Initial Commit
Working Vulkano test
This commit is contained in:
commit
bc0b8be368
1
.gitignore
vendored
Normal file
1
.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
|||||||
|
/target
|
||||||
8
.idea/.gitignore
vendored
Normal file
8
.idea/.gitignore
vendored
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
# Default ignored files
|
||||||
|
/shelf/
|
||||||
|
/workspace.xml
|
||||||
|
# Editor-based HTTP Client requests
|
||||||
|
/httpRequests/
|
||||||
|
# Datasource local storage ignored files
|
||||||
|
/dataSources/
|
||||||
|
/dataSources.local.xml
|
||||||
7
.idea/dictionaries/project.xml
Normal file
7
.idea/dictionaries/project.xml
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
<component name="ProjectDictionaryState">
|
||||||
|
<dictionary name="project">
|
||||||
|
<words>
|
||||||
|
<w>swapchain</w>
|
||||||
|
</words>
|
||||||
|
</dictionary>
|
||||||
|
</component>
|
||||||
8
.idea/modules.xml
Normal file
8
.idea/modules.xml
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="ProjectModuleManager">
|
||||||
|
<modules>
|
||||||
|
<module fileurl="file://$PROJECT_DIR$/.idea/vulkano-testing.iml" filepath="$PROJECT_DIR$/.idea/vulkano-testing.iml" />
|
||||||
|
</modules>
|
||||||
|
</component>
|
||||||
|
</project>
|
||||||
7
.idea/vcs.xml
Normal file
7
.idea/vcs.xml
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="VcsDirectoryMappings">
|
||||||
|
<mapping directory="" vcs="Git" />
|
||||||
|
<mapping directory="/mnt/data/User Library/Documents/Projects/Rust/vulkano-testing" vcs="Git" />
|
||||||
|
</component>
|
||||||
|
</project>
|
||||||
11
.idea/vulkano-testing.iml
Normal file
11
.idea/vulkano-testing.iml
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<module type="EMPTY_MODULE" version="4">
|
||||||
|
<component name="NewModuleRootManager">
|
||||||
|
<content url="file://$MODULE_DIR$">
|
||||||
|
<sourceFolder url="file://$MODULE_DIR$/src" isTestSource="false" />
|
||||||
|
<excludeFolder url="file://$MODULE_DIR$/target" />
|
||||||
|
</content>
|
||||||
|
<orderEntry type="inheritedJdk" />
|
||||||
|
<orderEntry type="sourceFolder" forTests="false" />
|
||||||
|
</component>
|
||||||
|
</module>
|
||||||
2132
Cargo.lock
generated
Normal file
2132
Cargo.lock
generated
Normal file
File diff suppressed because it is too large
Load Diff
13
Cargo.toml
Normal file
13
Cargo.toml
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
[package]
|
||||||
|
name = "vulkano-testing"
|
||||||
|
version = "0.1.0"
|
||||||
|
edition = "2024"
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
vulkano = "0.35.1"
|
||||||
|
vulkano-shaders = "0.35.0"
|
||||||
|
winit = {version = "0.30.11", features = ["wayland"]}
|
||||||
|
|
||||||
|
# Reduce debug speed artifacts
|
||||||
|
[profile.dev]
|
||||||
|
opt-level = 1
|
||||||
315
src/app.rs
Normal file
315
src/app.rs
Normal file
@ -0,0 +1,315 @@
|
|||||||
|
use std::sync::Arc;
|
||||||
|
use vulkano::buffer::{Buffer, BufferCreateInfo, BufferUsage, Subbuffer};
|
||||||
|
use vulkano::command_buffer::{CommandBufferExecFuture, PrimaryAutoCommandBuffer};
|
||||||
|
use vulkano::device::{DeviceExtensions};
|
||||||
|
use vulkano::image::{Image};
|
||||||
|
use vulkano::image::view::ImageView;
|
||||||
|
use vulkano::instance::{Instance, InstanceCreateFlags, InstanceCreateInfo};
|
||||||
|
use vulkano::memory::allocator::{AllocationCreateInfo, MemoryTypeFilter};
|
||||||
|
use vulkano::render_pass::{Framebuffer, FramebufferCreateInfo, RenderPass};
|
||||||
|
use vulkano::shader::ShaderModule;
|
