do better caching
This commit is contained in:
parent
4ee1c6190f
commit
5a1d333f02
@ -5,6 +5,7 @@ use crate::{
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login::{CEncryptionRequest, CLoginSuccess},
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status::{CPingResponse, CStatusResponse},
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},
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registry::{DimensionCodec, WolfCodec},
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server::{
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config::{SAcknowledgeFinishConfig, SClientInformation, SKnownPacks},
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handshake::SHandShake,
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@ -67,12 +68,8 @@ impl ClientPacketProcessor for Client {
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fn handle_status_request(&mut self, server: &mut Server, _status_request: SStatusRequest) {
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dbg!("sending status");
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if let Ok(response) = serde_json::to_string(&server.status_response) {
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self.send_packet(CStatusResponse::new(response))
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self.send_packet(CStatusResponse::new(&server.status_response_json))
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.unwrap_or_else(|e| self.kick(&e.to_string()));
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} else {
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log::error!("Failed to parse Status response to JSON")
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}
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}
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fn handle_ping_request(&mut self, _server: &mut Server, ping_request: SPingRequest) {
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@ -129,11 +126,13 @@ impl ClientPacketProcessor for Client {
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fn handle_login_acknowledged(
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&mut self,
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_server: &mut Server,
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server: &mut Server,
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_login_acknowledged: SLoginAcknowledged,
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) {
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self.connection_state = ConnectionState::Config;
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Server::send_brand(self).unwrap_or_else(|e| self.kick(&e.to_string()));
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server
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.send_brand(self)
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.unwrap_or_else(|e| self.kick(&e.to_string()));
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// known data packs
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self.send_packet(CKnownPacks::new(&[KnownPack {
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namespace: "minecraft",
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@ -167,6 +166,12 @@ impl ClientPacketProcessor for Client {
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Entry {
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entry_id: "minecraft:dimension_type",
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has_data: true,
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data: &DimensionCodec::parse(),
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},
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Entry {
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entry_id: "minecraft:wolf_variant",
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has_data: true,
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data: &WolfCodec::parse(),
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},
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/* Entry {
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entry_id: "minecraft:worldgen/biome".into(),
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@ -83,10 +83,12 @@ impl Client {
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}
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}
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/// adds a Incoming packet to the queue
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pub fn add_packet(&mut self, packet: RawPacket) {
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self.client_packets_queue.push_back(packet);
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}
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/// enables encryption
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pub fn enable_encryption(
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&mut self,
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server: &mut Server,
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@ -126,6 +128,7 @@ impl Client {
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}
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}
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/// Handles an incoming decoded Packet
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pub fn handle_packet(&mut self, server: &mut Server, packet: &mut RawPacket) {
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dbg!("Handling packet");
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let bytebuf = &mut packet.bytebuf;
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@ -186,6 +189,7 @@ impl Client {
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}
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}
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// Reads the connection until our buffer of len 4096 is full, then decode
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/// Returns `true` if the connection is closed.
