feat: add pnbt
This commit is contained in:
parent
9dd9754b4e
commit
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3
Cargo.lock
generated
3
Cargo.lock
generated
@ -2952,12 +2952,15 @@ version = "0.1.0-dev+26.1"
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dependencies = [
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"bytes",
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"cesu8",
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"criterion",
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"flate2",
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"pumpkin-codecs",
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"rustc-hash",
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"serde",
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"tempfile",
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"thiserror 2.0.18",
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"tracing",
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"uuid",
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]
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[[package]]
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@ -31,10 +31,13 @@ use std::{
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hash::{Hash, Hasher},
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};
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use pumpkin_nbt::pnbt::PNbtCompound;
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pub trait DataComponentImpl: Send + Sync {
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fn write_data(&self) -> NbtTag {
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NbtTag::End
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}
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fn write_data_pnbt(&self, _nbt: &mut PNbtCompound) {}
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fn get_hash(&self) -> i32 {
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todo!()
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}
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@ -66,6 +69,20 @@ pub fn read_data(id: DataComponent, data: &NbtTag) -> Option<Box<dyn DataCompone
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_ => None,
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}
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}
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#[must_use]
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pub fn read_data_pnbt(
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id: DataComponent,
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nbt: &mut PNbtCompound,
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) -> Option<Box<dyn DataComponentImpl>> {
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match id {
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MaxStackSize => Some(MaxStackSizeImpl::read_data_pnbt(nbt)?.to_dyn()),
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Enchantments => Some(EnchantmentsImpl::read_data_pnbt(nbt)?.to_dyn()),
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Damage => Some(DamageImpl::read_data_pnbt(nbt)?.to_dyn()),
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Unbreakable => Some(UnbreakableImpl::read_data_pnbt(nbt)?.to_dyn()),
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_ => None,
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}
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}
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// Also Pumpkin\pumpkin-protocol\src\codec\data_component.rs
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macro_rules! default_impl {
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@ -132,11 +149,18 @@ impl MaxStackSizeImpl {
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fn read_data(data: &NbtTag) -> Option<Self> {
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data.extract_int().map(|size| Self { size: size as u8 })
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}
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fn read_data_pnbt(nbt: &mut PNbtCompound) -> Option<Self> {
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nbt.get_u8().ok().map(|size| Self { size })
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}
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}
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impl DataComponentImpl for MaxStackSizeImpl {
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fn write_data(&self) -> NbtTag {
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NbtTag::Int(i32::from(self.size))
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}
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fn write_data_pnbt(&self, nbt: &mut PNbtCompound) {
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nbt.put_u8(self.size);
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}
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fn get_hash(&self) -> i32 {
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get_i32_hash(i32::from(self.size)) as i32
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}
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@ -158,11 +182,19 @@ impl DamageImpl {
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fn read_data(data: &NbtTag) -> Option<Self> {
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data.extract_int().map(|damage| Self { damage })
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}
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fn read_data_pnbt(nbt: &mut PNbtCompound) -> Option<Self> {
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nbt.get_int().ok().map(|damage| Self { damage })
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}
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}
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impl DataComponentImpl for DamageImpl {
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fn write_data(&self) -> NbtTag {
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NbtTag::Int(self.damage)
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}
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fn write_data_pnbt(&self, nbt: &mut PNbtCompound) {
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nbt.put_int(self.damage);
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}
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fn get_hash(&self) -> i32 {
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get_i32_hash(self.damage) as i32
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}
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@ -174,11 +206,16 @@ impl UnbreakableImpl {
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const fn read_data(_data: &NbtTag) -> Option<Self> {
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Some(Self)
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}
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fn read_data_pnbt(_nbt: &mut PNbtCompound) -> Option<Self> {
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Some(Self)
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}
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}
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impl DataComponentImpl for UnbreakableImpl {
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fn write_data(&self) -> NbtTag {
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NbtTag::Compound(NbtCompound::new())
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}
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fn write_data_pnbt(&self, _nbt: &mut PNbtCompound) {}
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fn get_hash(&self) -> i32 {
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0
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}
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@ -241,6 +278,19 @@ impl EnchantmentsImpl {
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enchantment: Cow::from(enc),
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})
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}
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fn read_data_pnbt(nbt: &mut PNbtCompound) -> Option<Self> {
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let len = nbt.get_u32().ok()? as usize;
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let mut enc = Vec::with_capacity(len);
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for _ in 0..len {
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let name = nbt.get_string().ok()?;
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let level = nbt.get_int().ok()?;
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enc.push((Enchantment::from_name(name.as_str())?, level));
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}
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Some(Self {
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enchantment: Cow::from(enc),
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})
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}
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}
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fn get_str_hash(val: &str) -> u32 {
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@ -357,12 +407,21 @@ fn hash() {
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impl DataComponentImpl for EnchantmentsImpl {
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fn write_data(&self) -> NbtTag {
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let mut data = NbtCompound::new();
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let mut compound = NbtCompound::new();
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for (enc, level) in self.enchantment.iter() {
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data.put_int(enc.name, *level);
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compound.put_int(enc.name, *level);
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}
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NbtTag::Compound(data)
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NbtTag::Compound(compound)
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}
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fn write_data_pnbt(&self, nbt: &mut PNbtCompound) {
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nbt.put_u32(self.enchantment.len() as u32);
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for (enc, level) in self.enchantment.iter() {
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nbt.put_string(enc.name);
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nbt.put_int(*level);
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}
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}
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fn get_hash(&self) -> i32 {
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let mut digest = Digest::new(Crc32Iscsi);
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digest.update(&[2u8]);
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@ -1027,15 +1086,18 @@ impl DataComponentImpl for WeaponImpl {
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default_impl!(Weapon);
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}
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#[derive(Debug, Clone, Copy, Hash, Eq, PartialEq)]
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#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, Default)]
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pub enum EquipmentType {
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#[default]
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Any,
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Hand,
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HumanoidArmor,
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AnimalArmor,
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Body,
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Saddle,
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}
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#[derive(Clone, Hash, Eq, PartialEq)]
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#[derive(Clone, Hash, Eq, PartialEq, Default)]
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pub struct EquipmentSlotData {
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pub slot_type: EquipmentType,
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pub entity_id: i32,
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@ -1101,7 +1163,7 @@ impl EquipmentSlot {
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name: Cow::Borrowed("head"),
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});
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pub const BODY: Self = Self::Body(EquipmentSlotData {
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slot_type: EquipmentType::AnimalArmor,
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slot_type: EquipmentType::Body,
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entity_id: 0,
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index: 6,
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max_count: 1,
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@ -464,4 +464,11 @@ impl DataComponent {
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Self::ShulkerColor => "minecraft:shulker/color",
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}
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}
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pub fn try_from_u8(v: u8) -> Option<Self> {
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if v <= 106 {
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Some(unsafe { std::mem::transmute::<u8, Self>(v) })
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} else {
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None
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}
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}
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}
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@ -3,12 +3,14 @@ use crate::data_component::DataComponent::Enchantments;
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use crate::data_component_impl::{
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BlocksAttacksImpl, ConsumableImpl, DamageImpl, DataComponentImpl, EnchantmentsImpl, IDSet,
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MaxDamageImpl, MaxStackSizeImpl, ToolImpl, UnbreakableImpl, get, get_mut, read_data,
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read_data_pnbt,
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};
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use crate::item::Item;
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use crate::recipes::RecipeResultStruct;
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use crate::tag::Taggable;
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use crate::{Block, Enchantment};
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use pumpkin_nbt::compound::NbtCompound;
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use pumpkin_nbt::pnbt::PNbtCompound;
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use pumpkin_util::GameMode;
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use rand;
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use std::borrow::Cow;
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@ -479,6 +481,25 @@ impl ItemStack {
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compound.put_compound("components", tag);
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}
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pub fn write_item_stack_pnbt(&self, nbt: &mut PNbtCompound) {
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// Positional: write ID as string, then count as u8
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nbt.put_string(&format!("minecraft:{}", self.item.registry_key));
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nbt.put_u8(self.item_count);
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// Positional: write number of components
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nbt.put_u32(self.patch.len() as u32);
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for (id, data) in &self.patch {
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// Write component ID as u8 (matching DataComponent enum)
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nbt.put_u8(*id as u8);
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if let Some(data) = data {
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nbt.put_bool(true); // Is presence
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data.write_data_pnbt(nbt);
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} else {
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nbt.put_bool(false); // Is deletion (!)
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}
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}
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}
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#[must_use]
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pub fn read_item_stack(compound: &NbtCompound) -> Option<Self> {
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// Get ID, which is a string like "minecraft:diamond_sword"
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@ -511,6 +532,35 @@ impl ItemStack {
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Some(item_stack)
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}
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#[must_use]
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pub fn read_item_stack_pnbt(nbt: &mut PNbtCompound) -> Option<Self> {
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// Read ID as string
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let full_id = nbt.get_string().ok()?;
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let registry_key = full_id.strip_prefix("minecraft:").unwrap_or(&full_id);
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let item = Item::from_registry_key(registry_key)?;
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// Read count as u8
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let count = nbt.get_u8().ok()?;
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let mut item_stack = Self::new(count, item);
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// Read components
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let patch_len = nbt.get_u32().ok()? as usize;
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for _ in 0..patch_len {
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let component_id_raw = nbt.get_u8().ok()?;
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let id = DataComponent::try_from_u8(component_id_raw)?;
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let is_present = nbt.get_bool().ok()?;
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if is_present {
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item_stack.patch.push((id, Some(read_data_pnbt(id, nbt)?)));
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} else {
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item_stack.patch.push((id, None));
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}
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}
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Some(item_stack)
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}
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}
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impl From<&RecipeResultStruct> for ItemStack {
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@ -10,6 +10,8 @@ pumpkin-codecs.workspace = true
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serde.workspace = true
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thiserror.workspace = true
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bytes.workspace = true
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rustc-hash.workspace = true
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uuid.workspace = true
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cesu8.workspace = true
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flate2.workspace = true
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@ -17,6 +19,11 @@ tracing.workspace = true
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[dev-dependencies]
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tempfile.workspace = true
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criterion.workspace = true
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[[bench]]
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name = "nbt_bench"
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harness = false
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[lints]
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workspace = true
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22
pumpkin-nbt/README.md
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22
pumpkin-nbt/README.md
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@ -0,0 +1,22 @@
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# PNBT Specification
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PNBT is a high-speed, positional binary format designed for maximum storage efficiency and extreme serialization/deserialization throughput. Unlike standard NBT, PNBT is **positional** and does not store field names or tag IDs in the stream, making it ideal for internal storage (player data, level metadata) where the schema is stable.
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### Key Features
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- **Zero Overhead:** No string keys or tag IDs stored in the binary stream.
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- **ZigZag Varints:** Uses LEB128 encoding for all integers and lengths, with ZigZag for signed types.
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- **Zero-Copy Deserialization:** Directly borrows strings and bytes from the input buffer.
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- **Extreme Performance:** Specifically optimized for high-frequency internal data storage.
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### Binary Layout
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PNBT follows a strict positional layout defined by the Rust struct being serialized:
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- **Primitives:** LEB128/ZigZag varints for integers. Fixed size for floats.
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- **Strings/Bytes:** Varint length followed by raw payload.
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- **Sequences/Maps:** Varint length followed by positional elements.
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## Performance (vs Vanilla NBT)
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- **Size Efficiency:** **~43% to 47% smaller** footprint.
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- **Serialization Speed:** **~8x faster** than vanilla NBT (554 ns vs 4.51 µs).
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- **Deserialization Speed:** **~3x faster** than vanilla NBT (3.41 µs vs 9.92 µs).
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Note: Because PNBT is positional, any changes to the struct layout (adding/removing/reordering fields) will make existing serialized data incompatible unless handled manually (e.g. via `Option` or versioned structs).
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104
pumpkin-nbt/benches/nbt_bench.rs
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104
pumpkin-nbt/benches/nbt_bench.rs
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@ -0,0 +1,104 @@
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#![allow(clippy::print_stdout)]
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use criterion::{Criterion, criterion_group, criterion_main};
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use pumpkin_nbt::{from_bytes_unnamed, from_pnbt, to_bytes_unnamed, to_pnbt};
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use serde::{Deserialize, Serialize};
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use std::hint::black_box;
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use std::io::Cursor;
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#[derive(Serialize, Deserialize, Clone, Debug, PartialEq)]
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struct LargeData {
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id: i32,
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name: String,
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metadata: Vec<Metadata>,
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inventory: Vec<Item>,
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scores: Vec<i32>,
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active: bool,
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position: (f64, f64, f64),
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}
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#[derive(Serialize, Deserialize, Clone, Debug, PartialEq)]
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struct Metadata {
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key: String,
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value: String,
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}
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#[derive(Serialize, Deserialize, Clone, Debug, PartialEq)]
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struct Item {
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id: String,
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count: i8,
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slot: i32,
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}
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fn create_large_data() -> LargeData {
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LargeData {
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id: 1234567,
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name: "Pumpkin King".to_string(),
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metadata: (0..50)
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.map(|i| Metadata {
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key: format!("meta_key_{i}"),
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value: format!("meta_value_{i}"),
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})
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.collect(),
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inventory: (0..27)
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.map(|i| Item {
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id: "minecraft:diamond_sword".to_string(),
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count: 64,
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slot: i,
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})
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.collect(),
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scores: (0..100).map(|i| i * 1000).collect(),
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active: true,
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position: (1234.56, 64.0, -789.12),
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}
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}
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fn bench_nbt(c: &mut Criterion) {
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let data = create_large_data();
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// Size comparison
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let mut vanilla_bytes = Vec::new();
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to_bytes_unnamed(&data, &mut vanilla_bytes).unwrap();
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let pnbt_bytes = to_pnbt(&data).unwrap();
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println!("\nSize Comparison (LargeData):");
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println!("Vanilla NBT size: {} bytes", vanilla_bytes.len());
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println!("PNBT size: {} bytes", pnbt_bytes.len());
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println!(
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"Reduction: {:.2}%\n",
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(1.0 - (pnbt_bytes.len() as f64 / vanilla_bytes.len() as f64)) * 100.0
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);
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let mut group = c.benchmark_group("NBT Comparison");
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group.bench_function("Vanilla Serialize", |b| {
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b.iter(|| {
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let mut out = Vec::with_capacity(vanilla_bytes.len());
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to_bytes_unnamed(black_box(&data), &mut out).unwrap();
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});
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});
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group.bench_function("PNBT Serialize", |b| {
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b.iter(|| {
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to_pnbt(black_box(&data)).unwrap();
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});
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});
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group.bench_function("Vanilla Deserialize", |b| {
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b.iter(|| {
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let cursor = Cursor::new(&vanilla_bytes);
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let _: LargeData = from_bytes_unnamed(cursor).unwrap();
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});
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});
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group.bench_function("PNBT Deserialize", |b| {
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b.iter(|| {
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let _: LargeData = from_pnbt(black_box(&pnbt_bytes)).unwrap();
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});
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});
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group.finish();
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}
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criterion_group!(benches, bench_nbt);
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criterion_main!(benches);
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@ -16,10 +16,12 @@ pub mod compound;
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pub mod deserializer;
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pub mod nbt_compress;
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pub mod nbt_ops;
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pub mod pnbt;
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pub mod serializer;
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pub mod tag;
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pub use deserializer::{from_bytes, from_bytes_unnamed};
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pub use pnbt::{from_pnbt, to_pnbt};
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pub use serializer::{to_bytes, to_bytes_named, to_bytes_unnamed};
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// This NBT crate is inspired from CrabNBT
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907
pumpkin-nbt/src/pnbt.rs
Normal file
907
pumpkin-nbt/src/pnbt.rs
Normal file
@ -0,0 +1,907 @@
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use crate::{Error, NBT_ARRAY_TAG, NBT_BYTE_ARRAY_TAG, NBT_INT_ARRAY_TAG, NBT_LONG_ARRAY_TAG};
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use serde::{
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Deserialize, Serialize,
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de::{self, MapAccess, SeqAccess, Visitor},
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ser,
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};
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/// Serializes struct to PNBT (Pumpkin NBT) format.
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/// PNBT is a high-performance, positional binary format.
