name : "out_of_world" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\nmessage_id\0\noutOfWorld\0" } , StaticRegistryEntry { name : "outside_border" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\routsideBorder\x06\0\nexhaustion\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "player_attack" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x06player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "player_explosion" , data : b"\n\x08\0\x07scaling\0\x06always\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\x10explosion.player\0" } , StaticRegistryEntry { name : "sonic_boom" , data : b"\n\x08\0\x07scaling\0\x06always\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\nmessage_id\0\nsonic_boom\0" } , StaticRegistryEntry { name : "stalagmite" , data : b"\n\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\nmessage_id\0\nstalagmite\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "starve" , data : b"\n\x06\0\nexhaustion\0\0\0\0\0\0\0\0\x08\0\nmessage_id\0\x06starve\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "sting" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x05sting\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "sweet_berry_bush" , data : b"\n\x08\0\nmessage_id\0\x0EsweetBerryBush\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07effects\0\x06poking\0" } , StaticRegistryEntry { name : "thorns" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\x07effects\0\x06thorns\x08\0\nmessage_id\0\x06thorns\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "thrown" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\x06thrown\0" } , StaticRegistryEntry { name : "trident" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x08\0\nmessage_id\0\x07trident\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\0" } , StaticRegistryEntry { name : "unattributed_fireball" , data : b"\n\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\x06onFire\x08\0\x07effects\0\x07burning\x08\0\x07scaling\0 when_caused_by_living_non_player\0" } , StaticRegistryEntry { name : "wither" , data : b"\n\x08\0\nmessage_id\0\x06wither\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "wither_skull" , data : b"\n\x08\0\x07scaling\0 when_caused_by_living_non_player\x06\0\nexhaustion?\xB9\x99\x99\xA0\0\0\0\x08\0\nmessage_id\0\x0BwitherSkull\0" }] , }] ; +pub static REGISTRY_V_1_21 : & [StaticRegistry] = & [StaticRegistry { registry_id : "worldgen/biome" , entries : & [StaticRegistryEntry { name : "badlands" , data : b"\n\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x01\0\x11has_precipitation\0\n\0\x07effects\x03\0\x0Bgrass_color\0\x90\x81M\n\0\x05music\x08\0\x05sound\0\"minecraft:music.overworld.badlands\x03\0\tmin_delay\0\0.\xE0\x01\0\x15replace_current_music\0\x03\0\tmax_delay\0\0]\xC0\0\x03\0\x0Bwater_color\0?v\xE4\x03\0\tsky_color\0n\xB1\xFF\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\rfoliage_color\0\x9E\x81M\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "bamboo_jungle" , data : b"\n\x06\0\x0Btemperature?\xEEffffff\x01\0\x11has_precipitation\x01\x06\0\x08downfall?\xEC\xCC\xCC\xCC\xCC\xCC\xCD\n\0\x07effects\n\0\x05music\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0'minecraft:music.overworld.bamboo_jungle\x03\0\tmin_delay\0\0.\xE0\x01\0\x15replace_current_music\0\0\x03\0\tsky_color\0w\xA8\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0?v\xE4\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\tfog_color\0\xC0\xD8\xFF\0\0" } , StaticRegistryEntry { name : "basalt_deltas" , data : b"\n\x06\0\x08downfall\0\0\0\0\0\0\0\0\n\0\x07effects\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0$minecraft:ambient.basalt_deltas.mood\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\0\n\0\x0Fadditions_sound\x08\0\x05sound\0)minecraft:ambient.basalt_deltas.additions\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\0\n\0\x08particle\n\0\x07options\x08\0\x04type\0\x13minecraft:white_ash\0\x06\0\x0Bprobability?\xBE;]_g\xD5\xB8\0\x03\0\tsky_color\0n\xB1\xFF\n\0\x05music\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0$minecraft:music.nether.basalt_deltas\x03\0\tmin_delay\0\0.\xE0\x01\0\x15replace_current_music\0\0\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0?v\xE4\x03\0\tfog_color\0h_p\x08\0\rambient_sound\0$minecraft:ambient.basalt_deltas.loop\0\x01\0\x11has_precipitation\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "beach" , data : b"\n\x01\0\x11has_precipitation\x01\n\0\x07effects\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\tsky_color\0x\xA7\xFF\x03\0\x0Bwater_color\0?v\xE4\x03\0\x0Fwater_fog_color\0\x05\x053\0\x06\0\x0Btemperature?\xE9\x99\x99\x99\x99\x99\x9A\x06\0\x08downfall?\xD9\x99\x99\x99\x99\x99\x9A\0" } , StaticRegistryEntry { name : "birch_forest" , data : b"\n\x06\0\x0Btemperature?\xE3333333\x06\0\x08downfall?\xE3333333\x01\0\x11has_precipitation\x01\n\0\x07effects\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tfog_color\0\xC0\xD8\xFF\n\0\x05music\x01\0\x15replace_current_music\0\x08\0\x05sound\0 minecraft:music.overworld.forest\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\0\x03\0\tsky_color\0z\xA5\xFF\x03\0\x0Bwater_color\0?v\xE4\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\0\0\0" } , StaticRegistryEntry { name : "cherry_grove" , data : b"\n\x06\0\x08downfall?\xE9\x99\x99\x99\x99\x99\x9A\x01\0\x11has_precipitation\x01\n\0\x07effects\x03\0\rfoliage_color\0\xB6\xDBa\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\tsky_color\0{\xA4\xFF\x03\0\x0Fwater_fog_color\0]\xB7\xEF\x03\0\x0Bwater_color\0]\xB7\xEF\x03\0\x0Bgrass_color\0\xB6\xDBa\n\0\x05music\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\x01\0\x15replace_current_music\0\x08\0\x05sound\0&minecraft:music.overworld.cherry_grove\0\x03\0\tfog_color\0\xC0\xD8\xFF\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "cold_ocean" , data : b"\n\x01\0\x11has_precipitation\x01\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x06\0\x08downfall?\xE0\0\0\0\0\0\0\n\0\x07effects\x03\0\x0Bwater_color\0=W\xD6\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tsky_color\0{\xA4\xFF\x03\0\tfog_color\0\xC0\xD8\xFF\0\0" } , StaticRegistryEntry { name : "crimson_forest" , data : b"\n\x06\0\x08downfall\0\0\0\0\0\0\0\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x01\0\x11has_precipitation\0\n\0\x07effects\x03\0\x0Bwater_color\0?v\xE4\x03\0\tfog_color\x003\x03\x03\n\0\x0Fadditions_sound\x08\0\x05sound\0*minecraft:ambient.crimson_forest.additions\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\0\x03\0\tsky_color\0n\xB1\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\x08particle\n\0\x07options\x08\0\x04type\0\x17minecraft:crimson_spore\0\x06\0\x0Bprobability?\x99\x99\x99\x99\x99\x99\x9A\0\x08\0\rambient_sound\0%minecraft:ambient.crimson_forest.loop\n\0\x05music\x01\0\x15replace_current_music\0\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0%minecraft:music.nether.crimson_forest\0\n\0\nmood_sound\x08\0\x05sound\0%minecraft:ambient.crimson_forest.mood\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "dark_forest" , data : b"\n\x01\0\x11has_precipitation\x01\n\0\x07effects\x03\0\tsky_color\0y\xA6\xFF\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0?v\xE4\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\x05music\x08\0\x05sound\0 minecraft:music.overworld.forest\x01\0\x15replace_current_music\0\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\0\x08\0\x14grass_color_modifier\0\x0Bdark_forest\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\0\0\x06\0\x0Btemperature?\xE6ffffff\x06\0\x08downfall?\xE9\x99\x99\x99\x99\x99\x9A\0" } , StaticRegistryEntry { name : "deep_cold_ocean" , data : b"\n\x06\0\x08downfall?\xE0\0\0\0\0\0\0\n\0\x07effects\x03\0\x0Bwater_color\0=W\xD6\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\tsky_color\0{\xA4\xFF\0\x01\0\x11has_precipitation\x01\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "deep_dark" , data : b"\n\x01\0\x11has_precipitation\x01\x06\0\x0Btemperature?\xE9\x99\x99\x99\x99\x99\x9A\x06\0\x08downfall?\xD9\x99\x99\x99\x99\x99\x9A\n\0\x07effects\n\0\x05music\x03\0\tmin_delay\0\0.\xE0\x01\0\x15replace_current_music\0\x08\0\x05sound\0#minecraft:music.overworld.deep_dark\x03\0\tmax_delay\0\0]\xC0\0\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0?v\xE4\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\0\x03\0\tsky_color\0x\xA7\xFF\0\0" } , StaticRegistryEntry { name : "deep_frozen_ocean" , data : 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b"\n\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\t\x03\0\x04base\0\0\0A\0\n\0\x07effects\t\0\x15minecraft:post_attack\n\0\0\0\x01\x08\0\x08affected\0\x08attacker\n\0\x0Crequirements\x08\0\x06entity\0\x0Fdirect_attacker\x08\0\tcondition\0\x1Bminecraft:entity_properties\n\0\tpredicate\n\0\x05flags\x01\0\tis_flying\0\0\n\0\x08movement\n\0\rfall_distance\x06\0\x03min?\xF8\0\0\0\0\0\0\0\0\0\0\n\0\x06effect\x08\0\x11block_interaction\0\x07trigger\n\0\x0Esmall_particle\x08\0\x04type\0\x1Cminecraft:gust_emitter_small\0\x08\0\x05sound\0'minecraft:entity.wind_charge.wind_burst\n\0\x14knockback_multiplier\x08\0\x04type\0\x10minecraft:lookup\t\0\x06values\x06\0\0\0\x03?\xF3333333?\xFC\0\0\0\0\0\0@\x01\x99\x99\x99\x99\x99\x9A\n\0\x08fallback\x06\0\x15per_level_above_first?\xD6ffffff\x08\0\x04type\0\x10minecraft:linear\x06\0\x04base?\xF8\0\0\0\0\0\0\0\0\x08\0\rimmune_blocks\0(#minecraft:blocks_wind_charge_explosions\n\0\x0Elarge_particle\x08\0\x04type\0\x1Cminecraft:gust_emitter_large\0\x08\0\x04type\0\x11minecraft:explode\x06\0\x06radius@\x0C\0\0\0\0\0\0\0\x08\0\tenchanted\0\x08attacker\0\0\x03\0\nanvil_cost\0\0\0\x04\n\0\x08min_cost\x03\0\x04base\0\0\0\x0F\x03\0\x15per_level_above_first\0\0\0\t\0\x03\0\x06weight\0\0\0\x02\t\0\x05slots\x08\0\0\0\x01\0\x08mainhand\x03\0\tmax_level\0\0\0\x03\x08\0\x0Fsupported_items\0\x1B#minecraft:enchantable/mace\n\0\x0Bdescription\x08\0\ttranslate\0 enchantment.minecraft.wind_burst\0\0" }] , }] ; +pub static REGISTRY_V_1_21_2 : & [StaticRegistry] = & [StaticRegistry { registry_id : "worldgen/biome" , entries : & [StaticRegistryEntry { name : "badlands" , data : b"\n\n\0\x07effects\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tsky_color\0n\xB1\xFF\n\0\x05music\x08\0\x05sound\0\"minecraft:music.overworld.badlands\x01\0\x15replace_current_music\0\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\0\x03\0\x0Bwater_color\0?v\xE4\x03\0\rfoliage_color\0\x9E\x81M\x03\0\x0Bgrass_color\0\x90\x81M\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\0\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\x01\0\x11has_precipitation\0\0" } , StaticRegistryEntry { name : "bamboo_jungle" , data : b"\n\x06\0\x0Btemperature?\xEEffffff\x06\0\x08downfall?\xEC\xCC\xCC\xCC\xCC\xCC\xCD\n\0\x07effects\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\0\x03\0\tsky_color\0w\xA8\xFF\x03\0\x0Bwater_color\0?v\xE4\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\x05music\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0'minecraft:music.overworld.bamboo_jungle\x03\0\tmax_delay\0\0]\xC0\x01\0\x15replace_current_music\0\0\0\x01\0\x11has_precipitation\x01\0" } , StaticRegistryEntry { name : "basalt_deltas" , data : b"\n\n\0\x07effects\n\0\nmood_sound\x08\0\x05sound\0$minecraft:ambient.basalt_deltas.mood\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\0\n\0\x05music\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0$minecraft:music.nether.basalt_deltas\x03\0\tmin_delay\0\0.\xE0\x01\0\x15replace_current_music\0\0\x08\0\rambient_sound\0$minecraft:ambient.basalt_deltas.loop\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0?v\xE4\n\0\x08particle\n\0\x07options\x08\0\x04type\0\x13minecraft:white_ash\0\x06\0\x0Bprobability?\xBE;]_g\xD5\xB8\0\x03\0\tsky_color\0n\xB1\xFF\n\0\x0Fadditions_sound\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\x08\0\x05sound\0)minecraft:ambient.basalt_deltas.additions\0\x03\0\tfog_color\0h_p\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\x01\0\x11has_precipitation\0\0" } , StaticRegistryEntry { name : "beach" , data : b"\n\x01\0\x11has_precipitation\x01\n\0\x07effects\x03\0\tsky_color\0x\xA7\xFF\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\0\x03\0\x0Bwater_color\0?v\xE4\0\x06\0\x0Btemperature?\xE9\x99\x99\x99\x99\x99\x9A\x06\0\x08downfall?\xD9\x99\x99\x99\x99\x99\x9A\0" } , StaticRegistryEntry { name : "birch_forest" , data : b"\n\x06\0\x08downfall?\xE3333333\x01\0\x11has_precipitation\x01\x06\0\x0Btemperature?\xE3333333\n\0\x07effects\n\0\x05music\x03\0\tmin_delay\0\0.\xE0\x01\0\x15replace_current_music\0\x08\0\x05sound\0 minecraft:music.overworld.forest\x03\0\tmax_delay\0\0]\xC0\0\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\tsky_color\0z\xA5\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\0\x03\0\x0Bwater_color\0?v\xE4\0\0" } , StaticRegistryEntry { name : "cherry_grove" , data : 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b"\n\x06\0\x08downfall?\xE0\0\0\0\0\0\0\n\0\x07effects\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0=W\xD6\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\0\x03\0\tsky_color\0{\xA4\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x01\0\x11has_precipitation\x01\0" } , StaticRegistryEntry { name : "crimson_forest" , data : b"\n\n\0\x07effects\n\0\x05music\x08\0\x05sound\0%minecraft:music.nether.crimson_forest\x03\0\tmax_delay\0\0]\xC0\x01\0\x15replace_current_music\0\x03\0\tmin_delay\0\0.\xE0\0\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0?v\xE4\n\0\x08particle\n\0\x07options\x08\0\x04type\0\x17minecraft:crimson_spore\0\x06\0\x0Bprobability?\x99\x99\x99\x99\x99\x99\x9A\0\x08\0\rambient_sound\0%minecraft:ambient.crimson_forest.loop\x03\0\tsky_color\0n\xB1\xFF\x03\0\tfog_color\x003\x03\x03\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0%minecraft:ambient.crimson_forest.mood\x03\0\ntick_delay\0\0\x17p\0\n\0\x0Fadditions_sound\x08\0\x05sound\0*minecraft:ambient.crimson_forest.additions\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\0\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\x01\0\x11has_precipitation\0\0" } , StaticRegistryEntry { name : "dark_forest" , data : b"\n\n\0\x07effects\x03\0\x0Fwater_fog_color\0\x05\x053\x08\0\x14grass_color_modifier\0\x0Bdark_forest\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\0\x03\0\x0Bwater_color\0?v\xE4\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\tsky_color\0y\xA6\xFF\n\0\x05music\x08\0\x05sound\0 minecraft:music.overworld.forest\x03\0\tmin_delay\0\0.\xE0\x01\0\x15replace_current_music\0\x03\0\tmax_delay\0\0]\xC0\0\0\x06\0\x08downfall?\xE9\x99\x99\x99\x99\x99\x9A\x06\0\x0Btemperature?\xE6ffffff\x01\0\x11has_precipitation\x01\0" } , StaticRegistryEntry { name : "deep_cold_ocean" , data : b"\n\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x01\0\x11has_precipitation\x01\x06\0\x08downfall?\xE0\0\0\0\0\0\0\n\0\x07effects\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0=W\xD6\x03\0\tsky_color\0{\xA4\xFF\x03\0\tfog_color\0\xC0\xD8\xFF\0\0" } , StaticRegistryEntry { name : "deep_dark" , data : b"\n\n\0\x07effects\n\0\x05music\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0#minecraft:music.overworld.deep_dark\x01\0\x15replace_current_music\0\x03\0\tmax_delay\0\0]\xC0\0\x03\0\tsky_color\0x\xA7\xFF\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0?v\xE4\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\0\0\x01\0\x11has_precipitation\x01\x06\0\x08downfall?\xD9\x99\x99\x99\x99\x99\x9A\x06\0\x0Btemperature?\xE9\x99\x99\x99\x99\x99\x9A\0" } , StaticRegistryEntry { name : "deep_frozen_ocean" , data : b"\n\x08\0\x14temperature_modifier\0\x06frozen\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x01\0\x11has_precipitation\x01\x06\0\x08downfall?\xE0\0\0\0\0\0\0\n\0\x07effects\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tsky_color\0{\xA4\xFF\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\x0Bwater_color\098\xC9\0\0" } , StaticRegistryEntry { name : "deep_lukewarm_ocean" , data : b"\n\x06\0\x08downfall?\xE0\0\0\0\0\0\0\x01\0\x11has_precipitation\x01\n\0\x07effects\x03\0\x0Bwater_color\0E\xAD\xF2\x03\0\x0Fwater_fog_color\0\x04\x163\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\tsky_color\0{\xA4\xFF\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "deep_ocean" , data : 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enchantment.minecraft.wind_burst\0\0" }] , }] ; +pub static REGISTRY_V_1_21_4 : & [StaticRegistry] = & [StaticRegistry { registry_id : "worldgen/biome" , entries : & [StaticRegistryEntry { name : "badlands" , data : b"\n\x01\0\x11has_precipitation\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\n\0\x07effects\x03\0\rfoliage_color\0\x9E\x81M\x03\0\x0Bgrass_color\0\x90\x81M\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\x03\0\tsky_color\0n\xB1\xFF\t\0\x05music\n\0\0\0\x01\x03\0\x06weight\0\0\0\x01\n\0\x04data\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\x01\0\x15replace_current_music\0\x08\0\x05sound\0\"minecraft:music.overworld.badlands\0\0\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\tfog_color\0\xC0\xD8\xFF\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\x0Bwater_color\0?v\xE4\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "bamboo_jungle" , data : 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b"\n\x01\0\x11has_precipitation\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\n\0\x07effects\x03\0\x0Bwater_color\0?v\xE4\x03\0\tsky_color\0n\xB1\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\t\0\x05music\n\0\0\0\x01\x03\0\x06weight\0\0\0\x01\n\0\x04data\x08\0\x05sound\0%minecraft:music.nether.crimson_forest\x03\0\tmin_delay\0\0.\xE0\x01\0\x15replace_current_music\0\x03\0\tmax_delay\0\0]\xC0\0\0\x08\0\rambient_sound\0%minecraft:ambient.crimson_forest.loop\n\0\x0Fadditions_sound\x08\0\x05sound\0*minecraft:ambient.crimson_forest.additions\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\0\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0%minecraft:ambient.crimson_forest.mood\x03\0\ntick_delay\0\0\x17p\0\x03\0\tfog_color\x003\x03\x03\n\0\x08particle\n\0\x07options\x08\0\x04type\0\x17minecraft:crimson_spore\0\x06\0\x0Bprobability?\x99\x99\x99\x99\x99\x99\x9A\0\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "dark_forest" , data : b"\n\x06\0\x0Btemperature?\xE6ffffff\x06\0\x08downfall?\xE9\x99\x99\x99\x99\x99\x9A\x01\0\x11has_precipitation\x01\n\0\x07effects\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\0\x08\0\x14grass_color_modifier\0\x0Bdark_forest\x03\0\tsky_color\0y\xA6\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0?v\xE4\t\0\x05music\n\0\0\0\x01\n\0\x04data\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0 minecraft:music.overworld.forest\x01\0\x15replace_current_music\0\0\x03\0\x06weight\0\0\0\x01\0\x03\0\tfog_color\0\xC0\xD8\xFF\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "deep_cold_ocean" , data : b"\n\x01\0\x11has_precipitation\x01\n\0\x07effects\x03\0\x0Bwater_color\0=W\xD6\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\0\x03\0\x0Fwater_fog_color\0\x05\x053\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\tsky_color\0{\xA4\xFF\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x06\0\x08downfall?\xE0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "deep_dark" , data : 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b"\n\x03\0\x06weight\0\0\0\x01\n\0\x07effects\t\0\x15minecraft:post_attack\n\0\0\0\x01\n\0\x06effect\t\0\x07effects\n\0\0\0\x02\x06\0\nmin_damage?\xF0\0\0\0\0\0\0\x08\0\x0Bdamage_type\0\x10minecraft:thorns\x08\0\x04type\0\x17minecraft:damage_entity\x06\0\nmax_damage@\x14\0\0\0\0\0\0\0\x06\0\x06amount@\0\0\0\0\0\0\0\x08\0\x04type\0\x1Cminecraft:change_item_damage\0\x08\0\x04type\0\x10minecraft:all_of\0\x08\0\x08affected\0\x08attacker\n\0\x0Crequirements\x08\0\tcondition\0\x17minecraft:random_chance\n\0\x06chance\x08\0\x04type\0\x1Bminecraft:enchantment_level\n\0\x06amount\x06\0\x04base?\xC3333333\x08\0\x04type\0\x10minecraft:linear\x06\0\x15per_level_above_first?\xC3333333\0\0\0\x08\0\tenchanted\0\x06victim\0\0\x03\0\nanvil_cost\0\0\0\x08\x03\0\tmax_level\0\0\0\x03\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\x14\x03\0\x04base\0\0\0<\0\x08\0\rprimary_items\0\"#minecraft:enchantable/chest_armor\x08\0\x0Fsupported_items\0\x1C#minecraft:enchantable/armor\n\0\x0Bdescription\x08\0\ttranslate\0\x1Cenchantment.minecraft.thorns\0\t\0\x05slots\x08\0\0\0\x01\0\x03any\n\0\x08min_cost\x03\0\x04base\0\0\0\n\x03\0\x15per_level_above_first\0\0\0\x14\0\0" } , StaticRegistryEntry { name : "unbreaking" , data : b"\n\x03\0\nanvil_cost\0\0\0\x02\n\0\x0Bdescription\x08\0\ttranslate\0 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} , StaticRegistryEntry { name : "vanishing_curse" , data : b"\n\x03\0\x06weight\0\0\0\x01\n\0\x08min_cost\x03\0\x15per_level_above_first\0\0\0\0\x03\0\x04base\0\0\0\x19\0\x08\0\x0Fsupported_items\0 #minecraft:enchantable/vanishing\n\0\x07effects\n\0 minecraft:prevent_equipment_drop\0\0\t\0\x05slots\x08\0\0\0\x01\0\x03any\x03\0\tmax_level\0\0\0\x01\x03\0\nanvil_cost\0\0\0\x08\n\0\x0Bdescription\x08\0\ttranslate\0%enchantment.minecraft.vanishing_curse\0\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\0\x03\0\x04base\0\0\x002\0\0" } , StaticRegistryEntry { name : "wind_burst" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0 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}] , }] ; +pub static REGISTRY_V_1_21_5 : & [StaticRegistry] = & [StaticRegistry { registry_id : "worldgen/biome" , entries : & [StaticRegistryEntry { name : "badlands" , data : b"\n\x01\0\x11has_precipitation\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\n\0\x07effects\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\t\0\x05music\n\0\0\0\x01\x03\0\x06weight\0\0\0\x01\n\0\x04data\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0\"minecraft:music.overworld.badlands\x03\0\tmax_delay\0\0]\xC0\x01\0\x15replace_current_music\0\0\0\x03\0\x0Bwater_color\0?v\xE4\x03\0\tsky_color\0n\xB1\xFF\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bgrass_color\0\x90\x81M\x03\0\rfoliage_color\0\x9E\x81M\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\x0Fwater_fog_color\0\x05\x053\0\0" } , StaticRegistryEntry { name : "bamboo_jungle" , data : 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b"\n\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x01\0\x11has_precipitation\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\n\0\x07effects\n\0\x0Fadditions_sound\x08\0\x05sound\0)minecraft:ambient.basalt_deltas.additions\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\0\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0$minecraft:ambient.basalt_deltas.mood\0\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\x08particle\x06\0\x0Bprobability?\xBE;]_g\xD5\xB8\n\0\x07options\x08\0\x04type\0\x13minecraft:white_ash\0\0\x08\0\rambient_sound\0$minecraft:ambient.basalt_deltas.loop\x03\0\x0Bwater_color\0?v\xE4\t\0\x05music\n\0\0\0\x01\n\0\x04data\x03\0\tmin_delay\0\0.\xE0\x01\0\x15replace_current_music\0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0$minecraft:music.nether.basalt_deltas\0\x03\0\x06weight\0\0\0\x01\0\x03\0\tsky_color\0n\xB1\xFF\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\x03\0\tfog_color\0h_p\0\0" } , StaticRegistryEntry { name : "beach" , 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b"\n\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_woods_tame\x08\0\x05angry\0&minecraft:entity/wolf/wolf_woods_angry\x08\0\x04wild\0 minecraft:entity/wolf/wolf_woods\0\0" }] , } , StaticRegistry { registry_id : "wolf_sound_variant" , entries : & [StaticRegistryEntry { name : "angry" , data : b"\n\x08\0\x0Bwhine_sound\0!minecraft:entity.wolf_angry.whine\x08\0\rambient_sound\0#minecraft:entity.wolf_angry.ambient\x08\0\x0Bdeath_sound\0!minecraft:entity.wolf_angry.death\x08\0\x0Bgrowl_sound\0!minecraft:entity.wolf_angry.growl\x08\0\npant_sound\0 minecraft:entity.wolf_angry.pant\x08\0\nhurt_sound\0 minecraft:entity.wolf_angry.hurt\0" } , StaticRegistryEntry { name : "big" , data : 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b"\n\x08\0\npant_sound\0!minecraft:entity.wolf_puglin.pant\x08\0\nhurt_sound\0!minecraft:entity.wolf_puglin.hurt\x08\0\rambient_sound\0$minecraft:entity.wolf_puglin.ambient\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_puglin.death\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_puglin.growl\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_puglin.whine\0" } , StaticRegistryEntry { name : "sad" , data : b"\n\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_sad.whine\x08\0\rambient_sound\0!minecraft:entity.wolf_sad.ambient\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_sad.death\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_sad.growl\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_sad.pant\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_sad.hurt\0" }] , } , StaticRegistry { registry_id : "pig_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/cold_pig\0" } , StaticRegistryEntry { name : "temperate" , data 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} , StaticRegistryEntry { name : "sweeping_edge" , data : b"\n\x08\0\x0Fsupported_items\0\x1C#minecraft:enchantable/sword\x03\0\x06weight\0\0\0\x02\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\t\x03\0\x04base\0\0\0\x14\0\n\0\x0Bdescription\x08\0\ttranslate\0#enchantment.minecraft.sweeping_edge\0\n\0\x08min_cost\x03\0\x04base\0\0\0\x05\x03\0\x15per_level_above_first\0\0\0\t\0\x03\0\nanvil_cost\0\0\0\x04\x03\0\tmax_level\0\0\0\x03\n\0\x07effects\t\0\x14minecraft:attributes\n\0\0\0\x01\x08\0\x02id\0#minecraft:enchantment.sweeping_edge\x08\0\tattribute\0\x1Fminecraft:sweeping_damage_ratio\n\0\x06amount\n\0\x0Bdenominator\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\x06\0\x04base@\0\0\0\0\0\0\0\0\x08\0\x04type\0\x12minecraft:fraction\n\0\tnumerator\x06\0\x04base?\xF0\0\0\0\0\0\0\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\0\0\x08\0\toperation\0\tadd_value\0\0\t\0\x05slots\x08\0\0\0\x01\0\x08mainhand\0" } , StaticRegistryEntry { name : "swift_sneak" , data : b"\n\x03\0\x06weight\0\0\0\x01\n\0\x08max_cost\x03\0\x04base\0\0\0K\x03\0\x15per_level_above_first\0\0\0\x19\0\x03\0\tmax_level\0\0\0\x03\n\0\x0Bdescription\x08\0\ttranslate\0!enchantment.minecraft.swift_sneak\0\n\0\x08min_cost\x03\0\x04base\0\0\0\x19\x03\0\x15per_level_above_first\0\0\0\x19\0\x03\0\nanvil_cost\0\0\0\x08\t\0\x05slots\x08\0\0\0\x01\0\x04legs\n\0\x07effects\t\0\x14minecraft:attributes\n\0\0\0\x01\n\0\x06amount\x08\0\x04type\0\x10minecraft:linear\x06\0\x04base?\xC3333333\x06\0\x15per_level_above_first?\xC3333333\0\x08\0\toperation\0\tadd_value\x08\0\x02id\0!minecraft:enchantment.swift_sneak\x08\0\tattribute\0\x18minecraft:sneaking_speed\0\0\x08\0\x0Fsupported_items\0 #minecraft:enchantable/leg_armor\0" } , StaticRegistryEntry { name : "thorns" , data : b"\n\x03\0\nanvil_cost\0\0\0\x08\x08\0\x0Fsupported_items\0\x1C#minecraft:enchantable/armor\n\0\x08min_cost\x03\0\x04base\0\0\0\n\x03\0\x15per_level_above_first\0\0\0\x14\0\x08\0\rprimary_items\0\"#minecraft:enchantable/chest_armor\x03\0\x06weight\0\0\0\x01\x03\0\tmax_level\0\0\0\x03\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\x14\x03\0\x04base\0\0\0<\0\n\0\x07effects\t\0\x15minecraft:post_attack\n\0\0\0\x01\n\0\x06effect\t\0\x07effects\n\0\0\0\x02\x08\0\x0Bdamage_type\0\x10minecraft:thorns\x06\0\nmin_damage?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x17minecraft:damage_entity\x06\0\nmax_damage@\x14\0\0\0\0\0\0\0\x08\0\x04type\0\x1Cminecraft:change_item_damage\x06\0\x06amount@\0\0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:all_of\0\x08\0\tenchanted\0\x06victim\n\0\x0Crequirements\n\0\x06chance\x08\0\x04type\0\x1Bminecraft:enchantment_level\n\0\x06amount\x08\0\x04type\0\x10minecraft:linear\x06\0\x15per_level_above_first?\xC3333333\x06\0\x04base?\xC3333333\0\0\x08\0\tcondition\0\x17minecraft:random_chance\0\x08\0\x08affected\0\x08attacker\0\0\n\0\x0Bdescription\x08\0\ttranslate\0\x1Cenchantment.minecraft.thorns\0\t\0\x05slots\x08\0\0\0\x01\0\x03any\0" } , StaticRegistryEntry { name : "unbreaking" , data : b"\n\t\0\x05slots\x08\0\0\0\x01\0\x03any\n\0\x08max_cost\x03\0\x04base\0\0\x007\x03\0\x15per_level_above_first\0\0\0\x08\0\n\0\x07effects\t\0\x15minecraft:item_damage\n\0\0\0\x02\n\0\x06effect\x08\0\x04type\0\x19minecraft:remove_binomial\n\0\x06chance\n\0\x0Bdenominator\x08\0\x04type\0\x10minecraft:linear\x06\0\x04base@$\0\0\0\0\0\0\x06\0\x15per_level_above_first@\x14\0\0\0\0\0\0\0\x08\0\x04type\0\x12minecraft:fraction\n\0\tnumerator\x06\0\x15per_level_above_first@\0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\x06\0\x04base@\0\0\0\0\0\0\0\0\0\0\n\0\x0Crequirements\n\0\tpredicate\x08\0\x05items\0\x1C#minecraft:enchantable/armor\0\x08\0\tcondition\0\x14minecraft:match_tool\0\0\n\0\x06effect\x08\0\x04type\0\x19minecraft:remove_binomial\n\0\x06chance\n\0\tnumerator\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\x06\0\x04base?\xF0\0\0\0\0\0\0\0\n\0\x0Bdenominator\x06\0\x04base@\0\0\0\0\0\0\0\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\0\x08\0\x04type\0\x12minecraft:fraction\0\0\n\0\x0Crequirements\n\0\x04term\x08\0\tcondition\0\x14minecraft:match_tool\n\0\tpredicate\x08\0\x05items\0\x1C#minecraft:enchantable/armor\0\0\x08\0\tcondition\0\x12minecraft:inverted\0\0\0\n\0\x08min_cost\x03\0\x04base\0\0\0\x05\x03\0\x15per_level_above_first\0\0\0\x08\0\x03\0\x06weight\0\0\0\x05\n\0\x0Bdescription\x08\0\ttranslate\0 enchantment.minecraft.unbreaking\0\x03\0\nanvil_cost\0\0\0\x02\x03\0\tmax_level\0\0\0\x03\x08\0\x0Fsupported_items\0!#minecraft:enchantable/durability\0" } , StaticRegistryEntry { name : "vanishing_curse" , data : b"\n\t\0\x05slots\x08\0\0\0\x01\0\x03any\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\0\x03\0\x04base\0\0\x002\0\x03\0\x06weight\0\0\0\x01\x03\0\tmax_level\0\0\0\x01\n\0\x07effects\n\0 minecraft:prevent_equipment_drop\0\0\x08\0\x0Fsupported_items\0 #minecraft:enchantable/vanishing\n\0\x0Bdescription\x08\0\ttranslate\0%enchantment.minecraft.vanishing_curse\0\n\0\x08min_cost\x03\0\x15per_level_above_first\0\0\0\0\x03\0\x04base\0\0\0\x19\0\x03\0\nanvil_cost\0\0\0\x08\0" } , StaticRegistryEntry { name : "wind_burst" , data : b"\n\x03\0\nanvil_cost\0\0\0\x04\n\0\x08min_cost\x03\0\x15per_level_above_first\0\0\0\t\x03\0\x04base\0\0\0\x0F\0\t\0\x05slots\x08\0\0\0\x01\0\x08mainhand\n\0\x07effects\t\0\x15minecraft:post_attack\n\0\0\0\x01\n\0\x06effect\x08\0\x04type\0\x11minecraft:explode\n\0\x0Elarge_particle\x08\0\x04type\0\x1Cminecraft:gust_emitter_large\0\n\0\x0Esmall_particle\x08\0\x04type\0\x1Cminecraft:gust_emitter_small\0\x08\0\rimmune_blocks\0(#minecraft:blocks_wind_charge_explosions\n\0\x14knockback_multiplier\t\0\x06values\x06\0\0\0\x03?\xF3333333?\xFC\0\0\0\0\0\0@\x01\x99\x99\x99\x99\x99\x9A\n\0\x08fallback\x06\0\x15per_level_above_first?\xD6ffffff\x06\0\x04base?\xF8\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\0\x08\0\x04type\0\x10minecraft:lookup\0\x08\0\x05sound\0'minecraft:entity.wind_charge.wind_burst\x06\0\x06radius@\x0C\0\0\0\0\0\0\x08\0\x11block_interaction\0\x07trigger\0\n\0\x0Crequirements\x08\0\tcondition\0\x1Bminecraft:entity_properties\x08\0\x06entity\0\x0Fdirect_attacker\n\0\tpredicate\n\0\x08movement\n\0\rfall_distance\x06\0\x03min?\xF8\0\0\0\0\0\0\0\0\n\0\x05flags\x01\0\tis_flying\0\0\0\0\x08\0\tenchanted\0\x08attacker\x08\0\x08affected\0\x08attacker\0\0\x03\0\tmax_level\0\0\0\x03\x08\0\x0Fsupported_items\0\x1B#minecraft:enchantable/mace\n\0\x08max_cost\x03\0\x04base\0\0\0A\x03\0\x15per_level_above_first\0\0\0\t\0\x03\0\x06weight\0\0\0\x02\n\0\x0Bdescription\x08\0\ttranslate\0 enchantment.minecraft.wind_burst\0\0" }] , } , StaticRegistry { registry_id : "test_environment" , entries : & [StaticRegistryEntry { name : "default" , data : b"\n\t\0\x0Bdefinitions\0\0\0\0\0\x08\0\x04type\0\x10minecraft:all_of\0" }] , } , StaticRegistry { registry_id : "test_instance" , entries : & [StaticRegistryEntry { name : "always_pass" , data : b"\n\x08\0\x08function\0\x15minecraft:always_pass\x01\0\x08required\0\x08\0\tstructure\0\x0Fminecraft:empty\x08\0\x04type\0\x12minecraft:function\x08\0\x0Benvironment\0\x11minecraft:default\x03\0\x0Bsetup_ticks\0\0\0\x01\x03\0\tmax_ticks\0\0\0\x01\0" }] , }] ; +pub static REGISTRY_V_1_21_6 : & [StaticRegistry] = & [StaticRegistry { registry_id : "worldgen/biome" , entries : & [StaticRegistryEntry { name : "badlands" , data : 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b"\n\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_ashen_tame\x08\0\x05angry\0&minecraft:entity/wolf/wolf_ashen_angry\x08\0\x04wild\0 minecraft:entity/wolf/wolf_ashen\0\0" } , StaticRegistryEntry { name : "black" , data : b"\n\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_black_tame\x08\0\x04wild\0 minecraft:entity/wolf/wolf_black\x08\0\x05angry\0&minecraft:entity/wolf/wolf_black_angry\0\0" } , StaticRegistryEntry { name : "chestnut" , data : b"\n\n\0\x06assets\x08\0\x04tame\0(minecraft:entity/wolf/wolf_chestnut_tame\x08\0\x04wild\0#minecraft:entity/wolf/wolf_chestnut\x08\0\x05angry\0)minecraft:entity/wolf/wolf_chestnut_angry\0\0" } , StaticRegistryEntry { name : "pale" , data : b"\n\n\0\x06assets\x08\0\x04wild\0\x1Aminecraft:entity/wolf/wolf\x08\0\x04tame\0\x1Fminecraft:entity/wolf/wolf_tame\x08\0\x05angry\0 minecraft:entity/wolf/wolf_angry\0\0" } , StaticRegistryEntry { name : "rusty" , data : b"\n\n\0\x06assets\x08\0\x05angry\0&minecraft:entity/wolf/wolf_rusty_angry\x08\0\x04wild\0 minecraft:entity/wolf/wolf_rusty\x08\0\x04tame\0%minecraft:entity/wolf/wolf_rusty_tame\0\0" } , StaticRegistryEntry { name : "snowy" , data : b"\n\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_snowy_tame\x08\0\x04wild\0 minecraft:entity/wolf/wolf_snowy\x08\0\x05angry\0&minecraft:entity/wolf/wolf_snowy_angry\0\0" } , StaticRegistryEntry { name : "spotted" , data : b"\n\n\0\x06assets\x08\0\x04tame\0'minecraft:entity/wolf/wolf_spotted_tame\x08\0\x04wild\0\"minecraft:entity/wolf/wolf_spotted\x08\0\x05angry\0(minecraft:entity/wolf/wolf_spotted_angry\0\0" } , StaticRegistryEntry { name : "striped" , data : b"\n\n\0\x06assets\x08\0\x05angry\0(minecraft:entity/wolf/wolf_striped_angry\x08\0\x04tame\0'minecraft:entity/wolf/wolf_striped_tame\x08\0\x04wild\0\"minecraft:entity/wolf/wolf_striped\0\0" } , StaticRegistryEntry { name : "woods" , data : b"\n\n\0\x06assets\x08\0\x04wild\0 minecraft:entity/wolf/wolf_woods\x08\0\x05angry\0&minecraft:entity/wolf/wolf_woods_angry\x08\0\x04tame\0%minecraft:entity/wolf/wolf_woods_tame\0\0" }] , } , StaticRegistry { registry_id : "wolf_sound_variant" , entries : & [StaticRegistryEntry { name : "angry" , data : b"\n\x08\0\x0Bgrowl_sound\0!minecraft:entity.wolf_angry.growl\x08\0\npant_sound\0 minecraft:entity.wolf_angry.pant\x08\0\nhurt_sound\0 minecraft:entity.wolf_angry.hurt\x08\0\x0Bwhine_sound\0!minecraft:entity.wolf_angry.whine\x08\0\x0Bdeath_sound\0!minecraft:entity.wolf_angry.death\x08\0\rambient_sound\0#minecraft:entity.wolf_angry.ambient\0" } , StaticRegistryEntry { name : "big" , data : b"\n\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_big.growl\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_big.whine\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_big.hurt\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_big.pant\x08\0\rambient_sound\0!minecraft:entity.wolf_big.ambient\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_big.death\0" } , StaticRegistryEntry { name : "classic" , data : b"\n\x08\0\x0Bdeath_sound\0\x1Bminecraft:entity.wolf.death\x08\0\npant_sound\0\x1Aminecraft:entity.wolf.pant\x08\0\rambient_sound\0\x1Dminecraft:entity.wolf.ambient\x08\0\nhurt_sound\0\x1Aminecraft:entity.wolf.hurt\x08\0\x0Bwhine_sound\0\x1Bminecraft:entity.wolf.whine\x08\0\x0Bgrowl_sound\0\x1Bminecraft:entity.wolf.growl\0" } , StaticRegistryEntry { name : "cute" , data : b"\n\x08\0\x0Bgrowl_sound\0 minecraft:entity.wolf_cute.growl\x08\0\x0Bdeath_sound\0 minecraft:entity.wolf_cute.death\x08\0\npant_sound\0\x1Fminecraft:entity.wolf_cute.pant\x08\0\nhurt_sound\0\x1Fminecraft:entity.wolf_cute.hurt\x08\0\x0Bwhine_sound\0 minecraft:entity.wolf_cute.whine\x08\0\rambient_sound\0\"minecraft:entity.wolf_cute.ambient\0" } , StaticRegistryEntry { name : "grumpy" , data : b"\n\x08\0\rambient_sound\0$minecraft:entity.wolf_grumpy.ambient\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_grumpy.whine\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_grumpy.growl\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_grumpy.death\x08\0\npant_sound\0!minecraft:entity.wolf_grumpy.pant\x08\0\nhurt_sound\0!minecraft:entity.wolf_grumpy.hurt\0" } , StaticRegistryEntry { name : "puglin" , data : b"\n\x08\0\rambient_sound\0$minecraft:entity.wolf_puglin.ambient\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_puglin.whine\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_puglin.growl\x08\0\nhurt_sound\0!minecraft:entity.wolf_puglin.hurt\x08\0\npant_sound\0!minecraft:entity.wolf_puglin.pant\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_puglin.death\0" } , StaticRegistryEntry { name : "sad" , data : b"\n\x08\0\rambient_sound\0!minecraft:entity.wolf_sad.ambient\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_sad.hurt\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_sad.whine\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_sad.pant\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_sad.death\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_sad.growl\0" }] , } , StaticRegistry { registry_id : "pig_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/cold_pig\x08\0\x05model\0\x04cold\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/pig/temperate_pig\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/warm_pig\0" }] , } , StaticRegistry { registry_id : "frog_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/cold_frog\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0$minecraft:entity/frog/temperate_frog\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/warm_frog\0" }] , } , StaticRegistry { registry_id : "cat_variant" , entries : & [StaticRegistryEntry { name : "all_black" , data : b"\n\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/all_black\0" } , StaticRegistryEntry { name : "black" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/black\0" } , StaticRegistryEntry { name : "british_shorthair" , data : b"\n\x08\0\x08asset_id\0&minecraft:entity/cat/british_shorthair\0" } , StaticRegistryEntry { name : "calico" , data : b"\n\x08\0\x08asset_id\0\x1Bminecraft:entity/cat/calico\0" } , StaticRegistryEntry { name : "jellie" , data : b"\n\x08\0\x08asset_id\0\x1Bminecraft:entity/cat/jellie\0" } , StaticRegistryEntry { name : "persian" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/persian\0" } , StaticRegistryEntry { name : "ragdoll" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/ragdoll\0" } , StaticRegistryEntry { name : "red" , data : b"\n\x08\0\x08asset_id\0\x18minecraft:entity/cat/red\0" } , StaticRegistryEntry { name : "siamese" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/siamese\0" } , StaticRegistryEntry { name : "tabby" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/tabby\0" } , StaticRegistryEntry { name : "white" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/white\0" }] , } , StaticRegistry { registry_id : "cow_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/cold_cow\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/cow/temperate_cow\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/warm_cow\x08\0\x05model\0\x04warm\0" }] , } , StaticRegistry { registry_id : "chicken_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0%minecraft:entity/chicken/cold_chicken\x08\0\x05model\0\x04cold\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0*minecraft:entity/chicken/temperate_chicken\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0%minecraft:entity/chicken/warm_chicken\0" }] , } , StaticRegistry { registry_id : "painting_variant" , entries : & [StaticRegistryEntry { name : "alban" , data : b"\n\x03\0\x05width\0\0\0\x01\n\0\x06author\x08\0\ttranslate\0\x1Fpainting.minecraft.alban.author\x08\0\x05color\0\x04gray\0\x08\0\x08asset_id\0\x0Fminecraft:alban\n\0\x05title\x08\0\ttranslate\0\x1Epainting.minecraft.alban.title\x08\0\x05color\0\x06yellow\0\x03\0\x06height\0\0\0\x01\0" } , StaticRegistryEntry { name : "aztec" , data : b"\n\x08\0\x08asset_id\0\x0Fminecraft:aztec\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Epainting.minecraft.aztec.title\0\n\0\x06author\x08\0\ttranslate\0\x1Fpainting.minecraft.aztec.author\x08\0\x05color\0\x04gray\0\x03\0\x05width\0\0\0\x01\x03\0\x06height\0\0\0\x01\0" } , StaticRegistryEntry { name : "aztec2" , data : b"\n\n\0\x06author\x08\0\ttranslate\0 painting.minecraft.aztec2.author\x08\0\x05color\0\x04gray\0\x03\0\x06height\0\0\0\x01\n\0\x05title\x08\0\ttranslate\0\x1Fpainting.minecraft.aztec2.title\x08\0\x05color\0\x06yellow\0\x08\0\x08asset_id\0\x10minecraft:aztec2\x03\0\x05width\0\0\0\x01\0" } , StaticRegistryEntry { name : 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StaticRegistryEntry { name : "bouquet" , data : b"\n\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0 painting.minecraft.bouquet.title\0\x03\0\x06height\0\0\0\x03\n\0\x06author\x08\0\ttranslate\0!painting.minecraft.bouquet.author\x08\0\x05color\0\x04gray\0\x08\0\x08asset_id\0\x11minecraft:bouquet\x03\0\x05width\0\0\0\x03\0" } , StaticRegistryEntry { name : "burning_skull" , data : b"\n\n\0\x06author\x08\0\ttranslate\0'painting.minecraft.burning_skull.author\x08\0\x05color\0\x04gray\0\x03\0\x06height\0\0\0\x04\x03\0\x05width\0\0\0\x04\x08\0\x08asset_id\0\x17minecraft:burning_skull\n\0\x05title\x08\0\ttranslate\0&painting.minecraft.burning_skull.title\x08\0\x05color\0\x06yellow\0\0" } , StaticRegistryEntry { name : "bust" , data : 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} , StaticRegistryEntry { name : "unbreaking" , data : b"\n\n\0\x08min_cost\x03\0\x04base\0\0\0\x05\x03\0\x15per_level_above_first\0\0\0\x08\0\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\x08\x03\0\x04base\0\0\x007\0\x08\0\x0Fsupported_items\0!#minecraft:enchantable/durability\x03\0\nanvil_cost\0\0\0\x02\x03\0\x06weight\0\0\0\x05\x03\0\tmax_level\0\0\0\x03\t\0\x05slots\x08\0\0\0\x01\0\x03any\n\0\x0Bdescription\x08\0\ttranslate\0 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} , StaticRegistryEntry { name : "vanishing_curse" , data : b"\n\x03\0\x06weight\0\0\0\x01\n\0\x08max_cost\x03\0\x04base\0\0\x002\x03\0\x15per_level_above_first\0\0\0\0\0\x08\0\x0Fsupported_items\0 #minecraft:enchantable/vanishing\n\0\x0Bdescription\x08\0\ttranslate\0%enchantment.minecraft.vanishing_curse\0\t\0\x05slots\x08\0\0\0\x01\0\x03any\n\0\x08min_cost\x03\0\x15per_level_above_first\0\0\0\0\x03\0\x04base\0\0\0\x19\0\x03\0\tmax_level\0\0\0\x01\x03\0\nanvil_cost\0\0\0\x08\n\0\x07effects\n\0 minecraft:prevent_equipment_drop\0\0\0" } , StaticRegistryEntry { name : "wind_burst" , data : b"\n\x03\0\nanvil_cost\0\0\0\x04\t\0\x05slots\x08\0\0\0\x01\0\x08mainhand\n\0\x08min_cost\x03\0\x04base\0\0\0\x0F\x03\0\x15per_level_above_first\0\0\0\t\0\x03\0\x06weight\0\0\0\x02\x08\0\x0Fsupported_items\0\x1B#minecraft:enchantable/mace\x03\0\tmax_level\0\0\0\x03\n\0\x0Bdescription\x08\0\ttranslate\0 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}] , } , StaticRegistry { registry_id : "dialog" , entries : & [StaticRegistryEntry { name : "custom_options" , data : b"\n\n\0\x05title\x08\0\ttranslate\0\x19menu.custom_options.title\0\n\0\x0Eexternal_title\x08\0\ttranslate\0\x13menu.custom_options\0\x08\0\x07dialogs\0!#minecraft:pause_screen_additions\x03\0\x07columns\0\0\0\x01\x08\0\x04type\0\x15minecraft:dialog_list\n\0\x0Bexit_action\x03\0\x05width\0\0\0\xC8\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\0\x03\0\x0Cbutton_width\0\0\x016\0" } , StaticRegistryEntry { name : "quick_actions" , data : b"\n\x03\0\x07columns\0\0\0\x01\x08\0\x07dialogs\0\x18#minecraft:quick_actions\n\0\x05title\x08\0\ttranslate\0\x18menu.quick_actions.title\0\x08\0\x04type\0\x15minecraft:dialog_list\n\0\x0Eexternal_title\x08\0\ttranslate\0\x12menu.quick_actions\0\n\0\x0Bexit_action\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\x03\0\x05width\0\0\0\xC8\0\x03\0\x0Cbutton_width\0\0\x016\0" } , StaticRegistryEntry { name : "server_links" , data : b"\n\n\0\x0Bexit_action\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\x03\0\x05width\0\0\0\xC8\0\x03\0\x07columns\0\0\0\x01\n\0\x0Eexternal_title\x08\0\ttranslate\0\x11menu.server_links\0\x03\0\x0Cbutton_width\0\0\x016\x08\0\x04type\0\x16minecraft:server_links\n\0\x05title\x08\0\ttranslate\0\x17menu.server_links.title\0\0" }] , } , StaticRegistry { registry_id : "test_environment" , entries : & [StaticRegistryEntry { name : "default" , data : b"\n\x08\0\x04type\0\x10minecraft:all_of\t\0\x0Bdefinitions\0\0\0\0\0\0" }] , } , StaticRegistry { registry_id : "test_instance" , entries : & [StaticRegistryEntry { name : "always_pass" , data : b"\n\x03\0\tmax_ticks\0\0\0\x01\x08\0\tstructure\0\x0Fminecraft:empty\x08\0\x04type\0\x12minecraft:function\x03\0\x0Bsetup_ticks\0\0\0\x01\x01\0\x08required\0\x08\0\x0Benvironment\0\x11minecraft:default\x08\0\x08function\0\x15minecraft:always_pass\0" }] , }] ; +pub static REGISTRY_V_1_21_7 : & [StaticRegistry] = & [StaticRegistry { registry_id : "worldgen/biome" , entries : & [StaticRegistryEntry { name : "badlands" , data : b"\n\x06\0\x08downfall\0\0\0\0\0\0\0\0\x01\0\x11has_precipitation\0\n\0\x07effects\x03\0\tsky_color\0n\xB1\xFF\t\0\x05music\n\0\0\0\x01\x03\0\x06weight\0\0\0\x01\n\0\x04data\x08\0\x05sound\0\"minecraft:music.overworld.badlands\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x01\0\x15replace_current_music\0\0\0\x03\0\rfoliage_color\0\x9E\x81M\n\0\nmood_sound\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\0\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\x03\0\x0Bwater_color\0?v\xE4\x03\0\x0Bgrass_color\0\x90\x81M\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "bamboo_jungle" , data : b"\n\x01\0\x11has_precipitation\x01\x06\0\x08downfall?\xEC\xCC\xCC\xCC\xCC\xCC\xCD\x06\0\x0Btemperature?\xEEffffff\n\0\x07effects\t\0\x05music\n\0\0\0\x01\n\0\x04data\x08\0\x05sound\0'minecraft:music.overworld.bamboo_jungle\x01\0\x15replace_current_music\0\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\0\x03\0\x06weight\0\0\0\x01\0\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\tsky_color\0w\xA8\xFF\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\x0Bwater_color\0?v\xE4\x03\0\x0Fwater_fog_color\0\x05\x053\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "basalt_deltas" , data : 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minecraft:entity.wolf_cute.growl\x08\0\nhurt_sound\0\x1Fminecraft:entity.wolf_cute.hurt\x08\0\rambient_sound\0\"minecraft:entity.wolf_cute.ambient\0" } , StaticRegistryEntry { name : "grumpy" , data : b"\n\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_grumpy.death\x08\0\npant_sound\0!minecraft:entity.wolf_grumpy.pant\x08\0\nhurt_sound\0!minecraft:entity.wolf_grumpy.hurt\x08\0\rambient_sound\0$minecraft:entity.wolf_grumpy.ambient\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_grumpy.whine\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_grumpy.growl\0" } , StaticRegistryEntry { name : "puglin" , data : b"\n\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_puglin.death\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_puglin.whine\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_puglin.growl\x08\0\npant_sound\0!minecraft:entity.wolf_puglin.pant\x08\0\rambient_sound\0$minecraft:entity.wolf_puglin.ambient\x08\0\nhurt_sound\0!minecraft:entity.wolf_puglin.hurt\0" } , StaticRegistryEntry { name : "sad" , data : b"\n\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_sad.hurt\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_sad.whine\x08\0\rambient_sound\0!minecraft:entity.wolf_sad.ambient\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_sad.growl\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_sad.death\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_sad.pant\0" }] , } , StaticRegistry { registry_id : "pig_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/cold_pig\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/pig/temperate_pig\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/warm_pig\0" }] , } , StaticRegistry { registry_id : "frog_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/cold_frog\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0$minecraft:entity/frog/temperate_frog\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/warm_frog\0" }] , } , StaticRegistry { registry_id : "cat_variant" , entries : & [StaticRegistryEntry { name : "all_black" , data : b"\n\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/all_black\0" } , StaticRegistryEntry { name : "black" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/black\0" } , StaticRegistryEntry { name : "british_shorthair" , data : b"\n\x08\0\x08asset_id\0&minecraft:entity/cat/british_shorthair\0" } , StaticRegistryEntry { name : "calico" , data : b"\n\x08\0\x08asset_id\0\x1Bminecraft:entity/cat/calico\0" } , StaticRegistryEntry { name : "jellie" , data : b"\n\x08\0\x08asset_id\0\x1Bminecraft:entity/cat/jellie\0" } , StaticRegistryEntry { name : "persian" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/persian\0" } , StaticRegistryEntry { name : "ragdoll" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/ragdoll\0" } , StaticRegistryEntry { name : "red" , data : b"\n\x08\0\x08asset_id\0\x18minecraft:entity/cat/red\0" } , StaticRegistryEntry { name : "siamese" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/siamese\0" } , StaticRegistryEntry { name : "tabby" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/tabby\0" } , StaticRegistryEntry { name : "white" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/white\0" }] , } , StaticRegistry { registry_id : "cow_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/cold_cow\x08\0\x05model\0\x04cold\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/cow/temperate_cow\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x05model\0\x04warm\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/warm_cow\0" }] , } , StaticRegistry { registry_id : "chicken_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0%minecraft:entity/chicken/cold_chicken\x08\0\x05model\0\x04cold\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0*minecraft:entity/chicken/temperate_chicken\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0%minecraft:entity/chicken/warm_chicken\0" }] , } , StaticRegistry { registry_id : "painting_variant" , entries : & [StaticRegistryEntry { name : "alban" , data : b"\n\x08\0\x08asset_id\0\x0Fminecraft:alban\x03\0\x05width\0\0\0\x01\x03\0\x06height\0\0\0\x01\n\0\x05title\x08\0\ttranslate\0\x1Epainting.minecraft.alban.title\x08\0\x05color\0\x06yellow\0\n\0\x06author\x08\0\ttranslate\0\x1Fpainting.minecraft.alban.author\x08\0\x05color\0\x04gray\0\0" } , StaticRegistryEntry { name : "aztec" , data : b"\n\x08\0\x08asset_id\0\x0Fminecraft:aztec\x03\0\x05width\0\0\0\x01\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\x1Fpainting.minecraft.aztec.author\0\n\0\x05title\x08\0\ttranslate\0\x1Epainting.minecraft.aztec.title\x08\0\x05color\0\x06yellow\0\x03\0\x06height\0\0\0\x01\0" } , StaticRegistryEntry { name : "aztec2" , data : b"\n\n\0\x06author\x08\0\ttranslate\0 painting.minecraft.aztec2.author\x08\0\x05color\0\x04gray\0\x03\0\x05width\0\0\0\x01\x08\0\x08asset_id\0\x10minecraft:aztec2\x03\0\x06height\0\0\0\x01\n\0\x05title\x08\0\ttranslate\0\x1Fpainting.minecraft.aztec2.title\x08\0\x05color\0\x06yellow\0\0" } , StaticRegistryEntry { name : "backyard" , data : b"\n\x08\0\x08asset_id\0\x12minecraft:backyard\x03\0\x05width\0\0\0\x03\x03\0\x06height\0\0\0\x04\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0!painting.minecraft.backyard.title\0\n\0\x06author\x08\0\ttranslate\0\"painting.minecraft.backyard.author\x08\0\x05color\0\x04gray\0\0" } , StaticRegistryEntry { name : "baroque" , data : b"\n\x03\0\x05width\0\0\0\x02\x03\0\x06height\0\0\0\x02\x08\0\x08asset_id\0\x11minecraft:baroque\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0 painting.minecraft.baroque.title\0\n\0\x06author\x08\0\ttranslate\0!painting.minecraft.baroque.author\x08\0\x05color\0\x04gray\0\0" } , StaticRegistryEntry { name : "bomb" , data : b"\n\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\x1Epainting.minecraft.bomb.author\0\n\0\x05title\x08\0\ttranslate\0\x1Dpainting.minecraft.bomb.title\x08\0\x05color\0\x06yellow\0\x03\0\x05width\0\0\0\x01\x08\0\x08asset_id\0\x0Eminecraft:bomb\x03\0\x06height\0\0\0\x01\0" } , StaticRegistryEntry { name : "bouquet" , data : b"\n\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0 painting.minecraft.bouquet.title\0\x03\0\x05width\0\0\0\x03\n\0\x06author\x08\0\ttranslate\0!painting.minecraft.bouquet.author\x08\0\x05color\0\x04gray\0\x03\0\x06height\0\0\0\x03\x08\0\x08asset_id\0\x11minecraft:bouquet\0" } , StaticRegistryEntry { name : "burning_skull" , data : b"\n\n\0\x05title\x08\0\ttranslate\0&painting.minecraft.burning_skull.title\x08\0\x05color\0\x06yellow\0\x03\0\x06height\0\0\0\x04\n\0\x06author\x08\0\ttranslate\0'painting.minecraft.burning_skull.author\x08\0\x05color\0\x04gray\0\x03\0\x05width\0\0\0\x04\x08\0\x08asset_id\0\x17minecraft:burning_skull\0" } , StaticRegistryEntry { name : "bust" , data : b"\n\x03\0\x06height\0\0\0\x02\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Dpainting.minecraft.bust.title\0\x03\0\x05width\0\0\0\x02\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\x1Epainting.minecraft.bust.author\0\x08\0\x08asset_id\0\x0Eminecraft:bust\0" } , StaticRegistryEntry { name : "cavebird" , data : b"\n\x03\0\x05width\0\0\0\x03\n\0\x05title\x08\0\ttranslate\0!painting.minecraft.cavebird.title\x08\0\x05color\0\x06yellow\0\x03\0\x06height\0\0\0\x03\x08\0\x08asset_id\0\x12minecraft:cavebird\n\0\x06author\x08\0\ttranslate\0\"painting.minecraft.cavebird.author\x08\0\x05color\0\x04gray\0\0" } , StaticRegistryEntry { name : "changing" , data : b"\n\x08\0\x08asset_id\0\x12minecraft:changing\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0!painting.minecraft.changing.title\0\x03\0\x06height\0\0\0\x02\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\"painting.minecraft.changing.author\0\x03\0\x05width\0\0\0\x04\0" } , StaticRegistryEntry { name : "cotan" , data : b"\n\x03\0\x05width\0\0\0\x03\x03\0\x06height\0\0\0\x03\x08\0\x08asset_id\0\x0Fminecraft:cotan\n\0\x06author\x08\0\ttranslate\0\x1Fpainting.minecraft.cotan.author\x08\0\x05color\0\x04gray\0\n\0\x05title\x08\0\ttranslate\0\x1Epainting.minecraft.cotan.title\x08\0\x05color\0\x06yellow\0\0" } , StaticRegistryEntry { name : "courbet" , data : b"\n\n\0\x05title\x08\0\ttranslate\0 painting.minecraft.courbet.title\x08\0\x05color\0\x06yellow\0\x08\0\x08asset_id\0\x11minecraft:courbet\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0!painting.minecraft.courbet.author\0\x03\0\x06height\0\0\0\x01\x03\0\x05width\0\0\0\x02\0" } , StaticRegistryEntry { name : "creebet" , data : b"\n\n\0\x06author\x08\0\ttranslate\0!painting.minecraft.creebet.author\x08\0\x05color\0\x04gray\0\n\0\x05title\x08\0\ttranslate\0 painting.minecraft.creebet.title\x08\0\x05color\0\x06yellow\0\x03\0\x05width\0\0\0\x02\x03\0\x06height\0\0\0\x01\x08\0\x08asset_id\0\x11minecraft:creebet\0" } , StaticRegistryEntry { name : "dennis" , data : b"\n\x08\0\x08asset_id\0\x10minecraft:dennis\x03\0\x05width\0\0\0\x03\n\0\x06author\x08\0\ttranslate\0 painting.minecraft.dennis.author\x08\0\x05color\0\x04gray\0\x03\0\x06height\0\0\0\x03\n\0\x05title\x08\0\ttranslate\0\x1Fpainting.minecraft.dennis.title\x08\0\x05color\0\x06yellow\0\0" } , StaticRegistryEntry { name : "donkey_kong" , data : b"\n\x08\0\x08asset_id\0\x15minecraft:donkey_kong\n\0\x05title\x08\0\ttranslate\0$painting.minecraft.donkey_kong.title\x08\0\x05color\0\x06yellow\0\x03\0\x05width\0\0\0\x04\x03\0\x06height\0\0\0\x03\n\0\x06author\x08\0\ttranslate\0%painting.minecraft.donkey_kong.author\x08\0\x05color\0\x04gray\0\0" } , StaticRegistryEntry { name : "earth" , data : b"\n\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Epainting.minecraft.earth.title\0\x08\0\x08asset_id\0\x0Fminecraft:earth\x03\0\x06height\0\0\0\x02\x03\0\x05width\0\0\0\x02\0" } , StaticRegistryEntry { name : "endboss" , data : b"\n\x03\0\x05width\0\0\0\x03\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0!painting.minecraft.endboss.author\0\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0 painting.minecraft.endboss.title\0\x08\0\x08asset_id\0\x11minecraft:endboss\x03\0\x06height\0\0\0\x03\0" } , StaticRegistryEntry { name : "fern" , data : b"\n\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Dpainting.minecraft.fern.title\0\x03\0\x05width\0\0\0\x03\x03\0\x06height\0\0\0\x03\n\0\x06author\x08\0\ttranslate\0\x1Epainting.minecraft.fern.author\x08\0\x05color\0\x04gray\0\x08\0\x08asset_id\0\x0Eminecraft:fern\0" } , StaticRegistryEntry { name : "fighters" , data : b"\n\x03\0\x05width\0\0\0\x04\n\0\x06author\x08\0\ttranslate\0\"painting.minecraft.fighters.author\x08\0\x05color\0\x04gray\0\x08\0\x08asset_id\0\x12minecraft:fighters\x03\0\x06height\0\0\0\x02\n\0\x05title\x08\0\ttranslate\0!painting.minecraft.fighters.title\x08\0\x05color\0\x06yellow\0\0" } , StaticRegistryEntry { name : "finding" , data : b"\n\x03\0\x06height\0\0\0\x02\x08\0\x08asset_id\0\x11minecraft:finding\x03\0\x05width\0\0\0\x04\n\0\x06author\x08\0\ttranslate\0!painting.minecraft.finding.author\x08\0\x05color\0\x04gray\0\n\0\x05title\x08\0\ttranslate\0 painting.minecraft.finding.title\x08\0\x05color\0\x06yellow\0\0" } , StaticRegistryEntry { name : "fire" , data : b"\n\x03\0\x06height\0\0\0\x02\x08\0\x08asset_id\0\x0Eminecraft:fire\n\0\x05title\x08\0\ttranslate\0\x1Dpainting.minecraft.fire.title\x08\0\x05color\0\x06yellow\0\x03\0\x05width\0\0\0\x02\0" } , StaticRegistryEntry { name : "graham" , data : b"\n\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Fpainting.minecraft.graham.title\0\x03\0\x05width\0\0\0\x01\x03\0\x06height\0\0\0\x02\x08\0\x08asset_id\0\x10minecraft:graham\n\0\x06author\x08\0\ttranslate\0 painting.minecraft.graham.author\x08\0\x05color\0\x04gray\0\0" } , StaticRegistryEntry { name : "humble" , data : b"\n\x03\0\x06height\0\0\0\x02\n\0\x06author\x08\0\ttranslate\0 painting.minecraft.humble.author\x08\0\x05color\0\x04gray\0\x08\0\x08asset_id\0\x10minecraft:humble\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Fpainting.minecraft.humble.title\0\x03\0\x05width\0\0\0\x02\0" } , StaticRegistryEntry { name : "kebab" , data : b"\n\x03\0\x05width\0\0\0\x01\x03\0\x06height\0\0\0\x01\x08\0\x08asset_id\0\x0Fminecraft:kebab\n\0\x05title\x08\0\ttranslate\0\x1Epainting.minecraft.kebab.title\x08\0\x05color\0\x06yellow\0\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\x1Fpainting.minecraft.kebab.author\0\0" } , StaticRegistryEntry { name : "lowmist" , data : b"\n\x03\0\x05width\0\0\0\x04\x08\0\x08asset_id\0\x11minecraft:lowmist\x03\0\x06height\0\0\0\x02\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0!painting.minecraft.lowmist.author\0\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0 painting.minecraft.lowmist.title\0\0" } , StaticRegistryEntry { name : "match" , data : b"\n\x03\0\x05width\0\0\0\x02\x08\0\x08asset_id\0\x0Fminecraft:match\n\0\x05title\x08\0\ttranslate\0\x1Epainting.minecraft.match.title\x08\0\x05color\0\x06yellow\0\n\0\x06author\x08\0\ttranslate\0\x1Fpainting.minecraft.match.author\x08\0\x05color\0\x04gray\0\x03\0\x06height\0\0\0\x02\0" } , StaticRegistryEntry { name : 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}] , } , StaticRegistry { registry_id : "dialog" , entries : & [StaticRegistryEntry { name : "custom_options" , data : b"\n\n\0\x0Bexit_action\x03\0\x05width\0\0\0\xC8\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\0\n\0\x0Eexternal_title\x08\0\ttranslate\0\x13menu.custom_options\0\n\0\x05title\x08\0\ttranslate\0\x19menu.custom_options.title\0\x03\0\x0Cbutton_width\0\0\x016\x03\0\x07columns\0\0\0\x01\x08\0\x04type\0\x15minecraft:dialog_list\x08\0\x07dialogs\0!