163 lines
3.1 KiB
Protocol Buffer
163 lines
3.1 KiB
Protocol Buffer
syntax = "proto3";
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package patchbukkit.server;
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import "google/protobuf/empty.proto";
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import "patchbukkit/common/types.proto";
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option java_multiple_files = true;
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option java_package = "patchbukkit.server";
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message ServerInfoResponse {
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string server_name = 1;
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string version = 2;
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string bukkit_version = 3;
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string minecraft_version = 4;
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string motd = 5;
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string ip = 6;
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int32 port = 7;
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int32 max_players = 8;
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int32 view_distance = 9;
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int32 simulation_distance = 10;
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bool allow_flight = 11;
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bool allow_nether = 12;
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bool allow_end = 13;
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bool online_mode = 14;
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bool hardcore = 15;
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bool pvp = 16;
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bool has_whitelist = 17;
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bool is_whitelist_enforced = 18;
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int32 spawn_protection = 19;
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string default_gamemode = 20;
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int32 idle_timeout = 21;
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bool generate_structures = 22;
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int32 max_world_size = 23;
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}
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message SetServerMotdRequest {
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string motd = 1;
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}
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message SetServerMaxPlayersRequest {
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int32 max_players = 1;
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}
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message SetServerWhitelistRequest {
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bool enabled = 1;
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}
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message SetServerWhitelistEnforcedRequest {
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bool enforced = 1;
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}
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message SetServerIdleTimeoutRequest {
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int32 timeout_minutes = 1;
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}
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message SetServerDefaultGamemodeRequest {
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string gamemode = 1;
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}
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message ServerTickInfoResponse {
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repeated double tps = 1;
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float tick_rate = 2;
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bool is_frozen = 3;
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bool is_sprinting = 4;
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bool is_stepping = 5;
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double average_tick_time = 6;
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int64 tick_count = 7;
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repeated int64 tick_times_nanos = 8;
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}
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message SetServerTickRateRequest {
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float tick_rate = 1;
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bool frozen = 2;
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}
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message ShutdownServerRequest {
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bool save = 1;
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string message = 2;
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}
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message BroadcastMessageRequest {
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string message = 1;
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string permission = 2;
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}
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message WhitelistEntryProto {
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patchbukkit.common.UUID uuid = 1;
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string name = 2;
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}
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message GetWhitelistResponse {
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repeated WhitelistEntryProto players = 1;
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}
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message SetWhitelistPlayerRequest {
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patchbukkit.common.UUID uuid = 1;
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string name = 2;
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bool whitelisted = 3;
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}
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message OperatorEntryProto {
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patchbukkit.common.UUID uuid = 1;
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string name = 2;
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int32 level = 3;
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bool bypasses_player_limit = 4;
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}
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message GetOperatorsResponse {
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repeated OperatorEntryProto operators = 1;
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}
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message SetOperatorRequest {
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patchbukkit.common.UUID uuid = 1;
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string name = 2;
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int32 level = 3;
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bool is_op = 4;
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}
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message BanEntryProto {
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string target = 1;
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string source = 2;
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int64 created = 3;
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int64 expires = 4;
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string reason = 5;
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}
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message GetBanListRequest {
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string ban_type = 1; // "NAME" or "IP" or "PROFILE"
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}
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message GetBanListResponse {
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repeated BanEntryProto entries = 1;
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}
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message SetBanEntryRequest {
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string ban_type = 1; // "NAME" or "IP" or "PROFILE"
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BanEntryProto entry = 2;
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bool remove = 3;
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}
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message CreateWorldRequest {
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string name = 1;
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string dimension = 2; // "minecraft:overworld", "minecraft:the_nether", "minecraft:the_end"
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int64 seed = 3;
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}
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message CreateWorldResponse {
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patchbukkit.common.UUID world_uuid = 1;
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string name = 2;
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bool success = 3;
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}
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message UnloadWorldRequest {
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patchbukkit.common.UUID world_uuid = 1;
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string world_name = 2;
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bool save = 3;
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}
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message UnloadWorldResponse {
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bool success = 1;
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}
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