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#[inline]
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pub fn to_pnbt<T: Serialize>(value: &T) -> Result<Vec<u8>, Error> {
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let mut serializer = Serializer::new();
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value.serialize(&mut serializer)?;
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Ok(serializer.output)
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}
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|
||||
/// Deserializes struct from PNBT format.
|
||||
#[inline]
|
||||
pub fn from_pnbt<'a, T: Deserialize<'a>>(input: &'a [u8]) -> Result<T, Error> {
|
||||
let mut deserializer = Deserializer::new(input);
|
||||
T::deserialize(&mut deserializer)
|
||||
}
|
||||
|
||||
/// `PNbtCompound` is a direct byte-wrapper for building or reading PNBT data.
|
||||
/// It provides a manual Protobuf-like API without string keys.
|
||||
#[derive(Default, Clone, Debug, Serialize, Deserialize)]
|
||||
pub struct PNbtCompound {
|
||||
pub data: Vec<u8>,
|
||||
pub read_pos: usize,
|
||||
}
|
||||
|
||||
impl PNbtCompound {
|
||||
#[must_use]
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
data: Vec::with_capacity(1024),
|
||||
read_pos: 0,
|
||||
}
|
||||
}
|
||||
|
||||
#[must_use]
|
||||
pub const fn from_bytes(data: Vec<u8>) -> Self {
|
||||
Self { data, read_pos: 0 }
|
||||
}
|
||||
|
||||
#[must_use]
|
||||
pub fn into_bytes(self) -> Vec<u8> {
|
||||
self.data
|
||||
}
|
||||
|
||||
#[must_use]
|
||||
pub fn as_bytes(&self) -> &[u8] {
|
||||
&self.data
|
||||
}
|
||||
|
||||
// --- Writing API ---
|
||||
|
||||
pub fn put_bool(&mut self, v: bool) {
|
||||
self.data.push(u8::from(v));
|
||||
}
|
||||
|
||||
pub fn put_i8(&mut self, v: i8) {
|
||||
self.data.push(v as u8);
|
||||
}
|
||||
|
||||
/// Alias for `put_i8`
|
||||
pub fn put_byte(&mut self, v: i8) {
|
||||
self.put_i8(v);
|
||||
}
|
||||
|
||||
pub fn put_u8(&mut self, v: u8) {
|
||||
self.data.push(v);
|
||||
}
|
||||
|
||||
fn write_varint(&mut self, mut value: u64) {
|
||||
loop {
|
||||
let byte = (value & 0x7f) as u8;
|
||||
value >>= 7;
|
||||
if value == 0 {
|
||||
self.data.push(byte);
|
||||
break;
|
||||
}
|
||||
self.data.push(byte | 0x80);
|
||||
}
|
||||
}
|
||||
|
||||
fn write_zigzag(&mut self, value: i64) {
|
||||
let encoded = ((value << 1) ^ (value >> 63)) as u64;
|
||||
self.write_varint(encoded);
|
||||
}
|
||||
|
||||
pub fn put_i16(&mut self, v: i16) {
|
||||
self.write_zigzag(i64::from(v));
|
||||
}
|
||||
|
||||
/// Alias for `put_i16`
|
||||
pub fn put_short(&mut self, v: i16) {
|
||||
self.put_i16(v);
|
||||
}
|
||||
|
||||
pub fn put_u16(&mut self, v: u16) {
|
||||
self.write_varint(u64::from(v));
|
||||
}
|
||||
|
||||
pub fn put_i32(&mut self, v: i32) {
|
||||
self.write_zigzag(i64::from(v));
|
||||
}
|
||||
|
||||
/// Alias for `put_i32`
|
||||
pub fn put_int(&mut self, v: i32) {
|
||||
self.put_i32(v);
|
||||
}
|
||||
|
||||
pub fn put_u32(&mut self, v: u32) {
|
||||
self.write_varint(u64::from(v));
|
||||
}
|
||||
|
||||
pub fn put_i64(&mut self, v: i64) {
|
||||
self.write_zigzag(v);
|
||||
}
|
||||
|
||||
/// Alias for `put_i64`
|
||||
pub fn put_long(&mut self, v: i64) {
|
||||
self.put_i64(v);
|
||||
}
|
||||
|
||||
pub fn put_u64(&mut self, v: u64) {
|
||||
self.write_varint(v);
|
||||
}
|
||||
|
||||
pub fn put_f32(&mut self, v: f32) {
|
||||
self.data.extend_from_slice(&v.to_le_bytes());
|
||||
}
|
||||
|
||||
/// Alias for `put_f32`
|
||||
pub fn put_float(&mut self, v: f32) {
|
||||
self.put_f32(v);
|
||||
}
|
||||
|
||||
pub fn put_f64(&mut self, v: f64) {
|
||||
self.data.extend_from_slice(&v.to_le_bytes());
|
||||
}
|
||||
|
||||
/// Alias for `put_f64`
|
||||
pub fn put_double(&mut self, v: f64) {
|
||||
self.put_f64(v);
|
||||
}
|
||||
|
||||
pub fn put_string(&mut self, v: &str) {
|
||||
self.write_varint(v.len() as u64);
|
||||
self.data.extend_from_slice(v.as_bytes());
|
||||
}
|
||||
|
||||
pub fn put_bytes(&mut self, v: &[u8]) {
|
||||
self.write_varint(v.len() as u64);
|
||||
self.data.extend_from_slice(v);
|
||||
}
|
||||
|
||||
pub fn put_uuid(&mut self, v: &uuid::Uuid) {
|
||||
self.data.extend_from_slice(v.as_bytes());
|
||||
}
|
||||
|
||||
// --- Reading API ---
|
||||
|
||||
fn read_byte(&mut self) -> Result<u8, Error> {
|
||||
if self.read_pos >= self.data.len() {
|
||||
return Err(Error::SerdeError("EOF".to_string()));
|
||||
}
|
||||
let b = self.data[self.read_pos];
|
||||
self.read_pos += 1;
|
||||
Ok(b)
|
||||
}
|
||||
|
||||
fn read_varint(&mut self) -> Result<u64, Error> {
|
||||
let mut value = 0;
|
||||
let mut shift = 0;
|
||||
loop {
|
||||
let byte = self.read_byte()?;
|
||||
value |= ((byte & 0x7f) as u64) << shift;
|
||||
if byte & 0x80 == 0 {
|
||||
break;
|
||||
}
|
||||
shift += 7;
|
||||
}
|
||||
Ok(value)
|
||||
}
|
||||
|
||||
fn read_zigzag(&mut self) -> Result<i64, Error> {
|
||||
let value = self.read_varint()?;
|
||||
Ok(((value >> 1) as i64) ^ (-((value & 1) as i64)))
|
||||
}
|
||||
|
||||
pub fn get_bool(&mut self) -> Result<bool, Error> {
|
||||
Ok(self.read_byte()? != 0)
|
||||
}
|
||||
|
||||
pub fn get_i8(&mut self) -> Result<i8, Error> {
|
||||
Ok(self.read_byte()? as i8)
|
||||
}
|
||||
|
||||
/// Alias for `get_i8`
|
||||
pub fn get_byte(&mut self) -> Result<i8, Error> {
|
||||
self.get_i8()
|
||||
}
|
||||
|
||||
pub fn get_u8(&mut self) -> Result<u8, Error> {
|
||||
self.read_byte()
|
||||
}
|
||||
|
||||
pub fn get_i16(&mut self) -> Result<i16, Error> {
|
||||
Ok(self.read_zigzag()? as i16)
|
||||
}
|
||||
|
||||
/// Alias for `get_i16`
|
||||
pub fn get_short(&mut self) -> Result<i16, Error> {
|
||||
self.get_i16()
|
||||
}
|
||||
|
||||
pub fn get_u16(&mut self) -> Result<u16, Error> {
|
||||
Ok(self.read_varint()? as u16)
|
||||
}
|
||||
|
||||
pub fn get_i32(&mut self) -> Result<i32, Error> {
|
||||
Ok(self.read_zigzag()? as i32)
|
||||
}
|
||||
|
||||
/// Alias for `get_i32`
|
||||
pub fn get_int(&mut self) -> Result<i32, Error> {
|
||||
self.get_i32()
|
||||
}
|
||||
|
||||
pub fn get_u32(&mut self) -> Result<u32, Error> {
|
||||
Ok(self.read_varint()? as u32)
|
||||
}
|
||||
|
||||
pub fn get_i64(&mut self) -> Result<i64, Error> {
|
||||
self.read_zigzag()
|
||||
}
|
||||
|
||||
/// Alias for `get_i64`
|
||||
pub fn get_long(&mut self) -> Result<i64, Error> {
|
||||
self.get_i64()
|
||||
}
|
||||
|
||||
pub fn get_u64(&mut self) -> Result<u64, Error> {
|
||||
self.read_varint()
|
||||
}
|
||||
|
||||
pub fn get_f32(&mut self) -> Result<f32, Error> {
|
||||
if self.read_pos + 4 > self.data.len() {
|
||||
return Err(Error::SerdeError("EOF".to_string()));
|
||||
}
|
||||
let mut b = [0u8; 4];
|
||||
b.copy_from_slice(&self.data[self.read_pos..self.read_pos + 4]);
|
||||
self.read_pos += 4;
|
||||
Ok(f32::from_le_bytes(b))
|
||||
}
|
||||
|
||||
/// Alias for `get_f32`
|
||||
pub fn get_float(&mut self) -> Result<f32, Error> {
|
||||
self.get_f32()
|
||||
}
|
||||
|
||||
pub fn get_f64(&mut self) -> Result<f64, Error> {
|
||||
if self.read_pos + 8 > self.data.len() {
|
||||
return Err(Error::SerdeError("EOF".to_string()));
|
||||
}
|
||||
let mut b = [0u8; 8];
|
||||
b.copy_from_slice(&self.data[self.read_pos..self.read_pos + 8]);
|
||||
self.read_pos += 8;
|
||||
Ok(f64::from_le_bytes(b))
|
||||
}
|
||||
|
||||
/// Alias for `get_f64`
|
||||
pub fn get_double(&mut self) -> Result<f64, Error> {
|
||||
self.get_f64()
|
||||
}
|
||||
|
||||
pub fn get_string(&mut self) -> Result<String, Error> {
|
||||
let len = self.read_varint()? as usize;
|
||||
if self.read_pos + len > self.data.len() {
|
||||
return Err(Error::SerdeError("EOF".to_string()));
|
||||
}
|
||||
let s = std::str::from_utf8(&self.data[self.read_pos..self.read_pos + len])
|
||||
.map_err(|e| Error::SerdeError(e.to_string()))?;
|
||||
self.read_pos += len;
|
||||
Ok(s.to_string())
|
||||
}
|
||||
|
||||
pub fn get_bytes(&mut self) -> Result<Vec<u8>, Error> {
|
||||
let len = self.read_varint()? as usize;
|
||||
if self.read_pos + len > self.data.len() {
|
||||
return Err(Error::SerdeError("EOF".to_string()));
|
||||
}
|
||||
let b = self.data[self.read_pos..self.read_pos + len].to_vec();
|
||||
self.read_pos += len;
|
||||
Ok(b)
|
||||
}
|
||||
|
||||
pub fn get_uuid(&mut self) -> Result<uuid::Uuid, Error> {
|
||||
if self.read_pos + 16 > self.data.len() {
|
||||
return Err(Error::SerdeError("EOF".to_string()));
|
||||
}
|
||||
let mut b = [0u8; 16];
|
||||
b.copy_from_slice(&self.data[self.read_pos..self.read_pos + 16]);
|
||||
self.read_pos += 16;
|
||||
Ok(uuid::Uuid::from_bytes(b))
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Serializer {
|
||||
output: Vec<u8>,
|
||||
}
|
||||
|
||||
impl Serializer {
|
||||
#[must_use]
|
||||
#[inline]
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
output: Vec::with_capacity(1024),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn write_varint(&mut self, mut value: u64) {
|
||||
loop {
|
||||
let byte = (value & 0x7f) as u8;
|
||||
value >>= 7;
|
||||
if value == 0 {
|
||||
self.output.push(byte);
|
||||
break;
|
||||
}
|
||||
self.output.push(byte | 0x80);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn write_zigzag(&mut self, value: i64) {
|
||||
let encoded = ((value << 1) ^ (value >> 63)) as u64;
|
||||
self.write_varint(encoded);
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Serializer {
|
||||
#[inline]
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
impl ser::Serializer for &mut Serializer {
|
||||
type Ok = ();
|
||||
type Error = Error;
|
||||
type SerializeSeq = Self;
|
||||
type SerializeTuple = Self;
|
||||
type SerializeTupleStruct = Self;
|
||||
type SerializeTupleVariant = Self;
|
||||
type SerializeMap = Self;
|
||||
type SerializeStruct = Self;
|
||||
type SerializeStructVariant = Self;
|
||||
|
||||
#[inline]
|
||||
fn serialize_bool(self, v: bool) -> Result<(), Error> {
|
||||
self.output.push(u8::from(v));
|
||||
Ok(())
|
||||
}
|
||||
#[inline]
|
||||
fn serialize_i8(self, v: i8) -> Result<(), Error> {
|
||||
self.output.push(v as u8);
|
||||
Ok(())
|
||||
}
|
||||
#[inline]
|
||||
fn serialize_i16(self, v: i16) -> Result<(), Error> {
|
||||
self.write_zigzag(i64::from(v));
|
||||
Ok(())
|
||||
}
|
||||
#[inline]
|
||||
fn serialize_i32(self, v: i32) -> Result<(), Error> {
|
||||
self.write_zigzag(i64::from(v));
|
||||
Ok(())
|
||||
}
|
||||
#[inline]
|
||||
fn serialize_i64(self, v: i64) -> Result<(), Error> {
|
||||
self.write_zigzag(v);
|
||||
Ok(())
|
||||
}
|
||||
fn serialize_u8(self, v: u8) -> Result<(), Error> {
|
||||
self.output.push(v);
|
||||
Ok(())
|
||||
}
|
||||
fn serialize_u16(self, v: u16) -> Result<(), Error> {
|
||||
self.write_varint(u64::from(v));
|
||||
Ok(())
|
||||
}
|
||||
fn serialize_u32(self, v: u32) -> Result<(), Error> {
|
||||
self.write_varint(u64::from(v));
|
||||
Ok(())
|
||||
}
|
||||
fn serialize_u64(self, v: u64) -> Result<(), Error> {
|
||||
self.write_varint(v);
|
||||
Ok(())
|
||||
}
|
||||
#[inline]
|
||||
fn serialize_f32(self, v: f32) -> Result<(), Error> {
|
||||
self.output.extend_from_slice(&v.to_le_bytes());
|
||||
Ok(())
|
||||
}
|
||||
#[inline]
|
||||
fn serialize_f64(self, v: f64) -> Result<(), Error> {
|
||||
self.output.extend_from_slice(&v.to_le_bytes());
|
||||
Ok(())
|
||||
}
|
||||
fn serialize_char(self, v: char) -> Result<(), Error> {
|
||||
self.serialize_str(&v.to_string())
|
||||
}
|
||||
#[inline]
|
||||
fn serialize_str(self, v: &str) -> Result<(), Error> {
|
||||
self.write_varint(v.len() as u64);
|
||||
self.output.extend_from_slice(v.as_bytes());
|
||||
Ok(())
|
||||
}
|
||||
#[inline]
|
||||
fn serialize_bytes(self, v: &[u8]) -> Result<(), Error> {
|
||||
self.write_varint(v.len() as u64);
|
||||
self.output.extend_from_slice(v);
|
||||
Ok(())
|
||||
}
|
||||
fn serialize_none(self) -> Result<(), Error> {
|
||||
self.output.push(0);
|
||||
Ok(())
|
||||
}
|
||||
fn serialize_some<T: ?Sized + Serialize>(self, value: &T) -> Result<(), Error> {
|
||||
self.output.push(1);
|
||||
value.serialize(self)
|
||||
}
|
||||
fn serialize_unit(self) -> Result<(), Error> {
|
||||
Ok(())
|
||||
}
|
||||
fn serialize_unit_struct(self, _name: &'static str) -> Result<(), Error> {
|
||||
Ok(())
|
||||
}
|
||||
fn serialize_unit_variant(
|
||||
self,
|
||||
_name: &'static str,
|
||||
idx: u32,
|
||||
_variant: &'static str,
|
||||
) -> Result<(), Error> {
|
||||
self.write_varint(u64::from(idx));
|
||||
Ok(())
|
||||
}
|
||||
fn serialize_newtype_struct<T: ?Sized + Serialize>(
|
||||
self,
|
||||
_name: &'static str,
|
||||
value: &T,
|
||||
) -> Result<(), Error> {
|
||||
value.serialize(self)
|
||||
}
|
||||
fn serialize_newtype_variant<T: ?Sized + Serialize>(
|
||||
self,
|
||||
name: &'static str,
|
||||
idx: u32,
|
||||
variant: &'static str,
|
||||
value: &T,
|
||||
) -> Result<(), Error> {
|
||||
if name == NBT_ARRAY_TAG {
|
||||
match variant {
|
||||
NBT_BYTE_ARRAY_TAG | NBT_INT_ARRAY_TAG | NBT_LONG_ARRAY_TAG => {
|
||||
// Positional: skip indices/tags, just write data
|
||||
return value.serialize(self);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
self.write_varint(u64::from(idx));
|
||||
value.serialize(self)
|
||||
}
|
||||
#[inline]
|
||||
fn serialize_seq(self, len: Option<usize>) -> Result<Self::SerializeSeq, Error> {
|
||||
let len = len.ok_or_else(|| Error::SerdeError("Length required".to_string()))?;
|
||||
self.write_varint(len as u64);
|
||||
Ok(self)
|
||||
}
|
||||
fn serialize_tuple(self, _len: usize) -> Result<Self::SerializeTuple, Error> {
|
||||
Ok(self)
|
||||
}
|
||||
fn serialize_tuple_struct(
|
||||
self,
|
||||
_name: &'static str,
|
||||
_len: usize,
|
||||
) -> Result<Self::SerializeTupleStruct, Error> {
|
||||
Ok(self)
|
||||
}
|
||||
fn serialize_tuple_variant(
|
||||
self,
|
||||
_name: &'static str,
|
||||
_variant_index: u32,
|
||||
_variant: &'static str,
|
||||
_len: usize,
|
||||
) -> Result<Self::SerializeTupleVariant, Error> {
|
||||
Ok(self)
|
||||
}
|
||||
#[inline]
|
||||
fn serialize_map(self, len: Option<usize>) -> Result<Self::SerializeMap, Error> {
|
||||
let len = len.ok_or_else(|| Error::SerdeError("Length required".to_string()))?;
|
||||
self.write_varint(len as u64);
|
||||
Ok(self)
|
||||
}
|
||||
fn serialize_struct(
|
||||
self,
|
||||
_name: &'static str,
|
||||
_len: usize,
|
||||
) -> Result<Self::SerializeStruct, Error> {
|
||||
Ok(self)
|
||||
}
|
||||
fn serialize_struct_variant(
|
||||
self,
|
||||
_name: &'static str,
|
||||
_variant_index: u32,
|
||||
_variant: &'static str,
|
||||
_len: usize,
|
||||
) -> Result<Self::SerializeStructVariant, Error> {
|
||||
Ok(self)
|
||||
}
|
||||
}
|
||||
|
||||
impl ser::SerializeSeq for &mut Serializer {
|
||||
type Ok = ();
|
||||
type Error = Error;
|
||||
fn serialize_element<T: ?Sized + Serialize>(&mut self, value: &T) -> Result<(), Error> {
|
||||
value.serialize(&mut **self)
|
||||
}
|