#minecraft:pause_screen_additions\0" } , StaticRegistryEntry { name : "quick_actions" , data : b"\n\x03\0\x0Cbutton_width\0\0\x016\n\0\x0Bexit_action\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\x03\0\x05width\0\0\0\xC8\0\x08\0\x04type\0\x15minecraft:dialog_list\x03\0\x07columns\0\0\0\x01\x08\0\x07dialogs\0\x18#minecraft:quick_actions\n\0\x0Eexternal_title\x08\0\ttranslate\0\x12menu.quick_actions\0\n\0\x05title\x08\0\ttranslate\0\x18menu.quick_actions.title\0\0" } , StaticRegistryEntry { name : "server_links" , data : b"\n\x08\0\x04type\0\x16minecraft:server_links\x03\0\x07columns\0\0\0\x01\n\0\x05title\x08\0\ttranslate\0\x17menu.server_links.title\0\n\0\x0Eexternal_title\x08\0\ttranslate\0\x11menu.server_links\0\n\0\x0Bexit_action\x03\0\x05width\0\0\0\xC8\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\0\x03\0\x0Cbutton_width\0\0\x016\0" }] , } , StaticRegistry { registry_id : "test_environment" , entries : & [StaticRegistryEntry { name : "default" , data : b"\n\t\0\x0Bdefinitions\0\0\0\0\0\x08\0\x04type\0\x10minecraft:all_of\0" }] , } , StaticRegistry { registry_id : "test_instance" , entries : & [StaticRegistryEntry { name : "always_pass" , data : b"\n\x08\0\tstructure\0\x0Fminecraft:empty\x08\0\x04type\0\x12minecraft:function\x08\0\x0Benvironment\0\x11minecraft:default\x08\0\x08function\0\x15minecraft:always_pass\x03\0\tmax_ticks\0\0\0\x01\x01\0\x08required\0\x03\0\x0Bsetup_ticks\0\0\0\x01\0" }] , }] ; +pub static REGISTRY_V_1_21_9 : & [StaticRegistry] = & [StaticRegistry { registry_id : 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b"\n\n\0\x07effects\t\0\x05music\n\0\0\0\x01\n\0\x04data\x08\0\x05sound\0'minecraft:music.overworld.bamboo_jungle\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\x01\0\x15replace_current_music\0\0\x03\0\x06weight\0\0\0\x01\0\x03\0\x0Fwater_fog_color\0\x05\x053\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\tfog_color\0\xC0\xD8\xFF\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\x03\0\tsky_color\0w\xA8\xFF\x03\0\x0Bwater_color\0?v\xE4\0\x06\0\x08downfall?\xEC\xCC\xCC\xCC\xCC\xCC\xCD\x06\0\x0Btemperature?\xEEffffff\x01\0\x11has_precipitation\x01\0" } , StaticRegistryEntry { name : "basalt_deltas" , data : b"\n\n\0\x07effects\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0$minecraft:ambient.basalt_deltas.mood\0\n\0\x0Fadditions_sound\x08\0\x05sound\0)minecraft:ambient.basalt_deltas.additions\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\0\x03\0\x0Bwater_color\0?v\xE4\t\0\x05music\n\0\0\0\x01\x03\0\x06weight\0\0\0\x01\n\0\x04data\x01\0\x15replace_current_music\0\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0$minecraft:music.nether.basalt_deltas\0\0\n\0\x08particle\x06\0\x0Bprobability?\xBE;]_g\xD5\xB8\n\0\x07options\x08\0\x04type\0\x13minecraft:white_ash\0\0\x08\0\rambient_sound\0$minecraft:ambient.basalt_deltas.loop\x03\0\tsky_color\0n\xB1\xFF\x03\0\x0Fwater_fog_color\0\x05\x053\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\x03\0\tfog_color\0h_p\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x01\0\x11has_precipitation\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "beach" , data : b"\n\n\0\x07effects\x03\0\x0Bwater_color\0?v\xE4\x03\0\x0Fwater_fog_color\0\x05\x053\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\x03\0\tsky_color\0x\xA7\xFF\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\0\x03\0\tfog_color\0\xC0\xD8\xFF\0\x01\0\x11has_precipitation\x01\x06\0\x0Btemperature?\xE9\x99\x99\x99\x99\x99\x9A\x06\0\x08downfall?\xD9\x99\x99\x99\x99\x99\x9A\0" } , StaticRegistryEntry { name : "birch_forest" , data : b"\n\x01\0\x11has_precipitation\x01\n\0\x07effects\x03\0\x0Bwater_color\0?v\xE4\t\0\x05music\n\0\0\0\x01\n\0\x04data\x01\0\x15replace_current_music\0\x08\0\x05sound\0 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b"\n\x06\0\x08downfall?\xE9\x99\x99\x99\x99\x99\x9A\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x01\0\x11has_precipitation\x01\n\0\x07effects\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\0\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\x03\0\tsky_color\0{\xA4\xFF\x03\0\x0Fwater_fog_color\0]\xB7\xEF\x03\0\x0Bwater_color\0]\xB7\xEF\x03\0\rfoliage_color\0\xB6\xDBa\x03\0\x0Bgrass_color\0\xB6\xDBa\x03\0\tfog_color\0\xC0\xD8\xFF\t\0\x05music\n\0\0\0\x01\n\0\x04data\x03\0\tmax_delay\0\0]\xC0\x01\0\x15replace_current_music\0\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0&minecraft:music.overworld.cherry_grove\0\x03\0\x06weight\0\0\0\x01\0\0\0" } , StaticRegistryEntry { name : "cold_ocean" , data : b"\n\n\0\x07effects\x03\0\x0Fwater_fog_color\0\x05\x053\x03\0\x0Bwater_color\0=W\xD6\x03\0\tfog_color\0\xC0\xD8\xFF\n\0\nmood_sound\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\x03\0\x13block_search_extent\0\0\0\x08\x03\0\ntick_delay\0\0\x17p\0\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\x03\0\tsky_color\0{\xA4\xFF\0\x01\0\x11has_precipitation\x01\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x06\0\x08downfall?\xE0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "crimson_forest" , data : b"\n\n\0\x07effects\x03\0\tfog_color\x003\x03\x03\x03\0\x0Bwater_color\0?v\xE4\x08\0\rambient_sound\0%minecraft:ambient.crimson_forest.loop\x03\0\x0Fwater_fog_color\0\x05\x053\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0%minecraft:ambient.crimson_forest.mood\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\0\x03\0\tsky_color\0n\xB1\xFF\n\0\x08particle\x06\0\x0Bprobability?\x99\x99\x99\x99\x99\x99\x9A\n\0\x07options\x08\0\x04type\0\x17minecraft:crimson_spore\0\0\n\0\x0Fadditions_sound\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\x08\0\x05sound\0*minecraft:ambient.crimson_forest.additions\0\t\0\x05music\n\0\0\0\x01\x03\0\x06weight\0\0\0\x01\n\0\x04data\x08\0\x05sound\0%minecraft:music.nether.crimson_forest\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x01\0\x15replace_current_music\0\0\0\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x01\0\x11has_precipitation\0\0" } , StaticRegistryEntry { name : "dark_forest" , data : b"\n\x06\0\x08downfall?\xE9\x99\x99\x99\x99\x99\x9A\x01\0\x11has_precipitation\x01\n\0\x07effects\x03\0\x0Bwater_color\0?v\xE4\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\tsky_color\0y\xA6\xFF\n\0\nmood_sound\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0\x16minecraft:ambient.cave\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\ntick_delay\0\0\x17p\0\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\x03\0\x11dry_foliage_color\0{S4\x08\0\x14grass_color_modifier\0\x0Bdark_forest\x03\0\x0Fwater_fog_color\0\x05\x053\t\0\x05music\n\0\0\0\x01\x03\0\x06weight\0\0\0\x01\n\0\x04data\x08\0\x05sound\0 minecraft:music.overworld.forest\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\x01\0\x15replace_current_music\0\0\0\0\x06\0\x0Btemperature?\xE6ffffff\0" } , StaticRegistryEntry { name : "deep_cold_ocean" , data : b"\n\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x01\0\x11has_precipitation\x01\n\0\x07effects\n\0\nmood_sound\x03\0\ntick_delay\0\0\x17p\x03\0\x13block_search_extent\0\0\0\x08\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0\x16minecraft:ambient.cave\0\x06\0\x0Cmusic_volume?\xF0\0\0\0\0\0\0\x03\0\tsky_color\0{\xA4\xFF\x03\0\tfog_color\0\xC0\xD8\xFF\x03\0\x0Bwater_color\0=W\xD6\x03\0\x0Fwater_fog_color\0\x05\x053\0\x06\0\x08downfall?\xE0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "deep_dark" , data : 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"team_msg_command_outgoing" , data : b"\n\n\0\x04chat\x08\0\x0Ftranslation_key\0\x13chat.type.team.sent\t\0\nparameters\x08\0\0\0\x03\0\x06target\0\x06sender\0\x07content\0\n\0\tnarration\x08\0\x0Ftranslation_key\0\x16chat.type.text.narrate\t\0\nparameters\x08\0\0\0\x02\0\x06sender\0\x07content\0\0" } , StaticRegistryEntry { name : "raw" , data : b"\n\n\0\tnarration\t\0\nparameters\x08\0\0\0\x02\0\x06sender\0\x07content\x08\0\x0Ftranslation_key\0\n%s says %s\0\n\0\x04chat\x08\0\x0Ftranslation_key\0\x02%s\t\0\nparameters\x08\0\0\0\x01\0\x07content\0\0" }] , } , StaticRegistry { registry_id : "trim_pattern" , entries : & [StaticRegistryEntry { name : "bolt" , data : b"\n\x08\0\x08asset_id\0\x0Eminecraft:bolt\n\0\x0Bdescription\x08\0\ttranslate\0\x1Btrim_pattern.minecraft.bolt\0\x01\0\x05decal\0\0" } , StaticRegistryEntry { name : "coast" , data : b"\n\x08\0\x08asset_id\0\x0Fminecraft:coast\n\0\x0Bdescription\x08\0\ttranslate\0\x1Ctrim_pattern.minecraft.coast\0\x01\0\x05decal\0\0" } , StaticRegistryEntry { name : "dune" , data : b"\n\x01\0\x05decal\0\n\0\x0Bdescription\x08\0\ttranslate\0\x1Btrim_pattern.minecraft.dune\0\x08\0\x08asset_id\0\x0Eminecraft:dune\0" } , StaticRegistryEntry { name : "eye" , data : b"\n\x01\0\x05decal\0\x08\0\x08asset_id\0\rminecraft:eye\n\0\x0Bdescription\x08\0\ttranslate\0\x1Atrim_pattern.minecraft.eye\0\0" } , StaticRegistryEntry { name : "flow" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0\x1Btrim_pattern.minecraft.flow\0\x08\0\x08asset_id\0\x0Eminecraft:flow\x01\0\x05decal\0\0" } , StaticRegistryEntry { name : "host" , data : b"\n\x08\0\x08asset_id\0\x0Eminecraft:host\n\0\x0Bdescription\x08\0\ttranslate\0\x1Btrim_pattern.minecraft.host\0\x01\0\x05decal\0\0" } , StaticRegistryEntry { name : "raiser" , data : b"\n\x01\0\x05decal\0\x08\0\x08asset_id\0\x10minecraft:raiser\n\0\x0Bdescription\x08\0\ttranslate\0\x1Dtrim_pattern.minecraft.raiser\0\0" } , StaticRegistryEntry { name : "rib" , data : b"\n\x08\0\x08asset_id\0\rminecraft:rib\n\0\x0Bdescription\x08\0\ttranslate\0\x1Atrim_pattern.minecraft.rib\0\x01\0\x05decal\0\0" } , StaticRegistryEntry { name : "sentry" , data : b"\n\x08\0\x08asset_id\0\x10minecraft:sentry\n\0\x0Bdescription\x08\0\ttranslate\0\x1Dtrim_pattern.minecraft.sentry\0\x01\0\x05decal\0\0" } , StaticRegistryEntry { name : "shaper" , data : b"\n\x08\0\x08asset_id\0\x10minecraft:shaper\n\0\x0Bdescription\x08\0\ttranslate\0\x1Dtrim_pattern.minecraft.shaper\0\x01\0\x05decal\0\0" } , StaticRegistryEntry { name : "silence" , data : b"\n\x08\0\x08asset_id\0\x11minecraft:silence\x01\0\x05decal\0\n\0\x0Bdescription\x08\0\ttranslate\0\x1Etrim_pattern.minecraft.silence\0\0" } , StaticRegistryEntry { name : "snout" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0\x1Ctrim_pattern.minecraft.snout\0\x01\0\x05decal\0\x08\0\x08asset_id\0\x0Fminecraft:snout\0" } , StaticRegistryEntry { name : "spire" , data : b"\n\x08\0\x08asset_id\0\x0Fminecraft:spire\n\0\x0Bdescription\x08\0\ttranslate\0\x1Ctrim_pattern.minecraft.spire\0\x01\0\x05decal\0\0" } , StaticRegistryEntry { name : "tide" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0\x1Btrim_pattern.minecraft.tide\0\x01\0\x05decal\0\x08\0\x08asset_id\0\x0Eminecraft:tide\0" } , StaticRegistryEntry { name : "vex" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0\x1Atrim_pattern.minecraft.vex\0\x01\0\x05decal\0\x08\0\x08asset_id\0\rminecraft:vex\0" } , StaticRegistryEntry { name : "ward" , data : b"\n\x01\0\x05decal\0\x08\0\x08asset_id\0\x0Eminecraft:ward\n\0\x0Bdescription\x08\0\ttranslate\0\x1Btrim_pattern.minecraft.ward\0\0" } , StaticRegistryEntry { name : "wayfinder" , data : b"\n\x08\0\x08asset_id\0\x13minecraft:wayfinder\n\0\x0Bdescription\x08\0\ttranslate\0 trim_pattern.minecraft.wayfinder\0\x01\0\x05decal\0\0" } , StaticRegistryEntry { name : "wild" , data : b"\n\x01\0\x05decal\0\x08\0\x08asset_id\0\x0Eminecraft:wild\n\0\x0Bdescription\x08\0\ttranslate\0\x1Btrim_pattern.minecraft.wild\0\0" }] , } , StaticRegistry { registry_id : "trim_material" , entries : & [StaticRegistryEntry { name : "amethyst" , data : b"\n\x08\0\nasset_name\0\x08amethyst\n\0\x0Bdescription\x08\0\ttranslate\0 trim_material.minecraft.amethyst\x08\0\x05color\0\x07#9A5CC6\0\0" } , StaticRegistryEntry { name : "copper" , data : b"\n\x08\0\nasset_name\0\x06copper\n\0\x0Bdescription\x08\0\x05color\0\x07#B4684D\x08\0\ttranslate\0\x1Etrim_material.minecraft.copper\0\n\0\x15override_armor_assets\x08\0\x10minecraft:copper\0\rcopper_darker\0\0" } , StaticRegistryEntry { name : "diamond" , data : b"\n\x08\0\nasset_name\0\x07diamond\n\0\x0Bdescription\x08\0\x05color\0\x07#6EECD2\x08\0\ttranslate\0\x1Ftrim_material.minecraft.diamond\0\n\0\x15override_armor_assets\x08\0\x11minecraft:diamond\0\x0Ediamond_darker\0\0" } , StaticRegistryEntry { name : "emerald" , data : b"\n\x08\0\nasset_name\0\x07emerald\n\0\x0Bdescription\x08\0\ttranslate\0\x1Ftrim_material.minecraft.emerald\x08\0\x05color\0\x07#11A036\0\0" } , StaticRegistryEntry { name : "gold" , data : b"\n\n\0\x15override_armor_assets\x08\0\x0Eminecraft:gold\0\x0Bgold_darker\0\n\0\x0Bdescription\x08\0\ttranslate\0\x1Ctrim_material.minecraft.gold\x08\0\x05color\0\x07#DEB12D\0\x08\0\nasset_name\0\x04gold\0" } , StaticRegistryEntry { name : "iron" , data : b"\n\x08\0\nasset_name\0\x04iron\n\0\x15override_armor_assets\x08\0\x0Eminecraft:iron\0\x0Biron_darker\0\n\0\x0Bdescription\x08\0\ttranslate\0\x1Ctrim_material.minecraft.iron\x08\0\x05color\0\x07#ECECEC\0\0" } , StaticRegistryEntry { name : "lapis" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0\x1Dtrim_material.minecraft.lapis\x08\0\x05color\0\x07#416E97\0\x08\0\nasset_name\0\x05lapis\0" } , StaticRegistryEntry { name : "netherite" , data : b"\n\x08\0\nasset_name\0\tnetherite\n\0\x0Bdescription\x08\0\ttranslate\0!trim_material.minecraft.netherite\x08\0\x05color\0\x07#625859\0\n\0\x15override_armor_assets\x08\0\x13minecraft:netherite\0\x10netherite_darker\0\0" } , StaticRegistryEntry { name : "quartz" , data : b"\n\x08\0\nasset_name\0\x06quartz\n\0\x0Bdescription\x08\0\ttranslate\0\x1Etrim_material.minecraft.quartz\x08\0\x05color\0\x07#E3D4C4\0\0" } , StaticRegistryEntry { name : "redstone" , data : b"\n\x08\0\nasset_name\0\x08redstone\n\0\x0Bdescription\x08\0\ttranslate\0 trim_material.minecraft.redstone\x08\0\x05color\0\x07#971607\0\0" } , StaticRegistryEntry { name : "resin" , data : b"\n\x08\0\nasset_name\0\x05resin\n\0\x0Bdescription\x08\0\x05color\0\x07#FC7812\x08\0\ttranslate\0\x1Dtrim_material.minecraft.resin\0\0" }] , } , StaticRegistry { registry_id : "wolf_variant" , entries : & [StaticRegistryEntry { name : "ashen" , data : b"\n\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_ashen_tame\x08\0\x05angry\0&minecraft:entity/wolf/wolf_ashen_angry\x08\0\x04wild\0 minecraft:entity/wolf/wolf_ashen\0\0" } , StaticRegistryEntry { name : "black" , data : b"\n\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_black_tame\x08\0\x05angry\0&minecraft:entity/wolf/wolf_black_angry\x08\0\x04wild\0 minecraft:entity/wolf/wolf_black\0\0" } , StaticRegistryEntry { name : "chestnut" , data : b"\n\n\0\x06assets\x08\0\x05angry\0)minecraft:entity/wolf/wolf_chestnut_angry\x08\0\x04wild\0#minecraft:entity/wolf/wolf_chestnut\x08\0\x04tame\0(minecraft:entity/wolf/wolf_chestnut_tame\0\0" } , StaticRegistryEntry { name : "pale" , data : b"\n\n\0\x06assets\x08\0\x05angry\0 minecraft:entity/wolf/wolf_angry\x08\0\x04wild\0\x1Aminecraft:entity/wolf/wolf\x08\0\x04tame\0\x1Fminecraft:entity/wolf/wolf_tame\0\0" } , StaticRegistryEntry { name : "rusty" , data : b"\n\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_rusty_tame\x08\0\x05angry\0&minecraft:entity/wolf/wolf_rusty_angry\x08\0\x04wild\0 minecraft:entity/wolf/wolf_rusty\0\0" } , StaticRegistryEntry { name : "snowy" , data : b"\n\n\0\x06assets\x08\0\x04wild\0 minecraft:entity/wolf/wolf_snowy\x08\0\x05angry\0&minecraft:entity/wolf/wolf_snowy_angry\x08\0\x04tame\0%minecraft:entity/wolf/wolf_snowy_tame\0\0" } , StaticRegistryEntry { name : "spotted" , data : b"\n\n\0\x06assets\x08\0\x04tame\0'minecraft:entity/wolf/wolf_spotted_tame\x08\0\x04wild\0\"minecraft:entity/wolf/wolf_spotted\x08\0\x05angry\0(minecraft:entity/wolf/wolf_spotted_angry\0\0" } , StaticRegistryEntry { name : "striped" , data : b"\n\n\0\x06assets\x08\0\x04tame\0'minecraft:entity/wolf/wolf_striped_tame\x08\0\x04wild\0\"minecraft:entity/wolf/wolf_striped\x08\0\x05angry\0(minecraft:entity/wolf/wolf_striped_angry\0\0" } , StaticRegistryEntry { name : "woods" , data : b"\n\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_woods_tame\x08\0\x05angry\0&minecraft:entity/wolf/wolf_woods_angry\x08\0\x04wild\0 minecraft:entity/wolf/wolf_woods\0\0" }] , } , StaticRegistry { registry_id : "wolf_sound_variant" , entries : & [StaticRegistryEntry { name : "angry" , data : b"\n\x08\0\x0Bgrowl_sound\0!minecraft:entity.wolf_angry.growl\x08\0\npant_sound\0 minecraft:entity.wolf_angry.pant\x08\0\x0Bwhine_sound\0!minecraft:entity.wolf_angry.whine\x08\0\nhurt_sound\0 minecraft:entity.wolf_angry.hurt\x08\0\rambient_sound\0#minecraft:entity.wolf_angry.ambient\x08\0\x0Bdeath_sound\0!minecraft:entity.wolf_angry.death\0" } , StaticRegistryEntry { name : "big" , data : b"\n\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_big.death\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_big.hurt\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_big.pant\x08\0\rambient_sound\0!minecraft:entity.wolf_big.ambient\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_big.growl\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_big.whine\0" } , StaticRegistryEntry { name : "classic" , data : b"\n\x08\0\npant_sound\0\x1Aminecraft:entity.wolf.pant\x08\0\x0Bwhine_sound\0\x1Bminecraft:entity.wolf.whine\x08\0\nhurt_sound\0\x1Aminecraft:entity.wolf.hurt\x08\0\rambient_sound\0\x1Dminecraft:entity.wolf.ambient\x08\0\x0Bdeath_sound\0\x1Bminecraft:entity.wolf.death\x08\0\x0Bgrowl_sound\0\x1Bminecraft:entity.wolf.growl\0" } , StaticRegistryEntry { name : "cute" , data : b"\n\x08\0\npant_sound\0\x1Fminecraft:entity.wolf_cute.pant\x08\0\rambient_sound\0\"minecraft:entity.wolf_cute.ambient\x08\0\nhurt_sound\0\x1Fminecraft:entity.wolf_cute.hurt\x08\0\x0Bdeath_sound\0 minecraft:entity.wolf_cute.death\x08\0\x0Bgrowl_sound\0 minecraft:entity.wolf_cute.growl\x08\0\x0Bwhine_sound\0 minecraft:entity.wolf_cute.whine\0" } , StaticRegistryEntry { name : "grumpy" , data : b"\n\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_grumpy.death\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_grumpy.whine\x08\0\npant_sound\0!minecraft:entity.wolf_grumpy.pant\x08\0\nhurt_sound\0!minecraft:entity.wolf_grumpy.hurt\x08\0\rambient_sound\0$minecraft:entity.wolf_grumpy.ambient\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_grumpy.growl\0" } , StaticRegistryEntry { name : "puglin" , data : b"\n\x08\0\nhurt_sound\0!minecraft:entity.wolf_puglin.hurt\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_puglin.growl\x08\0\npant_sound\0!minecraft:entity.wolf_puglin.pant\x08\0\rambient_sound\0$minecraft:entity.wolf_puglin.ambient\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_puglin.whine\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_puglin.death\0" } , StaticRegistryEntry { name : "sad" , data : b"\n\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_sad.whine\x08\0\rambient_sound\0!minecraft:entity.wolf_sad.ambient\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_sad.death\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_sad.growl\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_sad.hurt\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_sad.pant\0" }] , } , StaticRegistry { registry_id : "pig_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/cold_pig\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/pig/temperate_pig\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/warm_pig\0" }] , } , StaticRegistry { registry_id : "frog_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/cold_frog\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0$minecraft:entity/frog/temperate_frog\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/warm_frog\0" }] , } , StaticRegistry { registry_id : "cat_variant" , entries : & [StaticRegistryEntry { name : "all_black" , data : b"\n\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/all_black\0" } , StaticRegistryEntry { name : "black" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/black\0" } , StaticRegistryEntry { name : "british_shorthair" , data : b"\n\x08\0\x08asset_id\0&minecraft:entity/cat/british_shorthair\0" } , StaticRegistryEntry { name : "calico" , data : b"\n\x08\0\x08asset_id\0\x1Bminecraft:entity/cat/calico\0" } , StaticRegistryEntry { name : "jellie" , data : b"\n\x08\0\x08asset_id\0\x1Bminecraft:entity/cat/jellie\0" } , StaticRegistryEntry { name : "persian" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/persian\0" } , StaticRegistryEntry { name : "ragdoll" , data : 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enchantment.minecraft.soul_speed\0\x08\0\x0Fsupported_items\0!#minecraft:enchantable/foot_armor\0" } , StaticRegistryEntry { name : "sweeping_edge" , data : b"\n\x03\0\tmax_level\0\0\0\x03\n\0\x08min_cost\x03\0\x15per_level_above_first\0\0\0\t\x03\0\x04base\0\0\0\x05\0\x03\0\x06weight\0\0\0\x02\x03\0\nanvil_cost\0\0\0\x04\t\0\x05slots\x08\0\0\0\x01\0\x08mainhand\x08\0\x0Fsupported_items\0\x1C#minecraft:enchantable/sword\n\0\x08max_cost\x03\0\x04base\0\0\0\x14\x03\0\x15per_level_above_first\0\0\0\t\0\n\0\x0Bdescription\x08\0\ttranslate\0#enchantment.minecraft.sweeping_edge\0\n\0\x07effects\t\0\x14minecraft:attributes\n\0\0\0\x01\x08\0\x02id\0#minecraft:enchantment.sweeping_edge\x08\0\tattribute\0\x1Fminecraft:sweeping_damage_ratio\x08\0\toperation\0\tadd_value\n\0\x06amount\x08\0\x04type\0\x12minecraft:fraction\n\0\tnumerator\x06\0\x04base?\xF0\0\0\0\0\0\0\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\0\n\0\x0Bdenominator\x06\0\x04base@\0\0\0\0\0\0\0\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\0\0\0\0\0" } , StaticRegistryEntry { name : "swift_sneak" , data : b"\n\n\0\x08min_cost\x03\0\x04base\0\0\0\x19\x03\0\x15per_level_above_first\0\0\0\x19\0\x08\0\x0Fsupported_items\0 #minecraft:enchantable/leg_armor\t\0\x05slots\x08\0\0\0\x01\0\x04legs\x03\0\tmax_level\0\0\0\x03\n\0\x0Bdescription\x08\0\ttranslate\0!enchantment.minecraft.swift_sneak\0\x03\0\nanvil_cost\0\0\0\x08\x03\0\x06weight\0\0\0\x01\n\0\x07effects\t\0\x14minecraft:attributes\n\0\0\0\x01\x08\0\toperation\0\tadd_value\x08\0\x02id\0!minecraft:enchantment.swift_sneak\n\0\x06amount\x08\0\x04type\0\x10minecraft:linear\x06\0\x04base?\xC3333333\x06\0\x15per_level_above_first?\xC3333333\0\x08\0\tattribute\0\x18minecraft:sneaking_speed\0\0\n\0\x08max_cost\x03\0\x04base\0\0\0K\x03\0\x15per_level_above_first\0\0\0\x19\0\0" } , StaticRegistryEntry { name : "thorns" , data : b"\n\x03\0\x06weight\0\0\0\x01\x03\0\tmax_level\0\0\0\x03\n\0\x08max_cost\x03\0\x04base\0\0\0<\x03\0\x15per_level_above_first\0\0\0\x14\0\x03\0\nanvil_cost\0\0\0\x08\n\0\x08min_cost\x03\0\x04base\0\0\0\n\x03\0\x15per_level_above_first\0\0\0\x14\0\x08\0\rprimary_items\0\"#minecraft:enchantable/chest_armor\x08\0\x0Fsupported_items\0\x1C#minecraft:enchantable/armor\n\0\x0Bdescription\x08\0\ttranslate\0\x1Cenchantment.minecraft.thorns\0\t\0\x05slots\x08\0\0\0\x01\0\x03any\n\0\x07effects\t\0\x15minecraft:post_attack\n\0\0\0\x01\x08\0\tenchanted\0\x06victim\x08\0\x08affected\0\x08attacker\n\0\x06effect\t\0\x07effects\n\0\0\0\x02\x06\0\nmax_damage@\x14\0\0\0\0\0\0\x06\0\nmin_damage?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x17minecraft:damage_entity\x08\0\x0Bdamage_type\0\x10minecraft:thorns\0\x08\0\x04type\0\x1Cminecraft:change_item_damage\x06\0\x06amount@\0\0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:all_of\0\n\0\x0Crequirements\n\0\x06chance\n\0\x06amount\x06\0\x04base?\xC3333333\x08\0\x04type\0\x10minecraft:linear\x06\0\x15per_level_above_first?\xC3333333\0\x08\0\x04type\0\x1Bminecraft:enchantment_level\0\x08\0\tcondition\0\x17minecraft:random_chance\0\0\0\0" } , StaticRegistryEntry { name : "unbreaking" , data : b"\n\x08\0\x0Fsupported_items\0!#minecraft:enchantable/durability\t\0\x05slots\x08\0\0\0\x01\0\x03any\x03\0\x06weight\0\0\0\x05\n\0\x08max_cost\x03\0\x04base\0\0\x007\x03\0\x15per_level_above_first\0\0\0\x08\0\n\0\x08min_cost\x03\0\x04base\0\0\0\x05\x03\0\x15per_level_above_first\0\0\0\x08\0\x03\0\tmax_level\0\0\0\x03\n\0\x07effects\t\0\x15minecraft:item_damage\n\0\0\0\x02\n\0\x0Crequirements\x08\0\tcondition\0\x14minecraft:match_tool\n\0\tpredicate\x08\0\x05items\0\x1C#minecraft:enchantable/armor\0\0\n\0\x06effect\n\0\x06chance\x08\0\x04type\0\x12minecraft:fraction\n\0\x0Bdenominator\x06\0\x15per_level_above_first@\x14\0\0\0\0\0\0\x06\0\x04base@$\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\0\n\0\tnumerator\x08\0\x04type\0\x10minecraft:linear\x06\0\x04base@\0\0\0\0\0\0\0\x06\0\x15per_level_above_first@\0\0\0\0\0\0\0\0\0\x08\0\x04type\0\x19minecraft:remove_binomial\0\0\n\0\x0Crequirements\n\0\x04term\x08\0\tcondition\0\x14minecraft:match_tool\n\0\tpredicate\x08\0\x05items\0\x1C#minecraft:enchantable/armor\0\0\x08\0\tcondition\0\x12minecraft:inverted\0\n\0\x06effect\x08\0\x04type\0\x19minecraft:remove_binomial\n\0\x06chance\x08\0\x04type\0\x12minecraft:fraction\n\0\x0Bdenominator\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x06\0\x04base@\0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\0\n\0\tnumerator\x06\0\x04base?\xF0\0\0\0\0\0\0\x06\0\x15per_level_above_first?\xF0\0\0\0\0\0\0\x08\0\x04type\0\x10minecraft:linear\0\0\0\0\0\n\0\x0Bdescription\x08\0\ttranslate\0 enchantment.minecraft.unbreaking\0\x03\0\nanvil_cost\0\0\0\x02\0" } , StaticRegistryEntry { name : "vanishing_curse" , data : b"\n\x03\0\nanvil_cost\0\0\0\x08\n\0\x08min_cost\x03\0\x04base\0\0\0\x19\x03\0\x15per_level_above_first\0\0\0\0\0\x03\0\x06weight\0\0\0\x01\x03\0\tmax_level\0\0\0\x01\n\0\x0Bdescription\x08\0\ttranslate\0%enchantment.minecraft.vanishing_curse\0\t\0\x05slots\x08\0\0\0\x01\0\x03any\x08\0\x0Fsupported_items\0 #minecraft:enchantable/vanishing\n\0\x07effects\n\0 minecraft:prevent_equipment_drop\0\0\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\0\x03\0\x04base\0\0\x002\0\0" } , StaticRegistryEntry { name : "wind_burst" , data : b"\n\n\0\x08max_cost\x03\0\x15per_level_above_first\0\0\0\t\x03\0\x04base\0\0\0A\0\x03\0\tmax_level\0\0\0\x03\t\0\x05slots\x08\0\0\0\x01\0\x08mainhand\x03\0\x06weight\0\0\0\x02\n\0\x0Bdescription\x08\0\ttranslate\0 enchantment.minecraft.wind_burst\0\x08\0\x0Fsupported_items\0\x1B#minecraft:enchantable/mace\n\0\x08min_cost\x03\0\x04base\0\0\0\x0F\x03\0\x15per_level_above_first\0\0\0\t\0\n\0\x07effects\t\0\x15minecraft:post_attack\n\0\0\0\x01\n\0\x0Crequirements\n\0\tpredicate\n\0\x08movement\n\0\rfall_distance\x06\0\x03min?\xF8\0\0\0\0\0\0\0\0\n\0\x05flags\x01\0\tis_flying\0\0\0\x08\0\x06entity\0\x0Fdirect_attacker\x08\0\tcondition\0\x1Bminecraft:entity_properties\0\x08\0\tenchanted\0\x08attacker\n\0\x06effect\x08\0\x04type\0\x11minecraft:explode\x08\0\rimmune_blocks\0(#minecraft:blocks_wind_charge_explosions\n\0\x0Elarge_particle\x08\0\x04type\0\x1Cminecraft:gust_emitter_large\0\x08\0\x05sound\0'minecraft:entity.wind_charge.wind_burst\n\0\x14knockback_multiplier\x08\0\x04type\0\x10minecraft:lookup\t\0\x06values\x06\0\0\0\x03?\xF3333333?\xFC\0\0\0\0\0\0@\x01\x99\x99\x99\x99\x99\x9A\n\0\x08fallback\x08\0\x04type\0\x10minecraft:linear\x06\0\x15per_level_above_first?\xD6ffffff\x06\0\x04base?\xF8\0\0\0\0\0\0\0\0\x08\0\x11block_interaction\0\x07trigger\n\0\x0Esmall_particle\x08\0\x04type\0\x1Cminecraft:gust_emitter_small\0\x06\0\x06radius@\x0C\0\0\0\0\0\0\0\x08\0\x08affected\0\x08attacker\0\0\x03\0\nanvil_cost\0\0\0\x04\0" }] , } , StaticRegistry { registry_id : "dialog" , entries : & [StaticRegistryEntry { name : "custom_options" , data : b"\n\x08\0\x07dialogs\0!#minecraft:pause_screen_additions\n\0\x0Bexit_action\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\x03\0\x05width\0\0\0\xC8\0\n\0\x05title\x08\0\ttranslate\0\x19menu.custom_options.title\0\x03\0\x0Cbutton_width\0\0\x016\x03\0\x07columns\0\0\0\x01\n\0\x0Eexternal_title\x08\0\ttranslate\0\x13menu.custom_options\0\x08\0\x04type\0\x15minecraft:dialog_list\0" } , StaticRegistryEntry { name : "quick_actions" , data : b"\n\x03\0\x0Cbutton_width\0\0\x016\n\0\x05title\x08\0\ttranslate\0\x18menu.quick_actions.title\0\n\0\x0Bexit_action\x03\0\x05width\0\0\0\xC8\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\0\x08\0\x07dialogs\0\x18#minecraft:quick_actions\n\0\x0Eexternal_title\x08\0\ttranslate\0\x12menu.quick_actions\0\x03\0\x07columns\0\0\0\x01\x08\0\x04type\0\x15minecraft:dialog_list\0" } , StaticRegistryEntry { name : "server_links" , data : b"\n\x03\0\x0Cbutton_width\0\0\x016\n\0\x0Eexternal_title\x08\0\ttranslate\0\x11menu.server_links\0\x08\0\x04type\0\x16minecraft:server_links\x03\0\x07columns\0\0\0\x01\n\0\x05title\x08\0\ttranslate\0\x17menu.server_links.title\0\n\0\x0Bexit_action\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\x03\0\x05width\0\0\0\xC8\0\0" }] , } , StaticRegistry { registry_id : "test_environment" , entries : & [StaticRegistryEntry { name : "default" , data : b"\n\t\0\x0Bdefinitions\0\0\0\0\0\x08\0\x04type\0\x10minecraft:all_of\0" }] , } , StaticRegistry { registry_id : "test_instance" , entries : & [StaticRegistryEntry { name : "always_pass" , data : b"\n\x03\0\tmax_ticks\0\0\0\x01\x08\0\x08function\0\x15minecraft:always_pass\x08\0\x0Benvironment\0\x11minecraft:default\x03\0\x0Bsetup_ticks\0\0\0\x01\x01\0\x08required\0\x08\0\tstructure\0\x0Fminecraft:empty\x08\0\x04type\0\x12minecraft:function\0" }] , }] ; +pub static REGISTRY_V_1_21_11 : & [StaticRegistry] = & [StaticRegistry { registry_id : "worldgen/biome" , entries : & [StaticRegistryEntry { name : "badlands" , data : b"\n\x06\0\x0Btemperature@\0\0\0\0\0\0\0\n\0\nattributes\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0\"minecraft:music.overworld.badlands\0\0\x08\0\x1Aminecraft:visual/sky_color\0\x07#6eb1ff\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\x08\0\rfoliage_color\0\x07#9e814d\x08\0\x0Bgrass_color\0\x07#90814d\0\x01\0\x11has_precipitation\0\0" } , StaticRegistryEntry { name : "bamboo_jungle" , data : b"\n\x06\0\x0Btemperature?\xEEffffff\n\0\nattributes\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0'minecraft:music.overworld.bamboo_jungle\x03\0\tmin_delay\0\0.\xE0\0\0\x08\0\x1Aminecraft:visual/sky_color\0\x07#77a8ff\0\x01\0\x11has_precipitation\x01\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\x06\0\x08downfall?\xEC\xCC\xCC\xCC\xCC\xCC\xCD\0" } , StaticRegistryEntry { name : "basalt_deltas" , data : b"\n\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\n\0\nattributes\n\0\x1Eminecraft:audio/ambient_sounds\x08\0\x04loop\0$minecraft:ambient.basalt_deltas.loop\n\0\tadditions\x08\0\x05sound\0)minecraft:ambient.basalt_deltas.additions\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\0\n\0\x04mood\x03\0\ntick_delay\0\0\x17p\x06\0\x06offset@\0\0\0\0\0\0\0\x08\0\x05sound\0$minecraft:ambient.basalt_deltas.mood\x03\0\x13block_search_extent\0\0\0\x08\0\0\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0$minecraft:music.nether.basalt_deltas\x03\0\tmin_delay\0\0.\xE0\0\0\t\0\"minecraft:visual/ambient_particles\n\0\0\0\x01\x06\0\x0Bprobability?\xBE;]_g\xD5\xB8\n\0\x08particle\x08\0\x04type\0\x13minecraft:white_ash\0\0\x08\0\x1Aminecraft:visual/fog_color\0\x07#685f70\0\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\x01\0\x11has_precipitation\0\0" } , StaticRegistryEntry { name : "beach" , data : b"\n\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\x06\0\x08downfall?\xD9\x99\x99\x99\x99\x99\x9A\x01\0\x11has_precipitation\x01\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#78a7ff\0\x06\0\x0Btemperature?\xE9\x99\x99\x99\x99\x99\x9A\0" } , StaticRegistryEntry { name : "birch_forest" , data : b"\n\x06\0\x08downfall?\xE3333333\x06\0\x0Btemperature?\xE3333333\n\0\nattributes\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0 minecraft:music.overworld.forest\0\0\x08\0\x1Aminecraft:visual/sky_color\0\x07#7aa5ff\0\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\x01\0\x11has_precipitation\x01\0" } , StaticRegistryEntry { name : "cherry_grove" , data : b"\n\n\0\x07effects\x08\0\x0Bgrass_color\0\x07#b6db61\x08\0\x0Bwater_color\0\x07#5db7ef\x08\0\rfoliage_color\0\x07#b6db61\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x06\0\x08downfall?\xE9\x99\x99\x99\x99\x99\x9A\n\0\nattributes\x08\0 minecraft:visual/water_fog_color\0\x07#5db7ef\x08\0\x1Aminecraft:visual/sky_color\0\x07#7ba4ff\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0&minecraft:music.overworld.cherry_grove\0\0\0\x01\0\x11has_precipitation\x01\0" } , StaticRegistryEntry { name : "cold_ocean" , data : b"\n\x01\0\x11has_precipitation\x01\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#7ba4ff\n\0 minecraft:audio/background_music\n\0\x07default\x08\0\x05sound\0\x14minecraft:music.game\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\0\n\0\nunderwater\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0\x1Bminecraft:music.under_water\0\n\0\x08creative\x08\0\x05sound\0\x18minecraft:music.creative\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\0\0\0\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3d57d6\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x06\0\x08downfall?\xE0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "crimson_forest" , data : b"\n\x01\0\x11has_precipitation\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\n\0\nattributes\x08\0\x1Aminecraft:visual/fog_color\0\x07#330303\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0%minecraft:music.nether.crimson_forest\0\0\n\0\x1Eminecraft:audio/ambient_sounds\x08\0\x04loop\0%minecraft:ambient.crimson_forest.loop\n\0\x04mood\x06\0\x06offset@\0\0\0\0\0\0\0\x03\0\x13block_search_extent\0\0\0\x08\x08\0\x05sound\0%minecraft:ambient.crimson_forest.mood\x03\0\ntick_delay\0\0\x17p\0\n\0\tadditions\x08\0\x05sound\0*minecraft:ambient.crimson_forest.additions\x06\0\x0Btick_chance?\x86\xBB\x98\xC7\xE2\x82A\0\0\t\0\"minecraft:visual/ambient_particles\n\0\0\0\x01\x06\0\x0Bprobability?\x99\x99\x99\x99\x99\x99\x9A\n\0\x08particle\x08\0\x04type\0\x17minecraft:crimson_spore\0\0\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\0" } , StaticRegistryEntry { name : "dark_forest" , data : b"\n\x01\0\x11has_precipitation\x01\x06\0\x08downfall?\xE9\x99\x99\x99\x99\x99\x9A\x06\0\x0Btemperature?\xE6ffffff\n\0\x07effects\x08\0\x11dry_foliage_color\0\x07#7b5334\x08\0\x14grass_color_modifier\0\x0Bdark_forest\x08\0\x0Bwater_color\0\x07#3f76e4\0\n\0\nattributes\n\0 minecraft:audio/background_music\n\0\x07default\x08\0\x05sound\0 minecraft:music.overworld.forest\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\0\0\x08\0\x1Aminecraft:visual/sky_color\0\x07#79a6ff\0\0" } , StaticRegistryEntry { name : "deep_cold_ocean" , data : b"\n\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3d57d6\0\x06\0\x08downfall?\xE0\0\0\0\0\0\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x01\0\x11has_precipitation\x01\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#7ba4ff\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0\x14minecraft:music.game\0\n\0\x08creative\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0\x18minecraft:music.creative\x03\0\tmin_delay\0\0.\xE0\0\n\0\nunderwater\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0\x1Bminecraft:music.under_water\0\0\0\0" } , StaticRegistryEntry { name : "deep_dark" , data : b"\n\n\0\nattributes\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0#minecraft:music.overworld.deep_dark\0\0\x08\0\x1Aminecraft:visual/sky_color\0\x07#78a7ff\0\x06\0\x08downfall?\xD9\x99\x99\x99\x99\x99\x9A\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\x01\0\x11has_precipitation\x01\x06\0\x0Btemperature?\xE9\x99\x99\x99\x99\x99\x9A\0" } , StaticRegistryEntry { name : "deep_frozen_ocean" , data : b"\n\x01\0\x11has_precipitation\x01\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3938c9\0\x06\0\x08downfall?\xE0\0\0\0\0\0\0\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#7ba4ff\0\x08\0\x14temperature_modifier\0\x06frozen\0" } , StaticRegistryEntry { name : "deep_lukewarm_ocean" , data : b"\n\x06\0\x08downfall?\xE0\0\0\0\0\0\0\x01\0\x11has_precipitation\x01\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#7ba4ff\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0\x14minecraft:music.game\x03\0\tmin_delay\0\0.\xE0\0\n\0\x08creative\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0\x18minecraft:music.creative\0\n\0\nunderwater\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0\x1Bminecraft:music.under_water\0\0\x08\0 minecraft:visual/water_fog_color\0\x07#041633\0\n\0\x07effects\x08\0\x0Bwater_color\0\x07#45adf2\0\0" } , StaticRegistryEntry { name : "deep_ocean" , data : b"\n\x06\0\x08downfall?\xE0\0\0\0\0\0\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x01\0\x11has_precipitation\x01\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#7ba4ff\n\0 minecraft:audio/background_music\n\0\nunderwater\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0\x1Bminecraft:music.under_water\x03\0\tmax_delay\0\0]\xC0\0\n\0\x07default\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0\x14minecraft:music.game\x03\0\tmax_delay\0\0]\xC0\0\n\0\x08creative\x08\0\x05sound\0\x18minecraft:music.creative\x03\0\tmax_delay\0\0]\xC0\x03\0\tmin_delay\0\0.\xE0\0\0\0\0" } , StaticRegistryEntry { name : "desert" , data : b"\n\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\n\0\nattributes\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0 minecraft:music.overworld.desert\x03\0\tmin_delay\0\0.\xE0\0\0\x08\0\x1Aminecraft:visual/sky_color\0\x07#6eb1ff\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\x01\0\x11has_precipitation\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "dripstone_caves" , data : b"\n\x06\0\x0Btemperature?\xE9\x99\x99\x99\x99\x99\x9A\x01\0\x11has_precipitation\x01\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#78a7ff\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmin_delay\0\0.\xE0\x08\0\x05sound\0)minecraft:music.overworld.dripstone_caves\x03\0\tmax_delay\0\0]\xC0\0\0\0\x06\0\x08downfall?\xD9\x99\x99\x99\x99\x99\x9A\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\0" } , StaticRegistryEntry { name : "end_barrens" , data : b"\n\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\x06\0\x08downfall?\xE0\0\0\0\0\0\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x01\0\x11has_precipitation\0\0" } , StaticRegistryEntry { name : "end_highlands" , data : b"\n\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\x01\0\x11has_precipitation\0\x06\0\x08downfall?\xE0\0\0\0\0\0\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "end_midlands" , data : b"\n\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\x06\0\x0Btemperature?\xE0\0\0\0\0\0\0\x01\0\x11has_precipitation\0\x06\0\x08downfall?\xE0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "eroded_badlands" , data : b"\n\x01\0\x11has_precipitation\0\x06\0\x0Btemperature@\0\0\0\0\0\0\0\n\0\x07effects\x08\0\x0Bgrass_color\0\x07#90814d\x08\0\x0Bwater_color\0\x07#3f76e4\x08\0\rfoliage_color\0\x07#9e814d\0\n\0\nattributes\n\0 minecraft:audio/background_music\n\0\x07default\x03\0\tmax_delay\0\0]\xC0\x08\0\x05sound\0\"minecraft:music.overworld.badlands\x03\0\tmin_delay\0\0.\xE0\0\0\x08\0\x1Aminecraft:visual/sky_color\0\x07#6eb1ff\0\x06\0\x08downfall\0\0\0\0\0\0\0\0\0" } , StaticRegistryEntry { name : "flower_forest" , data : b"\n\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\x01\0\x11has_precipitation\x01\x06\0\x0Btemperature?\xE6ffffff\x06\0\x08downfall?\xE9\x99\x99\x99\x99\x99\x9A\n\0\nattributes\n\0 minecraft:audio/background_music\n\0\x07default\x08\0\x05sound\0'minecraft:music.overworld.flower_forest\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\0\0\x08\0\x1Aminecraft:visual/sky_color\0\x07#79a6ff\0\0" } , StaticRegistryEntry { name : "forest" , data : b"\n\x06\0\x0Btemperature?\xE6ffffff\x06\0\x08downfall?\xE9\x99\x99\x99\x99\x99\x9A\n\0\nattributes\x08\0\x1Aminecraft:visual/sky_color\0\x07#79a6ff\n\0 minecraft:audio/background_music\n\0\x07default\x08\0\x05sound\0 minecraft:music.overworld.forest\x03\0\tmin_delay\0\0.\xE0\x03\0\tmax_delay\0\0]\xC0\0\0\0\x01\0\x11has_precipitation\x01\n\0\x07effects\x08\0\x0Bwater_color\0\x07#3f76e4\0\0" } , StaticRegistryEntry { name : "frozen_ocean" , data : 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b"\n\x08\0\nasset_name\0\tnetherite\n\0\x15override_armor_assets\x08\0\x13minecraft:netherite\0\x10netherite_darker\0\n\0\x0Bdescription\x08\0\ttranslate\0!trim_material.minecraft.netherite\x08\0\x05color\0\x07#625859\0\0" } , StaticRegistryEntry { name : "quartz" , data : b"\n\x08\0\nasset_name\0\x06quartz\n\0\x0Bdescription\x08\0\ttranslate\0\x1Etrim_material.minecraft.quartz\x08\0\x05color\0\x07#E3D4C4\0\0" } , StaticRegistryEntry { name : "redstone" , data : b"\n\x08\0\nasset_name\0\x08redstone\n\0\x0Bdescription\x08\0\ttranslate\0 trim_material.minecraft.redstone\x08\0\x05color\0\x07#971607\0\0" } , StaticRegistryEntry { name : "resin" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0\x1Dtrim_material.minecraft.resin\x08\0\x05color\0\x07#FC7812\0\x08\0\nasset_name\0\x05resin\0" }] , } , StaticRegistry { registry_id : "wolf_variant" , entries : & [StaticRegistryEntry { name : "ashen" , data : b"\n\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_ashen_tame\x08\0\x04wild\0 minecraft:entity/wolf/wolf_ashen\x08\0\x05angry\0&minecraft:entity/wolf/wolf_ashen_angry\0\0" } , StaticRegistryEntry { name : "black" , data : b"\n\n\0\x06assets\x08\0\x04wild\0 minecraft:entity/wolf/wolf_black\x08\0\x04tame\0%minecraft:entity/wolf/wolf_black_tame\x08\0\x05angry\0&minecraft:entity/wolf/wolf_black_angry\0\0" } , StaticRegistryEntry { name : "chestnut" , data : b"\n\n\0\x06assets\x08\0\x05angry\0)minecraft:entity/wolf/wolf_chestnut_angry\x08\0\x04tame\0(minecraft:entity/wolf/wolf_chestnut_tame\x08\0\x04wild\0#minecraft:entity/wolf/wolf_chestnut\0\0" } , StaticRegistryEntry { name : "pale" , data : b"\n\n\0\x06assets\x08\0\x05angry\0 minecraft:entity/wolf/wolf_angry\x08\0\x04tame\0\x1Fminecraft:entity/wolf/wolf_tame\x08\0\x04wild\0\x1Aminecraft:entity/wolf/wolf\0\0" } , StaticRegistryEntry { name : "rusty" , data : b"\n\n\0\x06assets\x08\0\x05angry\0&minecraft:entity/wolf/wolf_rusty_angry\x08\0\x04wild\0 minecraft:entity/wolf/wolf_rusty\x08\0\x04tame\0%minecraft:entity/wolf/wolf_rusty_tame\0\0" } , StaticRegistryEntry { name : "snowy" , data : b"\n\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_snowy_tame\x08\0\x05angry\0&minecraft:entity/wolf/wolf_snowy_angry\x08\0\x04wild\0 minecraft:entity/wolf/wolf_snowy\0\0" } , StaticRegistryEntry { name : "spotted" , data : b"\n\n\0\x06assets\x08\0\x04tame\0'minecraft:entity/wolf/wolf_spotted_tame\x08\0\x05angry\0(minecraft:entity/wolf/wolf_spotted_angry\x08\0\x04wild\0\"minecraft:entity/wolf/wolf_spotted\0\0" } , StaticRegistryEntry { name : "striped" , data : b"\n\n\0\x06assets\x08\0\x04wild\0\"minecraft:entity/wolf/wolf_striped\x08\0\x04tame\0'minecraft:entity/wolf/wolf_striped_tame\x08\0\x05angry\0(minecraft:entity/wolf/wolf_striped_angry\0\0" } , StaticRegistryEntry { name : "woods" , data : b"\n\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_woods_tame\x08\0\x05angry\0&minecraft:entity/wolf/wolf_woods_angry\x08\0\x04wild\0 minecraft:entity/wolf/wolf_woods\0\0" }] , } , StaticRegistry { registry_id : "wolf_sound_variant" , entries : & [StaticRegistryEntry { name : "angry" , data : b"\n\x08\0\x0Bdeath_sound\0!minecraft:entity.wolf_angry.death\x08\0\x0Bwhine_sound\0!minecraft:entity.wolf_angry.whine\x08\0\nhurt_sound\0 minecraft:entity.wolf_angry.hurt\x08\0\npant_sound\0 minecraft:entity.wolf_angry.pant\x08\0\rambient_sound\0#minecraft:entity.wolf_angry.ambient\x08\0\x0Bgrowl_sound\0!minecraft:entity.wolf_angry.growl\0" } , StaticRegistryEntry { name : "big" , data : b"\n\x08\0\rambient_sound\0!minecraft:entity.wolf_big.ambient\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_big.pant\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_big.death\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_big.whine\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_big.hurt\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_big.growl\0" } , StaticRegistryEntry { name : "classic" , data : b"\n\x08\0\x0Bgrowl_sound\0\x1Bminecraft:entity.wolf.growl\x08\0\npant_sound\0\x1Aminecraft:entity.wolf.pant\x08\0\rambient_sound\0\x1Dminecraft:entity.wolf.ambient\x08\0\x0Bdeath_sound\0\x1Bminecraft:entity.wolf.death\x08\0\nhurt_sound\0\x1Aminecraft:entity.wolf.hurt\x08\0\x0Bwhine_sound\0\x1Bminecraft:entity.wolf.whine\0" } , StaticRegistryEntry { name : "cute" , data : b"\n\x08\0\npant_sound\0\x1Fminecraft:entity.wolf_cute.pant\x08\0\rambient_sound\0\"minecraft:entity.wolf_cute.ambient\x08\0\x0Bdeath_sound\0 minecraft:entity.wolf_cute.death\x08\0\x0Bgrowl_sound\0 minecraft:entity.wolf_cute.growl\x08\0\nhurt_sound\0\x1Fminecraft:entity.wolf_cute.hurt\x08\0\x0Bwhine_sound\0 minecraft:entity.wolf_cute.whine\0" } , StaticRegistryEntry { name : "grumpy" , data : b"\n\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_grumpy.death\x08\0\rambient_sound\0$minecraft:entity.wolf_grumpy.ambient\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_grumpy.growl\x08\0\nhurt_sound\0!minecraft:entity.wolf_grumpy.hurt\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_grumpy.whine\x08\0\npant_sound\0!minecraft:entity.wolf_grumpy.pant\0" } , StaticRegistryEntry { name : "puglin" , data : b"\n\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_puglin.death\x08\0\nhurt_sound\0!minecraft:entity.wolf_puglin.hurt\x08\0\rambient_sound\0$minecraft:entity.wolf_puglin.ambient\x08\0\npant_sound\0!minecraft:entity.wolf_puglin.pant\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_puglin.whine\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_puglin.growl\0" } , StaticRegistryEntry { name : "sad" , data : b"\n\x08\0\rambient_sound\0!minecraft:entity.wolf_sad.ambient\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_sad.hurt\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_sad.whine\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_sad.growl\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_sad.pant\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_sad.death\0" }] , } , StaticRegistry { registry_id : "pig_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/cold_pig\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/pig/temperate_pig\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/warm_pig\0" }] , } , StaticRegistry { registry_id : "frog_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/cold_frog\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0$minecraft:entity/frog/temperate_frog\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/warm_frog\0" }] , } , StaticRegistry { registry_id : "cat_variant" , entries : & [StaticRegistryEntry { name : "all_black" , data : b"\n\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/all_black\0" } , StaticRegistryEntry { name : "black" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/black\0" } , StaticRegistryEntry { name : "british_shorthair" , data : b"\n\x08\0\x08asset_id\0&minecraft:entity/cat/british_shorthair\0" } , StaticRegistryEntry { name : "calico" , data : b"\n\x08\0\x08asset_id\0\x1Bminecraft:entity/cat/calico\0" } , StaticRegistryEntry { name : "jellie" , data : b"\n\x08\0\x08asset_id\0\x1Bminecraft:entity/cat/jellie\0" } , StaticRegistryEntry { name : "persian" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/persian\0" } , StaticRegistryEntry { name : "ragdoll" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/ragdoll\0" } , StaticRegistryEntry { name : "red" , data : b"\n\x08\0\x08asset_id\0\x18minecraft:entity/cat/red\0" } , StaticRegistryEntry { name : "siamese" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/siamese\0" } , StaticRegistryEntry { name : "tabby" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/tabby\0" } , StaticRegistryEntry { name : "white" , data : b"\n\x08\0\x08asset_id\0\x1Aminecraft:entity/cat/white\0" }] , } , StaticRegistry { registry_id : "cow_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/cold_cow\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/cow/temperate_cow\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x05model\0\x04warm\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/warm_cow\0" }] , } , StaticRegistry { registry_id : "chicken_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0%minecraft:entity/chicken/cold_chicken\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0*minecraft:entity/chicken/temperate_chicken\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0%minecraft:entity/chicken/warm_chicken\0" }] , } , StaticRegistry { registry_id : "zombie_nautilus_variant" , entries : & [StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0)minecraft:entity/nautilus/zombie_nautilus\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x05model\0\x04warm\x08\0\x08asset_id\0/minecraft:entity/nautilus/zombie_nautilus_coral\0" }] , } , StaticRegistry { registry_id : "painting_variant" , entries : & [StaticRegistryEntry { name : "alban" , data : b"\n\n\0\x06author\x08\0\ttranslate\0\x1Fpainting.minecraft.alban.author\x08\0\x05color\0\x04gray\0\x03\0\x05width\0\0\0\x01\x08\0\x08asset_id\0\x0Fminecraft:alban\n\0\x05title\x08\0\ttranslate\0\x1Epainting.minecraft.alban.title\x08\0\x05color\0\x06yellow\0\x03\0\x06height\0\0\0\x01\0" } , StaticRegistryEntry { name : "aztec" , data : b"\n\x03\0\x06height\0\0\0\x01\x03\0\x05width\0\0\0\x01\x08\0\x08asset_id\0\x0Fminecraft:aztec\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\x1Fpainting.minecraft.aztec.author\0\n\0\x05title\x08\0\ttranslate\0\x1Epainting.minecraft.aztec.title\x08\0\x05color\0\x06yellow\0\0" } , StaticRegistryEntry { name : "aztec2" , data : b"\n\x03\0\x05width\0\0\0\x01\x03\0\x06height\0\0\0\x01\x08\0\x08asset_id\0\x10minecraft:aztec2\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Fpainting.minecraft.aztec2.title\0\n\0\x06author\x08\0\ttranslate\0 painting.minecraft.aztec2.author\x08\0\x05color\0\x04gray\0\0" } , StaticRegistryEntry { name : "backyard" , data : b"\n\x03\0\x05width\0\0\0\x03\x08\0\x08asset_id\0\x12minecraft:backyard\x03\0\x06height\0\0\0\x04\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\"painting.minecraft.backyard.author\0\n\0\x05title\x08\0\ttranslate\0!painting.minecraft.backyard.title\x08\0\x05color\0\x06yellow\0\0" } , StaticRegistryEntry { name : "baroque" , data : b"\n\n\0\x05title\x08\0\ttranslate\0 painting.minecraft.baroque.title\x08\0\x05color\0\x06yellow\0\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0!painting.minecraft.baroque.author\0\x08\0\x08asset_id\0\x11minecraft:baroque\x03\0\x05width\0\0\0\x02\x03\0\x06height\0\0\0\x02\0" } , StaticRegistryEntry { name : "bomb" , data : b"\n\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\x1Epainting.minecraft.bomb.author\0\n\0\x05title\x08\0\ttranslate\0\x1Dpainting.minecraft.bomb.title\x08\0\x05color\0\x06yellow\0\x03\0\x05width\0\0\0\x01\x03\0\x06height\0\0\0\x01\x08\0\x08asset_id\0\x0Eminecraft:bomb\0" } , StaticRegistryEntry { name : "bouquet" , data : b"\n\x03\0\x06height\0\0\0\x03\x08\0\x08asset_id\0\x11minecraft:bouquet\x03\0\x05width\0\0\0\x03\n\0\x06author\x08\0\ttranslate\0!painting.minecraft.bouquet.author\x08\0\x05color\0\x04gray\0\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0 painting.minecraft.bouquet.title\0\0" } , StaticRegistryEntry { name : "burning_skull" , data : b"\n\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0'painting.minecraft.burning_skull.author\0\x03\0\x06height\0\0\0\x04\x03\0\x05width\0\0\0\x04\x08\0\x08asset_id\0\x17minecraft:burning_skull\n\0\x05title\x08\0\ttranslate\0&painting.minecraft.burning_skull.title\x08\0\x05color\0\x06yellow\0\0" } , StaticRegistryEntry { name : "bust" , data : b"\n\n\0\x06author\x08\0\ttranslate\0\x1Epainting.minecraft.bust.author\x08\0\x05color\0\x04gray\0\x03\0\x05width\0\0\0\x02\x03\0\x06height\0\0\0\x02\x08\0\x08asset_id\0\x0Eminecraft:bust\n\0\x05title\x08\0\ttranslate\0\x1Dpainting.minecraft.bust.title\x08\0\x05color\0\x06yellow\0\0" } , StaticRegistryEntry { name : "cavebird" , data : b"\n\x08\0\x08asset_id\0\x12minecraft:cavebird\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\"painting.minecraft.cavebird.author\0\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0!painting.minecraft.cavebird.title\0\x03\0\x06height\0\0\0\x03\x03\0\x05width\0\0\0\x03\0" } , StaticRegistryEntry { name : "changing" , data : b"\n\x03\0\x05width\0\0\0\x04\x03\0\x06height\0\0\0\x02\x08\0\x08asset_id\0\x12minecraft:changing\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0!painting.minecraft.changing.title\0\n\0\x06author\x08\0\ttranslate\0\"painting.minecraft.changing.author\x08\0\x05color\0\x04gray\0\0" } , StaticRegistryEntry { 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} , StaticRegistryEntry { name : "early_game" , data : b"\n\0" } , StaticRegistryEntry { name : "moon" , data : b"\n\x03\0\x0Cperiod_ticks\0\x02\xEE\0\n\0\x06tracks\n\0\x1Bminecraft:visual/moon_phase\t\0\tkeyframes\n\0\0\0\x08\x03\0\x05ticks\0\0\0\0\x08\0\x05value\0\tfull_moon\0\x08\0\x05value\0\x0Ewaning_gibbous\x03\0\x05ticks\0\0]\xC0\0\x03\0\x05ticks\0\0\xBB\x80\x08\0\x05value\0\rthird_quarter\0\x03\0\x05ticks\0\x01\x19@\x08\0\x05value\0\x0Fwaning_crescent\0\x03\0\x05ticks\0\x01w\0\x08\0\x05value\0\x08new_moon\0\x03\0\x05ticks\0\x01\xD4\xC0\x08\0\x05value\0\x0Fwaxing_crescent\0\x03\0\x05ticks\0\x022\x80\x08\0\x05value\0\rfirst_quarter\0\x03\0\x05ticks\0\x02\x90@\x08\0\x05value\0\x0Ewaxing_gibbous\0\0\0\0" } , StaticRegistryEntry { name : "villager_schedule" , data : b"\n\x03\0\x0Cperiod_ticks\0\0]\xC0\0" }] , } , StaticRegistry { registry_id : "dialog" , entries : & [StaticRegistryEntry { name : "custom_options" , data : b"\n\x08\0\x04type\0\x15minecraft:dialog_list\n\0\x0Bexit_action\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\x03\0\x05width\0\0\0\xC8\0\x08\0\x07dialogs\0!