||||||
|
use vulkano::swapchain::{PresentFuture, Surface, SwapchainAcquireFuture, SwapchainCreateInfo, SwapchainPresentInfo};
|
||||||
|
use vulkano::{swapchain, sync, Validated, VulkanError, VulkanLibrary};
|
||||||
|
use vulkano::sync::future::{FenceSignalFuture, JoinFuture};
|
||||||
|
use vulkano::sync::GpuFuture;
|
||||||
|
use winit::application::ApplicationHandler;
|
||||||
|
use winit::event::{WindowEvent};
|
||||||
|
use winit::event_loop::ActiveEventLoop;
|
||||||
|
use winit::platform::x11::WindowAttributesExtX11;
|
||||||
|
use winit::window::{Window, WindowId};
|
||||||
|
use crate::util::{MyVertex, VulkanoWrapper};
|
||||||
|
|
||||||
|
#[derive(Default)]
|
||||||
|
pub(crate) struct App {
|
||||||
|
window: Option<Window>,
|
||||||
|
wrapper: Option<Arc<VulkanoWrapper>>,
|
||||||
|
|
||||||
|
vs: Option<Arc<ShaderModule>>,
|
||||||
|
fs: Option<Arc<ShaderModule>>,
|
||||||
|
|
||||||
|
command_buffers: Option<Vec<Arc<PrimaryAutoCommandBuffer>>>,
|
||||||
|
queue: Option<Arc<vulkano::device::Queue>>,
|
||||||
|
|
||||||
|
vertex_buffer: Option<Subbuffer<[MyVertex]>>,
|
||||||
|
pipeline: Option<Arc<vulkano::pipeline::GraphicsPipeline>>,
|
||||||
|
|
||||||
|
framebuffers: Option<Vec<Arc<Framebuffer>>>,
|
||||||
|
|
||||||
|
fences: Option<Vec<Option<Arc<FenceSignalFuture<PresentFuture<CommandBufferExecFuture<JoinFuture<Box<dyn GpuFuture>, SwapchainAcquireFuture>>>>>>>>,
|
||||||
|
previous_fence_i: usize,
|
||||||
|
|
||||||
|
window_resized: bool,
|
||||||
|
recreate_swapchain: bool,
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
fn get_framebuffers(
|
||||||
|
images: &[Arc<Image>],
|
||||||
|
render_pass: &Arc<RenderPass>,
|
||||||
|
) -> Vec<Arc<Framebuffer>> {
|
||||||
|
images
|
||||||
|
.iter()
|
||||||
|
.map(|image| {
|
||||||
|
let view = ImageView::new_default(image.clone()).unwrap();
|
||||||
|
Framebuffer::new(
|
||||||
|
render_pass.clone(),
|
||||||
|
FramebufferCreateInfo {
|
||||||
|
attachments: vec![view],
|
||||||
|
..Default::default()
|
||||||
|
},
|
||||||
|
)
|
||||||
|
.unwrap()
|
||||||
|
})
|
||||||
|
.collect::<Vec<_>>()
|
||||||
|
}
|
||||||
|
|
||||||
|
impl ApplicationHandler for App {
|
||||||
|
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
|
||||||
|
println!("Application resumed");
|
||||||
|
|
||||||
|
self.window = Some(event_loop.create_window(
|
||||||
|
Window::default_attributes()
|
||||||
|
.with_base_size(winit::dpi::LogicalSize::new(1024.0, 768.0))
|
||||||
|
.with_title("Hello, world!"),
|
||||||
|
).unwrap());
|
||||||
|
|
||||||
|
let window = self.window.as_ref().unwrap();
|
||||||
|
|
||||||
|
let library = VulkanLibrary::new().expect("failed to load Vulkan library");
|
||||||
|
|
||||||
|
let required_extensions = Surface::required_extensions(&event_loop).unwrap();
|
||||||
|
|
||||||
|
let instance = Instance::new(
|
||||||
|
library,
|
||||||
|
InstanceCreateInfo {
|
||||||
|
flags: InstanceCreateFlags::ENUMERATE_PORTABILITY,
|
||||||
|
enabled_extensions: required_extensions,
|
||||||
|
..Default::default()
|
||||||
|
},
|
||||||
|
).expect("failed to create instance");
|
||||||
|
|
||||||
|
self.wrapper = Some(Arc::new(VulkanoWrapper::new(instance, window, DeviceExtensions {
|
||||||
|
khr_swapchain: true,
|
||||||
|
..DeviceExtensions::empty()
|
||||||
|
})));
|
||||||
|
|
||||||
|
let wrapper = if let Some(wrapper) = self.wrapper.as_ref() {wrapper} else {panic!("wrapper has disappeared")};
|
||||||
|
|
||||||
|
self.framebuffers = Some(get_framebuffers(&wrapper.images, &wrapper.render_pass));
|