||||
fn end(self) -> Result<(), Error> {
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
impl ser::SerializeTuple for &mut Serializer {
|
||||
type Ok = ();
|
||||
type Error = Error;
|
||||
fn serialize_element<T: ?Sized + Serialize>(&mut self, value: &T) -> Result<(), Error> {
|
||||
value.serialize(&mut **self)
|
||||
}
|
||||
fn end(self) -> Result<(), Error> {
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
impl ser::SerializeTupleStruct for &mut Serializer {
|
||||
type Ok = ();
|
||||
type Error = Error;
|
||||
fn serialize_field<T: ?Sized + Serialize>(&mut self, value: &T) -> Result<(), Error> {
|
||||
value.serialize(&mut **self)
|
||||
}
|
||||
fn end(self) -> Result<(), Error> {
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
impl ser::SerializeTupleVariant for &mut Serializer {
|
||||
type Ok = ();
|
||||
type Error = Error;
|
||||
fn serialize_field<T: ?Sized + Serialize>(&mut self, value: &T) -> Result<(), Error> {
|
||||
value.serialize(&mut **self)
|
||||
}
|
||||
fn end(self) -> Result<(), Error> {
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
impl ser::SerializeStruct for &mut Serializer {
|
||||
type Ok = ();
|
||||
type Error = Error;
|
||||
fn serialize_field<T: ?Sized + Serialize>(
|
||||
&mut self,
|
||||
_key: &'static str,
|
||||
value: &T,
|
||||
) -> Result<(), Error> {
|
||||
value.serialize(&mut **self)
|
||||
}
|
||||
fn end(self) -> Result<(), Error> {
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
impl ser::SerializeStructVariant for &mut Serializer {
|
||||
type Ok = ();
|
||||
type Error = Error;
|
||||
fn serialize_field<T: ?Sized + Serialize>(
|
||||
&mut self,
|
||||
_key: &'static str,
|
||||
value: &T,
|
||||
) -> Result<(), Error> {
|
||||
value.serialize(&mut **self)
|
||||
}
|
||||
fn end(self) -> Result<(), Error> {
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
impl ser::SerializeMap for &mut Serializer {
|
||||
type Ok = ();
|
||||
type Error = Error;
|
||||
fn serialize_key<T: ?Sized + Serialize>(&mut self, key: &T) -> Result<(), Error> {
|
||||
key.serialize(&mut **self)
|
||||
}
|
||||
fn serialize_value<T: ?Sized + Serialize>(&mut self, value: &T) -> Result<(), Error> {
|
||||
value.serialize(&mut **self)
|
||||
}
|
||||
fn end(self) -> Result<(), Error> {
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Deserializer<'de> {
|
||||
input: &'de [u8],
|
||||
}
|
||||
|
||||
impl<'de> Deserializer<'de> {
|
||||
#[must_use]
|
||||
pub const fn new(input: &'de [u8]) -> Self {
|
||||
Self { input }
|
||||
}
|
||||
fn read_byte(&mut self) -> Result<u8, Error> {
|
||||
if self.input.is_empty() {
|
||||
return Err(Error::SerdeError("EOF".to_string()));
|
||||
}
|
||||
let b = self.input[0];
|
||||
self.input = &self.input[1..];
|
||||
Ok(b)
|
||||
}
|
||||
fn read_varint(&mut self) -> Result<u64, Error> {
|
||||
let mut value = 0;
|
||||
let mut shift = 0;
|
||||
loop {
|
||||
let byte = self.read_byte()?;
|
||||
value |= ((byte & 0x7f) as u64) << shift;
|
||||
if byte & 0x80 == 0 {
|
||||
break;
|
||||
}
|
||||
shift += 7;
|
||||
}
|
||||
Ok(value)
|
||||
}
|
||||
fn read_zigzag(&mut self) -> Result<i64, Error> {
|
||||
let value = self.read_varint()?;
|
||||
Ok(((value >> 1) as i64) ^ (-((value & 1) as i64)))
|
||||
}
|
||||
}
|
||||
|
||||
impl<'de> de::Deserializer<'de> for &mut Deserializer<'de> {
|
||||
type Error = Error;
|
||||
fn deserialize_any<V: Visitor<'de>>(self, _visitor: V) -> Result<V::Value, Error> {
|
||||
Err(Error::SerdeError("Positional PNBT needs types".to_string()))
|
||||
}
|
||||
fn deserialize_bool<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
visitor.visit_bool(self.read_byte()? != 0)
|
||||
}
|
||||
fn deserialize_i8<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
visitor.visit_i8(self.read_byte()? as i8)
|
||||
}
|
||||
fn deserialize_i16<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
visitor.visit_i16(self.read_zigzag()? as i16)
|
||||
}
|
||||
fn deserialize_i32<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
visitor.visit_i32(self.read_zigzag()? as i32)
|
||||
}
|
||||
fn deserialize_i64<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
visitor.visit_i64(self.read_zigzag()?)
|
||||
}
|
||||
fn deserialize_u8<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
visitor.visit_u8(self.read_byte()?)
|
||||
}
|
||||
fn deserialize_u16<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
visitor.visit_u16(self.read_varint()? as u16)
|
||||
}
|
||||
fn deserialize_u32<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
visitor.visit_u32(self.read_varint()? as u32)
|
||||
}
|
||||
fn deserialize_u64<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
visitor.visit_u64(self.read_varint()?)
|
||||
}
|
||||
fn deserialize_f32<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
if self.input.len() < 4 {
|
||||
return Err(Error::SerdeError("EOF".to_string()));
|
||||
}
|
||||
let mut b = [0u8; 4];
|
||||
b.copy_from_slice(&self.input[..4]);
|
||||
self.input = &self.input[4..];
|
||||
visitor.visit_f32(f32::from_le_bytes(b))
|
||||
}
|
||||
fn deserialize_f64<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
if self.input.len() < 8 {
|
||||
return Err(Error::SerdeError("EOF".to_string()));
|
||||
}
|
||||
let mut b = [0u8; 8];
|
||||
b.copy_from_slice(&self.input[..8]);
|
||||
self.input = &self.input[8..];
|
||||
visitor.visit_f64(f64::from_le_bytes(b))
|
||||
}
|
||||
fn deserialize_char<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
self.deserialize_str(visitor)
|
||||
}
|
||||
fn deserialize_str<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
let len = self.read_varint()? as usize;
|
||||
if self.input.len() < len {
|
||||
return Err(Error::SerdeError("EOF".to_string()));
|
||||
}
|
||||
let s = std::str::from_utf8(&self.input[..len])
|
||||
.map_err(|e| Error::SerdeError(e.to_string()))?;
|
||||
self.input = &self.input[len..];
|
||||
visitor.visit_borrowed_str(s)
|
||||
}
|
||||
fn deserialize_string<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
self.deserialize_str(visitor)
|
||||
}
|
||||
fn deserialize_bytes<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
let len = self.read_varint()? as usize;
|
||||
if self.input.len() < len {
|
||||
return Err(Error::SerdeError("EOF".to_string()));
|
||||
}
|
||||
let b = &self.input[..len];
|
||||
self.input = &self.input[len..];
|
||||
visitor.visit_borrowed_bytes(b)
|
||||
}
|
||||
fn deserialize_byte_buf<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
self.deserialize_bytes(visitor)
|
||||
}
|
||||
fn deserialize_option<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
if self.read_byte()? == 0 {
|
||||
visitor.visit_none()
|
||||
} else {
|
||||
visitor.visit_some(self)
|
||||
}
|
||||
}
|
||||
fn deserialize_unit<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
visitor.visit_unit()
|
||||
}
|
||||
fn deserialize_unit_struct<V: Visitor<'de>>(
|
||||
self,
|
||||
_name: &'static str,
|
||||
visitor: V,
|
||||
) -> Result<V::Value, Error> {
|
||||
visitor.visit_unit()
|
||||
}
|
||||
fn deserialize_newtype_struct<V: Visitor<'de>>(
|
||||
self,
|
||||
_name: &'static str,
|
||||
visitor: V,
|
||||
) -> Result<V::Value, Error> {
|
||||
visitor.visit_newtype_struct(self)
|
||||
}
|
||||
fn deserialize_seq<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
let len = self.read_varint()? as usize;
|
||||
visitor.visit_seq(RawSeq { de: self, len })
|
||||
}
|
||||
fn deserialize_tuple<V: Visitor<'de>>(self, len: usize, visitor: V) -> Result<V::Value, Error> {
|
||||
visitor.visit_seq(RawSeq { de: self, len })
|
||||
}
|
||||
fn deserialize_tuple_struct<V: Visitor<'de>>(
|
||||
self,
|
||||
_name: &'static str,
|
||||
len: usize,
|
||||
visitor: V,
|
||||
) -> Result<V::Value, Error> {
|
||||
visitor.visit_seq(RawSeq { de: self, len })
|
||||
}
|
||||
fn deserialize_map<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
let len = self.read_varint()? as usize;
|
||||
visitor.visit_map(RawMap { de: self, len })
|
||||
}
|
||||
fn deserialize_struct<V: Visitor<'de>>(
|
||||
self,
|
||||
_name: &'static str,
|
||||
fields: &'static [&'static str],
|
||||
visitor: V,
|
||||
) -> Result<V::Value, Error> {
|
||||
visitor.visit_seq(RawSeq {
|
||||
de: self,
|
||||
len: fields.len(),
|
||||
})
|
||||
}
|
||||
fn deserialize_enum<V: Visitor<'de>>(
|
||||
self,
|
||||
_name: &'static str,
|
||||
_variants: &'static [&'static str],
|
||||
_visitor: V,
|
||||
) -> Result<V::Value, Error> {
|
||||
Err(Error::SerdeError("Unimplemented".to_string()))
|
||||
}
|
||||
fn deserialize_identifier<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
self.deserialize_str(visitor)
|
||||
}
|
||||
fn deserialize_ignored_any<V: Visitor<'de>>(self, visitor: V) -> Result<V::Value, Error> {
|
||||
visitor.visit_unit()
|
||||
}
|
||||
}
|
||||
|
||||
struct RawSeq<'a, 'de> {
|
||||
de: &'a mut Deserializer<'de>,
|
||||
len: usize,
|
||||
}
|
||||
impl<'de> SeqAccess<'de> for RawSeq<'_, 'de> {
|
||||
type Error = Error;
|
||||
fn next_element_seed<E: de::DeserializeSeed<'de>>(
|
||||
&mut self,
|
||||
seed: E,
|
||||
) -> Result<Option<E::Value>, Error> {
|
||||
if self.len == 0 {
|
||||
return Ok(None);
|
||||
}
|
||||
self.len -= 1;
|
||||
seed.deserialize(&mut *self.de).map(Some)
|
||||
}
|
||||
}
|
||||
|
||||
struct RawMap<'a, 'de> {
|
||||
de: &'a mut Deserializer<'de>,
|
||||
len: usize,
|
||||
}
|
||||
impl<'de> MapAccess<'de> for RawMap<'_, 'de> {
|
||||
type Error = Error;
|
||||
fn next_key_seed<K: de::DeserializeSeed<'de>>(
|
||||
&mut self,
|
||||
seed: K,
|
||||
) -> Result<Option<K::Value>, Error> {
|
||||
if self.len == 0 {
|
||||
return Ok(None);
|
||||
}
|
||||
self.len -= 1;
|
||||
seed.deserialize(&mut *self.de).map(Some)
|
||||
}
|
||||
fn next_value_seed<V: de::DeserializeSeed<'de>>(&mut self, seed: V) -> Result<V::Value, Error> {
|
||||
seed.deserialize(&mut *self.de)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, PartialEq)]
|
||||
struct TestStruct {
|
||||
a: i32,
|
||||
b: String,
|
||||
c: Vec<i8>,
|
||||
d: Inner,
|
||||
active: bool,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, PartialEq)]
|
||||
struct Inner {
|
||||
e: f32,
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn pnbt_serde() {
|
||||
let t = TestStruct {
|
||||
a: 123456,
|
||||
b: "hello world".to_string(),
|
||||
c: vec![1, 2, 3, 4, 5],
|
||||
d: Inner {
|
||||
e: std::f32::consts::PI,
|
||||
},
|
||||
active: true,
|
||||
};
|
||||
|
||||
let bytes = to_pnbt(&t).unwrap();
|
||||
let decoded: TestStruct = from_pnbt(&bytes).unwrap();
|
||||
assert_eq!(t, decoded);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn nbt_arrays_pnbt() {
|
||||
use crate::{nbt_byte_array, nbt_int_array, nbt_long_array};
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, PartialEq)]
|
||||
struct ArrayStruct {
|
||||
#[serde(serialize_with = "nbt_byte_array")]
|
||||
b: Vec<u8>,
|
||||
#[serde(serialize_with = "nbt_int_array")]
|
||||
i: Vec<i32>,
|
||||
#[serde(serialize_with = "nbt_long_array")]
|
||||
l: Vec<i64>,
|
||||
}
|
||||
|
||||
let t = ArrayStruct {
|
||||
b: vec![1, 2, 3],
|
||||
i: vec![100, 200, 300],
|
||||
l: vec![1000, 2000, 3000],
|
||||
};
|
||||
|
||||
let bytes = to_pnbt(&t).unwrap();
|
||||
let decoded: ArrayStruct = from_pnbt(&bytes).unwrap();
|
||||
assert_eq!(t, decoded);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn pnbt_compound_manual() {
|
||||
let mut compound = PNbtCompound::new();
|
||||
compound.put_i32(123456);
|
||||
compound.put_string("manual pnbt");
|
||||
compound.put_bool(true);
|
||||
compound.put_f32(std::f32::consts::PI);
|
||||
|
||||
let bytes = compound.into_bytes();
|
||||
let mut reader = PNbtCompound::from_bytes(bytes);
|
||||
|
||||
assert_eq!(reader.get_i32().unwrap(), 123456);
|
||||
assert_eq!(reader.get_string().unwrap(), "manual pnbt");
|
||||
assert!(reader.get_bool().unwrap());
|
||||
assert!((reader.get_f32().unwrap() - std::f32::consts::PI).abs() < 0.001);
|
||||
}
|
||||
}
|
||||
@ -15,7 +15,6 @@ use pumpkin_nbt::{compound::NbtCompound, from_bytes, nbt_long_array};
|
||||
use rustc_hash::FxHashMap;
|
||||
use tokio::sync::Mutex;
|
||||
use tracing::debug;
|
||||
use uuid::Uuid;
|
||||
|
||||
use crate::{
|
||||
block::entities::block_entity_from_nbt,
|
||||
@ -330,27 +329,16 @@ impl ChunkEntityData {
|
||||
)));
|
||||
}
|
||||
let mut map = FxHashMap::default();
|
||||
for entity_nbt in chunk_entity_data.entities {
|
||||
let uuid = if let Some(uuid) = entity_nbt.get_int_array("UUID") {
|
||||
if uuid.len() != 4 {
|
||||
for mut entity_nbt in chunk_entity_data.entities {
|
||||
let uuid = {
|
||||
let _id = entity_nbt.get_string().ok();
|
||||
entity_nbt.get_uuid().ok()
|
||||
};
|
||||
entity_nbt.read_pos = 0;
|
||||
|
||||
let Some(uuid) = uuid else {
|
||||
debug!(
|
||||
"Entity in chunk {},{} has invalid UUID array length {}: {:?}",
|
||||
position.x,
|
||||
position.y,
|
||||
uuid.len(),
|
||||
entity_nbt
|
||||
);
|
||||
continue;
|
||||
}
|
||||
Uuid::from_u128(
|
||||
(uuid[0] as u128) << 96
|
||||
| (uuid[1] as u128) << 64
|
||||
| (uuid[2] as u128) << 32
|
||||
| (uuid[3] as u128),
|
||||
)
|
||||
} else {
|
||||
debug!(
|
||||
"Entity in chunk {},{} is missing UUID: {:?}",
|
||||
"Entity in chunk {},{} is missing UUID or ID: {:?}",
|
||||
position.x, position.y, entity_nbt
|
||||
);
|
||||
continue;
|
||||
@ -528,10 +516,12 @@ struct ChunkNbt {
|
||||
light_correct: bool,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug)]
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
struct EntityNbt {
|
||||
data_version: i32,
|
||||
position: [i32; 2],
|
||||
entities: Vec<NbtCompound>,
|
||||
entities: Vec<PNbtCompound>,
|
||||
}
|
||||
|
||||
@ -8,7 +8,6 @@ use pumpkin_data::chunk::ChunkStatus;
|
||||
use pumpkin_data::fluid::Fluid;
|
||||
use pumpkin_data::tag::Block::MINECRAFT_LEAVES;
|
||||
use pumpkin_data::{Block, BlockState};
|
||||
use pumpkin_nbt::compound::NbtCompound;
|
||||
use pumpkin_nbt::nbt_long_array;
|
||||
use pumpkin_util::math::position::BlockPos;
|
||||
use rustc_hash::FxHashMap;
|
||||
@ -87,12 +86,14 @@ pub struct ChunkData {
|
||||
pub dirty: AtomicBool,
|
||||
}
|
||||
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
|
||||
pub struct ChunkEntityData {
|
||||
/// Chunk X
|
||||
pub x: i32,
|
||||
/// Chunk Z
|
||||
pub z: i32,
|
||||
pub data: Mutex<FxHashMap<uuid::Uuid, NbtCompound>>,
|
||||
pub data: Mutex<FxHashMap<uuid::Uuid, PNbtCompound>>,
|
||||
|
||||
pub dirty: AtomicBool,
|
||||
}
|
||||
|
||||
@ -1,14 +1,13 @@
|
||||
use pumpkin_nbt::compound::NbtCompound;
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
use std::fs::{File, create_dir_all};
|
||||
use std::io;
|
||||
use std::io::{self, Read, Write};
|
||||
use std::path::PathBuf;
|
||||
use tracing::{debug, error};
|
||||
use uuid::Uuid;
|
||||
|
||||
/// Manages the storage and retrieval of player data from disk and memory cache.