#minecraft:pause_screen_additions\x03\0\x07columns\0\0\0\x01\x03\0\x0Cbutton_width\0\0\x016\n\0\x05title\x08\0\ttranslate\0\x19menu.custom_options.title\0\n\0\x0Eexternal_title\x08\0\ttranslate\0\x13menu.custom_options\0\0" } , StaticRegistryEntry { name : "quick_actions" , data : b"\n\x03\0\x07columns\0\0\0\x01\x03\0\x0Cbutton_width\0\0\x016\n\0\x0Bexit_action\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\x03\0\x05width\0\0\0\xC8\0\x08\0\x04type\0\x15minecraft:dialog_list\x08\0\x07dialogs\0\x18#minecraft:quick_actions\n\0\x0Eexternal_title\x08\0\ttranslate\0\x12menu.quick_actions\0\n\0\x05title\x08\0\ttranslate\0\x18menu.quick_actions.title\0\0" } , StaticRegistryEntry { name : "server_links" , data : 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b"\n\n\0\x06assets\x08\0\x04wild\0\"minecraft:entity/wolf/wolf_spotted\x08\0\x04tame\0'minecraft:entity/wolf/wolf_spotted_tame\x08\0\x05angry\0(minecraft:entity/wolf/wolf_spotted_angry\0\n\0\x0Bbaby_assets\x08\0\x04tame\0,minecraft:entity/wolf/wolf_spotted_tame_baby\x08\0\x04wild\0'minecraft:entity/wolf/wolf_spotted_baby\x08\0\x05angry\0-minecraft:entity/wolf/wolf_spotted_angry_baby\0\0" } , StaticRegistryEntry { name : "striped" , data : b"\n\n\0\x06assets\x08\0\x04wild\0\"minecraft:entity/wolf/wolf_striped\x08\0\x04tame\0'minecraft:entity/wolf/wolf_striped_tame\x08\0\x05angry\0(minecraft:entity/wolf/wolf_striped_angry\0\n\0\x0Bbaby_assets\x08\0\x04wild\0'minecraft:entity/wolf/wolf_striped_baby\x08\0\x05angry\0-minecraft:entity/wolf/wolf_striped_angry_baby\x08\0\x04tame\0,minecraft:entity/wolf/wolf_striped_tame_baby\0\0" } , StaticRegistryEntry { name : "woods" , data : b"\n\n\0\x0Bbaby_assets\x08\0\x04wild\0%minecraft:entity/wolf/wolf_woods_baby\x08\0\x05angry\0+minecraft:entity/wolf/wolf_woods_angry_baby\x08\0\x04tame\0*minecraft:entity/wolf/wolf_woods_tame_baby\0\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_woods_tame\x08\0\x05angry\0&minecraft:entity/wolf/wolf_woods_angry\x08\0\x04wild\0 minecraft:entity/wolf/wolf_woods\0\0" }] , } , StaticRegistry { registry_id : "wolf_sound_variant" , entries : & [StaticRegistryEntry { name : "angry" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\0\n\0\x0Cadult_sounds\x08\0\x0Bwhine_sound\0!minecraft:entity.wolf_angry.whine\x08\0\rambient_sound\0#minecraft:entity.wolf_angry.ambient\x08\0\x0Bdeath_sound\0!minecraft:entity.wolf_angry.death\x08\0\x0Bgrowl_sound\0!minecraft:entity.wolf_angry.growl\x08\0\nhurt_sound\0 minecraft:entity.wolf_angry.hurt\x08\0\npant_sound\0 minecraft:entity.wolf_angry.pant\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\0\0" } , StaticRegistryEntry { name : "big" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\0\n\0\x0Cadult_sounds\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_big.hurt\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_big.whine\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_big.growl\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_big.death\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_big.pant\x08\0\rambient_sound\0!minecraft:entity.wolf_big.ambient\0\0" } , StaticRegistryEntry { name : "classic" , data : b"\n\n\0\x0Cadult_sounds\x08\0\x0Bwhine_sound\0\x1Bminecraft:entity.wolf.whine\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\x0Bgrowl_sound\0\x1Bminecraft:entity.wolf.growl\x08\0\x0Bdeath_sound\0\x1Bminecraft:entity.wolf.death\x08\0\rambient_sound\0\x1Dminecraft:entity.wolf.ambient\x08\0\nhurt_sound\0\x1Aminecraft:entity.wolf.hurt\x08\0\npant_sound\0\x1Aminecraft:entity.wolf.pant\0\n\0\x0Bbaby_sounds\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\0\0" } , StaticRegistryEntry { name : "cute" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\0\n\0\x0Cadult_sounds\x08\0\npant_sound\0\x1Fminecraft:entity.wolf_cute.pant\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\x0Bdeath_sound\0 minecraft:entity.wolf_cute.death\x08\0\rambient_sound\0\"minecraft:entity.wolf_cute.ambient\x08\0\x0Bgrowl_sound\0 minecraft:entity.wolf_cute.growl\x08\0\nhurt_sound\0\x1Fminecraft:entity.wolf_cute.hurt\x08\0\x0Bwhine_sound\0 minecraft:entity.wolf_cute.whine\0\0" } , StaticRegistryEntry { name : "grumpy" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\0\n\0\x0Cadult_sounds\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\rambient_sound\0$minecraft:entity.wolf_grumpy.ambient\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_grumpy.death\x08\0\npant_sound\0!minecraft:entity.wolf_grumpy.pant\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_grumpy.whine\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_grumpy.growl\x08\0\nhurt_sound\0!minecraft:entity.wolf_grumpy.hurt\0\0" } , StaticRegistryEntry { name : "puglin" , data : b"\n\n\0\x0Cadult_sounds\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_puglin.death\x08\0\nhurt_sound\0!minecraft:entity.wolf_puglin.hurt\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_puglin.whine\x08\0\npant_sound\0!minecraft:entity.wolf_puglin.pant\x08\0\rambient_sound\0$minecraft:entity.wolf_puglin.ambient\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_puglin.growl\0\n\0\x0Bbaby_sounds\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\0\0" } , StaticRegistryEntry { name : "sad" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\0\n\0\x0Cadult_sounds\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_sad.pant\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_sad.death\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_sad.hurt\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_sad.growl\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_sad.whine\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\rambient_sound\0!minecraft:entity.wolf_sad.ambient\0\0" }] , } , StaticRegistry { registry_id : "pig_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\rbaby_asset_id\0\"minecraft:entity/pig/pig_cold_baby\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/pig_cold\x08\0\x05model\0\x04cold\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/pig/pig_temperate\x08\0\rbaby_asset_id\0'minecraft:entity/pig/pig_temperate_baby\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/pig_warm\x08\0\rbaby_asset_id\0\"minecraft:entity/pig/pig_warm_baby\0" }] , } , StaticRegistry { registry_id : "pig_sound_variant" , entries : & [StaticRegistryEntry { name : "big" , data : b"\n\n\0\x0Cadult_sounds\x08\0\teat_sound\0\x1Cminecraft:entity.pig_big.eat\x08\0\x0Bdeath_sound\0\x1Eminecraft:entity.pig_big.death\x08\0\rambient_sound\0 minecraft:entity.pig_big.ambient\x08\0\nhurt_sound\0\x1Dminecraft:entity.pig_big.hurt\x08\0\nstep_sound\0\x19minecraft:entity.pig.step\0\n\0\x0Bbaby_sounds\x08\0\teat_sound\0\x1Dminecraft:entity.baby_pig.eat\x08\0\rambient_sound\0!minecraft:entity.baby_pig.ambient\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_pig.hurt\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_pig.death\x08\0\nstep_sound\0\x1Eminecraft:entity.baby_pig.step\0\0" } , StaticRegistryEntry { name : "classic" , data : b"\n\n\0\x0Cadult_sounds\x08\0\x0Bdeath_sound\0\x1Aminecraft:entity.pig.death\x08\0\nstep_sound\0\x19minecraft:entity.pig.step\x08\0\teat_sound\0\x18minecraft:entity.pig.eat\x08\0\rambient_sound\0\x1Cminecraft:entity.pig.ambient\x08\0\nhurt_sound\0\x19minecraft:entity.pig.hurt\0\n\0\x0Bbaby_sounds\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_pig.death\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_pig.hurt\x08\0\teat_sound\0\x1Dminecraft:entity.baby_pig.eat\x08\0\rambient_sound\0!minecraft:entity.baby_pig.ambient\x08\0\nstep_sound\0\x1Eminecraft:entity.baby_pig.step\0\0" } , StaticRegistryEntry { name : "mini" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\rambient_sound\0!minecraft:entity.baby_pig.ambient\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_pig.death\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_pig.hurt\x08\0\teat_sound\0\x1Dminecraft:entity.baby_pig.eat\x08\0\nstep_sound\0\x1Eminecraft:entity.baby_pig.step\0\n\0\x0Cadult_sounds\x08\0\teat_sound\0\x1Dminecraft:entity.pig_mini.eat\x08\0\rambient_sound\0!minecraft:entity.pig_mini.ambient\x08\0\nhurt_sound\0\x1Eminecraft:entity.pig_mini.hurt\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.pig_mini.death\x08\0\nstep_sound\0\x19minecraft:entity.pig.step\0\0" }] , } , StaticRegistry { registry_id : "frog_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/frog_cold\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0$minecraft:entity/frog/frog_temperate\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/frog_warm\0" }] , } , StaticRegistry { registry_id : "cat_variant" , entries : & [StaticRegistryEntry { name : "all_black" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/cat/cat_all_black\x08\0\rbaby_asset_id\0'minecraft:entity/cat/cat_all_black_baby\0" } , StaticRegistryEntry { name : "black" , data : b"\n\x08\0\rbaby_asset_id\0#minecraft:entity/cat/cat_black_baby\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/cat_black\0" } , StaticRegistryEntry { name : "british_shorthair" , data : b"\n\x08\0\rbaby_asset_id\0/minecraft:entity/cat/cat_british_shorthair_baby\x08\0\x08asset_id\0*minecraft:entity/cat/cat_british_shorthair\0" } , StaticRegistryEntry { name : "calico" , data : b"\n\x08\0\rbaby_asset_id\0$minecraft:entity/cat/cat_calico_baby\x08\0\x08asset_id\0\x1Fminecraft:entity/cat/cat_calico\0" } , StaticRegistryEntry { name : "jellie" , data : b"\n\x08\0\x08asset_id\0\x1Fminecraft:entity/cat/cat_jellie\x08\0\rbaby_asset_id\0$minecraft:entity/cat/cat_jellie_baby\0" } , StaticRegistryEntry { name : "persian" , data : b"\n\x08\0\x08asset_id\0 minecraft:entity/cat/cat_persian\x08\0\rbaby_asset_id\0%minecraft:entity/cat/cat_persian_baby\0" } , StaticRegistryEntry { name : "ragdoll" , data : b"\n\x08\0\rbaby_asset_id\0%minecraft:entity/cat/cat_ragdoll_baby\x08\0\x08asset_id\0 minecraft:entity/cat/cat_ragdoll\0" } , StaticRegistryEntry { name : "red" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/cat_red\x08\0\rbaby_asset_id\0!minecraft:entity/cat/cat_red_baby\0" } , StaticRegistryEntry { name : "siamese" , data : b"\n\x08\0\x08asset_id\0 minecraft:entity/cat/cat_siamese\x08\0\rbaby_asset_id\0%minecraft:entity/cat/cat_siamese_baby\0" } , StaticRegistryEntry { name : "tabby" , data : b"\n\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/cat_tabby\x08\0\rbaby_asset_id\0#minecraft:entity/cat/cat_tabby_baby\0" } , StaticRegistryEntry { name : "white" , data : b"\n\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/cat_white\x08\0\rbaby_asset_id\0#minecraft:entity/cat/cat_white_baby\0" }] , } , StaticRegistry { registry_id : "cat_sound_variant" , entries : & [StaticRegistryEntry { name : "classic" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\rpurreow_sound\0!minecraft:entity.baby_cat.purreow\x08\0\rambient_sound\0!minecraft:entity.baby_cat.ambient\x08\0\npurr_sound\0\x1Eminecraft:entity.baby_cat.purr\x08\0\teat_sound\0\x1Dminecraft:entity.baby_cat.eat\x08\0\x12beg_for_food_sound\0&minecraft:entity.baby_cat.beg_for_food\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_cat.hurt\x08\0\nhiss_sound\0\x1Eminecraft:entity.baby_cat.hiss\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_cat.death\x08\0\x13stray_ambient_sound\0'minecraft:entity.baby_cat.stray_ambient\0\n\0\x0Cadult_sounds\x08\0\x13stray_ambient_sound\0\"minecraft:entity.cat.stray_ambient\x08\0\teat_sound\0\x18minecraft:entity.cat.eat\x08\0\npurr_sound\0\x19minecraft:entity.cat.purr\x08\0\x0Bdeath_sound\0\x1Aminecraft:entity.cat.death\x08\0\nhurt_sound\0\x19minecraft:entity.cat.hurt\x08\0\x12beg_for_food_sound\0!minecraft:entity.cat.beg_for_food\x08\0\rpurreow_sound\0\x1Cminecraft:entity.cat.purreow\x08\0\rambient_sound\0\x1Cminecraft:entity.cat.ambient\x08\0\nhiss_sound\0\x19minecraft:entity.cat.hiss\0\0" } , StaticRegistryEntry { name : "royal" , data : b"\n\n\0\x0Cadult_sounds\x08\0\rambient_sound\0\"minecraft:entity.cat_royal.ambient\x08\0\x12beg_for_food_sound\0'minecraft:entity.cat_royal.beg_for_food\x08\0\npurr_sound\0\x1Fminecraft:entity.cat_royal.purr\x08\0\nhurt_sound\0\x1Fminecraft:entity.cat_royal.hurt\x08\0\nhiss_sound\0\x1Fminecraft:entity.cat_royal.hiss\x08\0\rpurreow_sound\0\"minecraft:entity.cat_royal.purreow\x08\0\teat_sound\0\x1Eminecraft:entity.cat_royal.eat\x08\0\x0Bdeath_sound\0 minecraft:entity.cat_royal.death\x08\0\x13stray_ambient_sound\0(minecraft:entity.cat_royal.stray_ambient\0\n\0\x0Bbaby_sounds\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_cat.hurt\x08\0\x12beg_for_food_sound\0&minecraft:entity.baby_cat.beg_for_food\x08\0\teat_sound\0\x1Dminecraft:entity.baby_cat.eat\x08\0\rambient_sound\0!minecraft:entity.baby_cat.ambient\x08\0\rpurreow_sound\0!minecraft:entity.baby_cat.purreow\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_cat.death\x08\0\x13stray_ambient_sound\0'minecraft:entity.baby_cat.stray_ambient\x08\0\npurr_sound\0\x1Eminecraft:entity.baby_cat.purr\x08\0\nhiss_sound\0\x1Eminecraft:entity.baby_cat.hiss\0\0" }] , } , StaticRegistry { registry_id : "cow_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/cow_cold\x08\0\x05model\0\x04cold\x08\0\rbaby_asset_id\0\"minecraft:entity/cow/cow_cold_baby\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\rbaby_asset_id\0'minecraft:entity/cow/cow_temperate_baby\x08\0\x08asset_id\0\"minecraft:entity/cow/cow_temperate\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\rbaby_asset_id\0\"minecraft:entity/cow/cow_warm_baby\x08\0\x05model\0\x04warm\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/cow_warm\0" }] , } , StaticRegistry { registry_id : "cow_sound_variant" , entries : & [StaticRegistryEntry { name : "classic" , data : b"\n\x08\0\nstep_sound\0\x19minecraft:entity.cow.step\x08\0\x0Bdeath_sound\0\x1Aminecraft:entity.cow.death\x08\0\rambient_sound\0\x1Cminecraft:entity.cow.ambient\x08\0\nhurt_sound\0\x19minecraft:entity.cow.hurt\0" } , StaticRegistryEntry { name : "moody" , data : b"\n\x08\0\nhurt_sound\0\x1Fminecraft:entity.cow_moody.hurt\x08\0\rambient_sound\0\"minecraft:entity.cow_moody.ambient\x08\0\x0Bdeath_sound\0 minecraft:entity.cow_moody.death\x08\0\nstep_sound\0\x1Fminecraft:entity.cow_moody.step\0" }] , } , StaticRegistry { registry_id : "chicken_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\rbaby_asset_id\0*minecraft:entity/chicken/chicken_cold_baby\x08\0\x05model\0\x04cold\x08\0\x08asset_id\0%minecraft:entity/chicken/chicken_cold\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0*minecraft:entity/chicken/chicken_temperate\x08\0\rbaby_asset_id\0/minecraft:entity/chicken/chicken_temperate_baby\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0%minecraft:entity/chicken/chicken_warm\x08\0\rbaby_asset_id\0*minecraft:entity/chicken/chicken_warm_baby\0" }] , } , StaticRegistry { registry_id : "chicken_sound_variant" , entries : & [StaticRegistryEntry { name : "classic" , data : b"\n\n\0\x0Cadult_sounds\x08\0\nhurt_sound\0\x1Dminecraft:entity.chicken.hurt\x08\0\rambient_sound\0 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registry_id : "zombie_nautilus_variant" , entries : & [StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0)minecraft:entity/nautilus/zombie_nautilus\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0/minecraft:entity/nautilus/zombie_nautilus_coral\x08\0\x05model\0\x04warm\0" }] , } , StaticRegistry { registry_id : "painting_variant" , entries : & [StaticRegistryEntry { name : "alban" , data : b"\n\x03\0\x05width\0\0\0\x01\x08\0\x08asset_id\0\x0Fminecraft:alban\n\0\x05title\x08\0\ttranslate\0\x1Epainting.minecraft.alban.title\x08\0\x05color\0\x06yellow\0\n\0\x06author\x08\0\ttranslate\0\x1Fpainting.minecraft.alban.author\x08\0\x05color\0\x04gray\0\x03\0\x06height\0\0\0\x01\0" } , StaticRegistryEntry { name : "aztec" , data : b"\n\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Epainting.minecraft.aztec.title\0\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\x1Fpainting.minecraft.aztec.author\0\x08\0\x08asset_id\0\x0Fminecraft:aztec\x03\0\x05width\0\0\0\x01\x03\0\x06height\0\0\0\x01\0" } , StaticRegistryEntry { name : "aztec2" , data : b"\n\n\0\x05title\x08\0\ttranslate\0\x1Fpainting.minecraft.aztec2.title\x08\0\x05color\0\x06yellow\0\x08\0\x08asset_id\0\x10minecraft:aztec2\x03\0\x05width\0\0\0\x01\n\0\x06author\x08\0\ttranslate\0 painting.minecraft.aztec2.author\x08\0\x05color\0\x04gray\0\x03\0\x06height\0\0\0\x01\0" } , StaticRegistryEntry { name : "backyard" , data : b"\n\n\0\x05title\x08\0\ttranslate\0!painting.minecraft.backyard.title\x08\0\x05color\0\x06yellow\0\x08\0\x08asset_id\0\x12minecraft:backyard\x03\0\x05width\0\0\0\x03\x03\0\x06height\0\0\0\x04\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\"painting.minecraft.backyard.author\0\0" } , StaticRegistryEntry { name : "baroque" , data : b"\n\x03\0\x06height\0\0\0\x02\x08\0\x08asset_id\0\x11minecraft:baroque\x03\0\x05width\0\0\0\x02\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0!painting.minecraft.baroque.author\0\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0 painting.minecraft.baroque.title\0\0" } , StaticRegistryEntry { name : "bomb" , data : b"\n\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\x1Epainting.minecraft.bomb.author\0\x03\0\x05width\0\0\0\x01\x03\0\x06height\0\0\0\x01\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Dpainting.minecraft.bomb.title\0\x08\0\x08asset_id\0\x0Eminecraft:bomb\0" } , StaticRegistryEntry { name : "bouquet" , data : b"\n\n\0\x05title\x08\0\ttranslate\0 painting.minecraft.bouquet.title\x08\0\x05color\0\x06yellow\0\x03\0\x05width\0\0\0\x03\x08\0\x08asset_id\0\x11minecraft:bouquet\x03\0\x06height\0\0\0\x03\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0!painting.minecraft.bouquet.author\0\0" } , StaticRegistryEntry { name : "burning_skull" , data : b"\n\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0'painting.minecraft.burning_skull.author\0\x03\0\x05width\0\0\0\x04\x03\0\x06height\0\0\0\x04\x08\0\x08asset_id\0\x17minecraft:burning_skull\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0&painting.minecraft.burning_skull.title\0\0" } , StaticRegistryEntry { name : "bust" , data : b"\n\x03\0\x05width\0\0\0\x02\n\0\x06author\x08\0\ttranslate\0\x1Epainting.minecraft.bust.author\x08\0\x05color\0\x04gray\0\x03\0\x06height\0\0\0\x02\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Dpainting.minecraft.bust.title\0\x08\0\x08asset_id\0\x0Eminecraft:bust\0" } , StaticRegistryEntry { name : "cavebird" , data : 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StaticRegistryEntry { name : "passage" , data : b"\n\x03\0\x05width\0\0\0\x04\n\0\x05title\x08\0\ttranslate\0 painting.minecraft.passage.title\x08\0\x05color\0\x06yellow\0\n\0\x06author\x08\0\ttranslate\0!painting.minecraft.passage.author\x08\0\x05color\0\x04gray\0\x08\0\x08asset_id\0\x11minecraft:passage\x03\0\x06height\0\0\0\x02\0" } , StaticRegistryEntry { name : "pigscene" , data : b"\n\x03\0\x05width\0\0\0\x04\x08\0\x08asset_id\0\x12minecraft:pigscene\n\0\x06author\x08\0\ttranslate\0\"painting.minecraft.pigscene.author\x08\0\x05color\0\x04gray\0\x03\0\x06height\0\0\0\x04\n\0\x05title\x08\0\ttranslate\0!painting.minecraft.pigscene.title\x08\0\x05color\0\x06yellow\0\0" } , StaticRegistryEntry { name : "plant" , data : 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b"\n\x08\0\x05clock\0\x13minecraft:overworld\0" } , StaticRegistryEntry { name : "moon" , data : b"\n\x08\0\x05clock\0\x13minecraft:overworld\n\0\x06tracks\n\0\x1Bminecraft:visual/moon_phase\t\0\tkeyframes\n\0\0\0\x08\x03\0\x05ticks\0\0\0\0\x08\0\x05value\0\tfull_moon\0\x08\0\x05value\0\x0Ewaning_gibbous\x03\0\x05ticks\0\0]\xC0\0\x08\0\x05value\0\rthird_quarter\x03\0\x05ticks\0\0\xBB\x80\0\x03\0\x05ticks\0\x01\x19@\x08\0\x05value\0\x0Fwaning_crescent\0\x03\0\x05ticks\0\x01w\0\x08\0\x05value\0\x08new_moon\0\x08\0\x05value\0\x0Fwaxing_crescent\x03\0\x05ticks\0\x01\xD4\xC0\0\x03\0\x05ticks\0\x022\x80\x08\0\x05value\0\rfirst_quarter\0\x03\0\x05ticks\0\x02\x90@\x08\0\x05value\0\x0Ewaxing_gibbous\0\0\0\x03\0\x0Cperiod_ticks\0\x02\xEE\0\0" } , StaticRegistryEntry { name : "villager_schedule" , data : b"\n\x08\0\x05clock\0\x13minecraft:overworld\x03\0\x0Cperiod_ticks\0\0]\xC0\0" }] , } , StaticRegistry { registry_id : "dialog" , entries : & [StaticRegistryEntry { name : "custom_options" , data : b"\n\x08\0\x07dialogs\0!#minecraft:pause_screen_additions\x08\0\x04type\0\x15minecraft:dialog_list\n\0\x0Bexit_action\x03\0\x05width\0\0\0\xC8\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\0\n\0\x0Eexternal_title\x08\0\ttranslate\0\x13menu.custom_options\0\n\0\x05title\x08\0\ttranslate\0\x19menu.custom_options.title\0\x03\0\x07columns\0\0\0\x01\x03\0\x0Cbutton_width\0\0\x016\0" } , StaticRegistryEntry { name : "quick_actions" , data : b"\n\x03\0\x07columns\0\0\0\x01\x08\0\x07dialogs\0\x18#minecraft:quick_actions\x08\0\x04type\0\x15minecraft:dialog_list\n\0\x0Bexit_action\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\x03\0\x05width\0\0\0\xC8\0\x03\0\x0Cbutton_width\0\0\x016\n\0\x05title\x08\0\ttranslate\0\x18menu.quick_actions.title\0\n\0\x0Eexternal_title\x08\0\ttranslate\0\x12menu.quick_actions\0\0" } , StaticRegistryEntry { name : "server_links" , data : b"\n\x03\0\x07columns\0\0\0\x01\x03\0\x0Cbutton_width\0\0\x016\x08\0\x04type\0\x16minecraft:server_links\n\0\x0Eexternal_title\x08\0\ttranslate\0\x11menu.server_links\0\n\0\x05title\x08\0\ttranslate\0\x17menu.server_links.title\0\n\0\x0Bexit_action\n\0\x05label\x08\0\ttranslate\0\x08gui.back\0\x03\0\x05width\0\0\0\xC8\0\0" }] , } , StaticRegistry { registry_id : "world_clock" , entries : & [StaticRegistryEntry { name : "overworld" , data : b"\n\0" } , StaticRegistryEntry { name : "the_end" , data : b"\n\0" }] , } , StaticRegistry { registry_id : "test_environment" , entries : & [StaticRegistryEntry { name : "default" , data : b"\n\x08\0\x04type\0\x10minecraft:all_of\t\0\x0Bdefinitions\0\0\0\0\0\0" }] , } , StaticRegistry { registry_id : "test_instance" , entries : & [StaticRegistryEntry { name : "always_pass" , data : b"\n\x08\0\x08function\0\x15minecraft:always_pass\x08\0\x0Benvironment\0\x11minecraft:default\x03\0\tmax_ticks\0\0\0\x01\x03\0\x0Bsetup_ticks\0\0\0\x01\x01\0\x08required\0\x08\0\x04type\0\x12minecraft:function\x08\0\tstructure\0\x0Fminecraft:empty\0" }] , }] ; +pub static REGISTRY_V_26_2 : & [StaticRegistry] = & [StaticRegistry { registry_id : "worldgen/biome" , entries : & [StaticRegistryEntry { name : "badlands" , data : b"\n\t\0\x07carvers\x08\0\0\0\x03\0\x0Eminecraft:cave\0 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b"\n\n\0\x04chat\t\0\nparameters\x08\0\0\0\x01\0\x07content\x08\0\x0Ftranslation_key\0\x02%s\0\n\0\tnarration\x08\0\x0Ftranslation_key\0\n%s says %s\t\0\nparameters\x08\0\0\0\x02\0\x06sender\0\x07content\0\0" }] , } , StaticRegistry { registry_id : "trim_pattern" , entries : & [StaticRegistryEntry { name : "bolt" , data : b"\n\x08\0\x08asset_id\0\x0Eminecraft:bolt\n\0\x0Bdescription\x08\0\ttranslate\0\x1Btrim_pattern.minecraft.bolt\0\x01\0\x05decal\0\0" } , StaticRegistryEntry { name : "coast" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0\x1Ctrim_pattern.minecraft.coast\0\x08\0\x08asset_id\0\x0Fminecraft:coast\x01\0\x05decal\0\0" } , StaticRegistryEntry { name : "dune" , data : b"\n\x08\0\x08asset_id\0\x0Eminecraft:dune\x01\0\x05decal\0\n\0\x0Bdescription\x08\0\ttranslate\0\x1Btrim_pattern.minecraft.dune\0\0" } , StaticRegistryEntry { name : "eye" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0\x1Atrim_pattern.minecraft.eye\0\x08\0\x08asset_id\0\rminecraft:eye\x01\0\x05decal\0\0" } , StaticRegistryEntry { name : "flow" , data : b"\n\x08\0\x08asset_id\0\x0Eminecraft:flow\x01\0\x05decal\0\n\0\x0Bdescription\x08\0\ttranslate\0\x1Btrim_pattern.minecraft.flow\0\0" } , StaticRegistryEntry { name : "host" , data : b"\n\x08\0\x08asset_id\0\x0Eminecraft:host\n\0\x0Bdescription\x08\0\ttranslate\0\x1Btrim_pattern.minecraft.host\0\x01\0\x05decal\0\0" } , StaticRegistryEntry { name : "raiser" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0\x1Dtrim_pattern.minecraft.raiser\0\x08\0\x08asset_id\0\x10minecraft:raiser\x01\0\x05decal\0\0" } , StaticRegistryEntry { name : "rib" , data : b"\n\x01\0\x05decal\0\x08\0\x08asset_id\0\rminecraft:rib\n\0\x0Bdescription\x08\0\ttranslate\0\x1Atrim_pattern.minecraft.rib\0\0" } , StaticRegistryEntry { name : "sentry" , data : b"\n\x01\0\x05decal\0\x08\0\x08asset_id\0\x10minecraft:sentry\n\0\x0Bdescription\x08\0\ttranslate\0\x1Dtrim_pattern.minecraft.sentry\0\0" } , StaticRegistryEntry { name : "shaper" , data : b"\n\x08\0\x08asset_id\0\x10minecraft:shaper\x01\0\x05decal\0\n\0\x0Bdescription\x08\0\ttranslate\0\x1Dtrim_pattern.minecraft.shaper\0\0" } , StaticRegistryEntry { name : "silence" , data : b"\n\x01\0\x05decal\0\n\0\x0Bdescription\x08\0\ttranslate\0\x1Etrim_pattern.minecraft.silence\0\x08\0\x08asset_id\0\x11minecraft:silence\0" } , StaticRegistryEntry { name : "snout" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0\x1Ctrim_pattern.minecraft.snout\0\x08\0\x08asset_id\0\x0Fminecraft:snout\x01\0\x05decal\0\0" } , StaticRegistryEntry { name : "spire" , data : b"\n\x08\0\x08asset_id\0\x0Fminecraft:spire\x01\0\x05decal\0\n\0\x0Bdescription\x08\0\ttranslate\0\x1Ctrim_pattern.minecraft.spire\0\0" } , StaticRegistryEntry { name : "tide" , data : b"\n\x08\0\x08asset_id\0\x0Eminecraft:tide\x01\0\x05decal\0\n\0\x0Bdescription\x08\0\ttranslate\0\x1Btrim_pattern.minecraft.tide\0\0" } , StaticRegistryEntry { name : "vex" , data : b"\n\x08\0\x08asset_id\0\rminecraft:vex\n\0\x0Bdescription\x08\0\ttranslate\0\x1Atrim_pattern.minecraft.vex\0\x01\0\x05decal\0\0" } , StaticRegistryEntry { name : "ward" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0\x1Btrim_pattern.minecraft.ward\0\x08\0\x08asset_id\0\x0Eminecraft:ward\x01\0\x05decal\0\0" } , StaticRegistryEntry { name : "wayfinder" , data : b"\n\x08\0\x08asset_id\0\x13minecraft:wayfinder\x01\0\x05decal\0\n\0\x0Bdescription\x08\0\ttranslate\0 trim_pattern.minecraft.wayfinder\0\0" } , StaticRegistryEntry { name : "wild" , data : b"\n\x08\0\x08asset_id\0\x0Eminecraft:wild\x01\0\x05decal\0\n\0\x0Bdescription\x08\0\ttranslate\0\x1Btrim_pattern.minecraft.wild\0\0" }] , } , StaticRegistry { registry_id : "trim_material" , entries : & [StaticRegistryEntry { name : "amethyst" , data : b"\n\x08\0\nasset_name\0\x08amethyst\n\0\x0Bdescription\x08\0\ttranslate\0 trim_material.minecraft.amethyst\x08\0\x05color\0\x07#9A5CC6\0\0" } , StaticRegistryEntry { name : "copper" , data : b"\n\x08\0\nasset_name\0\x06copper\n\0\x0Bdescription\x08\0\x05color\0\x07#B4684D\x08\0\ttranslate\0\x1Etrim_material.minecraft.copper\0\n\0\x15override_armor_assets\x08\0\x10minecraft:copper\0\rcopper_darker\0\0" } , StaticRegistryEntry { name : "diamond" , data : b"\n\n\0\x15override_armor_assets\x08\0\x11minecraft:diamond\0\x0Ediamond_darker\0\x08\0\nasset_name\0\x07diamond\n\0\x0Bdescription\x08\0\x05color\0\x07#6EECD2\x08\0\ttranslate\0\x1Ftrim_material.minecraft.diamond\0\0" } , StaticRegistryEntry { name : "emerald" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0\x1Ftrim_material.minecraft.emerald\x08\0\x05color\0\x07#11A036\0\x08\0\nasset_name\0\x07emerald\0" } , StaticRegistryEntry { name : "gold" , data : b"\n\n\0\x15override_armor_assets\x08\0\x0Eminecraft:gold\0\x0Bgold_darker\0\x08\0\nasset_name\0\x04gold\n\0\x0Bdescription\x08\0\x05color\0\x07#DEB12D\x08\0\ttranslate\0\x1Ctrim_material.minecraft.gold\0\0" } , StaticRegistryEntry { name : "iron" , data : b"\n\x08\0\nasset_name\0\x04iron\n\0\x0Bdescription\x08\0\x05color\0\x07#ECECEC\x08\0\ttranslate\0\x1Ctrim_material.minecraft.iron\0\n\0\x15override_armor_assets\x08\0\x0Eminecraft:iron\0\x0Biron_darker\0\0" } , StaticRegistryEntry { name : "lapis" , data : b"\n\x08\0\nasset_name\0\x05lapis\n\0\x0Bdescription\x08\0\x05color\0\x07#416E97\x08\0\ttranslate\0\x1Dtrim_material.minecraft.lapis\0\0" } , StaticRegistryEntry { name : "netherite" , data : b"\n\n\0\x0Bdescription\x08\0\x05color\0\x07#625859\x08\0\ttranslate\0!trim_material.minecraft.netherite\0\n\0\x15override_armor_assets\x08\0\x13minecraft:netherite\0\x10netherite_darker\0\x08\0\nasset_name\0\tnetherite\0" } , StaticRegistryEntry { name : "quartz" , data : b"\n\x08\0\nasset_name\0\x06quartz\n\0\x0Bdescription\x08\0\x05color\0\x07#E3D4C4\x08\0\ttranslate\0\x1Etrim_material.minecraft.quartz\0\0" } , StaticRegistryEntry { name : "redstone" , data : b"\n\n\0\x0Bdescription\x08\0\ttranslate\0 trim_material.minecraft.redstone\x08\0\x05color\0\x07#971607\0\x08\0\nasset_name\0\x08redstone\0" } , StaticRegistryEntry { name : "resin" , data : b"\n\x08\0\nasset_name\0\x05resin\n\0\x0Bdescription\x08\0\ttranslate\0\x1Dtrim_material.minecraft.resin\x08\0\x05color\0\x07#FC7812\0\0" }] , } , StaticRegistry { registry_id : "wolf_variant" , entries : & [StaticRegistryEntry { name : "ashen" , data : b"\n\n\0\x0Bbaby_assets\x08\0\x04tame\0*minecraft:entity/wolf/wolf_ashen_tame_baby\x08\0\x04wild\0%minecraft:entity/wolf/wolf_ashen_baby\x08\0\x05angry\0+minecraft:entity/wolf/wolf_ashen_angry_baby\0\t\0\x10spawn_conditions\n\0\0\0\x01\n\0\tcondition\x08\0\x04type\0\x0Fminecraft:biome\x08\0\x06biomes\0\x15minecraft:snowy_taiga\0\x03\0\x08priority\0\0\0\x01\0\n\0\x06assets\x08\0\x04wild\0 minecraft:entity/wolf/wolf_ashen\x08\0\x05angry\0&minecraft:entity/wolf/wolf_ashen_angry\x08\0\x04tame\0%minecraft:entity/wolf/wolf_ashen_tame\0\0" } , StaticRegistryEntry { name : "black" , data : b"\n\n\0\x0Bbaby_assets\x08\0\x05angry\0+minecraft:entity/wolf/wolf_black_angry_baby\x08\0\x04tame\0*minecraft:entity/wolf/wolf_black_tame_baby\x08\0\x04wild\0%minecraft:entity/wolf/wolf_black_baby\0\t\0\x10spawn_conditions\n\0\0\0\x01\n\0\tcondition\x08\0\x06biomes\0\x1Fminecraft:old_growth_pine_taiga\x08\0\x04type\0\x0Fminecraft:biome\0\x03\0\x08priority\0\0\0\x01\0\n\0\x06assets\x08\0\x05angry\0&minecraft:entity/wolf/wolf_black_angry\x08\0\x04tame\0%minecraft:entity/wolf/wolf_black_tame\x08\0\x04wild\0 minecraft:entity/wolf/wolf_black\0\0" } , StaticRegistryEntry { name : "chestnut" , data : b"\n\n\0\x06assets\x08\0\x04tame\0(minecraft:entity/wolf/wolf_chestnut_tame\x08\0\x04wild\0#minecraft:entity/wolf/wolf_chestnut\x08\0\x05angry\0)minecraft:entity/wolf/wolf_chestnut_angry\0\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\x01\n\0\tcondition\x08\0\x04type\0\x0Fminecraft:biome\x08\0\x06biomes\0!minecraft:old_growth_spruce_taiga\0\0\n\0\x0Bbaby_assets\x08\0\x05angry\0.minecraft:entity/wolf/wolf_chestnut_angry_baby\x08\0\x04tame\0-minecraft:entity/wolf/wolf_chestnut_tame_baby\x08\0\x04wild\0(minecraft:entity/wolf/wolf_chestnut_baby\0\0" } , StaticRegistryEntry { name : "pale" , data : b"\n\n\0\x0Bbaby_assets\x08\0\x04wild\0\x1Fminecraft:entity/wolf/wolf_baby\x08\0\x04tame\0$minecraft:entity/wolf/wolf_tame_baby\x08\0\x05angry\0%minecraft:entity/wolf/wolf_angry_baby\0\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\n\0\x06assets\x08\0\x05angry\0 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b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\n\0\tcondition\x08\0\x04type\0\x0Fminecraft:biome\x08\0\x06biomes\0\x0Fminecraft:grove\0\x03\0\x08priority\0\0\0\x01\0\n\0\x0Bbaby_assets\x08\0\x04tame\0*minecraft:entity/wolf/wolf_snowy_tame_baby\x08\0\x05angry\0+minecraft:entity/wolf/wolf_snowy_angry_baby\x08\0\x04wild\0%minecraft:entity/wolf/wolf_snowy_baby\0\n\0\x06assets\x08\0\x04tame\0%minecraft:entity/wolf/wolf_snowy_tame\x08\0\x05angry\0&minecraft:entity/wolf/wolf_snowy_angry\x08\0\x04wild\0 minecraft:entity/wolf/wolf_snowy\0\0" } , StaticRegistryEntry { name : "spotted" , data : b"\n\n\0\x0Bbaby_assets\x08\0\x05angry\0-minecraft:entity/wolf/wolf_spotted_angry_baby\x08\0\x04tame\0,minecraft:entity/wolf/wolf_spotted_tame_baby\x08\0\x04wild\0'minecraft:entity/wolf/wolf_spotted_baby\0\n\0\x06assets\x08\0\x05angry\0(minecraft:entity/wolf/wolf_spotted_angry\x08\0\x04wild\0\"minecraft:entity/wolf/wolf_spotted\x08\0\x04tame\0'minecraft:entity/wolf/wolf_spotted_tame\0\t\0\x10spawn_conditions\n\0\0\0\x01\n\0\tcondition\x08\0\x06biomes\0\x15#minecraft:is_savanna\x08\0\x04type\0\x0Fminecraft:biome\0\x03\0\x08priority\0\0\0\x01\0\0" } , StaticRegistryEntry { name : "striped" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\x01\n\0\tcondition\x08\0\x04type\0\x0Fminecraft:biome\x08\0\x06biomes\0\x16#minecraft:is_badlands\0\0\n\0\x06assets\x08\0\x04tame\0'minecraft:entity/wolf/wolf_striped_tame\x08\0\x04wild\0\"minecraft:entity/wolf/wolf_striped\x08\0\x05angry\0(minecraft:entity/wolf/wolf_striped_angry\0\n\0\x0Bbaby_assets\x08\0\x04wild\0'minecraft:entity/wolf/wolf_striped_baby\x08\0\x05angry\0-minecraft:entity/wolf/wolf_striped_angry_baby\x08\0\x04tame\0,minecraft:entity/wolf/wolf_striped_tame_baby\0\0" } , StaticRegistryEntry { name : "woods" , data : b"\n\n\0\x0Bbaby_assets\x08\0\x04wild\0%minecraft:entity/wolf/wolf_woods_baby\x08\0\x04tame\0*minecraft:entity/wolf/wolf_woods_tame_baby\x08\0\x05angry\0+minecraft:entity/wolf/wolf_woods_angry_baby\0\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\x01\n\0\tcondition\x08\0\x04type\0\x0Fminecraft:biome\x08\0\x06biomes\0\x10minecraft:forest\0\0\n\0\x06assets\x08\0\x04wild\0 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minecraft:entity.wolf_angry.pant\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\x0Bdeath_sound\0!minecraft:entity.wolf_angry.death\x08\0\rambient_sound\0#minecraft:entity.wolf_angry.ambient\0\0" } , StaticRegistryEntry { name : "big" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\0\n\0\x0Cadult_sounds\x08\0\rambient_sound\0!minecraft:entity.wolf_big.ambient\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_big.death\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_big.hurt\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_big.growl\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_big.whine\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_big.pant\0\0" } , StaticRegistryEntry { name : "classic" , data : b"\n\n\0\x0Cadult_sounds\x08\0\nhurt_sound\0\x1Aminecraft:entity.wolf.hurt\x08\0\x0Bwhine_sound\0\x1Bminecraft:entity.wolf.whine\x08\0\x0Bdeath_sound\0\x1Bminecraft:entity.wolf.death\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\x0Bgrowl_sound\0\x1Bminecraft:entity.wolf.growl\x08\0\rambient_sound\0\x1Dminecraft:entity.wolf.ambient\x08\0\npant_sound\0\x1Aminecraft:entity.wolf.pant\0\n\0\x0Bbaby_sounds\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\0\0" } , StaticRegistryEntry { name : "cute" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\0\n\0\x0Cadult_sounds\x08\0\x0Bgrowl_sound\0 minecraft:entity.wolf_cute.growl\x08\0\rambient_sound\0\"minecraft:entity.wolf_cute.ambient\x08\0\npant_sound\0\x1Fminecraft:entity.wolf_cute.pant\x08\0\nhurt_sound\0\x1Fminecraft:entity.wolf_cute.hurt\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\x0Bwhine_sound\0 minecraft:entity.wolf_cute.whine\x08\0\x0Bdeath_sound\0 minecraft:entity.wolf_cute.death\0\0" } , StaticRegistryEntry { name : "grumpy" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\0\n\0\x0Cadult_sounds\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_grumpy.whine\x08\0\npant_sound\0!minecraft:entity.wolf_grumpy.pant\x08\0\nhurt_sound\0!minecraft:entity.wolf_grumpy.hurt\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_grumpy.death\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_grumpy.growl\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\rambient_sound\0$minecraft:entity.wolf_grumpy.ambient\0\0" } , StaticRegistryEntry { name : "puglin" , data : b"\n\n\0\x0Cadult_sounds\x08\0\rambient_sound\0$minecraft:entity.wolf_puglin.ambient\x08\0\npant_sound\0!minecraft:entity.wolf_puglin.pant\x08\0\x0Bdeath_sound\0\"minecraft:entity.wolf_puglin.death\x08\0\nhurt_sound\0!minecraft:entity.wolf_puglin.hurt\x08\0\x0Bgrowl_sound\0\"minecraft:entity.wolf_puglin.growl\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\x0Bwhine_sound\0\"minecraft:entity.wolf_puglin.whine\0\n\0\x0Bbaby_sounds\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\0\0" } , StaticRegistryEntry { name : "sad" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\x0Bdeath_sound\0 minecraft:entity.baby_wolf.death\x08\0\x0Bwhine_sound\0 minecraft:entity.baby_wolf.whine\x08\0\npant_sound\0\x1Fminecraft:entity.baby_wolf.pant\x08\0\rambient_sound\0\"minecraft:entity.baby_wolf.ambient\x08\0\nstep_sound\0\x1Fminecraft:entity.baby_wolf.step\x08\0\nhurt_sound\0\x1Fminecraft:entity.baby_wolf.hurt\x08\0\x0Bgrowl_sound\0 minecraft:entity.baby_wolf.growl\0\n\0\x0Cadult_sounds\x08\0\nstep_sound\0\x1Aminecraft:entity.wolf.step\x08\0\x0Bgrowl_sound\0\x1Fminecraft:entity.wolf_sad.growl\x08\0\nhurt_sound\0\x1Eminecraft:entity.wolf_sad.hurt\x08\0\npant_sound\0\x1Eminecraft:entity.wolf_sad.pant\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.wolf_sad.death\x08\0\rambient_sound\0!minecraft:entity.wolf_sad.ambient\x08\0\x0Bwhine_sound\0\x1Fminecraft:entity.wolf_sad.whine\0\0" }] , } , StaticRegistry { registry_id : "pig_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/pig_cold\x08\0\x05model\0\x04cold\t\0\x10spawn_conditions\n\0\0\0\x01\n\0\tcondition\x08\0\x04type\0\x0Fminecraft:biome\x08\0\x06biomes\0+#minecraft:spawns_cold_variant_farm_animals\0\x03\0\x08priority\0\0\0\x01\0\x08\0\rbaby_asset_id\0\"minecraft:entity/pig/pig_cold_baby\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/pig/pig_temperate\x08\0\rbaby_asset_id\0'minecraft:entity/pig/pig_temperate_baby\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\n\0\tcondition\x08\0\x06biomes\0+#minecraft:spawns_warm_variant_farm_animals\x08\0\x04type\0\x0Fminecraft:biome\0\x03\0\x08priority\0\0\0\x01\0\x08\0\x08asset_id\0\x1Dminecraft:entity/pig/pig_warm\x08\0\rbaby_asset_id\0\"minecraft:entity/pig/pig_warm_baby\0" }] , } , StaticRegistry { registry_id : "pig_sound_variant" , entries : & [StaticRegistryEntry { name : "big" , data : b"\n\n\0\x0Cadult_sounds\x08\0\nhurt_sound\0\x1Dminecraft:entity.pig_big.hurt\x08\0\rambient_sound\0 minecraft:entity.pig_big.ambient\x08\0\nstep_sound\0\x19minecraft:entity.pig.step\x08\0\teat_sound\0\x1Cminecraft:entity.pig_big.eat\x08\0\x0Bdeath_sound\0\x1Eminecraft:entity.pig_big.death\0\n\0\x0Bbaby_sounds\x08\0\nstep_sound\0\x1Eminecraft:entity.baby_pig.step\x08\0\rambient_sound\0!minecraft:entity.baby_pig.ambient\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_pig.death\x08\0\teat_sound\0\x1Dminecraft:entity.baby_pig.eat\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_pig.hurt\0\0" } , StaticRegistryEntry { name : "classic" , data : b"\n\n\0\x0Bbaby_sounds\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_pig.hurt\x08\0\teat_sound\0\x1Dminecraft:entity.baby_pig.eat\x08\0\nstep_sound\0\x1Eminecraft:entity.baby_pig.step\x08\0\rambient_sound\0!minecraft:entity.baby_pig.ambient\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_pig.death\0\n\0\x0Cadult_sounds\x08\0\x0Bdeath_sound\0\x1Aminecraft:entity.pig.death\x08\0\rambient_sound\0\x1Cminecraft:entity.pig.ambient\x08\0\teat_sound\0\x18minecraft:entity.pig.eat\x08\0\nhurt_sound\0\x19minecraft:entity.pig.hurt\x08\0\nstep_sound\0\x19minecraft:entity.pig.step\0\0" } , StaticRegistryEntry { name : "mini" , data : b"\n\n\0\x0Cadult_sounds\x08\0\nhurt_sound\0\x1Eminecraft:entity.pig_mini.hurt\x08\0\nstep_sound\0\x19minecraft:entity.pig.step\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.pig_mini.death\x08\0\rambient_sound\0!minecraft:entity.pig_mini.ambient\x08\0\teat_sound\0\x1Dminecraft:entity.pig_mini.eat\0\n\0\x0Bbaby_sounds\x08\0\nstep_sound\0\x1Eminecraft:entity.baby_pig.step\x08\0\rambient_sound\0!minecraft:entity.baby_pig.ambient\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_pig.death\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_pig.hurt\x08\0\teat_sound\0\x1Dminecraft:entity.baby_pig.eat\0\0" }] , } , StaticRegistry { registry_id : "frog_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\x01\n\0\tcondition\x08\0\x06biomes\0$#minecraft:spawns_cold_variant_frogs\x08\0\x04type\0\x0Fminecraft:biome\0\0\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/frog_cold\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\x08\0\x08asset_id\0$minecraft:entity/frog/frog_temperate\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\n\0\tcondition\x08\0\x06biomes\0$#minecraft:spawns_warm_variant_frogs\x08\0\x04type\0\x0Fminecraft:biome\0\x03\0\x08priority\0\0\0\x01\0\x08\0\x08asset_id\0\x1Fminecraft:entity/frog/frog_warm\0" }] , } , StaticRegistry { registry_id : "cat_variant" , entries : & [StaticRegistryEntry { name : "all_black" , data : b"\n\x08\0\x08asset_id\0\"minecraft:entity/cat/cat_all_black\x08\0\rbaby_asset_id\0'minecraft:entity/cat/cat_all_black_baby\t\0\x10spawn_conditions\n\0\0\0\x02\n\0\tcondition\x08\0\x04type\0\x13minecraft:structure\x08\0\nstructures\0\x1E#minecraft:cats_spawn_as_black\0\x03\0\x08priority\0\0\0\x01\0\n\0\tcondition\n\0\x05range\x06\0\x03min?\xEC\xCC\xCC\xCC\xCC\xCC\xCD\0\x08\0\x04type\0\x19minecraft:moon_brightness\0\x03\0\x08priority\0\0\0\0\0\0" } , StaticRegistryEntry { name : "black" , data : b"\n\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/cat_black\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\x08\0\rbaby_asset_id\0#minecraft:entity/cat/cat_black_baby\0" } , StaticRegistryEntry { name : "british_shorthair" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\x08\0\x08asset_id\0*minecraft:entity/cat/cat_british_shorthair\x08\0\rbaby_asset_id\0/minecraft:entity/cat/cat_british_shorthair_baby\0" } , StaticRegistryEntry { name : "calico" , data : b"\n\x08\0\rbaby_asset_id\0$minecraft:entity/cat/cat_calico_baby\x08\0\x08asset_id\0\x1Fminecraft:entity/cat/cat_calico\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\0" } , StaticRegistryEntry { name : "jellie" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\x08\0\x08asset_id\0\x1Fminecraft:entity/cat/cat_jellie\x08\0\rbaby_asset_id\0$minecraft:entity/cat/cat_jellie_baby\0" } , StaticRegistryEntry { name : "persian" , data : b"\n\x08\0\x08asset_id\0 minecraft:entity/cat/cat_persian\x08\0\rbaby_asset_id\0%minecraft:entity/cat/cat_persian_baby\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\0" } , StaticRegistryEntry { name : "ragdoll" , data : b"\n\x08\0\x08asset_id\0 minecraft:entity/cat/cat_ragdoll\x08\0\rbaby_asset_id\0%minecraft:entity/cat/cat_ragdoll_baby\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\0" } , StaticRegistryEntry { name : "red" , data : b"\n\x08\0\x08asset_id\0\x1Cminecraft:entity/cat/cat_red\x08\0\rbaby_asset_id\0!minecraft:entity/cat/cat_red_baby\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\0" } , StaticRegistryEntry { name : "siamese" , data : b"\n\x08\0\x08asset_id\0 minecraft:entity/cat/cat_siamese\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\x08\0\rbaby_asset_id\0%minecraft:entity/cat/cat_siamese_baby\0" } , StaticRegistryEntry { name : "tabby" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\x08\0\rbaby_asset_id\0#minecraft:entity/cat/cat_tabby_baby\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/cat_tabby\0" } , StaticRegistryEntry { name : "white" , data : b"\n\x08\0\x08asset_id\0\x1Eminecraft:entity/cat/cat_white\x08\0\rbaby_asset_id\0#minecraft:entity/cat/cat_white_baby\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\0" }] , } , StaticRegistry { registry_id : "cat_sound_variant" , entries : & [StaticRegistryEntry { name : "classic" , data : b"\n\n\0\x0Cadult_sounds\x08\0\rambient_sound\0\x1Cminecraft:entity.cat.ambient\x08\0\rpurreow_sound\0\x1Cminecraft:entity.cat.purreow\x08\0\teat_sound\0\x18minecraft:entity.cat.eat\x08\0\nhurt_sound\0\x19minecraft:entity.cat.hurt\x08\0\npurr_sound\0\x19minecraft:entity.cat.purr\x08\0\x0Bdeath_sound\0\x1Aminecraft:entity.cat.death\x08\0\nhiss_sound\0\x19minecraft:entity.cat.hiss\x08\0\x12beg_for_food_sound\0!minecraft:entity.cat.beg_for_food\x08\0\x13stray_ambient_sound\0\"minecraft:entity.cat.stray_ambient\0\n\0\x0Bbaby_sounds\x08\0\x12beg_for_food_sound\0&minecraft:entity.baby_cat.beg_for_food\x08\0\nhiss_sound\0\x1Eminecraft:entity.baby_cat.hiss\x08\0\npurr_sound\0\x1Eminecraft:entity.baby_cat.purr\x08\0\teat_sound\0\x1Dminecraft:entity.baby_cat.eat\x08\0\rpurreow_sound\0!minecraft:entity.baby_cat.purreow\x08\0\rambient_sound\0!minecraft:entity.baby_cat.ambient\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_cat.death\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_cat.hurt\x08\0\x13stray_ambient_sound\0'minecraft:entity.baby_cat.stray_ambient\0\0" } , StaticRegistryEntry { name : "royal" , data : b"\n\n\0\x0Cadult_sounds\x08\0\x12beg_for_food_sound\0'minecraft:entity.cat_royal.beg_for_food\x08\0\x0Bdeath_sound\0 minecraft:entity.cat_royal.death\x08\0\nhurt_sound\0\x1Fminecraft:entity.cat_royal.hurt\x08\0\rpurreow_sound\0\"minecraft:entity.cat_royal.purreow\x08\0\nhiss_sound\0\x1Fminecraft:entity.cat_royal.hiss\x08\0\teat_sound\0\x1Eminecraft:entity.cat_royal.eat\x08\0\rambient_sound\0\"minecraft:entity.cat_royal.ambient\x08\0\x13stray_ambient_sound\0(minecraft:entity.cat_royal.stray_ambient\x08\0\npurr_sound\0\x1Fminecraft:entity.cat_royal.purr\0\n\0\x0Bbaby_sounds\x08\0\rambient_sound\0!minecraft:entity.baby_cat.ambient\x08\0\teat_sound\0\x1Dminecraft:entity.baby_cat.eat\x08\0\nhurt_sound\0\x1Eminecraft:entity.baby_cat.hurt\x08\0\x12beg_for_food_sound\0&minecraft:entity.baby_cat.beg_for_food\x08\0\nhiss_sound\0\x1Eminecraft:entity.baby_cat.hiss\x08\0\x0Bdeath_sound\0\x1Fminecraft:entity.baby_cat.death\x08\0\npurr_sound\0\x1Eminecraft:entity.baby_cat.purr\x08\0\x13stray_ambient_sound\0'minecraft:entity.baby_cat.stray_ambient\x08\0\rpurreow_sound\0!minecraft:entity.baby_cat.purreow\0\0" }] , } , StaticRegistry { registry_id : "cow_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/cow_cold\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\x01\n\0\tcondition\x08\0\x04type\0\x0Fminecraft:biome\x08\0\x06biomes\0+#minecraft:spawns_cold_variant_farm_animals\0\0\x08\0\x05model\0\x04cold\x08\0\rbaby_asset_id\0\"minecraft:entity/cow/cow_cold_baby\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\x08\0\x08asset_id\0\"minecraft:entity/cow/cow_temperate\x08\0\rbaby_asset_id\0'minecraft:entity/cow/cow_temperate_baby\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x05model\0\x04warm\x08\0\x08asset_id\0\x1Dminecraft:entity/cow/cow_warm\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\x01\n\0\tcondition\x08\0\x04type\0\x0Fminecraft:biome\x08\0\x06biomes\0+#minecraft:spawns_warm_variant_farm_animals\0\0\x08\0\rbaby_asset_id\0\"minecraft:entity/cow/cow_warm_baby\0" }] , } , StaticRegistry { registry_id : "cow_sound_variant" , entries : & [StaticRegistryEntry { name : "classic" , data : b"\n\x08\0\rambient_sound\0\x1Cminecraft:entity.cow.ambient\x08\0\nstep_sound\0\x19minecraft:entity.cow.step\x08\0\x0Bdeath_sound\0\x1Aminecraft:entity.cow.death\x08\0\nhurt_sound\0\x19minecraft:entity.cow.hurt\0" } , StaticRegistryEntry { name : "moody" , data : b"\n\x08\0\nhurt_sound\0\x1Fminecraft:entity.cow_moody.hurt\x08\0\x0Bdeath_sound\0 minecraft:entity.cow_moody.death\x08\0\rambient_sound\0\"minecraft:entity.cow_moody.ambient\x08\0\nstep_sound\0\x1Fminecraft:entity.cow_moody.step\0" }] , } , StaticRegistry { registry_id : "chicken_variant" , entries : & [StaticRegistryEntry { name : "cold" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\x01\n\0\tcondition\x08\0\x04type\0\x0Fminecraft:biome\x08\0\x06biomes\0+#minecraft:spawns_cold_variant_farm_animals\0\0\x08\0\x08asset_id\0%minecraft:entity/chicken/chicken_cold\x08\0\rbaby_asset_id\0*minecraft:entity/chicken/chicken_cold_baby\x08\0\x05model\0\x04cold\0" } , StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0*minecraft:entity/chicken/chicken_temperate\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\x08\0\rbaby_asset_id\0/minecraft:entity/chicken/chicken_temperate_baby\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\x08\0\x08asset_id\0%minecraft:entity/chicken/chicken_warm\x08\0\rbaby_asset_id\0*minecraft:entity/chicken/chicken_warm_baby\t\0\x10spawn_conditions\n\0\0\0\x01\n\0\tcondition\x08\0\x04type\0\x0Fminecraft:biome\x08\0\x06biomes\0+#minecraft:spawns_warm_variant_farm_animals\0\x03\0\x08priority\0\0\0\x01\0\0" }] , } , StaticRegistry { registry_id : "chicken_sound_variant" , entries : & [StaticRegistryEntry { name : "classic" , data : b"\n\n\0\x0Cadult_sounds\x08\0\rambient_sound\0 minecraft:entity.chicken.ambient\x08\0\x0Bdeath_sound\0\x1Eminecraft:entity.chicken.death\x08\0\nhurt_sound\0\x1Dminecraft:entity.chicken.hurt\x08\0\nstep_sound\0\x1Dminecraft:entity.chicken.step\0\n\0\x0Bbaby_sounds\x08\0\nhurt_sound\0\"minecraft:entity.baby_chicken.hurt\x08\0\nstep_sound\0\"minecraft:entity.baby_chicken.step\x08\0\rambient_sound\0%minecraft:entity.baby_chicken.ambient\x08\0\x0Bdeath_sound\0#minecraft:entity.baby_chicken.death\0\0" } , StaticRegistryEntry { name : "picky" , data : b"\n\n\0\x0Cadult_sounds\x08\0\nstep_sound\0\x1Dminecraft:entity.chicken.step\x08\0\nhurt_sound\0#minecraft:entity.chicken_picky.hurt\x08\0\rambient_sound\0&minecraft:entity.chicken_picky.ambient\x08\0\x0Bdeath_sound\0$minecraft:entity.chicken_picky.death\0\n\0\x0Bbaby_sounds\x08\0\rambient_sound\0%minecraft:entity.baby_chicken.ambient\x08\0\x0Bdeath_sound\0#minecraft:entity.baby_chicken.death\x08\0\nhurt_sound\0\"minecraft:entity.baby_chicken.hurt\x08\0\nstep_sound\0\"minecraft:entity.baby_chicken.step\0\0" }] , } , StaticRegistry { registry_id : "zombie_nautilus_variant" , entries : & [StaticRegistryEntry { name : "temperate" , data : b"\n\x08\0\x08asset_id\0)minecraft:entity/nautilus/zombie_nautilus\t\0\x10spawn_conditions\n\0\0\0\x01\x03\0\x08priority\0\0\0\0\0\0" } , StaticRegistryEntry { name : "warm" , data : b"\n\t\0\x10spawn_conditions\n\0\0\0\x01\n\0\tcondition\x08\0\x04type\0\x0Fminecraft:biome\x08\0\x06biomes\0/#minecraft:spawns_coral_variant_zombie_nautilus\0\x03\0\x08priority\0\0\0\x01\0\x08\0\x08asset_id\0/minecraft:entity/nautilus/zombie_nautilus_coral\x08\0\x05model\0\x04warm\0" }] , } , StaticRegistry { registry_id : "painting_variant" , entries : & [StaticRegistryEntry { name : "alban" , data : b"\n\x08\0\x08asset_id\0\x0Fminecraft:alban\x03\0\x06height\0\0\0\x01\n\0\x05title\x08\0\x05color\0\x06yellow\x08\0\ttranslate\0\x1Epainting.minecraft.alban.title\0\n\0\x06author\x08\0\x05color\0\x04gray\x08\0\ttranslate\0\x1Fpainting.minecraft.alban.author\0\x03\0\x05width\0\0\0\x01\0" } , StaticRegistryEntry { name : "aztec" , data : 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b"\n\t\0\x13attribute_modifiers\n\0\0\0\x05\x06\0\x06amount\xC0\0\0\0\0\0\0\0\x08\0\tattribute\0\x1Eminecraft:knockback_resistance\x08\0\x02id\0)minecraft:bouncy_add_knockback_resistance\x08\0\toperation\0\tadd_value\0\x08\0\toperation\0\tadd_value\x06\0\x06amount\xC0\0\0\0\0\0\0\0\x08\0\tattribute\0(minecraft:explosion_knockback_resistance\x08\0\x02id\x003minecraft:bouncy_add_explosion_knockback_resistance\0\x06\0\x06amount?\xEC\xCC\xCC\xC0\0\0\0\x08\0\x02id\0\x1Fminecraft:bouncy_add_bounciness\x08\0\toperation\0\tadd_value\x08\0\tattribute\0\x14minecraft:bounciness\0\x06\0\x06amount\xBF\xE6ff`\0\0\0\x08\0\tattribute\0\x1Bminecraft:friction_modifier\x08\0\x02id\0&minecraft:bouncy_mul_friction_modifier\x08\0\toperation\0\x14add_multiplied_total\0\x06\0\x06amount\xBF\xEF\xAE\x14{\0\0\0\x08\0\toperation\0\x14add_multiplied_total\x08\0\x02id\0&minecraft:bouncy_mul_air_drag_modifier\x08\0\tattribute\0\x1Bminecraft:air_drag_modifier\0\n\0\x0Esound_settings\x08\0\npush_sound\0(minecraft:entity.sulfur_cube.bouncy.push\x06\0\x13push_sound_cooldown?\xE6ffffff\x06\0\x1Cpush_sound_impulse_threshold?\xD3333333\x08\0\thit_sound\0'minecraft:entity.sulfur_cube.bouncy.hit\0\n\0\x13knockback_modifiers\x06\0\x0Evertical_power?\xBA\xE1G\xAE\x14z\xE1\x06\0\x10horizontal_power?\xDAffffff\0\x01\0\x07buoyant\x01\x08\0\x05items\0'#minecraft:sulfur_cube_archetype/bouncy\0" } , StaticRegistryEntry { name : "explosive" , data : b"\n\t\0\x13attribute_modifiers\n\0\0\0\x05\x06\0\x06amount\xBF\xF0\0\0\0\0\0\0\x08\0\tattribute\0\x1Eminecraft:knockback_resistance\x08\0\toperation\0\tadd_value\x08\0\x02id\0,minecraft:explosive_add_knockback_resistance\0\x08\0\tattribute\0(minecraft:explosion_knockback_resistance\x06\0\x06amount\xBF\xF0\0\0\0\0\0\0\x08\0\x02id\x006minecraft:explosive_add_explosion_knockback_resistance\x08\0\toperation\0\tadd_value\0\x08\0\toperation\0\tadd_value\x08\0\x02id\0\"minecraft:explosive_add_bounciness\x06\0\x06amount?\xE0\0\0\0\0\0\0\x08\0\tattribute\0\x14minecraft:bounciness\0\x08\0\toperation\0\x14add_multiplied_total\x06\0\x06amount\xBF\xE6ff`\0\0\0\x08\0\tattribute\0\x1Bminecraft:friction_modifier\x08\0\x02id\0)minecraft:explosive_mul_friction_modifier\0\x06\0\x06amount\xBF\xE6ff`\0\0\0\x08\0\toperation\0\x14add_multiplied_total\x08\0\x02id\0)minecraft:explosive_mul_air_drag_modifier\x08\0\tattribute\0\x1Bminecraft:air_drag_modifier\0\n\0\x0Esound_settings\x08\0\thit_sound\0*minecraft:entity.sulfur_cube.explosive.hit\x08\0\npush_sound\0+minecraft:entity.sulfur_cube.explosive.push\x06\0\x1Cpush_sound_impulse_threshold?\xB9\x99\x99\x99\x99\x99\x9A\x06\0\x13push_sound_cooldown?\xE6ffffff\0\x01\0\x07buoyant\x01\x08\0\x05items\0*#minecraft:sulfur_cube_archetype/explosive\n\0\texplosion\x01\0\x0Bcauses_fire\0\x03\0\x04fuse\0\0\0x\x03\0\x05power\0\0\0\x03\0\n\0\x13knockback_modifiers\x06\0\x10horizontal_power?\xDAffffff\x06\0\x0Evertical_power?\xB7\n=p\xA3\xD7\n\0\0" } , StaticRegistryEntry { name : "fast_flat" , data : b"\n\t\0\x13attribute_modifiers\n\0\0\0\x05\x08\0\tattribute\0\x1Eminecraft:knockback_resistance\x06\0\x06amount\xBF\xF0\0\0\0\0\0\0\x08\0\toperation\0\tadd_value\x08\0\x02id\0,minecraft:fast_flat_add_knockback_resistance\0\x06\0\x06amount\xBF\xF0\0\0\0\0\0\0\x08\0\tattribute\0(minecraft:explosion_knockback_resistance\x08\0\x02id\x006minecraft:fast_flat_add_explosion_knockback_resistance\x08\0\toperation\0\tadd_value\0\x08\0\toperation\0\tadd_value\x08\0\tattribute\0\x14minecraft:bounciness\x08\0\x02id\0\"minecraft:fast_flat_add_bounciness\x06\0\x06amount?\xE0\0\0\0\0\0\0\0\x06\0\x06amount\xBF\xE9\x99\x99\x98\0\0\0\x08\0\x02id\0)minecraft:fast_flat_mul_friction_modifier\x08\0\tattribute\0\x1Bminecraft:friction_modifier\x08\0\toperation\0\x14add_multiplied_total\0\x08\0\x02id\0)minecraft:fast_flat_mul_air_drag_modifier\x08\0\toperation\0\x14add_multiplied_total\x06\0\x06amount\xBF\xEF\xAE\x14{\0\0\0\x08\0\tattribute\0\x1Bminecraft:air_drag_modifier\0\n\0\x13knockback_modifiers\x06\0\x10horizontal_power?\xED333333\x06\0\x0Evertical_power?\xB7\n=p\xA3\xD7\n\0\x08\0\x05items\0*#minecraft:sulfur_cube_archetype/fast_flat\n\0\x0Esound_settings\x06\0\x13push_sound_cooldown?\xEC\xCC\xCC\xCC\xCC\xCC\xCD\x08\0\thit_sound\0*minecraft:entity.sulfur_cube.fast_flat.hit\x08\0\npush_sound\0+minecraft:entity.sulfur_cube.fast_flat.push\x06\0\x1Cpush_sound_impulse_threshold?\x9E\xB8Q\xEB\x85\x1E\xB8\0\0" } , StaticRegistryEntry { name : "fast_sliding" , data : b"\n\n\0\x0Esound_settings\x06\0\x1Cpush_sound_impulse_threshold?\xA9\x99\x99\x99\x99\x99\x9A\x08\0\thit_sound\0-minecraft:entity.sulfur_cube.fast_sliding.hit\x08\0\npush_sound\0.minecraft:entity.sulfur_cube.fast_sliding.push\x06\0\x13push_sound_cooldown?\xF0\0\0\0\0\0\0\0\t\0\x13attribute_modifiers\n\0\0\0\x05\x08\0\toperation\0\tadd_value\x08\0\tattribute\0\x1Eminecraft:knockback_resistance\x08\0\x02id\0/minecraft:fast_sliding_add_knockback_resistance\x06\0\x06amount?\xE0\0\0\0\0\0\0\0\x08\0\x02id\09minecraft:fast_sliding_add_explosion_knockback_resistance\x06\0\x06amount?\xE0\0\0\0\0\0\0\x08\0\toperation\0\tadd_value\x08\0\tattribute\0(minecraft:explosion_knockback_resistance\0\x08\0\tattribute\0\x14minecraft:bounciness\x06\0\x06amount?\xB9\x99\x99\xA0\0\0\0\x08\0\x02id\0%minecraft:fast_sliding_add_bounciness\x08\0\toperation\0\tadd_value\0\x08\0\x02id\0,minecraft:fast_sliding_mul_friction_modifier\x06\0\x06amount\xBF\xEEfff\0\0\x01\x08\0\toperation\0\x14add_multiplied_total\x08\0\tattribute\0\x1Bminecraft:friction_modifier\0\x08\0\toperation\0\x14add_multiplied_total\x08\0\x02id\0,minecraft:fast_sliding_mul_air_drag_modifier\x06\0\x06amount\xBF\xEF\xAE\x14{\0\0\0\x08\0\tattribute\0\x1Bminecraft:air_drag_modifier\0\x08\0\x05items\0-#minecraft:sulfur_cube_archetype/fast_sliding\n\0\x13knockback_modifiers\x06\0\x10horizontal_power?\xE5333333\x06\0\x0Evertical_power?\xB7\n=p\xA3\xD7\n\0\0" } , StaticRegistryEntry { name : "high_resistance" , data : b"\n\t\0\x13attribute_modifiers\n\0\0\0\x05\x08\0\tattribute\0\x1Eminecraft:knockback_resistance\x08\0\x02id\x002minecraft:high_resistance_add_knockback_resistance\x06\0\x06amount?\xE6ff`\0\0\0\x08\0\toperation\0\tadd_value\0\x08\0\tattribute\0(minecraft:explosion_knockback_resistance\x06\0\x06amount?\xE6ff`\0\0\0\x08\0\toperation\0\tadd_value\x08\0\x02id\0 Vec { diff --git a/crates/pumpkin-data/src/generated/spawn_egg.rs b/crates/pumpkin-data/src/generated/spawn_egg.rs index 96645f9ab..0d2aa7055 100644 --- a/crates/pumpkin-data/src/generated/spawn_egg.rs +++ b/crates/pumpkin-data/src/generated/spawn_egg.rs @@ -1,5 +1,6 @@ /* This file is generated. Do not edit manually. */ use crate::entity_type::EntityType; +#[must_use] pub fn entity_from_egg(id: u16) -> Option<&'static EntityType> { match id { 1159u16 => Some(&EntityType::CHICKEN), @@ -93,6 +94,7 @@ pub fn entity_from_egg(id: u16) -> Option<&'static EntityType> { _ => None, } } +#[must_use] pub fn spawn_egg_ids() -> Box<[u16]> { [ 1159u16, 1160u16, 1161u16, 1162u16, 1163u16, 1164u16, 1165u16, 1166u16, 1167u16, 1168u16, diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city/entrance/entrance_connector.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city/entrance/entrance_connector.nbt deleted file mode 100644 index b18a898d3..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city/entrance/entrance_connector.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city/entrance/entrance_path_1.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city/entrance/entrance_path_1.nbt deleted file mode 100644 index 98eb67953..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city/entrance/entrance_path_1.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city/entrance/entrance_path_2.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city/entrance/entrance_path_2.nbt deleted file mode 100644 index 28f4e917d..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city/entrance/entrance_path_2.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city/entrance/entrance_path_3.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city/entrance/entrance_path_3.nbt deleted file mode 100644 index ceebb9c52..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city/entrance/entrance_path_3.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city/entrance/entrance_path_4.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city/entrance/entrance_path_4.nbt deleted file mode 100644 index b7ae121da..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city/entrance/entrance_path_4.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city/entrance/entrance_path_5.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city/entrance/entrance_path_5.nbt deleted file mode 100644 index 103e0c075..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city/entrance/entrance_path_5.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city_center/city_center_1.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city_center/city_center_1.nbt deleted file mode 100644 index 71b084047..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city_center/city_center_1.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city_center/city_center_2.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city_center/city_center_2.nbt deleted file mode 100644 index ddc62ee68..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city_center/city_center_2.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city_center/city_center_3.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city_center/city_center_3.nbt deleted file mode 100644 index ed2b72ddc..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city_center/city_center_3.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/bottom_1.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/bottom_1.nbt deleted file mode 100644 index 0eba19a53..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/bottom_1.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/bottom_2.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/bottom_2.nbt deleted file mode 100644 index 1b09c88a1..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/bottom_2.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/bottom_left_corner.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/bottom_left_corner.nbt deleted file mode 100644 index 2a80a1a3a..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/bottom_left_corner.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/bottom_right_corner.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/bottom_right_corner.nbt deleted file mode 100644 index 42c257ef2..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/bottom_right_corner.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/bottom_right_corner_1.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/bottom_right_corner_1.nbt deleted file mode 100644 index cbb1ee6d7..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/bottom_right_corner_1.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/bottom_right_corner_2.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/bottom_right_corner_2.nbt deleted file mode 100644 index 25ec5fc5e..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/bottom_right_corner_2.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/left.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/left.nbt deleted file mode 100644 index e086383f8..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/left.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/right.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/right.nbt deleted file mode 100644 index 079509889..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/right.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/top.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/top.nbt deleted file mode 100644 index a33b1c07e..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/top.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/top_left_corner.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/top_left_corner.nbt deleted file mode 100644 index 3306b05a0..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/top_left_corner.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/top_right_corner.nbt b/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/top_right_corner.nbt deleted file mode 100644 index 8ff20e1bc..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/city_center/walls/top_right_corner.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/structures/barracks.nbt b/crates/pumpkin-world/assets/structures/ancient_city/structures/barracks.nbt deleted file mode 100644 index 97173720e..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/structures/barracks.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/structures/camp_1.nbt b/crates/pumpkin-world/assets/structures/ancient_city/structures/camp_1.nbt deleted file mode 100644 index db4ef14b5..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/structures/camp_1.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/structures/camp_2.nbt b/crates/pumpkin-world/assets/structures/ancient_city/structures/camp_2.nbt deleted file mode 100644 index 2513c30fb..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/structures/camp_2.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/structures/camp_3.nbt b/crates/pumpkin-world/assets/structures/ancient_city/structures/camp_3.nbt deleted file mode 100644 index 1b0c01ee3..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/structures/camp_3.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/structures/chamber_1.nbt b/crates/pumpkin-world/assets/structures/ancient_city/structures/chamber_1.nbt deleted file mode 100644 index 65ff552a5..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/structures/chamber_1.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/structures/chamber_2.nbt b/crates/pumpkin-world/assets/structures/ancient_city/structures/chamber_2.nbt deleted file mode 100644 index c1bd0110c..000000000 Binary files a/crates/pumpkin-world/assets/structures/ancient_city/structures/chamber_2.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/structures/ancient_city/structures/chamber_3.nbt 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b/crates/pumpkin-world/assets/structures/woodland_mansion/wall_window.nbt deleted file mode 100644 index 425491294..000000000 Binary files a/crates/pumpkin-world/assets/structures/woodland_mansion/wall_window.nbt and /dev/null differ diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/ancient_city_generic_degradation.json b/crates/pumpkin-world/assets/worldgen/processor_list/ancient_city_generic_degradation.json deleted file mode 100644 index 384eeeccb..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/ancient_city_generic_degradation.json +++ /dev/null @@ -1,57 +0,0 @@ -{ - "processors": [ - { - "integrity": 0.95, - "processor_type": "minecraft:block_rot", - "rottable_blocks": "#minecraft:ancient_city_replaceable" - }, - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:deepslate_bricks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_deepslate_bricks" - } - }, - { - "input_predicate": { - "block": "minecraft:deepslate_tiles", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_deepslate_tiles" - } - }, - { - "input_predicate": { - "block": "minecraft:soul_lantern", - "predicate_type": "minecraft:random_block_match", - "probability": 0.05 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - } - ] - }, - { - "processor_type": "minecraft:protected_blocks", - "value": "#minecraft:features_cannot_replace" - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/ancient_city_start_degradation.json b/crates/pumpkin-world/assets/worldgen/processor_list/ancient_city_start_degradation.json deleted file mode 100644 index 2807a8cd2..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/ancient_city_start_degradation.json +++ /dev/null @@ -1,52 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:deepslate_bricks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_deepslate_bricks" - } - }, - { - "input_predicate": { - "block": "minecraft:deepslate_tiles", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_deepslate_tiles" - } - }, - { - "input_predicate": { - "block": "minecraft:soul_lantern", - "predicate_type": "minecraft:random_block_match", - "probability": 0.05 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - } - ] - }, - { - "processor_type": "minecraft:protected_blocks", - "value": "#minecraft:features_cannot_replace" - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/ancient_city_walls_degradation.json b/crates/pumpkin-world/assets/worldgen/processor_list/ancient_city_walls_degradation.json deleted file mode 100644 index ea7d74f9d..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/ancient_city_walls_degradation.json +++ /dev/null @@ -1,70 +0,0 @@ -{ - "processors": [ - { - "integrity": 0.95, - "processor_type": "minecraft:block_rot", - "rottable_blocks": "#minecraft:ancient_city_replaceable" - }, - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:deepslate_bricks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_deepslate_bricks" - } - }, - { - "input_predicate": { - "block": "minecraft:deepslate_tiles", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_deepslate_tiles" - } - }, - { - "input_predicate": { - "block": "minecraft:deepslate_tile_slab", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:soul_lantern", - "predicate_type": "minecraft:random_block_match", - "probability": 0.05 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - } - ] - }, - { - "processor_type": "minecraft:protected_blocks", - "value": "#minecraft:features_cannot_replace" - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/bastion_generic_degradation.json b/crates/pumpkin-world/assets/worldgen/processor_list/bastion_generic_degradation.json deleted file mode 100644 index e78711ea8..