||||||
|
self.queue = Some(wrapper.queues.first().unwrap().clone());
|
||||||
|
|
||||||
|
let vertex1 = MyVertex {
|
||||||
|
position: [-0.5, -0.5],
|
||||||
|
};
|
||||||
|
let vertex2 = MyVertex {
|
||||||
|
position: [0.0, 0.5],
|
||||||
|
};
|
||||||
|
let vertex3 = MyVertex {
|
||||||
|
position: [0.5, -0.25],
|
||||||
|
};
|
||||||
|
|
||||||
|
self.vertex_buffer = Some(Buffer::from_iter(
|
||||||
|
wrapper.memory_allocator.clone(),
|
||||||
|
BufferCreateInfo {
|
||||||
|
usage: BufferUsage::VERTEX_BUFFER,
|
||||||
|
..Default::default()
|
||||||
|
},
|
||||||
|
AllocationCreateInfo {
|
||||||
|
memory_type_filter: MemoryTypeFilter::PREFER_DEVICE
|
||||||
|
| MemoryTypeFilter::HOST_SEQUENTIAL_WRITE,
|
||||||
|
..Default::default()
|
||||||
|
},
|
||||||
|
vec![vertex1, vertex2, vertex3],
|
||||||
|
).unwrap());
|
||||||
|
|
||||||
|
self.vs = Some(vs::load(wrapper.device.clone()).expect("failed to create shader module"));
|
||||||
|
self.fs = Some(fs::load(wrapper.device.clone()).expect("failed to create shader module"));
|
||||||
|
|
||||||
|
self.pipeline = Some(wrapper.get_pipeline(
|
||||||
|
self.vs.clone().unwrap(),
|
||||||
|
self.fs.clone().unwrap(),
|
||||||
|
wrapper.render_pass.clone(),
|
||||||
|
wrapper.viewport.read().unwrap().clone(),
|
||||||
|
));
|
||||||
|
|
||||||
|
self.command_buffers = Some(wrapper.get_command_buffers(
|
||||||
|
&self.queue.clone().unwrap(),
|
||||||
|
&self.pipeline.clone().unwrap(),
|
||||||
|
&self.framebuffers.clone().unwrap(),
|
||||||
|
&self.vertex_buffer.clone().unwrap(),
|
||||||
|
));
|
||||||
|
|
||||||
|
let frames_in_flight = wrapper.images.len();
|
||||||
|
self.fences = Some(vec![None; frames_in_flight]);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn window_event(&mut self, event_loop: &ActiveEventLoop, id: WindowId, event: WindowEvent) {
|
||||||
|
match event {
|
||||||
|
WindowEvent::CloseRequested => {
|
||||||
|
println!("The close button was pressed; stopping");
|
||||||
|
event_loop.exit();
|
||||||
|
},
|
||||||
|
WindowEvent::RedrawRequested => {
|
||||||
|
println!("{}", self.previous_fence_i);
|
||||||
|
// Redraw the application.
|
||||||
|
//
|
||||||
|
// It's preferable for applications that do not render continuously to render in
|
||||||
|
// this event rather than in AboutToWait, since rendering in here allows
|
||||||
|
// the program to gracefully handle redraws requested by the OS.
|
||||||
|
|
||||||
|
// Draw.
|
||||||
|
let wrapper = if let Some(wrapper) = self.wrapper.clone() {wrapper} else {panic!("wrapper has disappeared")};
|
||||||
|
let queue = self.queue.clone().unwrap();
|
||||||
|
let swapchain = wrapper.swapchain.read().unwrap().clone();
|
||||||
|
|
||||||
|
let (image_i, suboptimal, acquire_future) =
|
||||||
|
match swapchain::acquire_next_image(swapchain.clone(), None)
|
||||||
|
.map_err(Validated::unwrap)
|
||||||
|
{
|
||||||
|
Ok(r) => r,
|
||||||
|
Err(VulkanError::OutOfDate) => {
|
||||||
|
self.recreate_swapchain = true;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Err(e) => panic!("failed to acquire next image: {e}"),
|
||||||
|
};
|
||||||
|
|
||||||
|
if suboptimal {
|
||||||
|
self.recreate_swapchain = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
let fences = self.fences.as_mut().unwrap();
|
||||||
|
|
||||||
|
if let Some(image_fence) = &fences[image_i as usize] {
|
||||||
|
image_fence.wait(None).unwrap();
|
||||||
|
}
|
||||||
|
|
||||||
|
let previous_future = match fences[self.previous_fence_i].clone() {
|
||||||
|
// Create a `NowFuture`.