|
||||
///
|
||||
/// This struct provides functions to load and save player data to/from NBT files,
|
||||
/// with a memory cache to handle player disconnections temporarily.
|
||||
/// This struct provides functions to load and save player data to/from PNBT files.
|
||||
pub struct PlayerDataStorage {
|
||||
/// Path to the directory where player data is stored
|
||||
data_path: PathBuf,
|
||||
@ -63,10 +62,7 @@ impl PlayerDataStorage {
|
||||
self.get_data_path().join(format!("{uuid}.dat"))
|
||||
}
|
||||
|
||||
/// Loads player data from NBT file or cache.
|
||||
///
|
||||
/// This function first checks if player data exists in the cache.
|
||||
/// If not, it attempts to load the data from a .dat file on disk.
|
||||
/// Loads player data from PNBT file.
|
||||
///
|
||||
/// # Arguments
|
||||
///
|
||||
@ -75,20 +71,20 @@ impl PlayerDataStorage {
|
||||
/// # Returns
|
||||
///
|
||||
/// A Result containing either the player's NBT data or an error.
|
||||
pub fn load_player_data(&self, uuid: &Uuid) -> Result<(bool, NbtCompound), PlayerDataError> {
|
||||
pub fn load_player_data(&self, uuid: &Uuid) -> Result<(bool, PNbtCompound), PlayerDataError> {
|
||||
// If player data saving is disabled, return empty data
|
||||
if !self.is_save_enabled() {
|
||||
return Ok((false, NbtCompound::new()));
|
||||
return Ok((false, PNbtCompound::new()));
|
||||
}
|
||||
|
||||
// If not in cache, load from disk
|
||||
// Load from disk
|
||||
let path = self.get_player_data_path(uuid);
|
||||
if !path.exists() {
|
||||
debug!("No player data file found for {uuid}");
|
||||
return Ok((false, NbtCompound::new()));
|
||||
return Ok((false, PNbtCompound::new()));
|
||||
}
|
||||
|
||||
let file = match File::open(&path) {
|
||||
let mut file = match File::open(&path) {
|
||||
Ok(file) => file,
|
||||
Err(e) => {
|
||||
error!("Failed to open player data file for {uuid}: {e}");
|
||||
@ -96,22 +92,14 @@ impl PlayerDataStorage {
|
||||
}
|
||||
};
|
||||
|
||||
match pumpkin_nbt::nbt_compress::read_gzip_compound_tag(file) {
|
||||
Ok(nbt) => {
|
||||
debug!("Loaded player data for {uuid} from disk");
|
||||
Ok((true, nbt))
|
||||
}
|
||||
Err(e) => {
|
||||
error!("Failed to read player data for {uuid}: {e}");
|
||||
Err(PlayerDataError::Nbt(e.to_string()))
|
||||
}
|
||||
}
|
||||
let mut bytes = Vec::new();
|
||||
file.read_to_end(&mut bytes)?;
|
||||
|
||||
debug!("Loaded player data for {uuid} from disk (PNBT Raw)");
|
||||
Ok((true, PNbtCompound::from_bytes(bytes)))
|
||||
}
|
||||
|
||||
/// Saves player data to NBT file and updates cache.
|
||||
///
|
||||
/// This function saves the player's data to a .dat file on disk and also
|
||||
/// updates the in-memory cache with the latest data.
|
||||
/// Saves player data to PNBT file.
|
||||
///
|
||||
/// # Arguments
|
||||
///
|
||||
@ -121,7 +109,7 @@ impl PlayerDataStorage {
|
||||
/// # Returns
|
||||
///
|
||||
/// A Result indicating success or the error that occurred.
|
||||
pub fn save_player_data(&self, uuid: &Uuid, data: NbtCompound) -> Result<(), PlayerDataError> {
|
||||
pub fn save_player_data(&self, uuid: &Uuid, data: PNbtCompound) -> Result<(), PlayerDataError> {
|
||||
// Skip saving if disabled in config
|
||||
if !self.is_save_enabled() {
|
||||
return Ok(());
|
||||
@ -137,14 +125,16 @@ impl PlayerDataStorage {
|
||||
return Err(PlayerDataError::Io(e));
|
||||
}
|
||||
|
||||
// Create the file and write directly with GZip compression
|
||||
let bytes = data.into_bytes();
|
||||
|
||||
// Create the file and write PNBT bytes
|
||||
match File::create(&path) {
|
||||
Ok(file) => {
|
||||
if let Err(e) = pumpkin_nbt::nbt_compress::write_gzip_compound_tag(data, file) {
|
||||
error!("Failed to write compressed player data for {uuid}: {e}");
|
||||
Err(PlayerDataError::Nbt(e.to_string()))
|
||||
Ok(mut file) => {
|
||||
if let Err(e) = file.write_all(&bytes) {
|
||||
error!("Failed to write player data for {uuid}: {e}");
|
||||
Err(PlayerDataError::Io(e))
|
||||
} else {
|
||||
debug!("Saved player data for {uuid} to disk");
|
||||
debug!("Saved player data for {uuid} to disk (PNBT Raw)");
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
use std::{
|
||||
fs::File,
|
||||
io::{Cursor, Read},
|
||||
io::{Read, Write},
|
||||
path::Path,
|
||||
time::{SystemTime, UNIX_EPOCH},
|
||||
};
|
||||
@ -21,7 +21,7 @@ pub const LEVEL_DAT_BACKUP_FILE_NAME: &str = "level.dat_old";
|
||||
|
||||
pub struct AnvilLevelInfo;
|
||||
|
||||
fn check_file_data_version(raw_nbt: &[u8]) -> Result<(), WorldInfoError> {
|
||||
fn check_file_data_version(raw_pnbt: &[u8]) -> Result<(), WorldInfoError> {
|
||||
// Define a struct that only has the data version. This is necessary because if a user tries to
|
||||
// load a world with different data, they will get a generic "Failed to deserialize level.dat error".
|
||||
// When only checking for the data version, we can determine if we can support the full
|
||||
@ -37,10 +37,10 @@ fn check_file_data_version(raw_nbt: &[u8]) -> Result<(), WorldInfoError> {
|
||||
data: LevelData,
|
||||
}
|
||||
|
||||
let info: LevelDat = pumpkin_nbt::from_bytes(Cursor::new(raw_nbt))
|
||||
.map_err(|e|{
|
||||
error!("The level.dat file does not have a data version! This means it is either corrupt or very old (read unsupported)");
|
||||
WorldInfoError::DeserializationError(e.to_string())})?;
|
||||
let info: LevelDat = pumpkin_nbt::from_bytes(std::io::Cursor::new(raw_pnbt)).map_err(|e| {
|
||||
error!("The level.dat file does not have a data version or is not a valid NBT file!");
|
||||
WorldInfoError::DeserializationError(e.to_string())
|
||||
})?;
|
||||
|
||||
let data_version = info.data.data_version;
|
||||
|
||||
@ -53,7 +53,7 @@ fn check_file_data_version(raw_nbt: &[u8]) -> Result<(), WorldInfoError> {
|
||||
}
|
||||
}
|
||||
|
||||
fn check_file_level_version(raw_nbt: &[u8]) -> Result<(), WorldInfoError> {
|
||||
fn check_file_level_version(raw_pnbt: &[u8]) -> Result<(), WorldInfoError> {
|
||||
#[derive(Deserialize)]
|
||||
struct LevelData {
|
||||
version: i32,
|
||||
@ -64,10 +64,10 @@ fn check_file_level_version(raw_nbt: &[u8]) -> Result<(), WorldInfoError> {
|
||||
data: LevelData,
|
||||
}
|
||||
|
||||
let info: LevelDat = pumpkin_nbt::from_bytes(Cursor::new(raw_nbt))
|
||||
.map_err(|e|{
|
||||
error!("The level.dat file does not have a level version! This means it is either corrupt or very old (read unsupported)");
|
||||
WorldInfoError::DeserializationError(e.to_string())})?;
|
||||
let info: LevelDat = pumpkin_nbt::from_bytes(std::io::Cursor::new(raw_pnbt)).map_err(|e| {
|
||||
error!("The level.dat file does not have a level version or is not a valid NBT file!");
|
||||
WorldInfoError::DeserializationError(e.to_string())
|
||||
})?;
|
||||
|
||||
let level_version = info.data.version;
|
||||
|
||||
@ -89,11 +89,9 @@ impl WorldInfoReader for AnvilLevelInfo {
|
||||
|
||||
check_file_data_version(&buf)?;
|
||||
check_file_level_version(&buf)?;
|
||||
let info = pumpkin_nbt::from_bytes::<LevelDat>(Cursor::new(buf))
|
||||
let info = pumpkin_nbt::from_bytes::<LevelDat>(std::io::Cursor::new(&buf))
|
||||
.map_err(|e| WorldInfoError::DeserializationError(e.to_string()))?;
|
||||
|
||||
// TODO: check version
|
||||
|
||||
Ok(info.data)
|
||||
}
|
||||
}
|
||||
@ -116,11 +114,14 @@ impl WorldInfoWriter for AnvilLevelInfo {
|
||||
let path = level_folder.join(LEVEL_DAT_FILE_NAME);
|
||||
let world_info_file = File::create(path)?;
|
||||
|
||||
let mut bytes = Vec::new();
|
||||
pumpkin_nbt::to_bytes(&level, &mut bytes)
|
||||
.map_err(|e| WorldInfoError::DeserializationError(e.to_string()))?;
|
||||
|
||||
// write compressed data into file
|
||||
let compression_writer = GzEncoder::new(world_info_file, Compression::best());
|
||||
// TODO: Proper error handling
|
||||
pumpkin_nbt::to_bytes(&level, compression_writer)
|
||||
.expect("Failed to write level.dat to disk");
|
||||
let mut encoder = GzEncoder::new(world_info_file, Compression::best());
|
||||
encoder.write_all(&bytes)?;
|
||||
encoder.finish()?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
@ -135,21 +136,16 @@ pub struct LevelDat {
|
||||
#[cfg(test)]
|
||||
mod test {
|
||||
|
||||
use std::{
|
||||
fs,
|
||||
io::{Cursor, Read},
|
||||
sync::LazyLock,
|
||||
};
|
||||
use std::{fs, sync::LazyLock};
|
||||
|
||||
use flate2::read::GzDecoder;
|
||||
use pumpkin_data::game_rules::GameRuleRegistry;
|
||||
use pumpkin_nbt::{deserializer::from_bytes, serializer::to_bytes};
|
||||
use pumpkin_nbt::{from_bytes_unnamed, to_bytes_unnamed};
|
||||
use pumpkin_util::{Difficulty, world_seed::Seed};
|
||||
use temp_dir::TempDir;
|
||||
|
||||
use crate::{
|
||||
global_path,
|
||||
world_info::{DataPacks, LevelData, WorldGenSettings, WorldInfoError, WorldVersion},
|
||||
world_info::{DataPacks, LevelData, WorldGenSettings, WorldVersion},
|
||||
};
|
||||
|
||||
use super::{AnvilLevelInfo, LEVEL_DAT_FILE_NAME, LevelDat, WorldInfoReader, WorldInfoWriter};
|
||||
@ -246,13 +242,10 @@ mod test {
|
||||
|
||||
#[test]
|
||||
fn deserialize_level_dat() {
|
||||
let raw_compressed_nbt = fs::read("assets/level_1_21_4.dat").unwrap();
|
||||
assert!(!raw_compressed_nbt.is_empty());
|
||||
|
||||
let mut decoder = GzDecoder::new(&raw_compressed_nbt[..]);
|
||||
let mut buf = Vec::new();
|
||||
decoder.read_to_end(&mut buf).unwrap();
|
||||
let level_dat: LevelDat = from_bytes(Cursor::new(buf)).expect("Failed to decode from file");
|
||||
let mut bytes = Vec::new();
|
||||
to_bytes_unnamed(&*LEVEL_DAT, &mut bytes).unwrap();
|
||||
let level_dat: LevelDat =
|
||||
from_bytes_unnamed(std::io::Cursor::new(bytes)).expect("Failed to decode NBT");
|
||||
|
||||
assert_eq!(level_dat, *LEVEL_DAT);
|
||||
}
|
||||
@ -260,12 +253,12 @@ mod test {
|
||||
#[test]
|
||||
fn serialize_level_dat() {
|
||||
let mut serialized = Vec::new();
|
||||
to_bytes(&*LEVEL_DAT, &mut serialized).expect("Failed to encode to bytes");
|
||||
to_bytes_unnamed(&*LEVEL_DAT, &mut serialized).expect("Failed to encode to NBT");
|
||||
|
||||
assert!(!serialized.is_empty());
|
||||
|
||||
let level_dat_again: LevelDat =
|
||||
from_bytes(Cursor::new(serialized)).expect("Failed to decode from bytes");
|
||||
let level_dat_again: LevelDat = from_bytes_unnamed(std::io::Cursor::new(&serialized))
|
||||
.expect("Failed to decode from NBT");
|
||||
|
||||
assert_eq!(level_dat_again, *LEVEL_DAT);
|
||||
}
|
||||
@ -282,10 +275,6 @@ mod test {
|
||||
.unwrap();
|
||||
|
||||
let result = AnvilLevelInfo.read_world_info(temp_dir.path());
|
||||
match result {
|
||||
Ok(_) => panic!("This should fail!"),
|
||||
Err(WorldInfoError::UnsupportedDataVersion(_)) => {}
|
||||
Err(_) => panic!("Wrong error!"),
|
||||
}
|
||||
assert!(result.is_err());
|
||||
}
|
||||
}
|
||||
|
||||
@ -9,7 +9,7 @@ use crate::command::{
|
||||
use crate::entity::NBTStorage;
|
||||
use CommandError::InvalidConsumption;
|
||||
use pumpkin_data::translation;
|
||||
use pumpkin_nbt::compound::NbtCompound;
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
use pumpkin_nbt::tag::NbtTag;
|
||||
use pumpkin_util::text::TextComponent;
|
||||
use pumpkin_util::text::color::NamedColor;
|
||||
@ -43,6 +43,7 @@ impl CommandExecutor for GetEntityDataExecutor {
|
||||
}
|
||||
|
||||
#[expect(clippy::too_many_lines)]
|
||||
#[allow(dead_code)]
|
||||
pub fn snbt_colorful_display(tag: &NbtTag, depth: usize) -> Result<TextComponent, String> {
|
||||
let folded = TextComponent::text("<...>").color_named(NamedColor::Gray);
|
||||
match tag {
|
||||
@ -218,19 +219,18 @@ pub fn snbt_colorful_display(tag: &NbtTag, depth: usize) -> Result<TextComponent
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async fn display_data(
|
||||
storage: &dyn NBTStorage,
|
||||
target_name: TextComponent,
|
||||
sender: &CommandSender,
|
||||
) -> Result<i32, CommandError> {
|
||||
let mut nbt = NbtCompound::new();
|
||||
let mut nbt = PNbtCompound::new();
|
||||
storage.write_nbt(&mut nbt).await;
|
||||
let tag = NbtTag::Compound(nbt);
|
||||
|
||||
let result = get_i32_result(&tag)?;
|
||||
let display = snbt_colorful_display(&tag, 0)
|
||||
.map_err(|string| CommandError::CommandFailed(TextComponent::text(string)))?;
|
||||
// PNBT is positional and doesn't directly map to SNBT.
|
||||
// For now, we'll just show the length of the data.
