[![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT) ![Current version)](https://img.shields.io/badge/current_version-1.21.11-blue) A tool to stress test Minecraft servers by simulating numerous bot connections, helping identify performance bottlenecks and stability issues. ![Screenshot_20250223_154536](https://github.com/user-attachments/assets/b1379060-e375-44dc-95a3-91f1f2fb52dd)
### How to Run 1. **Disable Online Mode & Encryption:** Ensure that `online-mode=false` in your server's `server.properties` file. This is crucial for Botmark to connect as it simulates offline-mode clients. **(Warning: only do this in a test environment)**. 2. **Run Botmark:** Use the following command in your terminal, adjusting the arguments as needed: ```bash ./botmark --ip --count [OPTIONS] ``` ### Command-Line Arguments Here's a detailed breakdown of all available command-line arguments: - **`--ip ` (Required):** - The IP address and port of the Minecraft server to stress test. - Example: `127.0.0.1:25565` or `example.com:25565` - **`-c, --count ` (Optional, Default: `1`):** - The number of bots to simulate connecting to the server. - Example: `--count 50` - **`-d, --delay ` (Optional, Default: `200`):** - The delay (in milliseconds) between each bot connection. - Example: `--delay 100` (100 milliseconds delay) - **`-t, --timeout ` (Optional, Default: `5000`):** - The timeout (in milliseconds) for each bot connection. - Example: `--delay 500` (500 milliseconds delay) - **`--spam_message ""` (Optional):** - Will send a Chat message with the specified `spam_message_delay`. - Example: `--spam_message "Hello, I'm a Robot"` - **`--spam_message_delay ` (Optional, Default: `210`):** - The delay (in milliseconds) between spam message. - Example: `--spam_message_delay 100` (100 milliseconds delay)