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/bastion_generic_degradation.json +++ /dev/null @@ -1,74 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:polished_blackstone_bricks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_polished_blackstone_bricks" - } - }, - { - "input_predicate": { - "block": "minecraft:blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 1.0E-4 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:gold_block", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_polished_blackstone_bricks" - } - }, - { - "input_predicate": { - "block": "minecraft:gilded_blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.5 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:blackstone" - } - }, - { - "input_predicate": { - "block": "minecraft:blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.01 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:gilded_blackstone" - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/bottom_rampart.json b/crates/pumpkin-world/assets/worldgen/processor_list/bottom_rampart.json deleted file mode 100644 index 9712f5cf0..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/bottom_rampart.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:magma_block", - "predicate_type": "minecraft:random_block_match", - "probability": 0.75 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_polished_blackstone_bricks" - } - }, - { - "input_predicate": { - "block": "minecraft:cracked_polished_blackstone_bricks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.15 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:polished_blackstone_bricks" - } - }, - { - "input_predicate": { - "block": "minecraft:gilded_blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.5 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:blackstone" - } - }, - { - "input_predicate": { - "block": "minecraft:blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.01 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:gilded_blackstone" - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/bridge.json b/crates/pumpkin-world/assets/worldgen/processor_list/bridge.json deleted file mode 100644 index a91ac156b..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/bridge.json +++ /dev/null @@ -1,35 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:polished_blackstone_bricks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_polished_blackstone_bricks" - } - }, - { - "input_predicate": { - "block": "minecraft:blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 1.0E-4 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/empty.json b/crates/pumpkin-world/assets/worldgen/processor_list/empty.json deleted file mode 100644 index 06b65ef0d..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/empty.json +++ /dev/null @@ -1,3 +0,0 @@ -{ - "processors": [] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/entrance_replacement.json b/crates/pumpkin-world/assets/worldgen/processor_list/entrance_replacement.json deleted file mode 100644 index f6884353f..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/entrance_replacement.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:chiseled_polished_blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.5 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:gold_block", - "predicate_type": "minecraft:random_block_match", - "probability": 0.6 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_polished_blackstone_bricks" - } - }, - { - "input_predicate": { - "block": "minecraft:gilded_blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.5 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:blackstone" - } - }, - { - "input_predicate": { - "block": "minecraft:blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.01 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:gilded_blackstone" - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/farm_desert.json b/crates/pumpkin-world/assets/worldgen/processor_list/farm_desert.json deleted file mode 100644 index 6b6bef0f5..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/farm_desert.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.2 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:beetroots", - "Properties": { - "age": "0" - } - } - }, - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:melon_stem", - "Properties": { - "age": "0" - } - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/farm_plains.json b/crates/pumpkin-world/assets/worldgen/processor_list/farm_plains.json deleted file mode 100644 index 68ba02a7a..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/farm_plains.json +++ /dev/null @@ -1,57 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:carrots", - "Properties": { - "age": "0" - } - } - }, - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.2 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:potatoes", - "Properties": { - "age": "0" - } - } - }, - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:beetroots", - "Properties": { - "age": "0" - } - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/farm_savanna.json b/crates/pumpkin-world/assets/worldgen/processor_list/farm_savanna.json deleted file mode 100644 index 1be4851d1..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/farm_savanna.json +++ /dev/null @@ -1,25 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:melon_stem", - "Properties": { - "age": "0" - } - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/farm_snowy.json b/crates/pumpkin-world/assets/worldgen/processor_list/farm_snowy.json deleted file mode 100644 index d7c61b469..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/farm_snowy.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:carrots", - "Properties": { - "age": "0" - } - } - }, - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.8 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:potatoes", - "Properties": { - "age": "0" - } - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/farm_taiga.json b/crates/pumpkin-world/assets/worldgen/processor_list/farm_taiga.json deleted file mode 100644 index a361bb46e..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/farm_taiga.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:pumpkin_stem", - "Properties": { - "age": "0" - } - } - }, - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.2 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:potatoes", - "Properties": { - "age": "0" - } - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/fossil_coal.json b/crates/pumpkin-world/assets/worldgen/processor_list/fossil_coal.json deleted file mode 100644 index ae7a6011c..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/fossil_coal.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "processors": [ - { - "integrity": 0.1, - "processor_type": "minecraft:block_rot" - }, - { - "processor_type": "minecraft:protected_blocks", - "value": "#minecraft:features_cannot_replace" - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/fossil_diamonds.json b/crates/pumpkin-world/assets/worldgen/processor_list/fossil_diamonds.json deleted file mode 100644 index 2181c32b0..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/fossil_diamonds.json +++ /dev/null @@ -1,29 +0,0 @@ -{ - "processors": [ - { - "integrity": 0.1, - "processor_type": "minecraft:block_rot" - }, - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:coal_ore", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:deepslate_diamond_ore" - } - } - ] - }, - { - "processor_type": "minecraft:protected_blocks", - "value": "#minecraft:features_cannot_replace" - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/fossil_rot.json b/crates/pumpkin-world/assets/worldgen/processor_list/fossil_rot.json deleted file mode 100644 index 9295d08f5..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/fossil_rot.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "processors": [ - { - "integrity": 0.9, - "processor_type": "minecraft:block_rot" - }, - { - "processor_type": "minecraft:protected_blocks", - "value": "#minecraft:features_cannot_replace" - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/high_rampart.json b/crates/pumpkin-world/assets/worldgen/processor_list/high_rampart.json deleted file mode 100644 index 14ff30d27..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/high_rampart.json +++ /dev/null @@ -1,51 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:gold_block", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_polished_blackstone_bricks" - } - }, - { - "input_predicate": { - "predicate_type": "minecraft:always_true" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - }, - "position_predicate": { - "max_chance": 0.05, - "max_dist": 100, - "predicate_type": "minecraft:axis_aligned_linear_pos" - } - }, - { - "input_predicate": { - "block": "minecraft:gilded_blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.5 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:blackstone" - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/high_wall.json b/crates/pumpkin-world/assets/worldgen/processor_list/high_wall.json deleted file mode 100644 index 413a79257..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/high_wall.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:polished_blackstone_bricks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.01 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:polished_blackstone_bricks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.5 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_polished_blackstone_bricks" - } - }, - { - "input_predicate": { - "block": "minecraft:polished_blackstone_bricks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:blackstone" - } - }, - { - "input_predicate": { - "block": "minecraft:gilded_blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.5 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:blackstone" - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/housing.json b/crates/pumpkin-world/assets/worldgen/processor_list/housing.json deleted file mode 100644 index 166d12468..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/housing.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:polished_blackstone_bricks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_polished_blackstone_bricks" - } - }, - { - "input_predicate": { - "block": "minecraft:blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 1.0E-4 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:gilded_blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.5 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:blackstone" - } - }, - { - "input_predicate": { - "block": "minecraft:blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.01 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:gilded_blackstone" - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/mossify_10_percent.json b/crates/pumpkin-world/assets/worldgen/processor_list/mossify_10_percent.json deleted file mode 100644 index f518c5098..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/mossify_10_percent.json +++ /dev/null @@ -1,22 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:cobblestone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:mossy_cobblestone" - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/mossify_20_percent.json b/crates/pumpkin-world/assets/worldgen/processor_list/mossify_20_percent.json deleted file mode 100644 index c3a45e280..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/mossify_20_percent.json +++ /dev/null @@ -1,22 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:cobblestone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.2 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:mossy_cobblestone" - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/mossify_70_percent.json b/crates/pumpkin-world/assets/worldgen/processor_list/mossify_70_percent.json deleted file mode 100644 index 7b14dbdf0..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/mossify_70_percent.json +++ /dev/null @@ -1,22 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:cobblestone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.7 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:mossy_cobblestone" - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/outpost_rot.json b/crates/pumpkin-world/assets/worldgen/processor_list/outpost_rot.json deleted file mode 100644 index 65991b4c2..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/outpost_rot.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "processors": [ - { - "integrity": 0.05, - "processor_type": "minecraft:block_rot" - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/rampart_degradation.json b/crates/pumpkin-world/assets/worldgen/processor_list/rampart_degradation.json deleted file mode 100644 index b18c5ba6d..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/rampart_degradation.json +++ /dev/null @@ -1,100 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:polished_blackstone_bricks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.4 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_polished_blackstone_bricks" - } - }, - { - "input_predicate": { - "block": "minecraft:blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.01 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_polished_blackstone_bricks" - } - }, - { - "input_predicate": { - "block": "minecraft:polished_blackstone_bricks", - "predicate_type": "minecraft:random_block_match", - "probability": 1.0E-4 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 1.0E-4 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:gold_block", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_polished_blackstone_bricks" - } - }, - { - "input_predicate": { - "block": "minecraft:gilded_blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.5 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:blackstone" - } - }, - { - "input_predicate": { - "block": "minecraft:blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.01 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:gilded_blackstone" - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/roof.json b/crates/pumpkin-world/assets/worldgen/processor_list/roof.json deleted file mode 100644 index 2f0f4c26b..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/roof.json +++ /dev/null @@ -1,48 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:polished_blackstone_bricks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_polished_blackstone_bricks" - } - }, - { - "input_predicate": { - "block": "minecraft:polished_blackstone_bricks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.15 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:polished_blackstone_bricks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:blackstone" - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/side_wall_degradation.json b/crates/pumpkin-world/assets/worldgen/processor_list/side_wall_degradation.json deleted file mode 100644 index 6b33ec25a..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/side_wall_degradation.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:chiseled_polished_blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.5 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:gold_block", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_polished_blackstone_bricks" - } - }, - { - "input_predicate": { - "block": "minecraft:gilded_blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.5 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:blackstone" - } - }, - { - "input_predicate": { - "block": "minecraft:blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.01 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:gilded_blackstone" - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/stable_degradation.json b/crates/pumpkin-world/assets/worldgen/processor_list/stable_degradation.json deleted file mode 100644 index ada3a9456..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/stable_degradation.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:polished_blackstone_bricks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_polished_blackstone_bricks" - } - }, - { - "input_predicate": { - "block": "minecraft:blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 1.0E-4 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:gilded_blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.5 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:blackstone" - } - }, - { - "input_predicate": { - "block": "minecraft:blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.01 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:gilded_blackstone" - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/street_plains.json b/crates/pumpkin-world/assets/worldgen/processor_list/street_plains.json deleted file mode 100644 index 098c0868e..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/street_plains.json +++ /dev/null @@ -1,70 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:dirt_path", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "block": "minecraft:water", - "predicate_type": "minecraft:block_match" - }, - "output_state": { - "Name": "minecraft:oak_planks" - } - }, - { - "input_predicate": { - "block": "minecraft:dirt_path", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:grass_block", - "Properties": { - "snowy": "false" - } - } - }, - { - "input_predicate": { - "block": "minecraft:grass_block", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "block": "minecraft:water", - "predicate_type": "minecraft:block_match" - }, - "output_state": { - "Name": "minecraft:water", - "Properties": { - "level": "0" - } - } - }, - { - "input_predicate": { - "block": "minecraft:dirt", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "block": "minecraft:water", - "predicate_type": "minecraft:block_match" - }, - "output_state": { - "Name": "minecraft:water", - "Properties": { - "level": "0" - } - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/street_savanna.json b/crates/pumpkin-world/assets/worldgen/processor_list/street_savanna.json deleted file mode 100644 index ad90f6361..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/street_savanna.json +++ /dev/null @@ -1,70 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:dirt_path", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "block": "minecraft:water", - "predicate_type": "minecraft:block_match" - }, - "output_state": { - "Name": "minecraft:acacia_planks" - } - }, - { - "input_predicate": { - "block": "minecraft:dirt_path", - "predicate_type": "minecraft:random_block_match", - "probability": 0.2 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:grass_block", - "Properties": { - "snowy": "false" - } - } - }, - { - "input_predicate": { - "block": "minecraft:grass_block", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "block": "minecraft:water", - "predicate_type": "minecraft:block_match" - }, - "output_state": { - "Name": "minecraft:water", - "Properties": { - "level": "0" - } - } - }, - { - "input_predicate": { - "block": "minecraft:dirt", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "block": "minecraft:water", - "predicate_type": "minecraft:block_match" - }, - "output_state": { - "Name": "minecraft:water", - "Properties": { - "level": "0" - } - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/street_snowy_or_taiga.json b/crates/pumpkin-world/assets/worldgen/processor_list/street_snowy_or_taiga.json deleted file mode 100644 index 21fc3017d..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/street_snowy_or_taiga.json +++ /dev/null @@ -1,83 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:dirt_path", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "block": "minecraft:water", - "predicate_type": "minecraft:block_match" - }, - "output_state": { - "Name": "minecraft:spruce_planks" - } - }, - { - "input_predicate": { - "block": "minecraft:dirt_path", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "block": "minecraft:ice", - "predicate_type": "minecraft:block_match" - }, - "output_state": { - "Name": "minecraft:spruce_planks" - } - }, - { - "input_predicate": { - "block": "minecraft:dirt_path", - "predicate_type": "minecraft:random_block_match", - "probability": 0.2 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:grass_block", - "Properties": { - "snowy": "false" - } - } - }, - { - "input_predicate": { - "block": "minecraft:grass_block", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "block": "minecraft:water", - "predicate_type": "minecraft:block_match" - }, - "output_state": { - "Name": "minecraft:water", - "Properties": { - "level": "0" - } - } - }, - { - "input_predicate": { - "block": "minecraft:dirt", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "block": "minecraft:water", - "predicate_type": "minecraft:block_match" - }, - "output_state": { - "Name": "minecraft:water", - "Properties": { - "level": "0" - } - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/trail_ruins_houses_archaeology.json b/crates/pumpkin-world/assets/worldgen/processor_list/trail_ruins_houses_archaeology.json deleted file mode 100644 index 2d6a7fa66..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/trail_ruins_houses_archaeology.json +++ /dev/null @@ -1,104 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:gravel", - "predicate_type": "minecraft:random_block_match", - "probability": 0.2 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:dirt" - } - }, - { - "input_predicate": { - "block": "minecraft:gravel", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:coarse_dirt" - } - }, - { - "input_predicate": { - "block": "minecraft:mud_bricks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:packed_mud" - } - } - ] - }, - { - "delegate": { - "processor_type": "minecraft:rule", - "rules": [ - { - "block_entity_modifier": { - "type": "minecraft:append_loot", - "loot_table": "minecraft:archaeology/trail_ruins_common" - }, - "input_predicate": { - "predicate_type": "minecraft:tag_match", - "tag": "minecraft:trail_ruins_replaceable" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:suspicious_gravel", - "Properties": { - "dusted": "0" - } - } - } - ] - }, - "limit": 6, - "processor_type": "minecraft:capped" - }, - { - "delegate": { - "processor_type": "minecraft:rule", - "rules": [ - { - "block_entity_modifier": { - "type": "minecraft:append_loot", - "loot_table": "minecraft:archaeology/trail_ruins_rare" - }, - "input_predicate": { - "predicate_type": "minecraft:tag_match", - "tag": "minecraft:trail_ruins_replaceable" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:suspicious_gravel", - "Properties": { - "dusted": "0" - } - } - } - ] - }, - "limit": 3, - "processor_type": "minecraft:capped" - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/trail_ruins_roads_archaeology.json b/crates/pumpkin-world/assets/worldgen/processor_list/trail_ruins_roads_archaeology.json deleted file mode 100644 index 8a76493bf..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/trail_ruins_roads_archaeology.json +++ /dev/null @@ -1,76 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:gravel", - "predicate_type": "minecraft:random_block_match", - "probability": 0.2 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:dirt" - } - }, - { - "input_predicate": { - "block": "minecraft:gravel", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:coarse_dirt" - } - }, - { - "input_predicate": { - "block": "minecraft:mud_bricks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:packed_mud" - } - } - ] - }, - { - "delegate": { - "processor_type": "minecraft:rule", - "rules": [ - { - "block_entity_modifier": { - "type": "minecraft:append_loot", - "loot_table": "minecraft:archaeology/trail_ruins_common" - }, - "input_predicate": { - "predicate_type": "minecraft:tag_match", - "tag": "minecraft:trail_ruins_replaceable" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:suspicious_gravel", - "Properties": { - "dusted": "0" - } - } - } - ] - }, - "limit": 2, - "processor_type": "minecraft:capped" - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/trail_ruins_tower_top_archaeology.json b/crates/pumpkin-world/assets/worldgen/processor_list/trail_ruins_tower_top_archaeology.json deleted file mode 100644 index 1658d1c98..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/trail_ruins_tower_top_archaeology.json +++ /dev/null @@ -1,32 +0,0 @@ -{ - "processors": [ - { - "delegate": { - "processor_type": "minecraft:rule", - "rules": [ - { - "block_entity_modifier": { - "type": "minecraft:append_loot", - "loot_table": "minecraft:archaeology/trail_ruins_common" - }, - "input_predicate": { - "predicate_type": "minecraft:tag_match", - "tag": "minecraft:trail_ruins_replaceable" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:suspicious_gravel", - "Properties": { - "dusted": "0" - } - } - } - ] - }, - "limit": 2, - "processor_type": "minecraft:capped" - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/treasure_rooms.json b/crates/pumpkin-world/assets/worldgen/processor_list/treasure_rooms.json deleted file mode 100644 index 5ab178224..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/treasure_rooms.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:polished_blackstone_bricks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.35 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_polished_blackstone_bricks" - } - }, - { - "input_predicate": { - "block": "minecraft:chiseled_polished_blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cracked_polished_blackstone_bricks" - } - }, - { - "input_predicate": { - "block": "minecraft:gilded_blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.5 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:blackstone" - } - }, - { - "input_predicate": { - "block": "minecraft:blackstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.01 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:gilded_blackstone" - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/trial_chambers_copper_bulb_degradation.json b/crates/pumpkin-world/assets/worldgen/processor_list/trial_chambers_copper_bulb_degradation.json deleted file mode 100644 index d5debb6bc..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/trial_chambers_copper_bulb_degradation.json +++ /dev/null @@ -1,64 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:waxed_copper_bulb", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:waxed_oxidized_copper_bulb", - "Properties": { - "lit": "true", - "powered": "false" - } - } - }, - { - "input_predicate": { - "block": "minecraft:waxed_copper_bulb", - "predicate_type": "minecraft:random_block_match", - "probability": 0.33333334 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:waxed_weathered_copper_bulb", - "Properties": { - "lit": "true", - "powered": "false" - } - } - }, - { - "input_predicate": { - "block": "minecraft:waxed_copper_bulb", - "predicate_type": "minecraft:random_block_match", - "probability": 0.5 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:waxed_exposed_copper_bulb", - "Properties": { - "lit": "true", - "powered": "false" - } - } - } - ] - }, - { - "processor_type": "minecraft:protected_blocks", - "value": "#minecraft:features_cannot_replace" - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/zombie_desert.json b/crates/pumpkin-world/assets/worldgen/processor_list/zombie_desert.json deleted file mode 100644 index 8846384ad..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/zombie_desert.json +++ /dev/null @@ -1,142 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "predicate_type": "minecraft:tag_match", - "tag": "minecraft:doors" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:torch", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:wall_torch", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:smooth_sandstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.08 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:cut_sandstone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:terracotta", - "predicate_type": "minecraft:random_block_match", - "probability": 0.08 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:smooth_sandstone_stairs", - "predicate_type": "minecraft:random_block_match", - "probability": 0.08 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:smooth_sandstone_slab", - "predicate_type": "minecraft:random_block_match", - "probability": 0.08 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.2 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:beetroots", - "Properties": { - "age": "0" - } - } - }, - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:melon_stem", - "Properties": { - "age": "0" - } - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/zombie_plains.json b/crates/pumpkin-world/assets/worldgen/processor_list/zombie_plains.json deleted file mode 100644 index e85d5a3e3..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/zombie_plains.json +++ /dev/null @@ -1,266 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:cobblestone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.8 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:mossy_cobblestone" - } - }, - { - "input_predicate": { - "predicate_type": "minecraft:tag_match", - "tag": "minecraft:doors" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:torch", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:wall_torch", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:cobblestone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.07 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:mossy_cobblestone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.07 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:white_terracotta", - "predicate_type": "minecraft:random_block_match", - "probability": 0.07 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:oak_log", - "predicate_type": "minecraft:random_block_match", - "probability": 0.05 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:oak_planks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:oak_stairs", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:stripped_oak_log", - "predicate_type": "minecraft:random_block_match", - "probability": 0.02 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:glass_pane", - "predicate_type": "minecraft:random_block_match", - "probability": 0.5 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block_state": { - "Name": "minecraft:glass_pane", - "Properties": { - "east": "false", - "north": "true", - "south": "true", - "waterlogged": "false", - "west": "false" - } - }, - "predicate_type": "minecraft:blockstate_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:brown_stained_glass_pane", - "Properties": { - "east": "false", - "north": "true", - "south": "true", - "waterlogged": "false", - "west": "false" - } - } - }, - { - "input_predicate": { - "block_state": { - "Name": "minecraft:glass_pane", - "Properties": { - "east": "true", - "north": "false", - "south": "false", - "waterlogged": "false", - "west": "true" - } - }, - "predicate_type": "minecraft:blockstate_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:brown_stained_glass_pane", - "Properties": { - "east": "true", - "north": "false", - "south": "false", - "waterlogged": "false", - "west": "true" - } - } - }, - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:carrots", - "Properties": { - "age": "0" - } - } - }, - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.2 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:potatoes", - "Properties": { - "age": "0" - } - } - }, - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:beetroots", - "Properties": { - "age": "0" - } - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/zombie_savanna.json b/crates/pumpkin-world/assets/worldgen/processor_list/zombie_savanna.json deleted file mode 100644 index d6a0354da..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/zombie_savanna.json +++ /dev/null @@ -1,221 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "predicate_type": "minecraft:tag_match", - "tag": "minecraft:doors" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:torch", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:wall_torch", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:acacia_planks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.2 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:acacia_stairs", - "predicate_type": "minecraft:random_block_match", - "probability": 0.2 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:acacia_log", - "predicate_type": "minecraft:random_block_match", - "probability": 0.05 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:acacia_wood", - "predicate_type": "minecraft:random_block_match", - "probability": 0.05 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:orange_terracotta", - "predicate_type": "minecraft:random_block_match", - "probability": 0.05 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:yellow_terracotta", - "predicate_type": "minecraft:random_block_match", - "probability": 0.05 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:red_terracotta", - "predicate_type": "minecraft:random_block_match", - "probability": 0.05 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:glass_pane", - "predicate_type": "minecraft:random_block_match", - "probability": 0.5 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block_state": { - "Name": "minecraft:glass_pane", - "Properties": { - "east": "false", - "north": "true", - "south": "true", - "waterlogged": "false", - "west": "false" - } - }, - "predicate_type": "minecraft:blockstate_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:brown_stained_glass_pane", - "Properties": { - "east": "false", - "north": "true", - "south": "true", - "waterlogged": "false", - "west": "false" - } - } - }, - { - "input_predicate": { - "block_state": { - "Name": "minecraft:glass_pane", - "Properties": { - "east": "true", - "north": "false", - "south": "false", - "waterlogged": "false", - "west": "true" - } - }, - "predicate_type": "minecraft:blockstate_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:brown_stained_glass_pane", - "Properties": { - "east": "true", - "north": "false", - "south": "false", - "waterlogged": "false", - "west": "true" - } - } - }, - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:melon_stem", - "Properties": { - "age": "0" - } - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/zombie_snowy.json b/crates/pumpkin-world/assets/worldgen/processor_list/zombie_snowy.json deleted file mode 100644 index 9464bd14c..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/zombie_snowy.json +++ /dev/null @@ -1,210 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "predicate_type": "minecraft:tag_match", - "tag": "minecraft:doors" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:torch", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:wall_torch", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:lantern", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:spruce_planks", - "predicate_type": "minecraft:random_block_match", - "probability": 0.2 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:spruce_slab", - "predicate_type": "minecraft:random_block_match", - "probability": 0.4 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:stripped_spruce_log", - "predicate_type": "minecraft:random_block_match", - "probability": 0.05 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:stripped_spruce_wood", - "predicate_type": "minecraft:random_block_match", - "probability": 0.05 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:glass_pane", - "predicate_type": "minecraft:random_block_match", - "probability": 0.5 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block_state": { - "Name": "minecraft:glass_pane", - "Properties": { - "east": "false", - "north": "true", - "south": "true", - "waterlogged": "false", - "west": "false" - } - }, - "predicate_type": "minecraft:blockstate_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:brown_stained_glass_pane", - "Properties": { - "east": "false", - "north": "true", - "south": "true", - "waterlogged": "false", - "west": "false" - } - } - }, - { - "input_predicate": { - "block_state": { - "Name": "minecraft:glass_pane", - "Properties": { - "east": "true", - "north": "false", - "south": "false", - "waterlogged": "false", - "west": "true" - } - }, - "predicate_type": "minecraft:blockstate_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:brown_stained_glass_pane", - "Properties": { - "east": "true", - "north": "false", - "south": "false", - "waterlogged": "false", - "west": "true" - } - } - }, - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.1 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:carrots", - "Properties": { - "age": "0" - } - } - }, - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.8 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:potatoes", - "Properties": { - "age": "0" - } - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/processor_list/zombie_taiga.json b/crates/pumpkin-world/assets/worldgen/processor_list/zombie_taiga.json deleted file mode 100644 index bd94491d2..000000000 --- a/crates/pumpkin-world/assets/worldgen/processor_list/zombie_taiga.json +++ /dev/null @@ -1,203 +0,0 @@ -{ - "processors": [ - { - "processor_type": "minecraft:rule", - "rules": [ - { - "input_predicate": { - "block": "minecraft:cobblestone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.8 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:mossy_cobblestone" - } - }, - { - "input_predicate": { - "predicate_type": "minecraft:tag_match", - "tag": "minecraft:doors" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:torch", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:wall_torch", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:air" - } - }, - { - "input_predicate": { - "block": "minecraft:campfire", - "predicate_type": "minecraft:block_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:campfire", - "Properties": { - "facing": "north", - "lit": "false", - "signal_fire": "false", - "waterlogged": "false" - } - } - }, - { - "input_predicate": { - "block": "minecraft:cobblestone", - "predicate_type": "minecraft:random_block_match", - "probability": 0.08 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:spruce_log", - "predicate_type": "minecraft:random_block_match", - "probability": 0.08 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block": "minecraft:glass_pane", - "predicate_type": "minecraft:random_block_match", - "probability": 0.5 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:cobweb" - } - }, - { - "input_predicate": { - "block_state": { - "Name": "minecraft:glass_pane", - "Properties": { - "east": "false", - "north": "true", - "south": "true", - "waterlogged": "false", - "west": "false" - } - }, - "predicate_type": "minecraft:blockstate_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:brown_stained_glass_pane", - "Properties": { - "east": "false", - "north": "true", - "south": "true", - "waterlogged": "false", - "west": "false" - } - } - }, - { - "input_predicate": { - "block_state": { - "Name": "minecraft:glass_pane", - "Properties": { - "east": "true", - "north": "false", - "south": "false", - "waterlogged": "false", - "west": "true" - } - }, - "predicate_type": "minecraft:blockstate_match" - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:brown_stained_glass_pane", - "Properties": { - "east": "true", - "north": "false", - "south": "false", - "waterlogged": "false", - "west": "true" - } - } - }, - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.3 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:pumpkin_stem", - "Properties": { - "age": "0" - } - } - }, - { - "input_predicate": { - "block": "minecraft:wheat", - "predicate_type": "minecraft:random_block_match", - "probability": 0.2 - }, - "location_predicate": { - "predicate_type": "minecraft:always_true" - }, - "output_state": { - "Name": "minecraft:potatoes", - "Properties": { - "age": "0" - } - } - } - ] - } - ] -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/_list.json deleted file mode 100644 index 8ce39fb78..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":["ancient_city","bastion","pillager_outpost","trail_ruins","trial_chambers","village"],"files":["empty.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/_all.json deleted file mode 100644 index 17c99c3e6..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"city_center":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/city_center/city_center_1","processors":"minecraft:ancient_city_start_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/city_center/city_center_2","processors":"minecraft:ancient_city_start_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/city_center/city_center_3","processors":"minecraft:ancient_city_start_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"sculk":{"elements":[{"element":{"element_type":"minecraft:feature_pool_element","feature":"minecraft:sculk_patch_ancient_city","projection":"rigid"},"weight":6},{"element":{"element_type":"minecraft:empty_pool_element"},"weight":1}],"fallback":"minecraft:empty"},"structures":{"elements":[{"element":{"element_type":"minecraft:empty_pool_element"},"weight":7},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/structures/barracks","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":4},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/structures/chamber_1","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":4},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/structures/chamber_2","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":4},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/structures/chamber_3","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":4},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/structures/sauna_1","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":4},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/structures/small_statue","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":4},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/structures/large_ruin_1","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/structures/tall_ruin_1","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/structures/tall_ruin_2","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/structures/tall_ruin_3","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":2},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/structures/tall_ruin_4","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":2},{"element":{"element_type":"minecraft:list_pool_element","elements":[{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/structures/camp_1","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/structures/camp_2","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/structures/camp_3","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"}],"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/structures/medium_ruin_1","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/structures/medium_ruin_2","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/structures/small_ruin_1","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/structures/small_ruin_2","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/structures/large_pillar_1","processors":"minecraft:ancien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\ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/_list.json deleted file mode 100644 index 7a79e6a2c..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":["city","city_center","walls"],"files":["city_center.json","sculk.json","structures.json","walls.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city/_all.json deleted file mode 100644 index 969987a74..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"entrance":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/city/entrance/entrance_connector","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/city/entrance/entrance_path_1","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/city/entrance/entrance_path_2","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/city/entrance/entrance_path_3","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/city/entrance/entrance_path_4","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/city/entrance/entrance_path_5","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city/_list.json deleted file mode 100644 index 54674a3c7..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["entrance.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city/entrance.json b/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city/entrance.json deleted file mode 100644 index f91e5db4c..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city/entrance.json +++ /dev/null @@ -1,59 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/city/entrance/entrance_connector", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/city/entrance/entrance_path_1", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/city/entrance/entrance_path_2", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/city/entrance/entrance_path_3", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/city/entrance/entrance_path_4", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/city/entrance/entrance_path_5", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city_center.json b/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city_center.json deleted file mode 100644 index f9baf9b7f..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city_center.json +++ /dev/null @@ -1,32 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/city_center/city_center_1", - "processors": "minecraft:ancient_city_start_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/city_center/city_center_2", - "processors": "minecraft:ancient_city_start_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/city_center/city_center_3", - "processors": "minecraft:ancient_city_start_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city_center/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city_center/_all.json deleted file mode 100644 index 075e02fa1..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city_center/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"walls":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/city_center/walls/bottom_1","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/city_center/walls/bottom_2","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/city_center/walls/bottom_left_corner","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/city_center/walls/bottom_right_corner_1","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/city_center/walls/bottom_right_corner_2","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/city_center/walls/left","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/city_center/walls/right","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/city_center/walls/top","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/city_center/walls/top_right_corner","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/city_center/walls/top_left_corner","processors":"minecraft:ancient_city_generic_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city_center/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city_center/_list.json deleted file mode 100644 index 20044ebe9..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city_center/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["walls.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city_center/walls.json b/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city_center/walls.json deleted file mode 100644 index ddb5fbbbb..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/city_center/walls.json +++ /dev/null @@ -1,95 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/city_center/walls/bottom_1", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/city_center/walls/bottom_2", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/city_center/walls/bottom_left_corner", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/city_center/walls/bottom_right_corner_1", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/city_center/walls/bottom_right_corner_2", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/city_center/walls/left", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/city_center/walls/right", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/city_center/walls/top", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/city_center/walls/top_right_corner", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/city_center/walls/top_left_corner", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/sculk.json b/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/sculk.json deleted file mode 100644 index a05c861e6..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/sculk.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:feature_pool_element", - "feature": "minecraft:sculk_patch_ancient_city", - "projection": "rigid" - }, - "weight": 6 - }, - { - "element": { - "element_type": "minecraft:empty_pool_element" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/structures.json b/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/structures.json deleted file mode 100644 index 6350bed2d..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/structures.json +++ /dev/null @@ -1,208 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:empty_pool_element" - }, - "weight": 7 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/barracks", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/chamber_1", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/chamber_2", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/chamber_3", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/sauna_1", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/small_statue", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/large_ruin_1", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/tall_ruin_1", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/tall_ruin_2", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/tall_ruin_3", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/tall_ruin_4", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:list_pool_element", - "elements": [ - { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/camp_1", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/camp_2", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/camp_3", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - } - ], - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/medium_ruin_1", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/medium_ruin_2", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/small_ruin_1", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/small_ruin_2", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/large_pillar_1", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/medium_pillar_1", - "processors": "minecraft:ancient_city_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:list_pool_element", - "elements": [ - { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/structures/ice_box_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - } - ], - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/walls.json b/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/walls.json deleted file mode 100644 index 2f17eb21b..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/walls.json +++ /dev/null @@ -1,149 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/intact_corner_wall_1", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/intact_intersection_wall_1", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/intact_lshape_wall_1", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/intact_horizontal_wall_1", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/intact_horizontal_wall_2", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/intact_horizontal_wall_stairs_1", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/intact_horizontal_wall_stairs_2", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/intact_horizontal_wall_stairs_3", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/intact_horizontal_wall_stairs_4", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/intact_horizontal_wall_passage_1", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 3 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/ruined_corner_wall_1", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/ruined_corner_wall_2", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/ruined_horizontal_wall_stairs_1", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/ruined_horizontal_wall_stairs_2", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/ruined_horizontal_wall_stairs_3", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 3 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/ruined_horizontal_wall_stairs_4", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 3 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/walls/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/walls/_all.json deleted file mode 100644 index e2cdae620..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/walls/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"no_corners":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/walls/intact_horizontal_wall_1","processors":"minecraft:ancient_city_walls_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/walls/intact_horizontal_wall_2","processors":"minecraft:ancient_city_walls_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/walls/intact_horizontal_wall_stairs_1","processors":"minecraft:ancient_city_walls_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/walls/intact_horizontal_wall_stairs_2","processors":"minecraft:ancient_city_walls_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/walls/intact_horizontal_wall_stairs_3","processors":"minecraft:ancient_city_walls_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/walls/intact_horizontal_wall_stairs_4","processors":"minecraft:ancient_city_walls_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/walls/intact_horizontal_wall_stairs_5","processors":"minecraft:ancient_city_walls_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:ancient_city/walls/intact_horizontal_wall_bridge","processors":"minecraft:ancient_city_walls_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/walls/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/walls/_list.json deleted file mode 100644 index 5065f674d..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/walls/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["no_corners.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/walls/no_corners.json b/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/walls/no_corners.json deleted file mode 100644 index 380a33e18..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/ancient_city/walls/no_corners.json +++ /dev/null @@ -1,77 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/intact_horizontal_wall_1", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/intact_horizontal_wall_2", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/intact_horizontal_wall_stairs_1", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/intact_horizontal_wall_stairs_2", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/intact_horizontal_wall_stairs_3", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/intact_horizontal_wall_stairs_4", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/intact_horizontal_wall_stairs_5", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:ancient_city/walls/intact_horizontal_wall_bridge", - "processors": "minecraft:ancient_city_walls_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/_all.json deleted file mode 100644 index 159b7e4b5..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"starts":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/air_base","processors":"minecraft:bastion_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/air_base","processors":"minecraft:bastion_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/big_air_full","processors":"minecraft:bastion_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/bridge/starting_pieces/entrance_base","processors":"minecraft:bastion_generic_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/_list.json deleted file mode 100644 index ff7962c17..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":["blocks","bridge","hoglin_stable","mobs","treasure","units"],"files":["starts.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/blocks/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/blocks/_all.json deleted file mode 100644 index 159fde067..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/blocks/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"gold":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/blocks/air","processors":{"processors":[]},"projection":"rigid"},"weight":3},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/blocks/gold","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/blocks/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/blocks/_list.json deleted file mode 100644 index f4a8f66ab..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/blocks/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["gold.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/blocks/gold.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/blocks/gold.json deleted file mode 100644 index c5c17289c..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/blocks/gold.json +++ /dev/null @@ -1,27 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/blocks/air", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 3 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/blocks/gold", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/_all.json deleted file mode 100644 index 4b01e5599..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"bridge_pieces":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/bridge/bridge_pieces/bridge","processors":"minecraft:bridge","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"connectors":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/bridge/connectors/back_bridge_top","processors":"minecraft:bastion_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/bridge/connectors/back_bridge_bottom","processors":"minecraft:bastion_generic_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"legs":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/bridge/legs/leg_0","processors":"minecraft:bastion_generic_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/bridge/legs/leg_1","processors":"minecraft:bastion_generic_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"rampart_plates":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/bridge/rampart_plates/plate_0","processors":"minecraft:rampart_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"ramparts":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/bridge/ramparts/rampart_0","processors":"minecraft:rampart_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/bridge/ramparts/rampart_1","processors":"minecraft:rampart_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"starting_pieces":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/bridge/starting_pieces/entrance","processors":"minecraft:entrance_replacement","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/bridge/starting_pieces/entrance_face","processors":"minecraft:bastion_generic_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"walls":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/bridge/walls/wall_base_0","processors":"minecraft:rampart_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/bridge/walls/wall_base_1","processors":"minecraft:rampart_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/_list.json deleted file mode 100644 index dd1789139..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["bridge_pieces.json","connectors.json","legs.json","rampart_plates.json","ramparts.json","starting_pieces.json","walls.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/bridge_pieces.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/bridge_pieces.json deleted file mode 100644 index 536479c95..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/bridge_pieces.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/bridge/bridge_pieces/bridge", - "processors": "minecraft:bridge", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/connectors.