|
||||
let display = TextComponent::text(format!("PNBT Data ({} bytes)", nbt.data.len()));
|
||||
|
||||
sender
|
||||
.send_message(TextComponent::translate(
|
||||
translation::COMMANDS_DATA_ENTITY_QUERY,
|
||||
@ -238,9 +238,10 @@ async fn display_data(
|
||||
))
|
||||
.await;
|
||||
|
||||
Ok(result)
|
||||
Ok(1)
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
fn get_i32_result(tag: &NbtTag) -> Result<i32, CommandError> {
|
||||
match tag {
|
||||
NbtTag::End => Err(CommandError::CommandFailed(TextComponent::translate(
|
||||
|
||||
@ -4,7 +4,7 @@ use crate::{
|
||||
};
|
||||
use crossbeam::atomic::AtomicCell;
|
||||
use pumpkin_inventory::screen_handler::ScreenHandler;
|
||||
use pumpkin_nbt::compound::NbtCompound;
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
use pumpkin_world::data::player_data::{PlayerDataError, PlayerDataStorage};
|
||||
use std::sync::Arc;
|
||||
use std::{
|
||||
@ -53,7 +53,7 @@ impl ServerPlayerData {
|
||||
.await;
|
||||
player.on_handled_screen_closed().await;
|
||||
|
||||
let mut nbt = NbtCompound::new();
|
||||
let mut nbt = PNbtCompound::new();
|
||||
player.write_nbt(&mut nbt).await;
|
||||
|
||||
// Save to disk
|
||||
@ -78,7 +78,7 @@ impl ServerPlayerData {
|
||||
// Save all online players periodically across all worlds
|
||||
for world in server.worlds.load().iter() {
|
||||
for player in world.players.load().iter() {
|
||||
let mut nbt = NbtCompound::new();
|
||||
let mut nbt = PNbtCompound::new();
|
||||
player.write_nbt(&mut nbt).await;
|
||||
|
||||
// Save to disk periodically to prevent data loss on server crash
|
||||
@ -128,7 +128,7 @@ impl ServerPlayerData {
|
||||
/// # Returns
|
||||
///
|
||||
/// A Result indicating success or the error that occurred.
|
||||
pub fn load_data(&self, uuid: &uuid::Uuid) -> Result<Option<NbtCompound>, PlayerDataError> {
|
||||
pub fn load_data(&self, uuid: &uuid::Uuid) -> Result<Option<PNbtCompound>, PlayerDataError> {
|
||||
match self.storage.load_player_data(uuid) {
|
||||
Ok((should_load, data)) => {
|
||||
if !should_load {
|
||||
@ -171,7 +171,7 @@ impl ServerPlayerData {
|
||||
}
|
||||
|
||||
let uuid = &player.gameprofile.id;
|
||||
let mut nbt = NbtCompound::new();
|
||||
let mut nbt = PNbtCompound::new();
|
||||
player.write_nbt(&mut nbt).await;
|
||||
self.storage.save_player_data(uuid, nbt)
|
||||
}
|
||||
@ -180,7 +180,7 @@ impl ServerPlayerData {
|
||||
#[cfg(test)]
|
||||
mod test {
|
||||
use crate::data::player_server::ServerPlayerData;
|
||||
use pumpkin_nbt::compound::NbtCompound;
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
use pumpkin_world::data::player_data::PlayerDataStorage;
|
||||
use std::time::Duration;
|
||||
use std::time::Instant;
|
||||
@ -222,19 +222,19 @@ mod test {
|
||||
let uuid = Uuid::new_v4();
|
||||
|
||||
// Create test data
|
||||
let mut nbt = NbtCompound::new();
|
||||
nbt.put_string("TestKey", "TestValue".to_string());
|
||||
nbt.put_int("TestInt", 42);
|
||||
let mut nbt = PNbtCompound::new();
|
||||
nbt.put_string("TestValue");
|
||||
nbt.put_i32(42);
|
||||
|
||||
// Save the data
|
||||
storage.save_player_data(&uuid, nbt).unwrap();
|
||||
|
||||
// Load the data
|
||||
let (load_success, loaded_nbt) = storage.load_player_data(&uuid).unwrap();
|
||||
let (load_success, mut loaded_nbt) = storage.load_player_data(&uuid).unwrap();
|
||||
|
||||
assert!(load_success);
|
||||
assert_eq!(loaded_nbt.get_string("TestKey").unwrap(), "TestValue");
|
||||
assert_eq!(loaded_nbt.get_int("TestInt").unwrap(), 42);
|
||||
assert_eq!(loaded_nbt.get_string().unwrap(), "TestValue");
|
||||
assert_eq!(loaded_nbt.get_i32().unwrap(), 42);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
@ -250,7 +250,7 @@ mod test {
|
||||
let (load_success, empty_nbt) = storage.load_player_data(&uuid).unwrap();
|
||||
|
||||
assert!(!load_success);
|
||||
assert_eq!(empty_nbt.child_tags.len(), 0);
|
||||
assert_eq!(empty_nbt.as_bytes().len(), 0);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
@ -261,8 +261,8 @@ mod test {
|
||||
let storage = PlayerDataStorage::new(path, false);
|
||||
|
||||
let uuid = Uuid::new_v4();
|
||||
let mut nbt = NbtCompound::new();
|
||||
nbt.put_string("TestKey", "TestValue".to_string());
|
||||
let mut nbt = PNbtCompound::new();
|
||||
nbt.put_string("TestValue");
|
||||
|
||||
// Save should succeed but do nothing
|
||||
let save_result = storage.save_player_data(&uuid, nbt);
|
||||
@ -271,7 +271,7 @@ mod test {
|
||||
// Load should return empty data
|
||||
let (load_success, empty_nbt) = storage.load_player_data(&uuid).unwrap();
|
||||
assert!(!load_success);
|
||||
assert_eq!(empty_nbt.child_tags.len(), 0);
|
||||
assert_eq!(empty_nbt.as_bytes().len(), 0);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
@ -297,9 +297,9 @@ mod test {
|
||||
let storage = PlayerDataStorage::new(path, true);
|
||||
|
||||
// Create and save player data
|
||||
let mut nbt = NbtCompound::new();
|
||||
nbt.put_string("name", "TestPlayer".to_string());
|
||||
nbt.put_int("level", 42);
|
||||
let mut nbt = PNbtCompound::new();
|
||||
nbt.put_string("TestPlayer");
|
||||
nbt.put_i32(42);
|
||||
storage.save_player_data(&uuid, nbt).unwrap();
|
||||
|
||||
// Verify the file exists
|
||||
@ -307,9 +307,9 @@ mod test {
|
||||
assert!(player_data_path.exists());
|
||||
|
||||
// Load it again and verify content
|
||||
let (success, loaded_data) = storage.load_player_data(&uuid).unwrap();
|
||||
let (success, mut loaded_data) = storage.load_player_data(&uuid).unwrap();
|
||||
assert!(success);
|
||||
assert_eq!(loaded_data.get_string("name").unwrap(), "TestPlayer");
|
||||
assert_eq!(loaded_data.get_int("level").unwrap(), 42);
|
||||
assert_eq!(loaded_data.get_string().unwrap(), "TestPlayer");
|
||||
assert_eq!(loaded_data.get_i32().unwrap(), 42);
|
||||
}
|
||||
}
|
||||
|
||||
@ -236,70 +236,112 @@ impl ArmorStandEntity {
|
||||
}
|
||||
}
|
||||
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
|
||||
impl NBTStorage for ArmorStandEntity {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {
|
||||
let disabled_slots = self.disabled_slots.load(Ordering::Relaxed);
|
||||
|
||||
nbt.put_bool("Invisible", self.is_invisible());
|
||||
nbt.put_bool("Small", self.is_small());
|
||||
nbt.put_bool("ShowArms", self.should_show_arms());
|
||||
nbt.put_int("DisabledSlots", disabled_slots);
|
||||
nbt.put_bool("NoBasePlate", !self.should_show_base_plate());
|
||||
if self.is_marker() {
|
||||
nbt.put_bool("Marker", true);
|
||||
}
|
||||
nbt.put_bool(self.is_invisible());
|
||||
nbt.put_bool(self.is_small());
|
||||
nbt.put_bool(self.should_show_arms());
|
||||
nbt.put_int(disabled_slots);
|
||||
nbt.put_bool(!self.should_show_base_plate());
|
||||
nbt.put_bool(self.is_marker());
|
||||
|
||||
nbt.put("Pose", self.pack_rotation());
|
||||
let pose = self.pack_rotation();
|
||||
nbt.put_f32(pose.head.pitch);
|
||||
nbt.put_f32(pose.head.yaw);
|
||||
nbt.put_f32(pose.head.roll);
|
||||
nbt.put_f32(pose.body.pitch);
|
||||
nbt.put_f32(pose.body.yaw);
|
||||
nbt.put_f32(pose.body.roll);
|
||||
nbt.put_f32(pose.left_arm.pitch);
|
||||
nbt.put_f32(pose.left_arm.yaw);
|
||||
nbt.put_f32(pose.left_arm.roll);
|
||||
nbt.put_f32(pose.right_arm.pitch);
|
||||
nbt.put_f32(pose.right_arm.yaw);
|
||||
nbt.put_f32(pose.right_arm.roll);
|
||||
nbt.put_f32(pose.left_leg.pitch);
|
||||
nbt.put_f32(pose.left_leg.yaw);
|
||||
nbt.put_f32(pose.left_leg.roll);
|
||||
nbt.put_f32(pose.right_leg.pitch);
|
||||
nbt.put_f32(pose.right_leg.yaw);
|
||||
nbt.put_f32(pose.right_leg.roll);
|
||||
})
|
||||
}
|
||||
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {
|
||||
let mut flags = 0u8;
|
||||
|
||||
if let Some(invisible) = nbt.get_bool("Invisible")
|
||||
&& invisible
|
||||
{
|
||||
let invisible = nbt.get_bool().unwrap_or(false);
|
||||
if invisible {
|
||||
self.get_entity().set_invisible(invisible).await;
|
||||
}
|
||||
|
||||
if let Some(small) = nbt.get_bool("Small")
|
||||
&& small
|
||||
{
|
||||
if nbt.get_bool().unwrap_or(false) {
|
||||
flags |= ArmorStandFlags::Small as u8;
|
||||
}
|
||||
|
||||
if let Some(show_arms) = nbt.get_bool("ShowArms")
|
||||
&& show_arms
|
||||
{
|
||||
if nbt.get_bool().unwrap_or(false) {
|
||||
flags |= ArmorStandFlags::ShowArms as u8;
|
||||
}
|
||||
|
||||
if let Some(disabled_slots) = nbt.get_int("DisabledSlots") {
|
||||
let disabled_slots = nbt.get_int().unwrap_or(0);
|
||||
self.disabled_slots.store(disabled_slots, Ordering::Relaxed);
|
||||
}
|
||||
|
||||
if let Some(no_base_plate) = nbt.get_bool("NoBasePlate") {
|
||||
let no_base_plate = nbt.get_bool().unwrap_or(false);
|
||||
if !no_base_plate {
|
||||
flags |= ArmorStandFlags::HideBasePlate as u8;
|
||||
}
|
||||
} else {
|
||||
flags |= ArmorStandFlags::HideBasePlate as u8;
|
||||
}
|
||||
|
||||
if let Some(marker) = nbt.get_bool("Marker")
|
||||
&& marker
|
||||
{
|
||||
if nbt.get_bool().unwrap_or(false) {
|
||||
flags |= ArmorStandFlags::Marker as u8;
|
||||
}
|
||||
|
||||
self.armor_stand_flags.store(flags, Ordering::Relaxed);
|
||||
|
||||
if let Some(pose_tag) = nbt.get("Pose") {
|
||||
let packed: PackedRotation = pose_tag.clone().into();
|
||||
self.unpack_rotation(&packed);
|
||||
}
|
||||
let head = EulerAngle::new(
|
||||
nbt.get_f32().unwrap_or(0.0),
|
||||
nbt.get_f32().unwrap_or(0.0),
|
||||
nbt.get_f32().unwrap_or(0.0),
|
||||
);
|
||||
let body = EulerAngle::new(
|
||||
nbt.get_f32().unwrap_or(0.0),
|
||||
nbt.get_f32().unwrap_or(0.0),
|
||||
nbt.get_f32().unwrap_or(0.0),
|
||||
);
|
||||
let left_arm = EulerAngle::new(
|
||||
nbt.get_f32().unwrap_or(0.0),
|
||||
nbt.get_f32().unwrap_or(0.0),
|
||||
nbt.get_f32().unwrap_or(0.0),
|
||||
);
|
||||
let right_arm = EulerAngle::new(
|
||||
nbt.get_f32().unwrap_or(0.0),
|
||||
nbt.get_f32().unwrap_or(0.0),
|
||||
nbt.get_f32().unwrap_or(0.0),
|
||||
);
|
||||
let left_leg = EulerAngle::new(
|
||||
nbt.get_f32().unwrap_or(0.0),
|
||||
nbt.get_f32().unwrap_or(0.0),
|
||||
nbt.get_f32().unwrap_or(0.0),
|
||||
);
|
||||
let right_leg = EulerAngle::new(
|
||||
nbt.get_f32().unwrap_or(0.0),
|
||||
nbt.get_f32().unwrap_or(0.0),
|
||||
nbt.get_f32().unwrap_or(0.0),
|
||||
);
|
||||
|
||||
self.unpack_rotation(&PackedRotation {
|
||||
head,
|
||||
body,
|
||||
left_arm,
|
||||
right_arm,
|
||||
left_leg,
|
||||
right_leg,
|
||||
});
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@ -5,7 +5,6 @@ use crate::entity::{
|
||||
Entity, EntityBase, EntityBaseFuture, NBTStorage, NbtFuture, living::LivingEntity,
|
||||
};
|
||||
use pumpkin_data::damage::DamageType;
|
||||
use pumpkin_nbt::compound::NbtCompound;
|
||||
use pumpkin_util::math::vector3::Vector3;
|
||||
|
||||
pub struct PaintingEntity {
|
||||
@ -18,17 +17,19 @@ impl PaintingEntity {
|
||||
}
|
||||
}
|
||||
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
|
||||
impl NBTStorage for PaintingEntity {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {
|
||||
nbt.put_byte("facing", self.entity.data.load(Ordering::Relaxed) as i8);
|
||||
nbt.put_byte(self.entity.data.load(Ordering::Relaxed) as i8);
|
||||
})
|
||||
}
|
||||
|
||||
fn read_nbt_non_mut<'a>(&'a self, _nbt: &'a NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {
|
||||
// TODO
|
||||
self.entity.data.store(3, Ordering::Relaxed);
|
||||
let facing = nbt.get_byte().unwrap_or(3);
|
||||
self.entity.data.store(facing as i32, Ordering::Relaxed);
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@ -1,52 +1,38 @@
|
||||
use crate::entity::{NBTInitFuture, NBTStorage, NBTStorageInit, NbtFuture};
|
||||
use pumpkin_data::effect::StatusEffect;
|
||||
use pumpkin_nbt::compound::NbtCompound;
|
||||
use pumpkin_nbt::tag::NbtTag;
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
use tracing::warn;
|
||||
|
||||
impl NBTStorage for pumpkin_data::potion::Effect {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {
|
||||
nbt.put("id", self.effect_type.minecraft_name);
|
||||
if self.amplifier > 0 {
|
||||
nbt.put("amplifier", NbtTag::Int(i32::from(self.amplifier)));
|
||||
}
|
||||
nbt.put("duration", NbtTag::Int(self.duration));
|
||||
if self.ambient {
|
||||
nbt.put("ambient", NbtTag::Byte(1));
|
||||
}
|
||||
if !self.show_particles {
|
||||
nbt.put("show_particles", NbtTag::Byte(0));
|
||||
}
|
||||
let show_icon: i8 = i8::from(self.show_icon);
|
||||
nbt.put("show_icon", NbtTag::Byte(show_icon));
|
||||
nbt.put_string(self.effect_type.minecraft_name);
|
||||
nbt.put_u8(self.amplifier);
|
||||
nbt.put_int(self.duration);
|
||||
nbt.put_bool(self.ambient);
|
||||
nbt.put_bool(self.show_particles);
|
||||
nbt.put_bool(self.show_icon);
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl NBTStorageInit for pumpkin_data::potion::Effect {
|
||||
fn create_from_nbt<'a>(nbt: &'a mut NbtCompound) -> NBTInitFuture<'a, Self>
|
||||
fn create_from_nbt<'a>(nbt: &'a mut PNbtCompound) -> NBTInitFuture<'a, Self>
|
||||
where
|
||||
Self: 'a,
|
||||
{
|
||||
Box::pin(async move {
|
||||
let Some(effect_id) = nbt.get_string("id") else {
|
||||
warn!("Unable to read effect. Effect id is not present");
|
||||
return None;
|
||||
};
|
||||
let Some(effect_type) = StatusEffect::from_minecraft_name(effect_id) else {
|
||||
let effect_id = nbt.get_string().ok()?;
|
||||
let effect_type = StatusEffect::from_minecraft_name(&effect_id).or_else(|| {
|
||||
warn!("Unable to read effect. Unknown effect type: {effect_id}");
|
||||
return None;
|
||||
};
|
||||
let Some(show_icon) = nbt.get_byte("show_icon") else {
|
||||
warn!("Unable to read effect. Show icon is not present");
|
||||
return None;
|
||||
};
|
||||
let amplifier = nbt.get_int("amplifier").unwrap_or(0) as u8;
|
||||
let duration = nbt.get_int("duration").unwrap_or(0);
|
||||
let ambient = nbt.get_byte("ambient").unwrap_or(0) == 1;
|
||||
let show_particles = nbt.get_byte("show_particles").unwrap_or(1) == 1;
|
||||
let show_icon = show_icon == 1;
|
||||
None
|
||||
})?;
|
||||
let amplifier = nbt.get_u8().unwrap_or(0);
|
||||
let duration = nbt.get_int().unwrap_or(0);
|
||||
let ambient = nbt.get_bool().unwrap_or(false);
|
||||
let show_particles = nbt.get_bool().unwrap_or(true);
|
||||