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pub fn poll(&mut self, server: &mut Server, event: &Event) -> Result<bool, io::Error> {
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if event.is_readable() {
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@ -233,6 +237,7 @@ impl Client {
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Ok(self.closed)
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}
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/// Kicks the Client with a reason depending on the connection state
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pub fn kick(&mut self, reason: &str) {
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// Todo
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match self.connection_state {
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@ -251,7 +256,7 @@ impl Client {
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self.close()
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}
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// Kick before when needed
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/// You should prefer to use `kick` when you can
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pub fn close(&mut self) {
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self.closed = true;
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}
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@ -1,4 +1,4 @@
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use crate::protocol::{bytebuf::ByteBuffer, registry, ClientPacket, KnownPack, VarInt};
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use crate::protocol::{bytebuf::ByteBuffer, ClientPacket, KnownPack, VarInt};
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pub struct CCookieRequest {
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// TODO
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@ -11,12 +11,12 @@ impl ClientPacket for CCookieRequest {
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}
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pub struct CPluginMessage<'a> {
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channel: String,
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channel: &'a str,
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data: &'a [u8],
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}
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impl<'a> CPluginMessage<'a> {
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pub fn new(channel: String, data: &'a [u8]) -> Self {
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pub fn new(channel: &'a str, data: &'a [u8]) -> Self {
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Self { channel, data }
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}
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}
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@ -25,7 +25,7 @@ impl<'a> ClientPacket for CPluginMessage<'a> {
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const PACKET_ID: VarInt = 0x01;
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fn write(&self, bytebuf: &mut ByteBuffer) {
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bytebuf.put_string(&self.channel);
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bytebuf.put_string(self.channel);
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bytebuf.put_slice(self.data);
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}
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}
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@ -107,7 +107,7 @@ impl<'a> CRegistryData<'a> {
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pub struct Entry<'a> {
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pub entry_id: &'a str,
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pub has_data: bool,
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// data provided by registry::write_codec
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pub data: &'a [u8],
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}
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impl<'a> ClientPacket for CRegistryData<'a> {
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@ -118,7 +118,7 @@ impl<'a> ClientPacket for CRegistryData<'a> {
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bytebuf.put_list::<Entry>(self.entries, |p, v| {
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p.put_string(v.entry_id);
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p.put_bool(v.has_data);
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registry::write_codec(p, -64, 384);
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p.put_slice(v.data);
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});
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}
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}
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@ -18,20 +18,20 @@ impl ClientPacket for CPingResponse {
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}
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}
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pub struct CStatusResponse {
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json_response: String, // 32767
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pub struct CStatusResponse<'a> {
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json_response: &'a str, // 32767
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}
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impl CStatusResponse {
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pub fn new(json_response: String) -> Self {
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impl<'a> CStatusResponse<'a> {
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pub fn new(json_response: &'a str) -> Self {
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Self { json_response }
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}
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}
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impl ClientPacket for CStatusResponse {
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impl<'a> ClientPacket for CStatusResponse<'a> {
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const PACKET_ID: VarInt = 0x00;
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fn write(&self, bytebuf: &mut ByteBuffer) {
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bytebuf.put_string(self.json_response.as_str());
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bytebuf.put_string(self.json_response);
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}
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}
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@ -6,7 +6,7 @@ use serde::Serialize;
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use thiserror::Error;
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pub mod bytebuf;
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mod registry;
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pub mod registry;
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pub mod client;
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pub mod server;
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@ -2,25 +2,25 @@ use serde::{Deserialize, Serialize};
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct Dimension {
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pub ambient_light: f32,
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bed_works: i32,
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ambient_light: f32,
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bed_works: u8,
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coordinate_scale: f64,
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effects: DimensionEffects,
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#[serde(skip_serializing_if = "Option::is_none")]
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fixed_time: Option<i32>,
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has_ceiling: i32,
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has_raids: i32,
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has_skylight: i32,
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fixed_time: Option<i64>,
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has_ceiling: u8,
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has_raids: u8,
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has_skylight: u8,
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height: i32,
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infiniburn: String,
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logical_height: i32,
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min_y: i32,
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monster_spawn_block_light_limit: i32,
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monster_spawn_light_level: MonsterSpawnLightLevel,
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natural: i32,
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piglin_safe: i32,
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respawn_anchor_works: i32,
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ultrawarm: i32,
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natural: u8,
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piglin_safe: u8,
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respawn_anchor_works: u8,
