Refractored read_chunk
Added new error types to indicate a chunk should be generated. Renamed to `fetch_chunks` to indicate that it no longer just reads chunks (might write to the worldfile in the future) Take a reference to a slice instead of an owned vector because the data is Copy anyways. Remove the ChunkCoordinates that are sent over the mpsc Sender. - The coordinates are stored in ChunkData anyways. - If there is an Error the coordinates should not matter because the error can't be recovered from. Moved the reading from file logic to `read_chunk`. - So that we don't always have to repeat `channel.blocking_send(...); return;` - To make it clearly distinct from the main program logic. Replaced some verbose match statements with `Result.map_err()`.
This commit is contained in:
parent
cdb0e6b761
commit
17b285081a
@ -1,7 +1,7 @@
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use std::{
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fs::OpenOptions,
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io::{Read, Seek},
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path::PathBuf,
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path::{Path, PathBuf},
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};
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use flate2::{bufread::ZlibDecoder, read::GzDecoder};
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@ -24,12 +24,10 @@ pub enum WorldError {
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// using ErrorKind instead of Error, beacuse the function read_chunks and read_region_chunks is designed to return an error on a per-chunk basis, while std::io::Error does not implement Copy or Clone
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#[error("Io error: {0}")]
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IoError(std::io::ErrorKind),
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#[error("Region not found")]
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RegionNotFound,
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#[error("Region is invalid")]
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RegionIsInvalid,
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#[error("Chunk not found")]
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ChunkNotFound,
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#[error("The chunk isn't generated yet: {0}")]
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ChunkNotGenerated(ChunkNotGeneratedError),
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#[error("Compression Error")]
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Compression(CompressionError),
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#[error("Error deserializing chunk: {0}")]
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@ -42,6 +40,18 @@ pub enum WorldError {
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BlockOutsideChunk,
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}
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#[derive(Error, Debug)]
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pub enum ChunkNotGeneratedError {
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#[error("The region file does not exist.")]
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RegionFileMissing,
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#[error("The chunks generation is incomplete.")]
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IncompleteGeneration,
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#[error("Chunk not found.")]
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NotFound,
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}
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#[derive(Error, Debug)]
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pub enum CompressionError {
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#[error("Compression scheme not recognised")]
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@ -98,132 +108,110 @@ impl Level {
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// .1
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// }
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/// Read many chunks in a world
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/// Reads/Generates many chunks in a world
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/// MUST be called from a tokio runtime thread
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///
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/// Note: The order of the output chunks will almost never be in the same order as the order of input chunks
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pub async fn read_chunks(
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pub async fn fetch_chunks(
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&self,
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chunks: Vec<ChunkCoordinates>,
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channel: mpsc::Sender<(ChunkCoordinates, Result<ChunkData, WorldError>)>,
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chunks: &[ChunkCoordinates],
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channel: mpsc::Sender<Result<ChunkData, WorldError>>,
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) {
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chunks.into_par_iter().for_each(|chunk| {
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let region = (
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((chunk.x as f32) / 32.0).floor() as i32,
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((chunk.z as f32) / 32.0).floor() as i32,
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);
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chunks.into_par_iter().copied().for_each(|at| {
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let channel = channel.clone();
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// return different error when file is not found (because that means that the chunks have just not been generated yet)
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let mut region_file = match OpenOptions::new().read(true).open(
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self.region_folder
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.join(format!("r.{}.{}.mca", region.0, region.1)),
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) {
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Ok(f) => f,
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Err(err) => match err.kind() {
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std::io::ErrorKind::NotFound => {
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let _ = channel.blocking_send((chunk, Err(WorldError::RegionNotFound)));
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return;
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}
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_ => {
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let _ =
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channel.blocking_send((chunk, Err(WorldError::IoError(err.kind()))));
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return;
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}