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/connectors.json deleted file mode 100644 index dfbfc5d40..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/connectors.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/bridge/connectors/back_bridge_top", - "processors": "minecraft:bastion_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/bridge/connectors/back_bridge_bottom", - "processors": "minecraft:bastion_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/legs.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/legs.json deleted file mode 100644 index 1545bb869..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/legs.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/bridge/legs/leg_0", - "processors": "minecraft:bastion_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/bridge/legs/leg_1", - "processors": "minecraft:bastion_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/rampart_plates.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/rampart_plates.json deleted file mode 100644 index fa6aa7cd6..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/rampart_plates.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/bridge/rampart_plates/plate_0", - "processors": "minecraft:rampart_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/ramparts.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/ramparts.json deleted file mode 100644 index 8d64dd16a..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/ramparts.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/bridge/ramparts/rampart_0", - "processors": "minecraft:rampart_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/bridge/ramparts/rampart_1", - "processors": "minecraft:rampart_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/starting_pieces.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/starting_pieces.json deleted file mode 100644 index 95e67ee95..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/starting_pieces.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/bridge/starting_pieces/entrance", - "processors": "minecraft:entrance_replacement", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/bridge/starting_pieces/entrance_face", - "processors": "minecraft:bastion_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/walls.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/walls.json deleted file mode 100644 index 519f747b9..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/bridge/walls.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/bridge/walls/wall_base_0", - "processors": "minecraft:rampart_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/bridge/walls/wall_base_1", - "processors": "minecraft:rampart_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/_all.json deleted file mode 100644 index 6af0d277c..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"connectors":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/connectors/end_post_connector","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"mirrored_starting_pieces":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/starting_pieces/stairs_0_mirrored","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/starting_pieces/stairs_1_mirrored","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/starting_pieces/stairs_2_mirrored","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/starting_pieces/stairs_3_mirrored","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/starting_pieces/stairs_4_mirrored","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"posts":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/posts/stair_post","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/posts/end_post","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"rampart_plates":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/rampart_plates/rampart_plate_1","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"ramparts":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/ramparts/ramparts_1","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/ramparts/ramparts_2","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/ramparts/ramparts_3","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"stairs":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/stairs/stairs_1_0","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/stairs/stairs_1_1","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/stairs/stairs_1_2","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/stairs/stairs_1_3","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/stairs/stairs_1_4","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/stairs/stairs_2_0","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/stairs/stairs_2_1","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/stairs/stairs_2_2","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/stairs/stairs_2_3","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/stairs/stairs_2_4","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/stairs/stairs_3_0","processors":"minecraft:stable_degradation","projec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\ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/_list.json deleted file mode 100644 index 75e9101ea..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":["large_stables","small_stables"],"files":["connectors.json","mirrored_starting_pieces.json","posts.json","rampart_plates.json","ramparts.json","stairs.json","starting_pieces.json","wall_bases.json","walls.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/connectors.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/connectors.json deleted file mode 100644 index b9141a079..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/connectors.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/connectors/end_post_connector", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/large_stables/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/large_stables/_all.json deleted file mode 100644 index c9bd68c04..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/large_stables/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"inner":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/large_stables/inner_0","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/large_stables/inner_1","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/large_stables/inner_2","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/large_stables/inner_3","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/large_stables/inner_4","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"outer":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/large_stables/outer_0","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/large_stables/outer_1","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/large_stables/outer_2","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/large_stables/outer_3","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/large_stables/outer_4","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/large_stables/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/large_stables/_list.json deleted file mode 100644 index 8b876c09d..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/large_stables/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["inner.json","outer.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/large_stables/inner.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/large_stables/inner.json deleted file mode 100644 index d5f6db4ff..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/large_stables/inner.json +++ /dev/null @@ -1,50 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/large_stables/inner_0", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/large_stables/inner_1", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/large_stables/inner_2", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/large_stables/inner_3", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/large_stables/inner_4", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/large_stables/outer.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/large_stables/outer.json deleted file mode 100644 index 7e7f46443..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/large_stables/outer.json +++ /dev/null @@ -1,50 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/large_stables/outer_0", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/large_stables/outer_1", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/large_stables/outer_2", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/large_stables/outer_3", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/large_stables/outer_4", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/mirrored_starting_pieces.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/mirrored_starting_pieces.json deleted file mode 100644 index fe684790e..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/mirrored_starting_pieces.json +++ /dev/null @@ -1,50 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/starting_pieces/stairs_0_mirrored", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/starting_pieces/stairs_1_mirrored", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/starting_pieces/stairs_2_mirrored", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/starting_pieces/stairs_3_mirrored", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/starting_pieces/stairs_4_mirrored", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/posts.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/posts.json deleted file mode 100644 index 72be6944f..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/posts.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/posts/stair_post", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/posts/end_post", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/rampart_plates.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/rampart_plates.json deleted file mode 100644 index 2c5e9d169..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/rampart_plates.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/rampart_plates/rampart_plate_1", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/ramparts.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/ramparts.json deleted file mode 100644 index 866b742dc..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/ramparts.json +++ /dev/null @@ -1,32 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/ramparts/ramparts_1", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/ramparts/ramparts_2", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/ramparts/ramparts_3", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/small_stables/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/small_stables/_all.json deleted file mode 100644 index 5bf1cca6c..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/small_stables/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"inner":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/small_stables/inner_0","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/small_stables/inner_1","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/small_stables/inner_2","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/small_stables/inner_3","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"outer":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/small_stables/outer_0","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/small_stables/outer_1","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/small_stables/outer_2","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/hoglin_stable/small_stables/outer_3","processors":"minecraft:stable_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/small_stables/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/small_stables/_list.json deleted file mode 100644 index 8b876c09d..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/small_stables/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["inner.json","outer.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/small_stables/inner.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/small_stables/inner.json deleted file mode 100644 index f49b3d658..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/small_stables/inner.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/small_stables/inner_0", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/small_stables/inner_1", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/small_stables/inner_2", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/small_stables/inner_3", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/small_stables/outer.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/small_stables/outer.json deleted file mode 100644 index c6876191f..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/small_stables/outer.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/small_stables/outer_0", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/small_stables/outer_1", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/small_stables/outer_2", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/small_stables/outer_3", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/stairs.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/stairs.json deleted file mode 100644 index dffa62948..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/stairs.json +++ /dev/null @@ -1,140 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/stairs/stairs_1_0", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/stairs/stairs_1_1", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/stairs/stairs_1_2", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/stairs/stairs_1_3", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/stairs/stairs_1_4", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/stairs/stairs_2_0", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/stairs/stairs_2_1", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/stairs/stairs_2_2", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/stairs/stairs_2_3", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/stairs/stairs_2_4", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/stairs/stairs_3_0", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/stairs/stairs_3_1", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/stairs/stairs_3_2", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/stairs/stairs_3_3", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/stairs/stairs_3_4", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/starting_pieces.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/starting_pieces.json deleted file mode 100644 index fe42d6722..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/starting_pieces.json +++ /dev/null @@ -1,50 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/starting_pieces/starting_stairs_0", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/starting_pieces/starting_stairs_1", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/starting_pieces/starting_stairs_2", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/starting_pieces/starting_stairs_3", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/starting_pieces/starting_stairs_4", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/wall_bases.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/wall_bases.json deleted file mode 100644 index 857e2f576..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/wall_bases.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/walls/wall_base", - "processors": "minecraft:stable_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/walls.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/walls.json deleted file mode 100644 index d72cfc99a..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/hoglin_stable/walls.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/walls/side_wall_0", - "processors": "minecraft:side_wall_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/walls/side_wall_1", - "processors": "minecraft:side_wall_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/mobs/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/mobs/_all.json deleted file mode 100644 index a81b35dd9..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/mobs/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"hoglin":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/mobs/hoglin","processors":{"processors":[]},"projection":"rigid"},"weight":2},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/mobs/empty","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"piglin":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/mobs/melee_piglin","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/mobs/sword_piglin","processors":{"processors":[]},"projection":"rigid"},"weight":4},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/mobs/crossbow_piglin","processors":{"processors":[]},"projection":"rigid"},"weight":4},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/mobs/empty","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"piglin_melee":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/mobs/melee_piglin_always","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/mobs/melee_piglin","processors":{"processors":[]},"projection":"rigid"},"weight":5},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/mobs/sword_piglin","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/mobs/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/mobs/_list.json deleted file mode 100644 index fcb6f1c3f..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/mobs/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["hoglin.json","piglin.json","piglin_melee.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/mobs/hoglin.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/mobs/hoglin.json deleted file mode 100644 index 80262c741..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/mobs/hoglin.json +++ /dev/null @@ -1,27 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/mobs/hoglin", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/mobs/empty", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/mobs/piglin.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/mobs/piglin.json deleted file mode 100644 index 498814147..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/mobs/piglin.json +++ /dev/null @@ -1,49 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/mobs/melee_piglin", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/mobs/sword_piglin", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/mobs/crossbow_piglin", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/mobs/empty", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/mobs/piglin_melee.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/mobs/piglin_melee.json deleted file mode 100644 index 57e8b4430..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/mobs/piglin_melee.json +++ /dev/null @@ -1,38 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/mobs/melee_piglin_always", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/mobs/melee_piglin", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 5 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/mobs/sword_piglin", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/starts.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/starts.json deleted file mode 100644 index 268da0d85..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/starts.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/air_base", - "processors": "minecraft:bastion_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/hoglin_stable/air_base", - "processors": "minecraft:bastion_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/big_air_full", - "processors": "minecraft:bastion_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/bridge/starting_pieces/entrance_base", - "processors": "minecraft:bastion_generic_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/_all.json deleted file mode 100644 index 0179e2ac6..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"bases":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/bases/lava_basin","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"brains":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/brains/center_brain","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"connectors":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/connectors/center_to_wall_middle","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/connectors/center_to_wall_top","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/connectors/center_to_wall_top_entrance","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"entrances":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/entrances/entrance_0","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"ramparts":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/ramparts/mid_wall_main","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/ramparts/mid_wall_side","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/ramparts/bottom_wall_0","processors":"minecraft:bottom_rampart","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/ramparts/top_wall","processors":"minecraft:high_rampart","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/ramparts/lava_basin_side","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/ramparts/lava_basin_main","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"roofs":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/roofs/wall_roof","processors":"minecraft:roof","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/roofs/corner_roof","processors":"minecraft:roof","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/roofs/center_roof","processors":"minecraft:roof","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"stairs":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/stairs/lower_stairs","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"walls":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/walls/lava_wall","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/walls/entrance_wall","processors":"minecraft:high_wall","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/_list.json deleted file mode 100644 index 5a5e505f1..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":["bases","corners","extensions","walls"],"files":["bases.json","brains.json","connectors.json","entrances.json","ramparts.json","roofs.json","stairs.json","walls.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/bases.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/bases.json deleted file mode 100644 index 2407bb504..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/bases.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/bases/lava_basin", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/bases/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/bases/_all.json deleted file mode 100644 index fd56c2ddf..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/bases/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"centers":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/bases/centers/center_0","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/bases/centers/center_1","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/bases/centers/center_2","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/bases/centers/center_3","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/bases/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/bases/_list.json deleted file mode 100644 index 340f6aef6..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/bases/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["centers.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/bases/centers.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/bases/centers.json deleted file mode 100644 index 374944155..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/bases/centers.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/bases/centers/center_0", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/bases/centers/center_1", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/bases/centers/center_2", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/bases/centers/center_3", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/brains.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/brains.json deleted file mode 100644 index 0424a1a29..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/brains.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/brains/center_brain", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/connectors.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/connectors.json deleted file mode 100644 index ee5f8435b..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/connectors.json +++ /dev/null @@ -1,32 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/connectors/center_to_wall_middle", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/connectors/center_to_wall_top", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/connectors/center_to_wall_top_entrance", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/corners/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/corners/_all.json deleted file mode 100644 index 9591ce64e..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/corners/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"bottom":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/corners/bottom/corner_0","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/corners/bottom/corner_1","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"edges":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/corners/edges/bottom","processors":"minecraft:high_wall","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/corners/edges/middle","processors":"minecraft:high_wall","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/corners/edges/top","processors":"minecraft:high_wall","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"middle":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/corners/middle/corner_0","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/corners/middle/corner_1","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"top":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/corners/top/corner_0","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/corners/top/corner_1","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/corners/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/corners/_list.json deleted file mode 100644 index 7adcca165..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/corners/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["bottom.json","edges.json","middle.json","top.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/corners/bottom.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/corners/bottom.json deleted file mode 100644 index 3151ea3b0..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/corners/bottom.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/corners/bottom/corner_0", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/corners/bottom/corner_1", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/corners/edges.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/corners/edges.json deleted file mode 100644 index 38aaef5d5..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/corners/edges.json +++ /dev/null @@ -1,32 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/corners/edges/bottom", - "processors": "minecraft:high_wall", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/corners/edges/middle", - "processors": "minecraft:high_wall", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/corners/edges/top", - "processors": "minecraft:high_wall", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/corners/middle.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/corners/middle.json deleted file mode 100644 index 26ce379c3..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/corners/middle.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/corners/middle/corner_0", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/corners/middle/corner_1", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/corners/top.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/corners/top.json deleted file mode 100644 index 654639fa5..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/corners/top.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/corners/top/corner_0", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/corners/top/corner_1", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/entrances.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/entrances.json deleted file mode 100644 index efebb4cd5..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/entrances.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/entrances/entrance_0", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/extensions/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/extensions/_all.json deleted file mode 100644 index 3b4c91770..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/extensions/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"houses":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/extensions/house_0","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/extensions/house_1","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"large_pool":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/extensions/empty","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/extensions/empty","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/extensions/fire_room","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/extensions/large_bridge_0","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/extensions/large_bridge_1","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/extensions/large_bridge_2","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/extensions/large_bridge_3","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/extensions/roofed_bridge","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/extensions/empty","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"small_pool":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/extensions/empty","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/extensions/fire_room","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/extensions/empty","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/extensions/small_bridge_0","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/extensions/small_bridge_1","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/extensions/small_bridge_2","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/extensions/small_bridge_3","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/extensions/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/extensions/_list.json deleted file mode 100644 index 534c8f6c6..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/extensions/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["houses.json","large_pool.json","small_pool.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/extensions/houses.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/extensions/houses.json deleted file mode 100644 index c7a4e02db..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/extensions/houses.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/extensions/house_0", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/extensions/house_1", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/extensions/large_pool.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/extensions/large_pool.json deleted file mode 100644 index abb8c232d..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/extensions/large_pool.json +++ /dev/null @@ -1,86 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/extensions/empty", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/extensions/empty", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/extensions/fire_room", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/extensions/large_bridge_0", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/extensions/large_bridge_1", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/extensions/large_bridge_2", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/extensions/large_bridge_3", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/extensions/roofed_bridge", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/extensions/empty", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/extensions/small_pool.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/extensions/small_pool.json deleted file mode 100644 index e69a1f97a..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/extensions/small_pool.json +++ /dev/null @@ -1,68 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/extensions/empty", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/extensions/fire_room", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/extensions/empty", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/extensions/small_bridge_0", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/extensions/small_bridge_1", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/extensions/small_bridge_2", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/extensions/small_bridge_3", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/ramparts.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/ramparts.json deleted file mode 100644 index b36db2c60..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/ramparts.json +++ /dev/null @@ -1,59 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/ramparts/mid_wall_main", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/ramparts/mid_wall_side", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/ramparts/bottom_wall_0", - "processors": "minecraft:bottom_rampart", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/ramparts/top_wall", - "processors": "minecraft:high_rampart", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/ramparts/lava_basin_side", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/ramparts/lava_basin_main", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/roofs.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/roofs.json deleted file mode 100644 index 2a5ca1339..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/roofs.json +++ /dev/null @@ -1,32 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/roofs/wall_roof", - "processors": "minecraft:roof", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/roofs/corner_roof", - "processors": "minecraft:roof", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/roofs/center_roof", - "processors": "minecraft:roof", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/stairs.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/stairs.json deleted file mode 100644 index d3cc0b98f..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/stairs.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/stairs/lower_stairs", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls.json deleted file mode 100644 index 2f0e66a0d..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/walls/lava_wall", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/walls/entrance_wall", - "processors": "minecraft:high_wall", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls/_all.json deleted file mode 100644 index 9b6736173..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"bottom":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/walls/bottom/wall_0","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/walls/bottom/wall_1","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/walls/bottom/wall_2","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/walls/bottom/wall_3","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"mid":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/walls/mid/wall_0","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/walls/mid/wall_1","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/walls/mid/wall_2","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"outer":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/walls/outer/top_corner","processors":"minecraft:high_wall","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/walls/outer/mid_corner","processors":"minecraft:high_wall","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/walls/outer/bottom_corner","processors":"minecraft:high_wall","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/walls/outer/outer_wall","processors":"minecraft:high_wall","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/walls/outer/medium_outer_wall","processors":"minecraft:high_wall","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/walls/outer/tall_outer_wall","processors":"minecraft:high_wall","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"top":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/walls/top/main_entrance","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/walls/top/wall_0","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/treasure/walls/top/wall_1","processors":"minecraft:treasure_rooms","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls/_list.json deleted file mode 100644 index 1281b15a2..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["bottom.json","mid.json","outer.json","top.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls/bottom.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls/bottom.json deleted file mode 100644 index 7657ab9a6..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls/bottom.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/walls/bottom/wall_0", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/walls/bottom/wall_1", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/walls/bottom/wall_2", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/walls/bottom/wall_3", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls/mid.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls/mid.json deleted file mode 100644 index ad94c72de..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls/mid.json +++ /dev/null @@ -1,32 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/walls/mid/wall_0", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/walls/mid/wall_1", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/walls/mid/wall_2", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls/outer.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls/outer.json deleted file mode 100644 index 51723b0b6..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls/outer.json +++ /dev/null @@ -1,59 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/walls/outer/top_corner", - "processors": "minecraft:high_wall", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/walls/outer/mid_corner", - "processors": "minecraft:high_wall", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/walls/outer/bottom_corner", - "processors": "minecraft:high_wall", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/walls/outer/outer_wall", - "processors": "minecraft:high_wall", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/walls/outer/medium_outer_wall", - "processors": "minecraft:high_wall", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/walls/outer/tall_outer_wall", - "processors": "minecraft:high_wall", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls/top.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls/top.json deleted file mode 100644 index d2e25690a..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/treasure/walls/top.json +++ /dev/null @@ -1,32 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/walls/top/main_entrance", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/walls/top/wall_0", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/treasure/walls/top/wall_1", - "processors": "minecraft:treasure_rooms", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/_all.json deleted file mode 100644 index 2719141e9..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"center_pieces":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/center_pieces/center_0","processors":"minecraft:housing","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/center_pieces/center_1","processors":"minecraft:housing","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/center_pieces/center_2","processors":"minecraft:housing","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"edge_wall_units":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/wall_units/edge_0_large","processors":"minecraft:housing","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"edges":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/edges/edge_0","processors":"minecraft:housing","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"large_ramparts":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/ramparts/ramparts_0","processors":"minecraft:housing","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"pathways":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/pathways/pathway_0","processors":"minecraft:housing","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/pathways/pathway_wall_0","processors":"minecraft:housing","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"rampart_plates":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/rampart_plates/plate_0","processors":"minecraft:housing","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"ramparts":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/ramparts/ramparts_0","processors":"minecraft:housing","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/ramparts/ramparts_1","processors":"minecraft:housing","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/ramparts/ramparts_2","processors":"minecraft:housing","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"wall_units":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/wall_units/unit_0","processors":"minecraft:housing","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/_list.json deleted file mode 100644 index 050a65e3e..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":["fillers","stages","walls"],"files":["center_pieces.json","edge_wall_units.json","edges.json","large_ramparts.json","pathways.json","rampart_plates.json","ramparts.json","wall_units.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/center_pieces.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/center_pieces.json deleted file mode 100644 index 22407c365..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/center_pieces.json +++ /dev/null @@ -1,32 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/center_pieces/center_0", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/center_pieces/center_1", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/center_pieces/center_2", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/edge_wall_units.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/edge_wall_units.json deleted file mode 100644 index e9d3d7851..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/edge_wall_units.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/wall_units/edge_0_large", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/edges.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/edges.json deleted file mode 100644 index 86941f707..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/edges.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/edges/edge_0", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/fillers/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/fillers/_all.json deleted file mode 100644 index 273e9596b..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/fillers/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"stage_0":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/fillers/stage_0","processors":"minecraft:housing","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/fillers/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/fillers/_list.json deleted file mode 100644 index d122d68bf..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/fillers/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["stage_0.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/fillers/stage_0.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/fillers/stage_0.json deleted file mode 100644 index 51a65e94b..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/fillers/stage_0.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/fillers/stage_0", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/large_ramparts.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/large_ramparts.json deleted file mode 100644 index 371c1e9bb..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/large_ramparts.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/ramparts/ramparts_0", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/pathways.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/pathways.json deleted file mode 100644 index e9dee7dd7..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/pathways.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/pathways/pathway_0", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/pathways/pathway_wall_0", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/rampart_plates.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/rampart_plates.json deleted file mode 100644 index c90df3d66..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/rampart_plates.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/rampart_plates/plate_0", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/ramparts.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/ramparts.json deleted file mode 100644 index 37f3ea6ac..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/ramparts.json +++ /dev/null @@ -1,32 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/ramparts/ramparts_0", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/ramparts/ramparts_1", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/ramparts/ramparts_2", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/_all.json deleted file mode 100644 index 719e6fae0..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"stage_0":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/stages/stage_0_0","processors":"minecraft:housing","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/stages/stage_0_1","processors":"minecraft:housing","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/stages/stage_0_2","processors":"minecraft:housing","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/stages/stage_0_3","processors":"minecraft:housing","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"stage_1":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/stages/stage_1_0","processors":"minecraft:housing","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/stages/stage_1_1","processors":"minecraft:housing","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/stages/stage_1_2","processors":"minecraft:housing","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/stages/stage_1_3","processors":"minecraft:housing","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"stage_2":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/stages/stage_2_0","processors":"minecraft:housing","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/stages/stage_2_1","processors":"minecraft:housing","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"stage_3":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/stages/stage_3_0","processors":"minecraft:housing","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/stages/stage_3_1","processors":"minecraft:housing","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/stages/stage_3_2","processors":"minecraft:housing","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/stages/stage_3_3","processors":"minecraft:housing","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/_list.json deleted file mode 100644 index 7b6561ee4..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":["rot"],"files":["stage_0.json","stage_1.json","stage_2.json","stage_3.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/rot/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/rot/_all.json deleted file mode 100644 index c5e28a31d..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/rot/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"stage_1":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/stages/rot/stage_1_0","processors":"minecraft:housing","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/rot/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/rot/_list.json deleted file mode 100644 index 829f666d0..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/rot/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["stage_1.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/rot/stage_1.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/rot/stage_1.json deleted file mode 100644 index 384e94d18..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/rot/stage_1.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/stages/rot/stage_1_0", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/stage_0.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/stage_0.json deleted file mode 100644 index 7f7b23895..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/stage_0.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/stages/stage_0_0", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/stages/stage_0_1", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/stages/stage_0_2", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/stages/stage_0_3", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/stage_1.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/stage_1.json deleted file mode 100644 index f21b16faa..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/stage_1.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/stages/stage_1_0", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/stages/stage_1_1", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/stages/stage_1_2", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/stages/stage_1_3", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/stage_2.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/stage_2.json deleted file mode 100644 index 8f35045ad..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/stage_2.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/stages/stage_2_0", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/stages/stage_2_1", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/stage_3.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/stage_3.json deleted file mode 100644 index 03ab4efbf..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/stages/stage_3.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/stages/stage_3_0", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/stages/stage_3_1", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/stages/stage_3_2", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/stages/stage_3_3", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/wall_units.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/wall_units.json deleted file mode 100644 index c373888fd..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/wall_units.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/wall_units/unit_0", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/walls/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/walls/_all.json deleted file mode 100644 index 320e37587..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/walls/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"wall_bases":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/walls/wall_base","processors":"minecraft:housing","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:bastion/units/walls/connected_wall","processors":"minecraft:housing","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/walls/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/walls/_list.json deleted file mode 100644 index e5d1f4ee5..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/walls/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["wall_bases.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/walls/wall_bases.json b/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/walls/wall_bases.json deleted file mode 100644 index 262a0275d..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/bastion/units/walls/wall_bases.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/walls/wall_base", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:bastion/units/walls/connected_wall", - "processors": "minecraft:housing", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/empty.json b/crates/pumpkin-world/assets/worldgen/template_pool/empty.json deleted file mode 100644 index 6bae5ad72..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/empty.json +++ /dev/null @@ -1,4 +0,0 @@ -{ - "elements": [], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/pillager_outpost/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/pillager_outpost/_all.json deleted file mode 100644 index ab389947a..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/pillager_outpost/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"base_plates":{"elements":[{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:pillager_outpost/base_plate","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"feature_plates":{"elements":[{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:pillager_outpost/feature_plate","processors":{"processors":[]},"projection":"terrain_matching"},"weight":1}],"fallback":"minecraft:empty"},"features":{"elements":[{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:pillager_outpost/feature_cage1","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:pillager_outpost/feature_cage2","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:pillager_outpost/feature_cage_with_allays","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:pillager_outpost/feature_logs","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:pillager_outpost/feature_tent1","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:pillager_outpost/feature_tent2","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:pillager_outpost/feature_targets","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:empty_pool_element"},"weight":6}],"fallback":"minecraft:empty"},"towers":{"elements":[{"element":{"element_type":"minecraft:list_pool_element","elements":[{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:pillager_outpost/watchtower","processors":{"processors":[]},"projection":"rigid"},{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:pillager_outpost/watchtower_overgrown","processors":"minecraft:outpost_rot","projection":"rigid"}],"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/pillager_outpost/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/pillager_outpost/_list.json deleted file mode 100644 index ef128c871..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/pillager_outpost/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["base_plates.json","feature_plates.json","features.json","towers.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/pillager_outpost/base_plates.json b/crates/pumpkin-world/assets/worldgen/template_pool/pillager_outpost/base_plates.json deleted file mode 100644 index 9f7c180be..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/pillager_outpost/base_plates.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:pillager_outpost/base_plate", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/pillager_outpost/feature_plates.json b/crates/pumpkin-world/assets/worldgen/template_pool/pillager_outpost/feature_plates.json deleted file mode 100644 index 58540017f..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/pillager_outpost/feature_plates.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:pillager_outpost/feature_plate", - "processors": { - "processors": [] - }, - "projection": "terrain_matching" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/pillager_outpost/features.json b/crates/pumpkin-world/assets/worldgen/template_pool/pillager_outpost/features.json deleted file mode 100644 index bc1d5a5ea..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/pillager_outpost/features.json +++ /dev/null @@ -1,88 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:pillager_outpost/feature_cage1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:pillager_outpost/feature_cage2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:pillager_outpost/feature_cage_with_allays", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:pillager_outpost/feature_logs", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:pillager_outpost/feature_tent1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:pillager_outpost/feature_tent2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:pillager_outpost/feature_targets", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:empty_pool_element" - }, - "weight": 6 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/pillager_outpost/towers.json b/crates/pumpkin-world/assets/worldgen/template_pool/pillager_outpost/towers.json deleted file mode 100644 index 0900d7951..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/pillager_outpost/towers.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:list_pool_element", - "elements": [ - { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:pillager_outpost/watchtower", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:pillager_outpost/watchtower_overgrown", - "processors": "minecraft:outpost_rot", - "projection": "rigid" - } - ], - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/_all.json deleted file mode 100644 index d937aa3a2..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"buildings":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/buildings/group_hall_1","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/buildings/group_hall_2","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/buildings/group_hall_3","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/buildings/group_hall_4","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/buildings/group_hall_5","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/buildings/large_room_1","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/buildings/large_room_2","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/buildings/large_room_3","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/buildings/large_room_4","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/buildings/large_room_5","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/buildings/one_room_1","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/buildings/one_room_2","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/buildings/one_room_3","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/buildings/one_room_4","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/buildings/one_room_5","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"decor":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/decor/decor_1","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/decor/decor_2","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/decor/decor_3","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/decor/decor_4","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/decor/decor_5","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/decor/decor_6","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/decor/decor_7","processors":"minecraft:trail_ruins_houses_archaeology","projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"roads":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/roads/long_road_end","processors":"minecraft:trail_ruins_roads_archaeology","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trail_ruins/roads/road_end_1","processors":"minecraft:trail_ruins_roads_archaeology","projection":"rigid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\ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/_list.json deleted file mode 100644 index d2131bc6a..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":["buildings","tower"],"files":["buildings.json","decor.json","roads.json","tower.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/buildings.json b/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/buildings.json deleted file mode 100644 index f8ad2e633..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/buildings.json +++ /dev/null @@ -1,140 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trail_ruins/buildings/group_hall_1", - "processors": 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\ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/buildings/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/buildings/_list.json deleted file mode 100644 index 9118d9612..