|
||||||
|
None => {
|
||||||
|
let mut now = sync::now(wrapper.device.clone());
|
||||||
|
now.cleanup_finished();
|
||||||
|
|
||||||
|
now.boxed()
|
||||||
|
}
|
||||||
|
// Use the existing `FenceSignalFuture`.
|
||||||
|
Some(fence) => fence.boxed(),
|
||||||
|
};
|
||||||
|
|
||||||
|
let future = previous_future
|
||||||
|
.join(acquire_future)
|
||||||
|
.then_execute(queue.clone(), self.command_buffers.clone().unwrap()[image_i as usize].clone())
|
||||||
|
.unwrap()
|
||||||
|
.then_swapchain_present(
|
||||||
|
queue.clone(),
|
||||||
|
SwapchainPresentInfo::swapchain_image_index(swapchain.clone(), image_i),
|
||||||
|
)
|
||||||
|
.then_signal_fence_and_flush();
|
||||||
|
|
||||||
|
fences[image_i as usize] = match future.map_err(Validated::unwrap) {
|
||||||
|
Ok(value) => Some(Arc::new(value)),
|
||||||
|
Err(VulkanError::OutOfDate) => {
|
||||||
|
self.recreate_swapchain = true;
|
||||||
|
None
|
||||||
|
}
|
||||||
|
Err(e) => {
|
||||||
|
println!("failed to flush future: {e}");
|
||||||
|
None
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
self.previous_fence_i = image_i as usize;
|
||||||
|
|
||||||
|
// Queue a RedrawRequested event.
|
||||||
|
//
|
||||||
|
// You only need to call this if you've determined that you need to redraw in
|
||||||
|
// applications which do not always need to. Applications that redraw continuously
|
||||||
|
// can render here instead.
|
||||||
|
//self.window.as_ref().unwrap().request_redraw();
|
||||||
|
},
|
||||||
|
WindowEvent::Resized(_) => {
|
||||||
|
self.window_resized = true;
|
||||||
|
},
|
||||||
|
_ => (),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
|
||||||
|
if self.recreate_swapchain {
|
||||||
|
self.recreate_swapchain = false;
|
||||||
|
|
||||||
|
let new_dimensions = if let Some(window) = &self.window {
|
||||||
|
window.inner_size()
|
||||||
|
} else {
|
||||||
|
panic!("window is None");
|
||||||
|
};
|
||||||
|
|
||||||
|
let wrapper = if let Some(wrapper) = self.wrapper.clone() {wrapper} else {panic!("wrapper has disappeared")};
|
||||||
|
|
||||||
|
|
||||||
|
let (new_swapchain, new_images) = wrapper.swapchain.read().unwrap()
|
||||||
|
.recreate(SwapchainCreateInfo {
|
||||||
|
// Here, `image_extend` will correspond to the window dimensions.
|
||||||
|
image_extent: new_dimensions.into(),
|
||||||
|
..wrapper.swapchain.read().unwrap().create_info()
|
||||||
|
})
|
||||||
|
.expect("failed to recreate swapchain: {e}");
|
||||||
|
*wrapper.swapchain.write().unwrap() = new_swapchain;
|
||||||
|
let new_framebuffers = get_framebuffers(&new_images, &wrapper.render_pass);
|
||||||
|
|
||||||
|
self.framebuffers = Some(new_framebuffers);
|
||||||
|
|
||||||
|
if self.window_resized {
|
||||||
|
self.window_resized = false;
|
||||||
|
let mut viewport = wrapper.viewport.write().unwrap();
|
||||||
|
|
||||||
|
viewport.extent[0] = new_dimensions.width as f32;
|
||||||
|
self.pipeline = Some(wrapper.get_pipeline(
|
||||||
|
self.vs.clone().unwrap(),
|
||||||
|
self.fs.clone().unwrap(),
|
||||||
|
wrapper.render_pass.clone(),
|
||||||
|
viewport.clone(),
|
||||||
|
));
|
||||||
|
|
||||||
|
self.command_buffers = Some(wrapper.get_command_buffers(
|
||||||
|
&self.queue.clone().unwrap(),
|
||||||
|
&self.pipeline.clone().unwrap(),
|
||||||
|
&self.framebuffers.clone().unwrap(),
|
||||||
|
&self.vertex_buffer.clone().unwrap(),
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
mod vs {
|
||||||
|
vulkano_shaders::shader! {
|
||||||
|
ty: "vertex",
|
||||||
|
src: "
|
||||||
|
#version 460
|
||||||
|
|
||||||
|
layout(location = 0) in vec2 position;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