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ultrawarm: u8,
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}
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#[derive(Serialize, Deserialize, Clone, Copy, PartialEq, Eq, Default, Debug)]
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@ -50,7 +50,12 @@ impl Default for Dimension {
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logical_height: 384,
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min_y: -64,
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monster_spawn_block_light_limit: 0,
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monster_spawn_light_level: MonsterSpawnLightLevel::Int(7),
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monster_spawn_light_level: MonsterSpawnLightLevel::Tagged(
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MonsterSpawnLightLevelTagged::Uniform {
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min_inclusive: 7,
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max_inclusive: 0,
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},
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),
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natural: 1,
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piglin_safe: 0,
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respawn_anchor_works: 0,
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@ -1,10 +1,7 @@
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use core::str;
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use std::{fs::File, io::Read};
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use dimensions::{Dimension, DimensionEffects, MonsterSpawnLightLevel};
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use fastnbt::{nbt, to_bytes_with_opts, SerOpts};
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use flate2::read::GzDecoder;
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use dimensions::Dimension;
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use fastnbt::SerOpts;
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use serde::Serialize;
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use wolf::WolfVariant;
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use super::bytebuf::ByteBuffer;
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@ -12,11 +9,14 @@ mod biomes;
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mod chat_type;
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mod damage_type;
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mod dimensions;
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mod wolf;
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#[derive(Debug, Clone, Serialize)]
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struct LoginInfo {
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#[serde(rename = "minecraft:dimension_type")]
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dimensions: Codec<dimensions::Dimension>,
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// #[serde(rename = "minecraft:wolf_variant")]
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// wolf: Codec<wolf::WolfVariant>,
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/* #[serde(rename = "minecraft:worldgen/biome")]
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biomes: Codec<biomes::Biome>,
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#[serde(rename = "minecraft:chat_type")]
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@ -25,6 +25,52 @@ struct LoginInfo {
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damage: Codec<damage_type::DamageType>, */
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}
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#[derive(Debug, Clone, Serialize)]
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pub struct DimensionCodec {
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#[serde(rename = "minecraft:dimension_type")]
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dimensions: Codec<dimensions::Dimension>,
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}
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impl DimensionCodec {
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pub fn parse() -> Vec<u8> {
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let dimension = Dimension::default();
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let codec = DimensionCodec {
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dimensions: Codec {
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ty: "minecraft:dimension_type".into(),
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value: vec![RegistryValue {
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name: "minecraft:overworld".into(),
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id: 0,
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element: dimension,
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}],
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},
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};
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fastnbt::to_bytes_with_opts(&codec, SerOpts::network_nbt()).unwrap()
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}
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}
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#[derive(Debug, Clone, Serialize)]
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pub struct WolfCodec {
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#[serde(rename = "minecraft:wolf_variant")]
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wolf: Codec<wolf::WolfVariant>,
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}
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impl WolfCodec {
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pub fn parse() -> Vec<u8> {
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let wolf = WolfVariant::default();
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let codec = WolfCodec {
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wolf: Codec {
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ty: "minecraft:wolf_variant".into(),
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value: vec![RegistryValue {
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name: "minecraft:wolf_variant".into(),
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id: 0,
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element: wolf,
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}],
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},
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};
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fastnbt::to_bytes_with_opts(&codec, SerOpts::network_nbt()).unwrap()
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}
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}
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#[derive(Debug, Clone, Serialize)]
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struct Codec<T> {
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#[serde(rename = "type")]
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@ -33,13 +79,14 @@ struct Codec<T> {
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}
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#[derive(Debug, Clone, Serialize)]
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struct RegistryValue<T> {
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id: i32,
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name: String,
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id: i32,
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element: T,
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}
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pub fn write_codec(out: &mut ByteBuffer, world_min_y: i32, world_height: u32) {
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pub fn write_codec(out: &mut ByteBuffer, world_min_y: i32, world_height: u32) -> Vec<u8> {
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let dimension = Dimension::default();
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let wolf = WolfVariant::default();
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let info = LoginInfo {
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dimensions: Codec {
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@ -50,7 +97,14 @@ pub fn write_codec(out: &mut ByteBuffer, world_min_y: i32, world_height: u32) {
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element: dimension,
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}],
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},
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/* biomes: Codec {
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/* wolf: Codec {
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ty: "minecraft:wolf_variant".into(),
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value: vec![RegistryValue {
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name: "minecraft:wolf_variant".into(),
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id: 0,
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element: wolf,
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}],
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}, */ /* biomes: Codec {
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ty: "minecraft:worldgen/biome".into(),