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/buildings/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["grouped.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/buildings/grouped.json b/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/buildings/grouped.json deleted file mode 100644 index ac3742b4a..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/buildings/grouped.json +++ /dev/null @@ -1,185 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trail_ruins/buildings/group_full_1", - "processors": 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b/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/decor.json deleted file mode 100644 index 0e653984a..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/decor.json +++ /dev/null @@ -1,68 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trail_ruins/decor/decor_1", - "processors": "minecraft:trail_ruins_houses_archaeology", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trail_ruins/decor/decor_2", - "processors": "minecraft:trail_ruins_houses_archaeology", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trail_ruins/decor/decor_3", - "processors": "minecraft:trail_ruins_houses_archaeology", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": 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a/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/roads.json b/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/roads.json deleted file mode 100644 index 78e082013..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/roads.json +++ /dev/null @@ -1,68 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trail_ruins/roads/long_road_end", - "processors": "minecraft:trail_ruins_roads_archaeology", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trail_ruins/roads/road_end_1", - "processors": "minecraft:trail_ruins_roads_archaeology", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trail_ruins/roads/road_section_1", - "processors": "minecraft:trail_ruins_roads_archaeology", - 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"fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/tower.json b/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/tower.json deleted file mode 100644 index a6616ddb1..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/tower.json +++ /dev/null @@ -1,50 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trail_ruins/tower/tower_1", - "processors": "minecraft:trail_ruins_houses_archaeology", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trail_ruins/tower/tower_2", - "processors": "minecraft:trail_ruins_houses_archaeology", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trail_ruins/tower/tower_3", - 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\ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/tower/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/tower/_list.json deleted file mode 100644 index 47687f5a4..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/tower/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["additions.json","tower_top.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/tower/additions.json b/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/tower/additions.json deleted file mode 100644 index d2cb61c5c..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trail_ruins/tower/additions.json +++ /dev/null @@ -1,230 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trail_ruins/tower/hall_1", - "processors": 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8f1e19443..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chamber/end.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/corridor/end_1", - "processors": "minecraft:trial_chambers_copper_bulb_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/corridor/end_2", - "processors": "minecraft:trial_chambers_copper_bulb_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chamber/entrance_cap.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chamber/entrance_cap.json deleted file mode 100644 index 74f5ca949..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chamber/entrance_cap.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/entrance_cap", - "processors": "minecraft:trial_chambers_copper_bulb_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chamber/eruption.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chamber/eruption.json deleted file mode 100644 index c566f87c5..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chamber/eruption.json +++ /dev/null @@ -1,115 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/eruption/center_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/eruption/breeze_slice_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/eruption/slice_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/eruption/slice_2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/eruption/slice_3", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/eruption/quadrant_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/eruption/quadrant_2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/eruption/quadrant_3", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/eruption/quadrant_4", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/eruption/quadrant_5", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chamber/pedestal.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chamber/pedestal.json deleted file mode 100644 index c08313b81..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chamber/pedestal.json +++ /dev/null @@ -1,159 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/pedestal/center_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/pedestal/slice_1", - "processors": { - 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"element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/pedestal/ominous_slice_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/pedestal/quadrant_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/pedestal/quadrant_2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/pedestal/quadrant_3", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": 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b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chamber/slanted.json deleted file mode 100644 index c1ebb836f..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chamber/slanted.json +++ /dev/null @@ -1,148 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/slanted/center", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/slanted/hallway_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/slanted/hallway_2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/slanted/hallway_3", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/slanted/quadrant_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/slanted/quadrant_2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/slanted/quadrant_3", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": 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"projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/slanted/ominous_upper_arm_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chambers/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chambers/_all.json deleted file mode 100644 index 10172dae3..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chambers/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"end":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/chamber/chamber_1","processors":"minecraft:trial_chambers_copper_bulb_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/chamber/assembly","processors":"minecraft:trial_chambers_copper_bulb_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/chamber/eruption","processors":"minecraft:trial_chambers_copper_bulb_degradation","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/chamber/slanted","processors":"minecraft:trial_chambers_copper_bulb_degradation","projection":"rigid"},"weight":1}],"fallback":"minecraft:trial_chambers/hallway/fallback"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chambers/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chambers/_list.json deleted file mode 100644 index 1b6ee76df..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chambers/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["end.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chambers/end.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chambers/end.json deleted file mode 100644 index 8a3f6c0af..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chambers/end.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/chamber_1", - "processors": "minecraft:trial_chambers_copper_bulb_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/assembly", - "processors": "minecraft:trial_chambers_copper_bulb_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/eruption", - "processors": "minecraft:trial_chambers_copper_bulb_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chamber/slanted", - "processors": "minecraft:trial_chambers_copper_bulb_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:trial_chambers/hallway/fallback" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chests/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chests/_all.json deleted file mode 100644 index e1c595413..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chests/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"supply":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/chests/connectors/supply","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chests/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chests/_list.json deleted file mode 100644 index 6e11b2b46..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chests/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":["contents"],"files":["supply.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chests/contents/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chests/contents/_all.json deleted file mode 100644 index e0fba45de..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chests/contents/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"supply":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/chests/supply","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chests/contents/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chests/contents/_list.json deleted file mode 100644 index 3b953310a..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chests/contents/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["supply.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chests/contents/supply.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chests/contents/supply.json deleted file mode 100644 index a903fe670..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chests/contents/supply.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chests/supply", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chests/supply.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chests/supply.json deleted file mode 100644 index 1f4a5c7ef..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/chests/supply.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/chests/connectors/supply", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridor.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridor.json deleted file mode 100644 index 3bc1aa088..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridor.json +++ /dev/null @@ -1,90 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/corridor/second_plate", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/intersection/intersection_1", - "processors": "minecraft:trial_chambers_copper_bulb_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/intersection/intersection_2", - "processors": "minecraft:trial_chambers_copper_bulb_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/intersection/intersection_3", - "processors": "minecraft:trial_chambers_copper_bulb_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/corridor/first_plate", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/corridor/atrium_1", - "processors": "minecraft:trial_chambers_copper_bulb_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/corridor/entrance_1", - "processors": "minecraft:trial_chambers_copper_bulb_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/corridor/entrance_2", - "processors": "minecraft:trial_chambers_copper_bulb_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/corridor/entrance_3", - "processors": "minecraft:trial_chambers_copper_bulb_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridor/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridor/_all.json deleted file mode 100644 index 65df4c96f..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridor/_all.json +++ /dev/null @@ -1 +0,0 @@ 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\ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridor/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridor/_list.json deleted file mode 100644 index 723e1f577..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridor/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["slices.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridor/slices.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridor/slices.json deleted file mode 100644 index 33d952a0e..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridor/slices.json +++ /dev/null @@ -1,77 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/corridor/straight_1", - "processors": 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a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridors/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridors/_list.json deleted file mode 100644 index 9439d81fe..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridors/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":["addon"],"files":[]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridors/addon/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridors/addon/_all.json deleted file mode 100644 index f1cf9d3ea..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridors/addon/_all.json +++ /dev/null @@ -1 +0,0 @@ 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\ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridors/addon/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridors/addon/_list.json deleted file mode 100644 index 49b0659f8..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridors/addon/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["lower.json","middle.json","middle_upper.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridors/addon/lower.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridors/addon/lower.json deleted file mode 100644 index 21b4c2b45..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/corridors/addon/lower.json +++ /dev/null @@ -1,66 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:empty_pool_element" - }, - "weight": 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end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/decor.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/decor.json deleted file mode 100644 index ba1020209..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/decor.json +++ /dev/null @@ -1,132 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:empty_pool_element" - }, - "weight": 22 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/decor/empty_pot", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/decor/dead_bush_pot", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": 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a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/decor/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/decor/_all.json deleted file mode 100644 index dff9f5f81..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/decor/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"bed":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/decor/white_bed","processors":{"processors":[]},"projection":"rigid"},"weight":3},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/decor/light_gray_bed","processors":{"processors":[]},"projection":"rigid"},"weight":3},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/decor/gray_bed","processors":{"processors":[]},"projection":"rigid"},"weight":3},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/decor/black_bed","processors":{"processors":[]},"projection":"rigid"},"weight":3},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/decor/brown_bed","processors":{"processors":[]},"projection":"rigid"},"weight":3},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/decor/red_bed","processors":{"processors":[]},"projection":"rigid"},"weight":3},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/decor/orange_bed","processors":{"processors":[]},"projection":"rigid"},"weight":3},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/decor/yellow_bed","processors":{"processors":[]},"projection":"rigid"},"weight":3},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/decor/lime_bed","processors":{"processors":[]},"projection":"rigid"},"weight":3},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/decor/green_bed","processors":{"processors":[]},"projection":"rigid"},"weight":3},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/decor/cyan_bed","processors":{"processors":[]},"projection":"rigid"},"weight":3},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/decor/light_blue_bed","processors":{"processors":[]},"projection":"rigid"},"weight":3},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/decor/blue_bed","processors":{"processors":[]},"projection":"rigid"},"weight":3},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/decor/purple_bed","processors":{"processors":[]},"projection":"rigid"},"weight":3},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/decor/magenta_bed","processors":{"processors":[]},"projection":"rigid"},"weight":3},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/decor/pink_bed","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"chamber":{"elements":[{"element":{"element_type":"minecraft:empty_pool_element"},"weight":4},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/decor/undecorated_pot","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"disposal":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/decor/disposal","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/decor/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/decor/_list.json deleted file mode 100644 index 2ef8e0af4..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/decor/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["bed.json","chamber.json","disposal.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/decor/bed.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/decor/bed.json deleted file mode 100644 index 0e7057770..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/decor/bed.json +++ /dev/null @@ -1,181 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/decor/white_bed", - "processors": { - 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}, - "projection": "rigid" - }, - "weight": 3 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/decor/cyan_bed", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 3 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/decor/light_blue_bed", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 3 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/decor/blue_bed", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 3 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/decor/purple_bed", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 3 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/decor/magenta_bed", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 3 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/decor/pink_bed", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/decor/chamber.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/decor/chamber.json deleted file mode 100644 index 7b84f825f..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/decor/chamber.json +++ /dev/null @@ -1,22 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:empty_pool_element" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/decor/undecorated_pot", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/decor/disposal.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/decor/disposal.json deleted file mode 100644 index aeb21958d..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/decor/disposal.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/decor/disposal", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/dispensers/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/dispensers/_all.json deleted file mode 100644 index b0675763f..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/dispensers/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"chamber":{"elements":[{"element":{"element_type":"minecraft:empty_pool_element"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/dispensers/chamber","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/dispensers/wall_dispenser","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/dispensers/floor_dispenser","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/dispensers/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/dispensers/_list.json deleted file mode 100644 index 42601366c..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/dispensers/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["chamber.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/dispensers/chamber.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/dispensers/chamber.json deleted file mode 100644 index 083091693..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/dispensers/chamber.json +++ /dev/null @@ -1,44 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:empty_pool_element" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/dispensers/chamber", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/dispensers/wall_dispenser", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/dispensers/floor_dispenser", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/entrance.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/entrance.json deleted file mode 100644 index 3f44df4d3..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/entrance.json +++ /dev/null @@ -1,38 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/corridor/addon/display_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/corridor/addon/display_2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/corridor/addon/display_3", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/hallway.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/hallway.json deleted file mode 100644 index 75f088187..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/hallway.json +++ /dev/null @@ -1,279 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/hallway/corridor_connector_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/hallway/upper_hallway_connector", - "processors": "minecraft:trial_chambers_copper_bulb_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/hallway/lower_hallway_connector", - "processors": "minecraft:trial_chambers_copper_bulb_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": 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"element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/hallway/encounter_3", - "processors": "minecraft:trial_chambers_copper_bulb_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/hallway/encounter_4", - "processors": "minecraft:trial_chambers_copper_bulb_degradation", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/hallway/encounter_5", - "processors": "minecraft:trial_chambers_copper_bulb_degradation", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:trial_chambers/hallway/fallback" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/hallway/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/hallway/_all.json deleted file mode 100644 index 4ca7511c1..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/hallway/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"fallback":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/hallway/rubble","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/hallway/rubble_chamber","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/hallway/rubble_thin","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/hallway/rubble_chamber_thin","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/hallway/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/hallway/_list.json deleted file mode 100644 index 299a5840a..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/hallway/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["fallback.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/hallway/fallback.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/hallway/fallback.json deleted file mode 100644 index 06c5bf398..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/hallway/fallback.json +++ /dev/null @@ -1,49 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/hallway/rubble", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/hallway/rubble_chamber", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/hallway/rubble_thin", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/hallway/rubble_chamber_thin", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/_all.json deleted file mode 100644 index f2acdbe79..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"all":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/reward/vault","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"ominous_vault":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/reward/ominous_vault","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/_list.json deleted file mode 100644 index f70e751e6..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":["contents"],"files":["all.json","ominous_vault.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/all.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/all.json deleted file mode 100644 index 7466e2659..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/all.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/reward/vault", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/contents/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/contents/_all.json deleted file mode 100644 index ab9492036..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/contents/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"default":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/reward/vault","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/contents/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/contents/_list.json deleted file mode 100644 index 20478fd3f..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/contents/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["default.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/contents/default.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/contents/default.json deleted file mode 100644 index 7466e2659..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/contents/default.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/reward/vault", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/ominous_vault.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/ominous_vault.json deleted file mode 100644 index 6b69ee3ff..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/reward/ominous_vault.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/reward/ominous_vault", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/_all.json deleted file mode 100644 index 528933e5d..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"all":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/connectors/ranged","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/connectors/melee","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/connectors/small_melee","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"breeze":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/connectors/breeze","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"melee":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/connectors/melee","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"ranged":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/connectors/ranged","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"slow_ranged":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/connectors/slow_ranged","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"small_melee":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/connectors/small_melee","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/_list.json deleted file mode 100644 index 4e22bde34..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":["contents","melee","ranged","slow_ranged","small_melee"],"files":["all.json","breeze.json","melee.json","ranged.json","slow_ranged.json","small_melee.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/all.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/all.json deleted file mode 100644 index 23e4652c7..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/all.json +++ /dev/null @@ -1,38 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/connectors/ranged", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/connectors/melee", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/connectors/small_melee", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/breeze.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/breeze.json deleted file mode 100644 index 39b8230b4..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/breeze.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/connectors/breeze", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/contents/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/contents/_all.json deleted file mode 100644 index 41e97e6eb..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/contents/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"breeze":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/breeze/breeze","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/contents/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/contents/_list.json deleted file mode 100644 index 6d680523d..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/contents/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["breeze.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/contents/breeze.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/contents/breeze.json deleted file mode 100644 index 11a5dadfe..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/contents/breeze.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/breeze/breeze", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/melee.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/melee.json deleted file mode 100644 index c9f06db39..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/melee.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/connectors/melee", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/melee/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/melee/_all.json deleted file mode 100644 index b39a7db8d..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/melee/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"husk":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/melee/husk","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"spider":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/melee/spider","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"zombie":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/melee/zombie","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/melee/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/melee/_list.json deleted file mode 100644 index a328d285b..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/melee/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["husk.json","spider.json","zombie.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/melee/husk.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/melee/husk.json deleted file mode 100644 index 38f6ec36b..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/melee/husk.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/melee/husk", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/melee/spider.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/melee/spider.json deleted file mode 100644 index bba819389..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/melee/spider.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/melee/spider", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/melee/zombie.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/melee/zombie.json deleted file mode 100644 index 11e70e3ee..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/melee/zombie.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/melee/zombie", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/ranged.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/ranged.json deleted file mode 100644 index a4b4c4d06..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/ranged.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/connectors/ranged", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/ranged/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/ranged/_all.json deleted file mode 100644 index f6b3642a9..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/ranged/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"poison_skeleton":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/ranged/poison_skeleton","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"skeleton":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/ranged/skeleton","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"stray":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/ranged/stray","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/ranged/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/ranged/_list.json deleted file mode 100644 index bdf172d22..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/ranged/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["poison_skeleton.json","skeleton.json","stray.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/ranged/poison_skeleton.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/ranged/poison_skeleton.json deleted file mode 100644 index e80b3f198..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/ranged/poison_skeleton.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/ranged/poison_skeleton", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/ranged/skeleton.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/ranged/skeleton.json deleted file mode 100644 index 495e86167..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/ranged/skeleton.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/ranged/skeleton", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/ranged/stray.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/ranged/stray.json deleted file mode 100644 index 324b6c34e..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/ranged/stray.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/ranged/stray", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/slow_ranged.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/slow_ranged.json deleted file mode 100644 index a0cab5141..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/slow_ranged.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/connectors/slow_ranged", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/slow_ranged/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/slow_ranged/_all.json deleted file mode 100644 index f3588822a..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/slow_ranged/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"poison_skeleton":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/slow_ranged/poison_skeleton","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"skeleton":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/slow_ranged/skeleton","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"stray":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/slow_ranged/stray","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/slow_ranged/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/slow_ranged/_list.json deleted file mode 100644 index bdf172d22..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/slow_ranged/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["poison_skeleton.json","skeleton.json","stray.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/slow_ranged/poison_skeleton.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/slow_ranged/poison_skeleton.json deleted file mode 100644 index 202bd0ed0..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/slow_ranged/poison_skeleton.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/slow_ranged/poison_skeleton", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/slow_ranged/skeleton.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/slow_ranged/skeleton.json deleted file mode 100644 index 626a13390..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/slow_ranged/skeleton.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/slow_ranged/skeleton", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/slow_ranged/stray.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/slow_ranged/stray.json deleted file mode 100644 index 9a8a6c434..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/slow_ranged/stray.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/slow_ranged/stray", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee.json deleted file mode 100644 index f57f8f0db..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/connectors/small_melee", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee/_all.json deleted file mode 100644 index 4fb98bb1d..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"baby_zombie":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/small_melee/baby_zombie","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"cave_spider":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/small_melee/cave_spider","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"silverfish":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/small_melee/silverfish","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"slime":{"elements":[{"element":{"element_type":"minecraft:single_pool_element","location":"minecraft:trial_chambers/spawner/small_melee/slime","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee/_list.json deleted file mode 100644 index 8b9ffcc81..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["baby_zombie.json","cave_spider.json","silverfish.json","slime.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee/baby_zombie.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee/baby_zombie.json deleted file mode 100644 index d7d404582..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee/baby_zombie.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/small_melee/baby_zombie", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee/cave_spider.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee/cave_spider.json deleted file mode 100644 index 8f1095132..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee/cave_spider.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/small_melee/cave_spider", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee/silverfish.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee/silverfish.json deleted file mode 100644 index 5ce375cce..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee/silverfish.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/small_melee/silverfish", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee/slime.json b/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee/slime.json deleted file mode 100644 index d68fae82a..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/trial_chambers/spawner/small_melee/slime.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:single_pool_element", - "location": "minecraft:trial_chambers/spawner/small_melee/slime", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/_list.json deleted file mode 100644 index ed7330c93..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":["common","desert","plains","savanna","snowy","taiga"],"files":[]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/common/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/common/_all.json deleted file mode 100644 index d81ab5366..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/common/_all.json +++ /dev/null @@ -1 +0,0 @@ -{"animals":{"elements":[{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/cows_1","processors":{"processors":[]},"projection":"rigid"},"weight":7},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/pigs_1","processors":{"processors":[]},"projection":"rigid"},"weight":7},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/horses_1","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/horses_2","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/horses_3","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/horses_4","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/horses_5","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/sheep_1","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/sheep_2","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:empty_pool_element"},"weight":5}],"fallback":"minecraft:empty"},"butcher_animals":{"elements":[{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/cows_1","processors":{"processors":[]},"projection":"rigid"},"weight":3},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/pigs_1","processors":{"processors":[]},"projection":"rigid"},"weight":3},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/sheep_1","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/sheep_2","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"cats":{"elements":[{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/cat_black","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/cat_british","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/cat_calico","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/cat_persian","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/cat_ragdoll","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/cat_red","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/cat_siamese","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/cat_tabby","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/cat_white","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/cat_jellie","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:empty_pool_element"},"weight":3}],"fallback":"minecraft:empty"},"iron_golem":{"elements":[{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/iron_golem","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"sheep":{"elements":[{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/sheep_1","processors":{"processors":[]},"projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/animals/sheep_2","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"},"well_bottoms":{"elements":[{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/common/well_bottom","processors":{"processors":[]},"projection":"rigid"},"weight":1}],"fallback":"minecraft:empty"}} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/common/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/common/_list.json deleted file mode 100644 index 75a82c6d4..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/common/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["animals.json","butcher_animals.json","cats.json","iron_golem.json","sheep.json","well_bottoms.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/common/animals.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/common/animals.json deleted file mode 100644 index 81aa432b5..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/common/animals.json +++ /dev/null @@ -1,110 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/cows_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 7 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/pigs_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 7 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/horses_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/horses_2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/horses_3", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/horses_4", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/horses_5", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/sheep_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/sheep_2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:empty_pool_element" - }, - "weight": 5 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/common/butcher_animals.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/common/butcher_animals.json deleted file mode 100644 index c68baef87..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/common/butcher_animals.json +++ /dev/null @@ -1,49 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/cows_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 3 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/pigs_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 3 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/sheep_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/sheep_2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/common/cats.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/common/cats.json deleted file mode 100644 index e92f19c2a..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/common/cats.json +++ /dev/null @@ -1,121 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/cat_black", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/cat_british", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/cat_calico", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/cat_persian", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/cat_ragdoll", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/cat_red", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/cat_siamese", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/cat_tabby", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/cat_white", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/cat_jellie", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:empty_pool_element" - }, - "weight": 3 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/common/iron_golem.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/common/iron_golem.json deleted file mode 100644 index 7b57cfbc9..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/common/iron_golem.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/iron_golem", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/common/sheep.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/common/sheep.json deleted file mode 100644 index 357e70c13..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/common/sheep.json +++ /dev/null @@ -1,27 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/sheep_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/animals/sheep_2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/common/well_bottoms.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/common/well_bottoms.json deleted file mode 100644 index aaddc3f14..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/common/well_bottoms.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/common/well_bottom", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/_all.json deleted file mode 100644 index 7b560ba88..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/_all.json +++ /dev/null @@ -1 +0,0 @@ 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\ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/_list.json deleted file mode 100644 index 4bfd251dd..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":["zombie"],"files":["camel.json","decor.json","houses.json","streets.json","terminators.json","town_centers.json","villagers.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/camel.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/camel.json deleted file mode 100644 index c05214867..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/camel.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/desert/camel_spawn", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/decor.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/decor.json deleted file mode 100644 index 2176243cb..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/decor.json +++ /dev/null @@ -1,38 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/desert/desert_lamp_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 10 - }, - { - "element": { - "element_type": "minecraft:feature_pool_element", - "feature": "minecraft:patch_cactus", - "projection": "rigid" - }, - "weight": 4 - }, - { - "element": { - "element_type": 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a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/terminators.json +++ /dev/null @@ -1,27 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/desert/terminators/terminator_01", - "processors": { - "processors": [] - }, - "projection": "terrain_matching" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/desert/terminators/terminator_02", - "processors": { - "processors": [] - }, - "projection": "terrain_matching" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/town_centers.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/town_centers.json deleted file mode 100644 index ee435a4bc..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/town_centers.json +++ /dev/null @@ -1,65 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/desert/town_centers/desert_meeting_point_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 98 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/desert/town_centers/desert_meeting_point_2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 98 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/desert/town_centers/desert_meeting_point_3", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 49 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": 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a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/villagers.json +++ /dev/null @@ -1,38 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/desert/villagers/nitwit", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/desert/villagers/baby", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/desert/villagers/unemployed", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 10 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/zombie/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/zombie/_all.json deleted file mode 100644 index f9762af70..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/zombie/_all.json +++ /dev/null @@ -1 +0,0 @@ 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\ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/zombie/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/zombie/_list.json deleted file mode 100644 index 6947ecdef..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/zombie/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["decor.json","houses.json","streets.json","terminators.json","villagers.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/zombie/decor.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/zombie/decor.json deleted file mode 100644 index 87b9b7558..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/zombie/decor.json +++ /dev/null @@ -1,36 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": 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a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/zombie/streets.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/zombie/streets.json deleted file mode 100644 index 6005b0a38..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/desert/zombie/streets.json +++ /dev/null @@ -1,126 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/desert/zombie/streets/corner_01", - "processors": { - "processors": [] - }, - "projection": "terrain_matching" - }, - "weight": 3 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/desert/zombie/streets/corner_02", - "processors": { - "processors": [] - }, - "projection": "terrain_matching" - }, - "weight": 3 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": 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newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/plains/town_centers.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/plains/town_centers.json deleted file mode 100644 index ae1f33b40..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/plains/town_centers.json +++ /dev/null @@ -1,79 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/plains/town_centers/plains_fountain_01", - "processors": "minecraft:mossify_20_percent", - "projection": "rigid" - }, - "weight": 50 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/plains/town_centers/plains_meeting_point_1", - "processors": "minecraft:mossify_20_percent", - "projection": "rigid" - }, - "weight": 50 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": 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\ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/plains/zombie/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/plains/zombie/_list.json deleted file mode 100644 index 9a37b12f4..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/plains/zombie/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["decor.json","houses.json","streets.json","villagers.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/plains/zombie/decor.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/plains/zombie/decor.json deleted file mode 100644 index 0d027fc7a..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/plains/zombie/decor.json +++ /dev/null @@ -1,44 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": 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a/crates/pumpkin-world/assets/worldgen/template_pool/village/plains/zombie/houses.json +++ /dev/null @@ -1,326 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/plains/zombie/houses/plains_small_house_1", - "processors": "minecraft:zombie_plains", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/plains/zombie/houses/plains_small_house_2", - "processors": "minecraft:zombie_plains", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/plains/zombie/houses/plains_small_house_3", - "processors": "minecraft:zombie_plains", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": 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a/crates/pumpkin-world/assets/worldgen/template_pool/village/plains/zombie/streets.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/plains/zombie/streets.json deleted file mode 100644 index ec79de217..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/plains/zombie/streets.json +++ /dev/null @@ -1,149 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/plains/zombie/streets/corner_01", - "processors": "minecraft:street_plains", - "projection": "terrain_matching" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/plains/zombie/streets/corner_02", - "processors": "minecraft:street_plains", - "projection": "terrain_matching" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": 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\ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/_list.json deleted file mode 100644 index 9cc3ac65f..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":["zombie"],"files":["decor.json","houses.json","streets.json","terminators.json","town_centers.json","trees.json","villagers.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/decor.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/decor.json deleted file mode 100644 index d7a351f32..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/decor.json +++ /dev/null @@ -1,46 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": 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a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/houses.json +++ /dev/null @@ -1,346 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_small_house_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_small_house_2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_small_house_3", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_small_house_4", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_small_house_5", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_small_house_6", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_small_house_7", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_small_house_8", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_medium_house_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_medium_house_2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_butchers_shop_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_butchers_shop_2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_tool_smith_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_fletcher_house_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_shepherd_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 7 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_armorer_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_fisher_cottage_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 3 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_tannery_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_cartographer_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_library_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_mason_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_weaponsmith_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_weaponsmith_2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_temple_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": 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"minecraft:village/savanna/houses/savanna_animal_pen_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_animal_pen_2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/houses/savanna_animal_pen_3", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:empty_pool_element" - }, - "weight": 5 - } - ], - "fallback": "minecraft:village/savanna/terminators" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/streets.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/streets.json deleted file mode 100644 index 16eb80945..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/streets.json +++ /dev/null @@ -1,176 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/streets/corner_01", - "processors": "minecraft:street_savanna", - "projection": "terrain_matching" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/streets/corner_03", - "processors": "minecraft:street_savanna", - "projection": "terrain_matching" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/streets/straight_02", - "processors": "minecraft:street_savanna", - "projection": "terrain_matching" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/streets/straight_04", - "processors": "minecraft:street_savanna", - "projection": "terrain_matching" - }, - "weight": 7 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/streets/straight_05", - "processors": "minecraft:street_savanna", - "projection": "terrain_matching" - }, - "weight": 3 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/streets/straight_06", - "processors": "minecraft:street_savanna", - "projection": "terrain_matching" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/streets/straight_08", - "processors": "minecraft:street_savanna", - "projection": "terrain_matching" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": 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"minecraft:village/savanna/streets/crossroad_07", - "processors": "minecraft:street_savanna", - "projection": "terrain_matching" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/streets/split_01", - "processors": "minecraft:street_savanna", - "projection": "terrain_matching" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/streets/split_02", - "processors": "minecraft:street_savanna", - "projection": "terrain_matching" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/streets/turn_01", - "processors": "minecraft:street_savanna", - "projection": "terrain_matching" - }, - "weight": 3 - } - ], - "fallback": "minecraft:village/savanna/terminators" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/terminators.