gl_Position = vec4(position, 0.0, 1.0);
|
||||||
|
}
|
||||||
|
",
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
mod fs {
|
||||||
|
vulkano_shaders::shader! {
|
||||||
|
ty: "fragment",
|
||||||
|
src: "
|
||||||
|
#version 460
|
||||||
|
|
||||||
|
layout(location = 0) out vec4 f_color;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
f_color = vec4(1.0, 0.0, 0.0, 1.0);
|
||||||
|
}
|
||||||
|
",
|
||||||
|
}
|
||||||
|
}
|
||||||
14
src/main.rs
Normal file
14
src/main.rs
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
use winit::event_loop::{ControlFlow, EventLoop};
|
||||||
|
use crate::app::App;
|
||||||
|
|
||||||
|
mod util;
|
||||||
|
mod app;
|
||||||
|
|
||||||
|
fn main() {
|
||||||
|
let event_loop = EventLoop::new().unwrap();
|
||||||
|
|
||||||
|
// BEGIN WINDOW INIT
|
||||||
|
event_loop.set_control_flow(ControlFlow::Poll);
|
||||||
|
let mut app = App::default();
|
||||||
|
let _ = event_loop.run_app(&mut app);
|
||||||
|
}
|
||||||
307
src/util.rs
Normal file
307
src/util.rs
Normal file
@ -0,0 +1,307 @@
|
|||||||
|
use std::sync::{Arc, RwLock};
|
||||||
|
use vulkano::buffer::{BufferContents, Subbuffer};
|
||||||
|
use vulkano::command_buffer::allocator::StandardCommandBufferAllocator;
|
||||||
|
use vulkano::command_buffer::{AutoCommandBufferBuilder, CommandBufferUsage, PrimaryAutoCommandBuffer, RenderPassBeginInfo, SubpassBeginInfo, SubpassContents, SubpassEndInfo};
|
||||||
|
use vulkano::descriptor_set::allocator::StandardDescriptorSetAllocator;
|
||||||
|
use vulkano::device::{Device, DeviceCreateInfo, DeviceExtensions, Queue, QueueCreateInfo, QueueFlags};
|
||||||
|
use vulkano::device::physical::{PhysicalDevice, PhysicalDeviceType};
|
||||||
|
use vulkano::image::{Image, ImageCreateInfo, ImageUsage};
|
||||||
|
use vulkano::instance::Instance;
|
||||||
|
use vulkano::memory::allocator::{AllocationCreateInfo, StandardMemoryAllocator};
|
||||||
|
use vulkano::pipeline::graphics::vertex_input::{Vertex, VertexDefinition};
|
||||||
|
use vulkano::pipeline::graphics::viewport::{Viewport, ViewportState};
|
||||||
|
use vulkano::pipeline::{GraphicsPipeline, PipelineLayout, PipelineShaderStageCreateInfo};
|
||||||
|
use vulkano::pipeline::graphics::color_blend::{ColorBlendAttachmentState, ColorBlendState};
|
||||||
|
use vulkano::pipeline::graphics::GraphicsPipelineCreateInfo;
|
||||||
|
use vulkano::pipeline::graphics::input_assembly::InputAssemblyState;
|
||||||
|
use vulkano::pipeline::graphics::multisample::MultisampleState;
|
||||||
|
use vulkano::pipeline::graphics::rasterization::RasterizationState;
|
||||||
|
use vulkano::pipeline::layout::PipelineDescriptorSetLayoutCreateInfo;
|
||||||
|
use vulkano::render_pass::{Framebuffer, RenderPass, Subpass};
|
||||||
|
use vulkano::shader::ShaderModule;
|
||||||
|
use vulkano::swapchain::{Surface, Swapchain, SwapchainCreateInfo};
|
||||||
|
use winit::window::Window;
|
||||||
|
|
||||||
|
pub struct VulkanoWrapper {
|
||||||
|
pub instance: Arc<Instance>,
|
||||||
|
pub surface: Arc<Surface>,
|
||||||
|
|
||||||
|
pub device: Arc<Device>,
|
||||||
|
pub memory_allocator: Arc<StandardMemoryAllocator>,
|
||||||
|
pub command_buffer_allocator: Arc<StandardCommandBufferAllocator>,
|
||||||
|
pub descriptor_set_allocator: Arc<StandardDescriptorSetAllocator>,
|
||||||
|
pub swapchain: RwLock<Arc<Swapchain>>,
|
||||||
|
pub images: Vec<Arc<Image>>,
|
||||||
|
|
||||||
|
pub queues: Vec<Arc<Queue>>,
|
||||||
|
pub render_pass: Arc<RenderPass>,
|
||||||
|
pub viewport: Arc<RwLock<Viewport>>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl VulkanoWrapper {
|
||||||
|
pub fn new(instance: Arc<Instance>, window: &Window, device_extensions: DeviceExtensions) -> Self {
