# Configuration Pumpkin uses a single `pumpkin.toml` file to configure all aspects of the server. Below is the complete structure of the configuration file with all available sections and default values. ## Complete Default `pumpkin.toml` ```toml seed = "1790155153199293024" default_difficulty = "Normal" op_permission_level = 4 allow_nether = true allow_end = true hardcore = false tps = 20.0 default_gamemode = "Survival" force_gamemode = false scrub_ips = true use_favicon = true default_level_name = "world" allow_chat_reports = false white_list = false enforce_whitelist = false [logging] enabled = true level = "info" threads = false thread_ids = false target = false color = true timestamp = true timestamp_format = "[hour]:[minute]:[second]" file = "latest.log" [resource_pack.java] enabled = false url = "" sha1 = "" prompt_message = "" force = false [resource_pack.bedrock] enabled = false force = false packs = [] [world] lighting = "default" autosave_ticks = 6000 [world.chunk] type = "anvil" write_in_place = false [world.chunk.compression] algorithm = "LZ4" level = 6 [networking.query] enabled = false address = "0.0.0.0:25565" [networking.rcon] enabled = false address = "0.0.0.0:25575" password = "" max_connections = 10 [networking.rcon.logging] logged_successfully = true wrong_password = true commands = true quit = true [networking.proxy] enabled = false [networking.proxy.velocity] enabled = false secret = "" [networking.proxy.bungeecord] enabled = false secret = "" [networking.lan_broadcast] enabled = false [networking.java] enabled = true address = "0.0.0.0:25565" encryption = true online_mode = true max_players = 1000 view_distance = 16 simulation_distance = 10 keep_alive_time = 15 motd = "A blazingly fast Pumpkin server!" [networking.java.compression] enabled = true threshold = 256 level = 4 [networking.java.authentication] enabled = true fallbacks = [] profile_by_name_fallbacks = [] profile_by_uuid_fallbacks = [] connect_timeout = 5000 read_timeout = 5000 prevent_proxy_connections = false [networking.java.authentication.player_profile] allow_banned_players = false allowed_actions = ["FORCED_NAME_CHANGE", "USING_BANNED_SKIN"] [networking.java.authentication.textures] enabled = true allowed_url_schemes = ["http", "https"] allowed_url_domains = [".minecraft.net", ".mojang.com"] [networking.java.authentication.textures.types] skin = true cape = true elytra = true [networking.java.packet_limiter] enabled = true max_packet_rate = 500.0 burst_capacity = 500.0 kick_message = "Kicked for spamming packets" [networking.bedrock] enabled = true online_mode = true max_players = 1000 view_distance = 16 simulation_distance = 10 motd = "A blazingly fast Pumpkin server!" username_prefix = "" replace_username_spaces = true chunk_caching = true [networking.bedrock.compression] enabled = true threshold = 256 level = 4 [networking.bedrock.authentication] enabled = true connect_timeout = 5000 read_timeout = 5000 [networking.bedrock.nethernet] enabled = true address = "0.0.0.0:19132" identity_key = "nethernet-key.der" stun_servers = [] [networking.bedrock.packet_limiter] enabled = true max_packet_rate = 500.0 burst_capacity = 500.0 kick_message = "Kicked for spamming packets" [commands] use_console = true use_tty = true log_console = true broadcast_console_to_ops = true default_op_level = 0 [commands.overrides] [chat] format = "<{DISPLAYNAME}> {MESSAGE}" [chat.anti_spam] enabled = true spam_threshold = 200 message_cost = 20 decay_per_tick = 1 ops_bypass = true [pvp] enabled = true hurt_animation = true protect_creative = true knockback = true swing = true [server_links] enabled = true bug_report = "https://github.com/Pumpkin-MC/Pumpkin/issues" support = "" status = "" feedback = "" community = "" website = "" forums = "" news = "" announcements = "" [server_links.custom] [player_data] save_player_data = true save_player_cron_interval = 300 [fun] april_fools = true [recipe] send_recipes = true [plugins] enabled = true hot_reload = false ask_permission_confirmation = true allow_unsigned = true allowed_permissions = [] blocked_permissions = [] inherit_env = false loopback_only = false verify_signatures = true [plugins.overrides] [advancement] save_advancements = true ``` ## Settings Breakdown ### Top-Level Settings - **`seed`**: Seed string for world generation. - **`default_difficulty`**: Default difficulty (`"Peaceful"`, `"Easy"`, `"Normal"`, `"Hard"`). - **`op_permission_level`**: Default permission level assigned to operators (1-4). - **`allow_nether`**: Whether the Nether dimension is enabled. - **`allow_end`**: Whether the End dimension is enabled. - **`hardcore`**: Enables hardcore mode (players cannot respawn in survival). - **`tps`**: Target ticks per second (default: `20.0`). - **`default_gamemode`**: Default game mode (`"Survival"`, `"Creative"`, `"Adventure"`, `"Spectator"`). - **`force_gamemode`**: Force players to join in the default gamemode. - **`scrub_ips`**: Anonymize player IP addresses in logs. - **`use_favicon`**: Enable server icon (`icon.png`). - **`favicon_path`**: Optional file path to a custom server favicon icon. - **`default_level_name`**: Name of the main world directory (default: `"world"`). - **`allow_chat_reports`**: Enable signed chat reporting. - **`white_list`**: Enable server whitelist. - **`enforce_whitelist`**: Kick non-whitelisted players when whitelist is toggled on.