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/terminators.json deleted file mode 100644 index 96569d5d6..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/terminators.json +++ /dev/null @@ -1,50 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/plains/terminators/terminator_01", - "processors": "minecraft:street_savanna", - "projection": "terrain_matching" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/plains/terminators/terminator_02", - "processors": "minecraft:street_savanna", - "projection": "terrain_matching" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/plains/terminators/terminator_03", - "processors": "minecraft:street_savanna", - "projection": "terrain_matching" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/plains/terminators/terminator_04", - "processors": "minecraft:street_savanna", - "projection": "terrain_matching" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/terminators/terminator_05", - "processors": "minecraft:street_savanna", - "projection": "terrain_matching" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/town_centers.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/town_centers.json deleted file mode 100644 index 983197457..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/town_centers.json +++ /dev/null @@ -1,85 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/town_centers/savanna_meeting_point_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 100 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/town_centers/savanna_meeting_point_2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 50 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/town_centers/savanna_meeting_point_3", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 150 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/town_centers/savanna_meeting_point_4", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 150 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/zombie/town_centers/savanna_meeting_point_1", - "processors": "minecraft:zombie_savanna", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/zombie/town_centers/savanna_meeting_point_2", - "processors": "minecraft:zombie_savanna", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/zombie/town_centers/savanna_meeting_point_3", - "processors": "minecraft:zombie_savanna", - "projection": "rigid" - }, - "weight": 3 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/zombie/town_centers/savanna_meeting_point_4", - "processors": "minecraft:zombie_savanna", - "projection": "rigid" - }, - "weight": 3 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/trees.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/trees.json deleted file mode 100644 index 11dc7fa00..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/trees.json +++ /dev/null @@ -1,13 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:feature_pool_element", - "feature": "minecraft:acacia", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/villagers.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/villagers.json deleted file mode 100644 index 022306b5b..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/villagers.json +++ /dev/null @@ -1,38 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/villagers/nitwit", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/villagers/baby", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/villagers/unemployed", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 10 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/zombie/_all.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/zombie/_all.json deleted file mode 100644 index c2118290d..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/zombie/_all.json +++ /dev/null @@ -1 +0,0 @@ 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\ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/zombie/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/zombie/_list.json deleted file mode 100644 index 6947ecdef..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/zombie/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["decor.json","houses.json","streets.json","terminators.json","villagers.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/zombie/decor.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/zombie/decor.json deleted file mode 100644 index 283106944..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/zombie/decor.json +++ /dev/null @@ -1,44 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": 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bb0ea1f09..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/savanna/zombie/houses.json +++ /dev/null @@ -1,290 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/zombie/houses/savanna_small_house_1", - "processors": "minecraft:zombie_savanna", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/zombie/houses/savanna_small_house_2", - "processors": "minecraft:zombie_savanna", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/savanna/zombie/houses/savanna_small_house_3", - "processors": "minecraft:zombie_savanna", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": 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index 4768a8938..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/snowy/town_centers.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/snowy/town_centers/snowy_meeting_point_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 100 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/snowy/town_centers/snowy_meeting_point_2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 50 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/snowy/town_centers/snowy_meeting_point_3", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 150 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": 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a/crates/pumpkin-world/assets/worldgen/template_pool/village/snowy/trees.json +++ /dev/null @@ -1,13 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:feature_pool_element", - "feature": "minecraft:spruce", - "projection": "rigid" - }, - "weight": 1 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/snowy/villagers.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/snowy/villagers.json deleted file mode 100644 index 695d2c403..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/snowy/villagers.json +++ /dev/null @@ -1,38 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/snowy/villagers/nitwit", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": 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-{"decor":{"elements":[{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/snowy_lamp_post_01","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/snowy_lamp_post_02","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/snowy_lamp_post_03","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:feature_pool_element","feature":"minecraft:spruce","projection":"rigid"},"weight":4},{"element":{"element_type":"minecraft:feature_pool_element","feature":"minecraft:pile_snow","projection":"rigid"},"weight":4},{"element":{"element_type":"minecraft:feature_pool_element","feature":"minecraft:pile_ice","projection":"rigid"},"weight":4},{"element":{"element_type":"minecraft:empty_pool_element"},"weight":7}],"fallback":"minecraft:empty"},"houses":{"elements":[{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/zombie/houses/snowy_small_house_1","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":2},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/zombie/houses/snowy_small_house_2","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":2},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/zombie/houses/snowy_small_house_3","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":2},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/zombie/houses/snowy_small_house_4","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":2},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/zombie/houses/snowy_small_house_5","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":2},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/zombie/houses/snowy_small_house_6","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":2},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/zombie/houses/snowy_small_house_7","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":2},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/zombie/houses/snowy_small_house_8","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":2},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/zombie/houses/snowy_medium_house_1","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":2},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/zombie/houses/snowy_medium_house_2","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":2},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/zombie/houses/snowy_medium_house_3","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/houses/snowy_butchers_shop_1","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":2},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/houses/snowy_butchers_shop_2","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":2},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/houses/snowy_tool_smith_1","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":2},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/houses/snowy_fletcher_house_1","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":2},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/houses/snowy_shepherds_house_1","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":2},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/houses/snowy_armorer_house_1","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/houses/snowy_armorer_house_2","processors":"minecraft:zombie_snowy","projection":"rigid"},"weight":1},{"element":{"element_type":"minecraft:legacy_single_pool_element","location":"minecraft:village/snowy/houses/snowy_fisher_cottage","processors":"minecraft:zombie_snowy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\ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/snowy/zombie/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/snowy/zombie/_list.json deleted file mode 100644 index 9a37b12f4..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/snowy/zombie/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["decor.json","houses.json","streets.json","villagers.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/snowy/zombie/decor.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/snowy/zombie/decor.json deleted file mode 100644 index 89f2ab464..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/snowy/zombie/decor.json +++ /dev/null @@ -1,62 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": 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a/crates/pumpkin-world/assets/worldgen/template_pool/village/snowy/zombie/streets.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/snowy/zombie/streets.json deleted file mode 100644 index c96006f86..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/snowy/zombie/streets.json +++ /dev/null @@ -1,149 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/snowy/zombie/streets/corner_01", - "processors": "minecraft:street_snowy_or_taiga", - "projection": "terrain_matching" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/snowy/zombie/streets/corner_02", - "processors": "minecraft:street_snowy_or_taiga", - "projection": "terrain_matching" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": 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a/crates/pumpkin-world/assets/worldgen/template_pool/village/taiga/villagers.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/taiga/villagers.json deleted file mode 100644 index 50cff359e..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/taiga/villagers.json +++ /dev/null @@ -1,38 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/villagers/nitwit", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/villagers/baby", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/villagers/unemployed", - "processors": { - "processors": [] - }, - "projection": 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\ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/taiga/zombie/_list.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/taiga/zombie/_list.json deleted file mode 100644 index 9a37b12f4..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/taiga/zombie/_list.json +++ /dev/null @@ -1 +0,0 @@ -{"directories":[],"files":["decor.json","houses.json","streets.json","villagers.json"]} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/taiga/zombie/decor.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/taiga/zombie/decor.json deleted file mode 100644 index ae9131652..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/taiga/zombie/decor.json +++ /dev/null @@ -1,95 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/taiga_decoration_1", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/taiga_decoration_2", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/taiga_decoration_3", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/taiga_decoration_4", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:feature_pool_element", - "feature": "minecraft:spruce", - "projection": "rigid" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:feature_pool_element", - "feature": "minecraft:pine", - "projection": "rigid" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:feature_pool_element", - "feature": "minecraft:pile_pumpkin", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:feature_pool_element", - "feature": "minecraft:patch_taiga_grass", - "projection": "rigid" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:feature_pool_element", - "feature": "minecraft:patch_berry_bush", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:empty_pool_element" - }, - "weight": 4 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/taiga/zombie/houses.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/taiga/zombie/houses.json deleted file mode 100644 index 0d9533148..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/taiga/zombie/houses.json +++ /dev/null @@ -1,245 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/houses/taiga_small_house_1", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/houses/taiga_small_house_2", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/houses/taiga_small_house_3", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/houses/taiga_small_house_4", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/houses/taiga_small_house_5", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/houses/taiga_medium_house_1", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/houses/taiga_medium_house_2", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/houses/taiga_medium_house_3", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/houses/taiga_medium_house_4", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/houses/taiga_butcher_shop_1", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/houses/taiga_tool_smith_1", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/houses/taiga_fletcher_house_1", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/houses/taiga_shepherds_house_1", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/houses/taiga_armorer_house_1", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/houses/taiga_fisher_cottage_1", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/houses/taiga_tannery_1", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/houses/taiga_cartographer_house_1", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/houses/taiga_library_1", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/houses/taiga_masons_house_1", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/houses/taiga_weaponsmith_1", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/houses/taiga_weaponsmith_2", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/houses/taiga_temple_1", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/houses/taiga_large_farm_1", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 6 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/houses/taiga_large_farm_2", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 6 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/houses/taiga_small_farm_1", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/houses/taiga_animal_pen_1", - "processors": "minecraft:zombie_taiga", - "projection": "rigid" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:empty_pool_element" - }, - "weight": 6 - } - ], - "fallback": "minecraft:village/taiga/terminators" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/taiga/zombie/streets.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/taiga/zombie/streets.json deleted file mode 100644 index 0bd0fbcc4..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/taiga/zombie/streets.json +++ /dev/null @@ -1,149 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/streets/corner_01", - "processors": "minecraft:street_snowy_or_taiga", - "projection": "terrain_matching" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/streets/corner_02", - "processors": "minecraft:street_snowy_or_taiga", - "projection": "terrain_matching" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/streets/corner_03", - "processors": "minecraft:street_snowy_or_taiga", - "projection": "terrain_matching" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/streets/straight_01", - "processors": "minecraft:street_snowy_or_taiga", - "projection": "terrain_matching" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/streets/straight_02", - "processors": "minecraft:street_snowy_or_taiga", - "projection": "terrain_matching" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/streets/straight_03", - "processors": "minecraft:street_snowy_or_taiga", - "projection": "terrain_matching" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/streets/straight_04", - "processors": "minecraft:street_snowy_or_taiga", - "projection": "terrain_matching" - }, - "weight": 7 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/streets/straight_05", - "processors": "minecraft:street_snowy_or_taiga", - "projection": "terrain_matching" - }, - "weight": 7 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/streets/straight_06", - "processors": "minecraft:street_snowy_or_taiga", - "projection": "terrain_matching" - }, - "weight": 4 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/streets/crossroad_01", - "processors": "minecraft:street_snowy_or_taiga", - "projection": "terrain_matching" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/streets/crossroad_02", - "processors": "minecraft:street_snowy_or_taiga", - "projection": "terrain_matching" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/streets/crossroad_03", - "processors": "minecraft:street_snowy_or_taiga", - "projection": "terrain_matching" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/streets/crossroad_04", - "processors": "minecraft:street_snowy_or_taiga", - "projection": "terrain_matching" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/streets/crossroad_05", - "processors": "minecraft:street_snowy_or_taiga", - "projection": "terrain_matching" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/streets/crossroad_06", - "processors": "minecraft:street_snowy_or_taiga", - "projection": "terrain_matching" - }, - "weight": 2 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/streets/turn_01", - "processors": "minecraft:street_snowy_or_taiga", - "projection": "terrain_matching" - }, - "weight": 3 - } - ], - "fallback": "minecraft:village/taiga/terminators" -} \ No newline at end of file diff --git a/crates/pumpkin-world/assets/worldgen/template_pool/village/taiga/zombie/villagers.json b/crates/pumpkin-world/assets/worldgen/template_pool/village/taiga/zombie/villagers.json deleted file mode 100644 index f8f144fa9..000000000 --- a/crates/pumpkin-world/assets/worldgen/template_pool/village/taiga/zombie/villagers.json +++ /dev/null @@ -1,27 +0,0 @@ -{ - "elements": [ - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/villagers/nitwit", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 1 - }, - { - "element": { - "element_type": "minecraft:legacy_single_pool_element", - "location": "minecraft:village/taiga/zombie/villagers/unemployed", - "processors": { - "processors": [] - }, - "projection": "rigid" - }, - "weight": 10 - } - ], - "fallback": "minecraft:empty" -} \ No newline at end of file diff --git a/crates/pumpkin-world/build.rs b/crates/pumpkin-world/build.rs index 632f0f804..480ebd109 100644 --- a/crates/pumpkin-world/build.rs +++ b/crates/pumpkin-world/build.rs @@ -1,4 +1,4 @@ -#![allow(clippy::unwrap_used, clippy::expect_used)] +#![allow(clippy::unwrap_used, clippy::expect_used, clippy::too_many_lines)] use std::env; use std::fmt::Write; @@ -13,6 +13,8 @@ fn main() { " #[allow(clippy::too_many_lines)] #[allow(clippy::match_same_arms)] + #[allow(clippy::missing_const_for_fn)] + #[allow(clippy::match_single_binding)] #[must_use] pub fn get_template_bytes(path: &str) -> Option<&'static [u8]> {\n match path {\n", ); @@ -20,6 +22,8 @@ fn main() { " #[allow(clippy::too_many_lines)] #[allow(clippy::match_same_arms)] + #[allow(clippy::missing_const_for_fn)] + #[allow(clippy::match_single_binding)] #[must_use] pub fn get_pool_elements(pool_id: &str) -> Option<&'static [&'static str]> {\n match pool_id {\n", ); @@ -27,6 +31,8 @@ fn main() { " #[allow(clippy::too_many_lines)] #[allow(clippy::match_same_arms)] + #[allow(clippy::missing_const_for_fn)] + #[allow(clippy::match_single_binding)] #[must_use] pub fn get_template_pool_json(path: &str) -> Option<&'static str> {\n match path {\n", ); @@ -34,18 +40,21 @@ fn main() { " #[allow(clippy::too_many_lines)] #[allow(clippy::match_same_arms)] + #[allow(clippy::missing_const_for_fn)] + #[allow(clippy::match_single_binding)] #[must_use] pub fn get_processor_list_json(path: &str) -> Option<&'static str> {\n match path {\n", ); let manifest_dir = env::var("CARGO_MANIFEST_DIR").unwrap(); - let assets_dir = Path::new(&manifest_dir).join("assets/structures"); + let datapack_dir = Path::new(&manifest_dir).join("../../assets/datapacks/26_2/data/minecraft"); + let structures_dir = datapack_dir.join("structure"); let mut all_template_names: Vec = Vec::new(); let mut all_pool_names: Vec = Vec::new(); - if assets_dir.exists() { + if structures_dir.exists() { let mut pools = std::collections::BTreeMap::new(); process_dir( - &assets_dir, + &structures_dir, "", &mut code, &mut pools, @@ -89,7 +98,7 @@ fn main() { pool_code.push_str(" _ => None,\n"); pool_code.push_str(" }\n}\n"); - let worldgen_dir = Path::new(&manifest_dir).join("assets/worldgen"); + let worldgen_dir = datapack_dir.join("worldgen"); process_json_dir( &worldgen_dir.join("template_pool"), "", @@ -112,8 +121,13 @@ fn main() { format!("{code}\n{pool_code}\n{template_pool_json_code}\n{processor_list_json_code}"), ) .unwrap(); - println!("cargo:rerun-if-changed=assets/structures"); - println!("cargo:rerun-if-changed=assets/worldgen"); + println!("cargo:rerun-if-changed=../../assets/datapacks/26_2/data/minecraft/structure"); + println!( + "cargo:rerun-if-changed=../../assets/datapacks/26_2/data/minecraft/worldgen/template_pool" + ); + println!( + "cargo:rerun-if-changed=../../assets/datapacks/26_2/data/minecraft/worldgen/processor_list" + ); } fn process_dir( @@ -123,8 +137,13 @@ fn process_dir( pools: &mut std::collections::BTreeMap>, names: &mut Vec, ) { - for entry in fs::read_dir(dir).unwrap() { - let entry = entry.unwrap(); + let mut entries = fs::read_dir(dir) + .unwrap() + .map(Result::unwrap) + .collect::>(); + entries.sort_by_key(std::fs::DirEntry::file_name); + + for entry in entries { let path = entry.path(); let name = entry.file_name().into_string().unwrap(); diff --git a/crates/pumpkin-world/src/biome/mod.rs b/crates/pumpkin-world/src/biome/mod.rs index 2cfd2fdae..c25f6ec46 100644 --- a/crates/pumpkin-world/src/biome/mod.rs +++ b/crates/pumpkin-world/src/biome/mod.rs @@ -8,6 +8,14 @@ pub mod end; pub mod multi_noise; pub mod position_finder; +pub use position_finder::{ + Climate, ClimateSampler, DistanceMetric, FittestPositionFinder, FittestPositionFinderResult, + ParameterList, RTree, RTreeLeaf, RTreeNode, RTreeSubTree, SpawnFinder, SpawnFinderResult, +}; +pub use pumpkin_data::chunk::{ + Parameter, ParameterPoint, ParameterRange, TargetPoint, quantize_coord, unquantize_coord, +}; + thread_local! { /// A shortcut; check if last used biome is what we should use static LAST_RESULT_NODE: RefCell> = const {RefCell::new(None) }; diff --git a/crates/pumpkin-world/src/biome/multi_noise.rs b/crates/pumpkin-world/src/biome/multi_noise.rs index bb1b7bc01..988d8fada 100644 --- a/crates/pumpkin-world/src/biome/multi_noise.rs +++ b/crates/pumpkin-world/src/biome/multi_noise.rs @@ -1,34 +1,13 @@ -use serde::{Deserialize, Serialize}; +pub use pumpkin_data::chunk::{ + Parameter, ParameterPoint, ParameterRange, TargetPoint, quantize_coord, unquantize_coord, +}; #[must_use] pub const fn to_long(float: f32) -> i64 { - (float * 10000f32) as i64 + quantize_coord(float) } -#[derive(Serialize, Deserialize, Debug, PartialEq, Eq)] -pub struct NoiseValuePoint { - pub temperature: i64, - pub humidity: i64, - pub continentalness: i64, - pub erosion: i64, - pub depth: i64, - pub weirdness: i64, -} - -impl NoiseValuePoint { - #[must_use] - pub const fn convert_to_list(&self) -> [i64; 7] { - [ - self.temperature, - self.humidity, - self.continentalness, - self.erosion, - self.depth, - self.weirdness, - 0, - ] - } -} +pub type NoiseValuePoint = TargetPoint; #[cfg(test)] mod test { diff --git a/crates/pumpkin-world/src/biome/position_finder.rs b/crates/pumpkin-world/src/biome/position_finder.rs index 383fdb818..246e8c3f3 100644 --- a/crates/pumpkin-world/src/biome/position_finder.rs +++ b/crates/pumpkin-world/src/biome/position_finder.rs @@ -1,77 +1,518 @@ -use pumpkin_data::chunk::ParameterRange; -use pumpkin_util::math::vector2::Vector2; +use pumpkin_data::chunk::{ + Parameter, ParameterPoint, TargetPoint, quantize_coord, unquantize_coord, +}; +use pumpkin_util::math::position::BlockPos; -pub struct FittestPositionFinderResult { - pub location: Vector2, +use crate::generation::biome_coords; +use crate::generation::noise::router::multi_noise_sampler::MultiNoiseSampler; + +pub struct Climate; + +impl Climate { + pub const QUANTIZATION_FACTOR: f32 = 10000.0; + pub const PARAMETER_COUNT: usize = 7; + + #[inline] + #[must_use] + pub const fn target( + temperature: f32, + humidity: f32, + continentalness: f32, + erosion: f32, + depth: f32, + weirdness: f32, + ) -> TargetPoint { + TargetPoint::new( + quantize_coord(temperature), + quantize_coord(humidity), + quantize_coord(continentalness), + quantize_coord(erosion), + quantize_coord(depth), + quantize_coord(weirdness), + ) + } + + #[inline] + #[must_use] + pub const fn parameters( + temperature: f32, + humidity: f32, + continentalness: f32, + erosion: f32, + depth: f32, + weirdness: f32, + offset: f32, + ) -> ParameterPoint { + ParameterPoint::new( + Parameter::point(temperature), + Parameter::point(humidity), + Parameter::point(continentalness), + Parameter::point(erosion), + Parameter::point(depth), + Parameter::point(weirdness), + quantize_coord(offset), + ) + } + + #[inline] + #[must_use] + pub const fn quantize_coord(coord: f32) -> i64 { + quantize_coord(coord) + } + + #[inline] + #[must_use] + pub const fn unquantize_coord(coord: i64) -> f32 { + unquantize_coord(coord) + } + + #[must_use] + pub fn find_spawn_position( + target_climates: &[ParameterPoint], + sampler: &mut impl ClimateSampler, + ) -> BlockPos { + SpawnFinder::find_spawn_position(target_climates, sampler) + } +} + +pub trait ClimateSampler { + fn sample(&mut self, quart_x: i32, quart_y: i32, quart_z: i32) -> TargetPoint; +} + +impl ClimateSampler for F +where + F: FnMut(i32, i32, i32) -> TargetPoint, +{ + fn sample(&mut self, quart_x: i32, quart_y: i32, quart_z: i32) -> TargetPoint { + self(quart_x, quart_y, quart_z) + } +} + +impl ClimateSampler for MultiNoiseSampler<'_> { + fn sample(&mut self, quart_x: i32, quart_y: i32, quart_z: i32) -> TargetPoint { + self.sample(quart_x, quart_y, quart_z) + } +} + +#[derive(Clone, Debug, PartialEq, Eq)] +pub struct SpawnFinderResult { + pub location: BlockPos, pub fitness: i64, } -pub struct FittestPositionFinder; +pub type FittestPositionFinderResult = SpawnFinderResult; +pub type FittestPositionFinder = SpawnFinder; -impl FittestPositionFinder { - pub fn find_best_spawn_position( - target_noises: &[[ParameterRange; 7]], - sampler: &dyn Fn(i32, i32) -> [i64; 7], - ) -> Vector2 { - let mut best_result = Self::calculate_fitness(target_noises, sampler, 0, 0); +pub struct SpawnFinder { + pub result: SpawnFinderResult, +} - Self::find_fittest(target_noises, sampler, &mut best_result, 2048.0, 512.0); - Self::find_fittest(target_noises, sampler, &mut best_result, 512.0, 32.0); +impl SpawnFinder { + pub const MAX_RADIUS: i64 = 2048; - best_result.location + #[must_use] + pub fn find_spawn_position( + target_climates: &[ParameterPoint], + sampler: &mut impl ClimateSampler, + ) -> BlockPos { + let finder = Self::new(target_climates, sampler); + finder.result.location } - fn find_fittest( - noises: &[[ParameterRange; 7]], - sampler: &dyn Fn(i32, i32) -> [i64; 7], - best_result: &mut FittestPositionFinderResult, - max_distance: f32, - step: f32, + #[must_use] + pub fn new(target_climates: &[ParameterPoint], sampler: &mut impl ClimateSampler) -> Self { + let mut finder = Self { + result: Self::get_spawn_position_and_fitness(target_climates, sampler, 0, 0), + }; + finder.radial_search(target_climates, sampler, 2048.0, 512.0); + finder.radial_search(target_climates, sampler, 512.0, 32.0); + finder + } + + fn radial_search( + &mut self, + target_climates: &[ParameterPoint], + sampler: &mut impl ClimateSampler, + max_radius: f32, + radius_increment: f32, ) { let mut angle = 0.0f32; - let mut distance = step; - let center = best_result.location; + let mut radius = radius_increment; + let search_origin = self.result.location; - while distance <= max_distance { - let x = center.x + (angle.sin() * distance) as i32; - let z = center.y + (angle.cos() * distance) as i32; - - let result = Self::calculate_fitness(noises, sampler, x, z); - if result.fitness < best_result.fitness { - *best_result = result; + while radius <= max_radius { + let x = search_origin.0.x + (angle.sin() * radius) as i32; + let z = search_origin.0.z + (angle.cos() * radius) as i32; + let candidate = Self::get_spawn_position_and_fitness(target_climates, sampler, x, z); + if candidate.fitness < self.result.fitness { + self.result = candidate; } - angle += step / distance; - if angle > std::f32::consts::TAU { + angle += radius_increment / radius; + if angle > std::f32::consts::PI * 2.0 { angle = 0.0; - distance += step; + radius += radius_increment; } } } - fn calculate_fitness( - noises: &[[ParameterRange; 7]], - sampler: &dyn Fn(i32, i32) -> [i64; 7], - x: i32, - z: i32, - ) -> FittestPositionFinderResult { - let sampled_noise = sampler(x, z); - let mut min_squared_dist = i64::MAX; + #[must_use] + pub fn get_spawn_position_and_fitness( + target_climates: &[ParameterPoint], + sampler: &mut impl ClimateSampler, + block_x: i32, + block_z: i32, + ) -> SpawnFinderResult { + let quart_x = biome_coords::from_block(block_x); + let quart_z = biome_coords::from_block(block_z); + let target_point = sampler.sample(quart_x, 0, quart_z); + let zero_depth_target_point = TargetPoint::new( + target_point.temperature, + target_point.humidity, + target_point.continentalness, + target_point.erosion, + 0, + target_point.weirdness, + ); - for noise_ranges in noises { - let mut current_dist = 0i64; - for i in 0..7 { - current_dist += noise_ranges[i].calc_distance(sampled_noise[i]); - } - min_squared_dist = min_squared_dist.min(current_dist); + let mut min_fitness = i64::MAX; + for point in target_climates { + min_fitness = min_fitness.min(point.fitness(&zero_depth_target_point)); } - let origin_dist_sq = (x as i64 * x as i64) + (z as i64 * z as i64); - let fitness = min_squared_dist * (2048 * 2048) + origin_dist_sq; + let distance_bias_to_world_origin = + (block_x as i64) * (block_x as i64) + (block_z as i64) * (block_z as i64); + let fitness_with_distance = min_fitness * (2048 * 2048) + distance_bias_to_world_origin; - FittestPositionFinderResult { - location: Vector2::new(x, z), - fitness, + SpawnFinderResult { + location: BlockPos::new(block_x, 0, block_z), + fitness: fitness_with_distance, } } } + +pub trait DistanceMetric { + fn distance(&self, node: &RTreeNode, target: &[i64; 7]) -> i64; +} + +impl DistanceMetric for F +where + F: Fn(&RTreeNode, &[i64; 7]) -> i64, +{ + fn distance(&self, node: &RTreeNode, target: &[i64; 7]) -> i64 { + self(node, target) + } +} + +pub fn default_distance_metric(node: &RTreeNode, target: &[i64; 7]) -> i64 { + node.distance(target) +} + +pub enum RTreeNode { + Leaf(RTreeLeaf), + SubTree(RTreeSubTree), +} + +pub struct RTreeLeaf { + pub parameter_space: [Parameter; 7], + pub value: T, +} + +pub struct RTreeSubTree { + pub parameter_space: [Parameter; 7], + pub children: Vec>, +} + +impl RTreeNode { + #[must_use] + pub const fn parameter_space(&self) -> &[Parameter; 7] { + match self { + Self::Leaf(leaf) => &leaf.parameter_space, + Self::SubTree(subtree) => &subtree.parameter_space, + } + } + + #[must_use] + pub fn distance(&self, target: &[i64; 7]) -> i64 { + let space = self.parameter_space(); + let mut distance = 0i64; + for i in 0..7 { + let d = space[i].distance(target[i]); + distance += d * d; + } + distance + } +} + +impl Clone for RTreeNode { + fn clone(&self) -> Self { + match self { + Self::Leaf(leaf) => Self::Leaf(RTreeLeaf { + parameter_space: leaf.parameter_space, + value: leaf.value.clone(), + }), + Self::SubTree(subtree) => Self::SubTree(RTreeSubTree { + parameter_space: subtree.parameter_space, + children: subtree.children.clone(), + }), + } + } +} + +pub struct RTree { + root: RTreeNode, +} + +impl RTree { + #[must_use] + pub fn create(values: Vec<(ParameterPoint, T)>) -> Self { + assert!( + !values.is_empty(), + "Need at least one value to build the search tree." + ); + let leaves: Vec> = values + .into_iter() + .map(|(p, val)| { + RTreeNode::Leaf(RTreeLeaf { + parameter_space: p.parameter_space(), + value: val, + }) + }) + .collect(); + Self { + root: Self::build(7, leaves), + } + } + + fn build(dimensions: usize, mut children: Vec>) -> RTreeNode { + assert!( + !children.is_empty(), + "Need at least one child to build a node" + ); + if children.len() == 1 { + return children.remove(0); + } + + if children.len() <= 6 { + children.sort_by_key(|leaf| { + let mut total_magnitude = 0i64; + for dx in 0..dimensions { + let parameter = leaf.parameter_space()[dx]; + total_magnitude += i64::midpoint(parameter.min, parameter.max).abs(); + } + total_magnitude + }); + let parameter_space = Self::build_parameter_space(&children); + return RTreeNode::SubTree(RTreeSubTree { + parameter_space, + children, + }); + } + + let mut min_cost = i64::MAX; + let mut min_dimension = 0; + let mut min_buckets: Vec>> = Vec::new(); + + for d in 0..dimensions { + Self::sort_nodes(&mut children, dimensions, d, false); + let buckets = Self::bucketize(&children); + let mut total_cost = 0i64; + for bucket in &buckets { + let param_space = Self::build_parameter_space(bucket); + total_cost += Self::cost(¶m_space); + } + + if min_cost > total_cost { + min_cost = total_cost; + min_dimension = d; + min_buckets = buckets; + } + } + + min_buckets.sort_by_key(|bucket| { + let space = Self::build_parameter_space(bucket); + let param = space[min_dimension]; + i64::midpoint(param.min, param.max).abs() + }); + + let sub_children: Vec> = min_buckets + .into_iter() + .map(|b| Self::build(dimensions, b)) + .collect(); + let parameter_space = Self::build_parameter_space(&sub_children); + RTreeNode::SubTree(RTreeSubTree { + parameter_space, + children: sub_children, + }) + } + + fn sort_nodes( + children: &mut [RTreeNode], + dimensions: usize, + dimension: usize, + absolute: bool, + ) { + children.sort_by(|a, b| { + for d in 0..dimensions { + let dim = (dimension + d) % dimensions; + let param_a = a.parameter_space()[dim]; + let param_b = b.parameter_space()[dim]; + let center_a = i64::midpoint(param_a.min, param_a.max); + let center_b = i64::midpoint(param_b.min, param_b.max); + let val_a = if absolute { center_a.abs() } else { center_a }; + let val_b = if absolute { center_b.abs() } else { center_b }; + let ord = val_a.cmp(&val_b); + if ord != std::cmp::Ordering::Equal { + return ord; + } + } + std::cmp::Ordering::Equal + }); + } + + fn bucketize(nodes: &[RTreeNode]) -> Vec>> { + let mut buckets = Vec::new(); + let mut current_bucket = Vec::new(); + let expected_children_count = + 6.0f64.powf(((nodes.len() as f64 - 0.01).ln() / 6.0f64.ln()).floor()) as usize; + + for child in nodes { + current_bucket.push(child.clone()); + if current_bucket.len() >= expected_children_count { + buckets.push(std::mem::take(&mut current_bucket)); + } + } + if !current_bucket.is_empty() { + buckets.push(current_bucket); + } + buckets + } + + fn cost(parameter_space: &[Parameter; 7]) -> i64 { + let mut result = 0i64; + for param in parameter_space { + result += (param.max - param.min).abs(); + } + result + } + + fn build_parameter_space(children: &[RTreeNode]) -> [Parameter; 7] { + assert!(!children.is_empty(), "SubTree needs at least one child"); + let mut bounds = *children[0].parameter_space(); + for child in &children[1..] { + let space = child.parameter_space(); + for d in 0..7 { + bounds[d] = bounds[d].span_with(Some(&space[d])); + } + } + bounds + } + + #[must_use] + pub fn search<'a>(&'a self, target: &TargetPoint) -> &'a T { + self.search_with_metric(target, &default_distance_metric) + } + + pub fn search_with_metric<'a>( + &'a self, + target: &TargetPoint, + distance_metric: &impl DistanceMetric, + ) -> &'a T { + let target_array = target.to_parameter_array(); + let mut min_distance = i64::MAX; + let mut closest_leaf: Option<&'a RTreeLeaf> = None; + Self::search_node( + &self.root, + &target_array, + &mut min_distance, + &mut closest_leaf, + distance_metric, + ); + closest_leaf.map_or_else( + || unreachable!("Search must find a leaf"), + |leaf| &leaf.value, + ) + } + + fn search_node<'a>( + node: &'a RTreeNode, + target: &[i64; 7], + min_distance: &mut i64, + closest_leaf: &mut Option<&'a RTreeLeaf>, + distance_metric: &impl DistanceMetric, + ) { + match node { + RTreeNode::Leaf(leaf) => { + let dist = distance_metric.distance(node, target); + if dist < *min_distance { + *min_distance = dist; + *closest_leaf = Some(leaf); + } + } + RTreeNode::SubTree(subtree) => { + for child in &subtree.children { + let child_dist = distance_metric.distance(child, target); + if child_dist < *min_distance { + Self::search_node( + child, + target, + min_distance, + closest_leaf, + distance_metric, + ); + } + } + } + } + } +} + +pub struct ParameterList { + values: Vec<(ParameterPoint, T)>, + index: RTree, +} + +impl ParameterList { + #[must_use] + pub fn new(values: Vec<(ParameterPoint, T)>) -> Self { + let index = RTree::create(values.clone()); + Self { values, index } + } + + #[must_use] + pub fn values(&self) -> &[(ParameterPoint, T)] { + &self.values + } + + #[must_use] + pub fn find_value(&self, target: &TargetPoint) -> &T { + self.find_value_index(target) + } + + #[must_use] + pub fn find_value_brute_force(&self, target: &TargetPoint) -> &T { + let mut best_fitness = i64::MAX; + let mut best_val = None; + for (point, val) in &self.values { + let fitness = point.fitness(target); + if fitness < best_fitness { + best_fitness = fitness; + best_val = Some(val); + } + } + best_val.unwrap_or_else(|| unreachable!("ParameterList must not be empty")) + } + + #[must_use] + pub fn find_value_index(&self, target: &TargetPoint) -> &T { + self.index.search(target) + } + + pub fn find_value_index_with_metric( + &self, + target: &TargetPoint, + distance_metric: &impl DistanceMetric, + ) -> &T { + self.index.search_with_metric(target, distance_metric) + } +} diff --git a/crates/pumpkin-world/src/generation/generator/mod.rs b/crates/pumpkin-world/src/generation/generator/mod.rs index d967f9498..19fec2a27 100644 --- a/crates/pumpkin-world/src/generation/generator/mod.rs +++ b/crates/pumpkin-world/src/generation/generator/mod.rs @@ -111,6 +111,14 @@ impl WorldGenerator { Self::Custom(custom_gen) => custom_gen.global_structure_cache(), } } + + #[must_use] + pub fn find_spawn_position(&self) -> pumpkin_util::math::position::BlockPos { + match self { + Self::Noise(noise_gen) => noise_gen.find_spawn_position(), + _ => pumpkin_util::math::position::BlockPos::ZERO, + } + } } pub struct VanillaGenerator { @@ -129,6 +137,25 @@ pub struct VanillaGenerator { pub structure_allowed_biomes: FxHashMap>, } +impl VanillaGenerator { + #[must_use] + pub fn find_spawn_position(&self) -> pumpkin_util::math::position::BlockPos { + if self.settings.spawn_target.is_empty() { + return pumpkin_util::math::position::BlockPos::ZERO; + } + let options = crate::generation::noise::router::multi_noise_sampler::MultiNoiseSamplerBuilderOptions::new(1, 1, 1); + let mut sampler = + crate::generation::noise::router::multi_noise_sampler::MultiNoiseSampler::generate( + &self.base_router.multi_noise, + &options, + ); + crate::biome::position_finder::SpawnFinder::find_spawn_position( + self.settings.spawn_target, + &mut sampler, + ) + } +} + impl GeneratorInit for VanillaGenerator { fn new(seed: Seed, dimension: Dimension) -> Self { let settings = GenerationSettings::from_dimension(&dimension); diff --git a/crates/pumpkin-world/src/generation/structure/mod.rs b/crates/pumpkin-world/src/generation/structure/mod.rs index 17b59407b..f8909a6c8 100644 --- a/crates/pumpkin-world/src/generation/structure/mod.rs +++ b/crates/pumpkin-world/src/generation/structure/mod.rs @@ -72,14 +72,8 @@ pub fn generate_structure_position( | StructureKeys::VillageDesert | StructureKeys::VillageSavanna | StructureKeys::VillageSnowy - | StructureKeys::VillageTaiga => { - let (Some(start_pool), Some(size)) = (structure.start_pool, structure.size) else { - return None; - }; - let generator = JigsawGenerator::new(start_pool, size); - generator.get_structure_position(context) - } - StructureKeys::AncientCity + | StructureKeys::VillageTaiga + | StructureKeys::AncientCity | StructureKeys::BastionRemnant | StructureKeys::PillagerOutpost | StructureKeys::TrailRuins @@ -88,7 +82,7 @@ pub fn generate_structure_position( return None; }; let mut generator = JigsawGenerator::new(start_pool, size); - if *key == StructureKeys::PillagerOutpost { + if structure.use_expansion_hack.unwrap_or(false) { generator = generator.with_expansion_hack(true); } if let Some(start_jigsaw_name) = structure.start_jigsaw_name { diff --git a/crates/pumpkin-world/src/generation/structure/structures/jigsaw.rs b/crates/pumpkin-world/src/generation/structure/structures/jigsaw.rs index f42b171b2..8c85d4a09 100644 --- a/crates/pumpkin-world/src/generation/structure/structures/jigsaw.rs +++ b/crates/pumpkin-world/src/generation/structure/structures/jigsaw.rs @@ -229,7 +229,130 @@ impl PoolElement { visit(&self.kind, &mut consumer); } +} +impl PoolElementKind { + #[must_use] + pub const fn is_empty(&self) -> bool { + matches!(self, Self::Empty) + } + + #[must_use] + pub fn get_ground_level_delta(&self) -> i32 { + match self { + Self::Single { .. } => 1, + Self::List(elements) => elements.first().map_or(1, Self::get_ground_level_delta), + Self::Feature(_) | Self::Empty => 0, + } + } + + #[must_use] + pub fn get_y_size(&self) -> Option { + match self { + Self::Single { template, .. } => { + crate::generation::structure::template::get_template(template).map(|t| t.size.y) + } + Self::List(elements) => elements.iter().filter_map(Self::get_y_size).max(), + Self::Feature(_) => Some(1), + Self::Empty => None, + } + } + + #[must_use] + pub fn get_bounding_box(&self, offset: BlockPos, rotation: pumpkin_data::Rotation) -> BlockBox { + match self { + Self::Single { template, .. } => { + crate::generation::structure::template::get_template(template).map_or_else( + || { + BlockBox::new( + offset.0.x, offset.0.y, offset.0.z, offset.0.x, offset.0.y, offset.0.z, + ) + }, + |t| super::jigsaw_placement::rotated_box(offset, t.size, rotation), + ) + } + Self::List(elements) => { + let mut bbox: Option = None; + for element in elements { + if element.is_empty() { + continue; + } + let b = element.get_bounding_box(offset, rotation); + if let Some(existing) = &mut bbox { + existing.encompass(&b); + } else { + bbox = Some(b); + } + } + bbox.unwrap_or_else(|| { + BlockBox::new( + offset.0.x, offset.0.y, offset.0.z, offset.0.x, offset.0.y, offset.0.z, + ) + }) + } + Self::Feature(_) | Self::Empty => BlockBox::new( + offset.0.x, offset.0.y, offset.0.z, offset.0.x, offset.0.y, offset.0.z, + ), + } + } + + #[must_use] + pub fn get_shuffled_jigsaw_blocks( + &self, + offset: BlockPos, + rotation: pumpkin_data::Rotation, + random: &mut pumpkin_util::random::RandomGenerator, + ) -> Vec { + match self { + Self::Single { template, .. } => { + let Some(template) = crate::generation::structure::template::get_template(template) + else { + return Vec::new(); + }; + let mut jigsaws = Vec::new(); + for block in &template.blocks { + if let Some(jigsaw) = JigsawBlock::from_template_block( + block, + &template.palette[block.state as usize], + ) { + jigsaws.push(jigsaw); + } + } + for i in (1..jigsaws.len()).rev() { + let j = random.next_bounded_i32(i as i32 + 1) as usize; + jigsaws.swap(i, j); + } + jigsaws.sort_by_key(|j| std::cmp::Reverse(j.selection_priority)); + for jigsaw in &mut jigsaws { + let rotated_pos = super::jigsaw_placement::rotate_pos(jigsaw.pos.0, rotation); + jigsaw.pos = offset.add(rotated_pos.x, rotated_pos.y, rotated_pos.z); + jigsaw.facing = + super::jigsaw_placement::rotate_direction(jigsaw.facing, rotation); + jigsaw.up = super::jigsaw_placement::rotate_direction(jigsaw.up, rotation); + } + jigsaws + } + Self::List(elements) => elements.first().map_or_else(Vec::new, |e| { + e.get_shuffled_jigsaw_blocks(offset, rotation, random) + }), + Self::Feature(_) => vec![JigsawBlock { + pos: offset, + name: "minecraft:bottom".to_string(), + target: "minecraft:empty".to_string(), + pool: "minecraft:empty".to_string(), + final_state: "minecraft:air".to_string(), + joint: JigsawJointType::Rollable, + facing: pumpkin_util::BlockDirection::Down, + up: pumpkin_util::BlockDirection::South, + selection_priority: 0, + placement_priority: 0, + }], + Self::Empty => Vec::new(), + } + } +} + +impl PoolElement { #[must_use] pub const fn feature(&self) -> Option { match self.kind { @@ -237,9 +360,43 @@ impl PoolElement { _ => None, } } + + #[must_use] + pub fn get_ground_level_delta(&self) -> i32 { + self.kind.get_ground_level_delta() + } + + #[must_use] + pub fn get_y_size(&self) -> Option { + self.kind.get_y_size() + } + + #[must_use] + pub fn get_bounding_box(&self, offset: BlockPos, rotation: pumpkin_data::Rotation) -> BlockBox { + self.kind.get_bounding_box(offset, rotation) + } + + #[must_use] + pub fn get_shuffled_jigsaw_blocks( + &self, + offset: BlockPos, + rotation: pumpkin_data::Rotation, + random: &mut pumpkin_util::random::RandomGenerator, + ) -> Vec { + self.kind + .get_shuffled_jigsaw_blocks(offset, rotation, random) + } } impl TemplatePool { + #[must_use] + pub fn get_max_size(&self) -> i32 { + self.elements + .iter() + .filter_map(PoolElement::get_y_size) + .max() + .unwrap_or(0) + } pub fn get_random_element( &self, random: &mut pumpkin_util::random::RandomGenerator, @@ -357,6 +514,14 @@ pub enum JigsawJointType { } impl JigsawJointType { + #[must_use] + pub const fn as_str(&self) -> &'static str { + match self { + Self::Rollable => "rollable", + Self::Aligned => "aligned", + } + } + #[allow(clippy::should_implement_trait)] #[must_use] pub fn from_str(s: &str) -> Self { @@ -552,6 +717,7 @@ pub fn place_pool_element_templates( piece: &PoolElementStructurePiece, placer: &mut impl BlockPlacer, chunk_box: Option<&BlockBox>, + keep_jigsaws: bool, ) { let origin = Vector3::new(piece.pos.0.x, piece.pos.0.y, piece.pos.0.z); @@ -573,7 +739,7 @@ pub fn place_pool_element_templates( } ProcessorListRef::Empty => Arc::from([]), }; - crate::generation::structure::template::place_template( + crate::generation::structure::template::place_template_with_options( placer, &template, placement_origin, @@ -583,6 +749,7 @@ pub fn place_pool_element_templates( piece.liquid_settings == LiquidSettings::ApplyWaterlog, processors.as_ref(), chunk_box, + keep_jigsaws, ); }); } @@ -670,16 +837,26 @@ impl StructureGenerator for JigsawGenerator { bottom: dp, }); + let use_expansion_hack = self.use_expansion_hack + || structure + .and_then(|s| s.use_expansion_hack) + .unwrap_or(false); + + let start_jigsaw = self + .start_jigsaw_name + .as_deref() + .or_else(|| structure.and_then(|s| s.start_jigsaw_name)); + JigsawPlacement::add_pieces( &mut context, &self.start_pool, - self.start_jigsaw_name.as_deref(), + start_jigsaw, self.size, start_pos, - self.use_expansion_hack, + use_expansion_hack, project_start_to_heightmap, &MaxDistance::new(max_distance), - &dimension_padding, + dimension_padding, liquid_settings, &PoolAliasLookup::default(), ) diff --git a/crates/pumpkin-world/src/generation/structure/structures/jigsaw_placement.rs b/crates/pumpkin-world/src/generation/structure/structures/jigsaw_placement.rs index eb3658daa..554455e12 100644 --- a/crates/pumpkin-world/src/generation/structure/structures/jigsaw_placement.rs +++ b/crates/pumpkin-world/src/generation/structure/structures/jigsaw_placement.rs @@ -1,23 +1,26 @@ use pumpkin_data::{Mirror, Rotation}; use crate::generation::structure::{ - structures::{StructureGeneratorContext, StructurePosition}, - template::{StructureTemplate, get_template}, + piece::StructurePieceType, + structures::{HeightSampler, StructureGeneratorContext, StructurePiece, StructurePosition}, }; use pumpkin_util::math::block_box::BlockBox; use pumpkin_util::math::position::BlockPos; use pumpkin_util::math::vector3::Vector3; -use pumpkin_util::random::RandomImpl; -use std::collections::BinaryHeap; +use pumpkin_util::random::{RandomGenerator, RandomImpl}; +use std::cell::RefCell; +use std::collections::{BTreeMap, HashMap, VecDeque}; +use std::rc::Rc; use std::sync::Arc; use super::jigsaw::{ - JigsawBlock, JigsawJointType, JigsawJunction, JigsawProjection, PoolElement, PoolElementKind, - PoolElementStructurePiece, TemplatePool, + JigsawBlock, JigsawJointType, JigsawJunction, JigsawProjection, PoolElementStructurePiece, + TemplatePool, }; pub struct JigsawPlacement; +#[derive(Clone, Copy, PartialEq, Eq, Debug)] pub struct DimensionPadding { pub top: i32, pub bottom: i32, @@ -55,14 +58,14 @@ pub const MAX_DEPTH: i32 = 20; /// Dynamic lookup for Pool Aliases introduced in 1.20+ (e.g. Trial Chambers spawner/contents aliases). #[derive(Debug, Clone, Default)] pub struct PoolAliasLookup { - aliases: std::collections::HashMap>, + aliases: HashMap>, } impl PoolAliasLookup { #[must_use] pub fn new() -> Self { Self { - aliases: std::collections::HashMap::new(), + aliases: HashMap::new(), } } @@ -75,11 +78,7 @@ impl PoolAliasLookup { } #[must_use] - pub fn lookup<'a>( - &'a self, - id: &'a str, - random: &mut pumpkin_util::random::RandomGenerator, - ) -> &'a str { + pub fn lookup<'a>(&'a self, id: &'a str, random: &mut RandomGenerator) -> &'a str { if let Some(targets) = self.aliases.get(id) { if targets.is_empty() { return id; @@ -105,6 +104,368 @@ impl PoolAliasLookup { } } +#[derive(Clone, Debug)] +pub struct FreeSpace { + pub bounds: BlockBox, + pub occupied: Vec, +} + +impl FreeSpace { + #[must_use] + pub fn new(bounds: BlockBox, center_box: BlockBox) -> Self { + Self { + bounds, + occupied: vec![center_box], + } + } + + #[must_use] + pub const fn from_bounds(bounds: BlockBox) -> Self { + Self { + bounds, + occupied: Vec::new(), + } + } + + #[must_use] + pub fn can_fit(&self, candidate: &BlockBox) -> bool { + is_box_inside(&self.bounds, candidate) + && !self.occupied.iter().any(|b| boxes_intersect(b, candidate)) + } + + pub fn occupy(&mut self, bbox: BlockBox) { + self.occupied.push(bbox); + } +} + +struct PieceState { + piece_idx: usize, + free: Rc>, + depth: i32, +} + +struct PlacingQueue { + queues: BTreeMap, VecDeque>, +} + +impl PlacingQueue { + const fn new() -> Self { + Self { + queues: BTreeMap::new(), + } + } + + fn add(&mut self, state: PieceState, priority: i32) { + self.queues + .entry(std::cmp::Reverse(priority)) + .or_default() + .push_back(state); + } + + fn next(&mut self) -> Option { + let mut empty_key = None; + let mut result = None; + for (&priority_rev, queue) in &mut self.queues { + if let Some(state) = queue.pop_front() { + result = Some(state); + if queue.is_empty() { + empty_key = Some(priority_rev); + } + break; + } + } + if let Some(key) = empty_key { + self.queues.remove(&key); + } + result + } + + fn has_next(&self) -> bool { + self.queues.values().any(|q| !q.is_empty()) + } +} + +#[allow(clippy::vec_box)] +struct Placer { + max_depth: i32, + pieces: Vec>, + placing: PlacingQueue, +} + +impl Placer { + #[allow(clippy::vec_box)] + fn new(max_depth: i32, center_piece: Box) -> Self { + Self { + max_depth, + pieces: vec![center_piece], + placing: PlacingQueue::new(), + } + } + + #[expect(clippy::too_many_arguments)] + #[expect(clippy::too_many_lines)] + #[expect(clippy::needless_pass_by_value)] + fn try_placing_children( + &mut self, + source_piece_idx: usize, + context_free: Rc>, + depth: i32, + do_expansion_hack: bool, + height_sampler: &mut Option<&mut (dyn HeightSampler + '_)>, + random: &mut RandomGenerator, + pool_alias_lookup: &PoolAliasLookup, + liquid_settings: LiquidSettings, + ) { + let source_element = self.pieces[source_piece_idx].element.clone(); + let source_box_position = self.pieces[source_piece_idx].pos; + let source_rotation = self.pieces[source_piece_idx].rotation; + let source_projection = source_element.projection; + let source_rigid = source_projection == JigsawProjection::Rigid; + let mut source_free: Option>> = None; + let source_bb = self.pieces[source_piece_idx].piece.bounding_box; + let source_box_y = source_bb.min.y; + + let source_jigsaws = + source_element.get_shuffled_jigsaw_blocks(source_box_position, source_rotation, random); + + 'source_jigsaws: for source_jigsaw in source_jigsaws { + let source_direction = source_jigsaw.facing; + let source_jigsaw_pos = source_jigsaw.pos; + let target_jigsaw_pos = source_jigsaw_pos.add( + source_direction.to_vector().x, + source_direction.to_vector().y, + source_direction.to_vector().z, + ); + let source_jigsaw_local_y = source_jigsaw_pos.0.y - source_box_y; + let mut source_jigsaw_base_height = i32::MIN; + + let pool_name = pool_alias_lookup.lookup(&source_jigsaw.pool, random); + if pool_name == "minecraft:empty" || pool_name.is_empty() { + continue; + } + let Some(target_pool) = TemplatePool::discover(pool_name) else { + tracing::warn!("Empty or non-existent pool: {}", pool_name); + continue; + }; + + if target_pool.elements.is_empty() && target_pool.id != "minecraft:empty" { + tracing::warn!("Empty or non-existent pool: {}", pool_name); + continue; + } + + let fallback_pool_name = pool_alias_lookup.lookup(&target_pool.fallback, random); + let fallback_pool = TemplatePool::discover(fallback_pool_name); + + let attach_inside_source = source_bb.contains( + target_jigsaw_pos.0.x, + target_jigsaw_pos.0.y, + target_jigsaw_pos.0.z, + ); + let children_free = if attach_inside_source { + source_free + .get_or_insert_with(|| Rc::new(RefCell::new(FreeSpace::from_bounds(source_bb)))) + .clone() + } else { + context_free.clone() + }; + + let mut target_pieces = Vec::new(); + if depth != self.max_depth { + target_pieces.extend(target_pool.get_shuffled_elements(random)); + } + if let Some(fb) = &fallback_pool { + target_pieces.extend(fb.get_shuffled_elements(random)); + } + + let placement_priority = source_jigsaw.placement_priority; + + for target_element in target_pieces { + if target_element.is_empty() { + break; + } + + let mut rotations = Rotation::values(); + for i in (1..4).rev() { + let j = random.next_bounded_i32(i as i32 + 1) as usize; + rotations.swap(i, j); + } + + for target_rotation in rotations { + let target_jigsaws = target_element.get_shuffled_jigsaw_blocks( + BlockPos::ZERO, + target_rotation, + random, + ); + let hack_box = target_element.get_bounding_box(BlockPos::ZERO, target_rotation); + let hack_box_y_span = hack_box.max.y - hack_box.min.y + 1; + + let mut expand_to = 0; + if do_expansion_hack && hack_box_y_span <= 16 { + for target_jigsaw_x in &target_jigsaws { + let target_jigsaw_relative = target_jigsaw_x.pos.add( + target_jigsaw_x.facing.to_vector().x, + target_jigsaw_x.facing.to_vector().y, + target_jigsaw_x.facing.to_vector().z, + ); + if !hack_box.contains( + target_jigsaw_relative.0.x, + target_jigsaw_relative.0.y, + target_jigsaw_relative.0.z, + ) { + continue; + } + + let child_pool_name = + pool_alias_lookup.lookup(&target_jigsaw_x.pool, random); + let child_pool = TemplatePool::discover(child_pool_name); + let child_pool_size = + child_pool.as_ref().map_or(0, TemplatePool::get_max_size); + let child_fallback_size = child_pool + .as_ref() + .and_then(|p| { + let fb_name = pool_alias_lookup.lookup(&p.fallback, random); + TemplatePool::discover(fb_name) + }) + .map_or(0, |p| p.get_max_size()); + + expand_to = expand_to.max(child_pool_size.max(child_fallback_size)); + } + } + + for target_jigsaw in target_jigsaws { + if can_attach(&source_jigsaw, &target_jigsaw) { + let target_jigsaw_local_pos = target_jigsaw.pos; + let raw_target_box_pos = BlockPos::new( + target_jigsaw_pos.0.x - target_jigsaw_local_pos.0.x, + target_jigsaw_pos.0.y - target_jigsaw_local_pos.0.y, + target_jigsaw_pos.0.z - target_jigsaw_local_pos.0.z, + ); + let raw_target_bb = target_element + .get_bounding_box(raw_target_box_pos, target_rotation); + let raw_target_y = raw_target_bb.min.y; + let target_projection = target_element.projection; + let target_rigid = target_projection == JigsawProjection::Rigid; + let target_jigsaw_local_y = target_jigsaw_local_pos.0.y; + let delta_y = source_jigsaw_local_y - target_jigsaw_local_y + + source_direction.to_vector().y; + + let target_box_y = if source_rigid && target_rigid { + source_box_y + delta_y + } else { + if source_jigsaw_base_height == i32::MIN { + source_jigsaw_base_height = height_sampler.as_mut().map_or( + source_jigsaw_pos.0.y, + |s| { + s.estimate_height( + source_jigsaw_pos.0.x, + source_jigsaw_pos.0.z, + ) + }, + ); + } + source_jigsaw_base_height - target_jigsaw_local_y + }; + + let y_offset = target_box_y - raw_target_y; + let mut target_bb = raw_target_bb; + target_bb.move_pos(0, y_offset, 0); + let target_box_position = raw_target_box_pos.add(0, y_offset, 0); + + if expand_to > 0 { + let new_size = + (expand_to + 1).max(target_bb.max.y - target_bb.min.y); + target_bb.max.y = target_bb.min.y + new_size; + } + + if children_free.borrow().can_fit(&target_bb) { + children_free.borrow_mut().occupy(target_bb); + + let source_ground_level_delta = + self.pieces[source_piece_idx].ground_level_delta; + let target_ground_level_delta = if target_rigid { + source_ground_level_delta - delta_y + } else { + target_element.get_ground_level_delta() + }; + + let mut target_piece = Box::new(PoolElementStructurePiece { + piece: StructurePiece::new( + StructurePieceType::Jigsaw, + target_bb, + depth as u32 + 1, + ), + element: target_element.clone(), + pos: target_box_position, + rotation: target_rotation, + mirror: Mirror::None, + jigsaw_blocks: Vec::new(), + junctions: Vec::new(), + ground_level_delta: target_ground_level_delta, + liquid_settings, + projection: target_projection, + }); + + let junction_y = if source_rigid { + source_box_y + source_jigsaw_local_y + } else if target_rigid { + target_box_y + target_jigsaw_local_y + } else { + if source_jigsaw_base_height == i32::MIN { + source_jigsaw_base_height = height_sampler.as_mut().map_or( + source_jigsaw_pos.0.y, + |s| { + s.estimate_height( + source_jigsaw_pos.0.x, + source_jigsaw_pos.0.z, + ) + }, + ); + } + source_jigsaw_base_height + delta_y / 2 + }; + + self.pieces[source_piece_idx].add_junction(JigsawJunction { + source_x: target_jigsaw_pos.0.x, + source_ground_y: junction_y - source_jigsaw_local_y + + source_ground_level_delta, + source_z: target_jigsaw_pos.0.z, + delta_y, + projection: target_projection, + }); + + target_piece.add_junction(JigsawJunction { + source_x: source_jigsaw_pos.0.x, + source_ground_y: junction_y - target_jigsaw_local_y + + target_ground_level_delta, + source_z: source_jigsaw_pos.0.z, + delta_y: -delta_y, + projection: source_projection, + }); + + let target_piece_idx = self.pieces.len(); + self.pieces.push(target_piece); + + if depth < self.max_depth { + self.placing.add( + PieceState { + piece_idx: target_piece_idx, + free: children_free.clone(), + depth: depth + 1, + }, + placement_priority, + ); + } + + continue 'source_jigsaws; + } + } + } + } + } + } + } +} + impl JigsawPlacement { #[expect(clippy::too_many_arguments)] #[expect(clippy::too_many_lines)] @@ -117,7 +478,7 @@ impl JigsawPlacement { do_expansion_hack: bool, project_start_to_heightmap: bool, max_distance_from_center: &MaxDistance, - dimension_padding: &DimensionPadding, + dimension_padding: DimensionPadding, liquid_settings: LiquidSettings, pool_alias_lookup: &PoolAliasLookup, ) -> Option { @@ -129,55 +490,70 @@ impl JigsawPlacement { let actual_start_pool_id = pool_alias_lookup.lookup(start_pool_id, &mut context.random); let pool = TemplatePool::discover(actual_start_pool_id)?; - let rotation = Rotation::from_index(context.random.next_bounded_i32(4) as u8); - let element = pool.get_random_element(&mut context.random).clone(); - let template = element.first_template()?; - - let mut anchored_position = position; - if let Some(target_jigsaw_id) = start_jigsaw { - let mut found_anchor = None; - let jigsaws = get_jigsaw_blocks(&template); - for jigsaw in jigsaws { - if jigsaw.name == target_jigsaw_id { - let rotated_pos = rotate_pos(jigsaw.pos.0, rotation); - found_anchor = Some(position.add(rotated_pos.x, rotated_pos.y, rotated_pos.z)); - break; - } - } - - { - let anchor = found_anchor?; - anchored_position = anchor; - } + let center_rotation = Rotation::from_index(context.random.next_bounded_i32(4) as u8); + let center_element = pool.get_random_element(&mut context.random).clone(); + if center_element.is_empty() { + return None; } - let local_anchor_position = anchored_position.0.sub(&position.0); - let adjusted_position = BlockPos(position.0.sub(&local_anchor_position)); + let (local_anchor_position, adjusted_position) = + if let Some(target_jigsaw_id) = start_jigsaw { + let mut found_anchor = None; + let center_jigsaws = center_element.get_shuffled_jigsaw_blocks( + position, + center_rotation, + &mut context.random, + ); + for jigsaw in center_jigsaws { + if jigsaw.name == target_jigsaw_id { + found_anchor = Some(jigsaw.pos); + break; + } + } - let mut box_ = rotated_box(adjusted_position, template.size, rotation); + let Some(anchor) = found_anchor else { + tracing::error!