let show_icon = nbt.get_bool().unwrap_or(true);
|
||||
|
||||
Some(Self {
|
||||
effect_type,
|
||||
duration,
|
||||
|
||||
@ -4,7 +4,6 @@ use super::{EntityBase, NBTStorage, NBTStorageInit, player::Player};
|
||||
use crate::entity::NbtFuture;
|
||||
use crossbeam::atomic::AtomicCell;
|
||||
use pumpkin_data::damage::DamageType;
|
||||
use pumpkin_nbt::compound::NbtCompound;
|
||||
use pumpkin_util::Difficulty;
|
||||
|
||||
const MAX_FOOD: u8 = 20;
|
||||
@ -175,26 +174,24 @@ impl HungerManager {
|
||||
}
|
||||
}
|
||||
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
|
||||
impl NBTStorage for HungerManager {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {
|
||||
nbt.put_int("foodLevel", self.level.load().into());
|
||||
nbt.put_float("foodSaturationLevel", self.saturation.load());
|
||||
nbt.put_float("foodExhaustionLevel", self.exhaustion.load());
|
||||
nbt.put_int("foodTickTimer", self.tick_timer.load() as i32);
|
||||
nbt.put_int(self.level.load().into());
|
||||
nbt.put_float(self.saturation.load());
|
||||
nbt.put_float(self.exhaustion.load());
|
||||
nbt.put_int(self.tick_timer.load() as i32);
|
||||
})
|
||||
}
|
||||
|
||||
fn read_nbt<'a>(&'a mut self, nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn read_nbt<'a>(&'a mut self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async move {
|
||||
self.level
|
||||
.store(nbt.get_int("foodLevel").unwrap_or(20) as u8);
|
||||
self.saturation
|
||||
.store(nbt.get_float("foodSaturationLevel").unwrap_or(5.0));
|
||||
self.exhaustion
|
||||
.store(nbt.get_float("foodExhaustionLevel").unwrap_or(0.0));
|
||||
self.tick_timer
|
||||
.store(nbt.get_int("foodTickTimer").unwrap_or(0) as u32);
|
||||
self.level.store(nbt.get_int().unwrap_or(20) as u8);
|
||||
self.saturation.store(nbt.get_float().unwrap_or(5.0));
|
||||
self.exhaustion.store(nbt.get_float().unwrap_or(0.0));
|
||||
self.tick_timer.store(nbt.get_int().unwrap_or(0) as u32);
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@ -43,8 +43,7 @@ use pumpkin_data::sound::SoundCategory;
|
||||
use pumpkin_data::{Block, translation};
|
||||
use pumpkin_data::{damage::DamageType, sound::Sound};
|
||||
use pumpkin_inventory::entity_equipment::EntityEquipment;
|
||||
use pumpkin_nbt::compound::NbtCompound;
|
||||
use pumpkin_nbt::tag::NbtTag;
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
use pumpkin_protocol::codec::var_int::VarInt;
|
||||
use pumpkin_protocol::java::client::play::{
|
||||
Animation, CEntityAnimation, CHurtAnimation, CSetPlayerInventory, CTakeItemEntity,
|
||||
@ -1755,10 +1754,10 @@ impl LivingEntity {
|
||||
}
|
||||
|
||||
impl NBTStorage for LivingEntity {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async move {
|
||||
self.entity.write_nbt(nbt).await;
|
||||
nbt.put("Health", NbtTag::Float(self.health.load()));
|
||||
nbt.put_float(self.health.load());
|
||||
// Avoid persisting a lethal fall distance when the entity is dead to prevent death loops
|
||||
let fall_distance = if self.dead.load(Relaxed) {
|
||||
0.0
|
||||
@ -1766,19 +1765,13 @@ impl NBTStorage for LivingEntity {
|
||||
self.fall_distance.load()
|
||||
};
|
||||
// Persist current absorption amount
|
||||
nbt.put("AbsorptionAmount", NbtTag::Float(self.absorption.load()));
|
||||
nbt.put("fall_distance", NbtTag::Float(fall_distance));
|
||||
nbt.put_float(self.absorption.load());
|
||||
nbt.put_float(fall_distance);
|
||||
{
|
||||
let effects = self.active_effects.lock().await;
|
||||
if !effects.is_empty() {
|
||||
// Iterate effects and create Box<[NbtTag]>
|
||||
let mut effects_list = Vec::with_capacity(effects.len());
|
||||
nbt.put_u32(effects.len() as u32);
|
||||
for effect in effects.values() {
|
||||
let mut effect_nbt = pumpkin_nbt::compound::NbtCompound::new();
|
||||
effect.write_nbt(&mut effect_nbt).await;
|
||||
effects_list.push(NbtTag::Compound(effect_nbt));
|
||||
}
|
||||
nbt.put("active_effects", NbtTag::List(effects_list));
|
||||
effect.write_nbt(nbt).await;
|
||||
}
|
||||
}
|
||||
//TODO: write equipment
|
||||
@ -1786,20 +1779,20 @@ impl NBTStorage for LivingEntity {
|
||||
})
|
||||
}
|
||||
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {
|
||||
self.entity.read_nbt_non_mut(nbt).await;
|
||||
self.health.store(nbt.get_float("Health").unwrap_or(0.0));
|
||||
self.health.store(nbt.get_float().unwrap_or(0.0));
|
||||
|
||||
// Clamp any persisted absorption to the entity's configured max
|
||||
let raw_abs = nbt.get_float("AbsorptionAmount").unwrap_or(0.0);
|
||||
let raw_abs = nbt.get_float().unwrap_or(0.0);
|
||||
let max_abs = self.get_attribute_value(&Attributes::MAX_ABSORPTION) as f32;
|
||||
let clamped_abs = raw_abs.max(0.0).min(max_abs);
|
||||
self.absorption.store(clamped_abs);
|
||||
|
||||
// Load fall distance, but if this entity is currently marked dead ensure we don't restore
|
||||
// a lethal fall distance that would immediately re-kill on spawn.
|
||||
let fd = nbt.get_float("fall_distance").unwrap_or(0.0);
|
||||
let fd = nbt.get_float().unwrap_or(0.0);
|
||||
if self.dead.load(Relaxed) {
|
||||
self.fall_distance.store(0.0);
|
||||
} else {
|
||||
@ -1807,11 +1800,9 @@ impl NBTStorage for LivingEntity {
|
||||
}
|
||||
{
|
||||
let mut active_effects = self.active_effects.lock().await;
|
||||
let nbt_effects = nbt.get_list("active_effects");
|
||||
if let Some(nbt_effects) = nbt_effects {
|
||||
for effect in nbt_effects {
|
||||
if let NbtTag::Compound(effect_nbt) = effect {
|
||||
let effect = Effect::create_from_nbt(&mut effect_nbt.clone()).await;
|
||||
let effects_len = nbt.get_u32().unwrap_or(0);
|
||||
for _ in 0..effects_len {
|
||||
let effect = Effect::create_from_nbt(nbt).await;
|
||||
if effect.is_none() {
|
||||
warn!("Unable to read effect from nbt");
|
||||
continue;
|
||||
@ -1821,8 +1812,6 @@ impl NBTStorage for LivingEntity {
|
||||
active_effects.insert(effect.effect_type, effect);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
// todo more...
|
||||
}
|
||||
|
||||
@ -3,7 +3,6 @@ use std::sync::atomic::{AtomicBool, AtomicI32, Ordering::Relaxed};
|
||||
|
||||
use pumpkin_data::damage::DamageType;
|
||||
use pumpkin_data::sound::Sound;
|
||||
use pumpkin_nbt::compound::NbtCompound;
|
||||
use pumpkin_util::math::position::BlockPos;
|
||||
use pumpkin_util::math::vector3::Vector3;
|
||||
use rand::RngExt;
|
||||
@ -65,23 +64,25 @@ impl BatEntity {
|
||||
}
|
||||
}
|
||||
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
|
||||
impl NBTStorage for BatEntity {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async move {
|
||||
self.mob_entity.living_entity.entity.write_nbt(nbt).await;
|
||||
let flags: u8 = if self.is_roosting() { ROOSTING_FLAG } else { 0 };
|
||||
nbt.put_byte("BatFlags", flags as i8);
|
||||
nbt.put_byte(flags as i8);
|
||||
})
|
||||
}
|
||||
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async move {
|
||||
self.mob_entity
|
||||
.living_entity
|
||||
.entity
|
||||
.read_nbt_non_mut(nbt)
|
||||
.await;
|
||||
let flags = nbt.get_byte("BatFlags").unwrap_or(0) as u8;
|
||||
let flags = nbt.get_byte().unwrap_or(0) as u8;
|
||||
let roosting = (flags & ROOSTING_FLAG) != 0;
|
||||
self.set_roosting(roosting).await;
|
||||
})
|
||||
|
||||
@ -11,7 +11,6 @@ use pumpkin_data::{
|
||||
sound::{Sound, SoundCategory},
|
||||
tracked_data::TrackedData,
|
||||
};
|
||||
use pumpkin_nbt::compound::NbtCompound;
|
||||
use pumpkin_protocol::{codec::var_int::VarInt, java::client::play::Metadata};
|
||||
|
||||
use crate::entity::{
|
||||
@ -117,40 +116,34 @@ impl CreeperEntity {
|
||||
}
|
||||
}
|
||||
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
|
||||
impl NBTStorage for CreeperEntity {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {
|
||||
self.mob_entity.living_entity.entity.write_nbt(nbt).await;
|
||||
nbt.put_bool("powered", self.charged.load(Ordering::Relaxed));
|
||||
nbt.put_short("Fuse", self.fuse_time.load(Ordering::Relaxed) as i16);
|
||||
nbt.put_byte(
|
||||
"ExplosionRadius",
|
||||
self.explosion_radius.load(Ordering::Relaxed) as i8,
|
||||
);
|
||||
nbt.put_bool("ignited", self.ignited.load(Ordering::Relaxed));
|
||||
nbt.put_bool(self.charged.load(Ordering::Relaxed));
|
||||
nbt.put_short(self.fuse_time.load(Ordering::Relaxed) as i16);
|
||||
nbt.put_byte(self.explosion_radius.load(Ordering::Relaxed) as i8);
|
||||
nbt.put_bool(self.ignited.load(Ordering::Relaxed));
|
||||
})
|
||||
}
|
||||
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {
|
||||
self.mob_entity
|
||||
.living_entity
|
||||
.entity
|
||||
.read_nbt_non_mut(nbt)
|
||||
.await;
|
||||
if let Some(powered) = nbt.get_bool("powered") {
|
||||
self.charged.store(powered, Ordering::Relaxed);
|
||||
}
|
||||
if let Some(fuse) = nbt.get_short("Fuse") {
|
||||
self.fuse_time.store(i32::from(fuse), Ordering::Relaxed);
|
||||
}
|
||||
if let Some(radius) = nbt.get_byte("ExplosionRadius") {
|
||||
self.charged
|
||||
.store(nbt.get_bool().unwrap_or(false), Ordering::Relaxed);
|
||||
self.fuse_time
|
||||
.store(i32::from(nbt.get_short().unwrap_or(30)), Ordering::Relaxed);
|
||||
self.explosion_radius
|
||||
.store(i32::from(radius), Ordering::Relaxed);
|
||||
}
|
||||
if let Some(ignited) = nbt.get_bool("ignited") {
|
||||
self.ignited.store(ignited, Ordering::Relaxed);
|
||||
}
|
||||
.store(i32::from(nbt.get_byte().unwrap_or(3)), Ordering::Relaxed);
|
||||
self.ignited
|
||||
.store(nbt.get_bool().unwrap_or(false), Ordering::Relaxed);
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@ -22,7 +22,6 @@ use pumpkin_data::{
|
||||
tag::Taggable,
|
||||
tracked_data::TrackedData,
|
||||
};
|
||||
use pumpkin_nbt::compound::NbtCompound;
|
||||
use pumpkin_protocol::{
|
||||
codec::var_int::VarInt,
|
||||
java::client::play::{CEntityPositionSync, Metadata},
|
||||
@ -394,18 +393,24 @@ impl EndermanEntity {
|
||||
}
|
||||
}
|
||||
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
|
||||
impl NBTStorage for EndermanEntity {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {
|
||||
if let Some(block_state) = self.carried_block.load() {
|
||||
nbt.put_int("carriedBlockState", block_state as i32);
|
||||
nbt.put_bool(true);
|
||||
nbt.put_int(block_state as i32);
|
||||
} else {
|
||||
nbt.put_bool(false);
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {
|
||||
if let Some(block_state) = nbt.get_int("carriedBlockState") {
|
||||
if nbt.get_bool().unwrap_or(false) {
|
||||
let block_state = nbt.get_int().unwrap_or(0);
|
||||
self.set_carried_block(Some(block_state as u16)).await;
|
||||
}
|
||||
})
|
||||
|
||||
@ -2,7 +2,6 @@ use std::sync::Arc;
|
||||
use std::sync::atomic::Ordering::Relaxed;
|
||||
|
||||
use pumpkin_data::sound::Sound;
|
||||
use pumpkin_nbt::compound::NbtCompound;
|
||||
|
||||
use crate::entity::{
|
||||
Entity, NBTStorage, NbtFuture,
|
||||
@ -29,15 +28,24 @@ impl SlimeEntity {
|
||||
}
|
||||
}
|
||||
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
|
||||
impl NBTStorage for SlimeEntity {
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async move {
|
||||
self.entity.living_entity.entity.write_nbt(nbt).await;
|
||||
nbt.put_int(self.entity.living_entity.entity.data.load(Relaxed));
|
||||
})
|
||||
}
|
||||
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async move {
|
||||
self.entity.living_entity.entity.read_nbt_non_mut(nbt).await;
|
||||
self.entity
|
||||
.living_entity
|
||||
.entity
|
||||
.data
|
||||
.store(nbt.get_int("Size").unwrap_or(0), Relaxed);
|
||||
.store(nbt.get_int().unwrap_or(0), Relaxed);
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@ -30,7 +30,6 @@ use pumpkin_data::{
|
||||
entity::{EntityPose, EntityType},
|
||||
sound::{Sound, SoundCategory},
|
||||
};
|
||||
use pumpkin_nbt::{compound::NbtCompound, tag::NbtTag};
|
||||
use pumpkin_protocol::java::client::play::{CUpdateEntityPos, CUpdateEntityPosRot};
|
||||
use pumpkin_protocol::{
|
||||
PositionFlag,
|
||||
@ -2686,85 +2685,66 @@ impl Entity {
|
||||
}
|
||||
|
||||
impl NBTStorage for Entity {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async move {
|
||||
let position = self.pos.load();
|
||||
nbt.put_string(
|
||||
"id",
|
||||
format!("minecraft:{}", self.entity_type.resource_name),
|
||||
);
|
||||
let uuid = self.entity_uuid.as_u128();
|
||||
nbt.put(
|
||||
"UUID",
|
||||
NbtTag::IntArray(vec![
|
||||
(uuid >> 96) as i32,
|
||||
((uuid >> 64) & 0xFFFF_FFFF) as i32,
|
||||
((uuid >> 32) & 0xFFFF_FFFF) as i32,
|
||||
(uuid & 0xFFFF_FFFF) as i32,
|
||||
]),
|
||||
);
|
||||
nbt.put(
|
||||
"Pos",
|
||||
NbtTag::List(vec![
|
||||
position.x.into(),
|
||||
position.y.into(),
|
||||
position.z.into(),
|
||||
]),
|
||||
);
|
||||
nbt.put_string(&format!("minecraft:{}", self.entity_type.resource_name));
|
||||
nbt.put_uuid(&self.entity_uuid);
|
||||
|
||||
// Pos
|
||||
nbt.put_f64(position.x);
|
||||
nbt.put_f64(position.y);
|
||||
nbt.put_f64(position.z);
|
||||
|
||||
// Motion
|
||||
let velocity = self.velocity.load();
|
||||
nbt.put(
|
||||
"Motion",
|
||||
NbtTag::List(vec![
|
||||
velocity.x.into(),
|
||||
velocity.y.into(),
|
||||
velocity.z.into(),
|
||||
]),
|
||||
);
|
||||
nbt.put(
|
||||
"Rotation",
|
||||
NbtTag::List(vec![self.yaw.load().into(), self.pitch.load().into()]),
|
||||
);
|
||||
nbt.put_short("Fire", self.fire_ticks.load(Relaxed) as i16);
|
||||
nbt.put_bool("OnGround", self.on_ground.load(Relaxed));
|
||||
nbt.put_bool("Invulnerable", self.invulnerable.load(Relaxed));
|
||||
nbt.put_int("PortalCooldown", self.portal_cooldown.load(Relaxed) as i32);
|
||||
if self.has_visual_fire.load(Relaxed) {
|
||||
nbt.put_bool("HasVisualFire", true);
|
||||
}
|
||||
nbt.put_f64(velocity.x);
|
||||
nbt.put_f64(velocity.y);
|
||||
nbt.put_f64(velocity.z);
|
||||
|
||||
// Rotation
|
||||
nbt.put_f32(self.yaw.load());
|
||||
nbt.put_f32(self.pitch.load());
|
||||
|
||||
nbt.put_short(self.fire_ticks.load(Relaxed) as i16);
|
||||
nbt.put_bool(self.on_ground.load(Relaxed));
|
||||
nbt.put_bool(self.invulnerable.load(Relaxed));
|
||||
nbt.put_int(self.portal_cooldown.load(Relaxed) as i32);
|
||||
nbt.put_bool(self.has_visual_fire.load(Relaxed));
|
||||
|
||||
// todo more...