|
||||||
|
let surface = unsafe {Surface::from_window_ref(instance.clone(), window)}.unwrap();
|
||||||
|
|
||||||
|
let (physical_device, queue_family_index) = Self::select_physical_device(&instance, &surface, &device_extensions);
|
||||||
|
|
||||||
|
for family in physical_device.queue_family_properties() {
|
||||||
|
println!("Found a queue family with flags: ({:?}) with {} queues", family.queue_flags, family.queue_count)
|
||||||
|
}
|
||||||
|
|
||||||
|
let (device, queues) = Device::new(
|
||||||
|
physical_device.clone(),
|
||||||
|
DeviceCreateInfo {
|
||||||
|
queue_create_infos: vec![QueueCreateInfo {
|
||||||
|
queue_family_index,
|
||||||
|
..Default::default()
|
||||||
|
}],
|
||||||
|
enabled_extensions: device_extensions,
|
||||||
|
..Default::default()
|
||||||
|
},
|
||||||
|
).expect("failed to create logical device");
|
||||||
|
|
||||||
|
let caps = physical_device
|
||||||
|
.surface_capabilities(&surface, Default::default())
|
||||||
|
.expect("failed to get surface capabilities");
|
||||||
|
|
||||||
|
let dimensions = window.inner_size();
|
||||||
|
let composite_alpha = caps.supported_composite_alpha.into_iter().next().unwrap();
|
||||||
|
let image_format = physical_device
|
||||||
|
.surface_formats(&surface, Default::default())
|
||||||
|
.unwrap()[0]
|
||||||
|
.0;
|
||||||
|
|
||||||
|
let memory_allocator = Arc::new(StandardMemoryAllocator::new_default(device.clone()));
|
||||||
|
|
||||||
|
let command_buffer_allocator = Arc::new(
|
||||||
|
StandardCommandBufferAllocator::new(
|
||||||
|
device.clone(),
|
||||||
|
Default::default()
|
||||||
|
)
|
||||||
|
);
|
||||||
|
|
||||||
|
let descriptor_set_allocator = Arc::new(
|
||||||
|
StandardDescriptorSetAllocator::new(
|
||||||
|
device.clone(),
|
||||||
|
Default::default()
|
||||||
|
)
|
||||||
|
);
|
||||||
|
|
||||||
|
let (swapchain, images) = Swapchain::new(
|
||||||
|
device.clone(),
|
||||||
|
surface.clone(),
|
||||||
|
SwapchainCreateInfo {
|
||||||
|
min_image_count: caps.min_image_count + 1, // How many buffers to use in the swapchain
|
||||||
|
image_format,
|
||||||
|
image_extent: dimensions.into(),
|
||||||
|
image_usage: ImageUsage::COLOR_ATTACHMENT, // What the images are going to be used for
|
||||||
|
composite_alpha,
|
||||||
|
..Default::default()
|
||||||
|
},
|
||||||
|
).unwrap();
|
||||||
|
|
||||||
|
let queues = queues.into_iter().collect();
|
||||||
|
|
||||||
|
let render_pass = Self::get_render_pass(&device, &swapchain);
|
||||||
|
|
||||||
|
let swapchain = RwLock::new(swapchain);
|
||||||
|
|
||||||
|
Self {
|
||||||
|
instance,
|
||||||
|
surface,
|
||||||
|
device,
|
||||||
|
memory_allocator,
|
||||||
|
command_buffer_allocator,
|
||||||
|
descriptor_set_allocator,
|
||||||
|
swapchain,
|
||||||
|
images,
|
||||||
|
queues,
|
||||||
|
render_pass,
|
||||||
|
viewport: Arc::new(RwLock::new(Viewport {
|
||||||
|
offset: [0.0, 0.0],
|
||||||
|
extent: window.inner_size().into(),
|
||||||
|
depth_range: 0.0..=1.0,
|
||||||
|
}))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn select_physical_device(
|
||||||
|
instance: &Arc<Instance>,
|
||||||
|
surface: &Arc<Surface>,
|
||||||
|
device_extensions: &DeviceExtensions,
|
||||||
|
) -> (Arc<PhysicalDevice>, u32) {
|
||||||
|
instance
|
||||||
|
.enumerate_physical_devices()
|
||||||
|
.expect("could not enumerate devices")
|
||||||
|
.filter(|p| p.supported_extensions().contains(&device_extensions))
|
||||||
|
.filter_map(|p| {
|
||||||
|
p.queue_family_properties()
|
||||||
|
.iter()
|
||||||
|
.enumerate()
|
||||||
|
// Find the first first queue family that is suitable.