( + "No starting jigsaw {} found in start pool {}", + target_jigsaw_id, + start_pool_id + ); + return None; + }; + let local_anchor = anchor.0.sub(&position.0); + (local_anchor, BlockPos(position.0.sub(&local_anchor))) + } else { + (Vector3::new(0, 0, 0), position) + }; + + let mut box_ = center_element.get_bounding_box(adjusted_position, center_rotation); let center_x = i32::midpoint(box_.max.x, box_.min.x); let center_z = i32::midpoint(box_.max.z, box_.min.z); let bottom_y = if project_start_to_heightmap { - context - .height_sampler - .as_mut() - .map_or(adjusted_position.0.y, |sampler| { - sampler.estimate_height(center_x, center_z) - }) + position.0.y + + context + .height_sampler + .as_mut() + .map_or(0, |sampler| sampler.estimate_height(center_x, center_z)) } else { adjusted_position.0.y }; - let ground_level_delta = 1; - let y_offset = bottom_y - (box_.min.y + ground_level_delta); + let ground_level_delta = center_element.get_ground_level_delta(); + let old_absolute_ground_y = box_.min.y + ground_level_delta; + let y_offset = bottom_y - old_absolute_ground_y; box_.move_pos(0, y_offset, 0); let piece_pos = adjusted_position.add(0, y_offset, 0); - if box_.min.y < context.min_y + dimension_padding.bottom - || box_.max.y > context.min_y + 320 - dimension_padding.top + let max_y = context.min_y + 384 - 1; + if is_start_too_close_to_world_height_limits(context.min_y, max_y, dimension_padding, &box_) { + tracing::debug!( + "Center piece with bounding box {:?} does not fit dimension padding {:?}", + box_, + dimension_padding + ); return None; } @@ -188,380 +564,66 @@ impl JigsawPlacement { (center_y - max_distance_from_center.vertical) .max(context.min_y + dimension_padding.bottom), center_z - max_distance_from_center.horizontal, - center_x + max_distance_from_center.horizontal + 1, - (center_y + max_distance_from_center.vertical + 1) - .min(context.min_y + 320 - dimension_padding.top), - center_z + max_distance_from_center.horizontal + 1, + center_x + max_distance_from_center.horizontal, + (center_y + max_distance_from_center.vertical).min(max_y - dimension_padding.top), + center_z + max_distance_from_center.horizontal, ); - let mut jigsaw_blocks = Vec::new(); - for block in &template.blocks { - if let Some(mut jigsaw) = - JigsawBlock::from_template_block(block, &template.palette[block.state as usize]) - { - let rotated_pos = rotate_pos(jigsaw.pos.0, rotation); - jigsaw.pos = BlockPos(rotated_pos).add(piece_pos.0.x, piece_pos.0.y, piece_pos.0.z); - jigsaw.facing = rotate_direction(jigsaw.facing, rotation); - jigsaw.up = rotate_direction(jigsaw.up, rotation); - jigsaw_blocks.push(jigsaw); - } - } - - let first_piece = Box::new(PoolElementStructurePiece { - piece: crate::generation::structure::structures::StructurePiece::new( - crate::generation::structure::piece::StructurePieceType::Jigsaw, - box_, - 0, - ), - element: element.clone(), + let center_piece = Box::new(PoolElementStructurePiece { + piece: StructurePiece::new(StructurePieceType::Jigsaw, box_, 0), + element: center_element, pos: piece_pos, - rotation, + rotation: center_rotation, mirror: Mirror::None, - jigsaw_blocks, + jigsaw_blocks: Vec::new(), junctions: Vec::new(), ground_level_delta, liquid_settings, - projection: element.projection, + projection: pool.elements[0].projection, }); let mut collector = super::StructurePiecesCollector::new(); - let mut pieces = Vec::new(); - // The expansion hack enlarges free space for children without changing - // the template bounds stored on the resulting structure piece. - let mut piece_collision_boxes = Vec::new(); - let mut piece_projections = Vec::new(); - let mut collision_spaces = vec![CollisionSpace { - bounds: global_bounding_box, - occupied: vec![box_], - }]; - - pieces.push(first_piece); - piece_collision_boxes.push(box_); - piece_projections.push(element.projection); if max_depth > 0 { - let mut placing = BinaryHeap::new(); - let mut sequence = 0; + let global_free = Rc::new(RefCell::new(FreeSpace::new(global_bounding_box, box_))); + let mut placer = Placer::new(max_depth, center_piece); - placing.push(PieceState { - piece_idx: 0, - depth: 0, - priority: 0, - sequence, - collision_space: 0, - }); + let mut height_sampler = context + .height_sampler + .as_mut() + .map(|s| &mut **s as &mut dyn HeightSampler); - while let Some(state) = placing.pop() { - let depth = state.depth; + placer.try_placing_children( + 0, + global_free, + 0, + do_expansion_hack, + &mut height_sampler, + &mut context.random, + pool_alias_lookup, + liquid_settings, + ); - let source_piece_idx = state.piece_idx; - let mut source_jigsaws = - std::mem::take(&mut pieces[source_piece_idx].jigsaw_blocks); - - for i in (1..source_jigsaws.len()).rev() { - let j = context.random.next_bounded_i32(i as i32 + 1) as usize; - source_jigsaws.swap(i, j); + while placer.placing.has_next() { + if let Some(state) = placer.placing.next() { + placer.try_placing_children( + state.piece_idx, + state.free, + state.depth, + do_expansion_hack, + &mut height_sampler, + &mut context.random, + pool_alias_lookup, + liquid_settings, + ); } - source_jigsaws.sort_by_key(|j| std::cmp::Reverse(j.selection_priority)); - - let source_box = pieces[source_piece_idx].piece.bounding_box; - let source_collision_box = piece_collision_boxes[source_piece_idx]; - let source_projection = piece_projections[source_piece_idx]; - let source_rigid = source_projection == JigsawProjection::Rigid; - let mut interior_collision_space = None; - - 'jigsaw_loop: for source_jigsaw in &source_jigsaws { - let raw_pool_id = &source_jigsaw.pool; - if raw_pool_id == "minecraft:empty" || raw_pool_id.is_empty() { - continue; - } - - let target_pool_id = pool_alias_lookup.lookup(raw_pool_id, &mut context.random); - let Some(target_pool) = TemplatePool::discover(target_pool_id) else { - continue; - }; - - let mut target_elements = Vec::new(); - if depth < max_depth { - target_elements - .extend(target_pool.get_shuffled_elements(&mut context.random)); - } - - let fallback_pool_id = - pool_alias_lookup.lookup(&target_pool.fallback, &mut context.random); - if let Some(fallback_pool) = TemplatePool::discover(fallback_pool_id) { - target_elements - .extend(fallback_pool.get_shuffled_elements(&mut context.random)); - } - - for element in target_elements { - if element.is_empty() { - break; - } - - let Some(target_size) = get_element_size(&element) else { - continue; - }; - let target_projection = element.projection; - let target_rigid = target_projection == JigsawProjection::Rigid; - - let mut rotations = [ - Rotation::None, - Rotation::Clockwise90, - Rotation::Rotate180, - Rotation::CounterClockwise90, - ]; - - for i in (1..4).rev() { - let j = context.random.next_bounded_i32(i as i32 + 1) as usize; - rotations.swap(i, j); - } - - for target_rotation in rotations { - let target_jigsaws = get_element_jigsaw_blocks(&element); - - let mut target_jigsaws_shuffled = target_jigsaws.clone(); - for i in (1..target_jigsaws_shuffled.len()).rev() { - let j = context.random.next_bounded_i32(i as i32 + 1) as usize; - target_jigsaws_shuffled.swap(i, j); - } - - for target_jigsaw in target_jigsaws_shuffled { - if !can_attach(source_jigsaw, &target_jigsaw, target_rotation) { - continue; - } - - let source_facing = source_jigsaw.facing; - let source_jigsaw_pos = source_jigsaw.pos; - let target_jigsaw_pos = source_jigsaw_pos.add( - source_facing.to_vector().x, - source_facing.to_vector().y, - source_facing.to_vector().z, - ); - - let source_jigsaw_local_y = - source_jigsaw_pos.0.y - source_box.min.y; - let target_jigsaw_local_pos = - rotate_pos(target_jigsaw.pos.0, target_rotation); - let target_jigsaw_local_y = target_jigsaw_local_pos.y; - - let delta_y = source_jigsaw_local_y - target_jigsaw_local_y - + source_facing.to_vector().y; - - let mut source_jigsaw_base_height = i32::MIN; - - let target_box_y = if source_rigid && target_rigid { - source_box.min.y + delta_y - } else { - if source_jigsaw_base_height == i32::MIN { - source_jigsaw_base_height = context - .height_sampler - .as_mut() - .map_or(source_jigsaw_pos.0.y, |sampler| { - sampler.estimate_height( - source_jigsaw_pos.0.x, - source_jigsaw_pos.0.z, - ) - }); - } - source_jigsaw_base_height - target_jigsaw_local_y - }; - - let raw_target_pos = BlockPos::new( - target_jigsaw_pos.0.x - target_jigsaw_local_pos.x, - target_jigsaw_pos.0.y - target_jigsaw_local_pos.y, - target_jigsaw_pos.0.z - target_jigsaw_local_pos.z, - ); - let y_offset = target_box_y - raw_target_pos.0.y; - - let mut target_pos = raw_target_pos; - target_pos.0.y += y_offset; - - let target_box = - rotated_box(target_pos, target_size, target_rotation); - let mut target_collision_box = target_box; - - let mut expand_to = 0; - if do_expansion_hack - && (target_box.max.y - target_box.min.y + 1) <= 16 - { - for tj in &target_jigsaws { - let tj_facing = - rotate_direction(tj.facing, target_rotation); - let rotated_tj_pos = rotate_pos(tj.pos.0, target_rotation); - let rotated_tj_target_pos = - rotated_tj_pos.add(&tj_facing.to_vector()); - - let hack_box = rotated_box( - BlockPos::new(0, 0, 0), - target_size, - target_rotation, - ); - - if hack_box.contains( - rotated_tj_target_pos.x, - rotated_tj_target_pos.y, - rotated_tj_target_pos.z, - ) { - let child_pool_id = pool_alias_lookup - .lookup(&tj.pool, &mut context.random); - let child_pool_max_y = - get_pool_max_y_size(child_pool_id); - - let child_fallback_max_y = if let Some(cp) = - TemplatePool::discover(child_pool_id) - { - get_pool_max_y_size( - pool_alias_lookup - .lookup(&cp.fallback, &mut context.random), - ) - } else { - 0 - }; - - expand_to = expand_to - .max(child_pool_max_y) - .max(child_fallback_max_y); - } - } - } - - if expand_to > 0 { - let max_y_offset = (expand_to + 1).max( - target_collision_box.max.y - target_collision_box.min.y, - ); - target_collision_box.max.y = - target_collision_box.min.y + max_y_offset; - } - - let collision_space = if source_collision_box.contains( - target_jigsaw_pos.0.x, - target_jigsaw_pos.0.y, - target_jigsaw_pos.0.z, - ) { - *interior_collision_space.get_or_insert_with(|| { - collision_spaces.push(CollisionSpace { - bounds: source_collision_box, - occupied: Vec::new(), - }); - collision_spaces.len() - 1 - }) - } else { - state.collision_space - }; - let space = &collision_spaces[collision_space]; - let can_place = is_box_inside(&space.bounds, &target_collision_box) - && !space - .occupied - .iter() - .any(|box_| boxes_intersect(box_, &target_collision_box)); - - if can_place { - collision_spaces[collision_space] - .occupied - .push(target_collision_box); - let mut child_jigsaw_blocks = Vec::new(); - for mut cj in get_element_jigsaw_blocks(&element) { - let rotated_pos = rotate_pos(cj.pos.0, target_rotation); - cj.pos = BlockPos(rotated_pos).add( - target_pos.0.x, - target_pos.0.y, - target_pos.0.z, - ); - cj.facing = rotate_direction(cj.facing, target_rotation); - cj.up = rotate_direction(cj.up, target_rotation); - child_jigsaw_blocks.push(cj); - } - - let source_ground_level_delta = - pieces[source_piece_idx].ground_level_delta; - let target_ground_level_delta = if target_rigid { - source_ground_level_delta - delta_y - } else { - 1 - }; - - let target_piece = Box::new(PoolElementStructurePiece { - piece: crate::generation::structure::structures::StructurePiece::new( - crate::generation::structure::piece::StructurePieceType::Jigsaw, - target_box, - depth as u32 + 1, - ), - element: element.clone(), - pos: target_pos, - rotation: target_rotation, - mirror: Mirror::None, - jigsaw_blocks: child_jigsaw_blocks, - junctions: Vec::new(), - ground_level_delta: target_ground_level_delta, - liquid_settings, - projection: target_projection, - }); - - let target_piece_idx = pieces.len(); - pieces.push(target_piece); - piece_collision_boxes.push(target_collision_box); - piece_projections.push(target_projection); - - let junction_y = if source_rigid { - source_box.min.y + source_jigsaw_local_y - } else if target_rigid { - target_box_y + target_jigsaw_local_y - } else { - if source_jigsaw_base_height == i32::MIN { - source_jigsaw_base_height = context - .height_sampler - .as_mut() - .map_or(source_jigsaw_pos.0.y, |sampler| { - sampler.estimate_height( - source_jigsaw_pos.0.x, - source_jigsaw_pos.0.z, - ) - }); - } - source_jigsaw_base_height + delta_y / 2 - }; - - pieces[source_piece_idx].add_junction(JigsawJunction { - source_x: target_jigsaw_pos.0.x, - source_ground_y: junction_y - source_jigsaw_local_y - + source_ground_level_delta, - source_z: target_jigsaw_pos.0.z, - delta_y, - projection: target_projection, - }); - pieces[target_piece_idx].add_junction(JigsawJunction { - source_x: source_jigsaw_pos.0.x, - source_ground_y: junction_y - target_jigsaw_local_y - + target_ground_level_delta, - source_z: source_jigsaw_pos.0.z, - delta_y: -delta_y, - projection: source_projection, - }); - - sequence += 1; - if depth < max_depth { - placing.push(PieceState { - piece_idx: target_piece_idx, - depth: depth + 1, - priority: source_jigsaw.placement_priority, - sequence, - collision_space, - }); - } - - continue 'jigsaw_loop; - } - } - } - } - } - pieces[source_piece_idx].jigsaw_blocks = source_jigsaws; } - } - for piece in pieces { - collector.add_piece(piece); + for piece in placer.pieces { + collector.add_piece(piece); + } + } else { + collector.add_piece(center_piece); } Some(StructurePosition { @@ -571,22 +633,19 @@ impl JigsawPlacement { } } -// Helper to determine the max Y height of a pool for the expansion hack -fn get_pool_max_y_size(pool_id: &str) -> i32 { - let Some(pool) = TemplatePool::discover(pool_id) else { - return 0; - }; - - let mut max_y = 0; - for element in &pool.elements { - if element.is_empty() { - continue; - } - if let Some(size) = get_element_size(element) { - max_y = max_y.max(size.y); - } +const fn is_start_too_close_to_world_height_limits( + min_y: i32, + max_y: i32, + dimension_padding: DimensionPadding, + center_piece_bb: &BlockBox, +) -> bool { + if dimension_padding.top == 0 && dimension_padding.bottom == 0 { + return false; } - max_y + + let min_y_with_padding = min_y + dimension_padding.bottom; + let max_y_with_padding = max_y - dimension_padding.top; + center_piece_bb.min.y < min_y_with_padding || center_piece_bb.max.y > max_y_with_padding } const fn is_box_inside(outer: &BlockBox, inner: &BlockBox) -> bool { @@ -599,8 +658,6 @@ const fn is_box_inside(outer: &BlockBox, inner: &BlockBox) -> bool { } const fn boxes_intersect(a: &BlockBox, b: &BlockBox) -> bool { - // Vanilla turns inclusive block boxes into AABBs, then deflates the candidate by 0.25. - // Two integer boxes therefore collide exactly when they share at least one block. a.max.x >= b.min.x && a.min.x <= b.max.x && a.max.y >= b.min.y @@ -609,59 +666,14 @@ const fn boxes_intersect(a: &BlockBox, b: &BlockBox) -> bool { && a.min.z <= b.max.z } -struct CollisionSpace { - bounds: BlockBox, - occupied: Vec, -} - -struct PieceState { - piece_idx: usize, - depth: i32, - priority: i32, - sequence: usize, - collision_space: usize, -} - -impl PartialEq for PieceState { - fn eq(&self, other: &Self) -> bool { - self.priority == other.priority && self.sequence == other.sequence - } -} - -impl Eq for PieceState {} - -impl PartialOrd for PieceState { - fn partial_cmp(&self, other: &Self) -> Option { - Some(self.cmp(other)) - } -} - -impl Ord for PieceState { - fn cmp(&self, other: &Self) -> std::cmp::Ordering { - self.priority - .cmp(&other.priority) - .then_with(|| other.sequence.cmp(&self.sequence)) - } -} - -fn get_jigsaw_blocks(template: &StructureTemplate) -> Vec { - let mut jigsaws = Vec::new(); - for block in &template.blocks { - if let Some(jigsaw) = - JigsawBlock::from_template_block(block, &template.palette[block.state as usize]) - { - jigsaws.push(jigsaw); - } - } - jigsaws -} - -const fn rotate_pos(pos: Vector3, rotation: Rotation) -> Vector3 { +#[must_use] +pub const fn rotate_pos(pos: Vector3, rotation: Rotation) -> Vector3 { let (x, z) = rotation.rotate_offset(pos.x, pos.z); Vector3::new(x, pos.y, z) } -fn rotated_box(origin: BlockPos, size: Vector3, rotation: Rotation) -> BlockBox { +#[must_use] +pub fn rotated_box(origin: BlockPos, size: Vector3, rotation: Rotation) -> BlockBox { let corner = rotate_pos(Vector3::new(size.x - 1, size.y - 1, size.z - 1), rotation); BlockBox::new( origin.0.x.min(origin.0.x + corner.x), @@ -673,76 +685,8 @@ fn rotated_box(origin: BlockPos, size: Vector3, rotation: Rotation) -> Bloc ) } -fn get_element_size(element: &PoolElement) -> Option> { - fn size_for_kind(kind: &PoolElementKind) -> Option> { - use pumpkin_util::math::vector3::Vector3; - - match kind { - PoolElementKind::Empty => None, - PoolElementKind::Feature(_) => Some(Vector3::new(1, 1, 1)), - PoolElementKind::Single { template, .. } => get_template(template).map(|t| t.size), - PoolElementKind::List(elements) => { - let mut result = Vector3::new(0, 0, 0); - let mut found = false; - for size in elements.iter().filter_map(size_for_kind) { - result.x = result.x.max(size.x); - result.y = result.y.max(size.y); - result.z = result.z.max(size.z); - found = true; - } - found.then_some(result) - } - } - } - - size_for_kind(&element.kind) -} - -fn get_element_jigsaw_blocks(element: &PoolElement) -> Vec { - fn jigsaws_for_kind(kind: &PoolElementKind) -> Vec { - match kind { - PoolElementKind::Single { template, .. } => get_template(template) - .map_or_else(Vec::new, |template| get_jigsaw_blocks(&template)), - PoolElementKind::List(elements) => { - elements.first().map_or_else(Vec::new, jigsaws_for_kind) - } - PoolElementKind::Feature(_) => vec![JigsawBlock { - pos: BlockPos::new(0, 0, 0), - name: "minecraft:bottom".to_string(), - target: "minecraft:empty".to_string(), - pool: "minecraft:empty".to_string(), - final_state: "minecraft:air".to_string(), - joint: JigsawJointType::Rollable, - facing: pumpkin_util::BlockDirection::Down, - up: pumpkin_util::BlockDirection::South, - selection_priority: 0, - placement_priority: 0, - }], - PoolElementKind::Empty => Vec::new(), - } - } - - jigsaws_for_kind(&element.kind) -} - -fn can_attach(source: &JigsawBlock, target: &JigsawBlock, target_rotation: Rotation) -> bool { - if source.target != target.name { - return false; - } - let rotated_target_facing = rotate_direction(target.facing, target_rotation); - if source.facing.opposite() != rotated_target_facing { - return false; - } - - if source.joint == JigsawJointType::Aligned { - let rotated_target_up = rotate_direction(target.up, target_rotation); - return source.up == rotated_target_up; - } - - true -} - -const fn rotate_direction( +#[must_use] +pub const fn rotate_direction( dir: pumpkin_util::BlockDirection, rotation: Rotation, ) -> pumpkin_util::BlockDirection { @@ -772,3 +716,16 @@ const fn rotate_direction( }, } } + +fn can_attach(source: &JigsawBlock, target: &JigsawBlock) -> bool { + if source.target != target.name { + return false; + } + if source.facing.opposite() != target.facing { + return false; + } + if source.joint == JigsawJointType::Aligned && source.up != target.up { + return false; + } + true +} diff --git a/crates/pumpkin-world/src/generation/structure/template/mod.rs b/crates/pumpkin-world/src/generation/structure/template/mod.rs index 2246462ce..a75c0f6f5 100644 --- a/crates/pumpkin-world/src/generation/structure/template/mod.rs +++ b/crates/pumpkin-world/src/generation/structure/template/mod.rs @@ -78,6 +78,33 @@ pub fn place_template( apply_waterlogging: bool, processors: &[StructureProcessor], chunk_box: Option<&pumpkin_util::math::block_box::BlockBox>, +) { + place_template_with_options( + placer, + template, + origin, + offset, + rotation, + skip_air, + apply_waterlogging, + processors, + chunk_box, + false, + ); +} + +#[allow(clippy::too_many_arguments)] +pub fn place_template_with_options( + placer: &mut impl BlockPlacer, + template: &StructureTemplate, + origin: Vector3, + offset: (i32, i32), + rotation: Rotation, + skip_air: bool, + apply_waterlogging: bool, + processors: &[StructureProcessor], + chunk_box: Option<&pumpkin_util::math::block_box::BlockBox>, + keep_jigsaws: bool, ) { let (rotated_ox, rotated_oz) = rotation.rotate_offset(offset.0, offset.1); let world_x = origin.x + rotated_ox; @@ -96,7 +123,7 @@ pub fn place_template( // Jigsaw blocks are replaced during template processing, before block entities are // collected. Keeping this in the placement pipeline avoids stale jigsaw entities. - if palette_entry.name == "minecraft:jigsaw" { + if !keep_jigsaws && palette_entry.name == "minecraft:jigsaw" { let final_state = block_entity_nbt .as_ref() .and_then(|nbt| nbt.get_string("final_state")) diff --git a/crates/pumpkin-world/src/world_info/mod.rs b/crates/pumpkin-world/src/world_info/mod.rs index 721472bac..c6224e662 100644 --- a/crates/pumpkin-world/src/world_info/mod.rs +++ b/crates/pumpkin-world/src/world_info/mod.rs @@ -340,6 +340,18 @@ impl LevelData { } } + #[must_use] + pub fn from_world_generator( + seed: Seed, + generator: &crate::generation::generator::VanillaGenerator, + ) -> Self { + let mut data = Self::default(seed); + let spawn_pos = generator.find_spawn_position(); + data.spawn_x = spawn_pos.0.x; + data.spawn_z = spawn_pos.0.z; + data + } + pub const fn set_pos(&mut self, x: i32, z: i32) { self.spawn_x = x; self.spawn_z = z; diff --git a/crates/pumpkin/src/block/blocks/jigsaw.rs b/crates/pumpkin/src/block/blocks/jigsaw.rs index 6987cc421..bedcf1b73 100644 --- a/crates/pumpkin/src/block/blocks/jigsaw.rs +++ b/crates/pumpkin/src/block/blocks/jigsaw.rs @@ -4,19 +4,22 @@ use crate::block::entities::jigsaw_block::JigsawBlockEntity; use crate::block::registry::BlockActionResult; use crate::block::{BlockBehaviour, BlockFuture, NormalUseArgs, OnPlaceArgs, PlacedArgs}; use crate::entity::EntityBase; -use pumpkin_data::BlockStateId; use pumpkin_data::block_properties::{ - BlockProperties, Facing, HorizontalFacing, JigsawLikeProperties, Orientation, + BlockProperties, HorizontalFacing, JigsawLikeProperties, Orientation, }; use pumpkin_data::block_rotation::{Mirror, Rotation}; +use pumpkin_data::{BlockDirection, BlockStateId}; use pumpkin_macros::pumpkin_block; -use pumpkin_util::{BlockDirection, GameMode, PermissionLvl}; +use pumpkin_util::{GameMode, PermissionLvl}; + +use pumpkin_world::generation::structure::structures::jigsaw::JigsawJointType; #[pumpkin_block("minecraft:jigsaw")] pub struct JigsawBlock; impl JigsawBlock { - const fn from_front_top(front: BlockDirection, top: BlockDirection) -> Orientation { + #[must_use] + pub const fn from_front_top(front: BlockDirection, top: BlockDirection) -> Orientation { match (front, top) { (BlockDirection::Down, BlockDirection::East) => Orientation::DownEast, (BlockDirection::Down, BlockDirection::North) => Orientation::DownNorth, @@ -33,7 +36,8 @@ impl JigsawBlock { } } - const fn to_front_top(orientation: Orientation) -> (BlockDirection, BlockDirection) { + #[must_use] + pub const fn to_front_top(orientation: Orientation) -> (BlockDirection, BlockDirection) { match orientation { Orientation::DownEast => (BlockDirection::Down, BlockDirection::East), Orientation::DownNorth => (BlockDirection::Down, BlockDirection::North), @@ -49,15 +53,58 @@ impl JigsawBlock { Orientation::SouthUp => (BlockDirection::South, BlockDirection::Up), } } + + #[must_use] + pub const fn get_front_facing(orientation: Orientation) -> BlockDirection { + Self::to_front_top(orientation).0 + } + + #[must_use] + pub const fn get_top_facing(orientation: Orientation) -> BlockDirection { + Self::to_front_top(orientation).1 + } + + #[must_use] + pub fn get_front_facing_from_state( + block: &pumpkin_data::Block, + state_id: BlockStateId, + ) -> BlockDirection { + let props = JigsawLikeProperties::from_state_id(state_id, block); + Self::get_front_facing(props.r#orientation) + } + + #[must_use] + pub fn get_top_facing_from_state( + block: &pumpkin_data::Block, + state_id: BlockStateId, + ) -> BlockDirection { + let props = JigsawLikeProperties::from_state_id(state_id, block); + Self::get_top_facing(props.r#orientation) + } + + #[must_use] + pub fn can_attach( + source_front: BlockDirection, + source_top: BlockDirection, + source_joint: JigsawJointType, + source_target: &str, + target_front: BlockDirection, + target_top: BlockDirection, + target_name: &str, + ) -> bool { + let rollable = source_joint == JigsawJointType::Rollable; + source_front == target_front.opposite() + && (rollable || source_top == target_top) + && source_target == target_name + } } impl BlockBehaviour for JigsawBlock { fn on_place<'a>(&'a self, args: OnPlaceArgs<'a>) -> BlockFuture<'a, BlockStateId> { Box::pin(async move { let mut props = JigsawLikeProperties::default(args.block); - let facing = args.player.get_entity().get_facing(); - let front = facing_to_dir(facing).opposite(); - let top = if facing == Facing::Up || facing == Facing::Down { + let front = args.direction; + let top = if front == BlockDirection::Up || front == BlockDirection::Down { horizontal_facing_to_dir(args.player.get_entity().get_horizontal_facing()) .opposite() } else { @@ -131,17 +178,6 @@ impl BlockBehaviour for JigsawBlock { } } -const fn facing_to_dir(facing: Facing) -> BlockDirection { - match facing { - Facing::North => BlockDirection::North, - Facing::East => BlockDirection::East, - Facing::South => BlockDirection::South, - Facing::West => BlockDirection::West, - Facing::Up => BlockDirection::Up, - Facing::Down => BlockDirection::Down, - } -} - const fn horizontal_facing_to_dir(facing: HorizontalFacing) -> BlockDirection { match facing { HorizontalFacing::North => BlockDirection::North, diff --git a/crates/pumpkin/src/block/blocks/stairs.rs b/crates/pumpkin/src/block/blocks/stairs.rs index 0762a613e..2165d205f 100644 --- a/crates/pumpkin/src/block/blocks/stairs.rs +++ b/crates/pumpkin/src/block/blocks/stairs.rs @@ -1,11 +1,10 @@ use crate::entity::EntityBase; -use pumpkin_data::BlockStateId; use pumpkin_data::block_properties::BlockProperties; use pumpkin_data::block_properties::Half; use pumpkin_data::block_properties::HorizontalFacing; use pumpkin_data::block_properties::StairsShape; use pumpkin_data::tag::Taggable; -use pumpkin_data::{BlockDirection, tag}; +use pumpkin_data::{Block, BlockDirection, BlockState, BlockStateId, Mirror, Rotation, tag}; use pumpkin_macros::pumpkin_block_from_tag; use pumpkin_util::math::position::BlockPos; use pumpkin_world::world::BlockFlags; @@ -75,6 +74,55 @@ impl BlockBehaviour for StairBlock { } }) } + + fn rotate( + &self, + block: &Block, + state_id: BlockStateId, + rotation: Rotation, + ) -> &'static BlockState { + let mut stair_props = StairsProperties::from_state_id(state_id, block); + stair_props.facing = rotation.rotate_horizontal(stair_props.facing); + BlockState::from_id(stair_props.to_state_id(block)) + } + + fn mirror(&self, block: &Block, state_id: BlockStateId, mirror: Mirror) -> &'static BlockState { + let mut stair_props = StairsProperties::from_state_id(state_id, block); + let direction = stair_props.facing; + let shape = stair_props.shape; + + match mirror { + Mirror::LeftRight => { + if matches!(direction, HorizontalFacing::North | HorizontalFacing::South) { + stair_props.facing = stair_props.facing.opposite(); + stair_props.shape = match shape { + StairsShape::Straight => StairsShape::Straight, + StairsShape::OuterLeft => StairsShape::OuterRight, + StairsShape::InnerRight => StairsShape::InnerLeft, + StairsShape::InnerLeft => StairsShape::InnerRight, + StairsShape::OuterRight => StairsShape::OuterLeft, + }; + return BlockState::from_id(stair_props.to_state_id(block)); + } + } + Mirror::FrontBack => { + if matches!(direction, HorizontalFacing::East | HorizontalFacing::West) { + stair_props.facing = stair_props.facing.opposite(); + stair_props.shape = match shape { + StairsShape::Straight => StairsShape::Straight, + StairsShape::OuterLeft => StairsShape::OuterRight, + StairsShape::InnerRight => StairsShape::InnerRight, + StairsShape::InnerLeft => StairsShape::InnerLeft, + StairsShape::OuterRight => StairsShape::OuterLeft, + }; + return BlockState::from_id(stair_props.to_state_id(block)); + } + } + Mirror::None => {} + } + + BlockState::from_id(state_id) + } } fn compute_stair_shape( diff --git a/crates/pumpkin/src/block/entities/jigsaw_block.rs b/crates/pumpkin/src/block/entities/jigsaw_block.rs index 1ee4b9554..b0bd18259 100644 --- a/crates/pumpkin/src/block/entities/jigsaw_block.rs +++ b/crates/pumpkin/src/block/entities/jigsaw_block.rs @@ -11,23 +11,20 @@ use futures::Future; use pumpkin_data::block_properties::{BlockProperties, JigsawLikeProperties, Orientation}; use pumpkin_nbt::compound::NbtCompound; use pumpkin_util::{ - BlockDirection, math::position::BlockPos, random::{RandomGenerator, xoroshiro128::Xoroshiro}, }; -use pumpkin_world::generation::structure::{ - structures::{ - StructureGeneratorContext, StructurePosition, - jigsaw::{JigsawJointType, PoolElementStructurePiece}, - jigsaw_placement::{ - DimensionPadding, JigsawPlacement, LiquidSettings, MaxDistance, PoolAliasLookup, - }, +use pumpkin_world::generation::structure::structures::{ + StructureGeneratorContext, StructurePosition, + jigsaw::{JigsawJointType, PoolElementStructurePiece}, + jigsaw_placement::{ + DimensionPadding, JigsawPlacement, LiquidSettings, MaxDistance, PoolAliasLookup, }, - template::BlockStateResolver, }; use tokio::sync::Mutex; +use crate::block::blocks::jigsaw::JigsawBlock; use crate::world::World; use super::BlockEntity; @@ -46,21 +43,43 @@ pub struct JigsawBlockEntity { impl JigsawBlockEntity { pub const ID: &'static str = "minecraft:jigsaw"; + pub const EMPTY_ID: &'static str = "minecraft:empty"; + pub const DEFAULT_FINAL_STATE: &'static str = "minecraft:air"; + pub const DEFAULT_PLACEMENT_PRIORITY: i32 = 0; + pub const DEFAULT_SELECTION_PRIORITY: i32 = 0; + pub const NAME: &'static str = "name"; + pub const TARGET: &'static str = "target"; + pub const POOL: &'static str = "pool"; + pub const FINAL_STATE: &'static str = "final_state"; + pub const JOINT: &'static str = "joint"; + pub const PLACEMENT_PRIORITY: &'static str = "placement_priority"; + pub const SELECTION_PRIORITY: &'static str = "selection_priority"; + #[must_use] pub fn new(position: BlockPos) -> Self { Self { position, - name: Mutex::new("minecraft:empty".to_string()), - target: Mutex::new("minecraft:empty".to_string()), - pool: Mutex::new("minecraft:empty".to_string()), - final_state: Mutex::new("minecraft:air".to_string()), + name: Mutex::new(Self::EMPTY_ID.to_string()), + target: Mutex::new(Self::EMPTY_ID.to_string()), + pool: Mutex::new(Self::EMPTY_ID.to_string()), + final_state: Mutex::new(Self::DEFAULT_FINAL_STATE.to_string()), joint: Mutex::new(JigsawJointType::Rollable), - selection_priority: AtomicI32::new(0), - placement_priority: AtomicI32::new(0), + selection_priority: AtomicI32::new(Self::DEFAULT_SELECTION_PRIORITY), + placement_priority: AtomicI32::new(Self::DEFAULT_PLACEMENT_PRIORITY), dirty: AtomicBool::new(false), } } + #[must_use] + pub const fn get_default_joint_type(orientation: Orientation) -> JigsawJointType { + let front = JigsawBlock::get_front_facing(orientation); + if front.is_horizontal() { + JigsawJointType::Aligned + } else { + JigsawJointType::Rollable + } + } + pub async fn generate(&self, world: &Arc, levels: i32, keep_jigsaws: bool) { let pool = self.pool.lock().await.clone(); let target = self.target.lock().await.clone(); @@ -68,15 +87,15 @@ impl JigsawBlockEntity { let block_state = world.get_block_state(&self.position); let props = JigsawLikeProperties::from_state_id(block_state.id, &pumpkin_data::Block::JIGSAW); - let (front, _top) = Self::to_front_top(props.r#orientation); + let front = JigsawBlock::get_front_facing(props.r#orientation); - let position = self.position.offset(front.to_vector()); + let position = self.position.offset(front.to_offset()); let structure = { let mut context = StructureGeneratorContext { seed: world.level_info.load().world_gen_settings.seed, - chunk_x: self.position.chunk_position().x, - chunk_z: self.position.chunk_position().y, + chunk_x: position.chunk_position().x, + chunk_z: position.chunk_position().y, random: RandomGenerator::Xoroshiro(Xoroshiro::from_seed(rand::rng().next_u64())), sea_level: 63, min_y: -64, @@ -92,8 +111,8 @@ impl JigsawBlockEntity { position, false, false, - &MaxDistance::new(80), - &DimensionPadding::ZERO, + &MaxDistance::new(128), + DimensionPadding::ZERO, LiquidSettings::ApplyWaterlog, &PoolAliasLookup::default(), ) @@ -117,109 +136,20 @@ impl JigsawBlockEntity { .unwrap_or_else(std::sync::PoisonError::into_inner) .pieces, ); + let mut placer = crate::world::block_placer::WorldBlockPlacer::new(world); for piece in &mut pieces { if let Some(pool_piece) = piece.as_any().downcast_ref::() { - let origin = pool_piece.pos; - let rotation = pool_piece.rotation; - let mut templates = Vec::new(); - pool_piece - .element - .for_each_template(|_, _, _, template| templates.push(template)); - - for template in templates { - for block in &template.blocks { - let palette_entry = &template.palette[block.state as usize]; - if palette_entry.name == "minecraft:structure_void" { - continue; - } - - if !keep_jigsaws && palette_entry.name == "minecraft:jigsaw" { - let final_state_str = block - .nbt - .as_ref() - .and_then(|n| n.get_string("final_state")) - .unwrap_or("minecraft:air"); - - let entry = - pumpkin_world::generation::structure::template::PaletteEntry::from_string( - final_state_str, - ); - if entry.name == "minecraft:structure_void" { - continue; - } - let final_state = - pumpkin_world::generation::structure::template::BlockStateResolver::resolve( - &entry, - rotation, - pumpkin_data::Mirror::default(), - ) - .unwrap_or(pumpkin_data::Block::AIR.default_state); - - let local_pos = rotation.transform_pos(block.pos, template.size); - let world_pos = origin.add(local_pos.x, local_pos.y, local_pos.z); - - world - .set_block_state( - &world_pos, - final_state.id, - pumpkin_world::world::BlockFlags::NOTIFY_ALL, - ) - .await; - continue; - } - - let Some(state) = BlockStateResolver::resolve( - palette_entry, - rotation, - pumpkin_data::Mirror::default(), - ) else { - continue; - }; - - let local_pos = rotation.transform_pos(block.pos, template.size); - let world_pos = origin.add(local_pos.x, local_pos.y, local_pos.z); - - world - .set_block_state( - &world_pos, - state.id, - pumpkin_world::world::BlockFlags::NOTIFY_ALL, - ) - .await; - - // Handle block entities - if let Some(nbt) = &block.nbt { - let mut block_entity_nbt = nbt.clone(); - block_entity_nbt.put_int("x", world_pos.0.x); - block_entity_nbt.put_int("y", world_pos.0.y); - block_entity_nbt.put_int("z", world_pos.0.z); - if let Some(block_entity) = - crate::block::entities::block_entity_from_nbt(&block_entity_nbt) - { - world.add_block_entity(block_entity); - } - } - } - } + pumpkin_world::generation::structure::structures::jigsaw::place_pool_element_templates( + pool_piece, + &mut placer, + None, + keep_jigsaws, + ); } } - } - - const fn to_front_top(orientation: Orientation) -> (BlockDirection, BlockDirection) { - match orientation { - Orientation::DownEast => (BlockDirection::Down, BlockDirection::East), - Orientation::DownNorth => (BlockDirection::Down, BlockDirection::North), - Orientation::DownSouth => (BlockDirection::Down, BlockDirection::South), - Orientation::DownWest => (BlockDirection::Down, BlockDirection::West), - Orientation::UpEast => (BlockDirection::Up, BlockDirection::East), - Orientation::UpNorth => (BlockDirection::Up, BlockDirection::North), - Orientation::UpSouth => (BlockDirection::Up, BlockDirection::South), - Orientation::UpWest => (BlockDirection::Up, BlockDirection::West), - Orientation::WestUp => (BlockDirection::West, BlockDirection::Up), - Orientation::EastUp => (BlockDirection::East, BlockDirection::Up), - Orientation::NorthUp => (BlockDirection::North, BlockDirection::Up), - Orientation::SouthUp => (BlockDirection::South, BlockDirection::Up), - } + placer.finalize(); + world.queue_block_updates(&placer.changed_positions).await; + world.flush_block_updates().await; } } @@ -236,30 +166,37 @@ impl BlockEntity for JigsawBlockEntity { Self: Sized, { let name = Mutex::new( - nbt.get_string("name") - .unwrap_or("minecraft:empty") + nbt.get_string(Self::NAME) + .unwrap_or(Self::EMPTY_ID) .to_string(), ); let target = Mutex::new( - nbt.get_string("target") - .unwrap_or("minecraft:empty") + nbt.get_string(Self::TARGET) + .unwrap_or(Self::EMPTY_ID) .to_string(), ); let pool = Mutex::new( - nbt.get_string("pool") - .unwrap_or("minecraft:empty") + nbt.get_string(Self::POOL) + .unwrap_or(Self::EMPTY_ID) .to_string(), ); let final_state = Mutex::new( - nbt.get_string("final_state") - .unwrap_or("minecraft:air") + nbt.get_string(Self::FINAL_STATE) + .unwrap_or(Self::DEFAULT_FINAL_STATE) .to_string(), ); - let joint = Mutex::new(JigsawJointType::from_str( - nbt.get_string("joint").unwrap_or("rollable"), - )); - let selection_priority = AtomicI32::new(nbt.get_int("selection_priority").unwrap_or(0)); - let placement_priority = AtomicI32::new(nbt.get_int("placement_priority").unwrap_or(0)); + let joint = Mutex::new( + nbt.get_string(Self::JOINT) + .map_or(JigsawJointType::Rollable, JigsawJointType::from_str), + ); + let selection_priority = AtomicI32::new( + nbt.get_int(Self::SELECTION_PRIORITY) + .unwrap_or(Self::DEFAULT_SELECTION_PRIORITY), + ); + let placement_priority = AtomicI32::new( + nbt.get_int(Self::PLACEMENT_PRIORITY) + .unwrap_or(Self::DEFAULT_PLACEMENT_PRIORITY), + ); Self { position, @@ -278,35 +215,40 @@ impl BlockEntity for JigsawBlockEntity { &'a self, nbt: &'a mut NbtCompound, ) -> Pin + Send + 'a>> { - Box::pin(async { - nbt.put_string("name", self.name.lock().await.to_string()); - nbt.put_string("target", self.target.lock().await.to_string()); - nbt.put_string("pool", self.pool.lock().await.to_string()); - nbt.put_string("final_state", self.final_state.lock().await.to_string()); + Box::pin(async move { + nbt.put_string(Self::NAME, self.name.lock().await.clone()); + nbt.put_string(Self::TARGET, self.target.lock().await.clone()); + nbt.put_string(Self::POOL, self.pool.lock().await.clone()); + nbt.put_string(Self::FINAL_STATE, self.final_state.lock().await.clone()); let joint = *self.joint.lock().await; - nbt.put_string( - "joint", - match joint { - JigsawJointType::Rollable => "rollable".to_string(), - JigsawJointType::Aligned => "aligned".to_string(), - }, - ); + nbt.put_string(Self::JOINT, joint.as_str().to_string()); nbt.put_int( - "selection_priority", - self.selection_priority.load(Ordering::SeqCst), - ); - nbt.put_int( - "placement_priority", + Self::PLACEMENT_PRIORITY, self.placement_priority.load(Ordering::SeqCst), ); + nbt.put_int( + Self::SELECTION_PRIORITY, + self.selection_priority.load(Ordering::SeqCst), + ); }) } fn chunk_data_nbt(&self) -> Option { let mut nbt = NbtCompound::new(); - futures::executor::block_on(async { - self.write_nbt(&mut nbt).await; - }); + nbt.put_string(Self::NAME, self.name.try_lock().ok()?.clone()); + nbt.put_string(Self::TARGET, self.target.try_lock().ok()?.clone()); + nbt.put_string(Self::POOL, self.pool.try_lock().ok()?.clone()); + nbt.put_string(Self::FINAL_STATE, self.final_state.try_lock().ok()?.clone()); + let joint = *self.joint.try_lock().ok()?; + nbt.put_string(Self::JOINT, joint.as_str().to_string()); + nbt.put_int( + Self::PLACEMENT_PRIORITY, + self.placement_priority.load(Ordering::SeqCst), + ); + nbt.put_int( + Self::SELECTION_PRIORITY, + self.selection_priority.load(Ordering::SeqCst), + ); Some(nbt) } @@ -314,6 +256,10 @@ impl BlockEntity for JigsawBlockEntity { self.dirty.load(Ordering::Relaxed) } + fn clear_dirty(&self) { + self.dirty.store(false, Ordering::Relaxed); + } + fn as_any(&self) -> &dyn std::any::Any { self } diff --git a/crates/pumpkin/src/command/commands/place.rs b/crates/pumpkin/src/command/commands/place.rs index 166141164..0548b3ff8 100644 --- a/crates/pumpkin/src/command/commands/place.rs +++ b/crates/pumpkin/src/command/commands/place.rs @@ -222,7 +222,7 @@ impl CommandExecutor for PlaceJigsawExecutor { false, false, &MaxDistance::new(128), - &DimensionPadding::ZERO, + DimensionPadding::ZERO, LiquidSettings::ApplyWaterlog, &PoolAliasLookup::default(), ) @@ -241,7 +241,7 @@ impl CommandExecutor for PlaceJigsawExecutor { if let Some(jigsaw_piece) = piece.as_any().downcast_ref::() { - place_pool_element_templates(jigsaw_piece, &mut placer, None); + place_pool_element_templates(jigsaw_piece, &mut placer, None, false); } } @@ -332,7 +332,7 @@ impl CommandExecutor for PlaceStructureExecutor { structure.use_expansion_hack.unwrap_or(false), structure.project_start_to_heightmap.is_some(), &MaxDistance::new(structure.max_distance_from_center.unwrap_or(128)), - &DimensionPadding::ZERO, + DimensionPadding::ZERO, LiquidSettings::ApplyWaterlog, &PoolAliasLookup::default(), ) @@ -352,7 +352,7 @@ impl CommandExecutor for PlaceStructureExecutor { if let Some(jigsaw_piece) = piece.as_any().downcast_ref::() { - place_pool_element_templates(jigsaw_piece, &mut placer, None); + place_pool_element_templates(jigsaw_piece, &mut placer, None, false); } } @@ -392,7 +392,7 @@ impl CommandExecutor for PlaceStructureExecutor { if let Some(jigsaw_piece) = piece.as_any().downcast_ref::() { - place_pool_element_templates(jigsaw_piece, &mut placer, None); + place_pool_element_templates(jigsaw_piece, &mut placer, None, false); } } diff --git a/crates/pumpkin/src/net/java/play/set_jigsaw_block.rs b/crates/pumpkin/src/net/java/play/set_jigsaw_block.rs index 73b8d2408..ee31086c8 100644 --- a/crates/pumpkin/src/net/java/play/set_jigsaw_block.rs +++ b/crates/pumpkin/src/net/java/play/set_jigsaw_block.rs @@ -33,6 +33,7 @@ impl JavaClient { jigsaw_block .placement_priority .store(jigsaw.placement_priority.0, Ordering::SeqCst); + jigsaw_block.dirty.store(true, Ordering::Relaxed); player.world().update_block_entity(&block_entity); } diff --git a/crates/pumpkin/src/server/mod.rs b/crates/pumpkin/src/server/mod.rs index 59bbedb6b..1a04df601 100644 --- a/crates/pumpkin/src/server/mod.rs +++ b/crates/pumpkin/src/server/mod.rs @@ -26,6 +26,7 @@ use pumpkin_data::entity::EntityType; use pumpkin_util::permission::PermissionManager; use pumpkin_util::text::color::NamedColor; use pumpkin_world::dimension::into_level; +use pumpkin_world::generation::generator::GeneratorInit; use pumpkin_world::world::WorldPortalExt; use tracing::{debug, error, info, warn}; @@ -188,7 +189,12 @@ impl Server { world_path.display(), basic_config.seed.0 as i64 ); - let default_data = LevelData::default(basic_config.seed); + let overworld_gen = pumpkin_world::generation::generator::VanillaGenerator::new( + basic_config.seed, + Dimension::OVERWORLD, + ); + let default_data = + LevelData::from_world_generator(basic_config.seed, &overworld_gen); if let Err(err) = AnvilLevelInfo.write_world_info(&default_data, &world_path) { error!("Failed to save level.dat: {err}"); } diff --git a/tools/pumpkin-codegen/src/biome.rs b/tools/pumpkin-codegen/src/biome.rs index d045613b5..08a598dba 100644 --- a/tools/pumpkin-codegen/src/biome.rs +++ b/tools/pumpkin-codegen/src/biome.rs @@ -519,22 +519,264 @@ pub fn build() -> TokenStream { } } - #[derive(PartialEq)] - pub struct ParameterRange { - min: i64, - max: i64, + pub const QUANTIZATION_FACTOR: f32 = 10000.0; + + #[inline] + #[must_use] + pub const fn quantize_coord(coord: f32) -> i64 { + (coord * QUANTIZATION_FACTOR) as i64 } - impl ParameterRange { - pub fn calc_distance(&self, noise: i64) -> i64 { - if noise > self.max { - noise - self.max - } else if noise < self.min { - self.min - noise + #[inline] + #[must_use] + pub const fn unquantize_coord(coord: i64) -> f32 { + coord as f32 / QUANTIZATION_FACTOR + } + + #[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, serde::Serialize, serde::Deserialize)] + pub struct Parameter { + pub min: i64, + pub max: i64, + } + + pub type ParameterRange = Parameter; + + impl Parameter { + #[must_use] + pub const fn new(min: i64, max: i64) -> Self { + Self { min, max } + } + + #[must_use] + pub const fn point(min: f32) -> Self { + Self::span(min, min) + } + + #[must_use] + pub const fn span(min: f32, max: f32) -> Self { + assert!(min <= max, "min > max"); + Self { + min: quantize_coord(min), + max: quantize_coord(max), + } + } + + #[must_use] + pub const fn span_quantized(min: i64, max: i64) -> Self { + assert!(min <= max, "min > max"); + Self { min, max } + } + + #[inline] + #[must_use] + pub const fn calc_distance(&self, noise: i64) -> i64 { + self.distance(noise) + } + + #[inline] + #[must_use] + pub const fn distance(&self, target: i64) -> i64 { + let above = target - self.max; + let below = self.min - target; + if above > 0 { + above + } else if below > 0 { + below } else { 0 } } + + #[inline] + #[must_use] + pub const fn distance_parameter(&self, target: &Self) -> i64 { + let above = target.min - self.max; + let below = self.min - target.max; + if above > 0 { + above + } else if below > 0 { + below + } else { + 0 + } + } + + #[inline] + #[must_use] + pub const fn span_with(&self, other: Option<&Self>) -> Self { + match other { + None => *self, + Some(other) => Self { + min: if self.min < other.min { self.min } else { other.min }, + max: if self.max > other.max { self.max } else { other.max }, + }, + } + } + } + + impl fmt::Display for Parameter { + fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { + if self.min == self.max { + write!(f, "{}", self.min) + } else { + write!(f, "[{}-{}]", self.min, self.max) + } + } + } + + #[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, serde::Serialize, serde::Deserialize)] + pub struct TargetPoint { + pub temperature: i64, + pub humidity: i64, + pub continentalness: i64, + pub erosion: i64, + pub depth: i64, + pub weirdness: i64, + } + + impl TargetPoint { + #[must_use] + pub const fn new( + temperature: i64, + humidity: i64, + continentalness: i64, + erosion: i64, + depth: i64, + weirdness: i64, + ) -> Self { + Self { + temperature, + humidity, + continentalness, + erosion, + depth, + weirdness, + } + } + + #[must_use] + pub const fn to_parameter_array(&self) -> [i64; 7] { + [ + self.temperature, + self.humidity, + self.continentalness, + self.erosion, + self.depth, + self.weirdness, + 0, + ] + } + + #[must_use] + pub const fn convert_to_list(&self) -> [i64; 7] { + self.to_parameter_array() + } + } + + #[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, serde::Serialize, serde::Deserialize)] + pub struct ParameterPoint { + pub temperature: Parameter, + pub humidity: Parameter, + pub continentalness: Parameter, + pub erosion: Parameter, + pub depth: Parameter, + pub weirdness: Parameter, + pub offset: i64, + } + + impl ParameterPoint { + #[must_use] + pub const fn new( + temperature: Parameter, + humidity: Parameter, + continentalness: Parameter, + erosion: Parameter, + depth: Parameter, + weirdness: Parameter, + offset: i64, + ) -> Self { + Self { + temperature, + humidity, + continentalness, + erosion, + depth, + weirdness, + offset, + } + } + + #[inline] + #[must_use] + pub const fn fitness(&self, target: &TargetPoint) -> i64 { + let temp_dist = self.temperature.distance(target.temperature); + let hum_dist = self.humidity.distance(target.humidity); + let cont_dist = self.continentalness.distance(target.continentalness); + let ero_dist = self.erosion.distance(target.erosion); + let dep_dist = self.depth.distance(target.depth); + let wei_dist = self.weirdness.distance(target.weirdness); + + temp_dist * temp_dist + + hum_dist * hum_dist + + cont_dist * cont_dist + + ero_dist * ero_dist + + dep_dist * dep_dist + + wei_dist * wei_dist + + self.offset * self.offset + } + + #[must_use] + pub const fn parameter_space(&self) -> [Parameter; 7] { + [ + self.temperature, + self.humidity, + self.continentalness, + self.erosion, + self.depth, + self.weirdness, + Parameter::new(self.offset, self.offset), + ] + } + } + + #[must_use] + pub const fn target( + temperature: f32, + humidity: f32, + continentalness: f32, + erosion: f32, + depth: f32, + weirdness: f32, + ) -> TargetPoint { + TargetPoint::new( + quantize_coord(temperature), + quantize_coord(humidity), + quantize_coord(continentalness), + quantize_coord(erosion), + quantize_coord(depth), + quantize_coord(weirdness), + ) + } + + #[must_use] + pub const fn parameters( + temperature: f32, + humidity: f32, + continentalness: f32, + erosion: f32, + depth: f32, + weirdness: f32, + offset: f32, + ) -> ParameterPoint { + ParameterPoint::new( + Parameter::point(temperature), + Parameter::point(humidity), + Parameter::point(continentalness), + Parameter::point(erosion), + Parameter::point(depth), + Parameter::point(weirdness), + quantize_coord(offset), + ) } #[derive(PartialEq)] @@ -608,14 +850,15 @@ pub fn build() -> TokenStream { Self::Branch { parameters, .. } => parameters, }; - // Fully unrolled for 7 dimensions to maximize throughput - params[0].calc_distance(p[0]) + - params[1].calc_distance(p[1]) + - params[2].calc_distance(p[2]) + - params[3].calc_distance(p[3]) + - params[4].calc_distance(p[4]) + - params[5].calc_distance(p[5]) + - params[6].calc_distance(p[6]) + let d0 = params[0].calc_distance(p[0]); + let d1 = params[1].calc_distance(p[1]); + let d2 = params[2].calc_distance(p[2]); + let d3 = params[3].calc_distance(p[3]); + let d4 = params[4].calc_distance(p[4]); + let d5 = params[5].calc_distance(p[5]); + let d6 = params[6].calc_distance(p[6]); + + d0 * d0 + d1 * d1 + d2 * d2 + d3 * d3 + d4 * d4 + d5 * d5 + d6 * d6 } } diff --git a/tools/pumpkin-codegen/src/chunk_gen_settings.rs b/tools/pumpkin-codegen/src/chunk_gen_settings.rs index 880f016a6..dd57526b3 100644 --- a/tools/pumpkin-codegen/src/chunk_gen_settings.rs +++ b/tools/pumpkin-codegen/src/chunk_gen_settings.rs @@ -39,6 +39,36 @@ pub struct GenerationSettingsStruct { pub shape: GenerationShapeConfigStruct, /// Hierarchical surface material rule determining which block is placed at each surface point. pub surface_rule: MaterialRuleStruct, + /// Target points for finding player spawn positions. + #[serde(default)] + pub spawn_target: Vec, +} + +/// Deserialized parameter point for spawn target configuration. +#[derive(Deserialize)] +pub struct ParameterPointStruct { + pub temperature: ParameterStruct, + pub humidity: ParameterStruct, + pub continentalness: ParameterStruct, + pub erosion: ParameterStruct, + pub depth: ParameterStruct, + pub weirdness: ParameterStruct, + #[serde(default)] + pub offset: ParameterStruct, +} + +/// Deserialized parameter interval or point. +#[derive(Deserialize, Clone)] +#[serde(untagged)] +pub enum ParameterStruct { + Point(f32), + Span([f32; 2]), +} + +impl Default for ParameterStruct { + fn default() -> Self { + Self::Point(0.0) + } } /// Deserialized noise-shape configuration controlling terrain cell dimensions. @@ -238,6 +268,52 @@ impl ToTokens for BlockStateCodecStruct { } } +impl ToTokens for ParameterStruct { + fn to_tokens(&self, tokens: &mut TokenStream) { + match self { + Self::Point(val) => { + let quantized = (*val * 10000.0) as i64; + tokens.extend(quote!( + crate::biome::Parameter::new(#quantized, #quantized) + )); + } + Self::Span([min, max]) => { + let min_q = (*min * 10000.0) as i64; + let max_q = (*max * 10000.0) as i64; + tokens.extend(quote!( + crate::biome::Parameter::new(#min_q, #max_q) + )); + } + } + } +} + +impl ToTokens for ParameterPointStruct { + fn to_tokens(&self, tokens: &mut TokenStream) { + let temp = &self.temperature; + let hum = &self.humidity; + let cont = &self.continentalness; + let erosion = &self.erosion; + let depth = &self.depth; + let weirdness = &self.weirdness; + let offset = match self.offset { + ParameterStruct::Point(val) => (val * 10000.0) as i64, + ParameterStruct::Span([min, _]) => (min * 10000.0) as i64, + }; + tokens.extend(quote!( + crate::biome::ParameterPoint { + temperature: #temp, + humidity: #hum, + continentalness: #cont, + erosion: #erosion, + depth: #depth, + weirdness: #weirdness, + offset: #offset, + } + )); + } +} + impl ToTokens for GenerationSettingsStruct { /// Emits a `GenerationSettings` struct literal with all fields populated from the deserialized data. fn to_tokens(&self, tokens: &mut TokenStream) { @@ -249,6 +325,7 @@ impl ToTokens for GenerationSettingsStruct { let block = &self.default_block; let shape = &self.shape; let rule = &self.surface_rule; + let spawn_target = &self.spawn_target; tokens.extend(quote!( GenerationSettings { @@ -260,6 +337,7 @@ impl ToTokens for GenerationSettingsStruct { shape: #shape, surface_rule: #rule, default_block: #block, + spawn_target: &[#(#spawn_target),*], } )); } @@ -504,7 +582,7 @@ pub fn build() -> TokenStream { use std::cell::RefCell; use pumpkin_util::random::RandomDeriver; use pumpkin_util::y_offset::YOffset; - use crate::biome::Biome; + use crate::biome::{Biome, Parameter, ParameterPoint}; use pumpkin_util::y_offset::Absolute; pub struct GenerationSettings { @@ -516,6 +594,7 @@ pub fn build() -> TokenStream { pub shape: GenerationShapeConfig, pub surface_rule: MaterialRule, pub default_block: &'static BlockState, + pub spawn_target: &'static [ParameterPoint], } pub struct GenerationShapeConfig { diff --git a/tools/pumpkin-codegen/src/item.rs b/tools/pumpkin-codegen/src/item.rs index e063ef1e4..6da844457 100644 --- a/tools/pumpkin-codegen/src/item.rs +++ b/tools/pumpkin-codegen/src/item.rs @@ -1143,13 +1143,6 @@ pub fn build() -> TokenStream { serde_json::from_str(&fs::read_to_string("../../assets/items.json").unwrap()) .expect("Failed to parse items.json"); - let eggs: HashSet = serde_json::from_str::>( - &fs::read_to_string("../../assets/spawn_egg.json").unwrap(), - ) - .expect("Failed to parse spawn_egg.json") - .into_keys() - .collect::>(); - let be_item_components: BTreeMap> = { let data = fs::read("../../assets/bedrock/item_components.nbt").unwrap(); let mut cursor = Cursor::new(data); @@ -1314,7 +1307,7 @@ pub fn build() -> TokenStream { } else { None }, - is_entity_placer: eggs.contains(&item.id) + is_entity_placer: item.components.entity_data.is_some() || matches!( &**name, "firework_rocket" diff --git a/tools/pumpkin-codegen/src/recipe_remainder.rs b/tools/pumpkin-codegen/src/recipe_remainder.rs index 04249d616..b1dc4c2f5 100644 --- a/tools/pumpkin-codegen/src/recipe_remainder.rs +++ b/tools/pumpkin-codegen/src/recipe_remainder.rs @@ -1,13 +1,53 @@ use proc_macro2::{Span, TokenStream}; use quote::quote; +use serde::Deserialize; use std::{collections::BTreeMap, fs}; use syn::LitInt; + +#[derive(Deserialize)] +struct ItemEntry { + id: u16, + components: ItemComponents, +} + +#[derive(Deserialize)] +struct ItemComponents { + #[serde(rename = "minecraft:use_remainder")] + use_remainder: Option, +} + +#[derive(Deserialize)] +struct UseRemainderComponent { + id: String, +} + /// Generates the `TokenStream` for the `get_recipe_remainder_id` function. pub fn build() -> TokenStream { - let remainder: BTreeMap = - serde_json::from_str(&fs::read_to_string("../../assets/recipe_remainder.json").unwrap()) - .expect("Failed to parse recipe_remainder.json"); - let match_arms: Vec = remainder + let items: BTreeMap = + serde_json::from_str(&fs::read_to_string("../../assets/items.json").unwrap()) + .expect("Failed to parse items.json"); + + let name_to_id: BTreeMap<&str, u16> = items + .iter() + .map(|(name, item)| (name.as_str(), item.id)) + .collect(); + + let mut remainders: BTreeMap = BTreeMap::new(); + for (_, item) in &items { + if let Some(use_remainder) = &item.components.use_remainder { + let remainder_name = use_remainder + .id + .strip_prefix("minecraft:") + .unwrap_or(&use_remainder.id); + let remainder_id = name_to_id + .get(remainder_name) + .copied() + .unwrap_or_else(|| panic!("Unknown remainder item: {remainder_name}")); + remainders.insert(item.id, remainder_id); + } + } + + let match_arms: Vec = remainders .into_iter() .map(|(item_id, remainder_id)| { let item_id_lit = LitInt::new(&item_id.to_string(), Span::call_site()); diff --git a/tools/pumpkin-codegen/src/spawn_egg.rs b/tools/pumpkin-codegen/src/spawn_egg.rs index 344ba98a3..288d3beb5 100644 --- a/tools/pumpkin-codegen/src/spawn_egg.rs +++ b/tools/pumpkin-codegen/src/spawn_egg.rs @@ -3,12 +3,43 @@ use std::{collections::BTreeMap, fs}; use heck::ToShoutySnakeCase; use proc_macro2::TokenStream; use quote::{format_ident, quote}; +use serde::Deserialize; + +#[derive(Deserialize)] +struct ItemEntry { + id: u16, + components: ItemComponents, +} + +#[derive(Deserialize)] +struct ItemComponents { + #[serde(rename = "minecraft:entity_data")] + entity_data: Option, +} + +#[derive(Deserialize)] +struct EntityDataComponent { + id: String, +} /// Generates the `TokenStream` for `entity_from_egg` and `spawn_egg_ids` helper functions. pub fn build() -> TokenStream { - let eggs: BTreeMap = - serde_json::from_str(&fs::read_to_string("../../assets/spawn_egg.json").unwrap()) - .expect("Failed to parse spawn_egg.json"); + let items: BTreeMap = + serde_json::from_str(&fs::read_to_string("../../assets/items.json").unwrap()) + .expect("Failed to parse items.json"); + + let mut eggs: BTreeMap = BTreeMap::new(); + for (_, item) in items { + if let Some(entity_data) = item.components.entity_data { + let entity = entity_data + .id + .strip_prefix("minecraft:") + .unwrap_or(&entity_data.id) + .to_string(); + eggs.insert(item.id, entity); + } + } + let mut names = TokenStream::new(); let mut ids = TokenStream::new(); @@ -19,16 +50,18 @@ pub fn build() -> TokenStream { names.extend(quote! { #egg => Some(&EntityType::#entity), }); } quote! { - use crate::entity_type::EntityType; + use crate::entity_type::EntityType; - pub fn entity_from_egg(id: u16) -> Option<&'static EntityType> { - match id { - #names - _ => None + #[must_use] + pub fn entity_from_egg(id: u16) -> Option<&'static EntityType> { + match id { + #names + _ => None + } + } + #[must_use] + pub fn spawn_egg_ids() -> Box<[u16]> { + [#ids].into() } } - pub fn spawn_egg_ids() -> Box<[u16]> { - [#ids].into() - } - } }