fix: clippy
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@ -89,12 +89,10 @@ impl Level {
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pub async fn save(&self) {
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log::info!("Saving level...");
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// lets first save all chunks
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let mut chunks_to_clean = vec![];
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for chunk in self.loaded_chunks.iter() {
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let chunk = chunk.read().await;
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chunks_to_clean.push(chunk.position);
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self.clean_chunk(&chunk.position).await;
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}
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self.clean_chunks(&chunks_to_clean).await;
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// then lets save the world info
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self.world_info_writer
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.write_world_info(self.level_info.clone(), &self.level_folder)
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@ -72,7 +72,11 @@ impl WorldInfoWriter for AnvilLevelInfo {
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// open file
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let path = level_folder.root_folder.join(LEVEL_DAT_FILE_NAME);
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let mut world_info_file = OpenOptions::new().create(true).write(true).open(path)?;
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let mut world_info_file = OpenOptions::new()
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.truncate(true)
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.create(true)
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.write(true)
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.open(path)?;
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// write compressed data into file
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world_info_file.write_all(&compressed_data).unwrap();
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