|
||||
})
|
||||
}
|
||||
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {
|
||||
let position = nbt.get_list("Pos").unwrap();
|
||||
let x = position[0].extract_double().unwrap_or(0.0);
|
||||
let y = position[1].extract_double().unwrap_or(0.0);
|
||||
let z = position[2].extract_double().unwrap_or(0.0);
|
||||
let _id = nbt.get_string().unwrap();
|
||||
let _uuid = nbt.get_uuid().unwrap();
|
||||
|
||||
let x = nbt.get_f64().unwrap_or(0.0);
|
||||
let y = nbt.get_f64().unwrap_or(0.0);
|
||||
let z = nbt.get_f64().unwrap_or(0.0);
|
||||
let pos = Vector3::new(x, y, z);
|
||||
self.set_pos(pos);
|
||||
self.first_loaded_chunk_position.store(Some(pos.to_i32()));
|
||||
let velocity = nbt.get_list("Motion").unwrap();
|
||||
let x = velocity[0].extract_double().unwrap_or(0.0);
|
||||
let y = velocity[1].extract_double().unwrap_or(0.0);
|
||||
let z = velocity[2].extract_double().unwrap_or(0.0);
|
||||
self.velocity.store(Vector3::new(x, y, z));
|
||||
let rotation = nbt.get_list("Rotation").unwrap();
|
||||
let yaw = rotation[0].extract_float().unwrap_or(0.0);
|
||||
let pitch = rotation[1].extract_float().unwrap_or(0.0);
|
||||
let vx = nbt.get_f64().unwrap_or(0.0);
|
||||
let vy = nbt.get_f64().unwrap_or(0.0);
|
||||
let vz = nbt.get_f64().unwrap_or(0.0);
|
||||
self.velocity.store(Vector3::new(vx, vy, vz));
|
||||
let yaw = nbt.get_f32().unwrap_or(0.0);
|
||||
let pitch = nbt.get_f32().unwrap_or(0.0);
|
||||
self.set_rotation(yaw, pitch);
|
||||
self.head_yaw.store(yaw);
|
||||
self.fire_ticks
|
||||
.store(i32::from(nbt.get_short("Fire").unwrap_or(0)), Relaxed);
|
||||
.store(i32::from(nbt.get_short().unwrap_or(0)), Relaxed);
|
||||
self.on_ground
|
||||
.store(nbt.get_bool("OnGround").unwrap_or(false), Relaxed);
|
||||
.store(nbt.get_bool().unwrap_or(false), Relaxed);
|
||||
self.invulnerable
|
||||
.store(nbt.get_bool("Invulnerable").unwrap_or(false), Relaxed);
|
||||
.store(nbt.get_bool().unwrap_or(false), Relaxed);
|
||||
self.portal_cooldown
|
||||
.store(nbt.get_int("PortalCooldown").unwrap_or(0) as u32, Relaxed);
|
||||
.store(nbt.get_int().unwrap_or(0) as u32, Relaxed);
|
||||
self.has_visual_fire
|
||||
.store(nbt.get_bool("HasVisualFire").unwrap_or(false), Relaxed);
|
||||
.store(nbt.get_bool().unwrap_or(false), Relaxed);
|
||||
// todo more...
|
||||
})
|
||||
}
|
||||
@ -2850,20 +2830,22 @@ impl EntityBase for Entity {
|
||||
}
|
||||
}
|
||||
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
|
||||
pub type NbtFuture<'a, T> = Pin<Box<dyn Future<Output = T> + Send + 'a>>;
|
||||
|
||||
pub trait NBTStorage: Send + Sync {
|
||||
fn write_nbt<'a>(&'a self, _nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn write_nbt<'a>(&'a self, _nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {})
|
||||
}
|
||||
|
||||
fn read_nbt<'a>(&'a mut self, nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn read_nbt<'a>(&'a mut self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async move {
|
||||
self.read_nbt_non_mut(nbt).await;
|
||||
})
|
||||
}
|
||||
|
||||
fn read_nbt_non_mut<'a>(&'a self, _nbt: &'a NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn read_nbt_non_mut<'a>(&'a self, _nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {})
|
||||
}
|
||||
}
|
||||
@ -2871,7 +2853,7 @@ pub trait NBTStorage: Send + Sync {
|
||||
pub type NBTInitFuture<'a, T> = Pin<Box<dyn Future<Output = Option<T>> + Send + 'a>>;
|
||||
|
||||
pub trait NBTStorageInit: Send + Sync + Sized {
|
||||
fn create_from_nbt<'a>(_nbt: &'a mut NbtCompound) -> NBTInitFuture<'a, Self>
|
||||
fn create_from_nbt<'a>(_nbt: &'a mut PNbtCompound) -> NBTInitFuture<'a, Self>
|
||||
where
|
||||
Self: 'a,
|
||||
{
|
||||
|
||||
@ -6,7 +6,6 @@ use std::sync::{
|
||||
use pumpkin_data::{
|
||||
entity::EntityType, item::Item, meta_data_type::MetaDataType, tracked_data::TrackedData,
|
||||
};
|
||||
use pumpkin_nbt::compound::NbtCompound;
|
||||
use pumpkin_protocol::java::client::play::Metadata;
|
||||
|
||||
use crate::entity::{
|
||||
@ -97,24 +96,26 @@ impl SheepEntity {
|
||||
}
|
||||
}
|
||||
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
|
||||
impl NBTStorage for SheepEntity {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {
|
||||
self.mob_entity.living_entity.entity.write_nbt(nbt).await;
|
||||
nbt.put_bool("Sheared", self.is_sheared());
|
||||
nbt.put_byte("Color", self.get_color() as i8);
|
||||
nbt.put_bool(self.is_sheared());
|
||||
nbt.put_byte(self.get_color() as i8);
|
||||
})
|
||||
}
|
||||
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {
|
||||
self.mob_entity
|
||||
.living_entity
|
||||
.entity
|
||||
.read_nbt_non_mut(nbt)
|
||||
.await;
|
||||
let sheared = nbt.get_bool("Sheared").unwrap_or(false);
|
||||
let color = nbt.get_byte("Color").unwrap_or(0) as u8;
|
||||
let sheared = nbt.get_bool().unwrap_or(false);
|
||||
let color = nbt.get_byte().unwrap_or(0) as u8;
|
||||
let byte = (color & 0x0F) | if sheared { 0x10 } else { 0 };
|
||||
self.color_and_sheared.store(byte, Ordering::Relaxed);
|
||||
})
|
||||
|
||||
@ -48,8 +48,7 @@ use pumpkin_inventory::screen_handler::{
|
||||
};
|
||||
use pumpkin_inventory::sync_handler::SyncHandler;
|
||||
use pumpkin_macros::send_cancellable;
|
||||
use pumpkin_nbt::compound::NbtCompound;
|
||||
use pumpkin_nbt::tag::NbtTag;
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
use pumpkin_protocol::IdOr;
|
||||
use pumpkin_protocol::SoundEvent;
|
||||
use pumpkin_protocol::codec::var_int::VarInt;
|
||||
@ -3220,9 +3219,10 @@ impl PartialEq for Player {
|
||||
}
|
||||
|
||||
impl NBTStorage for Player {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async move {
|
||||
nbt.put_int("DataVersion", DATA_VERSION);
|
||||
nbt.put_int(DATA_VERSION);
|
||||
nbt.put_string(self.world().dimension.minecraft_name);
|
||||
self.living_entity.write_nbt(nbt).await;
|
||||
self.inventory.write_nbt(nbt).await;
|
||||
self.ender_chest_inventory.write_nbt(nbt).await;
|
||||
@ -3233,71 +3233,80 @@ impl NBTStorage for Player {
|
||||
let total_exp =
|
||||
experience::points_to_level(self.experience_level.load(Ordering::Relaxed))
|
||||
+ self.experience_points.load(Ordering::Relaxed);
|
||||
nbt.put_int("XpTotal", total_exp);
|
||||
nbt.put_byte("playerGameType", self.gamemode.load() as i8);
|
||||
nbt.put_int(total_exp);
|
||||
nbt.put_byte(self.gamemode.load() as i8);
|
||||
if let Some(previous_gamemode) = self.previous_gamemode.load() {
|
||||
nbt.put_byte("previousPlayerGameType", previous_gamemode as i8);
|
||||
nbt.put_bool(true);
|
||||
nbt.put_byte(previous_gamemode as i8);
|
||||
} else {
|
||||
nbt.put_bool(false);
|
||||
}
|
||||
|
||||
nbt.put_bool(
|
||||
"HasPlayedBefore",
|
||||
self.has_played_before.load(Ordering::Relaxed),
|
||||
);
|
||||
nbt.put_bool(self.has_played_before.load(Ordering::Relaxed));
|
||||
|
||||
// Store food level, saturation, exhaustion, and tick timer
|
||||
self.hunger_manager.write_nbt(nbt).await;
|
||||
|
||||
nbt.put_string(
|
||||
"Dimension",
|
||||
self.world().dimension.minecraft_name.to_string(),
|
||||
);
|
||||
// Optional: Spawn point
|
||||
if let Some(respawn) = self.respawn_point.load().as_ref() {
|
||||
nbt.put_bool(true);
|
||||
nbt.put_int(respawn.position.0.x);
|
||||
nbt.put_int(respawn.position.0.y);
|
||||
nbt.put_int(respawn.position.0.z);
|
||||
nbt.put_string(respawn.dimension.minecraft_name);
|
||||
nbt.put_bool(respawn.force);
|
||||
} else {
|
||||
nbt.put_bool(false);
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
fn read_nbt<'a>(&'a mut self, nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn read_nbt<'a>(&'a mut self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async move {
|
||||
let _version = nbt.get_int().unwrap_or(0);
|
||||
let _dimension_name = nbt.get_string().unwrap_or_default();
|
||||
|
||||
// TODO: dimension is currently not applied here but in server/mod.rs
|
||||
|
||||
self.living_entity.read_nbt(nbt).await;
|
||||
self.inventory.read_nbt_non_mut(nbt).await;
|
||||
self.ender_chest_inventory.read_nbt_non_mut(nbt).await;
|
||||
self.abilities.lock().await.read_nbt(nbt).await;
|
||||
|
||||
self.gamemode.store(
|
||||
GameMode::try_from(nbt.get_byte("playerGameType").unwrap_or(0))
|
||||
.unwrap_or(GameMode::Survival),
|
||||
GameMode::try_from(nbt.get_byte().unwrap_or(0)).unwrap_or(GameMode::Survival),
|
||||
);
|
||||
|
||||
self.previous_gamemode.store(
|
||||
nbt.get_byte("previousPlayerGameType")
|
||||
.and_then(|byte| GameMode::try_from(byte).ok()),
|
||||
);
|
||||
if nbt.get_bool().unwrap_or(false) {
|
||||
self.previous_gamemode
|
||||
.store(GameMode::try_from(nbt.get_byte().unwrap_or(0)).ok());
|
||||
}
|
||||
|
||||
self.has_played_before.store(
|
||||
nbt.get_bool("HasPlayedBefore").unwrap_or(false),
|
||||
Ordering::Relaxed,
|
||||
);
|
||||
self.has_played_before
|
||||
.store(nbt.get_bool().unwrap_or(false), Ordering::Relaxed);
|
||||
|
||||
// Load food level, saturation, exhaustion, and tick timer
|
||||
self.hunger_manager.read_nbt(nbt).await;
|
||||
|
||||
// Load from total XP
|
||||
let total_exp = nbt.get_int("XpTotal").unwrap_or(0);
|
||||
let total_exp = nbt.get_int().unwrap_or(0);
|
||||
let (level, points) = experience::total_to_level_and_points(total_exp);
|
||||
let progress = experience::progress_in_level(level, points);
|
||||
self.experience_level.store(level, Ordering::Relaxed);
|
||||
self.experience_progress.store(progress);
|
||||
self.experience_points.store(points, Ordering::Relaxed);
|
||||
|
||||
// Load any saved spawnpoint data (SpawnX/SpawnY/SpawnZ, SpawnDimension, SpawnForced)
|
||||
if let (Some(x), Some(y), Some(z)) = (
|
||||
nbt.get_int("SpawnX"),
|
||||
nbt.get_int("SpawnY"),
|
||||
nbt.get_int("SpawnZ"),
|
||||
) {
|
||||
// Load any saved spawnpoint data
|
||||
if nbt.get_bool().unwrap_or(false) {
|
||||
let x = nbt.get_int().unwrap_or(0);
|
||||
let y = nbt.get_int().unwrap_or(0);
|
||||
let z = nbt.get_int().unwrap_or(0);
|
||||
let dim = nbt
|
||||
.get_string("SpawnDimension")
|
||||
.and_then(|s| Dimension::from_name(s).copied())
|
||||
.get_string()
|
||||
.ok()
|
||||
.and_then(|s| Dimension::from_name(s.as_str()).copied())
|
||||
.unwrap_or(self.world().dimension);
|
||||
let force = nbt.get_bool("SpawnForced").unwrap_or(false);
|
||||
let force = nbt.get_bool().unwrap_or(false);
|
||||
self.respawn_point.store(Some(RespawnPoint {
|
||||
dimension: dim,
|
||||
position: BlockPos(Vector3::new(x, y, z)),
|
||||
@ -3312,106 +3321,76 @@ impl NBTStorage for Player {
|
||||
impl NBTStorageInit for Player {}
|
||||
|
||||
impl NBTStorage for PlayerInventory {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async move {
|
||||
// Save the selected slot (hotbar)
|
||||
nbt.put_int("SelectedItemSlot", i32::from(self.get_selected_slot()));
|
||||
nbt.put_u8(self.get_selected_slot());
|
||||
|
||||
// Create inventory list with the correct capacity (inventory size)
|
||||
let mut items: Vec<NbtTag> = Vec::with_capacity(41);
|
||||
// Save items count then items
|
||||
let mut present_items = Vec::new();
|
||||
for (i, item) in self.main_inventory.iter().enumerate() {
|
||||
let stack = item.lock().await;
|
||||
if !stack.is_empty() {
|
||||
let mut item_compound = NbtCompound::new();
|
||||
item_compound.put_byte("Slot", i as i8);
|
||||
stack.write_item_stack(&mut item_compound);
|
||||
drop(stack);
|
||||
items.push(NbtTag::Compound(item_compound));
|
||||
present_items.push((i as u8, stack.clone()));
|
||||
}
|
||||
}
|
||||
nbt.put_u32(present_items.len() as u32);
|
||||
for (slot, stack) in present_items {
|
||||
nbt.put_u8(slot);
|
||||
stack.write_item_stack_pnbt(nbt);
|
||||
}
|
||||
|
||||
let mut equipment_compound = NbtCompound::new();
|
||||
for slot in self.equipment_slots.values() {
|
||||
let stack_binding = self.entity_equipment.lock().await.get(slot);
|
||||
// Save equipment
|
||||
#[allow(clippy::default_trait_access)]
|
||||
for slot in [
|
||||
EquipmentSlot::OffHand(Default::default()),
|
||||
EquipmentSlot::Head(Default::default()),
|
||||
EquipmentSlot::Chest(Default::default()),
|
||||
EquipmentSlot::Legs(Default::default()),
|
||||
EquipmentSlot::Feet(Default::default()),
|
||||
] {
|
||||
// Find the actual slot in self.equipment_slots
|
||||
let mut found = false;
|
||||
for s in self.equipment_slots.values() {
|
||||
if mem::discriminant(s) == mem::discriminant(&slot) {
|
||||
let stack_binding = self.entity_equipment.lock().await.get(s);
|
||||
let stack = stack_binding.lock().await;
|
||||
if !stack.is_empty() {
|
||||
let mut item_compound = NbtCompound::new();
|
||||
stack.write_item_stack(&mut item_compound);
|
||||
drop(stack);
|
||||
match slot {
|
||||
EquipmentSlot::OffHand(_) => {
|
||||
equipment_compound.put_compound("offhand", item_compound);
|
||||
nbt.put_bool(true);
|
||||
stack.write_item_stack_pnbt(nbt);
|
||||
found = true;
|
||||
}
|
||||
EquipmentSlot::Feet(_) => {
|
||||
equipment_compound.put_compound("feet", item_compound);
|
||||
}
|
||||
EquipmentSlot::Legs(_) => {
|
||||
equipment_compound.put_compound("legs", item_compound);
|
||||
}
|
||||
EquipmentSlot::Chest(_) => {
|
||||
equipment_compound.put_compound("chest", item_compound);
|
||||
}
|
||||
EquipmentSlot::Head(_) => {
|
||||
equipment_compound.put_compound("head", item_compound);
|
||||
}
|
||||
_ => {
|
||||
warn!("Invalid equipment slot for a player");
|
||||
break;
|
||||
}
|
||||
}
|
||||
if !found {
|
||||
nbt.put_bool(false);
|
||||
}
|
||||
}
|
||||
nbt.put_compound("equipment", equipment_compound);
|
||||
nbt.put("Inventory", NbtTag::List(items));
|
||||
})
|
||||
}
|
||||
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a NbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async move {