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},
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};
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let mut location_table: [u8; 4096] = [0; 4096];
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let mut timestamp_table: [u8; 4096] = [0; 4096];
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// fill the location and timestamp tables
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{
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match region_file.read_exact(&mut location_table) {
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Ok(_) => {}
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Err(err) => {
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let _ =
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channel.blocking_send((chunk, Err(WorldError::IoError(err.kind()))));
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return;
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}
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}
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match region_file.read_exact(&mut timestamp_table) {
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Ok(_) => {}
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Err(err) => {
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let _ =
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channel.blocking_send((chunk, Err(WorldError::IoError(err.kind()))));
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return;
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}
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}
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}
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let modulus = |a: i32, b: i32| ((a % b) + b) % b;
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let chunk_x = modulus(chunk.x, 32) as u32;
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let chunk_z = modulus(chunk.z, 32) as u32;
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let channel = channel.clone();
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let table_entry = (chunk_x + chunk_z * 32) * 4;
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let mut offset = vec![0u8];
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offset
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.extend_from_slice(&location_table[table_entry as usize..table_entry as usize + 3]);
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let offset = u32::from_be_bytes(offset.try_into().unwrap()) as u64 * 4096;
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let size = location_table[table_entry as usize + 3] as usize * 4096;
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if offset == 0 && size == 0 {
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let _ = channel.blocking_send((chunk, Err(WorldError::ChunkNotFound)));
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return;
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}
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// Read the file using the offset and size
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let mut file_buf = {
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let seek_result = region_file.seek(std::io::SeekFrom::Start(offset));
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if seek_result.is_err() {
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let _ = channel.blocking_send((chunk, Err(WorldError::RegionIsInvalid)));
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return;
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}
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let mut out = vec![0; size];
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let read_result = region_file.read_exact(&mut out);
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if read_result.is_err() {
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let _ = channel.blocking_send((chunk, Err(WorldError::RegionIsInvalid)));
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return;
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}
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out
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};
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// TODO: check checksum to make sure chunk is not corrupted
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let header = file_buf.drain(0..5).collect_vec();
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let compression = match Compression::from_byte(header[4]) {
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Some(c) => c,
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None => {
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let _ = channel.blocking_send((
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chunk,
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Err(WorldError::Compression(
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CompressionError::UnknownCompression,
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)),
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));
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return;
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}
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};
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let size = u32::from_be_bytes(header[..4].try_into().unwrap());
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// size includes the compression scheme byte, so we need to subtract 1
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let chunk_data = file_buf.drain(0..size as usize - 1).collect_vec();
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let decompressed_chunk = match Self::decompress_data(compression, chunk_data) {
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Ok(data) => data,
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Err(e) => {
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channel
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.blocking_send((chunk, Err(WorldError::Compression(e))))
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.expect("Failed to send Compression error");
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return;
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}
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};
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channel
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.blocking_send((chunk, ChunkData::from_bytes(decompressed_chunk, chunk)))
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.expect("Error sending decompressed chunk");
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.blocking_send(match Self::read_chunk(&self.region_folder, at) {
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Err(WorldError::ChunkNotGenerated(_)) => {
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// This chunk was not generated yet.
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todo!("generate chunk here")
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}
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// TODO this doesn't warn the user about the error. fix.