|
||||||
|
// If none is found, `None` is returned to `filter_map`,
|
||||||
|
// which disqualifies this physical device.
|
||||||
|
.position(|(i, q)| {
|
||||||
|
q.queue_flags.contains(QueueFlags::GRAPHICS)
|
||||||
|
&& p.surface_support(i as u32, &surface).unwrap_or(false)
|
||||||
|
})
|
||||||
|
.map(|q| (p, q as u32))
|
||||||
|
})
|
||||||
|
.min_by_key(|(p, _)| match p.properties().device_type {
|
||||||
|
PhysicalDeviceType::DiscreteGpu => 0,
|
||||||
|
PhysicalDeviceType::IntegratedGpu => 1,
|
||||||
|
PhysicalDeviceType::VirtualGpu => 2,
|
||||||
|
PhysicalDeviceType::Cpu => 3,
|
||||||
|
|
||||||
|
// Note that there exists `PhysicalDeviceType::Other`, however,
|
||||||
|
// `PhysicalDeviceType` is a non-exhaustive enum. Thus, one should
|
||||||
|
// match wildcard `_` to catch all unknown device types.
|
||||||
|
_ => 4,
|
||||||
|
})
|
||||||
|
.expect("no device available")
|
||||||
|
}
|
||||||
|
|
||||||
|
fn get_render_pass(device: &Arc<Device>, swapchain: &Swapchain) -> Arc<RenderPass> {
|
||||||
|
vulkano::single_pass_renderpass!(
|
||||||
|
device.clone(),
|
||||||
|
attachments: {
|
||||||
|
color: {
|
||||||
|
// Set the format the same as the swapchain.
|
||||||
|
format: swapchain.image_format(),
|
||||||
|
samples: 1,
|
||||||
|
load_op: Clear,
|
||||||
|
store_op: Store,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
pass: {
|
||||||
|
color: [color],
|
||||||
|
depth_stencil: {},
|
||||||
|
},
|
||||||
|
).unwrap()
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn create_image(&self, image_create_info: ImageCreateInfo, allocation_create_info: AllocationCreateInfo) -> Arc<Image> {
|
||||||
|
Image::new(
|
||||||
|
self.memory_allocator.clone(),
|
||||||
|
image_create_info,
|
||||||
|
allocation_create_info,
|
||||||
|
).unwrap()
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn get_pipeline(&self, vs: Arc<ShaderModule>, fs: Arc<ShaderModule>, rp: Arc<RenderPass>, vp: Viewport) -> Arc<GraphicsPipeline> {
|
||||||
|
get_pipeline(self.device.clone(), vs, fs, rp, vp)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn get_command_buffers(&self, queue: &Arc<Queue>, pipeline: &Arc<GraphicsPipeline>, framebuffers: &Vec<Arc<Framebuffer>>, vb: &Subbuffer<[MyVertex]>) -> Vec<Arc<PrimaryAutoCommandBuffer>> {
|
||||||
|
get_command_buffers(self.command_buffer_allocator.clone(), queue, pipeline, framebuffers, vb)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn get_pipeline(
|
||||||
|
device: Arc<Device>,
|
||||||
|
vs: Arc<ShaderModule>,
|
||||||
|
fs: Arc<ShaderModule>,
|
||||||
|
render_pass: Arc<RenderPass>,
|
||||||
|
viewport: Viewport,
|
||||||
|
) -> Arc<GraphicsPipeline> {
|
||||||
|
let vs = vs.entry_point("main").unwrap();
|
||||||
|
let fs = fs.entry_point("main").unwrap();
|
||||||
|
|
||||||
|
let vertex_input_state = MyVertex::per_vertex()
|
||||||
|
.definition(&vs)
|
||||||
|
.unwrap();
|
||||||
|
|
||||||
|
let stages = [
|
||||||
|
PipelineShaderStageCreateInfo::new(vs),
|
||||||
|
PipelineShaderStageCreateInfo::new(fs),
|
||||||
|
];
|
||||||
|
|
||||||
|
let layout = PipelineLayout::new(
