fix: world loading
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@ -127,7 +127,7 @@ impl Server {
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))
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.unwrap_or_else(|e| client.kick(&e.to_string()));
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// teleport
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client.teleport(10.0, 10.0, 10.0, 10.0, 10.0);
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client.teleport(10.0, 500.0, 10.0, 10.0, 10.0);
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// Start waiting for level chunks
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client
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