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value: biomes::all(),
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},
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@ -64,8 +118,5 @@ pub fn write_codec(out: &mut ByteBuffer, world_min_y: i32, world_height: u32) {
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}, */
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};
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let val = &fastnbt::to_bytes_with_opts(&info, SerOpts::network_nbt()).unwrap();
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dbg!(val);
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// Dimension codec
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out.put_slice(val);
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fastnbt::to_bytes_with_opts(&info, SerOpts::network_nbt()).unwrap()
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}
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20
pumpkin/src/protocol/registry/wolf.rs
Normal file
20
pumpkin/src/protocol/registry/wolf.rs
Normal file
@ -0,0 +1,20 @@
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use serde::{Deserialize, Serialize};
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct WolfVariant {
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wild_texture: String,
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tame_texture: String,
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angry_texture: String,
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biomes: String,
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}
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impl Default for WolfVariant {
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fn default() -> Self {
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Self {
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wild_texture: "minecraft:entity/wolf/wolf_ashen".to_string(),
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tame_texture: "minecraft:entity/wolf/wolf_ashen_tame".to_string(),
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angry_texture: "minecraft:entity/wolf/wolf_ashen_angry".to_string(),
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biomes: "minecraft:snowy_taiga".to_string(),
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}
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}
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}
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@ -31,11 +31,18 @@ pub struct Server {
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pub private_key: RsaPrivateKey,
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pub public_key_der: Box<[u8]>,
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/// the maximum amount of players that can join the Server
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pub max_players: u32,
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pub world: World,
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pub status_response: StatusResponse,
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// We cache the json response here so we don't parse it every time someone makes a Status request.
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// Keep in mind that we must parse this again, when the StatusResponse changes which usally happen when a player joins or leaves
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pub status_response_json: String,
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/// Cache the Server brand buffer so we don't have to rebuild them every time a player joins
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pub cached_server_brand: Vec<u8>,
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// todo replace with HashMap <World, Player>
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entity_id: AtomicI32, // todo: place this into every world
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@ -44,9 +51,11 @@ pub struct Server {
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impl Server {
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pub fn new(config: (BasicConfiguration, AdvancedConfiguration)) -> Self {
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let max_players = 20;
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let config_clone = &config;
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let status_response = Self::default_response(config_clone);
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let status_response = Self::build_response(&config.0);
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let status_response_json = serde_json::to_string(&status_response)
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.expect("Failed to parse Status response into JSON");
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let cached_server_brand = Self::build_brand();
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// todo, only create when needed
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let (public_key, private_key) = Self::generate_keys();
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@ -65,9 +74,11 @@ impl Server {
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encryption: config.1.encryption,
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compression_threshold: None, // 256
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public_key,
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cached_server_brand,
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private_key,
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max_players,
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max_players: config.0.max_plyers,
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status_response,
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status_response_json,
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public_key_der,
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difficulty: config.0.default_difficulty,
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}
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@ -127,21 +138,23 @@ impl Server {
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self.entity_id.fetch_add(1, Ordering::SeqCst)
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}
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pub fn send_brand(client: &mut Client) -> Result<(), PacketError> {
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// send server brand
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pub fn build_brand() -> Vec<u8> {
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let brand = "pumpkin";
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let mut buf = vec![];
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let _ = VarInt32(brand.len() as i32).encode(&mut buf);
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buf.extend_from_slice(brand.as_bytes());
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buf
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}
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pub fn send_brand(&self, client: &mut Client) -> Result<(), PacketError> {
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// send server brand
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client.send_packet(CPluginMessage::new(
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"minecraft:brand".to_string(),
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buf.as_slice(),
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"minecraft:brand",
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&self.cached_server_brand,
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))
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}
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pub fn default_response(
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config: &(BasicConfiguration, AdvancedConfiguration),
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) -> StatusResponse {
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pub fn build_response(config: &BasicConfiguration) -> StatusResponse {
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let path = concat!(env!("CARGO_MANIFEST_DIR"), "/icon.png");
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StatusResponse {
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@ -150,14 +163,14 @@ impl Server {
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protocol: 767,
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},
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players: Players {
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max: config.0.max_plyers,
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max: config.max_plyers,
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online: 0,
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sample: vec![Sample {
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name: "".into(),
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id: "".into(),
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}],
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},
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description: config.0.motd.clone(),
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description: config.motd.clone(),
|
||||
favicon: Self::load_icon(path),
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
Reference in New Issue
Block a user