|
||||||
|
device.clone(),
|
||||||
|
PipelineDescriptorSetLayoutCreateInfo::from_stages(&stages)
|
||||||
|
.into_pipeline_layout_create_info(device.clone())
|
||||||
|
.unwrap(),
|
||||||
|
)
|
||||||
|
.unwrap();
|
||||||
|
|
||||||
|
let subpass = Subpass::from(render_pass.clone(), 0).unwrap();
|
||||||
|
|
||||||
|
GraphicsPipeline::new(
|
||||||
|
device.clone(),
|
||||||
|
None,
|
||||||
|
GraphicsPipelineCreateInfo {
|
||||||
|
stages: stages.into_iter().collect(),
|
||||||
|
vertex_input_state: Some(vertex_input_state),
|
||||||
|
input_assembly_state: Some(InputAssemblyState::default()),
|
||||||
|
viewport_state: Some(ViewportState {
|
||||||
|
viewports: [viewport].into_iter().collect(),
|
||||||
|
..Default::default()
|
||||||
|
}),
|
||||||
|
rasterization_state: Some(RasterizationState::default()),
|
||||||
|
multisample_state: Some(MultisampleState::default()),
|
||||||
|
color_blend_state: Some(ColorBlendState::with_attachment_states(
|
||||||
|
subpass.num_color_attachments(),
|
||||||
|
ColorBlendAttachmentState::default(),
|
||||||
|
)),
|
||||||
|
subpass: Some(subpass.into()),
|
||||||
|
..GraphicsPipelineCreateInfo::layout(layout)
|
||||||
|
},
|
||||||
|
)
|
||||||
|
.unwrap()
|
||||||
|
}
|
||||||
|
|
||||||
|
fn get_command_buffers(
|
||||||
|
command_buffer_allocator: Arc<StandardCommandBufferAllocator>,
|
||||||
|
queue: &Arc<Queue>,
|
||||||
|
pipeline: &Arc<GraphicsPipeline>,
|
||||||
|
framebuffers: &Vec<Arc<Framebuffer>>,
|
||||||
|
vertex_buffer: &Subbuffer<[MyVertex]>,
|
||||||
|
) -> Vec<Arc<PrimaryAutoCommandBuffer>> {
|
||||||
|
framebuffers
|
||||||
|
.iter()
|
||||||
|
.map(|framebuffer| {
|
||||||
|
let mut builder = AutoCommandBufferBuilder::primary(
|
||||||
|
command_buffer_allocator.clone(),
|
||||||
|
queue.queue_family_index(),
|
||||||
|
// Don't forget to write the correct buffer usage.
|
||||||
|
CommandBufferUsage::MultipleSubmit,
|
||||||
|
)
|
||||||
|
.unwrap();
|
||||||
|
|
||||||
|
builder
|
||||||
|
.begin_render_pass(
|
||||||
|
RenderPassBeginInfo {
|
||||||
|
clear_values: vec![Some([0.1, 0.1, 0.1, 1.0].into())],
|
||||||
|
..RenderPassBeginInfo::framebuffer(framebuffer.clone())
|
||||||
|
},
|
||||||
|
SubpassBeginInfo {
|
||||||
|
contents: SubpassContents::Inline,
|
||||||
|
..Default::default()
|
||||||
|
},
|
||||||
|
)
|
||||||
|
.unwrap()
|
||||||
|
.bind_pipeline_graphics(pipeline.clone())
|
||||||
|
.unwrap()
|
||||||
|
.bind_vertex_buffers(0, vertex_buffer.clone())
|
||||||
|
.unwrap();
|
||||||
|
unsafe {
|
||||||
|
builder
|
||||||
|
.draw(vertex_buffer.len() as u32, 1, 0, 0)
|
||||||
|
.unwrap();
|
||||||
|
}
|
||||||
|
builder
|
||||||
|
.end_render_pass(SubpassEndInfo::default())
|
||||||
|
.unwrap();
|
||||||
|
|
||||||
|
builder.build().unwrap()
|
||||||
|
})
|
||||||
|
.collect()
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(BufferContents, Vertex)]
|
||||||
|
#[repr(C)]
|
||||||
|
pub struct MyVertex {
|
||||||
|
#[format(R32G32_SFLOAT)]
|
||||||
|
pub position: [f32; 2],
|
||||||
|
}
|
||||||
Loading…
Reference in New Issue
Block a user