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result => result,
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})
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.expect("Failed sending ChunkData.");
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})
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}
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fn read_chunk(region_folder: &Path, at: ChunkCoordinates) -> Result<ChunkData, WorldError> {
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let region = (
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((at.x as f32) / 32.0).floor() as i32,
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((at.z as f32) / 32.0).floor() as i32,
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);
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let mut region_file = OpenOptions::new()
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.read(true)
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.open(region_folder.join(format!("r.{}.{}.mca", region.0, region.1)))
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.map_err(|err| match err.kind() {
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std::io::ErrorKind::NotFound => {
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WorldError::ChunkNotGenerated(ChunkNotGeneratedError::RegionFileMissing)
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}
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kind => WorldError::IoError(kind),
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})?;
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let mut location_table: [u8; 4096] = [0; 4096];
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let mut timestamp_table: [u8; 4096] = [0; 4096];
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// fill the location and timestamp tables
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region_file
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.read_exact(&mut location_table)
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.map_err(|err| WorldError::IoError(err.kind()))?;
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region_file
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.read_exact(&mut timestamp_table)
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.map_err(|err| WorldError::IoError(err.kind()))?;
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let modulus = |a: i32, b: i32| ((a % b) + b) % b;
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let chunk_x = modulus(at.x, 32) as u32;
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let chunk_z = modulus(at.z, 32) as u32;
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let table_entry = (chunk_x + chunk_z * 32) * 4;
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let mut offset = vec![0u8];
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offset.extend_from_slice(&location_table[table_entry as usize..table_entry as usize + 3]);
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let offset = u32::from_be_bytes(offset.try_into().unwrap()) as u64 * 4096;
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let size = location_table[table_entry as usize + 3] as usize * 4096;
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if offset == 0 && size == 0 {
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return Err(WorldError::ChunkNotGenerated(
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ChunkNotGeneratedError::NotFound,
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));
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}
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// Read the file using the offset and size
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let mut file_buf = {
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let seek_result = region_file.seek(std::io::SeekFrom::Start(offset));
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if seek_result.is_err() {
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return Err(WorldError::RegionIsInvalid);
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}
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let mut out = vec![0; size];
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let read_result = region_file.read_exact(&mut out);
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if read_result.is_err() {
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return Err(WorldError::RegionIsInvalid);
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}
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out
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};
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// TODO: check checksum to make sure chunk is not corrupted
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let header = file_buf.drain(0..5).collect_vec();
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let compression = match Compression::from_byte(header[4]) {
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Some(c) => c,
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None => {
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return Err(WorldError::Compression(
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CompressionError::UnknownCompression,
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))
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}
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};
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let size = u32::from_be_bytes(header[..4].try_into().unwrap());
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// size includes the compression scheme byte, so we need to subtract 1
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let chunk_data = file_buf.drain(0..size as usize - 1).collect_vec();
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let decompressed_chunk =
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Self::decompress_data(compression, chunk_data).map_err(WorldError::Compression)?;
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ChunkData::from_bytes(decompressed_chunk, at)
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}
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fn decompress_data(
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compression: Compression,
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compressed_data: Vec<u8>,
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@ -353,13 +353,10 @@ impl Server {
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let inst = std::time::Instant::now();
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let (sender, mut chunk_receiver) = mpsc::channel(distance as usize);
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let world = self.world.clone();
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let chunks: Vec<_> = RadialIterator::new(distance).collect();
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tokio::spawn(async move {
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world
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.lock()
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.await
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.level
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.read_chunks(RadialIterator::new(distance).collect(), sender)
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.await;
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world.lock().await.level.fetch_chunks(&chunks, sender).await;
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});
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player.client.send_packet(&CCenterChunk {
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@ -367,14 +364,15 @@ impl Server {
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chunk_z: 0.into(),
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});
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while let Some((_chunk_pos, chunk_data)) = chunk_receiver.recv().await {
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while let Some(chunk_data) = chunk_receiver.recv().await {
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// dbg!(chunk_pos);
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let chunk_data = match chunk_data {
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Ok(d) => d,
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Err(_) => continue,
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};
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#[cfg(debug_assertions)]
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if _chunk_pos == (pumpkin_world::coordinates::ChunkCoordinates { x: 0, z: 0 }) {
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if chunk_data.position == (pumpkin_world::coordinates::ChunkCoordinates { x: 0, z: 0 })
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{
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use pumpkin_protocol::bytebuf::ByteBuffer;
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let mut test = ByteBuffer::empty();
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CChunkData(&chunk_data).write(&mut test);
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