# Player Data & Gameplay Settings for saving persistent player data, advancements, recipe synchronization, and fun seasonal features are configured in `pumpkin.toml`. ## Configuration :::code-group ```toml [pumpkin.toml] [player_data] save_player_data = true save_player_cron_interval = 300 [advancement] save_advancements = true [recipe] send_recipes = true [fun] april_fools = true ``` ::: ### Player Data - **`save_player_data`**: Whether persistent player data (inventory, location, health) is saved to disk (default: `true`). - **`save_player_cron_interval`**: Time interval in seconds between automatic periodic saves of online player data (default: `300` seconds / 5 minutes). ### Advancements - **`save_advancements`**: Whether player advancement progress is tracked and saved to disk (default: `true`). ### Recipes - **`send_recipes`**: Whether crafting and smelting recipes are synchronized with connected clients, enabling the client-side recipe book (default: `true`). ### Fun Features - **`april_fools`**: Whether fun and seasonal April Fools easter eggs and features are enabled (default: `true`).