# 基础配置 对应 `pumpkin.toml` 文件 ## 服务器地址 服务器绑定的地址。 :::code-group ```toml seed = "1785537519969227430" default_difficulty = "Normal" op_permission_level = 4 allow_nether = true allow_end = true hardcore = false tps = 20.0 default_gamemode = "Survival" force_gamemode = false scrub_ips = true use_favicon = true default_level_name = "world" allow_chat_reports = false white_list = false enforce_whitelist = false [logging] enabled = true threads = true color = true timestamp = true file = "latest.log" [resource_pack.java] enabled = false url = "" sha1 = "" prompt_message = "" force = false [resource_pack.bedrock] enabled = false force = false packs = [] [world] lighting = "default" autosave_ticks = 0 [world.chunk] type = "anvil" write_in_place = false [world.chunk.compression] algorithm = "LZ4" level = 6 [networking.query] enabled = true address = "0.0.0.0:25565" [networking.rcon] enabled = false address = "0.0.0.0:25575" password = "" max_connections = 10 [networking.rcon.logging] logged_successfully = true wrong_password = true commands = true quit = true [networking.proxy] enabled = false [networking.proxy.velocity] enabled = false secret = "" [networking.proxy.bungeecord] enabled = false [networking.lan_broadcast] enabled = false [networking.java] enabled = true address = "0.0.0.0:25565" encryption = true online_mode = true max_players = 1000 view_distance = 16 simulation_distance = 10 motd = "A blazingly fast Pumpkin server!" [networking.java.compression] enabled = true threshold = 256 level = 4 [networking.java.authentication] enabled = true connect_timeout = 5000 read_timeout = 5000 prevent_proxy_connections = false [networking.java.authentication.player_profile] allow_banned_players = false allowed_actions = ["FORCED_NAME_CHANGE", "USING_BANNED_SKIN"] [networking.java.authentication.textures] enabled = true allowed_url_schemes = ["http", "https"] allowed_url_domains = [".minecraft.net", ".mojang.com"] [networking.java.authentication.textures.types] skin = true cape = true elytra = true [networking.bedrock] enabled = true address = "0.0.0.0:19132" encryption = true online_mode = true max_players = 1000 view_distance = 16 simulation_distance = 10 motd = "A blazingly fast Pumpkin server!" [networking.bedrock.compression] enabled = true threshold = 256 level = 4 [networking.bedrock.authentication] enabled = true connect_timeout = 5000 read_timeout = 5000 [commands] use_console = true use_tty = true log_console = true broadcast_console_to_ops = true default_op_level = 0 [chat] format = "<{DISPLAYNAME}> {MESSAGE}" [pvp] enabled = true hurt_animation = true protect_creative = true knockback = true swing = true [server_links] enabled = true bug_report = "https://github.com/Pumpkin-MC/Pumpkin/issues" support = "" status = "" feedback = "" community = "" website = "" forums = "" news = "" announcements = "" [server_links.custom] [player_data] save_player_data = true save_player_cron_interval = 300 [fun] april_fools = true [recipe] send_recipes = true [plugins] blocked_permissions = [] [advancement] save_advancements = true ``` ::: ## 种子 世界生成的种子值。 :::code-group ```toml [pumpkin.toml] {2} seed = "" ``` ::: ## 最大玩家数 服务器允许的最大玩家数量。 :::code-group ```toml [pumpkin.toml] {2} max_players = 100000 ``` ::: ## 视距 玩家的最大视距。 :::code-group ```toml [pumpkin.toml] {2} view_distance = 10 ``` ::: ## 模拟距离 玩家的最大模拟距离。 :::code-group ```toml [pumpkin.toml] {2} simulation_distance = 10 ``` ::: ## 默认难度 默认游戏难度。 :::code-group ```toml [pumpkin.toml] {2} default_difficulty = "Normal" ``` ::: ```toml Peaceful # 和平 Easy # 简单 Normal # 普通 Hard # 困难 ``` ## 操作权限等级 `/op` 命令分配的权限等级。 :::code-group ```toml [pumpkin.toml] {2} op_permission_level = 4 ``` ::: ## 允许下界 是否启用下界维度。 :::code-group ```toml [pumpkin.toml] {2} allow_nether = true ``` ::: ## 允许末地 是否启用末地维度。 :::code-group ```toml [pumpkin.toml] {2} allow_end = true ``` ::: ## 极限模式 服务器是否处于极限模式。 :::code-group ```toml [pumpkin.toml] {2} hardcore = false ``` ::: ## 在线模式 是否启用在线模式。需要有效的 Minecraft 账号。 :::code-group ```toml [pumpkin.toml] {2} online_mode = true ``` ::: ## 加密 是否启用数据包加密。 > [!IMPORTANT]重要 > 启用在线模式时需要此选项。 :::code-group ```toml [pumpkin.toml] {2} encryption = true ``` ::: ## MOTD 每日信息;在状态屏幕上显示的服务器描述。 :::code-group ```toml [pumpkin.toml] {2} motd = "一款极速的南瓜服务器!" ``` ::: ## TPS 服务器的目标刻率。 :::code-group ```toml [pumpkin.toml] {2} tps = 20.0 ``` ::: ## 默认游戏模式 玩家的默认游戏模式。 :::code-group ```toml [pumpkin.toml] {2} default_gamemode = "Survival" ``` ::: ```toml Undefined # 未定义 Survival # 生存模式 Creative # 创造模式 Adventure # 冒险模式 Spectator # 观察者模式 ``` ## IP 记录 是否从日志中移除玩家的 IP 地址。 :::code-group ```toml [pumpkin.toml] {2} scrub_ips = true ``` ::: ## 使用图标 是否使用服务器图标。 :::code-group ```toml [pumpkin.toml] {2} use_favicon = true ``` ::: ## 图标路径 服务器图标的路径。 :::code-group ```toml [pumpkin.toml] {2} favicon_path = "icon.png" ``` :::