ci: fmt
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@ -49,7 +49,9 @@ pub fn ffi_native_bridge_damage_entity_impl(request: DamageEntityRequest) -> Opt
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})
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})
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}
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}
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pub fn ffi_native_bridge_get_entity_velocity_impl(request: Uuid) -> Option<crate::proto::patchbukkit::entity::EntityVelocityResponse> {
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pub fn ffi_native_bridge_get_entity_velocity_impl(
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request: Uuid,
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) -> Option<crate::proto::patchbukkit::entity::EntityVelocityResponse> {
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with_player(Some(&request), |player| {
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with_player(Some(&request), |player| {
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let vel = player.living_entity.entity.velocity.load();
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let vel = player.living_entity.entity.velocity.load();
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crate::proto::patchbukkit::entity::EntityVelocityResponse {
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crate::proto::patchbukkit::entity::EntityVelocityResponse {
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@ -73,7 +75,9 @@ pub fn ffi_native_bridge_set_entity_pose_impl(
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Some(())
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Some(())
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}
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}
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pub fn ffi_native_bridge_get_gamemode_impl(request: Uuid) -> Option<crate::proto::patchbukkit::entity::GetGamemodeResponse> {
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pub fn ffi_native_bridge_get_gamemode_impl(
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request: Uuid,
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) -> Option<crate::proto::patchbukkit::entity::GetGamemodeResponse> {
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with_player(Some(&request), |player| {
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with_player(Some(&request), |player| {
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let gamemode = player.gamemode.load();
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let gamemode = player.gamemode.load();
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crate::proto::patchbukkit::entity::GetGamemodeResponse {
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crate::proto::patchbukkit::entity::GetGamemodeResponse {
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@ -131,4 +131,3 @@ pub fn ffi_native_bridge_set_world_border_impl(
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Some(())
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Some(())
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}
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}
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