PatchBukkit/proto/patchbukkit/events/player_events.proto
Alexander Medvedev afb0e82713 many fixes
2026-08-08 20:39:14 +02:00

69 lines
1.4 KiB
Protocol Buffer

syntax = "proto3";
package patchbukkit.events;
import "patchbukkit/common/types.proto";
option java_multiple_files = true;
option java_package = "patchbukkit.events";
message PlayerJoinEvent {
patchbukkit.common.UUID player_uuid = 1;
string join_message = 2;
}
message PlayerQuitEvent {
patchbukkit.common.UUID player_uuid = 1;
string quit_message = 2;
}
message PlayerInteractEvent {
patchbukkit.common.UUID player_uuid = 1;
string action = 2;
int32 clicked_x = 3;
int32 clicked_y = 4;
int32 clicked_z = 5;
string block_face = 6;
string hand = 7;
}
message PlayerGameModeChangeEvent {
patchbukkit.common.UUID player_uuid = 1;
string new_gamemode = 2;
}
message PlayerToggleSneakEvent {
patchbukkit.common.UUID player_uuid = 1;
bool is_sneaking = 2;
}
message PlayerToggleSprintEvent {
patchbukkit.common.UUID player_uuid = 1;
bool is_sprinting = 2;
}
message PlayerToggleFlightEvent {
patchbukkit.common.UUID player_uuid = 1;
bool is_flying = 2;
}
message PlayerChatEvent {
patchbukkit.common.UUID player_uuid = 1;
string message = 2;
string format = 3;
}
message PlayerMoveEvent {
patchbukkit.common.UUID player_uuid = 1;
patchbukkit.common.Location from = 2;
patchbukkit.common.Location to = 3;
}
message PlayerInteractEntityEvent {
patchbukkit.common.UUID player_uuid = 1;
patchbukkit.common.UUID target_uuid = 2;
string action = 3;
bool is_sneaking = 4;
}