|
||||
// Read selected hotbar slot
|
||||
self.set_selected_slot(nbt.get_int("SelectedItemSlot").unwrap_or(0) as u8);
|
||||
self.set_selected_slot(nbt.get_u8().unwrap_or(0));
|
||||
|
||||
// Process inventory list
|
||||
if let Some(inventory_list) = nbt.get_list("Inventory") {
|
||||
for tag in inventory_list {
|
||||
if let Some(item_compound) = tag.extract_compound()
|
||||
&& let Some(slot_byte) = item_compound.get_byte("Slot")
|
||||
{
|
||||
let slot = slot_byte as usize;
|
||||
if let Some(item_stack) = ItemStack::read_item_stack(item_compound) {
|
||||
let items_len = nbt.get_u32().unwrap_or(0) as usize;
|
||||
for _ in 0..items_len {
|
||||
let slot = nbt.get_u8().unwrap_or(0) as usize;
|
||||
if let Some(item_stack) = ItemStack::read_item_stack_pnbt(nbt) {
|
||||
self.set_stack(slot, item_stack).await;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(equipment) = nbt.get_compound("equipment") {
|
||||
if let Some(offhand) = equipment.get_compound("offhand")
|
||||
&& let Some(item_stack) = ItemStack::read_item_stack(offhand)
|
||||
// Read equipment
|
||||
for slot_idx in [40, 39, 38, 37, 36] {
|
||||
// offhand, head, chest, legs, feet
|
||||
if nbt.get_bool().unwrap_or(false)
|
||||
&& let Some(item_stack) = ItemStack::read_item_stack_pnbt(nbt)
|
||||
{
|
||||
self.set_stack(40, item_stack).await;
|
||||
}
|
||||
|
||||
if let Some(head) = equipment.get_compound("head")
|
||||
&& let Some(item_stack) = ItemStack::read_item_stack(head)
|
||||
{
|
||||
self.set_stack(39, item_stack).await;
|
||||
}
|
||||
|
||||
if let Some(chest) = equipment.get_compound("chest")
|
||||
&& let Some(item_stack) = ItemStack::read_item_stack(chest)
|
||||
{
|
||||
self.set_stack(38, item_stack).await;
|
||||
}
|
||||
|
||||
if let Some(legs) = equipment.get_compound("legs")
|
||||
&& let Some(item_stack) = ItemStack::read_item_stack(legs)
|
||||
{
|
||||
self.set_stack(37, item_stack).await;
|
||||
}
|
||||
|
||||
if let Some(feet) = equipment.get_compound("feet")
|
||||
&& let Some(item_stack) = ItemStack::read_item_stack(feet)
|
||||
{
|
||||
self.set_stack(36, item_stack).await;
|
||||
self.set_stack(slot_idx, item_stack).await;
|
||||
}
|
||||
}
|
||||
})
|
||||
@ -3421,40 +3400,34 @@ impl NBTStorage for PlayerInventory {
|
||||
impl NBTStorageInit for PlayerInventory {}
|
||||
|
||||
impl NBTStorage for EnderChestInventory {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {
|
||||
// Create item list with the correct capacity (inventory size)
|
||||
let mut items: Vec<NbtTag> = Vec::with_capacity(Self::INVENTORY_SIZE);
|
||||
// Save items count then items
|
||||
let mut present_items = Vec::new();
|
||||
for (i, item) in self.items.iter().enumerate() {
|
||||
let stack = item.lock().await;
|
||||
if !stack.is_empty() {
|
||||
let mut item_compound = NbtCompound::new();
|
||||
item_compound.put_byte("Slot", i as i8);
|
||||
stack.write_item_stack(&mut item_compound);
|
||||
drop(stack);
|
||||
items.push(NbtTag::Compound(item_compound));
|
||||
present_items.push((i as u8, stack.clone()));
|
||||
}
|
||||
}
|
||||
|
||||
nbt.put("EnderItems", NbtTag::List(items));
|
||||
nbt.put_u32(present_items.len() as u32);
|
||||
for (slot, stack) in present_items {
|
||||
nbt.put_u8(slot);
|
||||
stack.write_item_stack_pnbt(nbt);
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn read_nbt_non_mut<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {
|
||||
// Process item list
|
||||
if let Some(item_list) = nbt.get_list("EnderItems") {
|
||||
for tag in item_list {
|
||||
if let Some(item_compound) = tag.extract_compound()
|
||||
&& let Some(slot_byte) = item_compound.get_byte("Slot")
|
||||
{
|
||||
let slot = slot_byte as usize;
|
||||
if let Some(item_stack) = ItemStack::read_item_stack(item_compound) {
|
||||
let items_len = nbt.get_u32().unwrap_or(0) as usize;
|
||||
for _ in 0..items_len {
|
||||
let slot = nbt.get_u8().unwrap_or(0) as usize;
|
||||
if let Some(item_stack) = ItemStack::read_item_stack_pnbt(nbt) {
|
||||
self.set_stack(slot, item_stack).await;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
@ -3623,31 +3596,27 @@ pub struct Abilities {
|
||||
}
|
||||
|
||||
impl NBTStorage for Abilities {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn write_nbt<'a>(&'a self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async {
|
||||
let mut component = NbtCompound::new();
|
||||
component.put_bool("invulnerable", self.invulnerable);
|
||||
component.put_bool("flying", self.flying);
|
||||
component.put_bool("mayfly", self.allow_flying);
|
||||
component.put_bool("instabuild", self.creative);
|
||||
component.put_bool("mayBuild", self.allow_modify_world);
|
||||
component.put_float("flySpeed", self.fly_speed);
|
||||
component.put_float("walkSpeed", self.walk_speed);
|
||||
nbt.put_compound("abilities", component);
|
||||
nbt.put_bool(self.invulnerable);
|
||||
nbt.put_bool(self.flying);
|
||||
nbt.put_bool(self.allow_flying);
|
||||
nbt.put_bool(self.creative);
|
||||
nbt.put_bool(self.allow_modify_world);
|
||||
nbt.put_float(self.fly_speed);
|
||||
nbt.put_float(self.walk_speed);
|
||||
})
|
||||
}
|
||||
|
||||
fn read_nbt<'a>(&'a mut self, nbt: &'a mut NbtCompound) -> NbtFuture<'a, ()> {
|
||||
fn read_nbt<'a>(&'a mut self, nbt: &'a mut PNbtCompound) -> NbtFuture<'a, ()> {
|
||||
Box::pin(async move {
|
||||
if let Some(component) = nbt.get_compound("abilities") {
|
||||
self.invulnerable = component.get_bool("invulnerable").unwrap_or(false);
|
||||
self.flying = component.get_bool("flying").unwrap_or(false);
|
||||
self.allow_flying = component.get_bool("mayfly").unwrap_or(false);
|
||||
self.creative = component.get_bool("instabuild").unwrap_or(false);
|
||||
self.allow_modify_world = component.get_bool("mayBuild").unwrap_or(false);
|
||||
self.fly_speed = component.get_float("flySpeed").unwrap_or(0.05);
|
||||
self.walk_speed = component.get_float("walkSpeed").unwrap_or(0.1);
|
||||
}
|
||||
self.invulnerable = nbt.get_bool().unwrap_or(false);
|
||||
self.flying = nbt.get_bool().unwrap_or(false);
|
||||
self.allow_flying = nbt.get_bool().unwrap_or(false);
|
||||
self.creative = nbt.get_bool().unwrap_or(false);
|
||||
self.allow_modify_world = nbt.get_bool().unwrap_or(false);
|
||||
self.fly_speed = nbt.get_float().unwrap_or(0.05);
|
||||
self.walk_speed = nbt.get_float().unwrap_or(0.1);
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@ -376,10 +376,14 @@ impl Server {
|
||||
) -> Option<(Arc<Player>, Arc<World>)> {
|
||||
let gamemode = self.defaultgamemode.lock().await.gamemode;
|
||||
|
||||
let (world, nbt) = if let Ok(Some(data)) = self.player_data_storage.load_data(&profile.id) {
|
||||
if let Some(dimension_key) = data.get_string("Dimension") {
|
||||
if let Some(dimension) = Dimension::from_name(dimension_key) {
|
||||
let (world, nbt) =
|
||||
if let Ok(Some(mut data)) = self.player_data_storage.load_data(&profile.id) {
|
||||
let _version = data.get_int().unwrap_or(0);
|
||||
if let Ok(dimension_key) = data.get_string() {
|
||||
if let Some(dimension) = Dimension::from_name(&dimension_key) {
|
||||
let world = self.get_world_from_dimension(dimension);
|
||||
// Reset read position so player.read_nbt can read everything from start
|
||||
data.read_pos = 0;
|
||||
(world, Some(data))
|
||||
} else {
|
||||
warn!("Invalid dimension key in player data: {dimension_key}");
|
||||
@ -389,16 +393,18 @@ impl Server {
|
||||
.first()
|
||||
.expect("Default world should exist")
|
||||
.clone();
|
||||
data.read_pos = 0;
|
||||
(default_world, Some(data))
|
||||
}
|
||||
} else {
|
||||
// Player data exists but doesn't have a "Dimension" key.
|
||||
// Player data exists but doesn't have a dimension entry.
|
||||
let default_world = self
|
||||
.worlds
|
||||
.load()
|
||||
.first()
|
||||
.expect("Default world should exist")
|
||||
.clone();
|
||||
data.read_pos = 0;
|
||||
(default_world, Some(data))
|
||||
}
|
||||
} else {
|
||||
|
||||
@ -60,7 +60,8 @@ use pumpkin_data::{
|
||||
};
|
||||
use pumpkin_data::{BlockDirection, BlockState, translation};
|
||||
use pumpkin_inventory::screen_handler::InventoryPlayer;
|
||||
use pumpkin_nbt::{compound::NbtCompound, to_bytes_unnamed};
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
use pumpkin_nbt::to_bytes_unnamed;
|
||||
use pumpkin_protocol::bedrock::client::set_actor_data::{
|
||||
CSetActorData, EntityMetadata, MetadataValue, PropertySyncData, entity_data_flag,
|
||||
entity_data_key,
|
||||
@ -295,7 +296,7 @@ impl World {
|
||||
let base_entity = entity.get_entity();
|
||||
let uuid = base_entity.entity_uuid;
|
||||
let current_chunk_coordinate = base_entity.block_pos.load().chunk_position();
|
||||
let mut nbt = NbtCompound::new();
|
||||
let mut nbt = PNbtCompound::new();
|
||||
entity.write_nbt(&mut nbt).await;
|
||||
if let Some(old_chunk) = base_entity.first_loaded_chunk_position.load() {
|
||||
let old_chunk = old_chunk.to_vec2_i32();
|
||||
@ -2481,14 +2482,15 @@ impl World {
|
||||
);
|
||||
let mut ids_to_remove = Vec::new();
|
||||
|
||||
for (uuid, entity_nbt) in chunk.data.lock().await.iter() {
|
||||
let Some(id) = entity_nbt.get_string("id") else {
|
||||
let mut entities_to_load = Vec::new();
|
||||
{
|
||||
let mut data = chunk.data.lock().await;
|
||||
for (uuid, entity_nbt) in data.iter_mut() {
|
||||
let Ok(id) = entity_nbt.get_string() else {
|
||||
warn!("Entity has no ID");
|
||||
continue;
|
||||
};
|
||||
let Some(entity_type) =
|
||||
EntityType::from_name(id.strip_prefix("minecraft:").unwrap_or(id))
|
||||
else {
|
||||
let Some(entity_type) = EntityType::from_name(&id) else {
|
||||
warn!("Entity has no valid Entity Type {id}");
|
||||
continue;
|
||||
};
|
||||
@ -2496,12 +2498,17 @@ impl World {
|
||||
let entity =
|
||||
from_type(entity_type, Vector3::new(0.0, 0.0, 0.0), &world, *uuid)
|
||||
.await;
|
||||
entity_nbt.read_pos = 0;
|
||||
entity.read_nbt_non_mut(entity_nbt).await;
|
||||
let base_entity = entity.get_entity();
|
||||
entities_to_load.push(entity);
|
||||
}
|
||||
}
|
||||
|
||||
for entity in entities_to_load {
|
||||
let base_entity = entity.get_entity();
|
||||
ids_to_remove.push(VarInt(base_entity.entity_id));
|
||||
|
||||
let mut nbt = NbtCompound::new();
|
||||
let mut nbt = PNbtCompound::new();
|
||||
entity.write_nbt(&mut nbt).await;
|
||||
if let Some(old_chunk) = base_entity.first_loaded_chunk_position.load() {
|
||||
let old_chunk = old_chunk.to_vec2_i32();
|
||||
@ -2513,14 +2520,14 @@ impl World {
|
||||
|
||||
let mut data = chunk.data.lock().await;
|
||||
if old_chunk == current_chunk_coordinate {
|
||||
data.insert(*uuid, nbt);
|
||||
data.insert(base_entity.entity_uuid, nbt);
|
||||
return;
|
||||
}
|
||||
|
||||
// The chunk has changed, lets remove the entity from the old chunk
|
||||
data.remove(uuid);
|
||||
data.remove(&base_entity.entity_uuid);
|
||||
}
|
||||
chunk.data.lock().await.insert(*uuid, nbt);
|
||||
chunk.data.lock().await.insert(base_entity.entity_uuid, nbt);
|
||||
chunk.mark_dirty(true);
|
||||
}
|
||||
|
||||
@ -2545,13 +2552,13 @@ impl World {
|
||||
// Add all new Entities to the world
|
||||
let mut entities_to_add: Vec<Arc<dyn EntityBase>> = Vec::new();
|
||||
|
||||
for (uuid, entity_nbt) in chunk.data.lock().await.iter() {
|
||||
let Some(id) = entity_nbt.get_string("id") else {
|
||||
for (uuid, entity_nbt) in chunk.data.lock().await.iter_mut() {
|
||||
let Ok(id) = entity_nbt.get_string() else {
|
||||
debug!("Entity has no ID");
|
||||
continue;
|
||||
};
|
||||
let Some(entity_type) =
|
||||
EntityType::from_name(id.strip_prefix("minecraft:").unwrap_or(id))
|
||||
EntityType::from_name(id.strip_prefix("minecraft:").unwrap_or(&id))
|
||||
else {
|
||||
warn!("Entity has no valid Entity Type {id}");
|
||||
continue;
|
||||
@ -2559,6 +2566,7 @@ impl World {
|
||||
// Pos is zero since it will read from nbt
|
||||
let entity =
|
||||
from_type(entity_type, Vector3::new(0.0, 0.0, 0.0), &world, *uuid).await;
|
||||
entity_nbt.read_pos = 0;
|
||||
entity.read_nbt_non_mut(entity_nbt).await;
|
||||
let base_entity = entity.get_entity();
|
||||
player
|
||||
@ -2994,7 +3002,7 @@ impl World {
|
||||
let chunk_coordinate = base_entity.block_pos.load().chunk_position();
|
||||
let chunk = self.level.get_entity_chunk(chunk_coordinate).await;
|
||||
{
|
||||
let mut nbt = NbtCompound::new();
|
||||
let mut nbt = PNbtCompound::new();
|
||||
entity.write_nbt(&mut nbt).await;
|
||||
chunk.data.lock().await.insert(base_entity.entity_uuid, nbt);
|
||||
chunk.mark_dirty(true);
|
||||
|
||||
@ -9,7 +9,7 @@ use pumpkin_data::tag::Fluid::{MINECRAFT_LAVA, MINECRAFT_WATER};
|
||||
use pumpkin_data::tag::Taggable;
|
||||
use pumpkin_data::tag::WorldgenBiome::MINECRAFT_REDUCE_WATER_AMBIENT_SPAWNS;
|
||||
use pumpkin_data::{Block, BlockDirection, BlockState};
|
||||
use pumpkin_nbt::compound::NbtCompound;
|
||||
use pumpkin_nbt::pnbt::PNbtCompound;
|
||||
use pumpkin_util::GameMode;
|
||||
use pumpkin_util::math::boundingbox::{BoundingBox, EntityDimensions};
|
||||
use pumpkin_util::math::get_section_cord;
|
||||
@ -428,7 +428,7 @@ pub async fn spawn_category_for_position(
|
||||
entity.init_data_tracker().await;
|
||||
let base_entity = entity.get_entity();
|
||||
let packet = base_entity.create_spawn_packet();
|
||||
let mut nbt = NbtCompound::new();
|
||||
let mut nbt = PNbtCompound::new();
|
||||
entity.write_nbt(&mut nbt).await;
|
||||
// Keep the entity reference here so we don't have to "find" it later
|
||||
prepared_data.push((base_entity.entity_uuid, nbt, packet, entity.clone()));
|
||||
|
||||
Loading…
Reference in New Issue
Block a user